[2024-07-02 16:15:29 UTC-04:00] [info] [__cdecl Options::Options(struct Paths &)] [12492] Cyber Engine Tweaks is starting... [2024-07-02 16:15:29 UTC-04:00] [info] [__cdecl Options::Options(struct Paths &)] [12492] CET version v1.32.2 [HEAD] [2024-07-02 16:15:29 UTC-04:00] [info] [__cdecl Options::Options(struct Paths &)] [12492] Game version 3.0.76.64179 [2024-07-02 16:15:29 UTC-04:00] [info] [__cdecl Options::Options(struct Paths &)] [12492] Root path: "E:\SteamLibrary\steamapps\common\Cyberpunk 2077\bin\x64" [2024-07-02 16:15:29 UTC-04:00] [info] [__cdecl Options::Options(struct Paths &)] [12492] Cyber Engine Tweaks path: "E:\SteamLibrary\steamapps\common\Cyberpunk 2077\bin\x64\plugins\cyber_engine_tweaks" [2024-07-02 16:15:29 UTC-04:00] [info] [__cdecl Options::Options(struct Paths &)] [12492] Lua scripts search path: "E:\SteamLibrary\steamapps\common\Cyberpunk 2077\bin\x64\plugins\cyber_engine_tweaks\mods" [2024-07-02 16:15:29 UTC-04:00] [info] [__cdecl GameMainThread::StateTickOverride::StateTickOverride(unsigned int,const char *)] [12492] Main thread function CBaseInitializationState::OnTick hook complete! [2024-07-02 16:15:29 UTC-04:00] [info] [__cdecl GameMainThread::StateTickOverride::StateTickOverride(unsigned int,const char *)] [12492] Main thread function CInitializationState::OnTick hook complete! [2024-07-02 16:15:29 UTC-04:00] [info] [__cdecl GameMainThread::StateTickOverride::StateTickOverride(unsigned int,const char *)] [12492] Main thread function CRunningState::OnTick hook complete! [2024-07-02 16:15:29 UTC-04:00] [info] [__cdecl GameMainThread::StateTickOverride::StateTickOverride(unsigned int,const char *)] [12492] Main thread function CShutdownState::OnTick hook complete! [2024-07-02 16:15:29 UTC-04:00] [info] [void __cdecl D3D12::HookGame(void)] [12492] CRenderNode_Present_InternalPresent function hook complete! [2024-07-02 16:15:29 UTC-04:00] [info] [void __cdecl D3D12::HookGame(void)] [12492] CRenderGlobal_Resize function hook complete! [2024-07-02 16:15:29 UTC-04:00] [info] [void __cdecl D3D12::HookGame(void)] [12492] CRenderGlobal_Shutdown function hook complete! [2024-07-02 16:15:29 UTC-04:00] [info] [void __cdecl FunctionOverride::Hook(void) const] [12492] RealRunScriptFunction function hook complete! [2024-07-02 16:15:29 UTC-04:00] [info] [void __cdecl FunctionOverride::Hook(void) const] [12492] RealCreateFunction function hook complete! [2024-07-02 16:15:29 UTC-04:00] [info] [void __cdecl LuaVM::Hook(void)] [12492] CScript::Log function hook complete! [2024-07-02 16:15:29 UTC-04:00] [info] [void __cdecl LuaVM::Hook(void)] [12492] CScript::Log function hook complete! [2024-07-02 16:15:29 UTC-04:00] [info] [void __cdecl LuaVM::Hook(void)] [12492] CScript::Log function hook complete! [2024-07-02 16:15:29 UTC-04:00] [info] [void __cdecl LuaVM::Hook(void)] [12492] CScript::LogChannel function hook complete! [2024-07-02 16:15:29 UTC-04:00] [info] [void __cdecl LuaVM::Hook(void)] [12492] CScript::LogChannel function hook complete! [2024-07-02 16:15:29 UTC-04:00] [info] [void __cdecl LuaVM::Hook(void)] [12492] CScript::TDBIDConstructorDerive function hook complete! [2024-07-02 16:15:29 UTC-04:00] [info] [void __cdecl LuaVM::Hook(void)] [12492] CScript::ToStringDEBUG function hook complete! [2024-07-02 16:15:30 UTC-04:00] [info] [void __cdecl LuaVM::Hook(void)] [12492] CScript::TranslateBytecode function hook complete! [2024-07-02 16:15:30 UTC-04:00] [info] [void __cdecl LuaVM::Hook(void)] [12492] CScript::TweakDBLoad function hook complete! [2024-07-02 16:15:30 UTC-04:00] [info] [void __cdecl LuaVM::Hook(void)] [12492] PlayerSystem::OnPlayerSpawned function hook complete! [2024-07-02 16:15:30 UTC-04:00] [info] [void __cdecl Overlay::Hook(void)] [12492] Hook mouse clip function! [2024-07-02 16:15:30 UTC-04:00] [info] [void __cdecl OptionsInitHook(void)] [12492] Hidden options hook: success [2024-07-02 16:15:32 UTC-04:00] [info] [bool __cdecl `anonymous-namespace'::InitializeTweakDBMetadata(class tsl::hopscotch_map,struct std::equal_to,struct TiltedPhoques::StlAllocator >,62,0,class tsl::hh::power_of_two_growth_policy<2> > &)] [1604] CDPRTweakDBMetadata::Initalize() - Primary TweakDB initialization successful! [2024-07-02 16:16:36 UTC-04:00] [info] [auto __cdecl Window::{ctor}::::operator ()(void) const] [1076] Window::Initialize() - window hook complete. [2024-07-02 16:16:37 UTC-04:00] [info] [bool __cdecl D3D12::Initialize(void)] [2224] D3D12::Initialize() - initialization successful! [2024-07-02 16:17:09 UTC-04:00] [info] [__cdecl Options::Options(struct Paths &)] [9168] Cyber Engine Tweaks is starting... [2024-07-02 16:17:09 UTC-04:00] [info] [__cdecl Options::Options(struct Paths &)] [9168] CET version v1.32.2 [HEAD] [2024-07-02 16:17:09 UTC-04:00] [info] [__cdecl Options::Options(struct Paths &)] [9168] Game version 3.0.76.64179 [2024-07-02 16:17:09 UTC-04:00] [info] [__cdecl Options::Options(struct Paths &)] [9168] Root path: "E:\SteamLibrary\steamapps\common\Cyberpunk 2077\bin\x64" [2024-07-02 16:17:09 UTC-04:00] [info] [__cdecl Options::Options(struct Paths &)] [9168] Cyber Engine Tweaks path: "E:\SteamLibrary\steamapps\common\Cyberpunk 2077\bin\x64\plugins\cyber_engine_tweaks" [2024-07-02 16:17:09 UTC-04:00] [info] [__cdecl Options::Options(struct Paths &)] [9168] Lua scripts search path: "E:\SteamLibrary\steamapps\common\Cyberpunk 2077\bin\x64\plugins\cyber_engine_tweaks\mods" [2024-07-02 16:17:09 UTC-04:00] [info] [__cdecl GameMainThread::StateTickOverride::StateTickOverride(unsigned int,const char *)] [9168] Main thread function CBaseInitializationState::OnTick hook complete! [2024-07-02 16:17:09 UTC-04:00] [info] [__cdecl GameMainThread::StateTickOverride::StateTickOverride(unsigned int,const char *)] [9168] Main thread function CInitializationState::OnTick hook complete! [2024-07-02 16:17:09 UTC-04:00] [info] [__cdecl GameMainThread::StateTickOverride::StateTickOverride(unsigned int,const char *)] [9168] Main thread function CRunningState::OnTick hook complete! [2024-07-02 16:17:09 UTC-04:00] [info] [__cdecl GameMainThread::StateTickOverride::StateTickOverride(unsigned int,const char *)] [9168] Main thread function CShutdownState::OnTick hook complete! [2024-07-02 16:17:09 UTC-04:00] [info] [void __cdecl D3D12::HookGame(void)] [9168] CRenderNode_Present_InternalPresent function hook complete! [2024-07-02 16:17:09 UTC-04:00] [info] [void __cdecl D3D12::HookGame(void)] [9168] CRenderGlobal_Resize function hook complete! [2024-07-02 16:17:09 UTC-04:00] [info] [void __cdecl D3D12::HookGame(void)] [9168] CRenderGlobal_Shutdown function hook complete! [2024-07-02 16:17:09 UTC-04:00] [info] [void __cdecl FunctionOverride::Hook(void) const] [9168] RealRunScriptFunction function hook complete! [2024-07-02 16:17:09 UTC-04:00] [info] [void __cdecl FunctionOverride::Hook(void) const] [9168] RealCreateFunction function hook complete! [2024-07-02 16:17:09 UTC-04:00] [info] [void __cdecl LuaVM::Hook(void)] [9168] CScript::Log function hook complete! [2024-07-02 16:17:09 UTC-04:00] [info] [void __cdecl LuaVM::Hook(void)] [9168] CScript::Log function hook complete! [2024-07-02 16:17:09 UTC-04:00] [info] [void __cdecl LuaVM::Hook(void)] [9168] CScript::Log function hook complete! [2024-07-02 16:17:09 UTC-04:00] [info] [void __cdecl LuaVM::Hook(void)] [9168] CScript::LogChannel function hook complete! [2024-07-02 16:17:09 UTC-04:00] [info] [void __cdecl LuaVM::Hook(void)] [9168] CScript::LogChannel function hook complete! [2024-07-02 16:17:09 UTC-04:00] [info] [void __cdecl LuaVM::Hook(void)] [9168] CScript::TDBIDConstructorDerive function hook complete! [2024-07-02 16:17:09 UTC-04:00] [info] [void __cdecl LuaVM::Hook(void)] [9168] CScript::ToStringDEBUG function hook complete! [2024-07-02 16:17:09 UTC-04:00] [info] [void __cdecl LuaVM::Hook(void)] [9168] CScript::TranslateBytecode function hook complete! [2024-07-02 16:17:09 UTC-04:00] [info] [void __cdecl LuaVM::Hook(void)] [9168] CScript::TweakDBLoad function hook complete! [2024-07-02 16:17:09 UTC-04:00] [info] [void __cdecl LuaVM::Hook(void)] [9168] PlayerSystem::OnPlayerSpawned function hook complete! [2024-07-02 16:17:09 UTC-04:00] [info] [void __cdecl Overlay::Hook(void)] [9168] Hook mouse clip function! [2024-07-02 16:17:09 UTC-04:00] [info] [void __cdecl OptionsInitHook(void)] [9168] Hidden options hook: success [2024-07-02 16:17:11 UTC-04:00] [info] [bool __cdecl `anonymous-namespace'::InitializeTweakDBMetadata(class tsl::hopscotch_map,struct std::equal_to,struct TiltedPhoques::StlAllocator >,62,0,class tsl::hh::power_of_two_growth_policy<2> > &)] [10476] CDPRTweakDBMetadata::Initalize() - Primary TweakDB initialization successful! [2024-07-02 16:17:32 UTC-04:00] [info] [auto __cdecl Window::{ctor}::::operator ()(void) const] [11812] Window::Initialize() - window hook complete. [2024-07-02 16:17:32 UTC-04:00] [info] [bool __cdecl D3D12::Initialize(void)] [19972] D3D12::Initialize() - initialization successful! [2024-07-02 16:19:32 UTC-04:00] [info] [__cdecl Options::Options(struct Paths &)] [3240] Cyber Engine Tweaks is starting... [2024-07-02 16:19:32 UTC-04:00] [info] [__cdecl Options::Options(struct Paths &)] [3240] CET version v1.32.2 [HEAD] [2024-07-02 16:19:32 UTC-04:00] [info] [__cdecl Options::Options(struct Paths &)] [3240] Game version 3.0.76.64179 [2024-07-02 16:19:32 UTC-04:00] [info] [__cdecl Options::Options(struct Paths &)] [3240] Root path: "E:\SteamLibrary\steamapps\common\Cyberpunk 2077\bin\x64" [2024-07-02 16:19:32 UTC-04:00] [info] [__cdecl Options::Options(struct Paths &)] [3240] Cyber Engine Tweaks path: "E:\SteamLibrary\steamapps\common\Cyberpunk 2077\bin\x64\plugins\cyber_engine_tweaks" [2024-07-02 16:19:32 UTC-04:00] [info] [__cdecl Options::Options(struct Paths &)] [3240] Lua scripts search path: "E:\SteamLibrary\steamapps\common\Cyberpunk 2077\bin\x64\plugins\cyber_engine_tweaks\mods" [2024-07-02 16:19:32 UTC-04:00] [info] [__cdecl GameMainThread::StateTickOverride::StateTickOverride(unsigned int,const char *)] [3240] Main thread function CBaseInitializationState::OnTick hook complete! [2024-07-02 16:19:32 UTC-04:00] [info] [__cdecl GameMainThread::StateTickOverride::StateTickOverride(unsigned int,const char *)] [3240] Main thread function CInitializationState::OnTick hook complete! [2024-07-02 16:19:32 UTC-04:00] [info] [__cdecl GameMainThread::StateTickOverride::StateTickOverride(unsigned int,const char *)] [3240] Main thread function CRunningState::OnTick hook complete! [2024-07-02 16:19:32 UTC-04:00] [info] [__cdecl GameMainThread::StateTickOverride::StateTickOverride(unsigned int,const char *)] [3240] Main thread function CShutdownState::OnTick hook complete! [2024-07-02 16:19:32 UTC-04:00] [info] [void __cdecl D3D12::HookGame(void)] [3240] CRenderNode_Present_InternalPresent function hook complete! [2024-07-02 16:19:32 UTC-04:00] [info] [void __cdecl D3D12::HookGame(void)] [3240] CRenderGlobal_Resize function hook complete! [2024-07-02 16:19:32 UTC-04:00] [info] [void __cdecl D3D12::HookGame(void)] [3240] CRenderGlobal_Shutdown function hook complete! [2024-07-02 16:19:32 UTC-04:00] [info] [void __cdecl FunctionOverride::Hook(void) const] [3240] RealRunScriptFunction function hook complete! [2024-07-02 16:19:32 UTC-04:00] [info] [void __cdecl FunctionOverride::Hook(void) const] [3240] RealCreateFunction function hook complete! [2024-07-02 16:19:32 UTC-04:00] [info] [void __cdecl LuaVM::Hook(void)] [3240] CScript::Log function hook complete! [2024-07-02 16:19:32 UTC-04:00] [info] [void __cdecl LuaVM::Hook(void)] [3240] CScript::Log function hook complete! [2024-07-02 16:19:32 UTC-04:00] [info] [void __cdecl LuaVM::Hook(void)] [3240] CScript::Log function hook complete! [2024-07-02 16:19:32 UTC-04:00] [info] [void __cdecl LuaVM::Hook(void)] [3240] CScript::LogChannel function hook complete! [2024-07-02 16:19:32 UTC-04:00] [info] [void __cdecl LuaVM::Hook(void)] [3240] CScript::LogChannel function hook complete! [2024-07-02 16:19:32 UTC-04:00] [info] [void __cdecl LuaVM::Hook(void)] [3240] CScript::TDBIDConstructorDerive function hook complete! [2024-07-02 16:19:32 UTC-04:00] [info] [void __cdecl LuaVM::Hook(void)] [3240] CScript::ToStringDEBUG function hook complete! [2024-07-02 16:19:32 UTC-04:00] [info] [void __cdecl LuaVM::Hook(void)] [3240] CScript::TranslateBytecode function hook complete! [2024-07-02 16:19:32 UTC-04:00] [info] [void __cdecl LuaVM::Hook(void)] [3240] CScript::TweakDBLoad function hook complete! [2024-07-02 16:19:32 UTC-04:00] [info] [void __cdecl LuaVM::Hook(void)] [3240] PlayerSystem::OnPlayerSpawned function hook complete! [2024-07-02 16:19:32 UTC-04:00] [info] [void __cdecl Overlay::Hook(void)] [3240] Hook mouse clip function! [2024-07-02 16:19:32 UTC-04:00] [info] [void __cdecl OptionsInitHook(void)] [3240] Hidden options hook: success [2024-07-02 16:19:36 UTC-04:00] [info] [bool __cdecl `anonymous-namespace'::InitializeTweakDBMetadata(class tsl::hopscotch_map,struct std::equal_to,struct TiltedPhoques::StlAllocator >,62,0,class tsl::hh::power_of_two_growth_policy<2> > &)] [20372] CDPRTweakDBMetadata::Initalize() - Primary TweakDB initialization successful! [2024-07-02 16:19:42 UTC-04:00] [info] [auto __cdecl Window::{ctor}::::operator ()(void) const] [17688] Window::Initialize() - window hook complete. [2024-07-02 16:19:42 UTC-04:00] [info] [bool __cdecl D3D12::Initialize(void)] [17100] D3D12::Initialize() - initialization successful! [2024-07-02 16:28:17 UTC-04:00] [info] [__cdecl Options::Options(struct Paths &)] [16408] Cyber Engine Tweaks is starting... [2024-07-02 16:28:17 UTC-04:00] [info] [__cdecl Options::Options(struct Paths &)] [16408] CET version v1.32.2 [HEAD] [2024-07-02 16:28:17 UTC-04:00] [info] [__cdecl Options::Options(struct Paths &)] [16408] Game version 3.0.76.64179 [2024-07-02 16:28:17 UTC-04:00] [info] [__cdecl Options::Options(struct Paths &)] [16408] Root path: "E:\SteamLibrary\steamapps\common\Cyberpunk 2077\bin\x64" [2024-07-02 16:28:17 UTC-04:00] [info] [__cdecl Options::Options(struct Paths &)] [16408] Cyber Engine Tweaks path: "E:\SteamLibrary\steamapps\common\Cyberpunk 2077\bin\x64\plugins\cyber_engine_tweaks" [2024-07-02 16:28:17 UTC-04:00] [info] [__cdecl Options::Options(struct Paths &)] [16408] Lua scripts search path: "E:\SteamLibrary\steamapps\common\Cyberpunk 2077\bin\x64\plugins\cyber_engine_tweaks\mods" [2024-07-02 16:28:17 UTC-04:00] [info] [__cdecl GameMainThread::StateTickOverride::StateTickOverride(unsigned int,const char *)] [16408] Main thread function CBaseInitializationState::OnTick hook complete! [2024-07-02 16:28:17 UTC-04:00] [info] [__cdecl GameMainThread::StateTickOverride::StateTickOverride(unsigned int,const char *)] [16408] Main thread function CInitializationState::OnTick hook complete! [2024-07-02 16:28:17 UTC-04:00] [info] [__cdecl GameMainThread::StateTickOverride::StateTickOverride(unsigned int,const char *)] [16408] Main thread function CRunningState::OnTick hook complete! [2024-07-02 16:28:17 UTC-04:00] [info] [__cdecl GameMainThread::StateTickOverride::StateTickOverride(unsigned int,const char *)] [16408] Main thread function CShutdownState::OnTick hook complete! [2024-07-02 16:28:17 UTC-04:00] [info] [void __cdecl D3D12::HookGame(void)] [16408] CRenderNode_Present_InternalPresent function hook complete! [2024-07-02 16:28:18 UTC-04:00] [info] [void __cdecl D3D12::HookGame(void)] [16408] CRenderGlobal_Resize function hook complete! [2024-07-02 16:28:18 UTC-04:00] [info] [void __cdecl D3D12::HookGame(void)] [16408] CRenderGlobal_Shutdown function hook complete! [2024-07-02 16:28:18 UTC-04:00] [info] [void __cdecl FunctionOverride::Hook(void) const] [16408] RealRunScriptFunction function hook complete! [2024-07-02 16:28:18 UTC-04:00] [info] [void __cdecl FunctionOverride::Hook(void) const] [16408] RealCreateFunction function hook complete! [2024-07-02 16:28:18 UTC-04:00] [info] [void __cdecl LuaVM::Hook(void)] [16408] CScript::Log function hook complete! [2024-07-02 16:28:18 UTC-04:00] [info] [void __cdecl LuaVM::Hook(void)] [16408] CScript::Log function hook complete! [2024-07-02 16:28:18 UTC-04:00] [info] [void __cdecl LuaVM::Hook(void)] [16408] CScript::Log function hook complete! [2024-07-02 16:28:18 UTC-04:00] [info] [void __cdecl LuaVM::Hook(void)] [16408] CScript::LogChannel function hook complete! [2024-07-02 16:28:18 UTC-04:00] [info] [void __cdecl LuaVM::Hook(void)] [16408] CScript::LogChannel function hook complete! [2024-07-02 16:28:18 UTC-04:00] [info] [void __cdecl LuaVM::Hook(void)] [16408] CScript::TDBIDConstructorDerive function hook complete! [2024-07-02 16:28:18 UTC-04:00] [info] [void __cdecl LuaVM::Hook(void)] [16408] CScript::ToStringDEBUG function hook complete! [2024-07-02 16:28:18 UTC-04:00] [info] [void __cdecl LuaVM::Hook(void)] [16408] CScript::TranslateBytecode function hook complete! [2024-07-02 16:28:18 UTC-04:00] [info] [void __cdecl LuaVM::Hook(void)] [16408] CScript::TweakDBLoad function hook complete! [2024-07-02 16:28:18 UTC-04:00] [info] [void __cdecl LuaVM::Hook(void)] [16408] PlayerSystem::OnPlayerSpawned function hook complete! [2024-07-02 16:28:18 UTC-04:00] [info] [void __cdecl Overlay::Hook(void)] [16408] Hook mouse clip function! [2024-07-02 16:28:18 UTC-04:00] [info] [void __cdecl OptionsInitHook(void)] [16408] Hidden options hook: success [2024-07-02 16:28:22 UTC-04:00] [info] [bool __cdecl `anonymous-namespace'::InitializeTweakDBMetadata(class tsl::hopscotch_map,struct std::equal_to,struct TiltedPhoques::StlAllocator >,62,0,class tsl::hh::power_of_two_growth_policy<2> > &)] [15596] CDPRTweakDBMetadata::Initalize() - Primary TweakDB initialization successful! [2024-07-02 16:28:30 UTC-04:00] [info] [auto __cdecl Window::{ctor}::::operator ()(void) const] [11412] Window::Initialize() - window hook complete. [2024-07-02 16:28:30 UTC-04:00] [info] [bool __cdecl D3D12::Initialize(void)] [13140] D3D12::Initialize() - initialization successful! [2024-07-02 17:42:28 UTC-04:00] [info] [__cdecl Options::Options(struct Paths &)] [11412] Cyber Engine Tweaks is starting... [2024-07-02 17:42:28 UTC-04:00] [info] [__cdecl Options::Options(struct Paths &)] [11412] CET version v1.32.2 [HEAD] [2024-07-02 17:42:28 UTC-04:00] [info] [__cdecl Options::Options(struct Paths &)] [11412] Game version 3.0.76.64179 [2024-07-02 17:42:28 UTC-04:00] [info] [__cdecl Options::Options(struct Paths &)] [11412] Root path: "E:\SteamLibrary\steamapps\common\Cyberpunk 2077\bin\x64" [2024-07-02 17:42:28 UTC-04:00] [info] [__cdecl Options::Options(struct Paths &)] [11412] Cyber Engine Tweaks path: "E:\SteamLibrary\steamapps\common\Cyberpunk 2077\bin\x64\plugins\cyber_engine_tweaks" [2024-07-02 17:42:28 UTC-04:00] [info] [__cdecl Options::Options(struct Paths &)] [11412] Lua scripts search path: "E:\SteamLibrary\steamapps\common\Cyberpunk 2077\bin\x64\plugins\cyber_engine_tweaks\mods" [2024-07-02 17:42:28 UTC-04:00] [info] [__cdecl GameMainThread::StateTickOverride::StateTickOverride(unsigned int,const char *)] [11412] Main thread function CBaseInitializationState::OnTick hook complete! [2024-07-02 17:42:28 UTC-04:00] [info] [__cdecl GameMainThread::StateTickOverride::StateTickOverride(unsigned int,const char *)] [11412] Main thread function CInitializationState::OnTick hook complete! [2024-07-02 17:42:28 UTC-04:00] [info] [__cdecl GameMainThread::StateTickOverride::StateTickOverride(unsigned int,const char *)] [11412] Main thread function CRunningState::OnTick hook complete! [2024-07-02 17:42:28 UTC-04:00] [info] [__cdecl GameMainThread::StateTickOverride::StateTickOverride(unsigned int,const char *)] [11412] Main thread function CShutdownState::OnTick hook complete! [2024-07-02 17:42:28 UTC-04:00] [info] [void __cdecl D3D12::HookGame(void)] [11412] CRenderNode_Present_InternalPresent function hook complete! [2024-07-02 17:42:28 UTC-04:00] [info] [void __cdecl D3D12::HookGame(void)] [11412] CRenderGlobal_Resize function hook complete! [2024-07-02 17:42:28 UTC-04:00] [info] [void __cdecl D3D12::HookGame(void)] [11412] CRenderGlobal_Shutdown function hook complete! [2024-07-02 17:42:28 UTC-04:00] [info] [void __cdecl FunctionOverride::Hook(void) const] [11412] RealRunScriptFunction function hook complete! [2024-07-02 17:42:28 UTC-04:00] [info] [void __cdecl FunctionOverride::Hook(void) const] [11412] RealCreateFunction function hook complete! [2024-07-02 17:42:28 UTC-04:00] [info] [void __cdecl LuaVM::Hook(void)] [11412] CScript::Log function hook complete! [2024-07-02 17:42:28 UTC-04:00] [info] [void __cdecl LuaVM::Hook(void)] [11412] CScript::Log function hook complete! [2024-07-02 17:42:28 UTC-04:00] [info] [void __cdecl LuaVM::Hook(void)] [11412] CScript::Log function hook complete! [2024-07-02 17:42:28 UTC-04:00] [info] [void __cdecl LuaVM::Hook(void)] [11412] CScript::LogChannel function hook complete! [2024-07-02 17:42:28 UTC-04:00] [info] [void __cdecl LuaVM::Hook(void)] [11412] CScript::LogChannel function hook complete! [2024-07-02 17:42:28 UTC-04:00] [info] [void __cdecl LuaVM::Hook(void)] [11412] CScript::TDBIDConstructorDerive function hook complete! [2024-07-02 17:42:28 UTC-04:00] [info] [void __cdecl LuaVM::Hook(void)] [11412] CScript::ToStringDEBUG function hook complete! [2024-07-02 17:42:28 UTC-04:00] [info] [void __cdecl LuaVM::Hook(void)] [11412] CScript::TranslateBytecode function hook complete! [2024-07-02 17:42:29 UTC-04:00] [info] [void __cdecl LuaVM::Hook(void)] [11412] CScript::TweakDBLoad function hook complete! [2024-07-02 17:42:29 UTC-04:00] [info] [void __cdecl LuaVM::Hook(void)] [11412] PlayerSystem::OnPlayerSpawned function hook complete! [2024-07-02 17:42:29 UTC-04:00] [info] [void __cdecl Overlay::Hook(void)] [11412] Hook mouse clip function! [2024-07-02 17:42:29 UTC-04:00] [info] [void __cdecl OptionsInitHook(void)] [11412] Hidden options hook: success [2024-07-02 17:42:32 UTC-04:00] [info] [bool __cdecl `anonymous-namespace'::InitializeTweakDBMetadata(class tsl::hopscotch_map,struct std::equal_to,struct TiltedPhoques::StlAllocator >,62,0,class tsl::hh::power_of_two_growth_policy<2> > &)] [19252] CDPRTweakDBMetadata::Initalize() - Primary TweakDB initialization successful! [2024-07-02 17:42:38 UTC-04:00] [info] [auto __cdecl Window::{ctor}::::operator ()(void) const] [14264] Window::Initialize() - window hook complete. [2024-07-02 17:42:39 UTC-04:00] [info] [bool __cdecl D3D12::Initialize(void)] [8480] D3D12::Initialize() - initialization successful! [2024-07-02 18:06:45 UTC-04:00] [info] [__cdecl Options::Options(struct Paths &)] [18100] Cyber Engine Tweaks is starting... [2024-07-02 18:06:45 UTC-04:00] [info] [__cdecl Options::Options(struct Paths &)] [18100] CET version v1.32.2 [HEAD] [2024-07-02 18:06:45 UTC-04:00] [info] [__cdecl Options::Options(struct Paths &)] [18100] Game version 3.0.76.64179 [2024-07-02 18:06:45 UTC-04:00] [info] [__cdecl Options::Options(struct Paths &)] [18100] Root path: "E:\SteamLibrary\steamapps\common\Cyberpunk 2077\bin\x64" [2024-07-02 18:06:45 UTC-04:00] [info] [__cdecl Options::Options(struct Paths &)] [18100] Cyber Engine Tweaks path: "E:\SteamLibrary\steamapps\common\Cyberpunk 2077\bin\x64\plugins\cyber_engine_tweaks" [2024-07-02 18:06:45 UTC-04:00] [info] [__cdecl Options::Options(struct Paths &)] [18100] Lua scripts search path: "E:\SteamLibrary\steamapps\common\Cyberpunk 2077\bin\x64\plugins\cyber_engine_tweaks\mods" [2024-07-02 18:06:45 UTC-04:00] [info] [__cdecl GameMainThread::StateTickOverride::StateTickOverride(unsigned int,const char *)] [18100] Main thread function CBaseInitializationState::OnTick hook complete! [2024-07-02 18:06:45 UTC-04:00] [info] [__cdecl GameMainThread::StateTickOverride::StateTickOverride(unsigned int,const char *)] [18100] Main thread function CInitializationState::OnTick hook complete! [2024-07-02 18:06:45 UTC-04:00] [info] [__cdecl GameMainThread::StateTickOverride::StateTickOverride(unsigned int,const char *)] [18100] Main thread function CRunningState::OnTick hook complete! [2024-07-02 18:06:45 UTC-04:00] [info] [__cdecl GameMainThread::StateTickOverride::StateTickOverride(unsigned int,const char *)] [18100] Main thread function CShutdownState::OnTick hook complete! [2024-07-02 18:06:45 UTC-04:00] [info] [void __cdecl D3D12::HookGame(void)] [18100] CRenderNode_Present_InternalPresent function hook complete! [2024-07-02 18:06:45 UTC-04:00] [info] [void __cdecl D3D12::HookGame(void)] [18100] CRenderGlobal_Resize function hook complete! [2024-07-02 18:06:45 UTC-04:00] [info] [void __cdecl D3D12::HookGame(void)] [18100] CRenderGlobal_Shutdown function hook complete! [2024-07-02 18:06:45 UTC-04:00] [info] [void __cdecl FunctionOverride::Hook(void) const] [18100] RealRunScriptFunction function hook complete! [2024-07-02 18:06:45 UTC-04:00] [info] [void __cdecl FunctionOverride::Hook(void) const] [18100] RealCreateFunction function hook complete! [2024-07-02 18:06:45 UTC-04:00] [info] [void __cdecl LuaVM::Hook(void)] [18100] CScript::Log function hook complete! [2024-07-02 18:06:45 UTC-04:00] [info] [void __cdecl LuaVM::Hook(void)] [18100] CScript::Log function hook complete! [2024-07-02 18:06:45 UTC-04:00] [info] [void __cdecl LuaVM::Hook(void)] [18100] CScript::Log function hook complete! [2024-07-02 18:06:45 UTC-04:00] [info] [void __cdecl LuaVM::Hook(void)] [18100] CScript::LogChannel function hook complete! [2024-07-02 18:06:45 UTC-04:00] [info] [void __cdecl LuaVM::Hook(void)] [18100] CScript::LogChannel function hook complete! [2024-07-02 18:06:46 UTC-04:00] [info] [void __cdecl LuaVM::Hook(void)] [18100] CScript::TDBIDConstructorDerive function hook complete! [2024-07-02 18:06:46 UTC-04:00] [info] [void __cdecl LuaVM::Hook(void)] [18100] CScript::ToStringDEBUG function hook complete! [2024-07-02 18:06:46 UTC-04:00] [info] [void __cdecl LuaVM::Hook(void)] [18100] CScript::TranslateBytecode function hook complete! [2024-07-02 18:06:46 UTC-04:00] [info] [void __cdecl LuaVM::Hook(void)] [18100] CScript::TweakDBLoad function hook complete! [2024-07-02 18:06:46 UTC-04:00] [info] [void __cdecl LuaVM::Hook(void)] [18100] PlayerSystem::OnPlayerSpawned function hook complete! [2024-07-02 18:06:46 UTC-04:00] [info] [void __cdecl Overlay::Hook(void)] [18100] Hook mouse clip function! [2024-07-02 18:06:46 UTC-04:00] [info] [void __cdecl OptionsInitHook(void)] [18100] Hidden options hook: success [2024-07-02 18:06:49 UTC-04:00] [info] [bool __cdecl `anonymous-namespace'::InitializeTweakDBMetadata(class tsl::hopscotch_map,struct std::equal_to,struct TiltedPhoques::StlAllocator >,62,0,class tsl::hh::power_of_two_growth_policy<2> > &)] [9424] CDPRTweakDBMetadata::Initalize() - Primary TweakDB initialization successful! [2024-07-02 18:06:58 UTC-04:00] [info] [auto __cdecl Window::{ctor}::::operator ()(void) const] [15176] Window::Initialize() - window hook complete. [2024-07-02 18:06:59 UTC-04:00] [info] [bool __cdecl D3D12::Initialize(void)] [2100] D3D12::Initialize() - initialization successful! [2024-07-02 18:11:36 UTC-04:00] [info] [__cdecl Options::Options(struct Paths &)] [10920] Cyber Engine Tweaks is starting... [2024-07-02 18:11:36 UTC-04:00] [info] [__cdecl Options::Options(struct Paths &)] [10920] CET version v1.32.2 [HEAD] [2024-07-02 18:11:36 UTC-04:00] [info] [__cdecl Options::Options(struct Paths &)] [10920] Game version 3.0.76.64179 [2024-07-02 18:11:36 UTC-04:00] [info] [__cdecl Options::Options(struct Paths &)] [10920] Root path: "E:\SteamLibrary\steamapps\common\Cyberpunk 2077\bin\x64" [2024-07-02 18:11:36 UTC-04:00] [info] [__cdecl Options::Options(struct Paths &)] [10920] Cyber Engine Tweaks path: "E:\SteamLibrary\steamapps\common\Cyberpunk 2077\bin\x64\plugins\cyber_engine_tweaks" [2024-07-02 18:11:36 UTC-04:00] [info] [__cdecl Options::Options(struct Paths &)] [10920] Lua scripts search path: "E:\SteamLibrary\steamapps\common\Cyberpunk 2077\bin\x64\plugins\cyber_engine_tweaks\mods" [2024-07-02 18:11:36 UTC-04:00] [info] [__cdecl GameMainThread::StateTickOverride::StateTickOverride(unsigned int,const char *)] [10920] Main thread function CBaseInitializationState::OnTick hook complete! [2024-07-02 18:11:36 UTC-04:00] [info] [__cdecl GameMainThread::StateTickOverride::StateTickOverride(unsigned int,const char *)] [10920] Main thread function CInitializationState::OnTick hook complete! [2024-07-02 18:11:36 UTC-04:00] [info] [__cdecl GameMainThread::StateTickOverride::StateTickOverride(unsigned int,const char *)] [10920] Main thread function CRunningState::OnTick hook complete! [2024-07-02 18:11:36 UTC-04:00] [info] [__cdecl GameMainThread::StateTickOverride::StateTickOverride(unsigned int,const char *)] [10920] Main thread function CShutdownState::OnTick hook complete! [2024-07-02 18:11:36 UTC-04:00] [info] [void __cdecl D3D12::HookGame(void)] [10920] CRenderNode_Present_InternalPresent function hook complete! [2024-07-02 18:11:36 UTC-04:00] [info] [void __cdecl D3D12::HookGame(void)] [10920] CRenderGlobal_Resize function hook complete! [2024-07-02 18:11:36 UTC-04:00] [info] [void __cdecl D3D12::HookGame(void)] [10920] CRenderGlobal_Shutdown function hook complete! [2024-07-02 18:11:36 UTC-04:00] [info] [void __cdecl FunctionOverride::Hook(void) const] [10920] RealRunScriptFunction function hook complete! [2024-07-02 18:11:36 UTC-04:00] [info] [void __cdecl FunctionOverride::Hook(void) const] [10920] RealCreateFunction function hook complete! [2024-07-02 18:11:36 UTC-04:00] [info] [void __cdecl LuaVM::Hook(void)] [10920] CScript::Log function hook complete! [2024-07-02 18:11:36 UTC-04:00] [info] [void __cdecl LuaVM::Hook(void)] [10920] CScript::Log function hook complete! [2024-07-02 18:11:36 UTC-04:00] [info] [void __cdecl LuaVM::Hook(void)] [10920] CScript::Log function hook complete! [2024-07-02 18:11:36 UTC-04:00] [info] [void __cdecl LuaVM::Hook(void)] [10920] CScript::LogChannel function hook complete! [2024-07-02 18:11:36 UTC-04:00] [info] [void __cdecl LuaVM::Hook(void)] [10920] CScript::LogChannel function hook complete! [2024-07-02 18:11:36 UTC-04:00] [info] [void __cdecl LuaVM::Hook(void)] [10920] CScript::TDBIDConstructorDerive function hook complete! [2024-07-02 18:11:36 UTC-04:00] [info] [void __cdecl LuaVM::Hook(void)] [10920] CScript::ToStringDEBUG function hook complete! [2024-07-02 18:11:36 UTC-04:00] [info] [void __cdecl LuaVM::Hook(void)] [10920] CScript::TranslateBytecode function hook complete! [2024-07-02 18:11:36 UTC-04:00] [info] [void __cdecl LuaVM::Hook(void)] [10920] CScript::TweakDBLoad function hook complete! [2024-07-02 18:11:36 UTC-04:00] [info] [void __cdecl LuaVM::Hook(void)] [10920] PlayerSystem::OnPlayerSpawned function hook complete! [2024-07-02 18:11:36 UTC-04:00] [info] [void __cdecl Overlay::Hook(void)] [10920] Hook mouse clip function! [2024-07-02 18:11:36 UTC-04:00] [info] [void __cdecl OptionsInitHook(void)] [10920] Hidden options hook: success [2024-07-02 18:11:40 UTC-04:00] [info] [bool __cdecl `anonymous-namespace'::InitializeTweakDBMetadata(class tsl::hopscotch_map