[2022-10-04 09:18:41 UTC+03:30] [info] [Options] Cyber Engine Tweaks is starting... [2022-10-04 09:18:41 UTC+03:30] [info] [Options] CET version v1.20.0 [HEAD] [2022-10-04 09:18:41 UTC+03:30] [info] [Options] Game version 1.60 [2022-10-04 09:18:41 UTC+03:30] [info] [Options] Root path: "E:\SteamLibrary\steamapps\common\Cyberpunk 2077\bin\x64" [2022-10-04 09:18:41 UTC+03:30] [info] [Options] Cyber Engine Tweaks path: "E:\SteamLibrary\steamapps\common\Cyberpunk 2077\bin\x64\plugins\cyber_engine_tweaks" [2022-10-04 09:18:41 UTC+03:30] [info] [Options] Lua scripts search path: "E:\SteamLibrary\steamapps\common\Cyberpunk 2077\bin\x64\plugins\cyber_engine_tweaks\mods" [2022-10-04 09:18:41 UTC+03:30] [info] [HookGame] CRenderNode_Present_InternalPresent function hook complete! [2022-10-04 09:18:41 UTC+03:30] [info] [HookGame] CRenderGlobal_Resize function hook complete! [2022-10-04 09:18:41 UTC+03:30] [info] [Hook] RealRunScriptFunction function hook complete! [2022-10-04 09:18:41 UTC+03:30] [info] [Hook] RealCreateFunction function hook complete! [2022-10-04 09:18:41 UTC+03:30] [info] [Hook] Log function hook complete! [2022-10-04 09:18:41 UTC+03:30] [info] [Hook] LogChannel function hook complete! [2022-10-04 09:18:41 UTC+03:30] [info] [Hook] TDBID::ctor[Derive] function hook complete! [2022-10-04 09:18:42 UTC+03:30] [info] [Hook] RunningState::Run function hook complete! [2022-10-04 09:18:42 UTC+03:30] [info] [Hook] RunningState::Run function hook complete! [2022-10-04 09:18:42 UTC+03:30] [info] [Hook] TweakDB::Load function hook complete! [2022-10-04 09:18:42 UTC+03:30] [info] [Hook] Hook mouse clip function! [2022-10-04 09:18:42 UTC+03:30] [info] [OptionsInitHook] Hidden options hook: success [2022-10-04 09:18:44 UTC+03:30] [info] [operator ()] Kiero initialized for D3D12 [2022-10-04 09:18:44 UTC+03:30] [info] [Hook] Skipping internal d3d12 hook, using game method [2022-10-04 09:18:57 UTC+03:30] [info] [operator ()] Window::Initialize() - window hook complete. [2022-10-04 09:19:02 UTC+03:30] [info] [Initialize] D3D12::Initialize() - initialization successful! [2022-10-04 09:19:04 UTC+03:30] [info] [CRenderGlobal_Resize] CRenderGlobal::Resize() called with initialized D3D12, triggering D3D12::ResetState. [2022-10-04 09:19:04 UTC+03:30] [info] [Initialize] D3D12::Initialize() - initialization successful! [2022-10-04 09:19:16 UTC+03:30] [info] [CRenderGlobal_Resize] CRenderGlobal::Resize() called with initialized D3D12, triggering D3D12::ResetState. [2022-10-04 20:09:51 UTC+03:30] [info] [Options] Cyber Engine Tweaks is starting... [2022-10-04 20:09:51 UTC+03:30] [info] [Options] CET version v1.20.0 [HEAD] [2022-10-04 20:09:51 UTC+03:30] [info] [Options] Game version 1.60 [2022-10-04 20:09:51 UTC+03:30] [info] [Options] Root path: "E:\SteamLibrary\steamapps\common\Cyberpunk 2077\bin\x64" [2022-10-04 20:09:51 UTC+03:30] [info] [Options] Cyber Engine Tweaks path: "E:\SteamLibrary\steamapps\common\Cyberpunk 2077\bin\x64\plugins\cyber_engine_tweaks" [2022-10-04 20:09:51 UTC+03:30] [info] [Options] Lua scripts search path: "E:\SteamLibrary\steamapps\common\Cyberpunk 2077\bin\x64\plugins\cyber_engine_tweaks\mods" [2022-10-04 20:09:51 UTC+03:30] [info] [HookGame] CRenderNode_Present_InternalPresent function hook complete! [2022-10-04 20:09:51 UTC+03:30] [info] [HookGame] CRenderGlobal_Resize function hook complete! [2022-10-04 20:09:51 UTC+03:30] [info] [Hook] RealRunScriptFunction function hook complete! [2022-10-04 20:09:51 UTC+03:30] [info] [Hook] RealCreateFunction function hook complete! [2022-10-04 20:09:51 UTC+03:30] [info] [Hook] Log function hook complete! [2022-10-04 20:09:51 UTC+03:30] [info] [Hook] LogChannel function hook complete! [2022-10-04 20:09:51 UTC+03:30] [info] [Hook] TDBID::ctor[Derive] function hook complete! [2022-10-04 20:09:51 UTC+03:30] [info] [Hook] RunningState::Run function hook complete! [2022-10-04 20:09:51 UTC+03:30] [info] [Hook] RunningState::Run function hook complete! [2022-10-04 20:09:51 UTC+03:30] [info] [Hook] TweakDB::Load function hook complete! [2022-10-04 20:09:51 UTC+03:30] [info] [Hook] Hook mouse clip function! [2022-10-04 20:09:51 UTC+03:30] [info] [OptionsInitHook] Hidden options hook: success [2022-10-04 20:09:52 UTC+03:30] [info] [operator ()] Kiero initialized for D3D12 [2022-10-04 20:09:52 UTC+03:30] [info] [Hook] Skipping internal d3d12 hook, using game method [2022-10-04 20:10:08 UTC+03:30] [info] [operator ()] Window::Initialize() - window hook complete. [2022-10-04 20:10:11 UTC+03:30] [info] [Initialize] D3D12::Initialize() - initialization successful! [2022-10-04 20:10:15 UTC+03:30] [info] [CRenderGlobal_Resize] CRenderGlobal::Resize() called with initialized D3D12, triggering D3D12::ResetState. [2022-10-04 20:10:15 UTC+03:30] [info] [Initialize] D3D12::Initialize() - initialization successful! [2022-10-04 20:10:23 UTC+03:30] [info] [CRenderGlobal_Resize] CRenderGlobal::Resize() called with initialized D3D12, triggering D3D12::ResetState. [2022-10-04 20:10:23 UTC+03:30] [info] [Initialize] D3D12::Initialize() - initialization successful! [2022-10-04 20:10:23 UTC+03:30] [info] [CRenderGlobal_Resize] CRenderGlobal::Resize() called with initialized D3D12, triggering D3D12::ResetState. [2022-10-04 20:10:23 UTC+03:30] [info] [Initialize] D3D12::Initialize() - initialization successful! [2022-10-04 20:11:43 UTC+03:30] [info] [CRenderGlobal_Resize] CRenderGlobal::Resize() called with initialized D3D12, triggering D3D12::ResetState. [2022-10-04 20:11:43 UTC+03:30] [info] [Initialize] D3D12::Initialize() - initialization successful! [2022-10-04 20:11:51 UTC+03:30] [info] [CRenderGlobal_Resize] CRenderGlobal::Resize() called with initialized D3D12, triggering D3D12::ResetState. [2022-10-04 20:11:51 UTC+03:30] [info] [Initialize] D3D12::Initialize() - initialization successful! [2022-10-04 20:11:56 UTC+03:30] [info] [CRenderGlobal_Resize] CRenderGlobal::Resize() called with initialized D3D12, triggering D3D12::ResetState. [2022-10-04 20:11:56 UTC+03:30] [info] [Initialize] D3D12::Initialize() - initialization successful! [2022-10-04 20:14:41 UTC+03:30] [info] [CRenderGlobal_Resize] CRenderGlobal::Resize() called with initialized D3D12, triggering D3D12::ResetState. [2022-10-04 20:14:41 UTC+03:30] [info] [Initialize] D3D12::Initialize() - initialization successful! [2022-10-04 20:14:45 UTC+03:30] [info] [CRenderGlobal_Resize] CRenderGlobal::Resize() called with initialized D3D12, triggering D3D12::ResetState. [2022-10-04 20:14:46 UTC+03:30] [info] [Initialize] D3D12::Initialize() - initiali[2022-10-05 11:07:50 UTC+03:30] [info] [Options] Cyber Engine Tweaks is starting... [2022-10-05 11:07:50 UTC+03:30] [info] [Options] CET version v1.20.0 [HEAD] [2022-10-05 11:07:50 UTC+03:30] [info] [Options] Game version 1.60 [2022-10-05 11:07:50 UTC+03:30] [info] [Options] Root path: "E:\SteamLibrary\steamapps\common\Cyberpunk 2077\bin\x64" [2022-10-05 11:07:50 UTC+03:30] [info] [Options] Cyber Engine Tweaks path: "E:\SteamLibrary\steamapps\common\Cyberpunk 2077\bin\x64\plugins\cyber_engine_tweaks" [2022-10-05 11:07:50 UTC+03:30] [info] [Options] Lua scripts search path: "E:\SteamLibrary\steamapps\common\Cyberpunk 2077\bin\x64\plugins\cyber_engine_tweaks\mods" [2022-10-05 11:07:50 UTC+03:30] [info] [HookGame] CRenderNode_Present_InternalPresent function hook complete! [2022-10-05 11:07:50 UTC+03:30] [info] [HookGame] CRenderGlobal_Resize function hook complete! [2022-10-05 11:07:51 UTC+03:30] [info] [Hook] RealRunScriptFunction function hook complete! [2022-10-05 11:07:51 UTC+03:30] [info] [Hook] RealCreateFunction function hook complete! [2022-10-05 11:07:51 UTC+03:30] [info] [Hook] Log function hook complete! [2022-10-05 11:07:51 UTC+03:30] [info] [Hook] LogChannel function hook complete! [2022-10-05 11:07:51 UTC+03:30] [info] [Hook] TDBID::ctor[Derive] function hook complete! [2022-10-05 11:07:51 UTC+03:30] [info] [Hook] RunningState::Run function hook complete! [2022-10-05 11:07:51 UTC+03:30] [info] [Hook] RunningState::Run function hook complete! [2022-10-05 11:07:51 UTC+03:30] [info] [Hook] TweakDB::Load function hook complete! [2022-10-05 11:07:51 UTC+03:30] [info] [Hook] Hook mouse clip function! [2022-10-05 11:07:52 UTC+03:30] [info] [StartScreenPatch] Start screen patch: success [2022-10-05 11:07:52 UTC+03:30] [info] [RemovePedsPatch] Remove peds patch: disabled for now [2022-10-05 11:07:52 UTC+03:30] [info] [DisableIntroMoviesPatch] Disable intro movies patch: success [2022-10-05 11:07:52 UTC+03:30] [info] [DisableVignettePatch] Disable vignette patch: success [2022-10-05 11:07:52 UTC+03:30] [info] [DisableBoundaryTeleportPatch] Disable boundary teleport: success [2022-10-05 11:07:52 UTC+03:30] [info] [SmtAmdPatch] AMD SMT Patch: success [2022-10-05 11:07:52 UTC+03:30] [info] [MinimapFlickerPatch] Minimap Flicker Patch: success [2022-10-05 11:07:52 UTC+03:30] [info] [OptionsInitHook] Hidden options hook: success [2022-10-05 11:07:52 UTC+03:30] [info] [HookGameOptionInit] Disabled hidden setting "Developer/FeatureToggles/Antialiasing" [2022-10-05 11:07:52 UTC+03:30] [info] [HookGameOptionInit] Disabled hidden setting "Developer/FeatureToggles/ScreenSpaceReflection" [2022-10-05 11:07:54 UTC+03:30] [info] [operator ()] Kiero initialized for D3D12 [2022-10-05 11:07:54 UTC+03:30] [info] [Hook] Skipping internal d3d12 hook, using game method [2022-10-05 11:07:54 UTC+03:30] [info] [HookGameOptionInit] Disabled hidden setting "Rendering/AsyncCompute/RaytraceASBuild" [2022-10-05 11:07:54 UTC+03:30] [info] [HookGameOptionInit] Disabled hidden setting "Rendering/AsyncCompute/Enable" [2022-10-05 11:07:54 UTC+03:30] [info] [HookGameOptionInit] Disabled hidden setting "Rendering/AsyncCompute/HairClears" [2022-10-05 11:07:54 UTC+03:30] [info] [HookGameOptionInit] Disabled hidden setting "Rendering/AsyncCompute/DPL" [2022-10-05 11:07:54 UTC+03:30] [info] [HookGameOptionInit] Disabled hidden setting "Rendering/AsyncCompute/SSAO" [2022-10-05 11:07:54 UTC+03:30] [info] [HookGameOptionInit] Disabled hidden setting "Rendering/AsyncCompute/LutGeneration" [2022-10-05 11:07:54 UTC+03:30] [info] [HookGameOptionInit] Disabled hidden setting "Rendering/AsyncCompute/DynamicTexture" [2022-10-05 11:07:54 UTC+03:30] [info] [HookGameOptionInit] Disabled hidden setting "Rendering/AsyncCompute/FlattenNormals" [2022-10-05 11:07:54 UTC+03:30] [info] [HookGameOptionInit] Disabled hidden setting "Rendering/AsyncCompute/BuildDepthChain" [2022-10-05 11:07:54 UTC+03:30] [info] [HookGameOptionInit] Disabled hidden setting "Rendering/AsyncCompute/ExposureScaleBuffer" [2022-10-05 11:07:54 UTC+03:30] [info] [HookGameOptionInit] Disabled hidden setting "Rendering/AsyncCompute/ExtendedDuringSSR" [2022-10-05 11:08:18 UTC+03:30] [info] [operator ()] Window::Initialize() - window hook complete. [2022-10-05 11:08:45 UTC+03:30] [info] [Initialize] D3D12::Initialize() - initialization successful! [2022-10-05 11:08:45 UTC+03:30] [info] [CRenderGlobal_Resize] CRenderGlobal::Resize() called with initialized D3D12, triggering D3D12::ResetState. [2022-10-05 11:08:46 UTC+03:30] [info] [Initialize] D3D12::Initialize() - initialization successful! [2022-10-05 11:09:05 UTC+03:30] [info] [CRenderGlobal_Resize] CRenderGlobal::Resize() called with initialized D3D12, triggering D3D12::ResetState. [2022-10-05 11:09:05 UTC+03:30] [info] [Initialize] D3D12::Initialize() - initialization successful! [2022-10-05 11:09:07 UTC+03:30] [info] [CRenderGlobal_Resize] CRenderGlobal::Resize() called with initialized D3D12, triggering D3D12::ResetState. [2022-10-05 11:09:07 UTC+03:30] [info] [Initialize] D3D12::Initialize() - initialization successful! [2022-10-05 11:11:55 UTC+03:30] [info] [CRenderGlobal_Resize] CRenderGlobal::Resize() called with initialized D3D12, triggering D3D12::ResetState. [2022-10-05 11:11:55 UTC+03:30] [info] [Initialize] D3D12::Initialize() - initialization successful! [2022-10-05 11:12:04 UTC+03:30] [info] [CRenderGlobal_Resize] CRenderGlobal::Resize() called with initialized D3D12, triggering D3D12::ResetState. [2022-10-05 11:12:04 UTC+03:30] [info] [Initialize] D3D12::Initialize() - initialization successful! [2022-10-05 11:14:17 UTC+03:30] [info] [CRenderGlobal_Resize] CRenderGlobal::Resize() called with initialized D3D12, triggering D3D12::ResetState. [2022-10-05 11:14:17 UTC+03:30] [info] [Initialize] D3D12::Initialize() - initialization successful! [2022-10-05 11:14:37 UTC+03:30] [info] [CRenderGlobal_Resize] CRenderGlobal::Resize() called with initialized D3D12, triggering D3D12::ResetState. [2022-10-05 11:14:37 UTC+03:30] [info] [Initialize] D3D12::Initialize() - initialization successful! [2022-10-05 11:14:46 UTC+03:30] [info] [CRenderGlobal_Resize] CRenderGlobal::Resize() called with initialized D3D12, triggering D3D12::ResetState. [2022-10-05 11:14:46 UTC+03:30] [info] [Initialize] D3D12::Initialize() - initialization successful! [2022-10-05 11:14:47 UTC+03:30] [info] [CRenderGlobal_Resize] CRenderGlobal::Resize() called with initialized D3D12, triggering D3D12::ResetState. [2022-10-05 11:14:47 UTC+03:30] [info] [Initialize] D3D12::Initialize() - initialization successful! [2022-10-05 11:17:40 UTC+03:30] [info] [CRenderGlobal_Resize] CRenderGlobal::Resize() called with initialized D3D12, triggering D3D12::ResetState. [2022-10-05 11:17:40 UTC+03:30] [info] [Initialize] D3D12::Initialize() - initialization successful! [2022-10-05 11:17:44 UTC+03:30] [info] [CRenderGlobal_Resize] CRenderGlobal::Resize() called with initialized D3D12, triggering D3D12::ResetState. [2022-10-05 11:17:44 UTC+03:30] [info] [Initialize] D3D12::Initialize() - initialization successful! [2022-10-05 11:24:06 UTC+03:30] [info] [CRenderGlobal_Resize] CRenderGlobal::Resize() called with initialized D3D12, triggering D3D12::ResetState. [2022-10-05 11:24:06 UTC+03:30] [info] [Initialize] D3D12::Initialize() - initialization successful! [2022-10-05 11:24:09 UTC+03:30] [info] [CRenderGlobal_Resize] CRenderGlobal::Resize() called with initialized D3D12, triggering D3D12::ResetState. [2022-10-05 11:24:09 UTC+03:30] [info] [Initialize] D3D12::Initialize() - initialization successful! [2022-10-05 11:30:51 UTC+03:30] [info] [CRenderGlobal_Resize] CRenderGlobal::Resize() called with initialized D3D12, triggering D3D12::ResetState. [2022-10-05 11:30:51 UTC+03:30] [info] [Initialize] D3D12::Initialize() - initialization successful! [2022-10-05 11:30:53 UTC+03:30] [info] [CRenderGlobal_Resize] CRenderGlobal::Resize() called with initialized D3D12, triggering D3D12::ResetState. [2022-10-05 11:30:54 UTC+03:30] [info] [Initialize] D3D12::Initialize() - initialization successful! [2022-10-05 11:39:55 UTC+03:30] [info] [CRenderGlobal_Resize] [2022-10-18 17:31:23 UTC+03:30] [info] [Options] Cyber Engine Tweaks is starting... [2022-10-18 17:31:23 UTC+03:30] [info] [Options] CET version v1.20.0 [HEAD] [2022-10-18 17:31:23 UTC+03:30] [info] [Options] Game version 1.60 [2022-10-18 17:31:23 UTC+03:30] [info] [Options] Root path: "E:\SteamLibrary\steamapps\common\Cyberpunk 2077\bin\x64" [2022-10-18 17:31:23 UTC+03:30] [info] [Options] Cyber Engine Tweaks path: "E:\SteamLibrary\steamapps\common\Cyberpunk 2077\bin\x64\plugins\cyber_engine_tweaks" [2022-10-18 17:31:23 UTC+03:30] [info] [Options] Lua scripts search path: "E:\SteamLibrary\steamapps\common\Cyberpunk 2077\bin\x64\plugins\cyber_engine_tweaks\mods" [2022-10-18 17:31:23 UTC+03:30] [info] [HookGame] CRenderNode_Present_InternalPresent function hook complete! [2022-10-18 17:31:23 UTC+03:30] [info] [HookGame] CRenderGlobal_Resize function hook complete! [2022-10-18 17:31:23 UTC+03:30] [info] [Hook] RealRunScriptFunction function hook complete! [2022-10-18 17:31:23 UTC+03:30] [info] [Hook] RealCreateFunction function hook complete! [2022-10-18 17:31:23 UTC+03:30] [info] [Hook] Log function hook complete! [2022-10-18 17:31:23 UTC+03:30] [info] [Hook] LogChannel function hook complete! [2022-10-18 17:31:23 UTC+03:30] [info] [Hook] TDBID::ctor[Derive] function hook complete! [2022-10-18 17:31:23 UTC+03:30] [info] [Hook] RunningState::Run function hook complete! [2022-10-18 17:31:23 UTC+03:30] [info] [Hook] RunningState::Run function hook complete! [2022-10-18 17:31:23 UTC+03:30] [info] [Hook] TweakDB::Load function hook complete! [2022-10-18 17:31:23 UTC+03:30] [info] [Hook] Hook mouse clip function! [2022-10-18 17:31:24 UTC+03:30] [info] [StartScreenPatch] Start screen patch: success [2022-10-18 17:31:24 UTC+03:30] [info] [RemovePedsPatch] Remove peds patch: disabled for now [2022-10-18 17:31:24 UTC+03:30] [info] [DisableIntroMoviesPatch] Disable intro movies patch: success [2022-10-18 17:31:24 UTC+03:30] [info] [DisableVignettePatch] Disable vignette patch: success [2022-10-18 17:31:24 UTC+03:30] [info] [DisableBoundaryTeleportPatch] Disable boundary teleport: success [2022-10-18 17:31:24 UTC+03:30] [info] [SmtAmdPatch] AMD SMT Patch: success [2022-10-18 17:31:24 UTC+03:30] [info] [MinimapFlickerPatch] Minimap Flicker Patch: success [2022-10-18 17:31:24 UTC+03:30] [info] [OptionsInitHook] Hidden options hook: success [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Backend/ShowAllClassProperties = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Backend/EditAllClassProperties = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Backend/DebugEditableView = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] ResourceBank/GameResourceCacheExpirySeconds = 20 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] ResourceLoaderThrottler/TrickleMaxLoadingThreads = 1 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] ResourceLoaderThrottler/StreamMaxLoadingThreads = 2 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] ResourceLoaderThrottler/FloodMinNonLoadingThreads = 2 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] ResourceLoaderThrottler/DedicatedDecompressionMemoryBytes = 1048576 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Scripts/Port = 37060 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Scripts/PortRange = 10 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Serialization/ValidateCRC = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Gameplay/TagListInitialCount = 1000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Replication/MaxSendFrequencyMilliSecs = 10 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Replication/MaxOutgoingBytesPerSecondP2P = 102400 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Replication/MaxOutgoingBytesPerSecondToClient = 204800 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Replication/MaxOutgoingBytesPerSecondFromClient = 102400 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] RayTracing/OverrideEnable = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] RayTracing/Enable = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] RayTracing/EnableShadowCascades = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] RayTracing/EnableAmbientOcclusion = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] RayTracing/EnableDiffuseIllumination = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] RayTracing/EnableReflection = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] RayTracing/EnableMirrorMaterialReflection = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] RayTracing/EnableTransparentReflection = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] RayTracing/EnableReference = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] RayTracing/EnableGlobalShadow = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] RayTracing/EnableLocalShadow = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] RayTracing/EnableNRD = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] RayTracing/AmbientOcclusionRayNumber = 1 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] RayTracing/DiffuseIlluminationAOModulation = 1.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] RayTracing/DebugMode = 0 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Developer/FeatureToggles/FilmGrain = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Developer/FeatureToggles/VolumetricFog = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Developer/FeatureToggles/VolumetricClouds = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Developer/FeatureToggles/DistantFog = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Developer/FeatureToggles/DistantVolFog = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Developer/FeatureToggles/ConstrastAdaptiveSharpening = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Developer/FeatureToggles/Antialiasing = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Disabled hidden setting "Developer/FeatureToggles/Antialiasing" [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Developer/FeatureToggles/AntialiasingSuppressed = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Developer/FeatureToggles/Distortion = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Developer/FeatureToggles/ScreenSpaceReflection = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Disabled hidden setting "Developer/FeatureToggles/ScreenSpaceReflection" [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Developer/FeatureToggles/ScreenSpacePlanarReflection = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Developer/FeatureToggles/Bloom = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Developer/FeatureToggles/ImageBasedFlares = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Developer/FeatureToggles/ChromaticAberration = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Developer/FeatureToggles/DepthOfField = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Developer/FeatureToggles/SSAO = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Developer/FeatureToggles/MotionBlur = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Developer/FeatureToggles/DistantShadows = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Developer/FeatureToggles/RainMap = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Developer/FeatureToggles/LocalShadows = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Developer/FeatureToggles/CascadeShadows = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Developer/FeatureToggles/DistantGI = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Developer/FeatureToggles/GlobalIllumination = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Developer/FeatureToggles/ContactShadows = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Developer/FeatureToggles/RuntimeTangentUpdate = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Developer/FeatureToggles/DynamicDecals = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Developer/FeatureToggles/Hair = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Developer/FeatureToggles/CharacterSubsurfaceScattering = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Developer/FeatureToggles/CharacterSubsurfaceTranslucency = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Developer/FeatureToggles/CharacterRimEnhancement = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Developer/FeatureToggles/ScreenSpaceUnderwater = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Developer/FeatureToggles/ScreenSpaceHeatHaze = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Developer/FeatureToggles/CharacterLightBlockers = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Developer/FeatureToggles/Weather = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Developer/FeatureToggles/ScreenSpaceRain = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Rendering/Shadows/CascadesHeuristicForceRefresh = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Rendering/Shadows/CascadeShadowReceiverBiasAlongNormal = 0.020000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Rendering/Shadows/CascadeRange0 = 6.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Rendering/Shadows/CascadeRange1 = 20.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Rendering/Shadows/CascadeRange2 = 50.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Rendering/Shadows/CascadeRange3 = 100.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Rendering/Shadows/CascadeDepthBias0 = 0.030000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Rendering/Shadows/CascadeDepthBias1 = 0.060000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Rendering/Shadows/CascadeDepthBias2 = 0.120000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Rendering/Shadows/CascadeDepthBias3 = 0.240000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Rendering/DissolveTime = 0.500000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Rendering/UseSkinningLOD = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/Characters/Hair/RoughnessFactor = 1.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/Characters/Hair/AlbedoMultiplier = 0.600000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/Characters/Hair/AdditionalAreaRoughness = 0.100000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/Characters/Hair/UseReferenceImplementation = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/Characters/Hair/UseGlobalContactShadowsOnHair = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/Characters/Hair/UseLocalContactShadowsOnHair = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/Characters/Hair/ContactShadowClamp = 0.350000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/Characters/Hair/SpecularRandom_Min = -0.300000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/Characters/Hair/SpecularRandom_Max = 0.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/Characters/Hair/Debug/DebugSwitch1 = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/Characters/Hair/Debug/DebugSwitch2 = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/Characters/Hair/LocalLight/R = 0.350000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/Characters/Hair/LocalLight/TT = 0.005000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/Characters/Hair/LocalLight/TRT = 0.800000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/Characters/Hair/LocalLight/MultiScatter = 0.470000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/Characters/Hair/LocalLight/ScatterDepth = 0.800000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/Characters/Hair/GlobalLight/R = 0.300000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/Characters/Hair/GlobalLight/TT = 0.005000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/Characters/Hair/GlobalLight/TRT = 0.800000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/Characters/Hair/GlobalLight/MultiScatter = 0.470000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/Characters/Hair/GlobalLight/ScatterDepth = 1.250000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/Characters/Hair/EnvProbe/R = 0.300000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/Characters/Hair/EnvProbe/TT = 0.005000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/Characters/Hair/EnvProbe/TRT = 0.800000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/Characters/Hair/EnvProbe/MultiScatter = 0.470000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/Characters/Hair/EnvProbe/ScatterDepth = 1.300000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/Characters/Hair/MultiScatter/Wrap = 0.350000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/Characters/Hair/MultiScatter/DiffuseScatterFactor = 0.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/Characters/Hair/MultiScatter/ShadowFactorExp = 0.370000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/Characters/Hair/MultiScatter/Mask_Intensity = 1.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/Characters/Hair/Specular/Wrap = 0.400000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/Characters/Hair/Specular/Mask_Intensity = 1.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/Characters/Hair/AlphaShifts/R = -0.083000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/Characters/Hair/AlphaShifts/TT = 0.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/Characters/Hair/AlphaShifts/TRT = 0.375000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/Characters/Hair/TRT_Params/EXP_SCALE = 17.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/Characters/Hair/TRT_Params/EXP_BIAS = 16.500000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/Characters/Hair/HACKS/HACK_Factor0 = 66.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/Characters/Hair/HACKS/HACK_Factor1 = 95.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/Characters/Hair/HACKS/HACK_Factor2 = 213.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/Characters/Hair/HACKS/HACK_Factor3 = 450.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/Characters/Hair/HACKS/AAAA_HACK_hairModifiedLocalLightIntensity = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/FoliageParameters/ContactShadowClamp = 0.600000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/VolumetricFog/Exponent = 2.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/VolumetricClouds/DetailNoiseScale = 0.750000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/VolumetricClouds/NoiseScale = 1.100000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/VolumetricClouds/CoverageScale = 1.300000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/Characters/RimEnhancement/Skin/SpecularCoefficient = 1.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/Characters/RimEnhancement/Skin/FresnelCoefficient = 1.500000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/Characters/RimEnhancement/Skin/ConstOffsetCoefficient = 0.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/Characters/RimEnhancement/Foliage/Foliage_SpecularCoefficient = 2.200000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/Characters/RimEnhancement/Foliage/Foliage_FresnelCoefficient = 4.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/Characters/RimEnhancement/Foliage/Foliage_ConstOffsetCoefficient = 0.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/Characters/RimEnhancement/Weapon/Weapon_SpecularCoefficient = 1.400000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/Characters/RimEnhancement/Weapon/Weapon_FresnelCoefficient = 2.400000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/Characters/RimEnhancement/Weapon/Weapon_ConstOffsetCoefficient = 0.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/Characters/RimEnhancement/Standard/Standard_SpecularCoefficient = 1.200000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/Characters/RimEnhancement/Standard/Standard_FresnelCoefficient = 2.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/Characters/RimEnhancement/Standard/Standard_ConstOffsetCoefficient = 0.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/Characters/RimEnhancement/GlobalCharacterFresnel = 3.500000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/Characters/RimEnhancement/RoughnessFactor_Scale = 1.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/Characters/RimEnhancement/RoughnessFactor_Bias = 0.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/Characters/RimEnhancement/LightBlockerInfluence = 0.700000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/Characters/RimEnhancement_RayTracing/Skin/SpecularCoefficient = 1.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/Characters/RimEnhancement_RayTracing/Skin/FresnelCoefficient = 1.500000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/Characters/RimEnhancement_RayTracing/Skin/ConstOffsetCoefficient = 0.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/Characters/RimEnhancement_RayTracing/Foliage/Foliage_SpecularCoefficient = 2.200000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/Characters/RimEnhancement_RayTracing/Foliage/Foliage_FresnelCoefficient = 4.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/Characters/RimEnhancement_RayTracing/Foliage/Foliage_ConstOffsetCoefficient = 0.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/Characters/RimEnhancement_RayTracing/Weapon/Weapon_SpecularCoefficient = 1.400000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/Characters/RimEnhancement_RayTracing/Weapon/Weapon_FresnelCoefficient = 2.400000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/Characters/RimEnhancement_RayTracing/Weapon/Weapon_ConstOffsetCoefficient = 0.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/Characters/RimEnhancement_RayTracing/Standard/Standard_SpecularCoefficient = 1.200000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/Characters/RimEnhancement_RayTracing/Standard/Standard_FresnelCoefficient = 1.500000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/Characters/RimEnhancement_RayTracing/Standard/Standard_ConstOffsetCoefficient = 0.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/Characters/RimEnhancement_RayTracing/GlobalCharacterFresnel = 3.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/Characters/RimEnhancement_RayTracing/RoughnessFactor_Scale = 1.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/Characters/RimEnhancement_RayTracing/RoughnessFactor_Bias = 0.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/Characters/RimEnhancement_RayTracing/LightBlockerInfluence = 0.700000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/Characters/LightBlockers/ClosestBlockersLimit = 16 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/Characters/Skin/SubsurfaceSpecularTint_R = 0.125000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/Characters/Skin/SubsurfaceSpecularTint_G = 0.260000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/Characters/Skin/SubsurfaceSpecularTint_B = 0.290000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/Characters/Skin/SubsurfaceSpecularTintWeight = 0.300000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/Characters/Skin/AllowSkinAmbientMix = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/Characters/Skin/SkinAmbientMix_Factor = 0.850000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/Characters/Skin/SkinAmbientIntensity_Factor = 1.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/ShaderCompiler/Optimize = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/ShaderCompiler/DumpAssembly = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/ShaderCompiler/ForceRecompile = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/ShaderCompiler/UseLocalCompiler = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] LevelOfDetail/DecalsHideDistance = 40.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] LevelOfDetail/DynamicDecalsHideDistance = 20.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Visuals/GammaValue = 1.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Visuals/MidPoint = 1.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Visuals/MotionBlurScale = 1.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Visuals/VelocityBufferScale = 100.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] DLSS/Enable = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] DLSS/Quality = 2 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] DLSS/Sharpness = 0.050000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] DLSS/OverrideSharpness = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Physics/CollisionFilteringResource = "engine\physics\collision_groups.json" [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Animation/UseLunaticMode = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] SnapToTerrainIk/Enabled = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] SnapToTerrainIk/TranslationSpeed = 2.250000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] SnapToTerrainIk/RotationSpeed = 180.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] SnapToTerrainIk/TraceAboveGroundDistance = 0.500000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] SnapToTerrainIk/TraceBelowGroundDistance = 0.500000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] SnapToTerrainIk/FootLockEnabled = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] SnapToTerrainIk/FootLockMaxShift = 0.250000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] SnapToTerrainIk/FootLockBlendOffSpeed = 0.500000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] SnapToTerrainIk/FootLockBlendOffSpeedPlanted = 0.200000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] SnapToTerrainIk/FootLockBlendOffSpeedBroken = 0.800000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] SnapToTerrainIk/MaxXYHipShift = 0.250000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] SnapToTerrainIk/HipsZOffsetBaseSpeed = 0.800000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] SnapToTerrainIk/HipsZOffsetSpeed = 0.300000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] SnapToTerrainIk/HipsXYOffsetSpeed = 1.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] SnapToTerrainIk/HipsXYOffsetDisableSpeed = 1.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] SnapToTerrainIk/HipsAdditionalZOffsetFactor = -0.100000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] SnapToTerrainIk/AllowIkThreshold = 0.950000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] SnapToTerrainIk/EnableFootLockThreshold = 0.950000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] SnapToTerrainIk/FallBackFrameTimeForDisable = 0.100000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] SnapToTerrainIk/FallBackFrameTimeForFootLockDisable = 0.070000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] SnapToTerrainIk/MinFootHipDist = 0.400000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] SnapToTerrainIk/MaxFootHipDistRefMul = 0.900000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] SnapToTerrainIk/HipRelativeMaxFootHeight = -0.100000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] SnapToTerrainIk/MinCorrectionToEnable = 0.005000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Animation/UseFishsyncDebug = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Lipsync/CloseNeckWeight = 1.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Lipsync/FarNeckWeight = 2.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Lipsync/CloseNeckWeightDistance = 2.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Lipsync/FarNeckWeightDistance = 5.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Animation/IKTurnOffDistance = 12.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] InertiaBlend/OverrideMode = 0 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] LookAt/MaxIterationsCount = 3.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] LookAt/MinTimeDilatation = 0.050000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] LookAt/MaxTimeDilatation = 1.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Dangle/MinTimeDilatation = 0.050000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Dangle/MaxTimeDilatation = 1.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Dangle/PhysicsStepsCountLowPassFilterRc = 1.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Dangle/MaxPhysicsStepsCount = 3.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Dangle/SolverIterationsWhenSkippingPhysics = 1.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Facial/ResourceBudget = 14 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] StreamingAnimation/FallbackFrameBlendDuration = 0.300000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] StreamingAnimation/UseFakeStreamingDelay = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] StreamingAnimation/ForceFallbackFrames = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Animation/EnableRefreshLocoWrappersOnUnlock = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/Audio/Mute = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/Audio/ForceStopSounds = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/Audio/NoRumble = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/Audio/ShowPauseWarning = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/Audio/playingGruntsCountConcideredHigh = 3 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/Audio/UseSounrceReverb = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Input/cvDisableInputFlushOnLostFocus = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] UIAnimationsProcessor/AnimationLibraryResourceCooldown = 5.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/Ink/CacheTextureMargin = 200.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] General/DefaultEngine = "" [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Engine/LimitFPS = 60 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Debug/DumpNameList = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Engine/FallbackCacheDirectory = "cache" [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Scripts/EnableCompilation = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Scripts/ScriptsBlobFilename = "master.redscripts" [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Scripts/SilentCompilation = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Scripts/SilentValidation = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Engine/MaximalTestsFPS = 0.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Multiplayer/DebugDump = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Profiler/ActiveProfilers = "none" [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Profiler/ProfilingLevel = 4 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Profiler/ProfilerServerName = "localhost" [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Profiler/ProfilerBreakpointThresholdMs = 20.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/Streaming/Debug/UseFallbackSlowmotion = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/Streaming/Debug/FallbackSlowmotionThreshold = 8000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/Streaming/Debug/FallbackSlowmotionBucketBegin = 2 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/Streaming/Debug/FallbackSlowmotionEaseOutCurve = "SandevistanEaseOut" [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Debug/Console/ClassName = "CDebugConsole" [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Rendering/DefaultViewportWidth = 1280 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Rendering/DefaultViewportHeight = 720 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/Recording/HighResolutionScreenshot_MS_Count = 8 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/Recording/Framerate = 30 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/RenderDebug/HideOverflowWarnings = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Engine/OverLimitFPS2 = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/Recording/SkipSamples = 0 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Overlay/IO/MaxQueueChars = 128 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] World/Streaming/InstancedMeshNode/UseDebugFallback = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/RenderDebug/MaxDistance = 1000.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Rendering/Shadows/TimeShiftCooldownTime = 10.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Streaming/TimeLimitAttachingPerFrame = 0.500000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Streaming/Editor/TimeLimitAttachingPerFrame = 10.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Streaming/Editor/TimeLimitDetachingPerFrame = 10.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/Streaming/Prefab/KeepProxyAlive = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/RenderDebug/HidePhysicsOverflowWarnings = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/RenderDebug/PhysicsHighUsageThreshold = 0.800000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/RenderDebug/PhysicsOverflowWarningTextSpeed = 3 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/Streaming/ForceAutoHideDistanceMax = 16384.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Rendering/TimeOfDay = 12.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/Snapping/Socket/Range = 0.200000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] World/StreamingTeleportMagSq = 4096.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] World/Streaming/PersistencyCache/PoolBudgetKB = 4096 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] World/Streaming/PersistencyCache/MaxEntriesPerPage = 8 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Streaming/TimeLimitSectorLoadPerFrame = 2.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Streaming/TimeLimitSectorUnloadPerFrame = 1.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/RenderDebug/SnapPoint/Scale = 5 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Streaming/DistanceBoost = 0.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/Streaming/Debug/ForceAllPrefabVariantsEnabled = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/Terrain/UsePrefabStreamingVisualization = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/Snapping/Socket/RenderDistance = 10000.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/Snapping/Socket/ShowSplines = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Streaming/ObserverVelocityOffsetEnabled = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Streaming/ObserverMaxNonAirVehicleForwardVelocity = 20.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Streaming/ObserverMaxOnFootForwardVelocity = 5.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Streaming/ObserverMaxAirVehicleForwardVelocity = 0.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Streaming/Culling/AutoHideDistanceNear/Enabled = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Streaming/Culling/SecondaryRefPoint/Enabled = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Streaming/Culling/VisibilityQuery = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Streaming/Culling/VisibilityQueryActivationDistanceBoost = 40.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Streaming/Culling/Strict = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Streaming/Culling/ForceSSDMode = 0 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Streaming/Culling/Enabled = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Streaming/Culling/StreamingQueryRoadDataMaxZOffsetAbove = 5.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Streaming/Culling/StreamingQueryRoadDataMaxZOffsetBelow = -0.500000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Streaming/Culling/OnlyIfSingleObserver = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Streaming/Culling/StreamingQueryRoadDataMaxNN = 5 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Streaming/Culling/NonAirVehicle/RoadInterpolation/StraightConnectionRoadToRoadAngle = 20.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Streaming/Culling/NonAirVehicle/RoadInterpolation/StraightConnectionVehicleTurnAngle = 45.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Streaming/Culling/NonAirVehicle/FakeTotalRoadWidth = 40.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Streaming/Culling/NonAirVehicle/ThresholdVelocity = 5.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Streaming/Culling/NonAirVehicle/SaturationVelocity = 20.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Streaming/Culling/NonAirVehicle/CentralMaxYawDegrees = 30.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Streaming/Culling/NonAirVehicle/PeripheralMaxYawDegrees = 60.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Streaming/Culling/NonAirVehicle/ProxyChildPeripheralMaxYawDegrees = 70.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Streaming/Culling/NonAirVehicle/MaxSideOfRoadCutoffDistance = 5.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Streaming/Culling/NonAirVehicle/MaxStreamingRadius = 64.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Streaming/Culling/StaticDecals/Enabled = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Streaming/Culling/StaticDecals/FlatDecalNegZ = -2.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Streaming/Culling/StaticDecals/FlatDecalPosZ = 1.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Streaming/Culling/StaticDecals/FlatDecalDistance = 20.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Streaming/Culling/StaticDecals/PosterDecalNegZ = -5.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Streaming/Culling/StaticDecals/PosterDecalDistance = 40.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Streaming/Culling/Fallback/Enabled = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Streaming/Culling/Fallback/PriorityTreshold = 1 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Streaming/Culling/Fallback/DistanceTreshold = 64.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Streaming/Culling/Fallback/DirectionTreshold = 0.600000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Streaming/Culling/DynamicSphere/Enabled = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Streaming/Culling/DynamicSphere/Debug = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Streaming/StreamingEnabled = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Streaming/ForceUnstream = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Streaming/PrecacheDistance = 0.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Streaming/MaxStreamingObserverHeight = 3.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Streaming/RadiusNearInvMult = 0.800000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Streaming/RadiusNearSubtrahend = 200.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Streaming/RadiusSecondaryRefPointMult = 1.250000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Streaming/RadiusNearSecondaryRefPointAddend = 200.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Streaming/MinStreamingDistance = 1.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Streaming/MaxStreamingDistance = 23170.251953 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Streaming/MaxNodesPerFrame = 300 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Streaming/MaxNodesPerFrameWHileLoading = 999999 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Streaming/EditorThrottledMaxNodesPerFrame = 500 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Streaming/Editor/TimeLimitStreamedPerFrame = 12.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Streaming/TimeLimitStreamedPerFrame = 6.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Streaming/TimeLimitStreamedPerFrameWhileLoading = 8.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Streaming/Debug/EmulateExcludeFromConsole = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Streaming/SpatialDebug = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Streaming/SpatialDebugOverlay = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Streaming/SpatialDebugRange = 500.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Streaming/SpatialDebugDetailRange = 10.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Game/TweakDB/DataPath = "{root}\gameplay\static_data" [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Game/TweakDB/BlobPath = "{root}\gameplay\static_data\compiled\" [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Game/TweakDB/ReloadTime = 4.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Multiplayer/MaxExtrapolationMilliSecs = 100 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Multiplayer/InterpolationDelayMilliSecs = 200 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Animation/UseAnimSetupCaching = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Animation/DistanceToCameraForAlwaysSample = 50.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] AppearanceDefinitions/SuffixSeparator = "&" [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Game/GenericFactoryIndexFile = "base\gameplay\factories.csv" [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Game/MaxPlayingEffects = 16384 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Customization/EnableFacialSetupCustomization = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Debug/LODUpdateUseRenderCamera = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Animation/FacialBugettingMinimalDistance = 50.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Animation/MaxAngleCosineBetweenCameraAndEntity = 0.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Animation/MaxAngleCosineBetweenCameraAndFacialNotVisible = -0.500000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Animation/MaxAngleCosineBetweenCameraAndFacialVisible = -0.950000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] AnimationSystem/FallbackPoseReawakeDistance = 20.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Animation/MaxFacialAnimationsVisible = 3 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Animation/ReserveSkinningNumCharactersThreshold = 99999 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] AnimationSystem/QualityModeThreshold = 20.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] AnimationSystem/PerformanceModeThreshold = 15.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] AnimationSystem/PerformanceDisableTime = 5.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] AnimationSystem/QualityModeFrameThreshold = 2.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] RayTracing/CullingDistanceCharacter = 15.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] RayTracing/CullingDistanceVehicle = 40.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] EntityVisualController/DebugUseFOVMultiplier = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] EntityVisualController/ShadowMeshSwitchDistanceSquared = 16.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Weather/State = "NONE" [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Decals/ForwardDecalPositionOffsetScale = 0.050000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] VisualControllerComponent/StrictCrowdLodsEnabled = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Game/EffectCacheIndexFile = "base\fx\preload.csv" [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/Navigation/NavCellWidth = 0.100000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/Navigation/NavCellHeight = 0.300000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/Navigation/TileDimensionsFactor = 324.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/Navigation/EnabledLocalDebug = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/Navigation/LocalDebugVerticalLimit = 50.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/Navigation/LocalDebugHorizontalLimit = 160.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Nav/VisualizedAgentSize = 0 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/Navigation/ZOffset = 0.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] nav/ZOffset = 0.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/Navigation/DebugDrawDistance = 500.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] nav/TileDebugDrawDistance = 50.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Traffic/TeleportationDistance = 340282346638528859811704183484516925440.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Traffic/MaxLocalPathLength = 100.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Traffic/SpotDetectionPrecision = 5.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Traffic/SpotDetectionRange = 3.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Traffic/MaxPathLanes = 5 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Traffic/SlotLaneOccupancyArea_Pedestrian = 2.500000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Traffic/SlotLaneOccupancyArea_Vehicle_Length = 6.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Traffic/AvoidZebra2Zebra = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Traffic/SkippingTimeTimeDilation = 3.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Traffic/StopSpawn = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/Traffic/LoadCollisionDebugResource = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/Traffic/LaneSamplingStep = 1.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/Traffic/MinLaneSamplingStep = 0.500000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Traffic/PathLaneIntersectionUpTolerance = 2.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Traffic/PathLaneIntersectionDownTolerance = 1.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/Traffic/VisualizationRefreshInterval = 10 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Traffic/GreenWaveLength = 200.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Traffic/MinTimeBeforeGreenWave = 7.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Traffic/MaxTimeBeforeGreenWave = 10.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Traffic/GreenWaveAveragePredictedCarSpeed = 10.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/Snapping/Socket/ShowAISpots = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/Terrain/Debug/MeshNodeChunkMask = 2147483647 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/Snapping/Socket/ShowStaticMarkers = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Debug/GameFallbacksEnabled = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] ChoiceSettings/variantMix = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] ChoiceSettings/variant2 = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Failsafe/Choice/enableDebugTag = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Interactions/HotSpotRegistry/requestQueueExtendedSizeTime = 5.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Failsafe/ChoiceLookAtLimits/enabled = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Failsafe/ChoiceLookAtNoActivation/enabled = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Failsafe/ChoiceLookAt/activationDelay = 0.500000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Failsafe/ChoiceLookAt/activationTolerance = 0.996000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Failsafe/ChoiceLookAt/positionDeltaReset = 0.500000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Failsafe/ChoicePostLookAt/activationDelay = 0.200000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] ChoiceSettings/mandatoryLookAt = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] ChoiceSettings/stickyLookAt = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] StreamingAnimation/PreloadWorkspotAnimation = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] StreamingAnimation/ShowStreamedInWorkspotAnims = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] GameServices/MaxSaveSize = 8388608 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] GameServices/MaxSettingsSize = 4194304 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] GameServices/MaxProfileSize = 4194304 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] GameServices/ScreenshotBuffer = 1048576 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] GameServices/MaxSaveSizeTotal = 12582912 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Developer/SaveSlotsConfig/NumAutoSaveSlots = 20 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Developer/SaveSlotsConfig/NumQuickSaveSlots = 10 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Developer/SaveSlotsConfig/NumManualSaveSlots = 0 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Developer/SaveSlotsConfig/NumPointOfNoReturnSaveSlots = 0 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Developer/SaveSlotsConfig/NumEndGameSaveSlots = 0 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Spatial/ShowSpatialQueryTraceCheckTrace = 0.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/RenderDebug/ShowAudioScreenWarnings = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/Audio/PanicModeThreshold = 1500 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/Audio/Experimental/ReadLocalJsonFiles = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/Audio/Experimental/LocalJsonFilesRootDir = "" [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/Audio/Experimental/LocalJsonNameFilters = "" [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/Audio/Experimental/LocalJsonTypeFilters = "" [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] GameDebug/FreeCameraIsStreamingContentObserver = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] CameraDebugger/ForceAspectRatio = 0.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Crowds/EnterWorkspotDelay = 10.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Crowds/BufferForAllowedDrivingOnPavementPercentOfPavementSide = 0.500000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Crowds/BufferForAllowedDrivingOffRoadPercentOfCarWidth = 0.800000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Crowds/MaxSpeedDrivingOnPavement = 40.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Crowds/ExponentDrivingOnPavement = 2.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Crowds/CheckOnLaneUseLookup = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Crowds/EnableItems = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] CrowdMovement/EntryPathPositionFastExitAngle = 30.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] CrowdMovement/EntryPathPositionSearchStep = 1.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] CrowdMovement/EntryPathPositionSearchDistance = 10.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] CrowdMovement/MinValidLanesCheckToJoinTraffic = 3 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] CrowdMovement/MaxLanesCheckToJoinTrafficIfRelaxed = 4 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] CrowdMovement/MaxLanesCheckToJoinTrafficIfNotRelaxed = 10 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] UiInput/PadRotationPitchModif = 0.400000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] UiInput/PadRotationYawModif = 0.400000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] UiInput/PadRotationEnterTime = 0.100000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] UiInput/PadRotationExitTime = 0.200000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] FreeCamera/FOV = 60.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] FreeCamera/MovPrecision = 1.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] FreeCamera/RotPrecision = 1.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] FreeCamera/DOF/Intensity = 0.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] FreeCamera/DOF/NearBlur = 0.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] FreeCamera/DOF/NearFocus = 0.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] FreeCamera/DOF/FarBlur = 0.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] FreeCamera/DOF/FarFocus = 0.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] FreeCamera/DOF/UseNearPlane = 0.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] FreeCamera/DOF/UseFarPlane = 0.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] FreeCamera/Exposure/ISO = 100 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] FreeCamera/Exposure/Shutter = 125.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] FreeCamera/Exposure/Aperture = 8.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] FreeCamera/Exposure/ResetISO = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] FriendlyFire/HeadExtraOffset = 0.250000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] FriendlyFire/EyesExtraOffset = 0.150000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] FriendlyFire/CrowdDistanceCorrection = 1.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] SaveConfig/AutoSaveEnabled = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] SaveConfig/AutoSavePeriod = 300 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] SaveConfig/AutoSavePeriodOnLock = 30 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] SaveConfig/AutoSaveDistanceThreshold = 0.200000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Rendering/WindImpulse/BulletRadius = 0.600000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Rendering/WindImpulse/BulletIntensity = 0.200000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Rendering/WindImpulse/BulletLifeTime = 0.500000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Multiplayer/HitRegistrationDebugFrameLifetime = 30.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Multiplayer/HitRegistrationDebugShowMisses = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Multiplayer/HitRegistrationDebugHistoryLength = -1 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Multiplayer/LagCompensationEnabled = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] InfluenceMap/SearchInfluenceDrop = 0.050000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] InfluenceMap/ObstacleDistanceToPlayer = 50.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] LoSFinderSystem/FinalTraceHeight = 1.400000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Failsafe/MountingFacilityFailsafe = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Player/Class = "cpPlayer" [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] GameSenses/Log = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] GameSenses/SensorsToUpdateLimit = 60 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] GameSenses/RayTestsPerThreadLimit = 20 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Game/TimeBetweenHits/Enable = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] TargetTracking/VariableTickRateEnabled = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] ThreatTracking/ThreatDropFactor = 1.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] TPPRepresentation/DevForceUseGameplayCamera = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] CrowdMovement/NoGameplayNoUpdate = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] CrowdMovement/FixedTimeStep = -1.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] CrowdMovement/DilationLimit = -1.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] CrowdMovement/DilationClamp = -1.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] NaviHistory/PastTimeShift = 3.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] NaviHistory/TimeBtwChecks = 0.200000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] NaviHistory/BoxHalfSize = 0.500000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] InfluenceMap/NavChecksDebugCount = 5000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] MoveController/LevelDampTime = 0.010000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] MoveController/DownDampTime = 60.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] MoveController/UpDampTime = 60.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] MoveController/PredictionDistance = 0.300000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] MoveController/UpdateType = 1 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] MoveController/SlopeTolerance = 0.001000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] MoveController/MaxSlopeSamples = 10 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] MoveController/BlendedSlopes = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] MoveController/InterpolationForwardFactor = 0.500000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] MoveController/PredictionFactor = 1.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] MoveController/ClampForwardInterpolationFactor = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] CrowdMovement/CAPlayerDistanceThresholdFront = 30.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] CrowdMovement/CAPlayerDistanceThresholdBack = 10.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] CrowdMovement/GlobalDisableLOD = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Crowds/MarblePathsHistoryEnabled = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] LoSFinderSystem/TargetOperationsPerFrame = 1 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] LoSFinderSystem/MaxRaysNumber = 12 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] LoSFinderSystem/ShortRayLength = 6.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] LoSFinderSystem/LongRayLength = 20.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] LoSFinderSystem/DownRayLength = 6.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] LoSFinderSystem/SeekersOperationsPerFrame = 1 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] LoSFinderSystem/LoSNavmeshFindDist = 1.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] LoSFinderSystem/ElevatedNPCMinHeight = 2.500000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] LoSFinderSystem/ElevatedNPCNaviSearchRadius = 1.500000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] LoSFinderSystem/AddLoSPointsDist = 2.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] LoSFinderSystem/MaxAddLoSPointsCount = 2 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] LoSFinderSystem/AvoidTraceMinDistToTarget = 8.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] LoSFinderSystem/AvoidTracesNumber = 9 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] LoSFinderSystem/AvoidTraceCheckLength = 10.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] LoSFinderSystem/AvoidTraceCheckSpacing = 1.200000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] LoSFinderSystem/AvoidTraceHitsMinDist = 0.500000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] LoSFinderSystem/AvoidNavmeshFindDist = 0.750000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] LoSFinderSystem/MaxAvoidPathRatio = 1.500000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Senses/ShowSensesCheckTrace = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Traffic/leftLaneSpeedIncrease = 0.100000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Traffic/StraightTurnLimit = 15.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Traffic/FrontAngle = 15.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Traffic/SideAngle = 10.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Traffic/MinDriveSpeed = 5.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Traffic/DisplacementCap = 1.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Traffic/DeathLimit = 10.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Traffic/DisableLOD = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Traffic/SafetyMeasure = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Traffic/SafetyMeasureDistance = 1.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Traffic/SpeedSplicing = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Traffic/DisposeOnOverlap = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Traffic/CurveLookahead = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] CrowdMovement/LaneLightsRecognitionDistance = 25.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] CrowdMovement/OppositePathToleranceInDeg = 20.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] CrowdMovement/InjectedCollidersZTolerance = 2.500000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] CrowdMovement/SeparationSpringTime = 5.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] CrowdMovement/SharpAngle = 120.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] CrowdMovement/DirectionSmoothingAngleTolerance = 45.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] CrowdMovement/MaxInterpAngle = 179.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] CrowdMovement/ClosestObstacleToStayInPlace = 2.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] CrowdMovement/PlanLimitDistanceToReplan = 2.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] CrowdMovement/OverlapTolerance = 0.100000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] CrowdMovement/ObstacleMarbleRadiusMultiplier = 1.200000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] CrowdMovement/DistanceToStopBuffer = 0.250000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] CrowdMovement/PassingPoseStopAnimationTolerance = 0.100000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] CrowdMovement/NearEndDistance = 2.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] CrowdMovement/DesiredForwardLookupDistance = 0.750000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] CrowdMovement/RotationSpeedFactor = 5.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] CrowdMovement/AngularSpeedFactor = 5.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] CrowdMovement/SeparationSpeedFactor = 2.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] CrowdMovement/AheadDistanceMin = 1.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] CrowdMovement/AheadDistanceMax = 2.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] CrowdMovement/AheadAngleMin = 30.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] CrowdMovement/AheadAngleMax = 45.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] CrowdMovement/TrafficLightRelevantDistance = 4.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] CrowdMovement/FrontViewAngle = 45.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] CrowdMovement/FearSpreadRadius = 10.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] CrowdMovement/SpeedCompensationFactor = 0.100000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] CrowdMovement/BlockingObstaclesDetectionDistance = 2.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] CrowdMovement/NPCObstaclesMass = 0.950000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] CrowdMovement/PlayerObstaclesMass = 1.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] CrowdMovement/VehicleObstaclesMass = 1.050000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] CrowdMovement/NPCSeparationSpeed = 4.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] CrowdMovement/BorderRepulsionSpeed = 7.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] CrowdMovement/PathRefreshPlayerRadiusLimit = 10.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] CrowdMovement/ComfortZoneRadiusFactor = 1.250000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] CrowdMovement/PathConvergenceSpeed = 10.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] CrowdMovement/PostProcessPositionCorrectionSpeed = 5.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] CrowdMovement/SlopeSamples = 10 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] CrowdMovement/MarbleDirectionLookUp = 6 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] CrowdMovement/MaxResumeMoveAttempts = 10 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] CrowdMovement/MaxDirectionChangeAttempts = 4 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] CrowdMovement/MaxChancesToUseZebra = 4 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] CrowdMovement/MarblePathDisplayMaxPoints = 5 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] CrowdMovement/FenceGapRepulsors = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] CrowdMovement/NarrowGapRepulsors = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] CrowdMovement/ForceStopColliders = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] CrowdMovement/EnableDirectionSmoothing = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] CrowdMovement/EnableDirectionPostProcess = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] LoSFinderSystem/TryFinalTracesOnlyMaxDist = 3.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] LoSFinderSystem/TryFinalTracesOnlyMaxTime = 5.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] LoSFinderSystem/TryFinalTracesOnlyLongTracesCoeff = 0.700000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] LoSFinderSystem/MinLoSTraceLen = 0.500000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] LoSFinderSystem/ObstacleLoSTraceDist = 0.200000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] LoSFinderSystem/NaviCheckRadius = 1.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Marble/AvoidanceMarblesAnticipation = 5 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Marble/LightSpreadingMarbleAnticipation = 5 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Marble/ObstacleStopOffset = 0.100000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Marble/LocalPathMinimumPointDistance = 0.600000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Marble/MaximumFrontAngleToIgnoreObstacle = 45.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Marble/ChainAngleVariationTolerance = 120.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Marble/ChainAngleSmooth = 10.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Marble/ObstacleLandingTimeTolerance = 2.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Marble/ZebraSafePositionRadius = 0.500000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Marble/MarbleLookupRange = 6.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Marble/MarbleLookupZRange = 3.500000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Marble/MarbleLookupZOffset = -1.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Marble/SafePositionAngleDifferenceTolerance = 45.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Marble/MarbleAnticipationAngleTolerance = 70.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Marble/StaticMarbleRepulsionFactor = 1.300000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Marble/NPCMarbleRepulsionFactor = 1.200000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Marble/DirectionSmoothFactorMin = 0.500000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Marble/DirectionSmoothFactorMax = 1.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Marble/ZebraEarlyStopMin = 0.500000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Marble/ZebraEarlyStopMax = 1.250000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Marble/EnablePlayerSlot = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Marble/EnableAnticipationGrouping = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Marble/EnableZebraSpread = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Marble/LocalPathProjection = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Debug/WatchdogLogTextSize = 2.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] VehicleAI/ForceAIDrivingPreset = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] VehicleAI/BlockAIDrivingPreset = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Vehicle/ForceDebugAll = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Traffic/PlayerPrediction = 30.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] RacingSystem/Record = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] VehicleAI/PerceptionTargetPropagationArea = 1.500000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] VehicleAI/PerceptionCollisionPropagationArea = 2.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Vehicle/trafficVsTrafficCollisions = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Vehicle/vehicleVsVehicleCollisions = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Vehicle/physicsCCD = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Vehicle/AirControlCarRollHelper = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Vehicle/AirControlBikePitchHelper = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Vehicle/ForceMoveToMaxLinearSpeed = 30.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Vehicle/ForceMoveToMaxAngularSpeed = 5.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Failsafe/VehicleTeleportationIfFallsUnderWorld = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Vehicle/BikeHackTiltCalcValue = 50.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Vehicle/EnableFreeRotationResistantTorque = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Vehicle/EnableAirResistane = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Vehicle/EnableLowVelStoppingResistance = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Vehicle/UseDifferential = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Vehicle/WeightTransferMode = 1 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Vehicle/VelocitySmoothingTime = 0.300000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Vehicle/EnableSmoothWheelContacts = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Vehicle/ForcedSurfaceName = "" [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Vehicle/BlockChangeGear = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] vehicle/PhysXTimeCompensationFactor = 0.800000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] vehicle/PhysXMinTimeStep = 0.011111 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] vehicle/PhysXClampHugeSpeeds = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] vehicle/PhysXClampHugeImpacts = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] ServerPlayer/Class = "mpServerPlayer" [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] LocalClient/Class = "mpLocalPlayer" [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] RemoteClient/Class = "mpRemotePlayer" [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Cover/ShowTraceActionsCheck = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] ExplorationRadius/Ladder = 1.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] ExplorationRadius/Jump = 1.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] ExplorationRadius/Climb = 1.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] ExplorationRadius/Vault = 1.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] ExplorationRadius/ChargedJump = 1.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] ExplorationRadius/ThrusterJump = 1.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/Spline/OffMeshLinkEndPointRadius = 0.400000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/Spline/OffMeshLinkThickness = 0.100000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Crowd/PassengerProbabilityModifierOnConsoles = 0.300000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Crowd/AppropriateMinLastSeenTime = 10.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Crowd/AppropriateMinDistToPlayer = 10.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Debug/ImGui/Population/ZeroWastePolicyCooldown = 2.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Debug/ImGui/Population/RenderEntities = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Debug/ImGui/Population/RenderAttachDebug = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Debug/ImGui/Population/RenderStatsDebug = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Debug/ImGui/Population/RenderLastSeenTime = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Debug/ImGui/Population/RenderAppearanceMap = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Debug/ImGui/Population/RenderProfilingInfo = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Crowd/MinStreamingVelocityNormalizedToBlockSpawn = 10.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Crowd/OnlyCorpoMan = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Traffic/UncrowdOneLaneRoads = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Traffic/UncrowdMultiLaneRoads = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Crowd/SpawnLimit = 3 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Crowd/DespawnLastSeenMinTime = 20.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Crowd/UseFrustum = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Crowd/Enabled = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Crowd/EnablePedestrians = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Crowd/EnableVehicles = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Crowd/BaseParkedCarProbability = 0.800000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Crowd/ZCutoff = 20 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Crowd/ZCutoffEnabled = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] ReactionSystem/FramesPerUpdateFearSourceState = 32 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] ReactionSystem/FramesPerUpdateDeadBodies = 33 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] ReactionSystem/FramesPerUpdateDespawning = 14 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] ReactionSystem/FramesPerUpdateRespawning = 95 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] ReactionSystem/MinDistanceToCommunityToRespawn = 30.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] ReactionSystem/FearAreaRemovingDelay = 5.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] ReactionSystem/MergingFearAreasEnabled = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] AI/VariableTickRateEnabled = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] AI/LODUpdatePeriod = 1.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] AI/LOD0TickRate = 1 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] AI/LOD1TickRate = 4 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] AI/LOD2TickRate = 8 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] AI/LOD3TickRate = 16 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] AI/LOD0BucketSize = 0 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] AI/LOD1BucketSize = 16 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] AI/LOD2BucketSize = 16 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] AI/EnableLowFPSDetection = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] AI/LowFPSThresholdMin = 24 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] AI/LowFPSThresholdMax = 29 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] AI/LowFPSPerfThresholdMin = 48 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] AI/LowFPSPerfThresholdMax = 59 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] AI/TweakActionSystem/TweakCompositeAlternativesLimit = 2 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Bump/LogBumpActivation = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Bump/LogBumpCharacter = "" [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Bump/NavCheckRadius = 0.500000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Bump/DistanceToPlayerLimit = 3.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Locomotion/SkippingAIRequestsEnabled = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Locomotion/CollisionAvoidanceEnabled = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] MovementPolicies/RunFromThreatOnInfluenceMap = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] MovementPolicies/MoveAwayFromTargetOnInfluenceMap = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Locomotion/OffMeshLinkReservationEnabled = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] AI/CodeTweakActionsEnabled = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] ObjectSelection/MaxFindPathsLimit = 3 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] ObjectSelection/MaxFindPathsTimeLimitMs = 3.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] ObjectSelection/CoverBoxSize = 2.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Locomotion/EntityAlignmentEnabled = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Locomotion/StrafeThresholdAngle = 100.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Locomotion/StrafeRotationSpeed = 120.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Locomotion/PathCurvatureDetectionDistance = 1.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Locomotion/SlopeDetectionDistance = 0.900000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Locomotion/CoverAngleThreshold = 90.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] FunctionalTests/FulfillInfoDelimiter = "##" [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] SceneSystem/ReviewTools/EnableScreenplayComments = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] SceneSystem/Interrupt/DialogLinesFadeOutTime = 0.500000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] SceneSystem/Interrupt/IntendedInterruptionMinimalTime = 0.500000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] SceneSystem/Interrupt/PlayReturnFromSectionBeginningIfNPCInterrupted = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] SceneSystem/Interrupt/PlayReturnFromSectionBeginningIfPlayerInterruptedAndPlayerFirstDialog = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] SceneSystem/Interrupt/PlayReturnFromSectionBeginningIfPlayerInterruptedAndNPCFirstDialog = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] SceneSystem/FastForwarding/EnableFastForwarding = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] SceneSystem/FastForwarding/EnableDeactivationOnDemand = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] SceneSystem/FastForwarding/EnableDeactivationOnInput = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] SceneSystem/FastForwarding/EnableAdaptiveMode = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] SceneSystem/FastForwarding/ConstantModeDilation = 10.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] SceneSystem/FastForwarding/AdaptiveModeMinDilation = 2.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] SceneSystem/FastForwarding/AdaptiveModeMaxDilation = 10.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] SceneSystem/FastForwarding/AdaptiveModeMaxSpeed = 10.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] SceneSystem/Dialog/CancelationFadeOutTime = 0.500000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] SceneSystem/Interrupt/DefaultInterruptDistance = 6.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] SceneSystem/Interrupt/DefaultReturnDistance = 5.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Lipsync/PhaseInFrames = 0.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Lipsync/PhaseBlendInFrames = 0.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Lipsync/AudioTimeLowPassFilter = 0.850000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Lipsync/UseAudioAdjustment = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Lipsync/AudioAdjustmentThresholdInFrames = 0.500000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Lipsync/AudioAdjustmentFactor = 0.850000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Lipsync/SyncToAudio = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Interruption/MinInterruptionTimeForThirdInterruption = 20.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/Audio/ForceExternalLocStore = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Scenes/Probing/ProbingDeltaMsec = 100 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Scenes/Probing/ProbingTimeBudgetMsec = 2000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Scenes/Probing/PreloadKeepLoaded = 5 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Failsafe/SceneChoice/noEntityTestEnabled = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Failsafe/SceneChoice/interactionInTierTestEnabled = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Failsafe/SceneChoice/testNoEntityActivationDelay = 5.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Failsafe/SceneChoice/testActivationDelay = 1.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] SceneSystem/Dialog/AdditionalSpeakerLineCancelFadeOutTime = 0.500000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] SceneSystem/Extractor/Enabled = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] CharacterCustomizationSystem/MorphingTimeDilation = 3.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] PingSystem/Enable = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Muppet/ServerInputsMinLowNum = 5 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Muppet/ServerInputsMinHighNum = 8 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Muppet/ServerInputsMaxLowNum = 12 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Muppet/ServerInputsMaxHighNum = 15 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Muppet/ServerInputsMinNumSlowdown = 0.500000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Muppet/ServerInputsMaxNumSpeedup = 2.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Muppet/ClientTooOldStateThreshold = 150 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Muppet/ClientTooNewStateThreshold = 10 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Muppet/LogInputs = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Muppet/LogInputsReplication = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Muppet/LogEachLogicStep = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Muppet/LogMovementSteps = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Muppet/LogResimulation = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Muppet/LogStatesManagement = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Muppet/AlwaysResimulate = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Muppet/Extrapolation = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Muppet/ResimulationSmoothing = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Muppet/UseRealTimeForSubsteps = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/Audio/UseCamListenerInFreeCam = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Viewport/OutputMonitor = 0 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Rendering/LateVSAlloc/Trees = 50 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Rendering/LateVSAlloc/Grass = 28 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Rendering/LateVSAlloc/Terrain = 0 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Rendering/LateVSAlloc/Hair = 28 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Rendering/LateVSAlloc/Particles = 28 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Rendering/VisionMode/HistoryBlend = 0.850000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] DLSS/EnableHalton = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] DLSS/SampleNumber = 16 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] DRS/Enable = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] DRS/Freeze = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] DRS/ForceMaxRes = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] DRS/DownRate = 8.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] DRS/UpRate = 8.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] DRS/MaxDownStep = 100.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] DRS/MaxUpStep = 50.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] DRS/StepSize = 8 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] DRS/MinNumFrames = 8 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] DRS/FramesToSkip = 2 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] DRS/DownRate_Quality = 24.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] DRS/MinNumFrames_Quality = 4 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Rendering/HiResEntityCustomShadowmapSize = -1 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Rendering/FrostedGlass/GlassBlurQuality = 0 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Rendering/FrostedGlass/GlassAAQuality = 0 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Rendering/VariableRateShading/ShowOverlay = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Rendering/VariableRateShading/VarianceCutoff = 0.025000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Rendering/VariableRateShading/MotionFactor = 0.750000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Rendering/VariableRateShading/ScreenEdgeFactor = 1.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/Selection/Appearance/Color = 0xff0aa0f0 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/Selection/Appearance/ColorSpecial = 0xff25d284 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/Selection/Appearance/ObstructedColor = 0x800aa0f0 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/Selection/Appearance/ObstructedColorSpecial = 0x8025d284 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/Selection/Appearance/OpacityOutline = 1.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/Selection/Appearance/OpcaityFill = 0.500000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/Selection/Appearance/CheckerboardSize = 2 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/Selection/Appearance/SwapFillAndOutline = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] RayTracing/LightVolumeBoundaryExtension = 15.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Rendering/DepthPrepassDistanceFactor = 100.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Rendering/DepthPrepassTriangleCountFactor = 0.005000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Rendering/Shadows/CascadesHeuristicMinMeshSizeInCascade0 = 0.100000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Rendering/Shadows/CascadesHeuristicMinMeshSizeInCascade1 = 0.500000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Rendering/Shadows/CascadesHeuristicMinMeshSizeInCascade2 = 1.500000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Rendering/Shadows/CascadesHeuristicMinMeshSizeInCascade3 = 2.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Rendering/Shadows/DistantHeuristicMinMeshSizeInCascade0 = 2.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Rendering/Shadows/DistantHeuristicMinMeshSizeInCascade1 = 3.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Rendering/Shadows/DistantHeuristicMinMeshSizeInCascade2 = 6.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Rendering/Shadows/CascadesHeuristicMinMeshAutohideDistInCascade0 = 20.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Rendering/Shadows/CascadesHeuristicMinMeshAutohideDistInCascade1 = 40.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Rendering/Shadows/CascadesHeuristicMinMeshAutohideDistInCascade2 = 50.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Rendering/Shadows/CascadesHeuristicMinMeshAutohideDistInCascade3 = 50.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Rendering/Shadows/DistantHeuristicMinMeshAutohideDistInCascade0 = 50.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Rendering/Shadows/DistantHeuristicMinMeshAutohideDistInCascade1 = 100.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Rendering/Shadows/DistantHeuristicMinMeshAutohideDistInCascade2 = 300.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Rendering/Shadows/DistantShadowsForceFoliageGeometry = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Rendering/ReflectionProbeBlend_Global = 3.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Rendering/ReflectionProbeBlend_Local = 0.500000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Rendering/ReflectionProbeBlend_StreamIn = 0.500000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Rendering/ReflectionProbeBlend_FillProbeSpill = 0.750000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Rendering/ReflectionProbeBlend_MovingBlendSpeed = 2.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Rendering/ReflectionProbe_FastBlend = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/MipBias/EnableCustomMipBias = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/MipBias/ForceCustomMipBias = 1.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Rendering/AsyncCompute/RaytraceASBuild = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Disabled hidden setting "Rendering/AsyncCompute/RaytraceASBuild" [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Rendering/AsyncCompute/Enable = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Disabled hidden setting "Rendering/AsyncCompute/Enable" [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Rendering/AsyncCompute/HairClears = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Disabled hidden setting "Rendering/AsyncCompute/HairClears" [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Rendering/AsyncCompute/DPL = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Disabled hidden setting "Rendering/AsyncCompute/DPL" [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Rendering/AsyncCompute/SSAO = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Disabled hidden setting "Rendering/AsyncCompute/SSAO" [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Rendering/AsyncCompute/LutGeneration = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Disabled hidden setting "Rendering/AsyncCompute/LutGeneration" [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Rendering/AsyncCompute/DynamicTexture = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Disabled hidden setting "Rendering/AsyncCompute/DynamicTexture" [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Rendering/AsyncCompute/FlattenNormals = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Disabled hidden setting "Rendering/AsyncCompute/FlattenNormals" [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Rendering/AsyncCompute/BuildDepthChain = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Disabled hidden setting "Rendering/AsyncCompute/BuildDepthChain" [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Rendering/AsyncCompute/ExposureScaleBuffer = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Disabled hidden setting "Rendering/AsyncCompute/ExposureScaleBuffer" [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Rendering/AsyncCompute/ExtendedDuringSSR = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Disabled hidden setting "Rendering/AsyncCompute/ExtendedDuringSSR" [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Rendering/VariableRateShading/Enable = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Rendering/MaxGbufferSplits = 8 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] WaterSimulation/UseAsyncComputeFFT = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Rendering/UseExperimentalVolFog = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Rendering/LUT/Size = 48 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Rendering/LUT/MinRange = 0.001000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Rendering/LUT/MaxRange = 100.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Rendering/AllowShaderCacheReload = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Rendering/ShaderCacheReloadTimeCheck = 2.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Rendering/EnableDeferredLightsStencil = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Rendering/SpeedTree/BillboardsGlobalBleed = 0.500000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Rendering/Shadows/CascadeFillDepthBias = 20.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Rendering/SpeedTree/SpeedTreeTerrainNormalmapFlatness = 1.500000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Rendering/GlobalIllumination/DistantShadowForce = 0.600000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Rendering/GlobalIllumination/DistantShadowBlur = 5.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] RayTracing/TransparentReflectionEnvironmentBlendFactor = 1.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] RayTracing/Multilayer/ResolutionScaleEnable = -1.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] RayTracing/Multilayer/ResolutionScale = 1.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] RayTracing/Multilayer/ResolutionScaleNormalFactor = 1.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] RayTracing/Multilayer/ResolutionScaleMicroblendFactor = 0.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Rendering/RoughCullingRejectionRange = 60.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] RayTracing/LocalShadow/LightSize = 0.100000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] RayTracing/LocalShadow/ContactShadowRange = 0.400000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Rendering/Video/MaxFrameUploadMB = 10485760 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] RayTracing/ScratchBufferSizeMB = 32 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] RayTracing/AccelerationStructureBuildNumMax = 64 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] RayTracing/GeometryUpdateBufferSizeMB = 64 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] RayTracing/DynamicInstance/UpdateProxyNumMax = 192 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] RayTracing/DynamicInstance/UpdateVertexNumMax = 1000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] RayTracing/DynamicInstance/RefitNumMax = 32 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] RayTracing/DynamicInstance/UpdateUseHalfFloat = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] RayTracing/DynamicInstance/UpdateUseBatching = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] RayTracing/DynamicInstance/UpdateDistanceThreshold = 16.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] RayTracing/DynamicInstance/UpdateDistanceBias = 1.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] RayTracing/DynamicInstance/UpdateDistanceFactor = 1.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] RayTracing/EnableSkinning = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] RayTracing/EnableGlobalIllumination = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] RayTracing/EmissiveClipRadius = 64.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] RayTracing/EmissiveRangeScale = 10.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] RayTracing/HideFPPAvatar = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] RayTracing/BlasCache/Budget = 943718400 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] RayTracing/BlasCache/Reserve = 157286400 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] RayTracing/BlasCache/EvictTimeout = 1200 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] RayTracing/BlasCache/WorkingSetTimeout = 2 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] RayTracing/SpeedTreeLodDistanceMultiplier = 0.050000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] RayTracing/Debug/EnableVisibilityCheck = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] RayTracing/Debug/SkipStaticMeshes = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] RayTracing/Debug/SkipDynamicMeshes = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] RayTracing/Debug/SkipClusteredProxies = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] RayTracing/Debug/SkipTransparentMeshes = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] RayTracing/Debug/SkipProxiesWithDismembermentData = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] RayTracing/Debug/ForcedLod = -1 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] RayTracing/Debug/ForceUpdate = 0 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] RayTracing/Debug/ClipRadius = -1.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] RayTracing/Debug/RenderObjectType = -1 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] RayTracing/Debug/RenderProxyType = -1 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] RayTracing/TLAS/Rotation = 0.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] RayTracing/TLAS/EnableAutomaticRotation = 0 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] RayTracing/TLAS/RotationClipRadius = 100.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] RayTracing/EnablePriorityFeedback = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] RayTracing/EnableShadowOptimizations = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] FSR/Quality = 4 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] FSR/OverrideEnable = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] RayTracing/Collector/VisibilityFrustumOffset = 200.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] RayTracing/Collector/VisibilityCullingRadius = 2000.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] RayTracing/Collector/EnableGlobalShadowCulling = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] RayTracing/Collector/LocalShadowCullingRadius = 100.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] RayTracing/Collector/LocalShadowCameraCutRange = 30.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] RayTracing/Collector/LocalShadowCameraCutInflate = 5.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] RayTracing/Collector/UseLightBoundaries = 1.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Occlusion/DepthBufferDimScale = 6 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Occlusion/MinNearPlane = 0.200000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Occlusion/MaxFarPlane = 8000.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Rendering/MeshLoading/ForceSyncMeshLoading = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Rendering/MeshLoading/AutoRefreshTime = 0.100000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Rendering/MeshLoading/LoadingDelay = 0 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Rendering/MultiLayerSelectionMaxLayersCount = 10 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] RayTracing/LocalLight/Capacity = 128 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] RayTracing/LocalLight/GridSize = 16 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] RayTracing/LocalLight/BatchSize = 64 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Rendering/Shadows/CascadeEnableScissors = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] RayTracing/Debug/AmbientOcclusion = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] RayTracing/Debug/DiffuseIllumination = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] RayTracing/Debug/Reflection = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] RayTracing/Debug/TransparentReflection = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] RayTracing/Debug/PrimaryRays = 0 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] RayTracing/Debug/ShaderClock = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] RayTracing/Debug/ImportanceSampling = 0 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] RayTracing/TracingRadius = 200.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] RayTracing/TracingRadiusReflections = 2000.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] RayTracing/RayNormalOffset = 0.005000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] RayTracing/RayViewOffset = 0.005000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] RayTracing/SkyRadianceScale = -1.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] RayTracing/Diffuse/EnableHalfResolutionTracing = 1 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] RayTracing/Reflection/RoughnessOverride = 0.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] RayTracing/Reflection/RoughnessThreshold = 0.990000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] RayTracing/Reflection/EnableHalfResolutionTracing = 1 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] RayTracing/SunAngularSize = 0.500000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] RayTracing/SunScatteringScale = 10.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] RayTracing/SunVisibility = 1.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] RayTracing/EmittanceScale = 1.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] RayTracing/EnableImportanceSampling = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] RayTracing/ImportanceSamplingTransitionMin = 2.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] RayTracing/ImportanceSamplingTransitionMax = 4.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] RayTracing/EnableLocalLights = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] RayTracing/LocalLight/ClipRadius = 64.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] RayTracing/LocalLight/TraceLightVolumes = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] RayTracing/NRD/AmbientOcclusionDenoisingRadius = 20.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] RayTracing/NRD/AmbientOcclusionMaxAccumulatedFrameNum = 15 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] RayTracing/NRD/AmbientOcclusionMaxAdaptiveRadiusScale = 5.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] RayTracing/NRD/AmbientOcclusionAntiLag = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] RayTracing/NRD/AmbientOcclusionAntiFirefly = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] RayTracing/NRD/DiffuseDenoisingRadius = 60.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] RayTracing/NRD/DiffuseMaxAccumulatedFrameNum = 31 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] RayTracing/NRD/DiffuseMaxAdaptiveRadiusScale = 5.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] RayTracing/NRD/DiffuseMaxHitDistance = 5.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] RayTracing/NRD/DiffuseAntiLag = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] RayTracing/NRD/DiffuseAntiFirefly = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] RayTracing/NRD/SpecularDenoisingRadius = 40.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] RayTracing/NRD/SpecularMaxAccumulatedFrameNum = 15 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] RayTracing/NRD/SpecularMaxAdaptiveRadiusScale = 5.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] RayTracing/NRD/SpecularMaxHitDistance = 20.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] RayTracing/NRD/SpecularAntiLag = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] RayTracing/NRD/Debug = 0.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] RayTracing/NRD/DebugSplitScreen = 0.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] RayTracing/NRD/ReferenceAccumulation = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] RayTracing/NRD/EnableScalingCompensation = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] RayTracing/AmbientOcclusionRadiusNear = -1.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] RayTracing/AmbientOcclusionRadiusFar = -1.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] RayTracing/AmbientOcclusionTransitionNear = -1.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] RayTracing/AmbientOcclusionTransitionFar = -1.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] RayTracing/Diffuse/UseScreenSpaceData = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] RayTracing/Reflection/UseScreenSpaceData = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] RayTracing/SkyRadianceExposureScaling = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] RayTracing/SkyRadianceExposureRatio = 400.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Rendering/PureWhiteRoughness = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Rendering/PureWhiteRoughnessValue = 0.900000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Rendering/PureWhiteMetalness = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Rendering/PureWhiteMetalnessValue = 0.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Rendering/PureWhiteAlbedo = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Rendering/PureWhiteAlbedoValue = 0xffffffff [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Rendering/CheckerboardGI = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Rendering/SceneReferredValuesRange = 2.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Rendering/FocusBoardColorA = 0xffffffff [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Rendering/FocusBoardColorB = 0xff000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Rendering/DistantShadowsMaxBatchSize = 500 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Rendering/DistantShadowsMaxTrianglesPerBatch = 400000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Rendering/DistantShadowsUseTodVis = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Rendering/DistantShadowsProxySortingMode = 2 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Rendering/DistantShadowsDepthBias0 = 0.500000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Rendering/DistantShadowsDepthBias1 = 1.800000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Rendering/DistantShadowsDepthBias2 = 5.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Rendering/DistantShadowsDepthBias3 = 16.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Rendering/RainMapBatchMaxSize = 300 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Rendering/RainMapBatchMaxTrianglesPerBatch = 200000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Rendering/RainMapProxySorting = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Rendering/ForcedPreExposure = -1.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Rendering/ForcedExposureAvgLum = -1.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Rendering/ForcedInstantAutoExposure = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Rendering/UiLuminanceScalingMin = 0.750000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Rendering/UiLuminanceScalingMax = 10.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Rendering/UiLuminanceScalingFactor = 7.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Rendering/UiLuminanceScalingSpeedUp = 1.500000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Rendering/UiLuminanceScalingSpeedDown = 0.750000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Rendering/UseCameraSpeedForEyeAdaptation = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] DLSS/EnableMirrorScaling = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] DLSS/MirrorScaling = -1.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Rendering/DecalLookingAngleScalingFactor = 0.100000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Rendering/VolumetricFogVolume_DefaultAbsorption = 1.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Rendering/Shadows/CascadeDegreesLimit = 0.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Rendering/Shadows/CascadeFitToWorstCase = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Rendering/Shadows/CascadeUseBackfacesAsCullingPlanes = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Rendering/Shadows/CascadeScissorsMarigin = 16 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Rendering/Shadows/CascadeFrontCullingPlaneDistance = 300.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Rendering/Particles/MaxOffscreenSimTime = 2.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Rendering/Particles/MaxNoRenderSimTime = 100.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Rendering/Particles/OffscreenUpdateFrequency = 3 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Render/CaptureSequentialFrames = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] RayTracing/MaterialProxyNumMax = 65536 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] RayTracing/MaterialProxyUpdateNumMax = 32 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Rendering/SphereLightApproximationFactor = 0.700000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Rendering/TubeLightApproximationFactor = 2.200000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Rendering/RectLightApproximationFactor = 20.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Occlusion/MinBufferWidth = 256 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Occlusion/MinBufferHeight = 128 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Occlusion/MultiFrustumOcclusionMode = 1 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Occlusion/MultiFrustumUseGlobalOcclusion = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Occlusion/ForceFullTest = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Occlusion/FillphaseRangeFactor = 40.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Occlusion/SortDist0 = 140.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Occlusion/SortDist1 = 200.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Occlusion/SortDist2 = 260.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Occlusion/MaxDistance = 2000.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Occlusion/BroadPhaseFraction = 16 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Occlusion/TestPhasesCount = 3 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Multiplayer/AllowJoinInProgressDM = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Failsafe/PlayerTeleportationIfFallsUnderWorld = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] GameServices/LogPath = "" [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Debug/GameMenu/EffectSpeed = 5.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Debug/Singleplayer/FallbackGameDefinition = "base\quest\demos\e3_2018\e3_2018.gamedef" [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Debug/Singleplayer/DefaultGameDefinition = "base\quest\demos\e3_2018\definitions\q003_end_night.gamedef" [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Debug/Singleplayer/SelectedGameDefinition = "" [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Game/DebugPopup/StateEffectSpeed = 5.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] GameFramework/TestState = "Session" [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] GameFramework/AutoJoinServerState = "AutoJoinServer" [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] GameFramework/BoothModeMainMenuState = "BoothModeMainMenu" [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] PreGameSession/InitialGameDef = "base\quest\main_menu\04_main_menu.gamedef" [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] SaveConfig/CheckpointSavePeriod = 60 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Session/Loading/LoadingTimeoutSeconds = 60 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Session/Loading/MinDurationSeconds = 2.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Session/Loading/DebugAutoSkipLoadingTimeout = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Session/Loading/DebugTickFinishCounterMax = 1 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Session/Loading/UpdateBehindLoadingScreenDuration = 2.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Session/Loading/DebugLoadingCooldownWarning = 30 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Session/Loading/LoadingResetIOQueuesSeconds = 2.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Game/DebugPopup/ButtonFadeSpeed = 3.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Game/DebugPopup/ButtonAcceptTime = 0.100000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Game/DebugPopup/WindowMinWidth = 200 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Game/DebugPopup/WindowMinHeight = 100 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Input/FakeAxisRepeatRate = 5.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] GameFramework/InitialState = "Initialization" [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] GameFramework/DebugStateMachine = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] GameFramework/FunctionalTestsState = "FunctionalTests" [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] GameFramework/InternalFunctionalTestsState = "InternalFunctionalTests" [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] FunctionalTests/ScriptTestTickDelayFrames = 2 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] General/BuildSKU = "" [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] GameServices/Wrapper = "" [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Multiplayer/ClientTargetTickRate = 30 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Multiplayer/ServerTargetTickRate = 30 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Multiplayer/MaxDesiredPacketSize = 2349 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] NetworkEmulation/PacketLossPercentage = 0 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] NetworkEmulation/PingMilliSecs = 0 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] NetworkEmulation/PingVarianceMilliSecs = 0 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Audio/EnableOverlay = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Audio/EnablePropertiesProfilingCapture = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/SupressNodeValidation = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Physics/RobustQueryLogging = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Physics/EnableParticlesWorldPreview = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] animLogger/ForceScreenSpace = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/Audio/NoContainer = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/Audio/ConnectWwiseInFinal = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/Audio/PlayEventNotFoundSound = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/Audio/playingSoundsCountConcideredHigh = 90 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Engine/Game/DefaultDebugGameEngineInteropStartingPort = 37085 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Backend/TraceInteropCommands = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Backend/TraceInteropResults = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Interop/NotifierEventCacheSize = 100 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Engine/Watchdog/Enabled = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Engine/Watchdog/KillProcess = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Engine/Watchdog/ActiveIfDebuggerPresent = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Engine/Watchdog/ActiveIfDialogBlocking = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Engine/Watchdog/ActiveIfScriptBreakpointBlocking = false [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Engine/Watchdog/DumpJobExecutionContext = true [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Engine/Watchdog/ThreadFrequencyHz = 15 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Engine/Watchdog/TimeoutSeconds = 120 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] World/ScanDirectory = "base\worlds\" [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] World/GymsDirectory = "gyms\" [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] World/TestDirectory = "test\test_worlds\" [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] World/MultiplayerScanDirectory = "multi\worlds\" [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] World/MultiplayerGymsDirectory = "test\multi\gyms\" [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] World/MultiplayerFunctionalTestsDirectory = "test\multi\functional_tests\" [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] World/MultiplayerOldScanDirectory = "test\cpo\worlds\" [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] World/MultiplayerOldGymsDirectory = "test\cpo\gyms\" [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Occlusion/RastTilesJobGranularity = 1 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Player/Input/InitialInputContext = "Exploration" [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Player/Input/InitialUIInputContext = "UIBase" [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Player/Input/InputDeadzonesFile = "config\inputDeadzones.xml" [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Player/Input/MPInputMappingFile = "config\multi\multiInputUserMappings.xml" [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Player/Input/MPInputContextFile = "config\multi\multiInputContexts.xml" [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Player/Input/InputMappingFile = "config\inputUserMappings.xml" [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Player/Input/InputContextFile = "config\inputContexts.xml" [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Marble/MarbleDebugLimit = 5 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] Editor/Navigation/TrafficDistanceThreshold = 10.000000 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] PrototypeToggles/PreventionVehicle = -1 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] PrototypeToggles/NewRPGFeatures = -1 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] PrototypeToggles/NewCyberware = -1 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] PrototypeToggles/NewArmorFormula = -1 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit] PrototypeToggles/NewNPCScaling = -1 [2022-10-18 17:31:25 UTC+03:30] [info] [HookGameOptionInit][2022-12-07 18:46:51 UTC+03:30] [info] [Options] Cyber Engine Tweaks is starting... [2022-12-07 18:46:51 UTC+03:30] [error] [Initialize] 75 [2022-12-07 18:46:51 UTC+03:30] [error] [Initialize] F0 [2022-12-07 18:46:51 UTC+03:30] [error] [Initialize] 99 [2022-12-07 18:46:51 UTC+03:30] [error] [Initialize] C1 [2022-12-07 18:46:51 UTC+03:30] [error] [Initialize] 83 [2022-12-07 18:46:51 UTC+03:30] [error] [Initialize] 84 [2022-12-07 18:46:51 UTC+03:30] [error] [Initialize] F9 [2022-12-07 18:46:51 UTC+03:30] [error] [Initialize] 43 [2022-12-07 18:46:51 UTC+03:30] [error] [Initialize] 95 [2022-12-07 18:46:51 UTC+03:30] [error] [Initialize] 0 [2022-12-07 18:46:51 UTC+03:30] [error] [Initialize] 4E [2022-12-07 18:46:51 UTC+03:30] [error] [Initialize] 7D [2022-12-07 18:46:51 UTC+03:30] [error] [Initialize] 93 [2022-12-07 18:46:51 UTC+03:30] [error] [Initialize] 73 [2022-12-07 18:46:51 UTC+03:30] [error] [Initialize] 84 [2022-12-07 18:46:51 UTC+03:30] [error] [Initialize] DF [2023-02-01 19:21:54 UTC+03:30] [info] [Options] Cyber Engine Tweaks is starting... [2023-02-01 19:21:54 UTC+03:30] [error] [Initialize] 5D [2023-02-01 19:21:54 UTC+03:30] [error] [Initialize] 30 [2023-02-01 19:21:54 UTC+03:30] [error] [Initialize] A1 [2023-02-01 19:21:54 UTC+03:30] [error] [Initialize] 30 [2023-02-01 19:21:54 UTC+03:30] [error] [Initialize] F [2023-02-01 19:21:54 UTC+03:30] [error] [Initialize] 7F [2023-02-01 19:21:54 UTC+03:30] [error] [Initialize] 5E [2023-02-01 19:21:54 UTC+03:30] [error] [Initialize] 4C [2023-02-01 19:21:54 UTC+03:30] [error] [Initialize] A9 [2023-02-01 19:21:54 UTC+03:30] [error] [Initialize] BA [2023-02-01 19:21:54 UTC+03:30] [error] [Initialize] D8 [2023-02-01 19:21:54 UTC+03:30] [error] [Initialize] 43 [2023-02-01 19:21:54 UTC+03:30] [error] [Initialize] D9 [2023-02-01 19:21:54 UTC+03:30] [error] [Initialize] AE [2023-02-01 19:21:54 UTC+03:30] [error] [Initialize] 85 [2023-02-01 19:21:54 UTC+03:30] [error] [Initialize] 50 [2023-02-01 19:45:44 UTC+03:30] [info] [Options] Cyber Engine Tweaks is starting... [2023-02-01 19:45:44 UTC+03:30] [error] [Initialize] 5D [2023-02-01 19:45:44 UTC+03:30] [error] [Initialize] 30 [2023-02-01 19:45:44 UTC+03:30] [error] [Initialize] A1 [2023-02-01 19:45:44 UTC+03:30] [error] [Initialize] 30 [2023-02-01 19:45:44 UTC+03:30] [error] [Initialize] F [2023-02-01 19:45:44 UTC+03:30] [error] [Initialize] 7F [2023-02-01 19:45:44 UTC+03:30] [error] [Initialize] 5E [2023-02-01 19:45:44 UTC+03:30] [error] [Initialize] 4C [2023-02-01 19:45:44 UTC+03:30] [error] [Initialize] A9 [2023-02-01 19:45:44 UTC+03:30] [error] [Initialize] BA [2023-02-01 19:45:44 UTC+03:30] [error] [Initialize] D8 [2023-02-01 19:45:44 UTC+03:30] [error] [Initialize] 43 [2023-02-01 19:45:44 UTC+03:30] [error] [Initialize] D9 [2023-02-01 19:45:44 UTC+03:30] [error] [Initialize] AE [2023-02-01 19:45:44 UTC+03:30] [error] [Initialize] 85 [2023-02-01 19:45:44 UTC+03:30] [error] [Initialize] 50 [2023-02-02 17:54:19 UTC+03:30] [info] [Options] Cyber Engine Tweaks is starting... [2023-02-02 17:54:19 UTC+03:30] [error] [Initialize] 5D [2023-02-02 17:54:19 UTC+03:30] [error] [Initialize] 30 [2023-02-02 17:54:19 UTC+03:30] [error] [Initialize] A1 [2023-02-02 17:54:19 UTC+03:30] [error] [Initialize] 30 [2023-02-02 17:54:19 UTC+03:30] [error] [Initialize] F [2023-02-02 17:54:19 UTC+03:30] [error] [Initialize] 7F [2023-02-02 17:54:19 UTC+03:30] [error] [Initialize] 5E [2023-02-02 17:54:19 UTC+03:30] [error] [Initialize] 4C [2023-02-02 17:54:19 UTC+03:30] [error] [Initialize] A9 [2023-02-02 17:54:19 UTC+03:30] [error] [Initialize] BA [2023-02-02 17:54:19 UTC+03:30] [error] [Initialize] D8 [2023-02-02 17:54:19 UTC+03:30] [error] [Initialize] 43 [2023-02-02 17:54:19 UTC+03:30] [error] [Initialize] D9 [2023-02-02 17:54:19 UTC+03:30] [error] [Initialize] AE [2023-02-02 17:54:19 UTC+03:30] [error] [Initialize] 85 [2023-02-02 17:54:19 UTC+03:30] [error] [Initialize] 50 [2023-02-02 20:14:28 UTC+03:30] [info] [Options] Cyber Engine Tweaks is starting... [2023-02-02 20:14:28 UTC+03:30] [error] [Initialize] 5D [2023-02-02 20:14:28 UTC+03:30] [error] [Initialize] 30 [2023-02-02 20:14:28 UTC+03:30] [error] [Initialize] A1 [2023-02-02 20:14:28 UTC+03:30] [error] [Initialize] 30 [2023-02-02 20:14:28 UTC+03:30] [error] [Initialize] F [2023-02-02 20:14:28 UTC+03:30] [error] [Initialize] 7F [2023-02-02 20:14:28 UTC+03:30] [error] [Initialize] 5E [2023-02-02 20:14:28 UTC+03:30] [error] [Initialize] 4C [2023-02-02 20:14:28 UTC+03:30] [error] [Initialize] A9 [2023-02-02 20:14:28 UTC+03:30] [error] [Initialize] BA [2023-02-02 20:14:28 UTC+03:30] [error] [Initialize] D8 [2023-02-02 20:14:28 UTC+03:30] [error] [Initialize] 43 [2023-02-02 20:14:28 UTC+03:30] [error] [Initialize] D9 [2023-02-02 20:14:28 UTC+03:30] [error] [Initialize] AE [2023-02-02 20:14:28 UTC+03:30] [error] [Initialize] 85 [2023-02-02 20:14:28 UTC+03:30] [error] [Initialize] 50 [2023-02-03 22:21:31 UTC+03:30] [info] [Options] Cyber Engine Tweaks is starting... [2023-02-03 22:21:31 UTC+03:30] [error] [Initialize] 5D [2023-02-03 22:21:31 UTC+03:30] [error] [Initialize] 30 [2023-02-03 22:21:31 UTC+03:30] [error] [Initialize] A1 [2023-02-03 22:21:31 UTC+03:30] [error] [Initialize] 30 [2023-02-03 22:21:31 UTC+03:30] [error] [Initialize] F [2023-02-03 22:21:31 UTC+03:30] [error] [Initialize] 7F [2023-02-03 22:21:31 UTC+03:30] [error] [Initialize] 5E [2023-02-03 22:21:31 UTC+03:30] [error] [Initialize] 4C [2023-02-03 22:21:31 UTC+03:30] [error] [Initialize] A9 [2023-02-03 22:21:31 UTC+03:30] [error] [Initialize] BA [2023-02-03 22:21:31 UTC+03:30] [error] [Initialize] D8 [2023-02-03 22:21:31 UTC+03:30] [error] [Initialize] 43 [2023-02-03 22:21:31 UTC+03:30] [error] [Initialize] D9 [2023-02-03 22:21:31 UTC+03:30] [error] [Initialize] AE [2023-02-03 22:21:31 UTC+03:30] [error] [Initialize] 85 [2023-02-03 22:21:31 UTC+03:30] [error] [Initialize] 50 [2023-02-03 23:31:22 UTC+03:30] [info] [Options] [2980] Cyber Engine Tweaks is starting... [2023-02-03 23:31:22 UTC+03:30] [info] [Options] [2980] CET version v1.22.0 [HEAD] [2023-02-03 23:31:22 UTC+03:30] [info] [Options] [2980] Game version 1.61 [2023-02-03 23:31:22 UTC+03:30] [info] [Options] [2980] Root path: "E:\SteamLibrary\steamapps\common\Cyberpunk 2077\bin\x64" [2023-02-03 23:31:22 UTC+03:30] [info] [Options] [2980] Cyber Engine Tweaks path: "E:\SteamLibrary\steamapps\common\Cyberpunk 2077\bin\x64\plugins\cyber_engine_tweaks" [2023-02-03 23:31:22 UTC+03:30] [info] [Options] [2980] Lua scripts search path: "E:\SteamLibrary\steamapps\common\Cyberpunk 2077\bin\x64\plugins\cyber_engine_tweaks\mods" [2023-02-03 23:31:22 UTC+03:30] [info] [StateTickOverride] [2980] Main thread function CBaseInitializationState::OnTick hook complete! [2023-02-03 23:31:22 UTC+03:30] [info] [StateTickOverride] [2980] Main thread function CInitializationState::OnTick hook complete! [2023-02-03 23:31:22 UTC+03:30] [info] [StateTickOverride] [2980] Main thread function CRunningState::OnTick hook complete! [2023-02-03 23:31:23 UTC+03:30] [info] [StateTickOverride] [2980] Main thread function CShutdownState::OnTick hook complete! [2023-02-03 23:31:23 UTC+03:30] [info] [HookGame] [2980] CRenderNode_Present_InternalPresent function hook complete! [2023-02-03 23:31:23 UTC+03:30] [info] [HookGame] [2980] CRenderGlobal_Resize function hook complete! [2023-02-03 23:31:23 UTC+03:30] [info] [HookGame] [2980] CRenderGlobal_Shutdown function hook complete! [2023-02-03 23:31:23 UTC+03:30] [info] [Hook] [2980] RealRunScriptFunction function hook complete! [2023-02-03 23:31:23 UTC+03:30] [info] [Hook] [2980] RealCreateFunction function hook complete! [2023-02-03 23:31:23 UTC+03:30] [info] [Hook] [2980] CScript::Log function hook complete! [2023-02-03 23:31:23 UTC+03:30] [info] [Hook] [2980] CScript::LogChannel function hook complete! [2023-02-03 23:31:23 UTC+03:30] [info] [Hook] [2980] CScript::TDBIDConstructorDerive function hook complete! [2023-02-03 23:31:23 UTC+03:30] [info] [Hook] [2980] CScript::ToStringDEBUG function hook complete! [2023-02-03 23:31:23 UTC+03:30] [info] [Hook] [2980] CScript::TranslateBytecode function hook complete! [2023-02-03 23:31:24 UTC+03:30] [info] [Hook] [2980] CScript::TweakDBLoad function hook complete! [2023-02-03 23:31:24 UTC+03:30] [info] [Hook] [2980] PlayerSystem::OnPlayerSpawned function hook complete! [2023-02-03 23:31:24 UTC+03:30] [info] [Hook] [2980] Hook mouse clip function! [2023-02-03 23:31:24 UTC+03:30] [info] [OptionsInitHook] [2980] Hidden options hook: success [2023-02-03 23:31:27 UTC+03:30] [info] [InitializeTweakDBMetadata] [6320] CDPRTweakDBMetadata::Initalize() - Primary TweakDB initialization successful! [2023-02-03 23:31:36 UTC+03:30] [info] [operator ()] [6856] Window::Initialize() - window hook complete. [2023-02-03 23:32:02 UTC+03:30] [info] [Initialize] [2848] D3D12::Initialize() - initialization successful! [2023-02-03 23:37:47 UTC+03:30] [info] [CRenderGlobal_Resize] [2980] CRenderGlobal::Resize() called with initialized D3D12, triggering D3D12::ResetState. [2023-02-03 23:37:47 UTC+03:30] [info] [Initialize] [8236] D3D12::Initialize() - initialization successful! [2023-02-03 23:38:04 UTC+03:30] [info] [CRenderGlobal_Resize] [2980] CRenderGlobal::Resize() called with initialized D3D12, triggering D3D12::ResetState. [2023-02-03 23:38:04 UTC+03:30] [info] [Initialize] [10048] D3D12::Initialize() - initialization successful! [2023-02-03 23:38:19 UTC+03:30] [info] [CRenderGlobal_Resize] [2980] CRenderGlobal::Resize() called with initialized D3D12, triggering D3D12::ResetState. [2023-02-03 23:38:19 UTC+03:30] [info] [Initialize] [10048] D3D12::Initialize() - initialization successful! [2023-02-04 00:04:01 UTC+03:30] [info] [CRenderGlobal_Resize] [2980] CRenderGlobal::Resize() called with initialized D3D12, triggering D3D12::ResetState. [2023-02-04 00:04:02 UTC+03:30] [info] [Initialize] [10048] D3D12::Initialize() - initialization successful! [2023-02-04 00:04:46 UTC+03:30] [info] [CRenderGlobal_Resize] [2980] CRenderGlobal::Resize() called with initialized D3D12, triggering D3D12::ResetState. [2023-02-04 00:04:46 UTC+03:30] [info] [Initialize] [8236] D3D12::Initialize() - initialization successful! [2023-02-04 00:04:58 UTC+03:30] [info] [CRenderGlobal_Resize] [2980] CRenderGlobal::Resize() called with initialized D3D12, triggering D3D12::ResetState. [2023-02-04 00:04:59 UTC+03:30] [info] [Initialize] [10048] D3D12::Initialize() - initialization successful! [2023-02-04 00:20:31 UTC+03:30] [info] [Options] [11548] Cyber Engine Tweaks is starting... [2023-02-04 00:20:31 UTC+03:30] [info] [Options] [11548] CET version v1.22.0 [HEAD] [2023-02-04 00:20:31 UTC+03:30] [info] [Options] [11548] Game version 1.61 [2023-02-04 00:20:31 UTC+03:30] [info] [Options] [11548] Root path: "E:\SteamLibrary\steamapps\common\Cyberpunk 2077\bin\x64" [2023-02-04 00:20:31 UTC+03:30] [info] [Options] [11548] Cyber Engine Tweaks path: "E:\SteamLibrary\steamapps\common\Cyberpunk 2077\bin\x64\plugins\cyber_engine_tweaks" [2023-02-04 00:20:31 UTC+03:30] [info] [Options] [11548] Lua scripts search path: "E:\SteamLibrary\steamapps\common\Cyberpunk 2077\bin\x64\plugins\cyber_engine_tweaks\mods" [2023-02-04 00:20:31 UTC+03:30] [info] [StateTickOverride] [11548] Main thread function CBaseInitializationState::OnTick hook complete! [2023-02-04 00:20:31 UTC+03:30] [info] [StateTickOverride] [11548] Main thread function CInitializationState::OnTick hook complete! [2023-02-04 00:20:31 UTC+03:30] [info] [StateTickOverride] [11548] Main thread function CRunningState::OnTick hook complete! [2023-02-04 00:20:31 UTC+03:30] [info] [StateTickOverride] [11548] Main thread function CShutdownState::OnTick hook complete! [2023-02-04 00:20:31 UTC+03:30] [info] [HookGame] [11548] CRenderNode_Present_InternalPresent function hook complete! [2023-02-04 00:20:31 UTC+03:30] [info] [HookGame] [11548] CRenderGlobal_Resize function hook complete! [2023-02-04 00:20:31 UTC+03:30] [info] [HookGame] [11548] CRenderGlobal_Shutdown function hook complete! [2023-02-04 00:20:32 UTC+03:30] [info] [Hook] [11548] RealRunScriptFunction function hook complete! [2023-02-04 00:20:32 UTC+03:30] [info] [Hook] [11548] RealCreateFunction function hook complete! [2023-02-04 00:20:32 UTC+03:30] [info] [Hook] [11548] CScript::Log function hook complete! [2023-02-04 00:20:32 UTC+03:30] [info] [Hook] [11548] CScript::LogChannel function hook complete! [2023-02-04 00:20:32 UTC+03:30] [info] [Hook] [11548] CScript::TDBIDConstructorDerive function hook complete! [2023-02-04 00:20:32 UTC+03:30] [info] [Hook] [11548] CScript::ToStringDEBUG function hook complete! [2023-02-04 00:20:32 UTC+03:30] [info] [Hook] [11548] CScript::TranslateBytecode function hook complete! [2023-02-04 00:20:32 UTC+03:30] [info] [Hook] [11548] CScript::TweakDBLoad function hook complete! [2023-02-04 00:20:32 UTC+03:30] [info] [Hook] [11548] PlayerSystem::OnPlayerSpawned function hook complete! [2023-02-04 00:20:32 UTC+03:30] [info] [Hook] [11548] Hook mouse clip function! [2023-02-04 00:20:33 UTC+03:30] [info] [OptionsInitHook] [11548] Hidden options hook: success [2023-02-04 00:20:40 UTC+03:30] [info] [InitializeTweakDBMetadata] [12428] CDPRTweakDBMetadata::Initalize() - Primary TweakDB initialization successful! [2023-02-04 00:20:51 UTC+03:30] [info] [operator ()] [2488] Window::Initialize() - window hook complete. [2023-02-04 00:21:18 UTC+03:30] [info] [Initialize] [8748] D3D12::Initialize() - initialization successful! [2023-02-04 06:09:31 UTC+03:30] [info] [Options] [12992] Cyber Engine Tweaks is starting... [2023-02-04 06:09:31 UTC+03:30] [info] [Options] [12992] CET version v1.22.0 [HEAD] [2023-02-04 06:09:31 UTC+03:30] [info] [Options] [12992] Game version 1.61 [2023-02-04 06:09:31 UTC+03:30] [info] [Options] [12992] Root path: "E:\SteamLibrary\steamapps\common\Cyberpunk 2077\bin\x64" [2023-02-04 06:09:31 UTC+03:30] [info] [Options] [12992] Cyber Engine Tweaks path: "E:\SteamLibrary\steamapps\common\Cyberpunk 2077\bin\x64\plugins\cyber_engine_tweaks" [2023-02-04 06:09:31 UTC+03:30] [info] [Options] [12992] Lua scripts search path: "E:\SteamLibrary\steamapps\common\Cyberpunk 2077\bin\x64\plugins\cyber_engine_tweaks\mods" [2023-02-04 06:09:31 UTC+03:30] [info] [StateTickOverride] [12992] Main thread function CBaseInitializationState::OnTick hook complete! [2023-02-04 06:09:31 UTC+03:30] [info] [StateTickOverride] [12992] Main thread function CInitializationState::OnTick hook complete! [2023-02-04 06:09:32 UTC+03:30] [info] [StateTickOverride] [12992] Main thread function CRunningState::OnTick hook complete! [2023-02-04 06:09:32 UTC+03:30] [info] [StateTickOverride] [12992] Main thread function CShutdownState::OnTick hook complete! [2023-02-04 06:09:32 UTC+03:30] [info] [HookGame] [12992] CRenderNode_Present_InternalPresent function hook complete! [2023-02-04 06:09:32 UTC+03:30] [info] [HookGame] [12992] CRenderGlobal_Resize function hook complete! [2023-02-04 06:09:32 UTC+03:30] [info] [HookGame] [12992] CRenderGlobal_Shutdown function hook complete! [2023-02-04 06:09:32 UTC+03:30] [info] [Hook] [12992] RealRunScriptFunction function hook complete! [2023-02-04 06:09:32 UTC+03:30] [info] [Hook] [12992] RealCreateFunction function hook complete! [2023-02-04 06:09:32 UTC+03:30] [info] [Hook] [12992] CScript::Log function hook complete! [2023-02-04 06:09:33 UTC+03:30] [info] [Hook] [12992] CScript::LogChannel function hook complete! [2023-02-04 06:09:33 UTC+03:30] [info] [Hook] [12992] CScript::TDBIDConstructorDerive function hook complete! [2023-02-04 06:09:33 UTC+03:30] [info] [Hook] [12992] CScript::ToStringDEBUG function hook complete! [2023-02-04 06:09:33 UTC+03:30] [info] [Hook] [12992] CScript::TranslateBytecode function hook complete! [2023-02-04 06:09:33 UTC+03:30] [info] [Hook] [12992] CScript::TweakDBLoad function hook complete! [2023-02-04 06:09:33 UTC+03:30] [info] [Hook] [12992] PlayerSystem::OnPlayerSpawned function hook complete! [2023-02-04 06:09:33 UTC+03:30] [info] [Hook] [12992] Hook mouse clip function! [2023-02-04 06:09:34 UTC+03:30] [info] [OptionsInitHook] [12992] Hidden options hook: success [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Backend/ShowAllClassProperties = false [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Backend/EditAllClassProperties = false [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Backend/DebugEditableView = false [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] ResourceBank/GameResourceCacheExpirySeconds = 20 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] ResourceLoaderThrottler/TrickleMaxLoadingThreads = 1 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] ResourceLoaderThrottler/StreamMaxLoadingThreads = 2 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] ResourceLoaderThrottler/FloodMinNonLoadingThreads = 2 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] ResourceLoaderThrottler/DedicatedDecompressionMemoryBytes = 1048576 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Scripts/Port = 37060 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Scripts/PortRange = 10 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Serialization/ValidateCRC = false [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Gameplay/TagListInitialCount = 1000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Replication/MaxSendFrequencyMilliSecs = 10 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Replication/MaxOutgoingBytesPerSecondP2P = 102400 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Replication/MaxOutgoingBytesPerSecondToClient = 204800 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Replication/MaxOutgoingBytesPerSecondFromClient = 102400 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] RayTracing/OverrideEnable = false [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] RayTracing/Enable = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] RayTracing/EnableShadowCascades = false [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] RayTracing/EnableAmbientOcclusion = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] RayTracing/EnableDiffuseIllumination = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] RayTracing/EnableReflection = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] RayTracing/EnableMirrorMaterialReflection = false [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] RayTracing/EnableTransparentReflection = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] RayTracing/EnableReference = false [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] RayTracing/EnableGlobalShadow = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] RayTracing/EnableLocalShadow = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] RayTracing/EnableNRD = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] RayTracing/AmbientOcclusionRayNumber = 1 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] RayTracing/DiffuseIlluminationAOModulation = 1.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] RayTracing/DebugMode = 0 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Developer/FeatureToggles/FilmGrain = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Developer/FeatureToggles/VolumetricFog = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Developer/FeatureToggles/VolumetricClouds = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Developer/FeatureToggles/DistantFog = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Developer/FeatureToggles/DistantVolFog = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Developer/FeatureToggles/ConstrastAdaptiveSharpening = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Developer/FeatureToggles/Antialiasing = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Developer/FeatureToggles/AntialiasingSuppressed = false [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Developer/FeatureToggles/Distortion = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Developer/FeatureToggles/ScreenSpaceReflection = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Developer/FeatureToggles/ScreenSpacePlanarReflection = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Developer/FeatureToggles/Bloom = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Developer/FeatureToggles/ImageBasedFlares = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Developer/FeatureToggles/ChromaticAberration = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Developer/FeatureToggles/DepthOfField = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Developer/FeatureToggles/SSAO = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Developer/FeatureToggles/MotionBlur = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Developer/FeatureToggles/DistantShadows = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Developer/FeatureToggles/RainMap = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Developer/FeatureToggles/LocalShadows = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Developer/FeatureToggles/CascadeShadows = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Developer/FeatureToggles/DistantGI = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Developer/FeatureToggles/GlobalIllumination = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Developer/FeatureToggles/ContactShadows = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Developer/FeatureToggles/RuntimeTangentUpdate = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Developer/FeatureToggles/DynamicDecals = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Developer/FeatureToggles/Hair = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Developer/FeatureToggles/CharacterSubsurfaceScattering = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Developer/FeatureToggles/CharacterSubsurfaceTranslucency = false [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Developer/FeatureToggles/CharacterRimEnhancement = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Developer/FeatureToggles/ScreenSpaceUnderwater = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Developer/FeatureToggles/ScreenSpaceHeatHaze = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Developer/FeatureToggles/CharacterLightBlockers = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Developer/FeatureToggles/Weather = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Developer/FeatureToggles/ScreenSpaceRain = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Rendering/Shadows/CascadesHeuristicForceRefresh = false [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Rendering/Shadows/CascadeShadowReceiverBiasAlongNormal = 0.020000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Rendering/Shadows/CascadeRange0 = 6.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Rendering/Shadows/CascadeRange1 = 20.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Rendering/Shadows/CascadeRange2 = 50.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Rendering/Shadows/CascadeRange3 = 100.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Rendering/Shadows/CascadeDepthBias0 = 0.030000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Rendering/Shadows/CascadeDepthBias1 = 0.060000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Rendering/Shadows/CascadeDepthBias2 = 0.120000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Rendering/Shadows/CascadeDepthBias3 = 0.240000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Rendering/DissolveTime = 0.500000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Rendering/UseSkinningLOD = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/Characters/Hair/RoughnessFactor = 1.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/Characters/Hair/AlbedoMultiplier = 0.600000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/Characters/Hair/AdditionalAreaRoughness = 0.100000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/Characters/Hair/UseReferenceImplementation = false [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/Characters/Hair/UseGlobalContactShadowsOnHair = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/Characters/Hair/UseLocalContactShadowsOnHair = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/Characters/Hair/ContactShadowClamp = 0.350000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/Characters/Hair/SpecularRandom_Min = -0.300000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/Characters/Hair/SpecularRandom_Max = 0.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/Characters/Hair/Debug/DebugSwitch1 = false [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/Characters/Hair/Debug/DebugSwitch2 = false [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/Characters/Hair/LocalLight/R = 0.350000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/Characters/Hair/LocalLight/TT = 0.005000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/Characters/Hair/LocalLight/TRT = 0.800000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/Characters/Hair/LocalLight/MultiScatter = 0.470000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/Characters/Hair/LocalLight/ScatterDepth = 0.800000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/Characters/Hair/GlobalLight/R = 0.300000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/Characters/Hair/GlobalLight/TT = 0.005000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/Characters/Hair/GlobalLight/TRT = 0.800000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/Characters/Hair/GlobalLight/MultiScatter = 0.470000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/Characters/Hair/GlobalLight/ScatterDepth = 1.250000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/Characters/Hair/EnvProbe/R = 0.300000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/Characters/Hair/EnvProbe/TT = 0.005000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/Characters/Hair/EnvProbe/TRT = 0.800000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/Characters/Hair/EnvProbe/MultiScatter = 0.470000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/Characters/Hair/EnvProbe/ScatterDepth = 1.300000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/Characters/Hair/MultiScatter/Wrap = 0.350000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/Characters/Hair/MultiScatter/DiffuseScatterFactor = 0.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/Characters/Hair/MultiScatter/ShadowFactorExp = 0.370000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/Characters/Hair/MultiScatter/Mask_Intensity = 1.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/Characters/Hair/Specular/Wrap = 0.400000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/Characters/Hair/Specular/Mask_Intensity = 1.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/Characters/Hair/AlphaShifts/R = -0.083000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/Characters/Hair/AlphaShifts/TT = 0.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/Characters/Hair/AlphaShifts/TRT = 0.375000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/Characters/Hair/TRT_Params/EXP_SCALE = 17.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/Characters/Hair/TRT_Params/EXP_BIAS = 16.500000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/Characters/Hair/HACKS/HACK_Factor0 = 66.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/Characters/Hair/HACKS/HACK_Factor1 = 95.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/Characters/Hair/HACKS/HACK_Factor2 = 213.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/Characters/Hair/HACKS/HACK_Factor3 = 450.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/Characters/Hair/HACKS/AAAA_HACK_hairModifiedLocalLightIntensity = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/FoliageParameters/ContactShadowClamp = 0.600000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/VolumetricFog/Exponent = 2.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/VolumetricClouds/DetailNoiseScale = 0.750000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/VolumetricClouds/NoiseScale = 1.100000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/VolumetricClouds/CoverageScale = 1.300000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/Characters/RimEnhancement/Skin/SpecularCoefficient = 1.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/Characters/RimEnhancement/Skin/FresnelCoefficient = 1.500000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/Characters/RimEnhancement/Skin/ConstOffsetCoefficient = 0.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/Characters/RimEnhancement/Foliage/Foliage_SpecularCoefficient = 2.200000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/Characters/RimEnhancement/Foliage/Foliage_FresnelCoefficient = 4.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/Characters/RimEnhancement/Foliage/Foliage_ConstOffsetCoefficient = 0.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/Characters/RimEnhancement/Weapon/Weapon_SpecularCoefficient = 1.400000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/Characters/RimEnhancement/Weapon/Weapon_FresnelCoefficient = 2.400000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/Characters/RimEnhancement/Weapon/Weapon_ConstOffsetCoefficient = 0.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/Characters/RimEnhancement/Standard/Standard_SpecularCoefficient = 1.200000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/Characters/RimEnhancement/Standard/Standard_FresnelCoefficient = 2.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/Characters/RimEnhancement/Standard/Standard_ConstOffsetCoefficient = 0.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/Characters/RimEnhancement/GlobalCharacterFresnel = 3.500000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/Characters/RimEnhancement/RoughnessFactor_Scale = 1.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/Characters/RimEnhancement/RoughnessFactor_Bias = 0.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/Characters/RimEnhancement/LightBlockerInfluence = 0.700000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/Characters/RimEnhancement_RayTracing/Skin/SpecularCoefficient = 1.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/Characters/RimEnhancement_RayTracing/Skin/FresnelCoefficient = 1.500000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/Characters/RimEnhancement_RayTracing/Skin/ConstOffsetCoefficient = 0.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/Characters/RimEnhancement_RayTracing/Foliage/Foliage_SpecularCoefficient = 2.200000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/Characters/RimEnhancement_RayTracing/Foliage/Foliage_FresnelCoefficient = 4.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/Characters/RimEnhancement_RayTracing/Foliage/Foliage_ConstOffsetCoefficient = 0.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/Characters/RimEnhancement_RayTracing/Weapon/Weapon_SpecularCoefficient = 1.400000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/Characters/RimEnhancement_RayTracing/Weapon/Weapon_FresnelCoefficient = 2.400000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/Characters/RimEnhancement_RayTracing/Weapon/Weapon_ConstOffsetCoefficient = 0.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/Characters/RimEnhancement_RayTracing/Standard/Standard_SpecularCoefficient = 1.200000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/Characters/RimEnhancement_RayTracing/Standard/Standard_FresnelCoefficient = 1.500000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/Characters/RimEnhancement_RayTracing/Standard/Standard_ConstOffsetCoefficient = 0.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/Characters/RimEnhancement_RayTracing/GlobalCharacterFresnel = 3.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/Characters/RimEnhancement_RayTracing/RoughnessFactor_Scale = 1.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/Characters/RimEnhancement_RayTracing/RoughnessFactor_Bias = 0.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/Characters/RimEnhancement_RayTracing/LightBlockerInfluence = 0.700000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/Characters/LightBlockers/ClosestBlockersLimit = 16 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/Characters/Skin/SubsurfaceSpecularTint_R = 0.125000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/Characters/Skin/SubsurfaceSpecularTint_G = 0.260000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/Characters/Skin/SubsurfaceSpecularTint_B = 0.290000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/Characters/Skin/SubsurfaceSpecularTintWeight = 0.300000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/Characters/Skin/AllowSkinAmbientMix = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/Characters/Skin/SkinAmbientMix_Factor = 0.850000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/Characters/Skin/SkinAmbientIntensity_Factor = 1.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/ShaderCompiler/Optimize = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/ShaderCompiler/DumpAssembly = false [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/ShaderCompiler/ForceRecompile = false [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/ShaderCompiler/UseLocalCompiler = false [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] LevelOfDetail/DecalsHideDistance = 40.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] LevelOfDetail/DynamicDecalsHideDistance = 20.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Visuals/GammaValue = 1.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Visuals/MidPoint = 1.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Visuals/MotionBlurScale = 1.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Visuals/VelocityBufferScale = 100.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] DLSS/Enable = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] DLSS/Quality = 2 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] DLSS/Sharpness = 0.050000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] DLSS/OverrideSharpness = false [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] DLSSFrameGen/Enable = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] FSR2/Enable = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] FSR2/Quality = 2 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] FSR2/Sharpness = 0.050000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] FSR2/OverrideSharpness = false [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Physics/CollisionFilteringResource = "engine\physics\collision_groups.json" [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Animation/UseLunaticMode = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] SnapToTerrainIk/Enabled = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] SnapToTerrainIk/TranslationSpeed = 2.250000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] SnapToTerrainIk/RotationSpeed = 180.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] SnapToTerrainIk/TraceAboveGroundDistance = 0.500000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] SnapToTerrainIk/TraceBelowGroundDistance = 0.500000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] SnapToTerrainIk/FootLockEnabled = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] SnapToTerrainIk/FootLockMaxShift = 0.250000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] SnapToTerrainIk/FootLockBlendOffSpeed = 0.500000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] SnapToTerrainIk/FootLockBlendOffSpeedPlanted = 0.200000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] SnapToTerrainIk/FootLockBlendOffSpeedBroken = 0.800000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] SnapToTerrainIk/MaxXYHipShift = 0.250000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] SnapToTerrainIk/HipsZOffsetBaseSpeed = 0.800000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] SnapToTerrainIk/HipsZOffsetSpeed = 0.300000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] SnapToTerrainIk/HipsXYOffsetSpeed = 1.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] SnapToTerrainIk/HipsXYOffsetDisableSpeed = 1.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] SnapToTerrainIk/HipsAdditionalZOffsetFactor = -0.100000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] SnapToTerrainIk/AllowIkThreshold = 0.950000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] SnapToTerrainIk/EnableFootLockThreshold = 0.950000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] SnapToTerrainIk/FallBackFrameTimeForDisable = 0.100000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] SnapToTerrainIk/FallBackFrameTimeForFootLockDisable = 0.070000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] SnapToTerrainIk/MinFootHipDist = 0.400000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] SnapToTerrainIk/MaxFootHipDistRefMul = 0.900000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] SnapToTerrainIk/HipRelativeMaxFootHeight = -0.100000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] SnapToTerrainIk/MinCorrectionToEnable = 0.005000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Animation/UseFishsyncDebug = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Lipsync/CloseNeckWeight = 1.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Lipsync/FarNeckWeight = 2.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Lipsync/CloseNeckWeightDistance = 2.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Lipsync/FarNeckWeightDistance = 5.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Animation/IKTurnOffDistance = 12.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] InertiaBlend/OverrideMode = 0 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] LookAt/MaxIterationsCount = 3.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] LookAt/MinTimeDilatation = 0.050000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] LookAt/MaxTimeDilatation = 1.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Dangle/MinTimeDilatation = 0.050000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Dangle/MaxTimeDilatation = 1.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Dangle/PhysicsStepsCountLowPassFilterRc = 1.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Dangle/MaxPhysicsStepsCount = 3.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Dangle/SolverIterationsWhenSkippingPhysics = 1.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Facial/ResourceBudget = 14 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] StreamingAnimation/FallbackFrameBlendDuration = 0.300000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] StreamingAnimation/UseFakeStreamingDelay = false [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] StreamingAnimation/ForceFallbackFrames = false [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Animation/EnableRefreshLocoWrappersOnUnlock = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/Audio/Mute = false [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/Audio/ForceStopSounds = false [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/Audio/NoRumble = false [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/Audio/ShowPauseWarning = false [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/Audio/playingGruntsCountConcideredHigh = 3 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/Audio/UseSounrceReverb = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Input/cvDisableInputFlushOnLostFocus = false [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] UIAnimationsProcessor/AnimationLibraryResourceCooldown = 5.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/Ink/CacheTextureMargin = 200.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] General/DefaultEngine = "" [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Engine/LimitFPS = 60 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Debug/DumpNameList = false [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Engine/FallbackCacheDirectory = "cache" [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Scripts/EnableCompilation = false [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Scripts/ScriptsBlobFilename = "master.redscripts" [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Scripts/SilentCompilation = false [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Scripts/SilentValidation = false [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Engine/MaximalTestsFPS = 0.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Multiplayer/DebugDump = false [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Profiler/ActiveProfilers = "none" [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Profiler/ProfilingLevel = 4 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Profiler/ProfilerServerName = "localhost" [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Profiler/ProfilerBreakpointThresholdMs = 20.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/Streaming/Debug/UseFallbackSlowmotion = false [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/Streaming/Debug/FallbackSlowmotionThreshold = 8000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/Streaming/Debug/FallbackSlowmotionBucketBegin = 2 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/Streaming/Debug/FallbackSlowmotionEaseOutCurve = "SandevistanEaseOut" [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Debug/Console/ClassName = "CDebugConsole" [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Rendering/DefaultViewportWidth = 1280 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Rendering/DefaultViewportHeight = 720 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/Recording/HighResolutionScreenshot_MS_Count = 8 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/Recording/Framerate = 30 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/RenderDebug/HideOverflowWarnings = false [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Engine/OverLimitFPS2 = false [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/Recording/SkipSamples = 0 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Overlay/IO/MaxQueueChars = 128 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] World/Streaming/InstancedMeshNode/UseDebugFallback = false [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/RenderDebug/MaxDistance = 1000.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Rendering/Shadows/TimeShiftCooldownTime = 10.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Streaming/TimeLimitAttachingPerFrame = 0.500000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Streaming/Editor/TimeLimitAttachingPerFrame = 10.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Streaming/Editor/TimeLimitDetachingPerFrame = 10.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/Streaming/Prefab/KeepProxyAlive = false [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/RenderDebug/HidePhysicsOverflowWarnings = false [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/RenderDebug/PhysicsHighUsageThreshold = 0.800000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/RenderDebug/PhysicsOverflowWarningTextSpeed = 3 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/Streaming/ForceAutoHideDistanceMax = 16384.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Rendering/TimeOfDay = 12.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/Snapping/Socket/Range = 0.200000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] World/StreamingTeleportMagSq = 4096.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] World/Streaming/PersistencyCache/PoolBudgetKB = 4096 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] World/Streaming/PersistencyCache/MaxEntriesPerPage = 8 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Streaming/TimeLimitSectorLoadPerFrame = 2.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Streaming/TimeLimitSectorUnloadPerFrame = 1.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/RenderDebug/SnapPoint/Scale = 5 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Streaming/DistanceBoost = 0.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/Streaming/Debug/ForceAllPrefabVariantsEnabled = false [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/Terrain/UsePrefabStreamingVisualization = false [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/Snapping/Socket/RenderDistance = 10000.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/Snapping/Socket/ShowSplines = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Streaming/ObserverVelocityOffsetEnabled = false [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Streaming/ObserverMaxNonAirVehicleForwardVelocity = 20.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Streaming/ObserverMaxOnFootForwardVelocity = 5.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Streaming/ObserverMaxAirVehicleForwardVelocity = 0.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Streaming/Culling/AutoHideDistanceNear/Enabled = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Streaming/Culling/SecondaryRefPoint/Enabled = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Streaming/Culling/VisibilityQuery = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Streaming/Culling/VisibilityQueryActivationDistanceBoost = 40.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Streaming/Culling/Strict = false [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Streaming/Culling/ForceSSDMode = 0 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Streaming/Culling/Enabled = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Streaming/Culling/StreamingQueryRoadDataMaxZOffsetAbove = 5.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Streaming/Culling/StreamingQueryRoadDataMaxZOffsetBelow = -0.500000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Streaming/Culling/OnlyIfSingleObserver = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Streaming/Culling/StreamingQueryRoadDataMaxNN = 5 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Streaming/Culling/NonAirVehicle/RoadInterpolation/StraightConnectionRoadToRoadAngle = 20.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Streaming/Culling/NonAirVehicle/RoadInterpolation/StraightConnectionVehicleTurnAngle = 45.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Streaming/Culling/NonAirVehicle/FakeTotalRoadWidth = 40.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Streaming/Culling/NonAirVehicle/ThresholdVelocity = 5.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Streaming/Culling/NonAirVehicle/SaturationVelocity = 20.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Streaming/Culling/NonAirVehicle/CentralMaxYawDegrees = 30.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Streaming/Culling/NonAirVehicle/PeripheralMaxYawDegrees = 60.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Streaming/Culling/NonAirVehicle/ProxyChildPeripheralMaxYawDegrees = 70.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Streaming/Culling/NonAirVehicle/MaxSideOfRoadCutoffDistance = 5.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Streaming/Culling/NonAirVehicle/MaxStreamingRadius = 64.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Streaming/Culling/StaticDecals/Enabled = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Streaming/Culling/StaticDecals/FlatDecalNegZ = -2.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Streaming/Culling/StaticDecals/FlatDecalPosZ = 1.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Streaming/Culling/StaticDecals/FlatDecalDistance = 20.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Streaming/Culling/StaticDecals/PosterDecalNegZ = -5.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Streaming/Culling/StaticDecals/PosterDecalDistance = 40.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Streaming/Culling/Fallback/Enabled = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Streaming/Culling/Fallback/PriorityTreshold = 1 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Streaming/Culling/Fallback/DistanceTreshold = 64.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Streaming/Culling/Fallback/DirectionTreshold = 0.600000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Streaming/Culling/DynamicSphere/Enabled = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Streaming/Culling/DynamicSphere/Debug = false [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Streaming/StreamingEnabled = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Streaming/ForceUnstream = false [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Streaming/PrecacheDistance = 0.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Streaming/MaxStreamingObserverHeight = 3.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Streaming/RadiusNearInvMult = 0.800000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Streaming/RadiusNearSubtrahend = 200.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Streaming/RadiusSecondaryRefPointMult = 1.250000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Streaming/RadiusNearSecondaryRefPointAddend = 200.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Streaming/MinStreamingDistance = 1.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Streaming/MaxStreamingDistance = 23170.251953 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Streaming/MaxNodesPerFrame = 300 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Streaming/MaxNodesPerFrameWHileLoading = 999999 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Streaming/EditorThrottledMaxNodesPerFrame = 500 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Streaming/Editor/TimeLimitStreamedPerFrame = 12.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Streaming/TimeLimitStreamedPerFrame = 6.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Streaming/TimeLimitStreamedPerFrameWhileLoading = 8.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Streaming/Debug/EmulateExcludeFromConsole = false [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Streaming/SpatialDebug = false [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Streaming/SpatialDebugOverlay = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Streaming/SpatialDebugRange = 500.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Streaming/SpatialDebugDetailRange = 10.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Game/TweakDB/ReloadTime = 4.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Multiplayer/MaxExtrapolationMilliSecs = 100 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Multiplayer/InterpolationDelayMilliSecs = 200 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Animation/UseAnimSetupCaching = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Animation/DistanceToCameraForAlwaysSample = 50.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] AppearanceDefinitions/SuffixSeparator = "&" [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Game/GenericFactoryIndexFile = "base\gameplay\factories.csv" [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Game/MaxPlayingEffects = 16384 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Customization/EnableFacialSetupCustomization = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Debug/LODUpdateUseRenderCamera = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Animation/FacialBugettingMinimalDistance = 50.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Animation/MaxAngleCosineBetweenCameraAndEntity = 0.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Animation/MaxAngleCosineBetweenCameraAndFacialNotVisible = -0.500000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Animation/MaxAngleCosineBetweenCameraAndFacialVisible = -0.950000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] AnimationSystem/FallbackPoseReawakeDistance = 20.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Animation/MaxFacialAnimationsVisible = 3 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Animation/ReserveSkinningNumCharactersThreshold = 99999 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] AnimationSystem/QualityModeThreshold = 20.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] AnimationSystem/PerformanceModeThreshold = 15.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] AnimationSystem/PerformanceDisableTime = 5.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] AnimationSystem/QualityModeFrameThreshold = 2.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] RayTracing/CullingDistanceCharacter = 15.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] RayTracing/CullingDistanceVehicle = 40.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] EntityVisualController/DebugUseFOVMultiplier = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] EntityVisualController/ShadowMeshSwitchDistanceSquared = 16.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Weather/State = "NONE" [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Decals/ForwardDecalPositionOffsetScale = 0.050000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] VisualControllerComponent/StrictCrowdLodsEnabled = false [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Game/EffectCacheIndexFile = "base\fx\preload.csv" [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/Navigation/NavCellWidth = 0.100000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/Navigation/NavCellHeight = 0.300000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/Navigation/TileDimensionsFactor = 324.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/Navigation/EnabledLocalDebug = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/Navigation/LocalDebugVerticalLimit = 50.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/Navigation/LocalDebugHorizontalLimit = 160.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Nav/VisualizedAgentSize = 0 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/Navigation/ZOffset = 0.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] nav/ZOffset = 0.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/Navigation/DebugDrawDistance = 500.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] nav/TileDebugDrawDistance = 50.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Traffic/TeleportationDistance = 340282346638528859811704183484516925440.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Traffic/MaxLocalPathLength = 100.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Traffic/SpotDetectionPrecision = 5.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Traffic/SpotDetectionRange = 3.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Traffic/MaxPathLanes = 5 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Traffic/SlotLaneOccupancyArea_Pedestrian = 2.500000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Traffic/SlotLaneOccupancyArea_Vehicle_Length = 6.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Traffic/AvoidZebra2Zebra = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Traffic/SkippingTimeTimeDilation = 3.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Traffic/StopSpawn = false [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/Traffic/LoadCollisionDebugResource = false [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/Traffic/LaneSamplingStep = 1.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/Traffic/MinLaneSamplingStep = 0.500000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Traffic/PathLaneIntersectionUpTolerance = 2.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Traffic/PathLaneIntersectionDownTolerance = 1.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/Traffic/VisualizationRefreshInterval = 10 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Traffic/GreenWaveLength = 200.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Traffic/MinTimeBeforeGreenWave = 7.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Traffic/MaxTimeBeforeGreenWave = 10.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Traffic/GreenWaveAveragePredictedCarSpeed = 10.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/Snapping/Socket/ShowAISpots = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/Terrain/Debug/MeshNodeChunkMask = 2147483647 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/Snapping/Socket/ShowStaticMarkers = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Debug/GameFallbacksEnabled = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] ChoiceSettings/variantMix = false [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] ChoiceSettings/variant2 = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Failsafe/Choice/enableDebugTag = false [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Interactions/HotSpotRegistry/requestQueueExtendedSizeTime = 5.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Failsafe/ChoiceLookAtLimits/enabled = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Failsafe/ChoiceLookAtNoActivation/enabled = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Failsafe/ChoiceLookAt/activationDelay = 0.500000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Failsafe/ChoiceLookAt/activationTolerance = 0.996000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Failsafe/ChoiceLookAt/positionDeltaReset = 0.500000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Failsafe/ChoicePostLookAt/activationDelay = 0.200000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] ChoiceSettings/mandatoryLookAt = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] ChoiceSettings/stickyLookAt = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] StreamingAnimation/PreloadWorkspotAnimation = false [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] StreamingAnimation/ShowStreamedInWorkspotAnims = false [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] GameServices/MaxSaveSize = 8388608 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] GameServices/MaxSettingsSize = 4194304 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] GameServices/MaxProfileSize = 4194304 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] GameServices/ScreenshotBuffer = 1048576 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] GameServices/MaxSaveSizeTotal = 12582912 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Developer/SaveSlotsConfig/NumAutoSaveSlots = 20 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Developer/SaveSlotsConfig/NumQuickSaveSlots = 10 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Developer/SaveSlotsConfig/NumManualSaveSlots = 0 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Developer/SaveSlotsConfig/NumPointOfNoReturnSaveSlots = 0 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Developer/SaveSlotsConfig/NumEndGameSaveSlots = 0 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Spatial/ShowSpatialQueryTraceCheckTrace = 0.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/RenderDebug/ShowAudioScreenWarnings = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/Audio/PanicModeThreshold = 1500 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/Audio/Experimental/ReadLocalJsonFiles = false [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/Audio/Experimental/LocalJsonFilesRootDir = "" [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/Audio/Experimental/LocalJsonNameFilters = "" [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/Audio/Experimental/LocalJsonTypeFilters = "" [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] GameDebug/FreeCameraIsStreamingContentObserver = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] CameraDebugger/ForceAspectRatio = 0.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Crowds/EnterWorkspotDelay = 10.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Crowds/BufferForAllowedDrivingOnPavementPercentOfPavementSide = 0.500000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Crowds/BufferForAllowedDrivingOffRoadPercentOfCarWidth = 0.800000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Crowds/MaxSpeedDrivingOnPavement = 40.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Crowds/ExponentDrivingOnPavement = 2.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Crowds/CheckOnLaneUseLookup = false [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Crowds/EnableItems = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] CrowdMovement/EntryPathPositionFastExitAngle = 30.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] CrowdMovement/EntryPathPositionSearchStep = 1.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] CrowdMovement/EntryPathPositionSearchDistance = 10.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] CrowdMovement/MinValidLanesCheckToJoinTraffic = 3 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] CrowdMovement/MaxLanesCheckToJoinTrafficIfRelaxed = 4 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] CrowdMovement/MaxLanesCheckToJoinTrafficIfNotRelaxed = 10 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] UiInput/PadRotationPitchModif = 0.400000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] UiInput/PadRotationYawModif = 0.400000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] UiInput/PadRotationEnterTime = 0.100000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] UiInput/PadRotationExitTime = 0.200000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] FreeCamera/FOV = 60.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] FreeCamera/MovPrecision = 1.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] FreeCamera/RotPrecision = 1.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] FreeCamera/DOF/Intensity = 0.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] FreeCamera/DOF/NearBlur = 0.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] FreeCamera/DOF/NearFocus = 0.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] FreeCamera/DOF/FarBlur = 0.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] FreeCamera/DOF/FarFocus = 0.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] FreeCamera/DOF/UseNearPlane = 0.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] FreeCamera/DOF/UseFarPlane = 0.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] FreeCamera/Exposure/ISO = 100 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] FreeCamera/Exposure/Shutter = 125.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] FreeCamera/Exposure/Aperture = 8.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] FreeCamera/Exposure/ResetISO = false [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] FriendlyFire/HeadExtraOffset = 0.250000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] FriendlyFire/EyesExtraOffset = 0.150000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] FriendlyFire/CrowdDistanceCorrection = 1.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] SaveConfig/AutoSaveEnabled = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] SaveConfig/AutoSavePeriod = 300 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] SaveConfig/AutoSavePeriodOnLock = 30 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] SaveConfig/AutoSaveDistanceThreshold = 0.200000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Rendering/WindImpulse/BulletRadius = 0.600000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Rendering/WindImpulse/BulletIntensity = 0.200000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Rendering/WindImpulse/BulletLifeTime = 0.500000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Multiplayer/HitRegistrationDebugFrameLifetime = 30.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Multiplayer/HitRegistrationDebugShowMisses = false [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Multiplayer/HitRegistrationDebugHistoryLength = -1 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Multiplayer/LagCompensationEnabled = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] InfluenceMap/SearchInfluenceDrop = 0.050000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] InfluenceMap/ObstacleDistanceToPlayer = 50.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] LoSFinderSystem/FinalTraceHeight = 1.400000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Failsafe/MountingFacilityFailsafe = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Player/Class = "cpPlayer" [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] GameSenses/Log = false [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] GameSenses/SensorsToUpdateLimit = 60 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] GameSenses/RayTestsPerThreadLimit = 20 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Game/TimeBetweenHits/Enable = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] TargetTracking/VariableTickRateEnabled = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] ThreatTracking/ThreatDropFactor = 1.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] TPPRepresentation/DevForceUseGameplayCamera = false [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] CrowdMovement/NoGameplayNoUpdate = false [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] CrowdMovement/FixedTimeStep = -1.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] CrowdMovement/DilationLimit = -1.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] CrowdMovement/DilationClamp = -1.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] NaviHistory/PastTimeShift = 3.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] NaviHistory/TimeBtwChecks = 0.200000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] NaviHistory/BoxHalfSize = 0.500000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] InfluenceMap/NavChecksDebugCount = 5000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] MoveController/LevelDampTime = 0.010000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] MoveController/DownDampTime = 60.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] MoveController/UpDampTime = 60.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] MoveController/PredictionDistance = 0.300000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] MoveController/UpdateType = 1 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] MoveController/SlopeTolerance = 0.001000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] MoveController/MaxSlopeSamples = 10 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] MoveController/BlendedSlopes = false [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] MoveController/InterpolationForwardFactor = 0.500000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] MoveController/PredictionFactor = 1.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] MoveController/ClampForwardInterpolationFactor = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] CrowdMovement/CAPlayerDistanceThresholdFront = 30.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] CrowdMovement/CAPlayerDistanceThresholdBack = 10.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] CrowdMovement/GlobalDisableLOD = false [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Crowds/MarblePathsHistoryEnabled = false [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] LoSFinderSystem/TargetOperationsPerFrame = 1 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] LoSFinderSystem/MaxRaysNumber = 12 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] LoSFinderSystem/ShortRayLength = 6.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] LoSFinderSystem/LongRayLength = 20.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] LoSFinderSystem/DownRayLength = 6.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] LoSFinderSystem/SeekersOperationsPerFrame = 1 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] LoSFinderSystem/LoSNavmeshFindDist = 1.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] LoSFinderSystem/ElevatedNPCMinHeight = 2.500000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] LoSFinderSystem/ElevatedNPCNaviSearchRadius = 1.500000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] LoSFinderSystem/AddLoSPointsDist = 2.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] LoSFinderSystem/MaxAddLoSPointsCount = 2 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] LoSFinderSystem/AvoidTraceMinDistToTarget = 8.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] LoSFinderSystem/AvoidTracesNumber = 9 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] LoSFinderSystem/AvoidTraceCheckLength = 10.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] LoSFinderSystem/AvoidTraceCheckSpacing = 1.200000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] LoSFinderSystem/AvoidTraceHitsMinDist = 0.500000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] LoSFinderSystem/AvoidNavmeshFindDist = 0.750000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] LoSFinderSystem/MaxAvoidPathRatio = 1.500000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Senses/ShowSensesCheckTrace = false [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Traffic/leftLaneSpeedIncrease = 0.100000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Traffic/StraightTurnLimit = 15.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Traffic/FrontAngle = 15.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Traffic/SideAngle = 10.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Traffic/MinDriveSpeed = 5.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Traffic/DisplacementCap = 1.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Traffic/DeathLimit = 10.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Traffic/DisableLOD = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Traffic/SafetyMeasure = false [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Traffic/SafetyMeasureDistance = 1.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Traffic/SpeedSplicing = false [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Traffic/DisposeOnOverlap = false [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Traffic/CurveLookahead = false [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] CrowdMovement/LaneLightsRecognitionDistance = 25.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] CrowdMovement/OppositePathToleranceInDeg = 20.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] CrowdMovement/InjectedCollidersZTolerance = 2.500000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] CrowdMovement/SeparationSpringTime = 5.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] CrowdMovement/SharpAngle = 120.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] CrowdMovement/DirectionSmoothingAngleTolerance = 45.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] CrowdMovement/MaxInterpAngle = 179.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] CrowdMovement/ClosestObstacleToStayInPlace = 2.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] CrowdMovement/PlanLimitDistanceToReplan = 2.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] CrowdMovement/OverlapTolerance = 0.100000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] CrowdMovement/ObstacleMarbleRadiusMultiplier = 1.200000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] CrowdMovement/DistanceToStopBuffer = 0.250000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] CrowdMovement/PassingPoseStopAnimationTolerance = 0.100000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] CrowdMovement/NearEndDistance = 2.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] CrowdMovement/DesiredForwardLookupDistance = 0.750000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] CrowdMovement/RotationSpeedFactor = 5.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] CrowdMovement/AngularSpeedFactor = 5.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] CrowdMovement/SeparationSpeedFactor = 2.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] CrowdMovement/AheadDistanceMin = 1.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] CrowdMovement/AheadDistanceMax = 2.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] CrowdMovement/AheadAngleMin = 30.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] CrowdMovement/AheadAngleMax = 45.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] CrowdMovement/TrafficLightRelevantDistance = 4.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] CrowdMovement/FrontViewAngle = 45.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] CrowdMovement/FearSpreadRadius = 10.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] CrowdMovement/SpeedCompensationFactor = 0.100000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] CrowdMovement/BlockingObstaclesDetectionDistance = 2.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] CrowdMovement/NPCObstaclesMass = 0.950000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] CrowdMovement/PlayerObstaclesMass = 1.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] CrowdMovement/VehicleObstaclesMass = 1.050000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] CrowdMovement/NPCSeparationSpeed = 4.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] CrowdMovement/BorderRepulsionSpeed = 7.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] CrowdMovement/PathRefreshPlayerRadiusLimit = 10.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] CrowdMovement/ComfortZoneRadiusFactor = 1.250000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] CrowdMovement/PathConvergenceSpeed = 10.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] CrowdMovement/PostProcessPositionCorrectionSpeed = 5.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] CrowdMovement/SlopeSamples = 10 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] CrowdMovement/MarbleDirectionLookUp = 6 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] CrowdMovement/MaxResumeMoveAttempts = 10 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] CrowdMovement/MaxDirectionChangeAttempts = 4 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] CrowdMovement/MaxChancesToUseZebra = 4 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] CrowdMovement/MarblePathDisplayMaxPoints = 5 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] CrowdMovement/FenceGapRepulsors = false [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] CrowdMovement/NarrowGapRepulsors = false [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] CrowdMovement/ForceStopColliders = false [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] CrowdMovement/EnableDirectionSmoothing = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] CrowdMovement/EnableDirectionPostProcess = false [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] LoSFinderSystem/TryFinalTracesOnlyMaxDist = 3.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] LoSFinderSystem/TryFinalTracesOnlyMaxTime = 5.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] LoSFinderSystem/TryFinalTracesOnlyLongTracesCoeff = 0.700000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] LoSFinderSystem/MinLoSTraceLen = 0.500000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] LoSFinderSystem/ObstacleLoSTraceDist = 0.200000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] LoSFinderSystem/NaviCheckRadius = 1.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Marble/AvoidanceMarblesAnticipation = 5 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Marble/LightSpreadingMarbleAnticipation = 5 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Marble/ObstacleStopOffset = 0.100000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Marble/LocalPathMinimumPointDistance = 0.600000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Marble/MaximumFrontAngleToIgnoreObstacle = 45.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Marble/ChainAngleVariationTolerance = 120.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Marble/ChainAngleSmooth = 10.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Marble/ObstacleLandingTimeTolerance = 2.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Marble/ZebraSafePositionRadius = 0.500000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Marble/MarbleLookupRange = 6.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Marble/MarbleLookupZRange = 3.500000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Marble/MarbleLookupZOffset = -1.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Marble/SafePositionAngleDifferenceTolerance = 45.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Marble/MarbleAnticipationAngleTolerance = 70.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Marble/StaticMarbleRepulsionFactor = 1.300000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Marble/NPCMarbleRepulsionFactor = 1.200000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Marble/DirectionSmoothFactorMin = 0.500000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Marble/DirectionSmoothFactorMax = 1.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Marble/ZebraEarlyStopMin = 0.500000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Marble/ZebraEarlyStopMax = 1.250000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Marble/EnablePlayerSlot = false [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Marble/EnableAnticipationGrouping = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Marble/EnableZebraSpread = false [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Marble/LocalPathProjection = false [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Debug/WatchdogLogTextSize = 2.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] VehicleAI/ForceAIDrivingPreset = false [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] VehicleAI/BlockAIDrivingPreset = false [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Vehicle/ForceDebugAll = false [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Traffic/PlayerPrediction = 30.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] RacingSystem/Record = false [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] VehicleAI/PerceptionTargetPropagationArea = 1.500000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] VehicleAI/PerceptionCollisionPropagationArea = 2.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Vehicle/trafficVsTrafficCollisions = false [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Vehicle/vehicleVsVehicleCollisions = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Vehicle/physicsCCD = false [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Vehicle/AirControlCarRollHelper = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Vehicle/AirControlBikePitchHelper = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Vehicle/ForceMoveToMaxLinearSpeed = 30.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Vehicle/ForceMoveToMaxAngularSpeed = 5.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Failsafe/VehicleTeleportationIfFallsUnderWorld = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Vehicle/BikeHackTiltCalcValue = 50.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Vehicle/EnableFreeRotationResistantTorque = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Vehicle/EnableAirResistane = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Vehicle/EnableLowVelStoppingResistance = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Vehicle/UseDifferential = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Vehicle/WeightTransferMode = 1 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Vehicle/VelocitySmoothingTime = 0.300000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Vehicle/EnableSmoothWheelContacts = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Vehicle/ForcedSurfaceName = "" [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Vehicle/BlockChangeGear = false [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] vehicle/PhysXTimeCompensationFactor = 0.800000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] vehicle/PhysXMinTimeStep = 0.011111 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] vehicle/PhysXClampHugeSpeeds = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] vehicle/PhysXClampHugeImpacts = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] ServerPlayer/Class = "mpServerPlayer" [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] LocalClient/Class = "mpLocalPlayer" [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] RemoteClient/Class = "mpRemotePlayer" [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Cover/ShowTraceActionsCheck = false [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] ExplorationRadius/Ladder = 1.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] ExplorationRadius/Jump = 1.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] ExplorationRadius/Climb = 1.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] ExplorationRadius/Vault = 1.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] ExplorationRadius/ChargedJump = 1.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] ExplorationRadius/ThrusterJump = 1.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/Spline/OffMeshLinkEndPointRadius = 0.400000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/Spline/OffMeshLinkThickness = 0.100000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Crowd/PassengerProbabilityModifierOnConsoles = 0.300000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Crowd/AppropriateMinLastSeenTime = 10.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Crowd/AppropriateMinDistToPlayer = 10.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Debug/ImGui/Population/ZeroWastePolicyCooldown = 2.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Debug/ImGui/Population/RenderEntities = false [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Debug/ImGui/Population/RenderAttachDebug = false [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Debug/ImGui/Population/RenderStatsDebug = false [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Debug/ImGui/Population/RenderLastSeenTime = false [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Debug/ImGui/Population/RenderAppearanceMap = false [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Debug/ImGui/Population/RenderProfilingInfo = false [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Crowd/MinStreamingVelocityNormalizedToBlockSpawn = 10.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Crowd/OnlyCorpoMan = false [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Traffic/UncrowdOneLaneRoads = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Traffic/UncrowdMultiLaneRoads = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Crowd/SpawnLimit = 3 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Crowd/DespawnLastSeenMinTime = 20.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Crowd/UseFrustum = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Crowd/Enabled = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Crowd/EnablePedestrians = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Crowd/EnableVehicles = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Crowd/BaseParkedCarProbability = 0.800000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Crowd/ZCutoff = 20 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Crowd/ZCutoffEnabled = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] ReactionSystem/FramesPerUpdateFearSourceState = 32 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] ReactionSystem/FramesPerUpdateDeadBodies = 33 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] ReactionSystem/FramesPerUpdateDespawning = 14 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] ReactionSystem/FramesPerUpdateRespawning = 95 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] ReactionSystem/MinDistanceToCommunityToRespawn = 30.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] ReactionSystem/FearAreaRemovingDelay = 5.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] ReactionSystem/MergingFearAreasEnabled = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] AI/VariableTickRateEnabled = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] AI/LODUpdatePeriod = 1.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] AI/LOD0TickRate = 1 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] AI/LOD1TickRate = 4 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] AI/LOD2TickRate = 8 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] AI/LOD3TickRate = 16 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] AI/LOD0BucketSize = 0 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] AI/LOD1BucketSize = 16 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] AI/LOD2BucketSize = 16 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] AI/EnableLowFPSDetection = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] AI/LowFPSThresholdMin = 24 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] AI/LowFPSThresholdMax = 29 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] AI/LowFPSPerfThresholdMin = 48 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] AI/LowFPSPerfThresholdMax = 59 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] AI/TweakActionSystem/TweakCompositeAlternativesLimit = 2 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Bump/LogBumpActivation = false [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Bump/LogBumpCharacter = "" [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Bump/NavCheckRadius = 0.500000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Bump/DistanceToPlayerLimit = 3.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Locomotion/SkippingAIRequestsEnabled = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Locomotion/CollisionAvoidanceEnabled = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] MovementPolicies/RunFromThreatOnInfluenceMap = false [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] MovementPolicies/MoveAwayFromTargetOnInfluenceMap = false [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Locomotion/OffMeshLinkReservationEnabled = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] AI/CodeTweakActionsEnabled = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] ObjectSelection/MaxFindPathsLimit = 3 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] ObjectSelection/MaxFindPathsTimeLimitMs = 3.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] ObjectSelection/CoverBoxSize = 2.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Locomotion/EntityAlignmentEnabled = false [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Locomotion/StrafeThresholdAngle = 100.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Locomotion/StrafeRotationSpeed = 120.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Locomotion/PathCurvatureDetectionDistance = 1.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Locomotion/SlopeDetectionDistance = 0.900000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Locomotion/CoverAngleThreshold = 90.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] FunctionalTests/FulfillInfoDelimiter = "##" [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] SceneSystem/ReviewTools/EnableScreenplayComments = false [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] SceneSystem/Interrupt/DialogLinesFadeOutTime = 0.500000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] SceneSystem/Interrupt/IntendedInterruptionMinimalTime = 0.500000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] SceneSystem/Interrupt/PlayReturnFromSectionBeginningIfNPCInterrupted = false [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] SceneSystem/Interrupt/PlayReturnFromSectionBeginningIfPlayerInterruptedAndPlayerFirstDialog = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] SceneSystem/Interrupt/PlayReturnFromSectionBeginningIfPlayerInterruptedAndNPCFirstDialog = false [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] SceneSystem/FastForwarding/EnableFastForwarding = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] SceneSystem/FastForwarding/EnableDeactivationOnDemand = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] SceneSystem/FastForwarding/EnableDeactivationOnInput = false [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] SceneSystem/FastForwarding/EnableAdaptiveMode = false [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] SceneSystem/FastForwarding/ConstantModeDilation = 10.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] SceneSystem/FastForwarding/AdaptiveModeMinDilation = 2.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] SceneSystem/FastForwarding/AdaptiveModeMaxDilation = 10.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] SceneSystem/FastForwarding/AdaptiveModeMaxSpeed = 10.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] SceneSystem/Dialog/CancelationFadeOutTime = 0.500000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] SceneSystem/Interrupt/DefaultInterruptDistance = 6.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] SceneSystem/Interrupt/DefaultReturnDistance = 5.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Lipsync/PhaseInFrames = 0.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Lipsync/PhaseBlendInFrames = 0.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Lipsync/AudioTimeLowPassFilter = 0.850000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Lipsync/UseAudioAdjustment = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Lipsync/AudioAdjustmentThresholdInFrames = 0.500000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Lipsync/AudioAdjustmentFactor = 0.850000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Lipsync/SyncToAudio = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Interruption/MinInterruptionTimeForThirdInterruption = 20.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/Audio/ForceExternalLocStore = false [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Scenes/Probing/ProbingDeltaMsec = 100 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Scenes/Probing/ProbingTimeBudgetMsec = 2000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Scenes/Probing/PreloadKeepLoaded = 5 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Failsafe/SceneChoice/noEntityTestEnabled = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Failsafe/SceneChoice/interactionInTierTestEnabled = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Failsafe/SceneChoice/testNoEntityActivationDelay = 5.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Failsafe/SceneChoice/testActivationDelay = 1.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] SceneSystem/Dialog/AdditionalSpeakerLineCancelFadeOutTime = 0.500000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] SceneSystem/Extractor/Enabled = false [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] CharacterCustomizationSystem/MorphingTimeDilation = 3.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] PingSystem/Enable = false [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Muppet/ServerInputsMinLowNum = 5 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Muppet/ServerInputsMinHighNum = 8 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Muppet/ServerInputsMaxLowNum = 12 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Muppet/ServerInputsMaxHighNum = 15 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Muppet/ServerInputsMinNumSlowdown = 0.500000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Muppet/ServerInputsMaxNumSpeedup = 2.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Muppet/ClientTooOldStateThreshold = 150 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Muppet/ClientTooNewStateThreshold = 10 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Muppet/LogInputs = false [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Muppet/LogInputsReplication = false [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Muppet/LogEachLogicStep = false [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Muppet/LogMovementSteps = false [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Muppet/LogResimulation = false [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Muppet/LogStatesManagement = false [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Muppet/AlwaysResimulate = false [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Muppet/Extrapolation = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Muppet/ResimulationSmoothing = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Muppet/UseRealTimeForSubsteps = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/Audio/UseCamListenerInFreeCam = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Viewport/OutputMonitor = 0 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Rendering/LateVSAlloc/Trees = 50 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Rendering/LateVSAlloc/Grass = 28 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Rendering/LateVSAlloc/Terrain = 0 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Rendering/LateVSAlloc/Hair = 28 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Rendering/LateVSAlloc/Particles = 28 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] FSR2/OverrideEnable = 0 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] FSR2/SharpnessOverride = -1.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] FSR2/ReactivityMaskScale = 0.900000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] FSR2/PreExposure = 1.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Rendering/VisionMode/HistoryBlend = 0.850000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] DLSS/EnableHalton = false [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] DLSS/SampleNumber = 16 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] FSR2/EnableHalton = false [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] FSR2/SampleNumber = 0 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] DRS/Enable = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] DRS/Freeze = false [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] DRS/ForceMaxRes = false [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] DRS/ForceMinRes = false [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] DRS/DownRate = 8.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] DRS/UpRate = 8.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] DRS/MaxDownStep = 100.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] DRS/MaxUpStep = 50.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] DRS/StepSize = 8 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] DRS/MinNumFrames = 8 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] DRS/FramesToSkip = 2 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] DRS/DownRate_Quality = 24.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] DRS/MinNumFrames_Quality = 4 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Rendering/HiResEntityCustomShadowmapSize = -1 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Rendering/FrostedGlass/GlassBlurQuality = 0 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Rendering/FrostedGlass/GlassAAQuality = 0 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Rendering/VariableRateShading/ShowOverlay = false [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Rendering/VariableRateShading/VarianceCutoff = 0.025000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Rendering/VariableRateShading/MotionFactor = 0.750000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Rendering/VariableRateShading/ScreenEdgeFactor = 1.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/Selection/Appearance/Color = 0xff0aa0f0 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/Selection/Appearance/ColorSpecial = 0xff25d284 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/Selection/Appearance/ObstructedColor = 0x800aa0f0 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/Selection/Appearance/ObstructedColorSpecial = 0x8025d284 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/Selection/Appearance/OpacityOutline = 1.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/Selection/Appearance/OpcaityFill = 0.500000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/Selection/Appearance/CheckerboardSize = 2 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/Selection/Appearance/SwapFillAndOutline = false [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] RayTracing/LightVolumeBoundaryExtension = 15.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Rendering/DepthPrepassDistanceFactor = 100.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Rendering/DepthPrepassTriangleCountFactor = 0.005000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Rendering/Shadows/CascadesHeuristicMinMeshSizeInCascade0 = 0.100000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Rendering/Shadows/CascadesHeuristicMinMeshSizeInCascade1 = 0.500000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Rendering/Shadows/CascadesHeuristicMinMeshSizeInCascade2 = 1.500000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Rendering/Shadows/CascadesHeuristicMinMeshSizeInCascade3 = 2.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Rendering/Shadows/DistantHeuristicMinMeshSizeInCascade0 = 2.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Rendering/Shadows/DistantHeuristicMinMeshSizeInCascade1 = 3.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Rendering/Shadows/DistantHeuristicMinMeshSizeInCascade2 = 6.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Rendering/Shadows/CascadesHeuristicMinMeshAutohideDistInCascade0 = 20.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Rendering/Shadows/CascadesHeuristicMinMeshAutohideDistInCascade1 = 40.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Rendering/Shadows/CascadesHeuristicMinMeshAutohideDistInCascade2 = 50.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Rendering/Shadows/CascadesHeuristicMinMeshAutohideDistInCascade3 = 50.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Rendering/Shadows/DistantHeuristicMinMeshAutohideDistInCascade0 = 50.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Rendering/Shadows/DistantHeuristicMinMeshAutohideDistInCascade1 = 100.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Rendering/Shadows/DistantHeuristicMinMeshAutohideDistInCascade2 = 300.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Rendering/Shadows/DistantShadowsForceFoliageGeometry = false [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Rendering/ReflectionProbeBlend_Global = 3.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Rendering/ReflectionProbeBlend_Local = 0.500000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Rendering/ReflectionProbeBlend_StreamIn = 0.500000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Rendering/ReflectionProbeBlend_FillProbeSpill = 0.750000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Rendering/ReflectionProbeBlend_MovingBlendSpeed = 2.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Rendering/ReflectionProbe_FastBlend = false [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/MipBias/EnableCustomMipBias = false [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/MipBias/ForceCustomMipBias = 1.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Rendering/AsyncCompute/RaytraceASBuild = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Rendering/AsyncCompute/Enable = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Rendering/AsyncCompute/HairClears = false [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Rendering/AsyncCompute/DPL = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Rendering/AsyncCompute/SSAO = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Rendering/AsyncCompute/LutGeneration = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Rendering/AsyncCompute/DynamicTexture = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Rendering/AsyncCompute/FlattenNormals = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Rendering/AsyncCompute/BuildDepthChain = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Rendering/AsyncCompute/ExposureScaleBuffer = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Rendering/AsyncCompute/ExtendedDuringSSR = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Rendering/VariableRateShading/Enable = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Rendering/MaxGbufferSplits = 8 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] WaterSimulation/UseAsyncComputeFFT = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Rendering/UseExperimentalVolFog = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Rendering/LUT/Size = 48 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Rendering/LUT/MinRange = 0.001000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Rendering/LUT/MaxRange = 100.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Rendering/AllowShaderCacheReload = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Rendering/ShaderCacheReloadTimeCheck = 2.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Rendering/EnableDeferredLightsStencil = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Rendering/SpeedTree/BillboardsGlobalBleed = 0.500000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Rendering/Shadows/CascadeFillDepthBias = 20.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Rendering/SpeedTree/SpeedTreeTerrainNormalmapFlatness = 1.500000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Rendering/GlobalIllumination/DistantShadowForce = 0.600000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Rendering/GlobalIllumination/DistantShadowBlur = 5.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] RayTracing/TransparentReflectionEnvironmentBlendFactor = 1.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] RayTracing/Multilayer/ResolutionScaleEnable = -1.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] RayTracing/Multilayer/ResolutionScale = 1.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] RayTracing/Multilayer/ResolutionScaleNormalFactor = 1.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] RayTracing/Multilayer/ResolutionScaleMicroblendFactor = 0.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Rendering/RoughCullingRejectionRange = 60.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] RayTracing/LocalShadow/LightSize = 0.100000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] RayTracing/LocalShadow/ContactShadowRange = 0.400000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Rendering/Video/MaxFrameUploadMB = 10485760 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] RayTracing/ScratchBufferSizeMB = 32 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] RayTracing/AccelerationStructureBuildNumMax = 64 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] RayTracing/GeometryUpdateBufferSizeMB = 64 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] RayTracing/DynamicInstance/UpdateProxyNumMax = 192 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] RayTracing/DynamicInstance/UpdateVertexNumMax = 1000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] RayTracing/DynamicInstance/RefitNumMax = 32 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] RayTracing/DynamicInstance/UpdateUseHalfFloat = false [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] RayTracing/DynamicInstance/UpdateUseBatching = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] RayTracing/DynamicInstance/UpdateDistanceThreshold = 16.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] RayTracing/DynamicInstance/UpdateDistanceBias = 1.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] RayTracing/DynamicInstance/UpdateDistanceFactor = 1.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] RayTracing/EnableSkinning = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] RayTracing/EnableGlobalIllumination = false [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] RayTracing/EmissiveClipRadius = 64.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] RayTracing/EmissiveRangeScale = 10.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] RayTracing/HideFPPAvatar = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] RayTracing/BlasCache/Budget = 943718400 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] RayTracing/BlasCache/Reserve = 157286400 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] RayTracing/BlasCache/EvictTimeout = 1200 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] RayTracing/BlasCache/WorkingSetTimeout = 2 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] RayTracing/SpeedTreeLodDistanceMultiplier = 0.050000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] RayTracing/Debug/EnableVisibilityCheck = false [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] RayTracing/Debug/SkipStaticMeshes = false [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] RayTracing/Debug/SkipDynamicMeshes = false [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] RayTracing/Debug/SkipClusteredProxies = false [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] RayTracing/Debug/SkipTransparentMeshes = false [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] RayTracing/Debug/SkipProxiesWithDismembermentData = false [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] RayTracing/Debug/ForcedLod = -1 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] RayTracing/Debug/ForceUpdate = 0 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] RayTracing/Debug/ClipRadius = -1.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] RayTracing/Debug/RenderObjectType = -1 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] RayTracing/Debug/RenderProxyType = -1 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] RayTracing/TLAS/Rotation = 0.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] RayTracing/TLAS/EnableAutomaticRotation = 0 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] RayTracing/TLAS/RotationClipRadius = 100.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] RayTracing/EnablePriorityFeedback = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] RayTracing/EnableShadowOptimizations = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] RayTracing/Collector/VisibilityFrustumOffset = 200.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] RayTracing/Collector/VisibilityCullingRadius = 2000.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] RayTracing/Collector/EnableGlobalShadowCulling = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] RayTracing/Collector/LocalShadowCullingRadius = 100.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] RayTracing/Collector/LocalShadowCameraCutRange = 30.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] RayTracing/Collector/LocalShadowCameraCutInflate = 5.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] RayTracing/Collector/UseLightBoundaries = 1.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Occlusion/DepthBufferDimScale = 6 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Occlusion/MinNearPlane = 0.200000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Occlusion/MaxFarPlane = 8000.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Rendering/MeshLoading/ForceSyncMeshLoading = false [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Rendering/MeshLoading/AutoRefreshTime = 0.100000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Rendering/MeshLoading/LoadingDelay = 0 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Rendering/MultiLayerSelectionMaxLayersCount = 10 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] RayTracing/LocalLight/Capacity = 128 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] RayTracing/LocalLight/GridSize = 16 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] RayTracing/LocalLight/BatchSize = 64 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Rendering/Shadows/CascadeEnableScissors = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] RayTracing/Debug/AmbientOcclusion = false [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] RayTracing/Debug/DiffuseIllumination = false [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] RayTracing/Debug/Reflection = false [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] RayTracing/Debug/TransparentReflection = false [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] RayTracing/Debug/PrimaryRays = 0 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] RayTracing/Debug/ShaderClock = false [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] RayTracing/Debug/ImportanceSampling = 0 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] RayTracing/TracingRadius = 200.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] RayTracing/TracingRadiusReflections = 2000.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] RayTracing/RayNormalOffset = 0.005000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] RayTracing/RayViewOffset = 0.005000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] RayTracing/SkyRadianceScale = -1.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] RayTracing/Diffuse/EnableHalfResolutionTracing = 1 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] RayTracing/Reflection/RoughnessOverride = 0.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] RayTracing/Reflection/RoughnessThreshold = 0.990000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] RayTracing/Reflection/EnableHalfResolutionTracing = 1 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] RayTracing/SunAngularSize = 0.500000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] RayTracing/SunScatteringScale = 10.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] RayTracing/SunVisibility = 1.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] RayTracing/EmittanceScale = 1.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] RayTracing/EnableImportanceSampling = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] RayTracing/ImportanceSamplingTransitionMin = 2.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] RayTracing/ImportanceSamplingTransitionMax = 4.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] RayTracing/EnableLocalLights = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] RayTracing/LocalLight/ClipRadius = 64.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] RayTracing/LocalLight/TraceLightVolumes = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] RayTracing/NRD/AmbientOcclusionDenoisingRadius = 20.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] RayTracing/NRD/AmbientOcclusionMaxAccumulatedFrameNum = 15 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] RayTracing/NRD/AmbientOcclusionMaxAdaptiveRadiusScale = 5.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] RayTracing/NRD/AmbientOcclusionAntiLag = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] RayTracing/NRD/AmbientOcclusionAntiFirefly = false [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] RayTracing/NRD/DiffuseDenoisingRadius = 60.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] RayTracing/NRD/DiffuseMaxAccumulatedFrameNum = 31 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] RayTracing/NRD/DiffuseMaxAdaptiveRadiusScale = 5.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] RayTracing/NRD/DiffuseMaxHitDistance = 5.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] RayTracing/NRD/DiffuseAntiLag = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] RayTracing/NRD/DiffuseAntiFirefly = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] RayTracing/NRD/SpecularDenoisingRadius = 40.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] RayTracing/NRD/SpecularMaxAccumulatedFrameNum = 15 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] RayTracing/NRD/SpecularMaxAdaptiveRadiusScale = 5.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] RayTracing/NRD/SpecularMaxHitDistance = 20.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] RayTracing/NRD/SpecularAntiLag = false [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] RayTracing/NRD/Debug = 0.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] RayTracing/NRD/DebugSplitScreen = 0.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] RayTracing/NRD/ReferenceAccumulation = false [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] RayTracing/NRD/EnableScalingCompensation = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] RayTracing/AmbientOcclusionRadiusNear = -1.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] RayTracing/AmbientOcclusionRadiusFar = -1.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] RayTracing/AmbientOcclusionTransitionNear = -1.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] RayTracing/AmbientOcclusionTransitionFar = -1.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] RayTracing/Diffuse/UseScreenSpaceData = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] RayTracing/Reflection/UseScreenSpaceData = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] RayTracing/SkyRadianceExposureScaling = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] RayTracing/SkyRadianceExposureRatio = 400.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Rendering/PureWhiteRoughness = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Rendering/PureWhiteRoughnessValue = 0.900000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Rendering/PureWhiteMetalness = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Rendering/PureWhiteMetalnessValue = 0.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Rendering/PureWhiteAlbedo = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Rendering/PureWhiteAlbedoValue = 0xffffffff [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Rendering/CheckerboardGI = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Rendering/SceneReferredValuesRange = 2.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Rendering/FocusBoardColorA = 0xffffffff [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Rendering/FocusBoardColorB = 0xff000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Rendering/DistantShadowsMaxBatchSize = 500 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Rendering/DistantShadowsMaxTrianglesPerBatch = 400000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Rendering/DistantShadowsUseTodVis = false [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Rendering/DistantShadowsProxySortingMode = 2 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Rendering/DistantShadowsDepthBias0 = 0.500000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Rendering/DistantShadowsDepthBias1 = 1.800000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Rendering/DistantShadowsDepthBias2 = 5.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Rendering/DistantShadowsDepthBias3 = 16.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Rendering/RainMapBatchMaxSize = 300 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Rendering/RainMapBatchMaxTrianglesPerBatch = 200000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Rendering/RainMapProxySorting = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Rendering/ForcedPreExposure = -1.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Rendering/ForcedExposureAvgLum = -1.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Rendering/ForcedInstantAutoExposure = false [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Rendering/UiLuminanceScalingMin = 0.750000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Rendering/UiLuminanceScalingMax = 10.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Rendering/UiLuminanceScalingFactor = 7.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Rendering/UiLuminanceScalingSpeedUp = 1.500000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Rendering/UiLuminanceScalingSpeedDown = 0.750000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Rendering/UseCameraSpeedForEyeAdaptation = false [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] DLSS/EnableMirrorScaling = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] DLSS/MirrorScaling = -1.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] FSR2/EnableMirrorScaling = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] FSR2/MirrorScaling = -1.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Rendering/DecalLookingAngleScalingFactor = 0.100000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Rendering/VolumetricFogVolume_DefaultAbsorption = 1.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Rendering/Shadows/CascadeDegreesLimit = 0.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Rendering/Shadows/CascadeFitToWorstCase = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Rendering/Shadows/CascadeUseBackfacesAsCullingPlanes = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Rendering/Shadows/CascadeScissorsMarigin = 16 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Rendering/Shadows/CascadeFrontCullingPlaneDistance = 300.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Rendering/Particles/MaxOffscreenSimTime = 2.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Rendering/Particles/MaxNoRenderSimTime = 100.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Rendering/Particles/OffscreenUpdateFrequency = 3 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Render/CaptureSequentialFrames = false [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] RayTracing/MaterialProxyNumMax = 65536 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] RayTracing/MaterialProxyUpdateNumMax = 32 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Rendering/SphereLightApproximationFactor = 0.700000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Rendering/TubeLightApproximationFactor = 2.200000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Rendering/RectLightApproximationFactor = 20.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Occlusion/MinBufferWidth = 256 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Occlusion/MinBufferHeight = 128 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Occlusion/MultiFrustumOcclusionMode = 1 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Occlusion/MultiFrustumUseGlobalOcclusion = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Occlusion/ForceFullTest = false [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Occlusion/FillphaseRangeFactor = 40.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Occlusion/SortDist0 = 140.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Occlusion/SortDist1 = 200.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Occlusion/SortDist2 = 260.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Occlusion/MaxDistance = 2000.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Occlusion/BroadPhaseFraction = 16 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Occlusion/TestPhasesCount = 3 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Multiplayer/AllowJoinInProgressDM = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Failsafe/PlayerTeleportationIfFallsUnderWorld = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] GameServices/LogPath = "" [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Debug/GameMenu/EffectSpeed = 5.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Debug/Singleplayer/FallbackGameDefinition = "base\quest\demos\e3_2018\e3_2018.gamedef" [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Debug/Singleplayer/DefaultGameDefinition = "base\quest\demos\e3_2018\definitions\q003_end_night.gamedef" [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Debug/Singleplayer/SelectedGameDefinition = "" [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Game/DebugPopup/StateEffectSpeed = 5.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] GameFramework/TestState = "Session" [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] GameFramework/AutoJoinServerState = "AutoJoinServer" [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] GameFramework/BoothModeMainMenuState = "BoothModeMainMenu" [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] PreGameSession/InitialGameDef = "base\quest\main_menu\04_main_menu.gamedef" [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] SaveConfig/CheckpointSavePeriod = 60 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Session/Loading/LoadingTimeoutSeconds = 60 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Session/Loading/MinDurationSeconds = 2.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Session/Loading/DebugAutoSkipLoadingTimeout = true [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Session/Loading/DebugTickFinishCounterMax = 1 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Session/Loading/UpdateBehindLoadingScreenDuration = 2.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Session/Loading/DebugLoadingCooldownWarning = 30 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Session/Loading/LoadingResetIOQueuesSeconds = 2.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Game/DebugPopup/ButtonFadeSpeed = 3.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Game/DebugPopup/ButtonAcceptTime = 0.100000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Game/DebugPopup/WindowMinWidth = 200 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Game/DebugPopup/WindowMinHeight = 100 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] Input/FakeAxisRepeatRate = 5.000000 [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] GameFramework/InitialState = "Initialization" [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] GameFramework/DebugStateMachine = false [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] GameFramework/FunctionalTestsState = "FunctionalTests" [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] GameFramework/InternalFunctionalTestsState = "InternalFunctionalTests" [2023-02-04 06:09:34 UTC+03:30] [info] [HookGameOptionInit] [12992] FunctionalTests/ScriptTestTickDelayFrames = 2 [2023-02-04 06:09:35 UTC+03:30] [info] [HookGameOptionInit] [12992] General/BuildSKU = "" [2023-02-04 06:09:35 UTC+03:30] [info] [HookGameOptionInit] [12992] GameServices/Wrapper = "" [2023-02-04 06:09:35 UTC+03:30] [info] [HookGameOptionInit] [12992] Multiplayer/ClientTargetTickRate = 30 [2023-02-04 06:09:35 UTC+03:30] [info] [HookGameOptionInit] [12992] Multiplayer/ServerTargetTickRate = 30 [2023-02-04 06:09:35 UTC+03:30] [info] [HookGameOptionInit] [12992] Multiplayer/MaxDesiredPacketSize = 2349 [2023-02-04 06:09:35 UTC+03:30] [info] [HookGameOptionInit] [12992] NetworkEmulation/PacketLossPercentage = 0 [2023-02-04 06:09:35 UTC+03:30] [info] [HookGameOptionInit] [12992] NetworkEmulation/PingMilliSecs = 0 [2023-02-04 06:09:35 UTC+03:30] [info] [HookGameOptionInit] [12992] NetworkEmulation/PingVarianceMilliSecs = 0 [2023-02-04 06:09:35 UTC+03:30] [info] [HookGameOptionInit] [12992] Audio/EnableOverlay = false [2023-02-04 06:09:35 UTC+03:30] [info] [HookGameOptionInit] [12992] Audio/EnablePropertiesProfilingCapture = false [2023-02-04 06:09:35 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/SupressNodeValidation = false [2023-02-04 06:09:35 UTC+03:30] [info] [HookGameOptionInit] [12992] Physics/RobustQueryLogging = false [2023-02-04 06:09:35 UTC+03:30] [info] [HookGameOptionInit] [12992] Physics/EnableParticlesWorldPreview = false [2023-02-04 06:09:35 UTC+03:30] [info] [HookGameOptionInit] [12992] animLogger/ForceScreenSpace = false [2023-02-04 06:09:35 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/Audio/NoContainer = false [2023-02-04 06:09:35 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/Audio/ConnectWwiseInFinal = false [2023-02-04 06:09:35 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/Audio/PlayEventNotFoundSound = true [2023-02-04 06:09:35 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/Audio/playingSoundsCountConcideredHigh = 90 [2023-02-04 06:09:35 UTC+03:30] [info] [HookGameOptionInit] [12992] Engine/Game/DefaultDebugGameEngineInteropStartingPort = 37085 [2023-02-04 06:09:35 UTC+03:30] [info] [HookGameOptionInit] [12992] Backend/TraceInteropCommands = false [2023-02-04 06:09:35 UTC+03:30] [info] [HookGameOptionInit] [12992] Backend/TraceInteropResults = false [2023-02-04 06:09:35 UTC+03:30] [info] [HookGameOptionInit] [12992] Interop/NotifierEventCacheSize = 100 [2023-02-04 06:09:35 UTC+03:30] [info] [HookGameOptionInit] [12992] Engine/Watchdog/Enabled = true [2023-02-04 06:09:35 UTC+03:30] [info] [HookGameOptionInit] [12992] Engine/Watchdog/KillProcess = true [2023-02-04 06:09:35 UTC+03:30] [info] [HookGameOptionInit] [12992] Engine/Watchdog/ActiveIfDebuggerPresent = true [2023-02-04 06:09:35 UTC+03:30] [info] [HookGameOptionInit] [12992] Engine/Watchdog/ActiveIfDialogBlocking = false [2023-02-04 06:09:35 UTC+03:30] [info] [HookGameOptionInit] [12992] Engine/Watchdog/ActiveIfScriptBreakpointBlocking = false [2023-02-04 06:09:35 UTC+03:30] [info] [HookGameOptionInit] [12992] Engine/Watchdog/DumpJobExecutionContext = true [2023-02-04 06:09:35 UTC+03:30] [info] [HookGameOptionInit] [12992] Engine/Watchdog/ThreadFrequencyHz = 15 [2023-02-04 06:09:35 UTC+03:30] [info] [HookGameOptionInit] [12992] Engine/Watchdog/TimeoutSeconds = 120 [2023-02-04 06:09:35 UTC+03:30] [info] [HookGameOptionInit] [12992] World/ScanDirectory = "base\worlds\" [2023-02-04 06:09:35 UTC+03:30] [info] [HookGameOptionInit] [12992] World/GymsDirectory = "gyms\" [2023-02-04 06:09:35 UTC+03:30] [info] [HookGameOptionInit] [12992] World/TestDirectory = "test\test_worlds\" [2023-02-04 06:09:35 UTC+03:30] [info] [HookGameOptionInit] [12992] World/MultiplayerScanDirectory = "multi\worlds\" [2023-02-04 06:09:35 UTC+03:30] [info] [HookGameOptionInit] [12992] World/MultiplayerGymsDirectory = "test\multi\gyms\" [2023-02-04 06:09:35 UTC+03:30] [info] [HookGameOptionInit] [12992] World/MultiplayerFunctionalTestsDirectory = "test\multi\functional_tests\" [2023-02-04 06:09:35 UTC+03:30] [info] [HookGameOptionInit] [12992] World/MultiplayerOldScanDirectory = "test\cpo\worlds\" [2023-02-04 06:09:35 UTC+03:30] [info] [HookGameOptionInit] [12992] World/MultiplayerOldGymsDirectory = "test\cpo\gyms\" [2023-02-04 06:09:35 UTC+03:30] [info] [HookGameOptionInit] [12992] Occlusion/RastTilesJobGranularity = 1 [2023-02-04 06:09:35 UTC+03:30] [info] [HookGameOptionInit] [12992] Player/Input/InitialInputContext = "Exploration" [2023-02-04 06:09:35 UTC+03:30] [info] [HookGameOptionInit] [12992] Player/Input/InitialUIInputContext = "UIBase" [2023-02-04 06:09:35 UTC+03:30] [info] [HookGameOptionInit] [12992] Player/Input/InputDeadzonesFile = "config\inputDeadzones.xml" [2023-02-04 06:09:35 UTC+03:30] [info] [HookGameOptionInit] [12992] Player/Input/MPInputMappingFile = "config\multi\multiInputUserMappings.xml" [2023-02-04 06:09:35 UTC+03:30] [info] [HookGameOptionInit] [12992] Player/Input/MPInputContextFile = "config\multi\multiInputContexts.xml" [2023-02-04 06:09:35 UTC+03:30] [info] [HookGameOptionInit] [12992] Player/Input/InputMappingFile = "config\inputUserMappings.xml" [2023-02-04 06:09:35 UTC+03:30] [info] [HookGameOptionInit] [12992] Player/Input/InputContextFile = "config\inputContexts.xml" [2023-02-04 06:09:35 UTC+03:30] [info] [HookGameOptionInit] [12992] Marble/MarbleDebugLimit = 5 [2023-02-04 06:09:35 UTC+03:30] [info] [HookGameOptionInit] [12992] Editor/Navigation/TrafficDistanceThreshold = 10.000000 [2023-02-04 06:09:35 UTC+03:30] [info] [HookGa