* Vendor CPU: GenuineIntel * Detected CPU: Intel(R) Core(TM) i3-7100U CPU @ 2.40GHz * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, SSSE3, SSE4.1, SSE4.2, HTT * CPU cores/threads: 2/4 Initializing File System... using fs-ltx fsgame.ltx FS: 32577 files cached 30 archives, 7896Kb memory used. Init FileSystem 0.975777 sec Build: 547 Build date: Aug 11 2020 Forward Frontier Engine: https://discord.gg/YDWHe25 EH: D052DF4F987C1401DA76E0E9FCFF9B37 -----loading f:\games\s.t.a.l.k.e.r. cop retrieval\gamedata\configs\system.ltx -----loading f:\games\s.t.a.l.k.e.r. cop retrieval\gamedata\configs\system.ltx -----loading f:\games\s.t.a.l.k.e.r. cop retrieval\gamedata\configs\system.ltx Initializing Engine... Starting INPUT device... Loading DLL: xrRender_R2.dll Loading DLL: xrRender_R3.dll refCount:m_pAdapter 1 Loading DLL: xrRender_R4.dll command line Executing config-script "user.ltx"... [_appdata_\user.ltx] successfully loaded. Loading DLL: xrRender_R4.dll Loading DLL: xrGame.dll ! Unable to find Software\GSC Game World\STALKER-COP\ in registry ! Player name registry key (InstallUserName) not found ! * [win32]: free[137434420736 K], reserved[4368496 K], committed[164176 K] * [ D3D ]: textures[0 K] * [x-ray]: process heap[41526 K] * [x-ray]: economy: strings[34644 K], smem[0 K] SOUND: OpenAL: enumerate devices... SOUND: OpenAL: EnumerationExtension Present dir[0]=F:\Games\S.T.A.L.K.E.R. COP Retrieval\bin\ dir[1]=F:\Games\S.T.A.L.K.E.R. COP Retrieval\ dir[2]=F:\Games\S.T.A.L.K.E.R. COP Retrieval\bin\ dir[3]=C:\Windows\system32\ CleanDeviceSpecifierList CleanDeviceSpecifierList Generic Software devices Generic Software SOUND: OpenAL: system default SndDevice name is Generic Software SOUND: OpenAL: All available devices: 1. Generic Software, Spec Version 1.1 (default) eax[2] efx[no] xram[no] Executing config-script "f:\games\s.t.a.l.k.e.r. cop retrieval\gamedata\configs\default_controls.ltx"... [f:\games\s.t.a.l.k.e.r. cop retrieval\gamedata\configs\default_controls.ltx] successfully loaded. Executing config-script "user.ltx"... Executing config-script "f:\games\s.t.a.l.k.e.r. cop retrieval\gamedata\configs\rspec_default.ltx"... [f:\games\s.t.a.l.k.e.r. cop retrieval\gamedata\configs\rspec_default.ltx] successfully loaded. Executing config-script "f:\games\s.t.a.l.k.e.r. cop retrieval\gamedata\configs\default_controls.ltx"... [f:\games\s.t.a.l.k.e.r. cop retrieval\gamedata\configs\default_controls.ltx] successfully loaded. ~ Invalid syntax in call to 'r2_aa_break' ~ Valid arguments: vector3 in range [0.000000e+00,0.000000e+00,0.000000e+00]-[1.000000e+00,1.000000e+00,1.000000e+00] ~ Invalid syntax in call to 'r2_aa_weight' ~ Valid arguments: vector3 in range [0.000000e+00,0.000000e+00,0.000000e+00]-[1.000000e+00,1.000000e+00,1.000000e+00] ~ Invalid syntax in call to 'snd_device' ~ Valid arguments: Generic Software ~ Invalid syntax in call to 'sv_adm_menu_ban_time' ~ Valid arguments: ui_mp_am_10_minutes/ui_mp_am_30_minutes/ui_mp_am_1_hour/ui_mp_am_6_hours/ui_mp_am_1_day/ui_mp_am_1_week/ui_mp_am_1_month/ui_mp_am_3_monthes/ui_mp_am_forever [_appdata_\user.ltx] successfully loaded. SOUND: Selected device is Generic Software * sound: EAX 2.0 extension: absent * sound: EAX 2.0 deferred: absent * sound : cache: 65537 kb, 4856 lines, 13820 bpl Starting RENDER device... * GPU [vendor:10DE]-[device:179C]: NVIDIA GeForce 940MX * CREATE: DeviceREF: 3 * Texture memory: 2010 M * GPU shading: vs(0/4.0/40), ps(0/4.0/40) * GPU vertex cache: unrecognized, 24 * NVidia MGPU: Logical(1), Physical(1) * Starting rendering as 2-GPU. * DVB created: 1536K * DIB created: 512K [CResourceManager] Starting LuaJIT [CResourceManager] LuaJIT Started! ! Renderer doesn't support blender 'effects\shadow_world' THM chunk 2072 fixed, wrong size = 40, correct size = 29 THM chunk 2072 fixed, wrong size = 40, correct size = 29 THM chunk 2072 fixed, wrong size = 40, correct size = 29 THM chunk 2072 fixed, wrong size = 40, correct size = 29 THM chunk 2072 fixed, wrong size = 40, correct size = 35 THM chunk 2072 fixed, wrong size = 40, correct size = 29 THM chunk 2072 fixed, wrong size = 30, correct size = 29 THM chunk 2072 fixed, wrong size = 40, correct size = 29 THM chunk 2072 fixed, wrong size = 30, correct size = 34 THM chunk 2072 fixed, wrong size = 31, correct size = 39 THM chunk 2072 fixed, wrong size = 40, correct size = 30 THM chunk 2072 fixed, wrong size = 31, correct size = 28 THM chunk 2072 fixed, wrong size = 30, correct size = 27 THM chunk 2072 fixed, wrong size = 40, correct size = 27 THM chunk 2072 fixed, wrong size = 31, correct size = 28 THM chunk 2072 fixed, wrong size = 40, correct size = 29 THM chunk 2072 fixed, wrong size = 29, correct size = 23 THM chunk 2072 fixed, wrong size = 40, correct size = 29 THM chunk 2072 fixed, wrong size = 28, correct size = 23 THM chunk 2072 fixed, wrong size = 27, correct size = 23 THM chunk 2072 fixed, wrong size = 40, correct size = 27 THM chunk 2072 fixed, wrong size = 30, correct size = 27 THM chunk 2072 fixed, wrong size = 40, correct size = 35 THM chunk 2072 fixed, wrong size = 40, correct size = 29 THM chunk 2072 fixed, wrong size = 40, correct size = 25 THM chunk 2072 fixed, wrong size = 40, correct size = 49 THM chunk 2072 fixed, wrong size = 36, correct size = 43 THM chunk 2072 fixed, wrong size = 25, correct size = 41 THM chunk 2072 fixed, wrong size = 25, correct size = 28 THM chunk 2072 fixed, wrong size = 25, correct size = 34 THM chunk 2072 fixed, wrong size = 30, correct size = 28 * HWDST/PCF supported and used DX10: f:\games\s.t.a.l.k.e.r. cop retrieval\gamedata\shaders\r3\cut.ps is missing. Replace with stub_default.ps DX10: f:\games\s.t.a.l.k.e.r. cop retrieval\gamedata\shaders\r3\particle_s-mul.ps is missing. Replace with stub_default.ps - r__tf_aniso 4 - r2_tf_mipbias 0. Starting engine... ! Unable to find Software\GSC Game World\STALKER-COP\ in registry ! Player name registry key (InstallUserName) not found ! ! Unable to find Software\GSC Game World\STALKER-COP\ in registry Loading DLL: xrGameSpy.dll intro_start intro_logo intro_delete ::update_logo_intro * [win32]: free[137433673192 K], reserved[4355396 K], committed[924820 K] * [ D3D ]: textures[64 K] * [x-ray]: process heap[177677 K] * [x-ray]: economy: strings[34384 K], smem[0 K] * 0.0 : [ 3] $null * 0.0 : [ 3] $user$accum * 0.0 : [ 1] $user$accum_temp * 0.0 : [ 7] $user$albedo * 0.0 : [ 4] $user$bloom1 * 0.0 : [ 2] $user$bloom2 * 0.0 : [ 2] $user$cmap0 * 0.0 : [ 2] $user$cmap1 * 0.0 : [ 2] $user$env_s0 * 0.0 : [ 2] $user$env_s1 * 0.0 : [ 5] $user$generic0 * 0.0 : [ 4] $user$generic1 * 0.0 : [ 2] $user$generic2 * 0.0 : [ 3] $user$jitter_0 * 0.0 : [ 2] $user$jitter_1 * 0.0 : [ 1] $user$jitter_2 * 0.0 : [ 1] $user$jitter_3 * 0.0 : [ 1] $user$jitter_4 * 0.0 : [ 1] $user$jitter_mipped * 0.0 : [ 2] $user$lum_t64 * 0.0 : [ 3] $user$lum_t8 * 0.0 : [ 1] $user$luminance_0 * 0.0 : [ 1] $user$luminance_1 * 0.0 : [ 1] $user$luminance_2 * 0.0 : [ 1] $user$luminance_3 * 0.0 : [ 8] $user$material * 0.0 : [ 114] $user$position * 0.0 : [ 1] $user$sky0 * 0.0 : [ 1] $user$sky1 * 0.0 : [ 6] $user$smap_depth * 0.0 : [ 1] $user$smap_surf * 0.0 : [ 1] $user$ssao_temp * 0.0 : [ 1] $user$temp * 0.0 : [ 1] $user$temp_ws * 0.0 : [ 7] $user$tonemap * 0.0 : [ 2] $user$tonemap_src * 0.0 : [ 1] $user$viewport2 * 0.0 : [ 2] act\act_controller_hit1 * 0.0 : [ 2] fx\fx_flare1 * 0.0 : [ 1] fx\fx_flare2 * 0.0 : [ 1] fx\fx_flare3 * 0.0 : [ 2] fx\fx_gradient * 0.0 : [ 2] fx\fx_gradient1 * 0.0 : [ 1] fx\fx_lightning * 0.0 : [ 1] fx\fx_noise * 0.0 : [ 2] fx\fx_noise2 * 0.0 : [ 1] fx\fx_rain * 0.0 : [ 1] fx\fx_rainsplash1 * 0.0 : [ 2] fx\fx_sun * 0.0 : [ 1] fx\fx_sun_rise * 0.0 : [ 1] fx\fx_thunderbolts_gradient * 0.0 : [ 1] fx\fx_thunderbolts_gradient_surge * 0.0 : [ 2] fx\fx_volumefog1 * 0.0 : [ 2] glow\glow_04 * 0.0 : [ 2] glow\glow_fire1 * 0.0 : [ 2] glow\glow_orange * 0.0 : [ 2] glow\glow_orange2 * 0.0 : [ 2] glow\glow_orange_bright * 0.0 : [ 2] glow\glow_rays * 0.0 : [ 2] glow\glow_white * 0.0 : [ 3] lights\lights_spot01 * 0.0 : [ 2] pfx\pfx_ani-explosion-02 * 0.0 : [ 2] pfx\pfx_ani-explosion-02-b-a * 0.0 : [ 2] pfx\pfx_ani-explosion-02a * 0.0 : [ 2] pfx\pfx_ani-fire01 * 0.0 : [ 2] pfx\pfx_ani-fire02 * 0.0 : [ 2] pfx\pfx_ani-smoke-01 * 0.0 : [ 2] pfx\pfx_anomaly_1 * 0.0 : [ 2] pfx\pfx_anomaly_16 * 0.0 : [ 2] pfx\pfx_anomaly_18 * 0.0 : [ 2] pfx\pfx_anomaly_19 * 0.0 : [ 2] pfx\pfx_anomaly_2 * 0.0 : [ 2] pfx\pfx_anomaly_21 * 0.0 : [ 2] pfx\pfx_anomaly_23 * 0.0 : [ 2] pfx\pfx_anomaly_2_green * 0.0 : [ 2] pfx\pfx_anomaly_3 * 0.0 : [ 2] pfx\pfx_anomaly_4 * 0.0 : [ 2] pfx\pfx_anomaly_5 * 0.0 : [ 2] pfx\pfx_anomaly_6 * 0.0 : [ 2] pfx\pfx_anomaly_7 * 0.0 : [ 2] pfx\pfx_anomaly_8 * 0.0 : [ 2] pfx\pfx_anomaly_88 * 0.0 : [ 2] pfx\pfx_anomaly_9 * 0.0 : [ 2] pfx\pfx_bloodsplash1 * 0.0 : [ 2] pfx\pfx_bloodsplash2 * 0.0 : [ 2] pfx\pfx_blurry_cloud * 0.0 : [ 2] pfx\pfx_brick * 0.0 : [ 2] pfx\pfx_bubble * 0.0 : [ 2] pfx\pfx_bubble_1 * 0.0 : [ 2] pfx\pfx_bubble_water * 0.0 : [ 2] pfx\pfx_cc_lighting_grad2 * 0.0 : [ 2] pfx\pfx_cc_lightings * 0.0 : [ 2] pfx\pfx_concretedebris_01 * 0.0 : [ 2] pfx\pfx_concretepuffs_01 * 0.0 : [ 1] pfx\pfx_dist2 * 0.0 : [ 1] pfx\pfx_dist2inv * 0.0 : [ 1] pfx\pfx_dist3 * 0.0 : [ 1] pfx\pfx_dist4 * 0.0 : [ 1] pfx\pfx_dist8 * 0.0 : [ 1] pfx\pfx_dist9 * 0.0 : [ 1] pfx\pfx_dist_teleport * 0.0 : [ 1] pfx\pfx_distort_anomaly * 0.0 : [ 2] pfx\pfx_distortion * 0.0 : [ 2] pfx\pfx_electrostatic * 0.0 : [ 2] pfx\pfx_explotions_2 * 0.0 : [ 2] pfx\pfx_explotions_3 * 0.0 : [ 2] pfx\pfx_explotions_4 * 0.0 : [ 2] pfx\pfx_explotions_smoke * 0.0 : [ 2] pfx\pfx_flame * 0.0 : [ 2] pfx\pfx_flame_01 * 0.0 : [ 2] pfx\pfx_flamefx_01 * 0.0 : [ 2] pfx\pfx_flash_01 * 0.0 : [ 2] pfx\pfx_flash_05 * 0.0 : [ 2] pfx\pfx_flash_07 * 0.0 : [ 2] pfx\pfx_gologramma * 0.0 : [ 2] pfx\pfx_gradient * 0.0 : [ 2] pfx\pfx_gradient1 * 0.0 : [ 2] pfx\pfx_leaves_01 * 0.0 : [ 2] pfx\pfx_leaves_02 * 0.0 : [ 2] pfx\pfx_light1 * 0.0 : [ 2] pfx\pfx_light3 * 0.0 : [ 2] pfx\pfx_light4 * 0.0 : [ 1] pfx\pfx_lighting_stancia_01 * 0.0 : [ 1] pfx\pfx_lighting_stancia_02 * 0.0 : [ 2] pfx\pfx_lightning_01 * 0.0 : [ 2] pfx\pfx_lightning_02 * 0.0 : [ 2] pfx\pfx_ligth_6 * 0.0 : [ 2] pfx\pfx_plasma * 0.0 : [ 2] pfx\pfx_shells1 * 0.0 : [ 2] pfx\pfx_shells2 * 0.0 : [ 2] pfx\pfx_skinsplash1 * 0.0 : [ 2] pfx\pfx_smoke_a * 0.0 : [ 2] pfx\pfx_smoke_b * 0.0 : [ 2] pfx\pfx_smokepuffs1 * 0.0 : [ 2] pfx\pfx_smokepuffs2 * 0.0 : [ 2] pfx\pfx_spark_01 * 0.0 : [ 2] pfx\pfx_spark_02 * 0.0 : [ 2] pfx\pfx_sparks * 0.0 : [ 2] pfx\pfx_specks * 0.0 : [ 2] pfx\pfx_specks_poison * 0.0 : [ 2] pfx\pfx_spikey_star * 0.0 : [ 2] pfx\pfx_splash3 * 0.0 : [ 2] pfx\pfx_splash_01 * 0.0 : [ 2] pfx\pfx_splash_02 * 0.0 : [ 2] pfx\pfx_step_blood * 0.0 : [ 2] pfx\pfx_stonedebris1 * 0.0 : [ 2] pfx\pfx_stonedebris2 * 0.0 : [ 2] pfx\pfx_synus * 0.0 : [ 2] pfx\pfx_teleport * 0.0 : [ 2] pfx\pfx_teleport_green * 0.0 : [ 2] pfx\pfx_test_textures * 0.0 : [ 2] pfx\pfx_vehglassdebris_01 * 0.0 : [ 2] pfx\pfx_vehmetaldebris_01 * 0.0 : [ 2] pfx\pfx_water_wave * 0.0 : [ 2] pfx\pfx_woodchips1 * 0.0 : [ 2] pfx\pfx_woodchips3 * 0.0 : [ 2] prop\prop_fake_bed_fireplace * 0.0 : [ 2] prop\prop_provod_02 * 0.0 : [ 5] sky\sky_12_vibros_cube * 0.0 : [ 5] sky\sky_12_vibros_cube#small * 0.0 : [ 26] sky\sky_13_cube * 0.0 : [ 26] sky\sky_13_cube#small * 0.0 : [ 16] sky\sky_13_cube_night * 0.0 : [ 16] sky\sky_13_cube_night#small * 0.0 : [ 12] sky\sky_13_vibros_cube * 0.0 : [ 12] sky\sky_13_vibros_cube#small * 0.0 : [ 10] sky\sky_14_cube * 0.0 : [ 10] sky\sky_14_cube#small * 0.0 : [ 4] sky\sky_17_clouds_cube * 0.0 : [ 4] sky\sky_17_clouds_cube#small * 0.0 : [ 4] sky\sky_17_cube * 0.0 : [ 4] sky\sky_17_cube#small * 0.0 : [ 8] sky\sky_18_cube * 0.0 : [ 8] sky\sky_18_cube#small * 0.0 : [ 11] sky\sky_19_cube * 0.0 : [ 11] sky\sky_19_cube#small * 0.0 : [ 4] sky\sky_1_clouds_cube * 0.0 : [ 4] sky\sky_1_clouds_cube#small * 0.0 : [ 4] sky\sky_20_clouds_cube * 0.0 : [ 4] sky\sky_20_clouds_cube#small * 0.0 : [ 4] sky\sky_20_cube * 0.0 : [ 4] sky\sky_20_cube#small * 0.0 : [ 4] sky\sky_2_clouds_cube * 0.0 : [ 4] sky\sky_2_clouds_cube#small * 0.0 : [ 4] sky\sky_2_cube * 0.0 : [ 4] sky\sky_2_cube#small * 0.0 : [ 12] sky\sky_3_cube * 0.0 : [ 12] sky\sky_3_cube#small * 0.0 : [ 3] sky\sky_4_cube * 0.0 : [ 3] sky\sky_4_cube#small * 0.0 : [ 30] sky\sky_5_cube * 0.0 : [ 30] sky\sky_5_cube#small * 0.0 : [ 7] sky\sky_6_cube * 0.0 : [ 7] sky\sky_6_cube#small * 0.0 : [ 11] sky\sky_7_cube * 0.0 : [ 11] sky\sky_7_cube#small * 0.0 : [ 8] sky\sky_8_cube * 0.0 : [ 8] sky\sky_8_cube#small * 0.0 : [ 51] sky\sky_9_cube * 0.0 : [ 51] sky\sky_9_cube#small * 0.0 : [ 238] sky\sky_oblaka * 0.0 : [ 1] water\water_SBumpVolume * 0.0 : [ 1] water\water_flowing_nmap * 0.0 : [ 1] water\water_normal * 0.0 : [ 1] wm\wm_blood_1 * 0.0 : [ 1] wm\wm_blood_1_1 * 0.0 : [ 1] wm\wm_blood_1_2 * 0.0 : [ 1] wm\wm_blood_1_3 * 0.0 : [ 1] wm\wm_blood_drop_4 * 0.0 : [ 1] wm\wm_bullet_asfalt_1 * 0.0 : [ 1] wm\wm_bullet_asfalt_2 * 0.0 : [ 1] wm\wm_bullet_asfalt_3 * 0.0 : [ 1] wm\wm_bullet_brick_1 * 0.0 : [ 1] wm\wm_bullet_brick_2 * 0.0 : [ 1] wm\wm_bullet_concrete * 0.0 : [ 1] wm\wm_bullet_concrete_1 * 0.0 : [ 1] wm\wm_bullet_concrete_2 * 0.0 : [ 1] wm\wm_bullet_concrete_4 * 0.0 : [ 1] wm\wm_bullet_concrete_5 * 0.0 : [ 1] wm\wm_bullet_concrete_6 * 0.0 : [ 1] wm\wm_bullet_concrete_7 * 0.0 : [ 1] wm\wm_bullet_glass01 * 0.0 : [ 1] wm\wm_bullet_glass02 * 0.0 : [ 1] wm\wm_bullet_glass03 * 0.0 : [ 1] wm\wm_bullet_glass04 * 0.0 : [ 1] wm\wm_bullet_ground * 0.0 : [ 1] wm\wm_bullet_ground_1 * 0.0 : [ 1] wm\wm_bullet_ground_2 * 0.0 : [ 1] wm\wm_bullet_metall_thik * 0.0 : [ 1] wm\wm_bullet_metall_thik_1 * 0.0 : [ 1] wm\wm_bullet_metall_thik_2 * 0.0 : [ 1] wm\wm_bullet_metall_thik_3 * 0.0 : [ 1] wm\wm_bullet_metall_thin * 0.0 : [ 1] wm\wm_bullet_metall_thin_1 * 0.0 : [ 1] wm\wm_bullet_metall_thin_2 * 0.0 : [ 1] wm\wm_bullet_metall_thin_3 * 0.0 : [ 1] wm\wm_bullet_metall_thin_4 * 0.0 : [ 1] wm\wm_bullet_wood * 0.0 : [ 1] wm\wm_bullet_wood_1 * 0.0 : [ 1] wm\wm_bullet_wood_2 * 0.0 : [ 1] wm\wm_bullet_wood_3 * 0.0 : [ 1] wm\wm_bullet_wood_4 * 0.0 : [ 1] wm\wm_bullet_wood_5 * 0.0 : [ 1] wm\wm_bullet_wood_6 * 0.0 : [ 1] wm\wm_bullet_wood_7 * 0.0 : [ 1] wm\wm_bullet_wood_8 * 0.0 : [ 1] wm\wm_bullet_wood_9 * 0.0 : [ 1] wm\wm_grenade * 0.0 : [ 1] wm\wm_knife_dead * 0.0 : [ 1] wm\wm_knife_horiz * 0.0 : [ 1] wm\wm_knife_horiz_blood * 0.0 : [ 1] wm\wm_knife_horiz_blood1 * 0.0 : [ 1] wm\wm_knife_horiz_metal * 0.0 : [ 1] wm\wm_knife_horiz_ston * 0.0 : [ 1] wm\wm_knife_wood * 0.0 : [ 1] wm\wm_knife_wood1 * 0.0 : [ 1] wm\wm_knife_wood2 * 0.0 : [ 1] wpn\wpn_cut * 8.1 : [ 1] 1 * 32.1 : [ 1] ui\ui_font_arial_14_1600 * 32.1 : [ 1] ui\ui_magnifier2 * 33.0 : [ 1] ui\ui_ani_cursor * 64.1 : [ 1] ui\ui_font_console_02 * 64.1 : [ 1] ui\ui_font_hud_01 * 64.1 : [ 1] ui\ui_font_letter_16_1600 * 64.1 : [ 1] ui\ui_font_letter_18_1600 * 128.1 : [ 1] ui\ui_font_graff_19_1600 * 128.1 : [ 1] ui\ui_font_graff_22_1600 * 256.1 : [ 1] ui\ui_font_graff_32_1600 * 256.1 : [ 1] ui\ui_font_hud_02 * 256.1 : [ 1] ui\ui_font_letter_25_1600 * 270.0 : [ 1] ui\video_voroni_crop * 512.1 : [ 1] ui\ui_font_graff_50_1600 * 936.0 : [ 1] ui\video_water_crop * 1024.1 : [ 1] ui\ui_actor_hint_wnd * 1024.1 : [ 1] ui\ui_actor_main_menu_all * 1024.1 : [ 1] ui\ui_actor_main_menu_loadscreen * 1024.1 : [ 1] ui\ui_actor_mp_screen * 1024.1 : [ 1] ui\ui_actor_multiplayer_background * 1024.1 : [ 1] ui\ui_actor_multiplayer_game_menu * 1024.1 : [ 1] ui\ui_actor_sleep_screen * 1024.1 : [ 1] ui\ui_actor_widescreen_sidepanels * 1024.1 : [ 1] ui\ui_common * 8100.0 : [ 1] ui\video_mod_background "f:\games\s.t.a.l.k.e.r. cop retrieval\bin\xrengine.exe" * phase time: 0 ms * phase cmem: 225729 K Loading sounds... ! Missing ogg-comment, file: f:\games\s.t.a.l.k.e.r. cop retrieval\gamedata\sounds\monsters\burer2\burer_attack_1.ogg ! Missing ogg-comment, file: f:\games\s.t.a.l.k.e.r. cop retrieval\gamedata\sounds\monsters\burer2\burer_attack_0.ogg ! Missing ogg-comment, file: f:\games\s.t.a.l.k.e.r. cop retrieval\gamedata\sounds\monsters\burer2\burer_die_1.ogg ! Missing ogg-comment, file: f:\games\s.t.a.l.k.e.r. cop retrieval\gamedata\sounds\monsters\burer2\burer_attacking_0.ogg ! Missing ogg-comment, file: f:\games\s.t.a.l.k.e.r. cop retrieval\gamedata\sounds\monsters\burer2\burer_attacking_1.ogg ! Missing ogg-comment, file: f:\games\s.t.a.l.k.e.r. cop retrieval\gamedata\sounds\monsters\burer2\burer_idle_1.ogg ! Missing ogg-comment, file: f:\games\s.t.a.l.k.e.r. cop retrieval\gamedata\sounds\monsters\burer2\burer_die_0.ogg ! Missing ogg-comment, file: f:\games\s.t.a.l.k.e.r. cop retrieval\gamedata\sounds\monsters\burer2\burer_gravi_attack_0.ogg ! Missing ogg-comment, file: f:\games\s.t.a.l.k.e.r. cop retrieval\gamedata\sounds\monsters\burer2\burer_idle_2.ogg ! Missing ogg-comment, file: f:\games\s.t.a.l.k.e.r. cop retrieval\gamedata\sounds\monsters\burer2\burer_gravi_attack_1.ogg ! Missing ogg-comment, file: f:\games\s.t.a.l.k.e.r. cop retrieval\gamedata\sounds\monsters\burer2\burer_idle_3.ogg ! Missing ogg-comment, file: f:\games\s.t.a.l.k.e.r. cop retrieval\gamedata\sounds\monsters\burer2\burer_idle_0.ogg ! Missing ogg-comment, file: f:\games\s.t.a.l.k.e.r. cop retrieval\gamedata\sounds\monsters\burer2\burer_telekinetic_0.ogg ! Missing ogg-comment, file: f:\games\s.t.a.l.k.e.r. cop retrieval\gamedata\sounds\music\mod_intro3.ogg ! Invalid ogg-comment version, file: f:\games\s.t.a.l.k.e.r. cop retrieval\gamedata\sounds\scenario\pri_oldkbo_controler_scream.ogg ! Invalid ogg-comment version, file: f:\games\s.t.a.l.k.e.r. cop retrieval\gamedata\sounds\scenario\sg_pri_zonemusic_2.ogg ! Missing ogg-comment, file: f:\games\s.t.a.l.k.e.r. cop retrieval\gamedata\sounds\video\bitcomposer.ogg ! Missing ogg-comment, file: f:\games\s.t.a.l.k.e.r. cop retrieval\gamedata\sounds\video\ati_radeon_1920x1080.ogg ! Missing ogg-comment, file: f:\games\s.t.a.l.k.e.r. cop retrieval\gamedata\sounds\video\amd_fusion_final_720.ogg ! Invalid ogg-comment version, file: f:\games\s.t.a.l.k.e.r. cop retrieval\gamedata\sounds\weapons\mp5\mp5_reload.ogg ! Invalid ogg-comment version, file: f:\games\s.t.a.l.k.e.r. cop retrieval\gamedata\sounds\weapons\svu\svu_reload.ogg Loading objects... Loading models... ! Fallback to default bump map: wpn\wpn_addon_rail_bump# ! Fallback to default bump map: wpn\wpn_addon_rail_bump ! Can't find texture 'wpn\wpn_cut' * [prefetch] Time: [24011 ms] * [prefetch] Memory: [138792 K] ! Unable to find Software\GSC Game World\STALKER-COP\ in registry ! Player name registry key (InstallUserName) not found ! * phase time: 24175 ms * phase cmem: 368967 K * phase time: 21 ms * phase cmem: 368967 K * Loading spawn registry... * 9076 spawn points are successfully loaded * Loading objects... * 9152 objects are successfully loaded ! Cannot find saved game ~:se_stor:read_tail_packet:chunk_key=[sound],chunk_size=[2933]:(2935) ! Cannot find saved game ~:se_stor:read_tail_packet:chunk_key=[statistic],chunk_size=[1027]:(1029) ! Cannot find saved game ~:se_stor:read_tail_packet:chunk_key=[psy_antenna],chunk_size=[3]:(5) ! Cannot find saved game ~:se_stor:read_tail_packet:chunk_key=[bind_actor],chunk_size=[859]:(861) ! Cannot find saved game ~:se_stor:~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ! Cannot find saved game ~:se_stor:load storehouse: size(1)=[4951], keys=[8] :buildsav=[-1] ! Cannot find saved game ~:se_stor:~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ * Game 1 is successfully loaded from file '_appdata_\savedgames\1.scop' (1.163s) * phase time: 1162 ms * phase cmem: 440704 K * phase time: 84 ms * phase cmem: 440874 K * phase time: 36 ms * phase cmem: 440821 K * WARNING: player not logged in * client : connection accepted - * phase time: 31 ms * phase cmem: 440855 K * phase time: 24 ms * phase cmem: 440848 K * phase time: 2809 ms * phase cmem: 556325 K * phase time: 1884 ms * phase cmem: 561968 K * [Loading VB] 65524 verts, 2047 Kb * [Loading VB] 49375 verts, 1542 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65530 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 62064 verts, 1939 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 20072 verts, 627 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 393270 indices, 768 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 65534 verts, 767 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 65534 verts, 767 Kb * [Loading VB] 65534 verts, 767 Kb * [Loading VB] 65534 verts, 767 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 65534 verts, 767 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 65533 verts, 767 Kb * [Loading VB] 65533 verts, 767 Kb * [Loading VB] 41404 verts, 485 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 760575 indices, 1485 Kb * phase time: 613 ms * phase cmem: 562463 K * phase time: 135 ms * phase cmem: 572394 K * [DETAILS] VertexConsts(256), Batch(61) * [DETAILS] 10126 v(20), 5368 p * [DETAILS] Batch(61), VB(197K), IB(31K) * phase time: 186 ms * phase cmem: 572628 K * Loading HOM: f:\games\s.t.a.l.k.e.r. cop retrieval\gamedata\levels\zaton\level.hom * phase time: 37 ms * phase cmem: 573452 K * phase time: 21 ms * phase cmem: 573452 K * phase time: 23 ms * phase cmem: 573324 K * t-report - base: 1545, 506475 K * t-report - lmap: 16, 16386 K * WARNING: player not logged in ! Can't find texture 'map\map_bar_stalker' ! Can't find texture 'map\map_bunker_lab_1' * phase time: 21136 ms * phase cmem: 611189 K * phase time: 30 ms * phase cmem: 611184 K * [win32]: free[137431639048 K], reserved[4544732 K], committed[2769628 K] * [ D3D ]: textures[566806 K] * [x-ray]: process heap[611184 K] * [x-ray]: economy: strings[37939 K], smem[103206 K] ! Cannot find saved game ~:lua_helper:fget_inisection:ini=[],not_found_section=[levels],type=[table]: ! Cannot find saved game ~:lua_helper:fget_inisection:ini=[],not_found_section=[levels_underground],type=[true]: ! Cannot find saved game ~:lua_helper:correct_max_idlevelvertex:=[1844793]=>[1877561](+32768), map(108)=[zaton] : ! Cannot find saved game ~:bind_stalker:load:size=[31] ! Unable to find Software\GSC Game World\STALKER-COP\ in registry ! Unknown command: dump_infos intro_start game_loaded * MEMORY USAGE: 664684 K * End of synchronization A[1] R[1] intro_delete ::update_game_loaded * [win32]: free[137431313168 K], reserved[4448236 K], committed[3192004 K] * [ D3D ]: textures[778420 K] * [x-ray]: process heap[706419 K] * [x-ray]: economy: strings[40738 K], smem[253791 K] * [win32]: free[137431287952 K], reserved[4472044 K], committed[3193412 K] * [ D3D ]: textures[780476 K] * [x-ray]: process heap[706476 K] * [x-ray]: economy: strings[40738 K], smem[253791 K] * phase time: 138 ms * phase cmem: 703475 K * phase time: 40 ms * phase cmem: 703434 K * Loading spawn registry... * 9076 spawn points are successfully loaded * Loading objects... * 9152 objects are successfully loaded ! Cannot find saved game ~:se_stor:read_tail_packet:chunk_key=[sound],chunk_size=[2933]:(2935) ! Cannot find saved game ~:se_stor:read_tail_packet:chunk_key=[statistic],chunk_size=[1027]:(1029) ! Cannot find saved game ~:se_stor:read_tail_packet:chunk_key=[psy_antenna],chunk_size=[3]:(5) ! Cannot find saved game ~:se_stor:read_tail_packet:chunk_key=[bind_actor],chunk_size=[859]:(861) ! Cannot find saved game ~:se_stor:~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ! Cannot find saved game ~:se_stor:load storehouse: size(1)=[4951], keys=[8] :buildsav=[-1] ! Cannot find saved game ~:se_stor:~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ * Game 1 is successfully loaded from file '_appdata_\savedgames\1.scop' (0.951s) * phase time: 951 ms * phase cmem: 733122 K * phase time: 63 ms * phase cmem: 733122 K * phase time: 39 ms * phase cmem: 733122 K * [win32]: free[137431286392 K], reserved[4435864 K], committed[3231152 K] * [ D3D ]: textures[775769 K] * [x-ray]: process heap[733079 K] * [x-ray]: economy: strings[38081 K], smem[56896 K] ! Cannot find saved game ~:lua_helper:fget_inisection:ini=[],not_found_section=[levels],type=[table]: ! Cannot find saved game ~:lua_helper:fget_inisection:ini=[],not_found_section=[levels_underground],type=[true]: ! Cannot find saved game ~:lua_helper:correct_max_idlevelvertex:=[1844793]=>[1877561](+32768), map(108)=[zaton] : ! Cannot find saved game ~:bind_stalker:load:size=[31] ! Unable to find Software\GSC Game World\STALKER-COP\ in registry ! Unknown command: dump_infos intro_start game_loaded * MEMORY USAGE: 734771 K * End of synchronization A[1] R[1] intro_delete ::update_game_loaded * [win32]: free[137431282048 K], reserved[4448416 K], committed[3222944 K] * [ D3D ]: textures[774383 K] * [x-ray]: process heap[738949 K] * [x-ray]: economy: strings[38574 K], smem[117806 K] ! ERROR: SV: can't find children [21248] of parent [2141073648] xrEngine.exe caused an EXCEPTION_ACCESS_VIOLATION in module xrGame.dll at 0000000010018F0A, CDialogHolder::operator=()+10061546 byte(s) stack trace: 0x0000000010018F0A xrGame.dll, CDialogHolder::operator= + 10061546 byte(s) 0x0000000010017F4F xrGame.dll, CDialogHolder::operator= + 10057519 byte(s) 0x000000000FFF5C18 xrGame.dll, CDialogHolder::operator= + 9917432 byte(s) 0x000000000FFF1F1C xrGame.dll, CDialogHolder::operator= + 9901820 byte(s) 0x000000000FB1B72D xrGame.dll, CDialogHolder::operator= + 4828941 byte(s) 0x000000000FB0DC04 xrGame.dll, CDialogHolder::operator= + 4772836 byte(s) 0x000000000FA50FBC xrGame.dll, CDialogHolder::operator= + 3999644 byte(s) 0x000000000FB77BE3 xrGame.dll, CDialogHolder::operator= + 5206979 byte(s) 0x00000000400B0FE3 xrEngine.exe, CSheduler::ProcessStep + 659 byte(s) 0x00000000400B1534 xrEngine.exe, CSheduler::Update + 532 byte(s) 0x000000000FE03A78 xrGame.dll, CDialogHolder::operator= + 7877208 byte(s) 0x0000000040029EF4 xrEngine.exe, CSecondVPParams::IsSVPFrame + 740 byte(s) 0x000000004002960C xrEngine.exe, CRenderDevice::FrameMove + 332 byte(s) 0x000000004002856D xrEngine.exe, CRenderDevice::on_idle + 269 byte(s) 0x000000004002924F xrEngine.exe, CRenderDevice::message_loop + 111 byte(s) 0x00000000400293DA xrEngine.exe, CRenderDevice::Run + 378 byte(s) 0x00000000400D2BBF xrEngine.exe, InitSound2 + 847 byte(s) 0x00000000400D3819 xrEngine.exe, InitSound2 + 4009 byte(s) 0x00000000400D39B9 xrEngine.exe, InitSound2 + 4425 byte(s) 0x00000000400E5F8A xrEngine.exe, CApplication::load_draw_internal + 66410 byte(s) 0x0000000054317034 KERNEL32.DLL, BaseThreadInitThunk + 20 byte(s) 0x0000000055B02651 ntdll.dll, RtlUserThreadStart + 33 byte(s) [error][ 487] : Attempt to access invalid address.