VBSP failed. [I] cond.core._get_cond_group(): No name for module "precomp.faithplate"! [I] cond.core._get_cond_group(): No name for module "precomp.fizzler"! [I] vbsp.main(): BEE2.4.41.0 64-bit VBSP hook initiallised, srctools v2.2.3. [I] cond.core._get_cond_group(): No name for module "precomp.conditions.marker"! [I] cond.core._get_cond_group(): No name for module "precomp.conditions.marker"! [I] cond.core.import_conditions(): Imported all conditions modules! [I] vbsp.main(): Map path is "C:/Program Files (x86)/Steam/steamapps/common/Portal 2/sdk_content\maps/preview.vmf" [I] vbsp.main(): New path: "C:/Program Files (x86)/Steam/steamapps/common/Portal 2/sdk_content\maps\styled\preview.vmf" [I] vbsp.main(): PeTI map detected! [I] vbsp.main(): Loading settings... [W] options.load(): Extra config options: {'remove_pedestal_plat': '1', 'music_location_sp': '-4500 4000 0', 'voice_pack': 'BEE2_CAVE_70s'} [I] cubes.parse_conf(): Parsed 7 cube types, 1 dropper types and 4 addons. [I] fizzler.read_configs(): Loaded 15 fizzlers. [I] vbsp.load_settings(): Settings Loaded! [I] vbsp.load_map(): Parsing Map... [I] vbsp.load_map(): Reading Map... [I] vbsp.load_map(): Loading complete! [I] antlines.parse_antlines(): Parsing antlines... [I] antlines.parse_antlines(): Done! (2 antlines) [I] vbsp.get_map_info(): Forcing elevator spawn! [I] vbsp.mod_entryexit(): Setting SP Exit to 4 [I] vbsp.mod_entryexit(): Setting SP Entry to 4 [I] vbsp.get_map_info(): Game Mode: SP [I] vbsp.get_map_info(): Is Preview: False [I] brushLoc.read_from_map(): Analysed map, filling air... (76 starting positions..) [I] brushLoc.read_from_map(): Air filled! [I] texturing.setup(): Generating texture clumps... [I] texturing.setup(): NORMAL.FLOOR.BLACK: 27 Clumps for 461 tiles [I] texturing.setup(): Generating texture clumps... [I] texturing.setup(): NORMAL.CEILING.BLACK: 26 Clumps for 461 tiles [I] texturing.setup(): Generating texture clumps... [I] texturing.setup(): NORMAL.WALL.WHITE: 46 Clumps for 461 tiles [I] texturing.setup(): Generating texture clumps... [I] texturing.setup(): NORMAL.WALL.BLACK: 46 Clumps for 461 tiles [I] texturing.setup(): Generating texture clumps... [I] texturing.setup(): PANEL.WALL.WHITE: 46 Clumps for 461 tiles [I] cond.core.check_all(): Checking Conditions... [I] cond.core.check_all(): ----------------------- [I] (MetaCondition "link_cubes") cubes.link_cubes(): SPLAT File: ['instances/bee2/logic/gel_splat.vmf'] [I] (/items/retro) cond.catwalks.res_make_catwalk(): Starting catwalk generator... [I] (MetaCondition "gen_item_outputs") connections.gen_item_outputs(): Generating item IO... [I] (MetaCondition "gen_item_outputs") antlines.export(): Collapsed 1 antline corners [I] (MetaCondition "gen_item_outputs") antlines.export(): Collapsed 1 antline corners [I] (MetaCondition "gen_item_outputs") connections.gen_item_outputs(): Item IO generated. [W] (/items/door_retro) cond.instances.flag_instvar(): Comparison "start_reversed 1" has no $var, assuming first value. Please use $ when referencing vars. [W] (/items/styleless/bsoa_worldportal) cond._scaffold_compat.res_unst_scaffold(): Running legacy scaffold generator for "BEE2_SCAFFOLD"!Items should now use the generic LinkedItem config, update your packages! [I] (/items/styleless/bsoa_worldportal) cond._scaffold_compat.res_unst_scaffold(): Finished Scaffold generation! [W] (/items/styleless/bsoa_worldportal_centered) cond._scaffold_compat.res_unst_scaffold(): Running legacy scaffold generator for "BEE2_SCAFFOLD"!Items should now use the generic LinkedItem config, update your packages! [I] (/items/styleless/bsoa_worldportal_centered) cond._scaffold_compat.res_unst_scaffold(): Finished Scaffold generation! [W] (/items/gravity_gun) instanceLocs._resolve(): "item_weapon_strip" not a valid item! [W] instanceLocs.get_subitems(): Invalid custom instance name - "single" for (Valid: {'static': 'instances/bee2/70s/items/track/static.vmf'}) [I] (MetaCondition "set_elev_videos") vbsp.set_elev_videos(): Elevator type: NONE [I] (MetaCondition "add_voice") voice_line.add_voice(): Adding Voice Lines! [I] (MetaCondition "add_voice") voice_line.add_voice(): Adding Base instance! [I] (MetaCondition "add_voice") voice_line.add_voice(): Quote events: [] [I] (MetaCondition "add_voice") voice_line.find_group_quotes(): "BEFORE ENTRY": 1/1 quotes.. [I] (MetaCondition "add_voice") voice_line.find_group_quotes(): Line "??" is disabled.. [I] (MetaCondition "add_voice") voice_line.find_group_quotes(): Line "??" is disabled.. [I] (MetaCondition "add_voice") voice_line.find_group_quotes(): Line "??" is disabled.. [I] (MetaCondition "add_voice") voice_line.find_group_quotes(): Line "??" is disabled.. [I] (MetaCondition "add_voice") voice_line.find_group_quotes(): Line "??" is disabled.. [I] (MetaCondition "add_voice") voice_line.find_group_quotes(): "ENTRY": 2/7 quotes.. [I] (MetaCondition "add_voice") voice_line.find_group_quotes(): Line "??" is disabled.. [I] (MetaCondition "add_voice") voice_line.find_group_quotes(): Line "??" is disabled.. [I] (MetaCondition "add_voice") voice_line.find_group_quotes(): Line "??" is disabled.. [I] (MetaCondition "add_voice") voice_line.find_group_quotes(): Line "??" is disabled.. [I] (MetaCondition "add_voice") voice_line.find_group_quotes(): Line "??" is disabled.. [I] (MetaCondition "add_voice") voice_line.find_group_quotes(): Line "??" is disabled.. [I] (MetaCondition "add_voice") voice_line.find_group_quotes(): "EXIT": 2/7 quotes.. [I] (MetaCondition "add_voice") voice_line.find_group_quotes(): Line "??" is disabled.. [I] (MetaCondition "add_voice") voice_line.find_group_quotes(): "MIDCHAMBER": 1/1 quotes.. [I] (MetaCondition "add_voice") voice_line.add_voice(): 0 Mid quotes [I] (MetaCondition "add_voice") voice_line.add_voice(): Done! [I] (MetaCondition "set_player_portalgun") vbsp.set_player_portalgun(): Setting Portalgun: [I] (MetaCondition "set_player_portalgun") vbsp.set_player_portalgun(): Blue: Y, Orange: Y [I] (MetaCondition "set_player_portalgun") vbsp.set_player_portalgun(): Done! [I] cond.core.check_all(): --------------------- [I] cond.core.check_all(): Conditions executed! [I] cond.core.check_all(): Map has attributes: ['cube', 'cubestandard', 'cubedropperlessstandard', 'cubenotcompanion', 'weightedbutton', 'floorbutton', 'buttonacceptscube', 'buttonacceptsball', 'gel', 'geldropper', 'portalgel', 'whitegel', 'obsworldportal', 'observationgrate', 'spawn_dual'] [I] cond.core.check_all(): instanceLocs cache: CacheInfo(hits=133, misses=395, maxsize=256, currsize=256) [I] cond.core.check_all(): Style Vars: {'doorcameras': True, 'restartonexit': True, 'multiversecave': True, 'fixfizzlerbump': False, 'nomidvoices': False, 'unlockdefault': False, 'allowgoomist': True, 'funnelallowswitchedlights': True, 'enableshapesignageframe': True, 'opensphere': False, 'retro_voice_pre_line': False} [I] cond.core.check_all(): Global instances: set() [I] music.add(): Adding Music... [I] vbsp.add_extra_ents(): Adding global ents... [I] vbsp.add_extra_ents(): Adding Global PTI Ents [I] vbsp.change_ents(): Editing Other Entities... [I] tiling.generate_brushes(): Generating tiles... [I] tiling.generate_brushes(): Generating goop... [I] vbsp.change_overlays(): Editing Overlays... [I] vbsp.fix_worldspawn(): Editing WorldSpawn [I] vbsp.save(): Saving New Map... [I] vbsp.save(): Complete! [I] .run_compiler(): Calling original VBSP... [I] .run_compiler(): Args: '-game', 'C:/Program Files (x86)/Steam/steamapps/common/Portal 2/portal2/', 'C:/Program Files (x86)/Steam/steamapps/common/Portal 2/sdk_content\\maps\\styled\\preview.vmf' [I] .vbsp(): Valve Software - vbsp.exe (Feb 4 2022) [I] .vbsp(): 12 threads [I] .vbsp(): Using shader api: shaderapiempty.dll [I] .vbsp(): materialPath: C:\Program Files (x86)\Steam\steamapps\common\Portal 2\portal2\materials [I] .vbsp(): Loading C:/Program Files (x86)/Steam/steamapps/common/Portal 2/sdk_content\maps\styled\preview.vmf [I] .vbsp(): ConVarRef gpu_level doesn't point to an existing ConVar [I] .vbsp(): Error! Variable "$envmap" is multiply defined in material "metal/underground_wall_metal004a_bottom"! [I] .vbsp(): Could not open instance file instances/BEE2/70s/sphere_sp/exit_sign_vert_west_b.vmf [I] .vbsp(): [I] BEE2_config.save(): Saving changes in config "C:\Users\C lian\AppData\Roaming\BEEMOD2\config\compile.cfg"!