[2024-10-30 23:31:09 UTC+01:00] [info] [__cdecl Options::Options(struct Paths &)] [15316] Cyber Engine Tweaks is starting... [2024-10-30 23:31:09 UTC+01:00] [info] [__cdecl Options::Options(struct Paths &)] [15316] CET version v1.33.0 [HEAD] [2024-10-30 23:31:09 UTC+01:00] [info] [__cdecl Options::Options(struct Paths &)] [15316] Game version 3.0.77.64623 [2024-10-30 23:31:09 UTC+01:00] [info] [__cdecl Options::Options(struct Paths &)] [15316] Root path: "E:\SteamLibrary\steamapps\common\Cyberpunk 2077\bin\x64" [2024-10-30 23:31:09 UTC+01:00] [info] [__cdecl Options::Options(struct Paths &)] [15316] Cyber Engine Tweaks path: "E:\SteamLibrary\steamapps\common\Cyberpunk 2077\bin\x64\plugins\cyber_engine_tweaks" [2024-10-30 23:31:09 UTC+01:00] [info] [__cdecl Options::Options(struct Paths &)] [15316] Lua scripts search path: "E:\SteamLibrary\steamapps\common\Cyberpunk 2077\bin\x64\plugins\cyber_engine_tweaks\mods" [2024-10-30 23:31:09 UTC+01:00] [info] [__cdecl GameMainThread::StateTickOverride::StateTickOverride(unsigned int,const char *)] [15316] Main thread function CBaseInitializationState::OnTick hook complete! [2024-10-30 23:31:09 UTC+01:00] [info] [__cdecl GameMainThread::StateTickOverride::StateTickOverride(unsigned int,const char *)] [15316] Main thread function CInitializationState::OnTick hook complete! [2024-10-30 23:31:09 UTC+01:00] [info] [__cdecl GameMainThread::StateTickOverride::StateTickOverride(unsigned int,const char *)] [15316] Main thread function CRunningState::OnTick hook complete! [2024-10-30 23:31:09 UTC+01:00] [info] [__cdecl GameMainThread::StateTickOverride::StateTickOverride(unsigned int,const char *)] [15316] Main thread function CShutdownState::OnTick hook complete! [2024-10-30 23:31:09 UTC+01:00] [info] [void __cdecl D3D12::HookGame(void)] [15316] CRenderNode_Present_InternalPresent function hook complete! [2024-10-30 23:31:09 UTC+01:00] [info] [void __cdecl D3D12::HookGame(void)] [15316] CRenderGlobal_Resize function hook complete! [2024-10-30 23:31:09 UTC+01:00] [info] [void __cdecl D3D12::HookGame(void)] [15316] CRenderGlobal_Shutdown function hook complete! [2024-10-30 23:31:09 UTC+01:00] [info] [void __cdecl FunctionOverride::Hook(void) const] [15316] RealRunScriptFunction function hook complete! [2024-10-30 23:31:09 UTC+01:00] [info] [void __cdecl FunctionOverride::Hook(void) const] [15316] RealCreateFunction function hook complete! [2024-10-30 23:31:09 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [15316] CScript::Log function hook complete! [2024-10-30 23:31:09 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [15316] CScript::Log function hook complete! [2024-10-30 23:31:09 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [15316] CScript::Log function hook complete! [2024-10-30 23:31:09 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [15316] CScript::LogChannel function hook complete! [2024-10-30 23:31:09 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [15316] CScript::LogChannel function hook complete! [2024-10-30 23:31:09 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [15316] CScript::TDBIDConstructorDerive function hook complete! [2024-10-30 23:31:09 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [15316] CScript::ToStringDEBUG function hook complete! [2024-10-30 23:31:09 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [15316] CScript::TranslateBytecode function hook complete! [2024-10-30 23:31:09 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [15316] CScript::TweakDBLoad function hook complete! [2024-10-30 23:31:09 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [15316] PlayerSystem::OnPlayerSpawned function hook complete! [2024-10-30 23:31:09 UTC+01:00] [info] [void __cdecl Overlay::Hook(void)] [15316] Hook mouse clip function! [2024-10-30 23:31:10 UTC+01:00] [info] [void __cdecl OptionsInitHook(void)] [15316] Hidden options hook: success [2024-10-30 23:31:13 UTC+01:00] [info] [bool __cdecl `anonymous-namespace'::InitializeTweakDBMetadata(class tsl::hopscotch_map,struct std::equal_to,struct TiltedPhoques::StlAllocator >,62,0,class tsl::hh::power_of_two_growth_policy<2> > &)] [4432] CDPRTweakDBMetadata::Initalize() - Primary TweakDB initialization successful! [2024-10-30 23:31:19 UTC+01:00] [info] [auto __cdecl Window::{ctor}::::operator ()(void) const] [10984] Window::Initialize() - window hook complete. [2024-10-30 23:31:20 UTC+01:00] [info] [bool __cdecl D3D12::Initialize(void)] [13068] D3D12::Initialize() - initialization successful! [2024-10-30 23:42:47 UTC+01:00] [info] [__cdecl Options::Options(struct Paths &)] [3568] Cyber Engine Tweaks is starting... [2024-10-30 23:42:47 UTC+01:00] [info] [__cdecl Options::Options(struct Paths &)] [3568] CET version v1.33.0 [HEAD] [2024-10-30 23:42:47 UTC+01:00] [info] [__cdecl Options::Options(struct Paths &)] [3568] Game version 3.0.77.64623 [2024-10-30 23:42:47 UTC+01:00] [info] [__cdecl Options::Options(struct Paths &)] [3568] Root path: "E:\SteamLibrary\steamapps\common\Cyberpunk 2077\bin\x64" [2024-10-30 23:42:47 UTC+01:00] [info] [__cdecl Options::Options(struct Paths &)] [3568] Cyber Engine Tweaks path: "E:\SteamLibrary\steamapps\common\Cyberpunk 2077\bin\x64\plugins\cyber_engine_tweaks" [2024-10-30 23:42:47 UTC+01:00] [info] [__cdecl Options::Options(struct Paths &)] [3568] Lua scripts search path: "E:\SteamLibrary\steamapps\common\Cyberpunk 2077\bin\x64\plugins\cyber_engine_tweaks\mods" [2024-10-30 23:42:47 UTC+01:00] [info] [__cdecl GameMainThread::StateTickOverride::StateTickOverride(unsigned int,const char *)] [3568] Main thread function CBaseInitializationState::OnTick hook complete! [2024-10-30 23:42:47 UTC+01:00] [info] [__cdecl GameMainThread::StateTickOverride::StateTickOverride(unsigned int,const char *)] [3568] Main thread function CInitializationState::OnTick hook complete! [2024-10-30 23:42:47 UTC+01:00] [info] [__cdecl GameMainThread::StateTickOverride::StateTickOverride(unsigned int,const char *)] [3568] Main thread function CRunningState::OnTick hook complete! [2024-10-30 23:42:47 UTC+01:00] [info] [__cdecl GameMainThread::StateTickOverride::StateTickOverride(unsigned int,const char *)] [3568] Main thread function CShutdownState::OnTick hook complete! [2024-10-30 23:42:47 UTC+01:00] [info] [void __cdecl D3D12::HookGame(void)] [3568] CRenderNode_Present_InternalPresent function hook complete! [2024-10-30 23:42:48 UTC+01:00] [info] [void __cdecl D3D12::HookGame(void)] [3568] CRenderGlobal_Resize function hook complete! [2024-10-30 23:42:48 UTC+01:00] [info] [void __cdecl D3D12::HookGame(void)] [3568] CRenderGlobal_Shutdown function hook complete! [2024-10-30 23:42:48 UTC+01:00] [info] [void __cdecl FunctionOverride::Hook(void) const] [3568] RealRunScriptFunction function hook complete! [2024-10-30 23:42:48 UTC+01:00] [info] [void __cdecl FunctionOverride::Hook(void) const] [3568] RealCreateFunction function hook complete! [2024-10-30 23:42:48 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [3568] CScript::Log function hook complete! [2024-10-30 23:42:48 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [3568] CScript::Log function hook complete! [2024-10-30 23:42:48 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [3568] CScript::Log function hook complete! [2024-10-30 23:42:48 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [3568] CScript::LogChannel function hook complete! [2024-10-30 23:42:48 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [3568] CScript::LogChannel function hook complete! [2024-10-30 23:42:48 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [3568] CScript::TDBIDConstructorDerive function hook complete! [2024-10-30 23:42:48 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [3568] CScript::ToStringDEBUG function hook complete! [2024-10-30 23:42:48 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [3568] CScript::TranslateBytecode function hook complete! [2024-10-30 23:42:48 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [3568] CScript::TweakDBLoad function hook complete! [2024-10-30 23:42:48 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [3568] PlayerSystem::OnPlayerSpawned function hook complete! [2024-10-30 23:42:48 UTC+01:00] [info] [void __cdecl Overlay::Hook(void)] [3568] Hook mouse clip function! [2024-10-30 23:42:48 UTC+01:00] [info] [void __cdecl DisableIntroMoviesPatch(void)] [3568] Disable intro movies patch: success [2024-10-30 23:42:48 UTC+01:00] [info] [void __cdecl OptionsInitHook(void)] [3568] Hidden options hook: success [2024-10-30 23:42:53 UTC+01:00] [info] [bool __cdecl `anonymous-namespace'::InitializeTweakDBMetadata(class tsl::hopscotch_map,struct std::equal_to,struct TiltedPhoques::StlAllocator >,62,0,class tsl::hh::power_of_two_growth_policy<2> > &)] [10408] CDPRTweakDBMetadata::Initalize() - Primary TweakDB initialization successful! [2024-10-30 23:42:57 UTC+01:00] [info] [auto __cdecl Window::{ctor}::::operator ()(void) const] [8032] Window::Initialize() - window hook complete. [2024-10-30 23:42:59 UTC+01:00] [info] [bool __cdecl D3D12::Initialize(void)] [17296] D3D12::Initialize() - initialization successful! [2024-10-30 23:55:09 UTC+01:00] [info] [__cdecl Options::Options(struct Paths &)] [16096] Cyber Engine Tweaks is starting... [2024-10-30 23:55:09 UTC+01:00] [info] [__cdecl Options::Options(struct Paths &)] [16096] CET version v1.33.0 [HEAD] [2024-10-30 23:55:09 UTC+01:00] [info] [__cdecl Options::Options(struct Paths &)] [16096] Game version 3.0.77.64623 [2024-10-30 23:55:09 UTC+01:00] [info] [__cdecl Options::Options(struct Paths &)] [16096] Root path: "E:\SteamLibrary\steamapps\common\Cyberpunk 2077\bin\x64" [2024-10-30 23:55:09 UTC+01:00] [info] [__cdecl Options::Options(struct Paths &)] [16096] Cyber Engine Tweaks path: "E:\SteamLibrary\steamapps\common\Cyberpunk 2077\bin\x64\plugins\cyber_engine_tweaks" [2024-10-30 23:55:09 UTC+01:00] [info] [__cdecl Options::Options(struct Paths &)] [16096] Lua scripts search path: "E:\SteamLibrary\steamapps\common\Cyberpunk 2077\bin\x64\plugins\cyber_engine_tweaks\mods" [2024-10-30 23:55:09 UTC+01:00] [info] [__cdecl GameMainThread::StateTickOverride::StateTickOverride(unsigned int,const char *)] [16096] Main thread function CBaseInitializationState::OnTick hook complete! [2024-10-30 23:55:09 UTC+01:00] [info] [__cdecl GameMainThread::StateTickOverride::StateTickOverride(unsigned int,const char *)] [16096] Main thread function CInitializationState::OnTick hook complete! [2024-10-30 23:55:09 UTC+01:00] [info] [__cdecl GameMainThread::StateTickOverride::StateTickOverride(unsigned int,const char *)] [16096] Main thread function CRunningState::OnTick hook complete! [2024-10-30 23:55:09 UTC+01:00] [info] [__cdecl GameMainThread::StateTickOverride::StateTickOverride(unsigned int,const char *)] [16096] Main thread function CShutdownState::OnTick hook complete! [2024-10-30 23:55:10 UTC+01:00] [info] [void __cdecl D3D12::HookGame(void)] [16096] CRenderNode_Present_InternalPresent function hook complete! [2024-10-30 23:55:10 UTC+01:00] [info] [void __cdecl D3D12::HookGame(void)] [16096] CRenderGlobal_Resize function hook complete! [2024-10-30 23:55:10 UTC+01:00] [info] [void __cdecl D3D12::HookGame(void)] [16096] CRenderGlobal_Shutdown function hook complete! [2024-10-30 23:55:10 UTC+01:00] [info] [void __cdecl FunctionOverride::Hook(void) const] [16096] RealRunScriptFunction function hook complete! [2024-10-30 23:55:10 UTC+01:00] [info] [void __cdecl FunctionOverride::Hook(void) const] [16096] RealCreateFunction function hook complete! [2024-10-30 23:55:10 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [16096] CScript::Log function hook complete! [2024-10-30 23:55:10 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [16096] CScript::Log function hook complete! [2024-10-30 23:55:10 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [16096] CScript::Log function hook complete! [2024-10-30 23:55:10 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [16096] CScript::LogChannel function hook complete! [2024-10-30 23:55:10 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [16096] CScript::LogChannel function hook complete! [2024-10-30 23:55:10 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [16096] CScript::TDBIDConstructorDerive function hook complete! [2024-10-30 23:55:10 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [16096] CScript::ToStringDEBUG function hook complete! [2024-10-30 23:55:10 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [16096] CScript::TranslateBytecode function hook complete! [2024-10-30 23:55:10 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [16096] CScript::TweakDBLoad function hook complete! [2024-10-30 23:55:10 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [16096] PlayerSystem::OnPlayerSpawned function hook complete! [2024-10-30 23:55:10 UTC+01:00] [info] [void __cdecl Overlay::Hook(void)] [16096] Hook mouse clip function! [2024-10-30 23:55:10 UTC+01:00] [info] [void __cdecl DisableIntroMoviesPatch(void)] [16096] Disable intro movies patch: success [2024-10-30 23:55:10 UTC+01:00] [info] [void __cdecl OptionsInitHook(void)] [16096] Hidden options hook: success [2024-10-30 23:55:15 UTC+01:00] [info] [bool __cdecl `anonymous-namespace'::InitializeTweakDBMetadata(class tsl::hopscotch_map,struct std::equal_to,struct TiltedPhoques::StlAllocator >,62,0,class tsl::hh::power_of_two_growth_policy<2> > &)] [7068] CDPRTweakDBMetadata::Initalize() - Primary TweakDB initialization successful! [2024-10-30 23:55:18 UTC+01:00] [info] [auto __cdecl Window::{ctor}::::operator ()(void) const] [16092] Window::Initialize() - window hook complete. [2024-10-30 23:55:19 UTC+01:00] [info] [bool __cdecl D3D12::Initialize(void)] [6504] D3D12::Initialize() - initialization successful! [2024-10-31 00:06:28 UTC+01:00] [info] [void *__cdecl D3D12::CRenderGlobal_Resize(unsigned int,unsigned int,unsigned int,unsigned char,int *)] [16096] CRenderGlobal::Resize() called with initialized D3D12, triggering D3D12::ResetState. [2024-10-31 00:06:28 UTC+01:00] [info] [bool __cdecl D3D12::Initialize(void)] [14692] D3D12::Initialize() - initialization successful! [2024-10-31 09:17:04 UTC+01:00] [info] [__cdecl Options::Options(struct Paths &)] [16408] Cyber Engine Tweaks is starting... [2024-10-31 09:17:04 UTC+01:00] [info] [__cdecl Options::Options(struct Paths &)] [16408] CET version v1.33.0 [HEAD] [2024-10-31 09:17:04 UTC+01:00] [info] [__cdecl Options::Options(struct Paths &)] [16408] Game version 3.0.77.64623 [2024-10-31 09:17:04 UTC+01:00] [info] [__cdecl Options::Options(struct Paths &)] [16408] Root path: "E:\SteamLibrary\steamapps\common\Cyberpunk 2077\bin\x64" [2024-10-31 09:17:04 UTC+01:00] [info] [__cdecl Options::Options(struct Paths &)] [16408] Cyber Engine Tweaks path: "E:\SteamLibrary\steamapps\common\Cyberpunk 2077\bin\x64\plugins\cyber_engine_tweaks" [2024-10-31 09:17:04 UTC+01:00] [info] [__cdecl Options::Options(struct Paths &)] [16408] Lua scripts search path: "E:\SteamLibrary\steamapps\common\Cyberpunk 2077\bin\x64\plugins\cyber_engine_tweaks\mods" [2024-10-31 09:17:04 UTC+01:00] [info] [__cdecl GameMainThread::StateTickOverride::StateTickOverride(unsigned int,const char *)] [16408] Main thread function CBaseInitializationState::OnTick hook complete! [2024-10-31 09:17:04 UTC+01:00] [info] [__cdecl GameMainThread::StateTickOverride::StateTickOverride(unsigned int,const char *)] [16408] Main thread function CInitializationState::OnTick hook complete! [2024-10-31 09:17:04 UTC+01:00] [info] [__cdecl GameMainThread::StateTickOverride::StateTickOverride(unsigned int,const char *)] [16408] Main thread function CRunningState::OnTick hook complete! [2024-10-31 09:17:04 UTC+01:00] [info] [__cdecl GameMainThread::StateTickOverride::StateTickOverride(unsigned int,const char *)] [16408] Main thread function CShutdownState::OnTick hook complete! [2024-10-31 09:17:04 UTC+01:00] [info] [void __cdecl D3D12::HookGame(void)] [16408] CRenderNode_Present_InternalPresent function hook complete! [2024-10-31 09:17:04 UTC+01:00] [info] [void __cdecl D3D12::HookGame(void)] [16408] CRenderGlobal_Resize function hook complete! [2024-10-31 09:17:04 UTC+01:00] [info] [void __cdecl D3D12::HookGame(void)] [16408] CRenderGlobal_Shutdown function hook complete! [2024-10-31 09:17:04 UTC+01:00] [info] [void __cdecl FunctionOverride::Hook(void) const] [16408] RealRunScriptFunction function hook complete! [2024-10-31 09:17:04 UTC+01:00] [info] [void __cdecl FunctionOverride::Hook(void) const] [16408] RealCreateFunction function hook complete! [2024-10-31 09:17:04 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [16408] CScript::Log function hook complete! [2024-10-31 09:17:04 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [16408] CScript::Log function hook complete! [2024-10-31 09:17:04 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [16408] CScript::Log function hook complete! [2024-10-31 09:17:05 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [16408] CScript::LogChannel function hook complete! [2024-10-31 09:17:05 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [16408] CScript::LogChannel function hook complete! [2024-10-31 09:17:05 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [16408] CScript::TDBIDConstructorDerive function hook complete! [2024-10-31 09:17:05 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [16408] CScript::ToStringDEBUG function hook complete! [2024-10-31 09:17:05 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [16408] CScript::TranslateBytecode function hook complete! [2024-10-31 09:17:05 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [16408] CScript::TweakDBLoad function hook complete! [2024-10-31 09:17:05 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [16408] PlayerSystem::OnPlayerSpawned function hook complete! [2024-10-31 09:17:05 UTC+01:00] [info] [void __cdecl Overlay::Hook(void)] [16408] Hook mouse clip function! [2024-10-31 09:17:05 UTC+01:00] [info] [void __cdecl DisableIntroMoviesPatch(void)] [16408] Disable intro movies patch: success [2024-10-31 09:17:05 UTC+01:00] [info] [void __cdecl OptionsInitHook(void)] [16408] Hidden options hook: success [2024-10-31 09:17:10 UTC+01:00] [info] [bool __cdecl `anonymous-namespace'::InitializeTweakDBMetadata(class tsl::hopscotch_map,struct std::equal_to,struct TiltedPhoques::StlAllocator >,62,0,class tsl::hh::power_of_two_growth_policy<2> > &)] [2888] CDPRTweakDBMetadata::Initalize() - Primary TweakDB initialization successful! [2024-10-31 09:17:23 UTC+01:00] [info] [auto __cdecl Window::{ctor}::::operator ()(void) const] [7128] Window::Initialize() - window hook complete. [2024-10-31 09:17:26 UTC+01:00] [info] [bool __cdecl D3D12::Initialize(void)] [11236] D3D12::Initialize() - initialization successful! [2024-11-04 11:09:58 UTC+01:00] [info] [__cdecl Options::Options(struct Paths &)] [12392] Cyber Engine Tweaks is starting... [2024-11-04 11:09:58 UTC+01:00] [info] [__cdecl Options::Options(struct Paths &)] [12392] CET version v1.33.0 [HEAD] [2024-11-04 11:09:58 UTC+01:00] [info] [__cdecl Options::Options(struct Paths &)] [12392] Game version 3.0.77.64623 [2024-11-04 11:09:58 UTC+01:00] [info] [__cdecl Options::Options(struct Paths &)] [12392] Root path: "E:\SteamLibrary\steamapps\common\Cyberpunk 2077\bin\x64" [2024-11-04 11:09:58 UTC+01:00] [info] [__cdecl Options::Options(struct Paths &)] [12392] Cyber Engine Tweaks path: "E:\SteamLibrary\steamapps\common\Cyberpunk 2077\bin\x64\plugins\cyber_engine_tweaks" [2024-11-04 11:09:58 UTC+01:00] [info] [__cdecl Options::Options(struct Paths &)] [12392] Lua scripts search path: "E:\SteamLibrary\steamapps\common\Cyberpunk 2077\bin\x64\plugins\cyber_engine_tweaks\mods" [2024-11-04 11:09:58 UTC+01:00] [info] [__cdecl GameMainThread::StateTickOverride::StateTickOverride(unsigned int,const char *)] [12392] Main thread function CBaseInitializationState::OnTick hook complete! [2024-11-04 11:09:58 UTC+01:00] [info] [__cdecl GameMainThread::StateTickOverride::StateTickOverride(unsigned int,const char *)] [12392] Main thread function CInitializationState::OnTick hook complete! [2024-11-04 11:09:58 UTC+01:00] [info] [__cdecl GameMainThread::StateTickOverride::StateTickOverride(unsigned int,const char *)] [12392] Main thread function CRunningState::OnTick hook complete! [2024-11-04 11:09:58 UTC+01:00] [info] [__cdecl GameMainThread::StateTickOverride::StateTickOverride(unsigned int,const char *)] [12392] Main thread function CShutdownState::OnTick hook complete! [2024-11-04 11:09:58 UTC+01:00] [info] [void __cdecl D3D12::HookGame(void)] [12392] CRenderNode_Present_InternalPresent function hook complete! [2024-11-04 11:09:58 UTC+01:00] [info] [void __cdecl D3D12::HookGame(void)] [12392] CRenderGlobal_Resize function hook complete! [2024-11-04 11:09:58 UTC+01:00] [info] [void __cdecl D3D12::HookGame(void)] [12392] CRenderGlobal_Shutdown function hook complete! [2024-11-04 11:09:58 UTC+01:00] [info] [void __cdecl FunctionOverride::Hook(void) const] [12392] RealRunScriptFunction function hook complete! [2024-11-04 11:09:58 UTC+01:00] [info] [void __cdecl FunctionOverride::Hook(void) const] [12392] RealCreateFunction function hook complete! [2024-11-04 11:09:58 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [12392] CScript::Log function hook complete! [2024-11-04 11:09:58 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [12392] CScript::Log function hook complete! [2024-11-04 11:09:59 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [12392] CScript::Log function hook complete! [2024-11-04 11:09:59 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [12392] CScript::LogChannel function hook complete! [2024-11-04 11:09:59 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [12392] CScript::LogChannel function hook complete! [2024-11-04 11:09:59 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [12392] CScript::TDBIDConstructorDerive function hook complete! [2024-11-04 11:09:59 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [12392] CScript::ToStringDEBUG function hook complete! [2024-11-04 11:09:59 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [12392] CScript::TranslateBytecode function hook complete! [2024-11-04 11:09:59 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [12392] CScript::TweakDBLoad function hook complete! [2024-11-04 11:09:59 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [12392] PlayerSystem::OnPlayerSpawned function hook complete! [2024-11-04 11:09:59 UTC+01:00] [info] [void __cdecl Overlay::Hook(void)] [12392] Hook mouse clip function! [2024-11-04 11:09:59 UTC+01:00] [info] [void __cdecl DisableIntroMoviesPatch(void)] [12392] Disable intro movies patch: success [2024-11-04 11:09:59 UTC+01:00] [info] [void __cdecl DisableVignettePatch(void)] [12392] Disable vignette patch: success [2024-11-04 11:09:59 UTC+01:00] [info] [void __cdecl OptionsInitHook(void)] [12392] Hidden options hook: success [2024-11-04 11:10:02 UTC+01:00] [info] [bool __cdecl `anonymous-namespace'::InitializeTweakDBMetadata(class tsl::hopscotch_map,struct std::equal_to,struct TiltedPhoques::StlAllocator >,62,0,class tsl::hh::power_of_two_growth_policy<2> > &)] [8720] CDPRTweakDBMetadata::Initalize() - Primary TweakDB initialization successful! [2024-11-04 11:10:11 UTC+01:00] [info] [auto __cdecl Window::{ctor}::::operator ()(void) const] [14908] Window::Initialize() - window hook complete. [2024-11-04 11:10:14 UTC+01:00] [info] [bool __cdecl D3D12::Initialize(void)] [8632] D3D12::Initialize() - initialization successful! [2024-11-04 21:32:29 UTC+01:00] [info] [__cdecl Options::Options(struct Paths &)] [11000] Cyber Engine Tweaks is starting... [2024-11-04 21:32:29 UTC+01:00] [info] [__cdecl Options::Options(struct Paths &)] [11000] CET version v1.33.0 [HEAD] [2024-11-04 21:32:29 UTC+01:00] [info] [__cdecl Options::Options(struct Paths &)] [11000] Game version 3.0.77.64623 [2024-11-04 21:32:29 UTC+01:00] [info] [__cdecl Options::Options(struct Paths &)] [11000] Root path: "E:\SteamLibrary\steamapps\common\Cyberpunk 2077\bin\x64" [2024-11-04 21:32:29 UTC+01:00] [info] [__cdecl Options::Options(struct Paths &)] [11000] Cyber Engine Tweaks path: "E:\SteamLibrary\steamapps\common\Cyberpunk 2077\bin\x64\plugins\cyber_engine_tweaks" [2024-11-04 21:32:29 UTC+01:00] [info] [__cdecl Options::Options(struct Paths &)] [11000] Lua scripts search path: "E:\SteamLibrary\steamapps\common\Cyberpunk 2077\bin\x64\plugins\cyber_engine_tweaks\mods" [2024-11-04 21:32:29 UTC+01:00] [info] [__cdecl GameMainThread::StateTickOverride::StateTickOverride(unsigned int,const char *)] [11000] Main thread function CBaseInitializationState::OnTick hook complete! [2024-11-04 21:32:29 UTC+01:00] [info] [__cdecl GameMainThread::StateTickOverride::StateTickOverride(unsigned int,const char *)] [11000] Main thread function CInitializationState::OnTick hook complete! [2024-11-04 21:32:29 UTC+01:00] [info] [__cdecl GameMainThread::StateTickOverride::StateTickOverride(unsigned int,const char *)] [11000] Main thread function CRunningState::OnTick hook complete! [2024-11-04 21:32:29 UTC+01:00] [info] [__cdecl GameMainThread::StateTickOverride::StateTickOverride(unsigned int,const char *)] [11000] Main thread function CShutdownState::OnTick hook complete! [2024-11-04 21:32:29 UTC+01:00] [info] [void __cdecl D3D12::HookGame(void)] [11000] CRenderNode_Present_InternalPresent function hook complete! [2024-11-04 21:32:29 UTC+01:00] [info] [void __cdecl D3D12::HookGame(void)] [11000] CRenderGlobal_Resize function hook complete! [2024-11-04 21:32:29 UTC+01:00] [info] [void __cdecl D3D12::HookGame(void)] [11000] CRenderGlobal_Shutdown function hook complete! [2024-11-04 21:32:29 UTC+01:00] [info] [void __cdecl FunctionOverride::Hook(void) const] [11000] RealRunScriptFunction function hook complete! [2024-11-04 21:32:29 UTC+01:00] [info] [void __cdecl FunctionOverride::Hook(void) const] [11000] RealCreateFunction function hook complete! [2024-11-04 21:32:29 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [11000] CScript::Log function hook complete! [2024-11-04 21:32:29 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [11000] CScript::Log function hook complete! [2024-11-04 21:32:29 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [11000] CScript::Log function hook complete! [2024-11-04 21:32:29 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [11000] CScript::LogChannel function hook complete! [2024-11-04 21:32:29 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [11000] CScript::LogChannel function hook complete! [2024-11-04 21:32:29 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [11000] CScript::TDBIDConstructorDerive function hook complete! [2024-11-04 21:32:29 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [11000] CScript::ToStringDEBUG function hook complete! [2024-11-04 21:32:29 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [11000] CScript::TranslateBytecode function hook complete! [2024-11-04 21:32:29 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [11000] CScript::TweakDBLoad function hook complete! [2024-11-04 21:32:29 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [11000] PlayerSystem::OnPlayerSpawned function hook complete! [2024-11-04 21:32:29 UTC+01:00] [info] [void __cdecl Overlay::Hook(void)] [11000] Hook mouse clip function! [2024-11-04 21:32:29 UTC+01:00] [info] [void __cdecl DisableIntroMoviesPatch(void)] [11000] Disable intro movies patch: success [2024-11-04 21:32:29 UTC+01:00] [info] [void __cdecl DisableVignettePatch(void)] [11000] Disable vignette patch: success [2024-11-04 21:32:29 UTC+01:00] [info] [void __cdecl OptionsInitHook(void)] [11000] Hidden options hook: success [2024-11-04 21:32:33 UTC+01:00] [info] [bool __cdecl `anonymous-namespace'::InitializeTweakDBMetadata(class tsl::hopscotch_map,struct std::equal_to,struct TiltedPhoques::StlAllocator >,62,0,class tsl::hh::power_of_two_growth_policy<2> > &)] [11852] CDPRTweakDBMetadata::Initalize() - Primary TweakDB initialization successful! [2024-11-04 21:32:44 UTC+01:00] [info] [auto __cdecl Window::{ctor}::::operator ()(void) const] [7396] Window::Initialize() - window hook complete. [2024-11-04 21:32:45 UTC+01:00] [info] [bool __cdecl D3D12::Initialize(void)] [9204] D3D12::Initialize() - initialization successful! [2024-11-05 17:22:40 UTC+01:00] [info] [__cdecl Options::Options(struct Paths &)] [6324] Cyber Engine Tweaks is starting... [2024-11-05 17:22:40 UTC+01:00] [info] [__cdecl Options::Options(struct Paths &)] [6324] CET version v1.33.0 [HEAD] [2024-11-05 17:22:40 UTC+01:00] [info] [__cdecl Options::Options(struct Paths &)] [6324] Game version 3.0.77.64623 [2024-11-05 17:22:40 UTC+01:00] [info] [__cdecl Options::Options(struct Paths &)] [6324] Root path: "E:\SteamLibrary\steamapps\common\Cyberpunk 2077\bin\x64" [2024-11-05 17:22:40 UTC+01:00] [info] [__cdecl Options::Options(struct Paths &)] [6324] Cyber Engine Tweaks path: "E:\SteamLibrary\steamapps\common\Cyberpunk 2077\bin\x64\plugins\cyber_engine_tweaks" [2024-11-05 17:22:40 UTC+01:00] [info] [__cdecl Options::Options(struct Paths &)] [6324] Lua scripts search path: "E:\SteamLibrary\steamapps\common\Cyberpunk 2077\bin\x64\plugins\cyber_engine_tweaks\mods" [2024-11-05 17:22:40 UTC+01:00] [info] [__cdecl GameMainThread::StateTickOverride::StateTickOverride(unsigned int,const char *)] [6324] Main thread function CBaseInitializationState::OnTick hook complete! [2024-11-05 17:22:40 UTC+01:00] [info] [__cdecl GameMainThread::StateTickOverride::StateTickOverride(unsigned int,const char *)] [6324] Main thread function CInitializationState::OnTick hook complete! [2024-11-05 17:22:40 UTC+01:00] [info] [__cdecl GameMainThread::StateTickOverride::StateTickOverride(unsigned int,const char *)] [6324] Main thread function CRunningState::OnTick hook complete! [2024-11-05 17:22:40 UTC+01:00] [info] [__cdecl GameMainThread::StateTickOverride::StateTickOverride(unsigned int,const char *)] [6324] Main thread function CShutdownState::OnTick hook complete! [2024-11-05 17:22:40 UTC+01:00] [info] [void __cdecl D3D12::HookGame(void)] [6324] CRenderNode_Present_InternalPresent function hook complete! [2024-11-05 17:22:40 UTC+01:00] [info] [void __cdecl D3D12::HookGame(void)] [6324] CRenderGlobal_Resize function hook complete! [2024-11-05 17:22:41 UTC+01:00] [info] [void __cdecl D3D12::HookGame(void)] [6324] CRenderGlobal_Shutdown function hook complete! [2024-11-05 17:22:41 UTC+01:00] [info] [void __cdecl FunctionOverride::Hook(void) const] [6324] RealRunScriptFunction function hook complete! [2024-11-05 17:22:41 UTC+01:00] [info] [void __cdecl FunctionOverride::Hook(void) const] [6324] RealCreateFunction function hook complete! [2024-11-05 17:22:41 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [6324] CScript::Log function hook complete! [2024-11-05 17:22:41 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [6324] CScript::Log function hook complete! [2024-11-05 17:22:41 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [6324] CScript::Log function hook complete! [2024-11-05 17:22:41 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [6324] CScript::LogChannel function hook complete! [2024-11-05 17:22:41 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [6324] CScript::LogChannel function hook complete! [2024-11-05 17:22:41 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [6324] CScript::TDBIDConstructorDerive function hook complete! [2024-11-05 17:22:41 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [6324] CScript::ToStringDEBUG function hook complete! [2024-11-05 17:22:41 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [6324] CScript::TranslateBytecode function hook complete! [2024-11-05 17:22:41 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [6324] CScript::TweakDBLoad function hook complete! [2024-11-05 17:22:41 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [6324] PlayerSystem::OnPlayerSpawned function hook complete! [2024-11-05 17:22:41 UTC+01:00] [info] [void __cdecl Overlay::Hook(void)] [6324] Hook mouse clip function! [2024-11-05 17:22:41 UTC+01:00] [info] [void __cdecl OptionsInitHook(void)] [6324] Hidden options hook: success [2024-11-05 17:22:45 UTC+01:00] [info] [bool __cdecl `anonymous-namespace'::InitializeTweakDBMetadata(class tsl::hopscotch_map,struct std::equal_to,struct TiltedPhoques::StlAllocator >,62,0,class tsl::hh::power_of_two_growth_policy<2> > &)] [7296] CDPRTweakDBMetadata::Initalize() - Primary TweakDB initialization successful! [2024-11-05 17:22:51 UTC+01:00] [info] [auto __cdecl Window::{ctor}::::operator ()(void) const] [6960] Window::Initialize() - window hook complete. [2024-11-05 17:22:53 UTC+01:00] [info] [bool __cdecl D3D12::Initialize(void)] [5756] D3D12::Initialize() - initialization successful! [2024-11-05 20:50:20 UTC+01:00] [info] [__cdecl Options::Options(struct Paths &)] [10516] Cyber Engine Tweaks is starting... [2024-11-05 20:50:20 UTC+01:00] [info] [__cdecl Options::Options(struct Paths &)] [10516] CET version v1.33.0 [HEAD] [2024-11-05 20:50:20 UTC+01:00] [info] [__cdecl Options::Options(struct Paths &)] [10516] Game version 3.0.77.64623 [2024-11-05 20:50:20 UTC+01:00] [info] [__cdecl Options::Options(struct Paths &)] [10516] Root path: "E:\SteamLibrary\steamapps\common\Cyberpunk 2077\bin\x64" [2024-11-05 20:50:20 UTC+01:00] [info] [__cdecl Options::Options(struct Paths &)] [10516] Cyber Engine Tweaks path: "E:\SteamLibrary\steamapps\common\Cyberpunk 2077\bin\x64\plugins\cyber_engine_tweaks" [2024-11-05 20:50:20 UTC+01:00] [info] [__cdecl Options::Options(struct Paths &)] [10516] Lua scripts search path: "E:\SteamLibrary\steamapps\common\Cyberpunk 2077\bin\x64\plugins\cyber_engine_tweaks\mods" [2024-11-05 20:50:21 UTC+01:00] [info] [__cdecl GameMainThread::StateTickOverride::StateTickOverride(unsigned int,const char *)] [10516] Main thread function CBaseInitializationState::OnTick hook complete! [2024-11-05 20:50:21 UTC+01:00] [info] [__cdecl GameMainThread::StateTickOverride::StateTickOverride(unsigned int,const char *)] [10516] Main thread function CInitializationState::OnTick hook complete! [2024-11-05 20:50:21 UTC+01:00] [info] [__cdecl GameMainThread::StateTickOverride::StateTickOverride(unsigned int,const char *)] [10516] Main thread function CRunningState::OnTick hook complete! [2024-11-05 20:50:21 UTC+01:00] [info] [__cdecl GameMainThread::StateTickOverride::StateTickOverride(unsigned int,const char *)] [10516] Main thread function CShutdownState::OnTick hook complete! [2024-11-05 20:50:21 UTC+01:00] [info] [void __cdecl D3D12::HookGame(void)] [10516] CRenderNode_Present_InternalPresent function hook complete! [2024-11-05 20:50:21 UTC+01:00] [info] [void __cdecl D3D12::HookGame(void)] [10516] CRenderGlobal_Resize function hook complete! [2024-11-05 20:50:21 UTC+01:00] [info] [void __cdecl D3D12::HookGame(void)] [10516] CRenderGlobal_Shutdown function hook complete! [2024-11-05 20:50:21 UTC+01:00] [info] [void __cdecl FunctionOverride::Hook(void) const] [10516] RealRunScriptFunction function hook complete! [2024-11-05 20:50:21 UTC+01:00] [info] [void __cdecl FunctionOverride::Hook(void) const] [10516] RealCreateFunction function hook complete! [2024-11-05 20:50:21 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [10516] CScript::Log function hook complete! [2024-11-05 20:50:21 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [10516] CScript::Log function hook complete! [2024-11-05 20:50:21 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [10516] CScript::Log function hook complete! [2024-11-05 20:50:21 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [10516] CScript::LogChannel function hook complete! [2024-11-05 20:50:21 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [10516] CScript::LogChannel function hook complete! [2024-11-05 20:50:21 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [10516] CScript::TDBIDConstructorDerive function hook complete! [2024-11-05 20:50:21 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [10516] CScript::ToStringDEBUG function hook complete! [2024-11-05 20:50:21 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [10516] CScript::TranslateBytecode function hook complete! [2024-11-05 20:50:21 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [10516] CScript::TweakDBLoad function hook complete! [2024-11-05 20:50:21 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [10516] PlayerSystem::OnPlayerSpawned function hook complete! [2024-11-05 20:50:21 UTC+01:00] [info] [void __cdecl Overlay::Hook(void)] [10516] Hook mouse clip function! [2024-11-05 20:50:21 UTC+01:00] [info] [void __cdecl OptionsInitHook(void)] [10516] Hidden options hook: success [2024-11-05 20:50:25 UTC+01:00] [info] [bool __cdecl `anonymous-namespace'::InitializeTweakDBMetadata(class tsl::hopscotch_map,struct std::equal_to,struct TiltedPhoques::StlAllocator >,62,0,class tsl::hh::power_of_two_growth_policy<2> > &)] [3144] CDPRTweakDBMetadata::Initalize() - Primary TweakDB initialization successful! [2024-11-05 20:50:30 UTC+01:00] [info] [auto __cdecl Window::{ctor}::::operator ()(void) const] [4048] Window::Initialize() - window hook complete. [2024-11-05 20:50:31 UTC+01:00] [info] [bool __cdecl D3D12::Initialize(void)] [5708] D3D12::Initialize() - initialization successful! [2024-11-07 08:16:01 UTC+01:00] [info] [__cdecl Options::Options(struct Paths &)] [12312] Cyber Engine Tweaks is starting... [2024-11-07 08:16:01 UTC+01:00] [info] [__cdecl Options::Options(struct Paths &)] [12312] CET version v1.33.0 [HEAD] [2024-11-07 08:16:01 UTC+01:00] [info] [__cdecl Options::Options(struct Paths &)] [12312] Game version 3.0.77.64623 [2024-11-07 08:16:01 UTC+01:00] [info] [__cdecl Options::Options(struct Paths &)] [12312] Root path: "E:\SteamLibrary\steamapps\common\Cyberpunk 2077\bin\x64" [2024-11-07 08:16:01 UTC+01:00] [info] [__cdecl Options::Options(struct Paths &)] [12312] Cyber Engine Tweaks path: "E:\SteamLibrary\steamapps\common\Cyberpunk 2077\bin\x64\plugins\cyber_engine_tweaks" [2024-11-07 08:16:01 UTC+01:00] [info] [__cdecl Options::Options(struct Paths &)] [12312] Lua scripts search path: "E:\SteamLibrary\steamapps\common\Cyberpunk 2077\bin\x64\plugins\cyber_engine_tweaks\mods" [2024-11-07 08:16:01 UTC+01:00] [info] [__cdecl GameMainThread::StateTickOverride::StateTickOverride(unsigned int,const char *)] [12312] Main thread function CBaseInitializationState::OnTick hook complete! [2024-11-07 08:16:01 UTC+01:00] [info] [__cdecl GameMainThread::StateTickOverride::StateTickOverride(unsigned int,const char *)] [12312] Main thread function CInitializationState::OnTick hook complete! [2024-11-07 08:16:01 UTC+01:00] [info] [__cdecl GameMainThread::StateTickOverride::StateTickOverride(unsigned int,const char *)] [12312] Main thread function CRunningState::OnTick hook complete! [2024-11-07 08:16:02 UTC+01:00] [info] [__cdecl GameMainThread::StateTickOverride::StateTickOverride(unsigned int,const char *)] [12312] Main thread function CShutdownState::OnTick hook complete! [2024-11-07 08:16:02 UTC+01:00] [info] [void __cdecl D3D12::HookGame(void)] [12312] CRenderNode_Present_InternalPresent function hook complete! [2024-11-07 08:16:02 UTC+01:00] [info] [void __cdecl D3D12::HookGame(void)] [12312] CRenderGlobal_Resize function hook complete! [2024-11-07 08:16:02 UTC+01:00] [info] [void __cdecl D3D12::HookGame(void)] [12312] CRenderGlobal_Shutdown function hook complete! [2024-11-07 08:16:02 UTC+01:00] [info] [void __cdecl FunctionOverride::Hook(void) const] [12312] RealRunScriptFunction function hook complete! [2024-11-07 08:16:02 UTC+01:00] [info] [void __cdecl FunctionOverride::Hook(void) const] [12312] RealCreateFunction function hook complete! [2024-11-07 08:16:02 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [12312] CScript::Log function hook complete! [2024-11-07 08:16:02 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [12312] CScript::Log function hook complete! [2024-11-07 08:16:02 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [12312] CScript::Log function hook complete! [2024-11-07 08:16:02 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [12312] CScript::LogChannel function hook complete! [2024-11-07 08:16:02 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [12312] CScript::LogChannel function hook complete! [2024-11-07 08:16:02 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [12312] CScript::TDBIDConstructorDerive function hook complete! [2024-11-07 08:16:02 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [12312] CScript::ToStringDEBUG function hook complete! [2024-11-07 08:16:02 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [12312] CScript::TranslateBytecode function hook complete! [2024-11-07 08:16:02 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [12312] CScript::TweakDBLoad function hook complete! [2024-11-07 08:16:02 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [12312] PlayerSystem::OnPlayerSpawned function hook complete! [2024-11-07 08:16:02 UTC+01:00] [info] [void __cdecl Overlay::Hook(void)] [12312] Hook mouse clip function! [2024-11-07 08:16:02 UTC+01:00] [info] [void __cdecl OptionsInitHook(void)] [12312] Hidden options hook: success [2024-11-07 08:16:06 UTC+01:00] [info] [bool __cdecl `anonymous-namespace'::InitializeTweakDBMetadata(class tsl::hopscotch_map,struct std::equal_to,struct TiltedPhoques::StlAllocator >,62,0,class tsl::hh::power_of_two_growth_policy<2> > &)] [13264] CDPRTweakDBMetadata::Initalize() - Primary TweakDB initialization successful! [2024-11-07 08:16:15 UTC+01:00] [info] [auto __cdecl Window::{ctor}::::operator ()(void) const] [11884] Window::Initialize() - window hook complete. [2024-11-07 08:16:18 UTC+01:00] [info] [bool __cdecl D3D12::Initialize(void)] [7648] D3D12::Initialize() - initialization successful! [2024-11-07 09:30:44 UTC+01:00] [info] [__cdecl Options::Options(struct Paths &)] [10504] Cyber Engine Tweaks is starting... [2024-11-07 09:30:44 UTC+01:00] [info] [__cdecl Options::Options(struct Paths &)] [10504] CET version v1.33.0 [HEAD] [2024-11-07 09:30:44 UTC+01:00] [info] [__cdecl Options::Options(struct Paths &)] [10504] Game version 3.0.77.64623 [2024-11-07 09:30:44 UTC+01:00] [info] [__cdecl Options::Options(struct Paths &)] [10504] Root path: "E:\SteamLibrary\steamapps\common\Cyberpunk 2077\bin\x64" [2024-11-07 09:30:44 UTC+01:00] [info] [__cdecl Options::Options(struct Paths &)] [10504] Cyber Engine Tweaks path: "E:\SteamLibrary\steamapps\common\Cyberpunk 2077\bin\x64\plugins\cyber_engine_tweaks" [2024-11-07 09:30:44 UTC+01:00] [info] [__cdecl Options::Options(struct Paths &)] [10504] Lua scripts search path: "E:\SteamLibrary\steamapps\common\Cyberpunk 2077\bin\x64\plugins\cyber_engine_tweaks\mods" [2024-11-07 09:30:44 UTC+01:00] [info] [__cdecl GameMainThread::StateTickOverride::StateTickOverride(unsigned int,const char *)] [10504] Main thread function CBaseInitializationState::OnTick hook complete! [2024-11-07 09:30:44 UTC+01:00] [info] [__cdecl GameMainThread::StateTickOverride::StateTickOverride(unsigned int,const char *)] [10504] Main thread function CInitializationState::OnTick hook complete! [2024-11-07 09:30:44 UTC+01:00] [info] [__cdecl GameMainThread::StateTickOverride::StateTickOverride(unsigned int,const char *)] [10504] Main thread function CRunningState::OnTick hook complete! [2024-11-07 09:30:44 UTC+01:00] [info] [__cdecl GameMainThread::StateTickOverride::StateTickOverride(unsigned int,const char *)] [10504] Main thread function CShutdownState::OnTick hook complete! [2024-11-07 09:30:44 UTC+01:00] [info] [void __cdecl D3D12::HookGame(void)] [10504] CRenderNode_Present_InternalPresent function hook complete! [2024-11-07 09:30:44 UTC+01:00] [info] [void __cdecl D3D12::HookGame(void)] [10504] CRenderGlobal_Resize function hook complete! [2024-11-07 09:30:44 UTC+01:00] [info] [void __cdecl D3D12::HookGame(void)] [10504] CRenderGlobal_Shutdown function hook complete! [2024-11-07 09:30:44 UTC+01:00] [info] [void __cdecl FunctionOverride::Hook(void) const] [10504] RealRunScriptFunction function hook complete! [2024-11-07 09:30:44 UTC+01:00] [info] [void __cdecl FunctionOverride::Hook(void) const] [10504] RealCreateFunction function hook complete! [2024-11-07 09:30:44 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [10504] CScript::Log function hook complete! [2024-11-07 09:30:44 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [10504] CScript::Log function hook complete! [2024-11-07 09:30:44 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [10504] CScript::Log function hook complete! [2024-11-07 09:30:44 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [10504] CScript::LogChannel function hook complete! [2024-11-07 09:30:44 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [10504] CScript::LogChannel function hook complete! [2024-11-07 09:30:44 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [10504] CScript::TDBIDConstructorDerive function hook complete! [2024-11-07 09:30:44 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [10504] CScript::ToStringDEBUG function hook complete! [2024-11-07 09:30:44 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [10504] CScript::TranslateBytecode function hook complete! [2024-11-07 09:30:44 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [10504] CScript::TweakDBLoad function hook complete! [2024-11-07 09:30:44 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [10504] PlayerSystem::OnPlayerSpawned function hook complete! [2024-11-07 09:30:44 UTC+01:00] [info] [void __cdecl Overlay::Hook(void)] [10504] Hook mouse clip function! [2024-11-07 09:30:44 UTC+01:00] [info] [void __cdecl OptionsInitHook(void)] [10504] Hidden options hook: success [2024-11-07 09:30:47 UTC+01:00] [info] [bool __cdecl `anonymous-namespace'::InitializeTweakDBMetadata(class tsl::hopscotch_map,struct std::equal_to,struct TiltedPhoques::StlAllocator >,62,0,class tsl::hh::power_of_two_growth_policy<2> > &)] [5916] CDPRTweakDBMetadata::Initalize() - Primary TweakDB initialization successful! [2024-11-07 09:30:54 UTC+01:00] [info] [auto __cdecl Window::{ctor}::::operator ()(void) const] [11752] Window::Initialize() - window hook complete. [2024-11-07 09:30:55 UTC+01:00] [info] [bool __cdecl D3D12::Initialize(void)] [10684] D3D12::Initialize() - initialization successful! [2024-11-07 12:10:39 UTC+01:00] [info] [__cdecl Options::Options(struct Paths &)] [7728] Cyber Engine Tweaks is starting... [2024-11-07 12:10:39 UTC+01:00] [info] [__cdecl Options::Options(struct Paths &)] [7728] CET version v1.33.0 [HEAD] [2024-11-07 12:10:39 UTC+01:00] [info] [__cdecl Options::Options(struct Paths &)] [7728] Game version 3.0.77.64623 [2024-11-07 12:10:39 UTC+01:00] [info] [__cdecl Options::Options(struct Paths &)] [7728] Root path: "E:\SteamLibrary\steamapps\common\Cyberpunk 2077\bin\x64" [2024-11-07 12:10:39 UTC+01:00] [info] [__cdecl Options::Options(struct Paths &)] [7728] Cyber Engine Tweaks path: "E:\SteamLibrary\steamapps\common\Cyberpunk 2077\bin\x64\plugins\cyber_engine_tweaks" [2024-11-07 12:10:39 UTC+01:00] [info] [__cdecl Options::Options(struct Paths &)] [7728] Lua scripts search path: "E:\SteamLibrary\steamapps\common\Cyberpunk 2077\bin\x64\plugins\cyber_engine_tweaks\mods" [2024-11-07 12:10:39 UTC+01:00] [info] [__cdecl GameMainThread::StateTickOverride::StateTickOverride(unsigned int,const char *)] [7728] Main thread function CBaseInitializationState::OnTick hook complete! [2024-11-07 12:10:39 UTC+01:00] [info] [__cdecl GameMainThread::StateTickOverride::StateTickOverride(unsigned int,const char *)] [7728] Main thread function CInitializationState::OnTick hook complete! [2024-11-07 12:10:39 UTC+01:00] [info] [__cdecl GameMainThread::StateTickOverride::StateTickOverride(unsigned int,const char *)] [7728] Main thread function CRunningState::OnTick hook complete! [2024-11-07 12:10:39 UTC+01:00] [info] [__cdecl GameMainThread::StateTickOverride::StateTickOverride(unsigned int,const char *)] [7728] Main thread function CShutdownState::OnTick hook complete! [2024-11-07 12:10:39 UTC+01:00] [info] [void __cdecl D3D12::HookGame(void)] [7728] CRenderNode_Present_InternalPresent function hook complete! [2024-11-07 12:10:39 UTC+01:00] [info] [void __cdecl D3D12::HookGame(void)] [7728] CRenderGlobal_Resize function hook complete! [2024-11-07 12:10:40 UTC+01:00] [info] [void __cdecl D3D12::HookGame(void)] [7728] CRenderGlobal_Shutdown function hook complete! [2024-11-07 12:10:40 UTC+01:00] [info] [void __cdecl FunctionOverride::Hook(void) const] [7728] RealRunScriptFunction function hook complete! [2024-11-07 12:10:40 UTC+01:00] [info] [void __cdecl FunctionOverride::Hook(void) const] [7728] RealCreateFunction function hook complete! [2024-11-07 12:10:40 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [7728] CScript::Log function hook complete! [2024-11-07 12:10:40 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [7728] CScript::Log function hook complete! [2024-11-07 12:10:40 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [7728] CScript::Log function hook complete! [2024-11-07 12:10:40 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [7728] CScript::LogChannel function hook complete! [2024-11-07 12:10:40 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [7728] CScript::LogChannel function hook complete! [2024-11-07 12:10:40 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [7728] CScript::TDBIDConstructorDerive function hook complete! [2024-11-07 12:10:40 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [7728] CScript::ToStringDEBUG function hook complete! [2024-11-07 12:10:40 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [7728] CScript::TranslateBytecode function hook complete! [2024-11-07 12:10:40 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [7728] CScript::TweakDBLoad function hook complete! [2024-11-07 12:10:40 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [7728] PlayerSystem::OnPlayerSpawned function hook complete! [2024-11-07 12:10:40 UTC+01:00] [info] [void __cdecl Overlay::Hook(void)] [7728] Hook mouse clip function! [2024-11-07 12:10:40 UTC+01:00] [info] [void __cdecl OptionsInitHook(void)] [7728] Hidden options hook: success [2024-11-07 12:10:43 UTC+01:00] [info] [bool __cdecl `anonymous-namespace'::InitializeTweakDBMetadata(class tsl::hopscotch_map,struct std::equal_to,struct TiltedPhoques::StlAllocator >,62,0,class tsl::hh::power_of_two_growth_policy<2> > &)] [11928] CDPRTweakDBMetadata::Initalize() - Primary TweakDB initialization successful! [2024-11-07 12:10:47 UTC+01:00] [info] [auto __cdecl Window::{ctor}::::operator ()(void) const] [7248] Window::Initialize() - window hook complete. [2024-11-07 12:10:48 UTC+01:00] [info] [bool __cdecl D3D12::Initialize(void)] [516] D3D12::Initialize() - initialization successful! [2024-11-07 13:18:31 UTC+01:00] [info] [__cdecl Options::Options(struct Paths &)] [8452] Cyber Engine Tweaks is starting... [2024-11-07 13:18:31 UTC+01:00] [info] [__cdecl Options::Options(struct Paths &)] [8452] CET version v1.33.0 [HEAD] [2024-11-07 13:18:31 UTC+01:00] [info] [__cdecl Options::Options(struct Paths &)] [8452] Game version 3.0.77.64623 [2024-11-07 13:18:31 UTC+01:00] [info] [__cdecl Options::Options(struct Paths &)] [8452] Root path: "E:\SteamLibrary\steamapps\common\Cyberpunk 2077\bin\x64" [2024-11-07 13:18:31 UTC+01:00] [info] [__cdecl Options::Options(struct Paths &)] [8452] Cyber Engine Tweaks path: "E:\SteamLibrary\steamapps\common\Cyberpunk 2077\bin\x64\plugins\cyber_engine_tweaks" [2024-11-07 13:18:31 UTC+01:00] [info] [__cdecl Options::Options(struct Paths &)] [8452] Lua scripts search path: "E:\SteamLibrary\steamapps\common\Cyberpunk 2077\bin\x64\plugins\cyber_engine_tweaks\mods" [2024-11-07 13:18:31 UTC+01:00] [info] [__cdecl GameMainThread::StateTickOverride::StateTickOverride(unsigned int,const char *)] [8452] Main thread function CBaseInitializationState::OnTick hook complete! [2024-11-07 13:18:31 UTC+01:00] [info] [__cdecl GameMainThread::StateTickOverride::StateTickOverride(unsigned int,const char *)] [8452] Main thread function CInitializationState::OnTick hook complete! [2024-11-07 13:18:31 UTC+01:00] [info] [__cdecl GameMainThread::StateTickOverride::StateTickOverride(unsigned int,const char *)] [8452] Main thread function CRunningState::OnTick hook complete! [2024-11-07 13:18:31 UTC+01:00] [info] [__cdecl GameMainThread::StateTickOverride::StateTickOverride(unsigned int,const char *)] [8452] Main thread function CShutdownState::OnTick hook complete! [2024-11-07 13:18:32 UTC+01:00] [info] [void __cdecl D3D12::HookGame(void)] [8452] CRenderNode_Present_InternalPresent function hook complete! [2024-11-07 13:18:32 UTC+01:00] [info] [void __cdecl D3D12::HookGame(void)] [8452] CRenderGlobal_Resize function hook complete! [2024-11-07 13:18:32 UTC+01:00] [info] [void __cdecl D3D12::HookGame(void)] [8452] CRenderGlobal_Shutdown function hook complete! [2024-11-07 13:18:32 UTC+01:00] [info] [void __cdecl FunctionOverride::Hook(void) const] [8452] RealRunScriptFunction function hook complete! [2024-11-07 13:18:32 UTC+01:00] [info] [void __cdecl FunctionOverride::Hook(void) const] [8452] RealCreateFunction function hook complete! [2024-11-07 13:18:32 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [8452] CScript::Log function hook complete! [2024-11-07 13:18:32 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [8452] CScript::Log function hook complete! [2024-11-07 13:18:32 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [8452] CScript::Log function hook complete! [2024-11-07 13:18:32 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [8452] CScript::LogChannel function hook complete! [2024-11-07 13:18:32 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [8452] CScript::LogChannel function hook complete! [2024-11-07 13:18:32 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [8452] CScript::TDBIDConstructorDerive function hook complete! [2024-11-07 13:18:32 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [8452] CScript::ToStringDEBUG function hook complete! [2024-11-07 13:18:32 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [8452] CScript::TranslateBytecode function hook complete! [2024-11-07 13:18:32 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [8452] CScript::TweakDBLoad function hook complete! [2024-11-07 13:18:32 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [8452] PlayerSystem::OnPlayerSpawned function hook complete! [2024-11-07 13:18:32 UTC+01:00] [info] [void __cdecl Overlay::Hook(void)] [8452] Hook mouse clip function! [2024-11-07 13:18:32 UTC+01:00] [info] [void __cdecl OptionsInitHook(void)] [8452] Hidden options hook: success [2024-11-07 13:18:37 UTC+01:00] [info] [bool __cdecl `anonymous-namespace'::InitializeTweakDBMetadata(class tsl::hopscotch_map,struct std::equal_to,struct TiltedPhoques::StlAllocator >,62,0,class tsl::hh::power_of_two_growth_policy<2> > &)] [13012] CDPRTweakDBMetadata::Initalize() - Primary TweakDB initialization successful! [2024-11-07 13:18:40 UTC+01:00] [info] [auto __cdecl Window::{ctor}::::operator ()(void) const] [2900] Window::Initialize() - window hook complete. [2024-11-07 13:18:41 UTC+01:00] [info] [bool __cdecl D3D12::Initialize(void)] [7336] D3D12::Initialize() - initialization successful! [2024-11-13 21:00:38 UTC+01:00] [info] [__cdecl Options::Options(struct Paths &)] [8256] Cyber Engine Tweaks is starting... [2024-11-13 21:00:38 UTC+01:00] [info] [__cdecl Options::Options(struct Paths &)] [8256] CET version v1.33.0 [HEAD] [2024-11-13 21:00:38 UTC+01:00] [info] [__cdecl Options::Options(struct Paths &)] [8256] Game version 3.0.77.64623 [2024-11-13 21:00:38 UTC+01:00] [info] [__cdecl Options::Options(struct Paths &)] [8256] Root path: "E:\SteamLibrary\steamapps\common\Cyberpunk 2077\bin\x64" [2024-11-13 21:00:38 UTC+01:00] [info] [__cdecl Options::Options(struct Paths &)] [8256] Cyber Engine Tweaks path: "E:\SteamLibrary\steamapps\common\Cyberpunk 2077\bin\x64\plugins\cyber_engine_tweaks" [2024-11-13 21:00:38 UTC+01:00] [info] [__cdecl Options::Options(struct Paths &)] [8256] Lua scripts search path: "E:\SteamLibrary\steamapps\common\Cyberpunk 2077\bin\x64\plugins\cyber_engine_tweaks\mods" [2024-11-13 21:00:38 UTC+01:00] [info] [__cdecl GameMainThread::StateTickOverride::StateTickOverride(unsigned int,const char *)] [8256] Main thread function CBaseInitializationState::OnTick hook complete! [2024-11-13 21:00:38 UTC+01:00] [info] [__cdecl GameMainThread::StateTickOverride::StateTickOverride(unsigned int,const char *)] [8256] Main thread function CInitializationState::OnTick hook complete! [2024-11-13 21:00:38 UTC+01:00] [info] [__cdecl GameMainThread::StateTickOverride::StateTickOverride(unsigned int,const char *)] [8256] Main thread function CRunningState::OnTick hook complete! [2024-11-13 21:00:38 UTC+01:00] [info] [__cdecl GameMainThread::StateTickOverride::StateTickOverride(unsigned int,const char *)] [8256] Main thread function CShutdownState::OnTick hook complete! [2024-11-13 21:00:38 UTC+01:00] [info] [void __cdecl D3D12::HookGame(void)] [8256] CRenderNode_Present_InternalPresent function hook complete! [2024-11-13 21:00:38 UTC+01:00] [info] [void __cdecl D3D12::HookGame(void)] [8256] CRenderGlobal_Resize function hook complete! [2024-11-13 21:00:38 UTC+01:00] [info] [void __cdecl D3D12::HookGame(void)] [8256] CRenderGlobal_Shutdown function hook complete! [2024-11-13 21:00:38 UTC+01:00] [info] [void __cdecl FunctionOverride::Hook(void) const] [8256] RealRunScriptFunction function hook complete! [2024-11-13 21:00:38 UTC+01:00] [info] [void __cdecl FunctionOverride::Hook(void) const] [8256] RealCreateFunction function hook complete! [2024-11-13 21:00:38 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [8256] CScript::Log function hook complete! [2024-11-13 21:00:38 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [8256] CScript::Log function hook complete! [2024-11-13 21:00:38 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [8256] CScript::Log function hook complete! [2024-11-13 21:00:38 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [8256] CScript::LogChannel function hook complete! [2024-11-13 21:00:38 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [8256] CScript::LogChannel function hook complete! [2024-11-13 21:00:39 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [8256] CScript::TDBIDConstructorDerive function hook complete! [2024-11-13 21:00:39 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [8256] CScript::ToStringDEBUG function hook complete! [2024-11-13 21:00:39 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [8256] CScript::TranslateBytecode function hook complete! [2024-11-13 21:00:39 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [8256] CScript::TweakDBLoad function hook complete! [2024-11-13 21:00:39 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [8256] PlayerSystem::OnPlayerSpawned function hook complete! [2024-11-13 21:00:39 UTC+01:00] [info] [void __cdecl Overlay::Hook(void)] [8256] Hook mouse clip function! [2024-11-13 21:00:39 UTC+01:00] [info] [void __cdecl OptionsInitHook(void)] [8256] Hidden options hook: success [2024-11-13 21:00:43 UTC+01:00] [info] [bool __cdecl `anonymous-namespace'::InitializeTweakDBMetadata(class tsl::hopscotch_map,struct st[2024-11-14 09:21:00 UTC+01:00] [info] [__cdecl Options::Options(struct Paths &)] [4972] Cyber Engine Tweaks is starting... [2024-11-14 09:21:00 UTC+01:00] [info] [__cdecl Options::Options(struct Paths &)] [4972] CET version v1.33.0 [HEAD] [2024-11-14 09:21:00 UTC+01:00] [info] [__cdecl Options::Options(struct Paths &)] [4972] Game version 3.0.77.64623 [2024-11-14 09:21:00 UTC+01:00] [info] [__cdecl Options::Options(struct Paths &)] [4972] Root path: "E:\SteamLibrary\steamapps\common\Cyberpunk 2077\bin\x64" [2024-11-14 09:21:00 UTC+01:00] [info] [__cdecl Options::Options(struct Paths &)] [4972] Cyber Engine Tweaks path: "E:\SteamLibrary\steamapps\common\Cyberpunk 2077\bin\x64\plugins\cyber_engine_tweaks" [2024-11-14 09:21:00 UTC+01:00] [info] [__cdecl Options::Options(struct Paths &)] [4972] Lua scripts search path: "E:\SteamLibrary\steamapps\common\Cyberpunk 2077\bin\x64\plugins\cyber_engine_tweaks\mods" [2024-11-14 09:21:01 UTC+01:00] [info] [__cdecl GameMainThread::StateTickOverride::StateTickOverride(unsigned int,const char *)] [4972] Main thread function CBaseInitializationState::OnTick hook complete! [2024-11-14 09:21:01 UTC+01:00] [info] [__cdecl GameMainThread::StateTickOverride::StateTickOverride(unsigned int,const char *)] [4972] Main thread function CInitializationState::OnTick hook complete! [2024-11-14 09:21:01 UTC+01:00] [info] [__cdecl GameMainThread::StateTickOverride::StateTickOverride(unsigned int,const char *)] [4972] Main thread function CRunningState::OnTick hook complete! [2024-11-14 09:21:01 UTC+01:00] [info] [__cdecl GameMainThread::StateTickOverride::StateTickOverride(unsigned int,const char *)] [4972] Main thread function CShutdownState::OnTick hook complete! [2024-11-14 09:21:01 UTC+01:00] [info] [void __cdecl D3D12::HookGame(void)] [4972] CRenderNode_Present_InternalPresent function hook complete! [2024-11-14 09:21:01 UTC+01:00] [info] [void __cdecl D3D12::HookGame(void)] [4972] CRenderGlobal_Resize function hook complete! [2024-11-14 09:21:01 UTC+01:00] [info] [void __cdecl D3D12::HookGame(void)] [4972] CRenderGlobal_Shutdown function hook complete! [2024-11-14 09:21:01 UTC+01:00] [info] [void __cdecl FunctionOverride::Hook(void) const] [4972] RealRunScriptFunction function hook complete! [2024-11-14 09:21:01 UTC+01:00] [info] [void __cdecl FunctionOverride::Hook(void) const] [4972] RealCreateFunction function hook complete! [2024-11-14 09:21:01 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [4972] CScript::Log function hook complete! [2024-11-14 09:21:01 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [4972] CScript::Log function hook complete! [2024-11-14 09:21:01 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [4972] CScript::Log function hook complete! [2024-11-14 09:21:01 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [4972] CScript::LogChannel function hook complete! [2024-11-14 09:21:01 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [4972] CScript::LogChannel function hook complete! [2024-11-14 09:21:01 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [4972] CScript::TDBIDConstructorDerive function hook complete! [2024-11-14 09:21:01 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [4972] CScript::ToStringDEBUG function hook complete! [2024-11-14 09:21:01 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [4972] CScript::TranslateBytecode function hook complete! [2024-11-14 09:21:01 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [4972] CScript::TweakDBLoad function hook complete! [2024-11-14 09:21:01 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [4972] PlayerSystem::OnPlayerSpawned function hook complete! [2024-11-14 09:21:01 UTC+01:00] [info] [void __cdecl Overlay::Hook(void)] [4972] Hook mouse clip function! [2024-11-14 09:21:01 UTC+01:00] [info] [void __cdecl OptionsInitHook(void)] [4972] Hidden options hook: success [2024-11-14 09:21:05 UTC+01:00] [info] [bool __cdecl `anonymous-namespace'::InitializeTweakDBMetadata(class tsl::hopscotch_map,struct std::equal_to,struct TiltedPhoques::StlAllocator >,62,0,class tsl::hh::power_of_two_growth_policy<2> > &)] [3096] CDPRTweakDBMetadata::Initalize() - Primary TweakDB initialization successful! [2024-11-14 09:21:16 UTC+01:00] [info] [auto __cdecl Window::{ctor}::::operator ()(void) const] [13844] Window::Initialize() - window hook complete. [2024-11-14 09:21:19 UTC+01:00] [info] [bool __cdecl D3D12::Initialize(void)] [3508] D3D12::Initialize() - initialization successful! [2024-11-14 09:30:11 UTC+01:00] [info] [__cdecl Options::Options(struct Paths &)] [10264] Cyber Engine Tweaks is starting... [2024-11-14 09:30:11 UTC+01:00] [info] [__cdecl Options::Options(struct Paths &)] [10264] CET version v1.33.0 [HEAD] [2024-11-14 09:30:11 UTC+01:00] [info] [__cdecl Options::Options(struct Paths &)] [10264] Game version 3.0.77.64623 [2024-11-14 09:30:11 UTC+01:00] [info] [__cdecl Options::Options(struct Paths &)] [10264] Root path: "E:\SteamLibrary\steamapps\common\Cyberpunk 2077\bin\x64" [2024-11-14 09:30:11 UTC+01:00] [info] [__cdecl Options::Options(struct Paths &)] [10264] Cyber Engine Tweaks path: "E:\SteamLibrary\steamapps\common\Cyberpunk 2077\bin\x64\plugins\cyber_engine_tweaks" [2024-11-14 09:30:11 UTC+01:00] [info] [__cdecl Options::Options(struct Paths &)] [10264] Lua scripts search path: "E:\SteamLibrary\steamapps\common\Cyberpunk 2077\bin\x64\plugins\cyber_engine_tweaks\mods" [2024-11-14 09:30:11 UTC+01:00] [info] [__cdecl GameMainThread::StateTickOverride::StateTickOverride(unsigned int,const char *)] [10264] Main thread function CBaseInitializationState::OnTick hook complete! [2024-11-14 09:30:11 UTC+01:00] [info] [__cdecl GameMainThread::StateTickOverride::StateTickOverride(unsigned int,const char *)] [10264] Main thread function CInitializationState::OnTick hook complete! [2024-11-14 09:30:11 UTC+01:00] [info] [__cdecl GameMainThread::StateTickOverride::StateTickOverride(unsigned int,const char *)] [10264] Main thread function CRunningState::OnTick hook complete! [2024-11-14 09:30:11 UTC+01:00] [info] [__cdecl GameMainThread::StateTickOverride::StateTickOverride(unsigned int,const char *)] [10264] Main thread function CShutdownState::OnTick hook complete! [2024-11-14 09:30:11 UTC+01:00] [info] [void __cdecl D3D12::HookGame(void)] [10264] CRenderNode_Present_InternalPresent function hook complete! [2024-11-14 09:30:11 UTC+01:00] [info] [void __cdecl D3D12::HookGame(void)] [10264] CRenderGlobal_Resize function hook complete! [2024-11-14 09:30:11 UTC+01:00] [info] [void __cdecl D3D12::HookGame(void)] [10264] CRenderGlobal_Shutdown function hook complete! [2024-11-14 09:30:11 UTC+01:00] [info] [void __cdecl FunctionOverride::Hook(void) const] [10264] RealRunScriptFunction function hook complete! [2024-11-14 09:30:11 UTC+01:00] [info] [void __cdecl FunctionOverride::Hook(void) const] [10264] RealCreateFunction function hook complete! [2024-11-14 09:30:11 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [10264] CScript::Log function hook complete! [2024-11-14 09:30:11 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [10264] CScript::Log function hook complete! [2024-11-14 09:30:11 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [10264] CScript::Log function hook complete! [2024-11-14 09:30:11 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [10264] CScript::LogChannel function hook complete! [2024-11-14 09:30:12 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [10264] CScript::LogChannel function hook complete! [2024-11-14 09:30:12 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [10264] CScript::TDBIDConstructorDerive function hook complete! [2024-11-14 09:30:12 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [10264] CScript::ToStringDEBUG function hook complete! [2024-11-14 09:30:12 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [10264] CScript::TranslateBytecode function hook complete! [2024-11-14 09:30:12 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [10264] CScript::TweakDBLoad function hook complete! [2024-11-14 09:30:12 UTC+01:00] [info] [void __cdecl LuaVM::Hook(void)] [10264] PlayerSystem::OnPlayerSpawned function hook complete! [2024-11-14 09:30:12 UTC+01:00] [info] [void __cdecl Overlay::Hook(void)] [10264] Hook mouse clip function! [2024-11-14 09:30:12 UTC+01:00] [info] [void __cdecl OptionsInitHook(void)] [10264] Hidden options hook: success [2024-11-14 09:30:15 UTC+01:00] [info] [bool __cdecl `anonymous-namespace'::InitializeTweakDBMetadata(class tsl::hopscotch_map