######################################################################## # Silverhand Set # 2 Set – Increases Crit Chance by 1% per equipped set item. # 4 Set – Increases Crit Damage by 4% per equipped set item. # 6 Set – Increases Malorian Arms 3516 damage by 100%. ######################################################################## Prereqs.apart_Silverhand_Set_SetBonus_StatPrereq: $type: StatPrereq comparisonType: GreaterOrEqual statType: apart_Silverhand_Set_SetBonusCounter Items.apart_Silverhand_SetBonus01: $type: ApplyStatGroupEffector applicationTarget: Player statGroup: statModifiers: - $type: CombinedStatModifier statType: BaseStats.CritChance modifierType: Additive refStat: BaseStats.apart_Silverhand_Set_SetBonusCounter refObject: Player opSymbol: "*" value: 1.0 prereqRecord: $base: Prereqs.apart_Silverhand_Set_SetBonus_StatPrereq valueToCheck: 2.0 Items.apart_Silverhand_SetBonus02: $type: ApplyStatGroupEffector applicationTarget: Player statGroup: statModifiers: - $type: CombinedStatModifier statType: BaseStats.CritDamage modifierType: Additive refStat: BaseStats.apart_Silverhand_Set_SetBonusCounter refObject: Player opSymbol: "*" value: 4.0 prereqRecord: $base: Prereqs.apart_Silverhand_Set_SetBonus_StatPrereq valueToCheck: 4.0 Items.apart_Silverhand_SetBonus03: $type: ApplyStatGroupEffector applicationTarget: Weapon statGroup: statModifiers: - $type: ConstantStatModifier modifierType: AdditiveMultiplier statType: BaseStats.ThermalDamage value: 1.0 - $type: ConstantStatModifier modifierType: AdditiveMultiplier statType: BaseStats.PhysicalDamage value: 1.0 prereqRecord: $type: MultiPrereq nestedPrereqs: - $base: Prereqs.apart_Silverhand_Set_SetBonus_StatPrereq valueToCheck: 6.0 - $base: Prereqs.WeaponHeldByTagPrereq itemTag: apart_Silverhand_SetBonus03Tag ######################################################################## Items.Q005_Johnny_Glasses: &SilverhandSet statModifiers: - !append $type: ConstantStatModifier statType: BaseStats.apart_Silverhand_Set_SetBonusCounter modifierType: Additive value: 1.0 - !append $type: CombinedStatModifier statType: BaseStats.apart_CongregratedSetBonusCounter modifierType: Additive refStat: BaseStats.apart_Silverhand_Set_SetBonusCounter opSymbol: "*" value: 1.0 refObject: Player OnEquip: - !append $type: GameplayLogicPackage UIData: localizedDescription: LocKey#Apart-LocalizedDescription-Silverhand_SetBonusses stats: [ BaseStats.apart_CongregratedSetBonusCounter ] intValues: [ 6 ] Items.Q005_Johnny_Shirt: *SilverhandSet Items.Q005_Johnny_Pants: *SilverhandSet Items.Q005_Johnny_Shoes: *SilverhandSet Items.SQ031_Samurai_Jacket: *SilverhandSet Items.Q005_Johnny_Glasses_Epic: *SilverhandSet Items.Q005_Johnny_Shirt_Epic: *SilverhandSet Items.Q005_Johnny_Pants_Epic: *SilverhandSet Items.Q005_Johnny_Shoes_Epic: *SilverhandSet Items.SQ031_Samurai_Jacket_Epic: *SilverhandSet Items.Q005_Johnny_Glasses_Legendary: *SilverhandSet Items.Q005_Johnny_Shirt_Legendary: *SilverhandSet Items.Q005_Johnny_Pants_Legendary: *SilverhandSet Items.Q005_Johnny_Shoes_Legendary: *SilverhandSet Items.SQ031_Samurai_Jacket_Legendary: *SilverhandSet Items.Preset_Silverhand_3516: *SilverhandSet Items.Preset_Silverhand_3516: tags: - !append apart_Silverhand_SetBonus03Tag ######################################################################## Character.Player_Puppet_Base: effectors: - !append-once Items.apart_Silverhand_SetBonus01 - !append-once Items.apart_Silverhand_SetBonus02 - !append-once Items.apart_Silverhand_SetBonus03 ########################################################################