VBSP failed. trio\_core\_multierror.py:511: RuntimeWarning: You seem to already have a custom sys.excepthook handler installed. I'll skip installing Trio's custom handler, but this means MultiErrors will not show full tracebacks. [I] cond.core._get_cond_group(): No name for module "precomp.faithplate"! [I] cond.core._get_cond_group(): No name for module "precomp.fizzler"! [I] vbsp.main(): BEE2.4.42.0 64-bit VBSP hook initiallised, srctools v2.3.4. [I] cond.core._get_cond_group(): No name for module "precomp.conditions.marker"! [I] cond.core._get_cond_group(): No name for module "precomp.conditions.marker"! [I] cond.core._get_cond_group(): No name for module "precomp.conditions.collisions"! [I] cond.core.import_conditions(): Imported all conditions modules! [I] vbsp.main(): Map path is "c:/program files (x86)/steam/steamapps/common/portal 2/sdk_content\maps/preview.vmf" [I] vbsp.main(): New path: "c:/program files (x86)/steam/steamapps/common/portal 2/sdk_content\maps\styled\preview.vmf" [I] vbsp.main(): PeTI map detected! [I] vbsp.main(): Loading settings... [W] texturing.load_config(): Could not parse texture generator type "bullsye.white.floor"! [W] texturing.load_config(): overlays: Unknown texture names faithfling, faithland [W] texturing.load_config(): special: Unknown texture names edge_special, pedestalside [W] options.load(): Extra config options: {'glass_scale': '0.15', 'staticpan': 'instances/BEE2/clean/static_panel/', 'voice_pack': 'BEE2_GLADOS_CLEAN'} [I] cubes.parse_conf(): Parsed 7 cube types, 1 dropper types and 4 addons. [I] fizzler.read_configs(): Loaded 14 fizzlers. [I] vbsp.load_settings(): Settings Loaded! [I] vbsp.load_map(): Parsing Map... [I] vbsp.load_map(): Reading Map... [I] vbsp.load_map(): Loading complete! [I] brushLoc.read_from_map(): Analysed map, filling air... (12 starting positions..) [I] brushLoc.read_from_map(): Air filled! [I] corridor.analyse_and_modify(): Forcing elevator spawn! [I] corridor.analyse_and_modify(): sp_entry_horizontal corridor selected 5 -> Corridor(instance='instances/BEE2/clean/elevator_sp/door_entrance_6.vmf', fixups={'$horiz_cam': '1', '$frame': 'door'}, orig_index=6, legacy=False) [I] corridor.analyse_and_modify(): sp_exit_horizontal corridor selected 3 -> Corridor(instance='instances/BEE2/clean/elevator_sp/door_exit_4.vmf', fixups={'$horiz_cam': '1', '$frame': 'door', '$exit_folder': 'instances/BEE2/clean/elevator_sp/exit_'}, orig_index=4, legacy=False) [I] corridor.analyse_and_modify(): Game Mode: {} [I] corridor.analyse_and_modify(): Player Start: {False} [I] corridor.analyse_and_modify(): Map global info: Info(is_publishing=False, start_at_elevator=True, game_mode=, _attrs=defaultdict(, {}), corr_entry=Corridor(instance='instances/BEE2/clean/elevator_sp/door_entrance_6.vmf', fixups={'$horiz_cam': '1', '$frame': 'door'}, orig_index=6, legacy=False), corr_exit=Corridor(instance='instances/BEE2/clean/elevator_sp/door_exit_4.vmf', fixups={'$horiz_cam': '1', '$frame': 'door', '$exit_folder': 'instances/BEE2/clean/elevator_sp/exit_'}, orig_index=4, legacy=False)) [I] antlines.parse_antlines(): Parsing antlines... [I] antlines.parse_antlines(): Done! (0 antlines) [I] vbsp.change_ents(): Editing Other Entities... [I] cond.core.check_all(): Checking Conditions... [I] cond.core.check_all(): ----------------------- [I] (/items/clean) cond.catwalks.res_make_catwalk(): Starting catwalk generator... [I] (MetaCondition "gen_item_outputs") connections.gen_item_outputs(): Generating item IO... [I] (MetaCondition "gen_item_outputs") connections.gen_item_outputs(): Item IO generated. [I] (MetaCondition "set_elev_videos") vbsp.set_elev_videos(): Elevator type: FORCE [I] (MetaCondition "add_voice") voice_line.add_voice(): Adding Voice Lines! [W] (MetaCondition "add_voice") BEE2_config.load(): Config "bee2\voice.cfg" not found! Using defaults... [W] (MetaCondition "add_voice") BEE2_config.load(): Config "bee2\mid_voice.cfg" not found! Using defaults... [I] (MetaCondition "add_voice") voice_line.add_voice(): Adding Base instance! [I] (MetaCondition "add_voice") voice_line.add_voice(): Quote events: [] [I] (MetaCondition "add_voice") voice_line.find_group_quotes(): "ENTRY": 1/15 quotes.. [I] (MetaCondition "add_voice") voice_line.add_quote(): Adding quote: "Line" | { | "ID" "GENERIC_UPCOMING_TRIAL" | "Choreo" "scenes/npc/glados/sp_paint_jump_trampoline_completion01.vcd" | } | |___ [I] (MetaCondition "add_voice") voice_line.find_group_quotes(): "EXIT": 1/5 quotes.. [I] (MetaCondition "add_voice") voice_line.add_quote(): Adding quote: "Line" | { | "ID" "GENERIC_CREATED_TO_FAIL" | "Choreo" "scenes/npc/glados/mp_coop_fling1_end03.vcd" | } | |___ [I] (MetaCondition "add_voice") voice_line.find_group_quotes(): "MIDCHAMBER": 0/9 quotes.. [I] (MetaCondition "add_voice") voice_line.add_voice(): 0 Mid quotes [I] (MetaCondition "add_voice") voice_line.add_voice(): Done! [I] (MetaCondition "set_player_portalgun") vbsp.set_player_portalgun(): Setting Portalgun: [I] (MetaCondition "set_player_portalgun") vbsp.set_player_portalgun(): Blue: Y, Orange: Y [I] (MetaCondition "set_player_portalgun") vbsp.set_player_portalgun(): Done! [I] (MetaCondition "add_screenshot_logic") vbsp.add_screenshot_logic(): Added Screenshot Logic [I] cond.core.check_all(): --------------------- [I] cond.core.check_all(): Conditions executed, 201/235 (86%) skipped! [I] cond.core.check_all(): Map has attributes: ['spawn_dual'] [I] cond.core.check_all(): instanceLocs cache: CacheInfo(hits=33, misses=233, maxsize=100, currsize=100) [I] cond.core.check_all(): Style Vars: {'doorcameras': True, 'restartonexit': True, 'multiversecave': False, 'fixfizzlerbump': False, 'nomidvoices': False, 'unlockdefault': False, 'allowgoomist': True, 'funnelallowswitchedlights': True, 'enableshapesignageframe': True} [I] cond.core.check_all(): Global instances: set() [I] music.add(): Adding Music... [I] vbsp.add_extra_ents(): Adding global ents... [I] vbsp.add_extra_ents(): Adding Global PTI Ents [I] tiling.generate_brushes(): Generating tiles... [I] tiling.generate_brushes(): Generating goop... [I] vbsp.change_overlays(): Editing Overlays... [I] vbsp.fix_worldspawn(): Editing WorldSpawn [I] vbsp.save(): Saving New Map... [I] vbsp.save(): Complete! [I] .run_compiler(): Calling original VBSP... [I] .run_compiler(): Args: '-game', 'c:/program files (x86)/steam/steamapps/common/portal 2/portal2/', 'c:/program files (x86)/steam/steamapps/common/portal 2/sdk_content\\maps\\styled\\preview.vmf' [I] .vbsp(): Valve Software - vbsp.exe (Nov 17 2022) [I] .vbsp(): 8 threads [I] .vbsp(): Using shader api: shaderapiempty.dll [I] .vbsp(): materialPath: c:\program files (x86)\steam\steamapps\common\portal 2\portal2\materials [I] .vbsp(): Loading c:/program files (x86)/steam/steamapps/common/portal 2/sdk_content\maps\styled\preview.vmf [I] .vbsp(): ConVarRef gpu_level doesn't point to an existing ConVar [I] .vbsp(): Could not open instance file instances/BEE2/clean/elevator_sp/door_entrance_6.vmf [I] .vbsp():