"Lang" { "language" "English" "Tokens" { "GameUI_ReverseMouse" "Reverse mouse" "GameUI_ReverseMouseLabel" "Reverse mouse up-down axis" "GameUI_MouseLook" "Mouse look" "GameUI_MouseLookLabel" "Use the mouse to look around" "GameUI_MouseFilter" "Mouse filter" "GameUI_MouseFilterLabel" "Smooth out mouse movement" "GameUI_MouseSensitivity" "Mouse sensitivity" "GameUI_Joystick" "Joystick" "GameUI_JoystickLabel" "Enable the joystick" "GameUI_JoystickLook" "Joystick look" "GameUI_JoystickLookLabel" "Use the joystick to look around" "GameUI_AutoAim" "Auto-Aim" "GameUI_AutoaimLabel" "Aims at enemies automatically." "GameUI_ContentLock" "Content lock" "GameUI_ContentLockLabel" "Press this button and enter password to disable\nvisuals inappropriate for younger players." "GameUI_ContentStatusDisabled" "Enter a password to enable the content lock." "GameUI_ContentStatusEnabled" "Enter a password to disable the content lock." "GameUI_Enable" "Enable" "GameUI_Disable" "Disable" "GameUI_PasswordPrompt" "Please enter a password" "GameUI_PasswordDisablePrompt" "Please enter password" "GameUI_PasswordReentryPrompt" "Re-enter a password" "GameUI_Cancel" "Cancel" "GameUI_Apply" "Apply" "GameUI_DemoPlayer" "Demo Player" "GameUI_DetailTextures" "Detail Textures" "GameUI_LoadDemo" "Choose Demo File" "GameUI_Load" "Load" "GameUI_DemoFile" "Demo File" "GameUI_Map" "Map" "GameUI_AllMaps" "All maps" "GameUI_GameMode" "Game mode" "GameUI_GameType" "Game type" "GameUI_Bots" "Bots" "GameUI_Close" "Close" "GameUI_NeverShowButton" "Do not show this dialog again" "GameUI_LoadGameHelp" "Select a saved game in the list below, then click 'Load Game'." "GameUI_LoadGame" "LOAD GAME" "GameUI_MultiplayerAdvanced" "MULTIPLAYER ADVANCED" "GameUI_MultiplayerCustomize" "Multiplayer Customize" "GameUI_Multiplayer" "Multiplayer" "GameUI_OK" "OK" "GameUI_AdvancedEllipsis" "Advanced..." "GameUI_AdvancedNoEllipsis" "Advanced" "GameUI_PlayerName" "Player name" "GameUI_PrimaryColor" "Primary color" "GameUI_SecondaryColor" "Secondary color" "GameUI_HighModels" "Use high quality models" "GameUI_PlayerModel" "Player model" "GameUI_SpraypaintImage" "Spraypaint image" "GameUI_SpraypaintServerNote" "Changes to your spraypaint image take effect when you join a server." "GameUI_NewGame" "NEW GAME" "GameUI_NewGameHelpText" "Select a level of difficulty or the Training\nroom, then click 'Play'." "GameUI_TrainingRoom" "TRAINING ROOM" "GameUI_Easy" "Easy" "GameUI_Medium" "Medium" "GameUI_Hard" "Hard" "GameUI_SelectSkill" "SELECT COMBAT DIFFICULTY" "GameUI_StartNewGame" "Start new game" "GameUI_Next" "More >" "GameUI_Prev" "< More" "GameUI_Play" "Play" "GameUI_EnableEAX" "Enable EAX Hardware Support" "GameUI_EnableA3D" "Enable A3D Hardware Support" "GameUI_SoundEffectVolume" "Game volume" "GameUI_HEVSuitVolume" "HEV suit volume" "GameUI_MP3Volume" "MP3 volume *" "GameUI_MusicVolume" "Music volume" "GameUI_SoundQuality" "Sound quality" "GameUI_High" "High" "GameUI_Low" "Low" "GameUI_Left" "Left" "GameUI_Right" "Right" "GameUI_Forward" "Forward" "GameUI_Backward" "Backward" "GameUI_Down" "Down" "GameUI_Up" "Up" "GameUI_Smaller" "Smaller" "GameUI_Bigger" "Bigger" "GameUI_UseDefaults" "Use Defaults" "GameUI_SetNewKey" "Edit key" "GameUI_ClearKey" "Clear Key" "GameUI_Action" "Action" "GameUI_KeyButton" "KEY/BUTTON" "GameUI_Alternate" "ALTERNATE" "GameUI_Windowed" "Run in a window" "GameUI_Renderer" "Renderer" "GameUI_Software" "Software" "GameUI_OpenGL" "OpenGL" "GameUI_D3D" "D3D" "GameUI_Brightness" "Brightness" "GameUI_Gamma" "Gamma" "GameUI_Resolution" "Resolution" "GameUI_VideoRestart" "Note: changing video options will cause the game to exit and restart." "GameUI_EnableVoice" "Enable voice in this game" "GameUI_BoostMicrophone" "Boost microphone gain" "GameUI_MicrophoneVolume" "Microphone Volume" "GameUI_ReceiveVolume" "Receive Volume" "GameUI_TestMicrophone" "Test Microphone" "GameUI_StopTestMicrophone" "Stop Microphone Test" "GameUI_VoiceReceiveVolume" "Voice receive volume *" "GameUI_VoiceTransmitVolume" "Voice transmit volume *" "GameUI_SaveGame" "SAVE GAME" "GameUI_SaveGameHelp" "Select 'New Saved Game' in the list to create a new file, or select\na previously saved game to overwrite a file." "GameUI_Delete" "Delete" "GameUI_Quit" "Quit game" "GameUI_Disconnect" "Disconnect" "GameUI_SteamPassword" "Steam Password" "GameUI_CreateServer" "CREATE SERVER" "GameUI_CreateAchievementsAndStats" "ACHIEVEMENTS AND STATS" "GameUI_Achievements" "Achievements" "GameUI_Stats" "Stats" "GameUI_Stats_Summary" "Summary" "GameUI_MatchStats" "Match Stats" "GameUI_LifetimeStats" "Lifetime Stats" "GameUI_Achievements_Tab" "Achievements" "GameUI_Start" "Start" "GameUI_Console" "Console" "GameUI_Submit" "Submit" "GameUI_Options" "OPTIONS" "GameUI_Mod_Options" "MOD OPTIONS" "GameUI_Keyboard" "Keyboard" "GameUI_Mouse" "Mouse" "GameUI_Audio" "Audio" "GameUI_Audio_Menu_Music_Volume" "Main Menu Volume" "GameUI_Audio_Start_Round_Music_Volume" "Round Start Volume" "GameUI_Audio_End_Round_Music_Volume" "Round End Volume" "GameUI_Audio_Map_Objective_Music_Volume" "Bomb/Hostage Volume" "GameUI_Audio_Ten_Second_Warning_Music_Volume" "Ten Second Warning Volume" "GameUI_Audio_Death_Camera_Music_Volume" "Death Camera Volume" "GameUI_Audio_MVP_Music_Volume" "MVP Volume" "GameUI_Audio_HRTF" "HRTF" "GameUI_Video" "Video" "GameUI_Voice" "Voice" "GameUI_Advanced" "Lock" "GameUI_Server" "Server" "GameUI_Game" "Game" "GameUI_SavedGame" "Saved Game" "GameUI_ElapsedTime" "Elapsed Time" "GameUI_TimeStamp" "Time Stamp" "GameUI_KeyboardSettings" "Keyboard settings" "GameUI_KeyboardSettingsText" "Reset all actions to use their default keys?" "GameUI_GameMenu_NewGame" "New game" "GameUI_GameMenu_PlayDemo" "Play demo" "GameUI_GameMenu_LoadGame" "Load game" "GameUI_GameMenu_SaveGame" "Save game" "GameUI_GameMenu_Multiplayer" "Multiplayer " "GameUI_GameMenu_FindServers" "Find servers" "GameUI_GameMenu_Friends" "Friends" "GameUI_GameMenu_Customize" "Customize" "GameUI_GameMenu_CreateServer" "Create server" "GameUI_GameMenu_Options" "Options" "GameUI_GameMenu_Achievements" "Achievements" "GameUI_GameMenu_Mod_Options" "Mod options" "GameUI_GameMenu_Quit" "Quit" "GameUI_PasswordsDontMatch" "Entered passwords don't match" "GameUI_MustEnterPassword" "You must enter a password" "GameUI_IncorrectPassword" "Incorrect password" "GameUI_CantDisableContentCtrl" "Can't disable, content control was not set" "GameUI_Loading" "LOADING..." "GameUI_LoadingGame" "LOADING" "GameUI_Disconnected" "Disconnected" "GameUI_ConnectionFailed" "Could not connect to server." "GameUI_DisconnectedFrom" "You have been disconnected from the server." "GameUI_DisconnectedFromServerExtended" "You have been disconnected from the server.\nReason: %s1" "GameUI_EstablishingConnection" "Establishing network connection to server..." "GameUI_ParseServerInfo" "Parsing server info..." "GameUI_CheckCRCs" "Validating game resources..." "GameUI_PrecacheResources" "Loading game resources..." "GameUI_ParseBaseline" "Parsing game info..." "GameUI_StartingServer" "Starting local game server..." "GameUI_DisplayMode" "Display Mode" "GameUI_Fullscreen" "Full screen" "GameUI_Fullscreen_Windowed" "Window (borderless)" "GameUI_AspectRatio" "Aspect Ratio" "GameUI_AspectNormal" "Normal (4:3)" "GameUI_AspectWide16x9" "Widescreen 16:9" "GameUI_AspectWide16x10" "Widescreen 16:10" "GameUI_AspectWide" "Widescreen" "GameUI_CDKey" "CD Key" "GameUI_EnterCDKey" "Please enter your CD Key, which can be\nfound printed on your CD jewel case." "GameUI_LoadingDialog_ContentHosting" "Content hosting provided by:" "GameUI_ColorSliders" "Colors" "GameUI_ColorQuality" "Color Quality" "GameUI_CDKey_Invalid_Text" "The CD Key you have entered is invalid." "GameUI_CDKey_Invalid_Title" "INCORRECT CD KEY" "GameUI_CDKey_TooManyTries" "Incorrect CD Key entered too many times. Exiting..." "GameUI_GameMenu_ResumeGame" "Resume game" "GameUI_GameMenu_Disconnect" "Disconnect" "GameUI_GameMenu_ChangeGame" "Change game" "GameUI_GameMenu_PlayerList" "Player list" "GameUI_GameMenu_CallVote" "Call vote" "GameUI_OutOfDate_Title" "GAME IS OUT OF DATE" "GameUI_OutOfDate_URL" "http://www.steampowered.com/autoupdate" "GameUI_OutOfDate_Msg" "Your game is out of date.\nClick OK to go to Valve's webpage to download the latest updates." "GameUI_QuitConfirmationTitle" "QUIT GAME" "GameUI_QuitConfirmationText" "Do you wish to stop playing now?" "GameUI_DisconnectConfirmationTitle" "DISCONNECT" "GameUI_DisconnectHostConfirmationTitle" "DISCONNECT" "GameUI_DisconnectConfirmationText" "Are you sure you want to leave this game?" "GameUI_DisconnectHostConfirmationText" "Disconnecting will kick all players. Are you sure you want to leave this game?" "GameUI_ChangeGame" "Change game" "GameUI_NoOtherGamesAvailable" "There are no other games available to play." "GameUI_ForceGameRestart" "Changing games will cause the engine to restart." "GameUI_Miles_Voice" "Uses Miles Sound System. Copyright © 1991-2001 by RAD Game Tools, Inc." "GameUI_Miles_Audio" "MPEG Layer-3 playback supplied with the Miles Sound System from RAD Game Tools, Inc. MPEG Layer-3 audio compression technology licensed by Fraunhofer IIS and THOMSON multimedia." "GameUI_MuteIngameVoice" "Mute in-game voice" "GameUI_UnmuteIngameVoice" "Unmute in-game voice" "GameUI_AddToFriendsList" "Add to friends list" "GameUI_PlayerListDialogTitle" "CURRENT PLAYERS - %server%" "GameUI_FriendsName" "Friends name" "GameUI_Properties" "Properties" "GameUI_AddFriendTitle" "FRIENDS - ADD FRIEND" "GameUI_FriendAddedToList" "You have added %s1 to your friends list" "GameUI_AddFriendFailed" "%s1 could not be added to your list.\nThere was either a connection error, or they are not running Friends." "GameUI_NoOtherPlayersInGame" "There are no other players in the game." "GameUI_QuickSave" "QUICK SAVE" "GameUI_AutoSave" "AUTO SAVE" "GameUI_Type" "Type" "GameUI_ServerName" "Server name" "GameUI_MaxPlayers" "Max. Players:" "GameUI_Password" "Password" "GameUI_DARK" "DARK" "GameUI_LIGHT" "LIGHT" "GameUI_VerifyingResources" "Verifying resources..." "GameUI_VerifyingAndDownloading" "Verifying and downloading resources..." "GameUI_UpdatingSteamResources" "Updating steam resources" "GameUI_DownloadFailed" "Could not download %s1" "GameUI_DownloadFailedZeroLen" "Could not download %s1:\nFile has no data" "GameUI_DownloadFailedConClosed" "Could not download %s1:\nConnection closed by remote host" "GameUI_DownloadFailedBadURL" "Could not download %s1:\nInvalid URL" "GameUI_DownloadFailedBadProtocol" "Could not download %s1:\nOnly HTTP is supported" "GameUI_DownloadFailedCantBind" "Could not download %s1:\nCannot bind a socket" "GameUI_DownloadFailedCantConnect" "Could not download %s1:\nCannot connect to server" "GameUI_DownloadFailedNoHeaders" "Could not download %s1:\nCannot get file info from server" "GameUI_DownloadFailedFileNotFound" "Could not download %s1:\nFile does not exist" "GameUI_CurrentPlayers" "CURRENT PLAYERS" "GameUI_LoadingFilename" "Loading %s1 ..." "GameUI_EventList" "Event List" "GameUI_EditDirectorCommand" "Edit director command" "GameUI_GetTime" "Get time" "GameUI_GetView" "Get view" "GameUI_Add" "Add" "GameUI_Remove" "Remove" "GameUI_Modify" "Modify" "GameUI_Goto" "Goto" "GameUI_Events" "Events" "GameUI_Save" "Save" "GameUI_Time" "Time" "GameUI_CPUPlayerOptions" "CPU Player Options" "GameUI_MediumBitDepth" "Medium (16 bit)" "GameUI_HighBitDepth" "Highest (32 bit)" "GameUI_PrecachingResources" "Precaching resources..." "GameUI_LoadingSecurityModule" "Loading security module..." "GameUI_SecurityModule" "Security module" "GameUI_DownloadingSecurityModule" "Downloading security module" "GameUI_ErrorLoadingSecurityModule" "Error loading security module." "GameUI_FailedDownloadSecurityModule" "Failed to download security module." "GameUI_ServerConnectionTimeout" "Connection to server timed out." "GameUI_ServerConnectionFailedBadPassword" "Connection to game server refused.\nThe password you entered was incorrect." "GameUI_SaveGame_NewSavedGame" "New saved game" "GameUI_SaveGame_New" "New" "GameUI_SaveGame_Current" "Current" "GameUI_Headphones_HRTF" "Headphones (HRTF)" "GameUI_Headphones" "Headphones" "GameUI_2Speakers" "2 Speakers" "GameUI_4Speakers" "4 Speakers" "GameUI_5Speakers" "5.1 Speakers" "GameUI_7Speakers" "7.1 Speakers" "GameUI_SpeakerConfiguration" "Speaker configuration" "GameUI_NewSaveGame" "NEW SAVE GAME" "GameUI_ConfimDeleteSaveGame_Title" "DELETE SAVE GAME?" "GameUI_ConfimDeleteSaveGame_Info" "Do you want to delete this save game?\nIt will be deleted permanently." "GameUI_ConfimDeleteSaveGame_OK" "Delete" "GameUI_ConfimOverwriteSaveGame_Title" "SAVE GAME" "GameUI_ConfimOverwriteSaveGame_Info" "Do you want to overwrite this existing save game?" "GameUI_ConfimOverwriteSaveGame_OK" "Overwrite" "GameUI_RandomMap" "< Random Map >" "GameUI_RetryingConnectionToServer" "Retrying connection to server..." "GameUI_RetryingConnectionToServer2" "Retrying connection to server (2)..." "GameUI_RetryingConnectionToServer3" "Retrying connection to server (3)..." "GameUI_CouldNotContactGameServer" "Failed to contact game server" "GameUI_RefreshLogin_InfoTicketExpired" "Your steam ticket has expired.\nPlease re-enter your password to continue." "GameUI_RefreshLogin_UserName" "Account name" "GameUI_RefreshLogin_Password" "Password" "GameUI_RefreshLogin_Login" "Login" "GameUI_RefreshLogin_Cancel" "Cancel" "GameUI_RefreshLogin" "Refresh Login" "GameUI_RefreshLogin_RememberPassword" "Remember my password" "GameUI_Login_ErrorTitle" "Refresh Login - Error" "GameUI_ErrorLoginFailed" "Login Failed. Please try again." "LoadingProgress_SpawningServer" "Starting local game server..." "LoadingProgress_LoadMap" "Loading world..." "LoadingProgress_PrecacheWorld" "Initializing world..." "LoadingProgress_LoadResources" "Loading resources..." "LoadingProgress_SignonLocal" "Initializing resources..." "LoadingProgress_SignonDataLocal" "Initializing game data..." "LoadingProgress_BeginConnect" "Establishing connection to server..." "LoadingProgress_Connecting" "Connecting to server..." "LoadingProgress_ProcessServerInfo" "Retrieving server info..." "LoadingProgress_SendClientInfo" "Sending client info..." "LoadingProgress_SignonData" "Retrieving game data..." "GameUI_Difficulty" "Difficulty" "GameUI_SkillEasy" "Easy" "GameUI_SkillNormal" "Normal" "GameUI_SkillHard" "Hard" "GameUI_SelectDifficulty" "Combat difficulty:" "GameUI_Loadout" "Loadout" "GameUI_Loadout_Knife_CT" "CT Knife" "GameUI_Loadout_Knife_T" "T Knife" "GameUI_Loadout_M4" "M4 Rifle" "GameUI_Loadout_HKP2000" "Default CT Pistol" "GameUI_Loadout_FiveSeven" "Five-SeveN / CZ-75" "GameUI_Loadout_Tec9" "Tec-9 / CZ-75" "GameUI_Loadout_MP7_CT" "CT SMG" "GameUI_Loadout_MP7_T" "T SMG" "GameUI_Loadout_Deagle_CT" "Desert Eagle / R8 Revolver for CT" "GameUI_Loadout_Deagle_T" "Desert Eagle / R8 Revolver for T" "GameUI_Loadout_StatTrak" "Enable StatTrak™" "GameUI_Knives" "Knives" "GameUI_Loadout_Knife_Default" "Default Knife" "GameUI_Loadout_Knife_CSS" "Classic Knife" "GameUI_Loadout_Knife_Karambit" "Karambit" "GameUI_Loadout_Knife_Flip" "Flip Knife" "GameUI_Loadout_Knife_Bayonet" "Bayonet" "GameUI_Loadout_Knife_M9_Bayonet" "M9 Bayonet" "GameUI_Loadout_Knife_Butterfly" "Butterfly Knife" "GameUI_Loadout_Knife_Gut" "Gut Knife" "GameUI_Loadout_Knife_Tactical" "Huntsman Knife" "GameUI_Loadout_Knife_Falchion" "Falchion Knife" "GameUI_Loadout_Knife_Bowie" "Bowie Knife" "GameUI_Loadout_Knife_Canis" "Survival Knife" "GameUI_Loadout_Knife_Cord" "Paracord Knife" "GameUI_Loadout_Knife_Gypsy" "Navaja Knife" "GameUI_Loadout_Knife_Outdoor" "Nomad Knife" "GameUI_Loadout_Knife_Skeleton" "Skeleton Knife" "GameUI_Loadout_Knife_Stiletto" "Stiletto Knife" "GameUI_Loadout_Knife_Ursus" "Ursus Knife" "GameUI_Loadout_Knife_Widowmaker" "Talon Knife" "GameUI_Loadout_Knife_Push" "Shadow Daggers" "GameUI_Agents" "Agents" "GameUI_Loadout_Agent_None" "No agent" "GameUI_Loadout_Agent_CT" "CT agent" "GameUI_Loadout_Agent_CT_Weapon" "CT agent weapon (main menu)" "GameUI_Loadout_Agent_ctm_fbi_variantf" "Operator | FBI SWAT" "GameUI_Loadout_Agent_ctm_fbi_variantf_legacy" "Operator | FBI SWAT (legacy)" "GameUI_Loadout_Agent_ctm_fbi_variantg" "Markus Delrow | FBI HRT" "GameUI_Loadout_Agent_ctm_fbi_varianth" "Michael Syfers | FBI Sniper" "GameUI_Loadout_Agent_ctm_fbi_variantb" "Special Agent Ava | FBI" "GameUI_Loadout_Agent_ctm_sas_variantf" "B Squadron Officer | SAS" "GameUI_Loadout_Agent_ctm_st6_variantk" "3rd Commando Company | KSK" "GameUI_Loadout_Agent_ctm_st6_variantk_legacy" "3rd Commando Company | KSK (legacy)" "GameUI_Loadout_Agent_ctm_st6_variante" "Seal Team 6 Soldier | NSWC SEAL" "GameUI_Loadout_Agent_ctm_st6_variante_legacy" "Seal Team 6 Soldier | NSWC SEAL (legacy)" "GameUI_Loadout_Agent_ctm_st6_variantg" "Buckshot | NSWC SEAL" "GameUI_Loadout_Agent_ctm_st6_variantm" "'Two Times' McCoy | USAF TACP" "GameUI_Loadout_Agent_ctm_st6_variantm_legacy" "'Two Times' McCoy | USAF TACP (legacy)" "GameUI_Loadout_Agent_ctm_st6_varianti" "Lt. Commander Ricksaw | NSWC SEAL" "GameUI_Loadout_Agent_ctm_st6_varianti_legacy" "Lt. Commander Ricksaw | NSWC SEAL (legacy)" "GameUI_Loadout_Agent_ctm_swat_variantj" "Chem-Haz Specialist | SWAT" "GameUI_Loadout_Agent_ctm_swat_varianth" "Bio-Haz Specialist | SWAT" "GameUI_Loadout_Agent_ctm_st6_variantj" "'Blueberries' Buckshot | NSWC SEAL" "GameUI_Loadout_Agent_ctm_swat_variantg" "John 'Van Healen' Kask | SWAT" "GameUI_Loadout_Agent_ctm_swat_varianti" "Sergeant Bombson | SWAT" "GameUI_Loadout_Agent_ctm_swat_variantf" "1st Lieutenant Farlow | SWAT" "GameUI_Loadout_Agent_ctm_st6_variantl" "'Two Times' McCoy | TACP Cavalry" "GameUI_Loadout_Agent_ctm_swat_variante" "Cmdr. Mae 'Dead Cold' Jamison | SWAT" "GameUI_Loadout_Agent_ctm_diver_varianta" "Cmdr. Davida 'Goggles' Fernandez | SEAL Frogman" "GameUI_Loadout_Agent_ctm_diver_variantb" "Cmdr. Frank 'Wet Sox' Baroud | SEAL Frogman" "GameUI_Loadout_Agent_ctm_diver_variantc" "Lieutenant Rex Krikey | SEAL Frogman" "GameUI_Loadout_Agent_ctm_gendarmerie_varianta" "Sous-Lieutenant Medic | Gendarmerie Nationale" "GameUI_Loadout_Agent_ctm_gendarmerie_variantb" "Chem-Haz Capitaine | Gendarmerie Nationale" "GameUI_Loadout_Agent_ctm_gendarmerie_variantc" "Chef d'Escadron Rouchard | Gendarmerie Nationale" "GameUI_Loadout_Agent_ctm_gendarmerie_variantd" "Aspirant | Gendarmerie Nationale" "GameUI_Loadout_Agent_ctm_gendarmerie_variante" "Officer Jacques Beltram | Gendarmerie Nationale" "GameUI_Loadout_Agent_ctm_sas_variantg" "D Squadron Officer | NZSAS" "GameUI_Loadout_Agent_ctm_st6_variantn" "Primeiro Tenente | Brazilian 1st Battalion" "GameUI_Loadout_Agent_ctm_swat_variantk" "Lieutenant 'Tree Hugger' Farlow | SWAT" "GameUI_Loadout_Agent_ctm_sas_old" "Old SAS Agent" "GameUI_Loadout_Agent_ctm_fbi_old" "Old FBI Agent" "GameUI_Loadout_Agent_ctm_jumpsuit_varianta" "Jumpsuit Agent 1" "GameUI_Loadout_Agent_ctm_jumpsuit_variantb" "Jumpsuit Agent 2" "GameUI_Loadout_Agent_ctm_jumpsuit_variantc" "Jumpsuit Agent 3" "GameUI_Loadout_Agent_T" "T agent" "GameUI_Loadout_Agent_T_Weapon" "T agent weapon (main menu)" "GameUI_Loadout_Agent_tm_leet_variantg" "Ground Rebel | Elite Crew" "GameUI_Loadout_Agent_tm_leet_variantg_legacy" "Ground Rebel | Elite Crew (legacy)" "GameUI_Loadout_Agent_tm_leet_varianth" "Osiris | Elite Crew" "GameUI_Loadout_Agent_tm_leet_varianti" "Prof. Shahmat | Elite Crew" "GameUI_Loadout_Agent_tm_leet_varianti_legacy" "Prof. Shahmat | Elite Crew (legacy)" "GameUI_Loadout_Agent_tm_leet_variantf" "The Elite Mr. Muhlik | Elite Crew" "GameUI_Loadout_Agent_tm_phoenix_varianth" "Soldier | Phoenix" "GameUI_Loadout_Agent_tm_phoenix_variantf" "Enforcer | Phoenix" "GameUI_Loadout_Agent_tm_phoenix_variantf_legacy" "Enforcer | Phoenix (legacy)" "GameUI_Loadout_Agent_tm_phoenix_variantg" "Slingshot | Phoenix" "GameUI_Loadout_Agent_tm_balkan_variantf" "Dragomir | Sabre" "GameUI_Loadout_Agent_tm_balkan_varianti" "Maximus | Sabre" "GameUI_Loadout_Agent_tm_balkan_variantg" "Rezan The Ready | Sabre" "GameUI_Loadout_Agent_tm_balkan_variantj" "Blackwolf | Sabre" "GameUI_Loadout_Agent_tm_balkan_varianth" "'The Doctor' Romanov | Sabre" "GameUI_Loadout_Agent_tm_balkan_variantl" "Dragomir | Sabre Footsoldier" "GameUI_Loadout_Agent_tm_phoenix_varianti" "Street Soldier | Phoenix" "GameUI_Loadout_Agent_tm_professional_varj" "Getaway Sally | The Professionals" "GameUI_Loadout_Agent_tm_professional_varh" "Little Kev | The Professionals" "GameUI_Loadout_Agent_tm_balkan_variantk" "Rezan the Redshirt | Sabre" "GameUI_Loadout_Agent_tm_professional_varg" "Safecracker Voltzmann | The Professionals" "GameUI_Loadout_Agent_tm_professional_vari" "Number K | The Professionals" "GameUI_Loadout_Agent_tm_professional_varf" "Sir Bloody Miami Darryl | The Professionals" "GameUI_Loadout_Agent_tm_professional_varf1" "Sir Bloody Silent Darryl | The Professionals" "GameUI_Loadout_Agent_tm_professional_varf2" "Sir Bloody Skullhead Darryl | The Professionals" "GameUI_Loadout_Agent_tm_professional_varf3" "Sir Bloody Darryl Royale | The Professionals" "GameUI_Loadout_Agent_tm_professional_varf4" "Sir Bloody Loudmouth Darryl | The Professionals" "GameUI_Loadout_Agent_tm_jungle_raider_varianta" "Elite Trapper Solman | Guerrilla Warfare" "GameUI_Loadout_Agent_tm_jungle_raider_variantb" "Crasswater The Forgotten | Guerrilla Warfare" "GameUI_Loadout_Agent_tm_jungle_raider_variantb2" "'Medium Rare' Crasswater | Guerrilla Warfare" "GameUI_Loadout_Agent_tm_jungle_raider_variantc" "Arno The Overgrown | Guerrilla Warfare" "GameUI_Loadout_Agent_tm_jungle_raider_variantd" "Col. Mangos Dabisi | Guerrilla Warfare" "GameUI_Loadout_Agent_tm_jungle_raider_variante" "Vypa Sista of the Revolution | Guerrilla Warfare" "GameUI_Loadout_Agent_tm_jungle_raider_variantf" "Trapper Aggressor | Guerrilla Warfare" "GameUI_Loadout_Agent_tm_jungle_raider_variantf2" "Trapper | Guerrilla Warfare" "GameUI_Loadout_Agent_tm_leet_variantj" "Jungle Rebel | Elite Crew" "GameUI_Loadout_Agent_tm_professional_varf5" "Bloody Darryl The Strapped | The Professionals" "GameUI_Loadout_Agent_tm_leet_old" "Old Leet Crew Agent" "GameUI_Loadout_Agent_tm_phoenix_old" "Old Phoenix Agent" "GameUI_Loadout_Agent_tm_jumpsuit_varianta" "Jumpsuit Agent 1" "GameUI_Loadout_Agent_tm_jumpsuit_variantb" "Jumpsuit Agent 2" "GameUI_Loadout_Agent_tm_jumpsuit_variantc" "Jumpsuit Agent 3" "GameUI_Gameplay" "Gameplay" "GameUI_Gameplay_CloseOnBuy" "Close buy menu after purchase" "GameUI_Gameplay_UseOpensBuyMenu" "Open buy menu with use key" "GameUI_Gameplay_AddBotPrefix" "Add \"BOT\" prefix to bot names" "GameUI_Gameplay_DrawTracers" "Draw tracers" "GameUI_Gameplay_SpecInterpCamera" "Smooth spectator camera" "GameUI_Gameplay_SpecInterpCamera_Hint" "Sets whether your spectator camera will smoothly interpolate to the next target when switching between players" "GameUI_Gameplay_DisableShootingEffects" "Disable weapon effects" "GameUI_Gameplay_DisableShootingEffects_Hint" "Enabling this option will disable brass eject, smoke and muzzle flash effects" "GameUI_Gameplay_Viewmodel" "Viewmodel position" "GameUI_Gameplay_ViewmodelPreset" "Viewmodel preset" "GameUI_Gameplay_Viewmodel_Preset_1" "Desktop" "GameUI_Gameplay_Viewmodel_Preset_2" "Couch" "GameUI_Gameplay_Viewmodel_Preset_3" "Classic" "GameUI_Gameplay_ViewmodelFOV" "Viewmodel FOV" "GameUI_Gameplay_ViewmodelRecoil" "Viewmodel recoil" "GameUI_Gameplay_ViewmodelRecoil_Hint" "Viewmodel recoil is how much the viewmodel will follow weapon recoil.\n0.0 means it won't." "GameUI_Gameplay_ViewbobStyle" "Viewbob style" "GameUI_Gameplay_Viewbob_CSGO" "CS: GO" "GameUI_Gameplay_Viewbob_CSS" "CS: Source" "GameUI_Gameplay_WeaponPos" "Weapon position" "GameUI_Gameplay_Hand_Left" "Left-handed" "GameUI_Gameplay_Hand_Right" "Right-handed" "GameUI_Gameplay_Music" "Music Kit" "GameUI_Gameplay_MusicKit_valve_csgo_01" "CS:GO" "GameUI_Gameplay_MusicKit_valve_csgo_02" "CS:GO 2" "GameUI_Gameplay_MusicKit_3kliksphilip_01" "3kliksphilip, Heading for the Source" "GameUI_Gameplay_MusicKit_amontobin_01" "Amon Tobin, All for Dust" "GameUI_Gameplay_MusicKit_austinwintory_01" "Austin Wintory, Desert Fire" "GameUI_Gameplay_MusicKit_austinwintory_02" "Austin Wintory, Bachram" "GameUI_Gameplay_MusicKit_austinwintory_03" "Austin Wintory, Mocha Petal" "GameUI_Gameplay_MusicKit_awolnation_01" "AWOLNATION, I Am" "GameUI_Gameplay_MusicKit_bbnos_01" "bbno$, u mad!" "GameUI_Gameplay_MusicKit_beartooth_01" "Beartooth, Disgusting" "GameUI_Gameplay_MusicKit_beartooth_02" "Beartooth, Aggressive" "GameUI_Gameplay_MusicKit_blitzkids_01" "Blitz Kids, The Good Youth" "GameUI_Gameplay_MusicKit_chipzel_01" "Chipzel, ~Yellow Magic~" "GameUI_Gameplay_MusicKit_damjanmravunac_01" "Damjan Mravunac, The Talos Principle" "GameUI_Gameplay_MusicKit_danielsadowski_01" "Daniel Sadowski, Crimson Assault" "GameUI_Gameplay_MusicKit_danielsadowski_02" "Daniel Sadowski, Total Domination" "GameUI_Gameplay_MusicKit_danielsadowski_03" "Daniel Sadowski, The 8-Bit Kit" "GameUI_Gameplay_MusicKit_danielsadowski_04" "Daniel Sadowski, Eye of the Dragon" "GameUI_Gameplay_MusicKit_darude_01" "Darude, Moments CSGO" "GameUI_Gameplay_MusicKit_dren_01" "Dren, Death's Head Demolition" "GameUI_Gameplay_MusicKit_dren_02" "Dren, Gunman Taco Truck" "GameUI_Gameplay_MusicKit_feedme_01" "Feed Me, High Noon" "GameUI_Gameplay_MusicKit_freakydna_01" "Freaky DNA, Vici" "GameUI_Gameplay_MusicKit_hades_01" "Darren Korb, Hades Music Kit" "GameUI_Gameplay_MusicKit_halflife_alyx_01" "Half-Life: Alyx, Anti-Citizen" "GameUI_Gameplay_MusicKit_halo_01" "Halo, The Master Chief Collection" "GameUI_Gameplay_MusicKit_hlb_01" "Humanity's Last Breath, Void" "GameUI_Gameplay_MusicKit_hotlinemiami_01" "Various Artists, Hotline Miami" "GameUI_Gameplay_MusicKit_hundredth_01" "Hundredth, FREE" "GameUI_Gameplay_MusicKit_ianhultquist_01" "Ian Hultquist, Lion's Mouth" "GameUI_Gameplay_MusicKit_jesseharlin_01" "Jesse Harlin, Astro Bellum" "GameUI_Gameplay_MusicKit_juelz_01" "Juelz, Shooters" "GameUI_Gameplay_MusicKit_kellybailey_01" "Kelly Bailey, Hazardous Environments" "GameUI_Gameplay_MusicKit_kitheory_01" "Ki:Theory, MOLOTOV" "GameUI_Gameplay_MusicKit_knock2_01" "Knock2, dashstar*" "GameUI_Gameplay_MusicKit_laurashigihara_01" "Laura Shigihara: Work Hard, Play Hard" "GameUI_Gameplay_MusicKit_lenniemoore_01" "Lennie Moore, Java Havana Funkaloo" "GameUI_Gameplay_MusicKit_mateomessina_01" "Mateo Messina, For No Mankind" "GameUI_Gameplay_MusicKit_mattlange_01" "Matt Lange, IsoRhythm" "GameUI_Gameplay_MusicKit_mattlevine_01" "Matt Levine, Drifter" "GameUI_Gameplay_MusicKit_meechydarko_01" "Meechy Darko, Gothic Luxury" "GameUI_Gameplay_MusicKit_michaelbross_01" "Michael Bross, Invasion!" "GameUI_Gameplay_MusicKit_midnightriders_01" "Midnight Riders, All I Want for Christmas" "GameUI_Gameplay_MusicKit_mordfustang_01" "Mord Fustang, Diamonds" "GameUI_Gameplay_MusicKit_neckdeep_01" "Neck Deep, Life's Not Out To Get You" "GameUI_Gameplay_MusicKit_neckdeep_02" "Neck Deep, The Lowlife Pack" "GameUI_Gameplay_MusicKit_newbeatfund_01" "New Beat Fund, Sponge Fingerz" "GameUI_Gameplay_MusicKit_noisia_01" "Noisia, Sharpened" "GameUI_Gameplay_MusicKit_perfectworld_01" "Perfect World, 花脸 Hua Lian (Painted Face)" "GameUI_Gameplay_MusicKit_proxy_01" "Proxy, Battlepack" "GameUI_Gameplay_MusicKit_roam_01" "Roam, Backbone" "GameUI_Gameplay_MusicKit_robertallaire_01" "Robert Allaire, Insurgency" "GameUI_Gameplay_MusicKit_sammarshall_01" "Sam Marshall, Bodacious" "GameUI_Gameplay_MusicKit_sarahschachner_01" "Sarah Schachner, KOLIBRI" "GameUI_Gameplay_MusicKit_sasha_01" "Sasha, LNOE" "GameUI_Gameplay_MusicKit_scarlxrd_01" "Scarlxrd: King, Scar" "GameUI_Gameplay_MusicKit_scarlxrd_02" "Scarlxrd, CHAIN$AW.LXADXUT." "GameUI_Gameplay_MusicKit_seanmurray_01" "Sean Murray, A*D*8" "GameUI_Gameplay_MusicKit_skog_01" "Skog, Metal" "GameUI_Gameplay_MusicKit_skog_02" "Skog, II-Headshot" "GameUI_Gameplay_MusicKit_skog_03" "Skog, III-Arena" "GameUI_Gameplay_MusicKit_sullivanking_01" "Sullivan King, Lock Me Up" "GameUI_Gameplay_MusicKit_theverkkars_01" "The Verkkars, EZ4ENCE" "GameUI_Gameplay_MusicKit_theverkkars_02" "The Verkkars & n0thing, Flashbang Dance" "GameUI_Gameplay_MusicKit_timhuling_01" "Tim Huling, Neo Noir" "GameUI_Gameplay_MusicKit_treeadams_benbromfield_01" "Tree Adams and Ben Bromfield, M.U.D.D. FORCE" "GameUI_Gameplay_MusicKit_troelsfolmann_01" "Troels Folmann, Uber Blasto Phone" "GameUI_Gameplay_MusicKit_twinatlantic_01" "Twin Atlantic, GLA" "GameUI_Gameplay_MusicRestartHint" "The music will change after restarting the game or disconnecting from a server." "GameUI_Gloves" "Gloves" "GameUI_Loadout_Glove_CT" "CT Gloves" "GameUI_Loadout_Glove_T" "T Gloves" "GameUI_Loadout_Glove_Default" "Default Gloves" "GameUI_Loadout_Glove_Bloodhound" "Bloodhound Gloves" "GameUI_Loadout_Glove_Bloodhound_PerfectWorld" "Bloodhound Gloves (Perfect World)" "GameUI_Loadout_Glove_Bloodhound_BrokenFang" "Broken Fang Gloves" "GameUI_Loadout_Glove_Bloodhound_Hydra" "Hydra Gloves" "GameUI_Loadout_Glove_Fingerless" "Fingerless Gloves" "GameUI_Loadout_Glove_Fullfinger" "Fullfinger Gloves" "GameUI_Loadout_Glove_Handwrap_Leathery" "Hand Wraps" "GameUI_Loadout_Glove_Hardknuckle" "Hardknuckle Gloves" "GameUI_Loadout_Glove_Hardknuckle_black" "Black Hardknuckle Gloves" "GameUI_Loadout_Glove_Hardknuckle_blue" "Blue Hardknuckle Gloves" "GameUI_Loadout_Glove_Motorcycle" "Moto Gloves" "GameUI_Loadout_Glove_Slick" "Driver Gloves" "GameUI_Loadout_Glove_Specialist" "Specialist Gloves" "GameUI_Loadout_Glove_Sporty" "Sport Gloves" "GameUI_Loadout_Glove_SAS_Old" "Old SAS Gloves" "GameUI_Loadout_Glove_FBI_Old" "Old FBI Gloves" "GameUI_Loadout_Glove_Phoenix_Old" "Old Phoenix Gloves" "GameUI_Loadout_Glove_Leet_Old" "Old Leet Gloves" "GameUI_Loadout_Glove_Bare" "Bare hands" "GameUI_Crosshair" "Crosshair" "GameUI_Crosshair_Alpha" "Alpha" "GameUI_Crosshair_UseAlpha" "Use translucency" "GameUI_Crosshair_Gap" "Gap" "GameUI_Crosshair_Gap_UseWeaponValue" "Use weapon accuracy for gap" "GameUI_Crosshair_Size" "Size" "GameUI_Crosshair_Thickness" "Thickness" "GameUI_Crosshair_Dot" "Center Dot" "GameUI_Crosshair_Color" "Crosshair color" "GameUI_Crosshair_Color_R" "Red" "GameUI_Crosshair_Color_G" "Green" "GameUI_Crosshair_Color_B" "Blue" "GameUI_Crosshair_Color_Custom" "Custom" "GameUI_Crosshair_DrawOutline" "Draw outline" "GameUI_Crosshair_OutlineThickness" "Outline Thickness" "GameUI_Crosshair_T" "T Style" "GameUI_Crosshair_Style" "Crosshair Style" "GameUI_Crosshair_Style_0" "Default" "GameUI_Crosshair_Style_1" "Default Static" "GameUI_Crosshair_Style_2" "Classic" "GameUI_Crosshair_Style_3" "Classic Dynamic" "GameUI_Crosshair_Style_4" "Classic Static" "GameUI_Crosshair_Style_5" "Old CS style" "GameUI_HUD" "UI" "GameUI_HUD_PlayerCount_Position" "Alive players count position" "GameUI_HUD_PlayerCount_Bottom" "Bottom" "GameUI_HUD_PlayerCount_Top" "Top" "GameUI_HUD_HealthAmmoStyle" "Health and ammo style" "GameUI_HUD_HealthAmmoStyle_0" "Default" "GameUI_HUD_HealthAmmoStyle_1" "Simple" "GameUI_HUD_SimplePlayerModelLighting" "Buy menu and class menu lighting" "GameUI_HUD_SimplePlayerModelLighting_0" "Default" "GameUI_HUD_SimplePlayerModelLighting_1" "Simple" "GameUI_HUD_Color" "HUD color" "GameUI_HUD_Color_0" "Default" "GameUI_HUD_Color_1" "White" "GameUI_HUD_Color_2" "Light Blue" "GameUI_HUD_Color_3" "Blue" "GameUI_HUD_Color_4" "Purple" "GameUI_HUD_Color_5" "Red" "GameUI_HUD_Color_6" "Orange" "GameUI_HUD_Color_7" "Yellow" "GameUI_HUD_Color_8" "Green" "GameUI_HUD_Color_9" "Aqua" "GameUI_HUD_Color_10" "Pink" "GameUI_HUD_Color_11" "Classic" "GameUI_HUD_BackgroundAlpha" "HUD background alpha" "GameUI_HUD_AlwaysShowInventory" "Always show inventory" "GameUI_HUD_RadarScale" "Radar map zoom" "GameUI_HUD_RotateRadar" "Radar is rotating" "GameUI_HUD_RadarSquare" "Radar type" "GameUI_HUD_RadarSquare_0" "Always round" "GameUI_HUD_RadarSquare_1" "Always square" "GameUI_HUD_RadarSquare_2" "Square when scoreboard is shown" "GameUI_HUD_MenuBackground" "Main menu background" "GameUI_HUD_MenuBackground_random" "Random" "GameUI_HUD_MenuBackground_image" "Default (static)" "GameUI_HUD_MenuBackground_default" "Default (animated)" "GameUI_HUD_MenuBackground_ancient" "Ancient" "GameUI_HUD_MenuBackground_anubis" "Anubis" "GameUI_HUD_MenuBackground_apollo" "Apollo" "GameUI_HUD_MenuBackground_blacksite" "Blacksite" "GameUI_HUD_MenuBackground_broken_fang" "Broken Fang" "GameUI_HUD_MenuBackground_cbble" "Cobblestone" "GameUI_HUD_MenuBackground_county" "County" "GameUI_HUD_MenuBackground_engage" "Engage" "GameUI_HUD_MenuBackground_guard" "Guard" "GameUI_HUD_MenuBackground_mutiny" "Mutiny" "GameUI_HUD_MenuBackground_nuke" "Nuke" "GameUI_HUD_MenuBackground_riptide" "Riptide" "GameUI_HUD_MenuBackground_shattered_web" "Shattered Web" "GameUI_HUD_MenuBackground_sirocco" "Sirocco" "GameUI_HUD_MenuBackground_sirocco_night" "Sirocco (night)" "GameUI_HUD_MenuBackground_swamp" "Swamp" "GameUI_HUD_MenuBackground_vertigo" "Vertigo" "GameUI_HUD_MenuAgent" "Main menu agent" "GameUI_FastSwitchCheck" "Fast weapon switch" "GameUI_DeveloperConsoleCheck" "Enable developer console (~)" "GameUI_KeyboardAdvanced_Title" "KEYBOARD - ADVANCED" "GameUI_OptionsRestartRequired_Title" "OPTIONS - RESTART" "GameUI_OptionsRestartRequired_Info" "The changes you have made require the game to be\nrestarted. Do you wish to restart now?" "GameUI_OptionsRestart_OKButton" "Restart now" "GameUI_OptionsRestart_CancelButton" "Restart later" "GameUI_VideoAdvanced_Title" "VIDEO - ADVANCED" "GameUI_AudioAdvanced_Title" "AUDIO - ADVANCED" "GameUI_HudQuickInfo" "Quick info" "GameUI_HudQuickInfo_Info" "Show health and ammo info on crosshair" "GameUI_NoSaveGamesToDisplay" "There are currently no save games to display." "GameUI_EasyDescription" "Enemies are easy to defeat, and the computer helps you aim." "GameUI_NormalDescription" "Challenging enemies; your weapons do normal damage." "GameUI_HardDescription" "Enemies are very tough; your weapons are less effective." "GameUI_CloseCaptions_Checkbox" "Display captions" "GameUI_TestSpeakerSettings" "Test speaker settings" "GameUI_TestSpeakerSettingsWarning" "Testing speaker settings will disconnect you from the current game" "GameUI_Enabled" "Enabled" "GameUI_Disabled" "Disabled" "GameUI_noreflections" "Simple reflections" "GameUI_reflectonlyworld" "Reflect world" "GameUI_reflectall" "Reflect all" "GameUI_ReportBug" "REPORT BUG" "GameUI_Bug_Successful" "Bug successfully submitted!" "GameUI_Bug_Submitting" "Submitting bug..." "GameUI_Bug_TakeScreenshot" "Take screenshot" "GameUI_Bug_AttachSavedGame" "Attach saved game" "GameUI_Bug_ClearForm" "Clear Form" "GameUI_Bug_Title" "Title:" "GameUI_Bug_Description" "Description:" "GameUI_Bug_Position" "Position:" "GameUI_Bug_Map" "Map:" "GameUI_Bug_Orientation" "Orientation:" "GameUI_Bug_ReportType" "Report type:" "GameUI_Bug_EmailAddress" "Email Address:" "GameUI_Bug_PrivacyPolicy" "Valve's Privacy Policy" "GameUI_Bug_Optional" "(optional)" "GameUI_Bug_AccountName" "Account Name:" "GameUI_Bug_EngineBuild" "SOURCE ENGINE BUILD:" "GameUI_Bug_Submit" "Submit" "GameUI_Bug_ClearFiles" "Clear files" "GameUI_Bug_BSP_File" ".bsp file" "GameUI_Bug_VMF_File" ".vmf file" "GameUI_Bug_Include_BSP" "Include .bsp" "GameUI_Bug_Include_VMF" "Include .vmf" "GameUI_Bug_IncludeFile" "Include file..." "GameUI_DX_Level" "Hardware DirectX level:" "GameUI_DX_Installed" "Software DirectX level:" "GameUI_Model_Detail" "Model detail" "GameUI_Texture_Detail" "Texture detail" "GameUI_Antialiasing_Mode" "Antialiasing mode" "GameUI_Filtering_Mode" "Filtering mode" "GameUI_Water_Detail" "Water detail" "GameUI_Shadow_Detail" "Shadow detail" "GameUI_Wait_For_VSync" "Wait for vertical sync" "GameUI_Shader_Detail" "Shader detail" "GameUI_Color_Correction" "Color Correction" "GameUI_NoOptionsYet" "< no options yet >" "GameUI_None" "None" "GameUI_Bilinear" "Bilinear" "GameUI_Trilinear" "Trilinear" "GameUI_Anisotropic2X" "Anisotropic 2X" "GameUI_Anisotropic4X" "Anisotropic 4X" "GameUI_Anisotropic8X" "Anisotropic 8X" "GameUI_Anisotropic16X" "Anisotropic 16X" "GameUI_RecommendedSettings" "* Setting recommended for your system" "GameUI_Bloom" "Use 'bloom' effect when available" "GameUI_HDR" "High Dynamic Range" "GameUI_hdr_level0" "None" "GameUI_hdr_level1" "Bloom (if available)" "GameUI_hdr_level2" "Full (if available)" "GameUI_HDR_NoteAboutMaps" "(Changing HDR setting will disconnect from current game)" "GameUI_LaunchBenchmark" "VIDEO STRESS TEST" "GameUI_LaunchBenchmarkVideoPanel" "Begin stress test..." "GameUI_StartBenchmark" "Begin video stress test" "GameUI_LaunchBenchmark_Title" "VIDEO HARDWARE STRESS TEST" "GameUI_LaunchBenchmark_Info" "This stress test will measure your average framerate while rendering elements in the Source engine. At the end of the test you will be able to upload your results to Valve. \nLater, there will be a web page available with the compiled results." "GameUI_BenchmarkResults_Title" "TEST RESULTS" "GameUI_BenchmarkResults_Info" "Your average framerate during the stress test was %framerate% fps. By choosing to upload your data you will be sending information about the type and speed of your CPU, amount of RAM, and the video hardware this test was run on." "GameUI_BenchmarkResults_UploadNow" "Upload results to Valve" "GameUI_AdjustGamma" "Adjust brightness levels..." "GameUI_AdjustGamma_Title" "ADJUST BRIGHTNESS LEVELS" "GameUI_TestSpeakersWarning_Title" "Test Speaker Settings" "GameUI_TestSpeakersWarning_Info" "Testing speaker settings will disconnect you from the current game." "GameUI_TestSpeakersWarning_OkButton" "Run Speaker Test" "GameUI_TestSpeakersWarning_CancelButton" "Cancel" "GameUI_GammaInfo" "Adjust the slider until all three lines of text below are visible." "GameUI_SaveAndQuitQuery_Info" "Do you wish to save the current game before exiting?" "GameUI_SaveAndQuit" "Save" "GameUI_DontSaveAndQuit" "Don't save" "GameUI_Captioning" "Captioning" "GameUI_NoClosedCaptions" "No captions" "GameUI_Subtitles" "Subtitles (dialog only)" "GameUI_SubtitlesAndSoundEffects" "Closed Captions" "GameUI_Paused" "PAUSED" "GameUI_Spray_Import_Error_Title" "Spray Import Error" "GameUI_Spray_Import_Error_Reading_Image" "Error reading source image. Image file is possibly corrupt or improperly formated" "GameUI_Spray_Import_Image_Wrong_Size" "Source image is not the correct size. Valid height and width values in pixels are 256, 128, 64, 32, 16, 8, 4, 2, and 1." "GameUI_Spray_Import_Error_Memory" "Unable to allocate enough memory for conversion. Image file possibly corrupt." "GameUI_Spray_Import_Error_Image_File_Corrupt" "Image file is corrupt." "GameUI_Spray_Import_Error_BMP_Format_Not_Supported" "This file's BMP format is not supported. Supported BMP formats are 24-bit RGB and 32-bit RGBA." "GameUI_Spray_Import_Error_TGA_Format_Not_Supported" "This file's TGA format is not supported. Supported TGA formats are 24-bit RGB and 32-bit RGBA." "GameUI_Spray_Import_Error_Writing_Temp_Output" "Error creating temporary file." "GameUI_Spray_Import_Error_Cant_Load_VTEX_DLL" "Unable to load vtex_dll.dll. Try restarting steam to get the latest updates." "GameUI_Spray_Import_Error_Writing_Output" "Unable to write output spray file. It's possible the current user doesn't have permission." "GameUI_ImportSprayEllipsis" "Import Spray..." "GameUI_ImportSprayImage" "Import Spray Image" "GameUI_All_Images" "All Images (*.jpg,*.bmp,*.tga,*.vtf)" "GameUI_JPEG_Images" "JPEG Images (*.jpg)" "GameUI_TGA_Images" "Targa Images (*.tga)" "GameUI_BMP_Images" "Bitmap Images (*.bmp)" "GameUI_VTF_Images" "VTF Images (*.vtf)" "GameUI_SprayTintValue_1" "Brick Red" "GameUI_SprayTintValue_2" "Blood Red" "GameUI_SprayTintValue_3" "Tiger Orange" "GameUI_SprayTintValue_4" "Dust Brown" "GameUI_SprayTintValue_5" "Desert Amber" "GameUI_SprayTintValue_6" "Tracer Yellow" "GameUI_SprayTintValue_7" "Battle Green" "GameUI_SprayTintValue_8" "Jungle Green" "GameUI_SprayTintValue_9" "Frog Green" "GameUI_SprayTintValue_10" "Cash Green" "GameUI_SprayTintValue_11" "Wire Blue" "GameUI_SprayTintValue_12" "Monarch Blue" "GameUI_SprayTintValue_13" "SWAT Blue" "GameUI_SprayTintValue_14" "Violent Violet" "GameUI_SprayTintValue_15" "Monster Purple" "GameUI_SprayTintValue_16" "Bazooka Pink" "GameUI_SprayTintValue_17" "Princess Pink" "GameUI_SprayTintValue_18" "War Pig Pink" "GameUI_SprayTintValue_19" "Shark White" "GameUI_SettingRequiresDisconnect_Title" "OPTIONS - WARNING" "GameUI_SettingRequiresDisconnect_Info" "Changing this setting will disconnect you from the current game." "GameUI_Chapter" "CHAPTER" "GameUI_Commentary" "Commentary" "GameUI_Commentary_On" "On (where available)" "GameUI_Commentary_Off" "Off" "GameUI_CommentaryDialogTitle" "COMMENTARY MODE" "GameUI_Commentary_LabelOn" "COMMENTARY MODE IS CURRENTLY: ON" "GameUI_Commentary_LeaveOn" "Leave commentary ON" "GameUI_Commentary_TurnOff" "Turn commentary OFF" "GameUI_Commentary_LabelOff" "COMMENTARY MODE IS CURRENTLY: OFF" "GameUI_Commentary_TurnOn" "Turn commentary ON" "GameUI_Commentary_LeaveOff" "Leave commentary OFF" "GameUI_PostCommentary_ModeLabelOn" "COMMENTARY MODE IS: ON" "GameUI_PostCommentary_ModeLabelOff" "COMMENTARY MODE IS: OFF" "GameUI_PostCommentary_options" "(To turn commentary on or off, select \"options\" from the main menu.)" "GameUI_Stat_NumShots" "Shots Fired" "GameUI_Stat_NumHits" "Shots Hit" "GameUI_Stat_NumKills" "Enemy Players Killed" "GameUI_Stat_NumDeaths" "Player Deaths" "GameUI_Stat_TimePlayed" "Time Played" "GameUI_Stat_NumPlantedBombs" "Bombs Planted" "GameUI_Stat_NumDefusedBombs" "Bombs Defused" "GameUI_Stat_TotalWins" "Rounds Won" "GameUI_Stat_TotalRounds" "Rounds Played" "GameUI_Stat_DamageDone" "Damage Done to Enemies" "GameUI_Stat_MoneyEarned" "Money Earned" "GameUI_Stat_NumRescuedHostages" "Hostages Rescued" "GameUI_Stat_KnifeKills" "Knife Kills" "GameUI_Stat_HEGrenadeKills" "HE Grenade Kills" "GameUI_Stat_GlockKills" "9x19mm Sidearm Kills" "GameUI_Stat_USPKills" "K&&M .45 Tactical Kills" "GameUI_Stat_P228Kills" "228 Compact Kills" "GameUI_Stat_DeagleKills" "Night Hawk .50c Kills" "GameUI_Stat_EliteKills" ".40 Dual Elites Kills" "GameUI_Stat_FiveSevenKills" "ES Five-Seven Kills" "GameUI_Stat_M3Kills" "Leone 12 Gauge Kills" "GameUI_Stat_XM1014Kills" "Leone YG1265 Auto Kills" "GameUI_Stat_MAC10Kills" "Ingram Mac-10 Kills" "GameUI_Stat_TMPKills" "Schmidt Machine Pistol Kills" "GameUI_Stat_MP5NavyKills" "K&&M Sub-Machine Gun Kills" "GameUI_Stat_UMP45Kills" "K&&M UMP45 Kills" "GameUI_Stat_P90Kills" "ES C90 Kills" "GameUI_Stat_AWPKills" "Magnum Sniper Rifle Kills" "GameUI_Stat_AK47Kills" "CV-47 Kills" "GameUI_Stat_M4A1Kills" "Maverick M4A1 Carbine Kills" "GameUI_Stat_AUGKills" "Bullpup Kills" "GameUI_Stat_SG552Kills" "Krieg 552 Kills" "GameUI_Stat_SG550Kills" "Krieg 550 Commando Kills" "GameUI_Stat_GALILKills" "IDF Defender Kills" "GameUI_Stat_FAMASKills" "Clarion 5.56 Kills" "GameUI_Stat_ScoutKills" "Schmidt Scout Kills" "GameUI_Stat_G3SG1Kills" "D3/AU-1 Kills" "GameUI_Stat_M249Kills" "M249 Kills" "GameUI_Stat_GlockShots" "9x19mm Sidearm Shots" "GameUI_Stat_USPShots" "K&&M .45 Tactical Shots" "GameUI_Stat_P228Shots" "228 Compact Shots" "GameUI_Stat_DeagleShots" "Night Hawk .50c Shots" "GameUI_Stat_EliteShots" ".40 Dual Elites Shots" "GameUI_Stat_FiveSevenShots" "ES Five-Seven Shots" "GameUI_Stat_M3Shots" "Leone 12 Gauge Shots" "GameUI_Stat_XM1014Shots" "Leone YG1265 Auto Shots" "GameUI_Stat_MAC10Shots" "Ingram Mac-10 Shots" "GameUI_Stat_TMPShots" "Schmidt Machine Pistol Shots" "GameUI_Stat_MP5NavyShots" "K&&M Sub-Machine Gun Shots" "GameUI_Stat_UMP45Shots" "K&&M UMP45 Shots" "GameUI_Stat_P90Shots" "ES C90 Shots" "GameUI_Stat_AWPShots" "Magnum Sniper Rifle Shots" "GameUI_Stat_AK47Shots" "CV-47 Shots" "GameUI_Stat_M4A1Shots" "Maverick M4A1 Carbine Shots" "GameUI_Stat_AUGShots" "Bullpup Shots" "GameUI_Stat_SG552Shots" "Krieg 552 Shots" "GameUI_Stat_SG550Shots" "Krieg 550 Commando Shots" "GameUI_Stat_GALILShots" "IDF Defender Shots" "GameUI_Stat_FAMASShots" "Clarion 5.56 Shots" "GameUI_Stat_ScoutShots" "Schmidt Scout Shots" "GameUI_Stat_G3SG1Shots" "D3/AU-1 Shots" "GameUI_Stat_M249Shots" "M249 Shots" "GameUI_Stat_GlockHits" "9x19mm Sidearm Hits" "GameUI_Stat_USPHits" "K&&M .45 Tactical Hits" "GameUI_Stat_P228Hits" "228 Compact Hits" "GameUI_Stat_DeagleHits" "Night Hawk .50c Hits" "GameUI_Stat_EliteHits" ".40 Dual Elites Hits" "GameUI_Stat_FiveSevenHits" "ES Five-Seven Hits" "GameUI_Stat_M3Hits" "Leone 12 Gauge Hits" "GameUI_Stat_XM1014Hits" "Leone YG1265 Auto Hits" "GameUI_Stat_MAC10Hits" "Ingram Mac-10 Hits" "GameUI_Stat_TMPHits" "Schmidt Machine Pistol Hits" "GameUI_Stat_MP5NavyHits" "K&&M Sub-Machine Gun Hits" "GameUI_Stat_UMP45Hits" "K&&M UMP45 Hits" "GameUI_Stat_P90Hits" "ES C90 Hits" "GameUI_Stat_AWPHits" "Magnum Sniper Rifle Hits" "GameUI_Stat_AK47Hits" "CV-47 Hits" "GameUI_Stat_M4A1Hits" "Maverick M4A1 Carbine Hits" "GameUI_Stat_AUGHits" "Bullpup Hits" "GameUI_Stat_SG552Hits" "Krieg 552 Hits" "GameUI_Stat_SG550Hits" "Krieg 550 Commando Hits" "GameUI_Stat_GALILHits" "IDF Defender Hits" "GameUI_Stat_FAMASHits" "Clarion 5.56 Hits" "GameUI_Stat_ScoutHits" "Schmidt Scout Hits" "GameUI_Stat_G3SG1Hits" "D3/AU-1 Hits" "GameUI_Stat_M249Hits" "M249 Hits" "GameUI_Stat_HeadshotKills" "Headshots" "GameUI_Stat_EnemyWeaponKills" "Kills with Enemy Weapons" "GameUI_Stat_PistolRoundWins" "Pistol Rounds Won" "GameUI_Stat_DecalSprays" "Decal Sprays" "GameUI_Stat_WinsMapCSAssault" "CS Assault Map Wins" "GameUI_Stat_WinsMapCSCompound" "CS Compound Map Wins" "GameUI_Stat_WinsMapCSHavana" "CS Havana Map Wins" "GameUI_Stat_WinsMapCSItaly" "CS Italy Map Wins" "GameUI_Stat_WinsMapCSMilitia" "CS Militia Map Wins" "GameUI_Stat_WinsMapCSOffice" "CS Office Map Wins" "GameUI_Stat_WinsMapDEAztec" "DE Aztec Map Wins" "GameUI_Stat_WinsMapDECbble" "DE Cobblestone Map Wins" "GameUI_Stat_WinsMapDEChateau" "DE Chateau Map Wins" "GameUI_Stat_WinsMapDEDust2" "DE Dust2 Map Wins" "GameUI_Stat_WinsMapDEDust" "DE Dust Map Wins" "GameUI_Stat_WinsMapDEInferno" "DE Inferno Map Wins" "GameUI_Stat_WinsMapDENuke" "DE Nuke Map Wins" "GameUI_Stat_WinsMapDEPiranesi" "DE Piranesi Map Wins" "GameUI_Stat_WinsMapDEPort" "DE Port Map Wins" "GameUI_Stat_WinsMapDEProdigy" "DE Prodigy Map Wins" "GameUI_Stat_WinsMapDETides" "DE Tides Map Wins" "GameUI_Stat_WinsMapDETrain" "DE Train Map Wins" "GameUI_Stat_RoundsMapCSAssault" "CS Assault Map Rounds" "GameUI_Stat_RoundsMapCSCompound" "CS Compound Map Rounds" "GameUI_Stat_RoundsMapCSHavana" "CS Havana Map Rounds" "GameUI_Stat_RoundsMapCSItaly" "CS Italy Map Rounds" "GameUI_Stat_RoundsMapCSMilitia" "CS Militia Map Rounds" "GameUI_Stat_RoundsMapCSOffice" "CS Office Map Rounds" "GameUI_Stat_RoundsMapDEAztec" "DE Aztec Map Rounds" "GameUI_Stat_RoundsMapDECbble" "DE Cobblestone Map Rounds" "GameUI_Stat_RoundsMapDEChateau" "DE Chateau Map Rounds" "GameUI_Stat_RoundsMapDEDust2" "DE Dust2 Map Rounds" "GameUI_Stat_RoundsMapDEDust" "DE Dust Map Rounds" "GameUI_Stat_RoundsMapDEInferno" "DE Inferno Map Rounds" "GameUI_Stat_RoundsMapDENuke" "DE Nuke Map Rounds" "GameUI_Stat_RoundsMapDEPiranesi" "DE Piranesi Map Rounds" "GameUI_Stat_RoundsMapDEPort" "DE Port Map Rounds" "GameUI_Stat_RoundsMapDEProdigy" "DE Prodigy Map Rounds" "GameUI_Stat_RoundsMapDETides" "DE Tides Map Rounds" "GameUI_Stat_RoundsMapDETrain" "DE Train Map Rounds" "GameUI_Stat_WeaponsDonated" "Weapons Donated" "GameUI_Stat_NumBrokenWindows" "Windows Broken" "GameUI_Stat_BlindedEnemyKills" "Blind Enemies Killed" "GameUI_Stat_KnifeFightKills" "Knife Fights Won" "GameUI_Stat_ZoomedSniperKills" "Zoomed Snipers Killed" "GameUI_Stat_NightvisionDamage" "Damage During Nightvision" "GameUI_Stat_Dominations" "Dominations" "GameUI_Stat_DominationOverkills" "Domination Overkills" "GameUI_Stat_Revenges" "Revenges" "GameUI_Stat_MVPs" "Stars" "GameUI_Stat_LastMatch" "Last Match" "GameUI_Stat_LastMatch_TWins" "Terrorist Wins Last Match" "GameUI_Stat_LastMatch_CTWins" "Counter-Terrorists Wins Last Match" "GameUI_Stat_LastMatch_RoundsWon" "Rounds Won Last Match" "GameUI_Stat_LastMatch_MaxPlayers" "Max Players in Last Match" "GameUI_Stat_LastMatch_Kills" "Kills Last Match" "GameUI_Stat_LastMatch_Deaths" "Deaths Last Match" "GameUI_Stat_LastMatch_MVPS" "Stars Won Last Match" "GameUI_Stat_LastMatch_FavWeapon" "Favorite Weapon Last Match" "GameUI_Stat_LastMatch_FavWeaponShots" "Favorite Weapon Shots Last Match" "GameUI_Stat_LastMatch_FavWeaponHits" "Favorite Weapon Hits Last Match" "GameUI_Stat_LastMatch_FavWeaponKills" "Favorite Weapon Kills Last Match" "GameUI_Stat_LastMatch_Damage" "Damage Last Match" "GameUI_Stat_LastMatch_MoneySpent" "Money Spend Last Match" "GameUI_Stat_LastMatch_Dominations" "Dominations Last Match" "GameUI_Stat_LastMatch_Revenges" "Revenges Last Match" "GameUI_Stats_KillHistory" "Kill History" "GameUI_Stats_RoundsPlayed" "Rounds Played" "GameUI_Stats_RoundsWon" "Rounds Won" "GameUI_Stats_WinRatio" "Win Ratio" "GameUI_Stats_ShotsFired" "Shots Fired" "GameUI_Stats_ShotsHit" "Shots Hit" "GameUI_Stats_HitRatio" "Hit Ratio" "GameUI_Stats_Kills" "Kills" "GameUI_Stats_KillRatio" "Kill Ratio" "GameUI_Stats_DeathsRatio" "Deaths" "GameUI_Stats_KillDeathRatio" "Kill:Death Ratio" "GameUI_Stats_FavoriteWeapon" "Favorite Weapon" "GameUI_Stats_WeaponShotsFired" "Shots: %s1" "GameUI_Stats_WeaponShotsHit" "Hits: %s1" "GameUI_Stats_WeaponKills" "Kills: %s1" "GameUI_Stats_WeaponKillRatio" "Kills Per Shot: %s1" "GameUI_Stats_FavoriteMap" "Favorite Map" "GameUI_Stats_MapPlayed" "Played: %s1" "GameUI_Stats_MapWins" "Wins: %s1" "GameUI_Stats_MapWinRatio" "Win Ratio: %s1" "GameUI_Stats_FunFactTime" "%s1-%s2-%s3 %s4:%s5" "GameUI_Stats_RecentAchievements" "Recent Achievements" "GameUI_Stats_LastMatch_TWins" "Terrorist Wins: %s1" "GameUI_Stats_LastMatch_CTWins" "Counter-Terrorists: %s1" "GameUI_Stats_LastMatch_RoundsWon" "Rounds Won: %s1" "GameUI_Stats_LastMatch_MaxPlayers" "Max Players: %s1" "GameUI_Stats_LastMatch_Deaths" "Deaths: %s1" "GameUI_Stats_LastMatch_KDRatio" "Kill:Death Ratio: %s1" "GameUI_Stats_LastMatch_MVPS" "Stars: %s1" "GameUI_Stats_LastMatch_FavWeaponAccuracy" "Accuracy: %s1" "GameUI_Stats_LastMatch_Damage" "Damage: %s1" "GameUI_Stats_LastMatch_MoneySpentPerKill" "Cost/Kill: $%s1" "GameUI_Stats_LastMatch_Dominations" "Dominations: %s1" "GameUI_Stats_LastMatch_Revenges" "Revenges: %s1" "GameUI_Stats_LastMatch_NoFavWeapon" "No Favorite" "GameUI_Stats_LastMatch_Teams" "Team" "GameUI_Stats_LastMatch_Performance" "Performance" "GameUI_Stats_LastMatch_Miscellaneous" "Miscellaneous" "GameUI_NumSuffix_E3" "K" "GameUI_NumSuffix_E6" "M" "GameUI_NumSuffix_E9" "B" "GameUI_NumSuffix_E12" "T" "GameUI_Vote_Disabled" " (Disabled)" "GameUI_Vote_System_Disabled" "Vote System Disabled" "GameUI_vote_current_vote_count" "Vote Count:" "GameUI_vote_failed" "Vote Failed" "GameUI_vote_failed_cannot_kick" "This player cannot be kicked for %s1 more seconds." "GameUI_vote_failed_cannot_kick_admin" "You may not vote to kick the server admin." "GameUI_vote_failed_cannot_kick_min" "This player cannot be kicked for %s1 more minute." "GameUI_vote_failed_cannot_kick_mins" "This player cannot be kicked for %s1 more minutes." "GameUI_vote_failed_cannot_ban_admin" "You may not vote to ban the server admin." "GameUI_vote_failed_disabled_issue" "Server has disabled that issue." "GameUI_vote_failed_event_already_active" "That event is already active." "GameUI_vote_failed_kick_limit" "You have reached your limit of kick votes for this map." "GameUI_vote_failed_map_name_required" "You must specify a map name." "GameUI_vote_failed_map_not_found" "That map does not exist." "GameUI_vote_failed_map_not_valid" "That map was not found in the server's map cycle." "GameUI_vote_failed_nextlevel_set" "The next level has already been set." "GameUI_vote_failed_not_paused" "The match is not paused." "GameUI_vote_failed_paused" "The match is already paused." "GameUI_vote_failed_quorum" "Not enough players voted." "GameUI_vote_failed_recently" "This vote was called recently and cannot be called again for %s1 seconds." "GameUI_vote_failed_recently_min" "This vote was called recently and cannot be called again for %s1 minute." "GameUI_vote_failed_recently_mins" "This vote was called recently and cannot be called again for %s1 minutes." "GameUI_vote_failed_round_active" "Players cannot be kicked while round is active." "GameUI_vote_failed_scramble_in_prog" "A Team Scramble is in progress." "GameUI_vote_failed_spectator" "This server has disabled voting for Spectators." "GameUI_vote_failed_swap_in_prog" "A Team Swap is in progress." "GameUI_vote_failed_team_cant_call" "Your team cannot call this vote." "GameUI_vote_failed_transition_vote" "You cannot call a new vote while other players are still loading." "GameUI_vote_failed_vote_in_progress" "A vote is currently in progress." "GameUI_vote_failed_vote_spam" "You called a vote recently and can not call another for %s1 seconds." "GameUI_vote_failed_vote_spam_min" "You called a vote recently and can not call another for %s1 minute." "GameUI_vote_failed_vote_spam_mins" "You called a vote recently and can not call another for %s1 minutes." "GameUI_vote_failed_waitingforplayers" "Voting not allowed during warmup." "GameUI_vote_failed_yesno" "Not enough players voted \"Yes.\"" "GameUI_vote_failed_timeout_active" "A timeout is already in progress." "GameUI_vote_failed_timeouts_exhausted" "Your team has no timeouts left." "GameUI_vote_failed_surrender_too_early" "You cannot surrender until at least one round is played." "GameUI_vote_failed_cant_round_end" "Vote can't succeed after round has ended. Call vote again." "GameUI_vote_failed_map_not_in_mapgroup" "That map was not found in the server's map group. "GameUI_vote_header" "%s1 wants to call a vote:" "GameUI_vote_yes_pc_instruction" "Press F1 to vote YES" "GameUI_vote_no_pc_instruction" "Press F2 to vote NO" "GameUI_ServerRejectModDifferentVersion" "The server you are trying to connect to is running\na different version of the mod.\n" "GameUI_Undo_Changes" "Undo changes" } }