for i,v in pairs(game:GetService("ReplicatedStorage"):GetChildren()) do if v:IsA("RemoteEvent") then print(v) local mt = getrawmetatable(game) setreadonly(mt, true) make_writeable(mt) hookfunction(v.Destroy, function() return wait(9e9) end) local remote = v local old = mt.__namecall mt.__namecall = newcclosure(function(self, ...) if self == remote and getnamecallmethod() == "FireServer" then return wait(9e9) end return old(self, ...) end) end end