local CombatModule = {} local CharacterFolder = game.ServerStorage:FindFirstChild("Characters") --definuje CharacterFolder což je v tomto případě v ServerStorage se jménem Characters local AnimationFolder = game.ServerStorage:FindFirstChild("Animations") CombatModule.M1 = function(Player, AttackNumber) local AT if AttackNumber == 1 then AT = Player.Character.Humanoid:LoadAnimation(AnimationFolder["DawnOfPowerM11"]) elseif AttackNumber == 2 then AT = Player.Character.Humanoid:LoadAnimation(AnimationFolder["DawnOfPowerM12"]) elseif AttackNumber == 3 then AT = Player.Character.Humanoid:LoadAnimation(AnimationFolder["DawnOfPowerM13"]) elseif AttackNumber == 4 then AT = Player.Character.Humanoid:LoadAnimation(AnimationFolder["DawnOfPowerM14"]) end AT:Play() end CombatModule.DawnOfPower = function(Player, SkillNumber) --Funkce pro Dawn Of Power , vytvoří argumenty Player, SkillNumber local DawnOfPowerFolder = CharacterFolder:FindFirstChild("Dawn Of Power") --definuje DawnOfPowerFolder což je v Characters s jménem Dawn Of Power local SkillFolder = DawnOfPowerFolder:FindFirstChild("Skill" ..tonumber(SkillNumber)) --definuje SkillFolder což je v Dawn Of Power s jménem SkillOne,Two,Three,Four print(DawnOfPowerFolder)--vypisuje DawnOfPowerFolder print(SkillFolder)--vypisuje SkillFolder if SkillFolder and SkillFolder:FindFirstChild("Animation") and SkillFolder:FindFirstChild("Sound") then --pokud je SkillFolder, Animation a Sound local Animation = Player.Character.Humanoid:LoadAnimation(SkillFolder.Animation) --definuje Animation a nahraje ho local Sound = SkillFolder.Sound --definuje Sound Animation:Play() --spustí Animation Sound:Play() --spustí Sound else warn("Missing Skill Folder, Animation, or Sound for Skill" .. SkillNumber) --vypisuje chybu end end CombatModule.RagingPower = function(Player, SkillNumber) --Funkce pro Dawn Of Power , vytvoří argumenty Player, SkillNumber local RagingPowerFolder = CharacterFolder:FindFirstChild("Raging Power") --definuje DawnOfPowerFolder což je v Characters s jménem Dawn Of Power local SkillFolder = DawnOfPowerFolder:FindFirstChild("Skill" ..tonumber(SkillNumber)) --definuje SkillFolder což je v Dawn Of Power s jménem SkillOne,Two,Three,Four print(DawnOfPowerFolder)--vypisuje DawnOfPowerFolder print(SkillFolder)--vypisuje SkillFolder if SkillFolder and SkillFolder:FindFirstChild("Animation") and SkillFolder:FindFirstChild("Sound") then --pokud je SkillFolder, Animation a Sound local Animation = Player.Character.Humanoid:LoadAnimation(SkillFolder.Animation) --definuje Animation a nahraje ho local Sound = SkillFolder.Sound --definuje Sound Animation:Play() --spustí Animation Sound:Play() --spustí Sound else warn("Missing Skill Folder, Animation, or Sound for Skill" .. SkillNumber) --vypisuje chybu end end return CombatModule --vrátí CombatModule