//Player TextDraws: new PlayerText:TDEditor_PTD[MAX_PLAYERS][20]; TDEditor_PTD[playerid][0] = CreatePlayerTextDraw(playerid, 268.447998, 374.333618, "box"); PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][0], 0.000000, 3.206443); PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][0], 375.000000, 0.000000); PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][0], 1); PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][0], -1); PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][0], 1); PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][0], 255); PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][0], 0); PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][0], 255); PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][0], 1); PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][0], 1); TDEditor_PTD[playerid][1] = CreatePlayerTextDraw(playerid, 265.342529, 367.066772, "ld_beat:chit"); PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][1], 6.000000, 6.099933); PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][1], 1); PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][1], 65535); PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][1], 0); PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][1], 255); PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][1], 4); PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][1], 0); TDEditor_PTD[playerid][2] = CreatePlayerTextDraw(playerid, 268.779449, 370.833343, "box"); PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][2], 0.000000, -0.120056); PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][2], 374.000000, 0.000000); PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][2], 1); PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][2], -1); PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][2], 1); PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][2], 65535); PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][2], 0); PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][2], 255); PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][2], 1); PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][2], 1); TDEditor_PTD[playerid][3] = CreatePlayerTextDraw(playerid, 372.460296, 367.083557, "ld_beat:chit"); PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][3], 6.000000, 6.099933); PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][3], 1); PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][3], 65535); PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][3], 0); PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][3], 255); PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][3], 4); PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][3], 0); TDEditor_PTD[playerid][4] = CreatePlayerTextDraw(playerid, 270.564361, 372.500000, "100"); PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][4], 0.203001, 1.379999); PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][4], 1); PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][4], -1); PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][4], 0); PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][4], 255); PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][4], 2); PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][4], 1); TDEditor_PTD[playerid][5] = CreatePlayerTextDraw(playerid, 270.284973, 385.466857, "KM/H"); PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][5], 0.139207, 0.848331); PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][5], 1); PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][5], -1); PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][5], 0); PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][5], 255); PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][5], 2); PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][5], 1); TDEditor_PTD[playerid][6] = CreatePlayerTextDraw(playerid, 269.279602, 395.900329, "100"); PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][6], 0.212591, 0.719165); PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][6], 1); PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][6], 8388863); PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][6], 0); PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][6], 255); PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][6], 2); PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][6], 1); TDEditor_PTD[playerid][7] = CreatePlayerTextDraw(playerid, 284.880554, 395.900329, "hp"); PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][7], 0.212591, 0.719165); PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][7], 1); PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][7], -1); PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][7], 0); PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][7], 255); PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][7], 2); PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][7], 1); TDEditor_PTD[playerid][8] = CreatePlayerTextDraw(playerid, 288.594451, 388.916778, "box"); PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][8], 0.000000, 0.114202); PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][8], 371.000000, 0.000000); PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][8], 1); PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][8], -1); PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][8], 1); PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][8], -2139062017); PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][8], 0); PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][8], 255); PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][8], 1); PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][8], 1); TDEditor_PTD[playerid][9] = CreatePlayerTextDraw(playerid, 289.999908, 374.083465, "veiculo:"); PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][9], 0.187185, 0.954999); PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][9], 1); PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][9], -1); PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][9], 0); PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][9], 255); PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][9], 2); PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][9], 1); TDEditor_PTD[playerid][10] = CreatePlayerTextDraw(playerid, 325.302062, 374.083465, "infernus"); PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][10], 0.187185, 0.954999); PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][10], 1); PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][10], -1); PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][10], 0); PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][10], 255); PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][10], 2); PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][10], 1); TDEditor_PTD[playerid][11] = CreatePlayerTextDraw(playerid, 304.770538, 394.516876, "motor:"); PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][11], 0.175184, 0.894999); PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][11], 1); PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][11], -1); PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][11], 0); PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][11], 255); PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][11], 2); PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][11], 1); TDEditor_PTD[playerid][12] = CreatePlayerTextDraw(playerid, 332.372222, 394.516876, "on"); PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][12], 0.175184, 0.894999); PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][12], 1); PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][12], 8388863); PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][12], 0); PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][12], 255); PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][12], 2); PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][12], 1); TDEditor_PTD[playerid][13] = CreatePlayerTextDraw(playerid, 343.113128, 391.866821, ""); PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][13], 17.000000, 14.000000); PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][13], 1); PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][13], -16776961); PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][13], 0); PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][13], 5); PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][13], 0); PlayerTextDrawSetPreviewModel(playerid, TDEditor_PTD[playerid][13], 1650); PlayerTextDrawSetPreviewRot(playerid, TDEditor_PTD[playerid][13], 0.000000, 0.000000, 0.000000, 1.000000); TDEditor_PTD[playerid][14] = CreatePlayerTextDraw(playerid, 355.994567, 393.650146, "100"); PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][14], 0.212121, 1.121665); PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][14], 1); PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][14], -1); PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][14], 0); PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][14], 255); PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][14], 2); PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][14], 1); TDEditor_PTD[playerid][15] = CreatePlayerTextDraw(playerid, 370.854278, 394.150146, "l"); PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][15], 0.169955, 1.034165); PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][15], 1); PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][15], -65281); PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][15], 0); PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][15], 255); PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][15], 2); PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][15], 1); TDEditor_PTD[playerid][16] = CreatePlayerTextDraw(playerid, 268.005432, 408.050262, "box"); PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][16], 0.000000, -0.120056); PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][16], 375.000000, 0.000000); PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][16], 1); PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][16], -1); PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][16], 1); PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][16], 65535); PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][16], 0); PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][16], 255); PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][16], 1); PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][16], 1); TDEditor_PTD[playerid][17] = CreatePlayerTextDraw(playerid, 363.284393, 369.533782, "ld_beat:chit"); PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][17], 14.000000, 19.000000); PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][17], 1); PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][17], 65535); PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][17], 0); PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][17], 255); PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][17], 4); PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][17], 0); TDEditor_PTD[playerid][18] = CreatePlayerTextDraw(playerid, 367.374877, 373.683502, "n"); PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][18], 0.227855, 1.056666); PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][18], 1); PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][18], -1); PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][18], 0); PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][18], 255); PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][18], 2); PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][18], 1); TDEditor_PTD[playerid][19] = CreatePlayerTextDraw(playerid, 288.268341, 388.900207, "box"); PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][19], 0.000000, 0.106613); PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][19], 287.799865, 0.000000); PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][19], 1); PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][19], -1); PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][19], 1); PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][19], -16776961); PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][19], 0); PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][19], 255); PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][19], 1); PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][19], 1); //Total textdraws exported: 20 (0 global textdraws / 20 player textdraws) ~ 18/9/2022 ~ 14:4:32 TDEditor V1.18 BY ADRI1