return { General = { name = 'Shop', blip = { id = 59, colour = 69, scale = 0.8 }, inventory = { { name = 'burger', price = 10 }, { name = 'water', price = 10 }, { name = 'stone', price = 1 }, { name = 'campfire', price = 100 }, { name = 'boombox', price = 50 }, { name = 'mustard', price = 6 }, { name = 'backpack', price = 250 }, { name = 'scratch_ticket', price = 250 }, { name = 'deathpill', price = 10000 }, }, locations = { vec3(25.7, -1347.3, 29.49), vec3(-3038.71, 585.9, 7.9), vec3(-3241.47, 1001.14, 12.83), vec3(1728.66, 6414.16, 35.03), vec3(1697.99, 4924.4, 42.06), vec3(1961.48, 3739.96, 32.34), vec3(547.79, 2671.79, 42.15), vec3(2679.25, 3280.12, 55.24), vec3(2557.94, 382.05, 108.62), vec3(373.55, 325.56, 103.56), vec3(46.67, -1749.63, 30.83), }, targets = { -- Shop using a BoxZone { loc = vec3(25.06, -1347.32, 29.5), loc = vec3(-3038.71, 585.9, 7.9), loc = vec3(-3241.47, 1001.14, 12.83), loc = vec3(1728.66, 6414.16, 35.03), loc = vec3(1697.99, 4924.4, 42.06), loc = vec3(1961.48, 3739.96, 32.34), loc = vec3(547.79, 2671.79, 42.15), loc = vec3(2679.25, 3280.12, 55.24), loc = vec3(2557.94, 382.05, 108.62), loc = vec3(373.55, 325.56, 103.56), loc = vec3(46.67, -1749.63, 30.83), length = 0.7, width = 0.5, heading = 0.0, minZ = 29.5, maxZ = 29.9, distance = 1.5 } } }, Liquor = { name = 'Liquor Store', blip = { id = 93, colour = 69, scale = 0.8 }, inventory = { { name = 'water', price = 10 }, { name = 'cola', price = 10 }, { name = 'burger', price = 15 }, }, locations = { vec3(1135.808, -982.281, 46.415), vec3(-1222.915, -906.983, 12.326), vec3(-1487.553, -379.107, 40.163), vec3(-2968.243, 390.910, 15.043), vec3(1166.024, 2708.930, 38.157), vec3(1392.562, 3604.684, 34.980), vec3(-1393.409, -606.624, 30.319) }, targets = { { loc = vec3(1134.9, -982.34, 46.41), length = 0.5, width = 0.5, heading = 96.0, minZ = 46.4, maxZ = 46.8, distance = 1.5 }, { loc = vec3(-1222.33, -907.82, 12.43), length = 0.6, width = 0.5, heading = 32.7, minZ = 12.3, maxZ = 12.7, distance = 1.5 }, { loc = vec3(-1486.67, -378.46, 40.26), length = 0.6, width = 0.5, heading = 133.77, minZ = 40.1, maxZ = 40.5, distance = 1.5 }, { loc = vec3(-2967.0, 390.9, 15.14), length = 0.7, width = 0.5, heading = 85.23, minZ = 15.0, maxZ = 15.4, distance = 1.5 }, { loc = vec3(1165.95, 2710.20, 38.26), length = 0.6, width = 0.5, heading = 178.84, minZ = 38.1, maxZ = 38.5, distance = 1.5 }, { loc = vec3(1393.0, 3605.95, 35.11), length = 0.6, width = 0.6, heading = 200.0, minZ = 35.0, maxZ = 35.4, distance = 1.5 } } }, YouTool = { name = 'YouTool', blip = { id = 402, colour = 69, scale = 0.8 }, inventory = { { name = 'lockpick', price = 10 }, { name = 'headbag', price = 500 }, { name = 'outfitbag', price = 6 } }, locations = { vec3(2748.0, 3473.0, 55.67), vec3(342.99, -1298.26, 32.51) }, targets = { { loc = vec3(2746.8, 3473.13, 55.67), length = 0.6, width = 3.0, heading = 65.0, minZ = 55.0, maxZ = 56.8, distance = 3.0 } } }, Ammunation = { name = 'Ammunation', blip = { id = 110, colour = 69, scale = 0.8 }, inventory = { { name = 'ammo-9', price = 5, }, { name = 'WEAPON_KNIFE', price = 200 }, { name = 'WEAPON_BAT', price = 100 }, { name = 'WEAPON_PISTOL', price = 1000, metadata = { registered = true }, license = 'weapon' } }, locations = { vec3(-662.180, -934.961, 21.829), vec3(810.25, -2157.60, 29.62), vec3(1693.44, 3760.16, 34.71), vec3(-330.24, 6083.88, 31.45), vec3(252.63, -50.00, 69.94), vec3(22.56, -1109.89, 29.80), vec3(2567.69, 294.38, 108.73), vec3(-1117.58, 2698.61, 18.55), vec3(842.44, -1033.42, 28.19) }, targets = { { loc = vec3(-660.92, -934.10, 21.94), length = 0.6, width = 0.5, heading = 180.0, minZ = 21.8, maxZ = 22.2, distance = 2.0 }, { loc = vec3(808.86, -2158.50, 29.73), length = 0.6, width = 0.5, heading = 360.0, minZ = 29.6, maxZ = 30.0, distance = 2.0 }, { loc = vec3(1693.57, 3761.60, 34.82), length = 0.6, width = 0.5, heading = 227.39, minZ = 34.7, maxZ = 35.1, distance = 2.0 }, { loc = vec3(-330.29, 6085.54, 31.57), length = 0.6, width = 0.5, heading = 225.0, minZ = 31.4, maxZ = 31.8, distance = 2.0 }, { loc = vec3(252.85, -51.62, 70.0), length = 0.6, width = 0.5, heading = 70.0, minZ = 69.9, maxZ = 70.3, distance = 2.0 }, { loc = vec3(23.68, -1106.46, 29.91), length = 0.6, width = 0.5, heading = 160.0, minZ = 29.8, maxZ = 30.2, distance = 2.0 }, { loc = vec3(2566.59, 293.13, 108.85), length = 0.6, width = 0.5, heading = 360.0, minZ = 108.7, maxZ = 109.1, distance = 2.0 }, { loc = vec3(-1117.61, 2700.26, 18.67), length = 0.6, width = 0.5, heading = 221.82, minZ = 18.5, maxZ = 18.9, distance = 2.0 }, { loc = vec3(841.05, -1034.76, 28.31), length = 0.6, width = 0.5, heading = 360.0, minZ = 28.2, maxZ = 28.6, distance = 2.0 } } }, PoliceArmoury = { name = 'Police Armoury', groups = shared.police, blip = { id = 110, colour = 84, scale = 0.8 }, inventory = { { name = 'ammo-9', price = 5, }, { name = 'ammo-rifle', price = 5, }, { name = 'WEAPON_FLASHLIGHT', price = 200 }, { name = 'WEAPON_NIGHTSTICK', price = 100 }, { name = 'WEAPON_PISTOL', price = 500, metadata = { registered = true, serial = 'POL' }, license = 'weapon' }, { name = 'WEAPON_CARBINERIFLE', price = 1000, metadata = { registered = true, serial = 'POL' }, license = 'weapon', grade = 3 }, { name = 'WEAPON_STUNGUN', price = 500, metadata = { registered = true, serial = 'POL'} } }, locations = { vec3(451.51, -979.44, 30.68) }, targets = { { loc = vec3(453.21, -980.03, 30.68), length = 0.5, width = 3.0, heading = 270.0, minZ = 30.5, maxZ = 32.0, distance = 6 } } }, Medicine = { name = 'Medicine Cabinet', groups = { ['ambulance'] = 0 }, blip = { id = 403, colour = 69, scale = 0.8 }, inventory = { { name = 'medikit', price = 26 }, { name = 'bandage', price = 5 } }, locations = { vec3(306.3687, -601.5139, 43.28406) }, targets = { } }, Kosmetiky = { name = 'Cyber bar kosmetiky', inventory = { { name = 'funkoeevee', price = 1000, metadata = { registered = false }, currency = 'money' }, { name = 'funkobulbasaur', price = 1000, metadata = { registered = false }, currency = 'money' }, { name = 'funkosquirtle', price = 1000, currency = 'money' }, { name = 'funkomewtwo', price = 1000, currency = 'money' }, { name = 'funkoriachu', price = 1000, metadata = { registered = false }, currency = 'money' }, { name = 'funkoblacklightjack', price = 1000, metadata = { registered = false }, currency = 'money' }, { name = 'funkopika', price = 1000, currency = 'money' }, { name = 'funkopiccolo', price = 1000, currency = 'money' }, { name = 'funkostitch', price = 1000, metadata = { registered = false }, currency = 'money' }, { name = 'funkotinytina', price = 1000, metadata = { registered = false }, currency = 'money' }, { name = 'funkogoku', price = 1000, currency = 'money' }, { name = 'funkokakashi', price = 1000, currency = 'money' }, { name = 'funkocharmander', price = 1000, metadata = { registered = false }, currency = 'money' }, { name = 'funkoflockedvulpix', price = 1000, metadata = { registered = false }, currency = 'money' }, { name = 'funkovegeta', price = 1000, currency = 'money' }, { name = 'funkobuzz', price = 1000, currency = 'money' }, { name = 'funkobuttstallion', price = 1000, currency = 'money' }, { name = 'funkoitachi', price = 1000, metadata = { registered = false }, currency = 'money' }, { name = 'funkocharizard', price = 1000, currency = 'money' }, { name = 'funkofreddyfunko', price = 1000, metadata = { registered = false }, currency = 'money' }, { name = 'funkosheriffwoody', price = 1000, metadata = { registered = false }, currency = 'money' }, { name = 'funkom2flockedsdcc', price = 1000, currency = 'money' }, { name = 'funkojakesully', price = 1000, currency = 'money' }, { name = 'funkonaruto', price = 1000, currency = 'money' } }, locations = { vec3(335.9300, -916.7269, 29.2514) }, targets = { } }, BM = { name = 'BM', inventory = { { name = 'WEAPON_DAGGER', price = 5000, metadata = { registered = false }, currency = 'black_money' }, { name = 'WEAPON_CERAMICPISTOL', price = 50000, metadata = { registered = false }, currency = 'black_money' }, { name = 'at_suppressor_light', price = 50000, currency = 'black_money' }, { name = 'ammo-rifle', price = 1000, currency = 'black_money' }, { name = 'ammo-rifle2', price = 1000, currency = 'black_money' } }, locations = { vec3(309.09, -913.75, 56.46) }, targets = { } }, VendingMachineDrinks = { name = 'Vending Machine', inventory = { { name = 'water', price = 10 }, { name = 'cola', price = 10 }, }, model = { `prop_vend_soda_02`, `prop_vend_fridge01`, `prop_vend_water_01`, `prop_vend_soda_01` } } }