Rules: Angels of Death, Bolter Discipline, Bolter Discipline, Shock Assault
Selections: Blood Angels
Categories: PC: BA, Configuration
Rules: The Red Thirst
Selections: 3. Strike Force (101-200 Total PL / 1001-2000 Points) [12CP]
Categories: Configuration
Categories: Configuration
Selections: Matched
Categories: Configuration
Selections: Number of Extra Relics [-1CP]
Categories: Stratagems
Selections: 5. Gift of Foresight, Storm bolter, Thunder hammer [15pts], Warlord
Categories: Faction: Adeptus Astartes, Character, Faction: Imperium, Infantry, Captain, Terminator, HQ, Warlord
Rules: Angels of Death, Savage Echoes, Teleport Strike, The Red Thirst
Abilities: Gift of Foresight, Iron Halo, Rites of Battle, Unit: Captain in Terminator Armour, Weapon: Storm bolter, Thunder hammer
Selections: 6. Canticle of Hate (Aura), Chapter Command: Master of Sanctity [1 PL, 25pts], Crozius arcanum, Frag & Krak grenades, Inferno pistol [5pts], Jump Pack [1 PL, 25pts], Litany of Hate
Categories: Faction: Adeptus Astartes, Character, Faction: Imperium, Infantry, Chaplain, Priest, HQ, Fly, Jump Pack, Master of Sanctity
Rules: Angels of Death, Death from Above, Savage Echoes, The Red Thirst
Abilities: 6. Canticle of Hate (Aura), Litany of Hate, Master of Sanctity, Rosarius, Spiritual Leaders, Unit: Chaplain (Jump Pack), Weapon: Crozius arcanum, Frag grenades, Inferno pistol, Krak grenades
Categories: Faction: Imperium, Faction: Adeptus Astartes, Primaris, Infantry, Assault Intercessor Squad, Core, Intercessors, Troops
Rules: Angels of Death, Combat Squads, Savage Echoes, The Red Thirst
Selections: 4x Astartes Chainsword, 4x Frag & Krak grenades, 4x Heavy Bolt Pistol
Unit: Assault Intercessor, Weapon: Astartes Chainsword, Frag grenades, Heavy Bolt Pistol, Krak grenades
Selections: Astartes Chainsword, Frag & Krak grenades, Heavy Bolt Pistol
Unit: Assault Intercessor Sgt, Weapon: Astartes Chainsword, Frag grenades, Heavy Bolt Pistol, Krak grenades
Categories: Faction: Adeptus Astartes, Faction: Imperium, Infantry, Tactical Squad, Core, Melta Bombs, Troops
Rules: Angels of Death, Combat Squads, Defenders of Humanity, Savage Echoes, The Red Thirst
Unit: Space Marine, Space Marine Sergeant
Selections: 3x Bolt pistol, 3x Boltgun, 3x Frag & Krak grenades
Weapon: Bolt pistol, Boltgun, Frag grenades, Krak grenades
Selections: Bolt pistol, Combi-melta [10pts], Frag & Krak grenades
Rules: Combi Weapon
Weapon: Bolt pistol, Boltgun, Frag grenades, Krak grenades, Meltagun
Selections: Bolt pistol, Frag & Krak grenades, Plasma gun [10pts]
Weapon: Bolt pistol, Frag grenades, Krak grenades, Plasma gun, Standard, Plasma gun, Supercharge
Categories: Faction: Adeptus Astartes, Faction: Imperium, Infantry, Tactical Squad, Core, Melta Bombs, Troops
Rules: Angels of Death, Combat Squads, Defenders of Humanity, Savage Echoes, The Red Thirst
Unit: Space Marine, Space Marine Sergeant
Selections: 3x Bolt pistol, 3x Boltgun, 3x Frag & Krak grenades
Weapon: Bolt pistol, Boltgun, Frag grenades, Krak grenades
Selections: Frag & Krak grenades, Power fist [10pts], Storm bolter [5pts]
Weapon: Frag grenades, Krak grenades, Power fist, Storm bolter
Selections: Bolt pistol, Frag & Krak grenades, Heavy bolter [10pts]
Weapon: Bolt pistol, Frag grenades, Heavy bolter, Krak grenades
Selections: Astartes Chainsword, Bolt pistol, Chapter Command: Chief Apothecary [1 PL, 35pts], Frag & Krak grenades, Selfless Healer, Stratagem: Hero of the Chapter [-1CP]
Categories: Faction: Adeptus Astartes, Apothecary, Character, Faction: Imperium, Infantry, Command Squad, Elites, Chief Apothecary
Rules: Angels of Death, Savage Echoes, The Red Thirst
Abilities: Chief Apothecary, Combat Restoratives, Command Squad, Narthecium [Aura], Selfless Healer, Unit: Apothecary, Weapon: Astartes Chainsword, Bolt pistol, Frag grenades, Krak grenades
Selections: Jump Pack [1 PL, 15pts]
Categories: Elites, Faction: Blood Angels, Faction: Death Company, Faction: Imperium, Infantry, Core, Faction: Adeptus Astartes, Fly, Jump Pack
Rules: Angels of Death, Death from Above, Savage Echoes, The Red Thirst
Abilities: Black Rage
Selections: Bolt pistol, Frag & Krak grenades, Power fist [10pts]
Unit: Death Company Marine (Jump Pack), Weapon: Bolt pistol, Frag grenades, Krak grenades, Power fist
Selections: Frag & Krak grenades
Unit: Death Company Marine (Jump Pack), Weapon: Frag grenades, Krak grenades
Selections: Astartes Chainsword, Bolt pistol
Weapon: Astartes Chainsword, Bolt pistol
Selections: Frag & Krak grenades
Unit: Death Company Marine (Jump Pack), Weapon: Frag grenades, Krak grenades
Selections: Astartes Chainsword, Bolt pistol
Weapon: Astartes Chainsword, Bolt pistol
Selections: Frag & Krak grenades
Unit: Death Company Marine (Jump Pack), Weapon: Frag grenades, Krak grenades
Selections: Astartes Chainsword, Bolt pistol
Weapon: Astartes Chainsword, Bolt pistol
Selections: Frag & Krak grenades
Unit: Death Company Marine (Jump Pack), Weapon: Frag grenades, Krak grenades
Selections: Astartes Chainsword, Bolt pistol
Weapon: Astartes Chainsword, Bolt pistol
Selections: 2x Storm Bolters, Icarus Rocket Pod [5pts], Macro Plasma Incinerator, Onslaught Gatling Cannon [5pts], Redemptor Fist
Categories: Faction: Adeptus Astartes, Dreadnought, Faction: Imperium, Redemptor Dreadnought, Vehicle, Core, Elites
Rules: Angels of Death, Explodes (6"/D3), Savage Echoes, The Red Thirst
Abilities: Duty Eternal, Unit: Redemptor Dreadnought, Weapon: Icarus Rocket Pod, Macro Plasma Incinerator, Standard, Macro Plasma Incinerator, Supercharged, Onslaught Gatling Cannon, Redemptor Fist, Storm bolter, Wound Track: Redemptor Dreadnought 1, Redemptor Dreadnought 2, Redemptor Dreadnought 3
Selections: Assault cannon
Categories: Faction: Adeptus Astartes, Dreadnought, Faction: Imperium, Vehicle, Venerable Dreadnought, Core, Smokescreen, Elites
Rules: Angels of Death, Explodes (3"/1), Savage Echoes, The Red Thirst
Abilities: Duty Eternal, Unyielding Ancient, Unit: Venerable Dreadnought, Weapon: Assault cannon
Selections: Storm bolter
Weapon: Dreadnought combat weapon, Storm bolter
Selections: Hunter-killer missile [5pts], Storm bolter [5pts], Twin assault cannon [10pts]
Categories: Faction: Blood Angels, Faction: Imperium, Heavy Support, Predator, Vehicle, Baal Predator, Smokescreen, Faction: Adeptus Astartes
Rules: Angels of Death, Savage Echoes, The Red Thirst
Abilities: Overcharged Engines, Shock Assault, Smoke Launchers, Explosion: Explodes, Unit: Baal Predator, Weapon: Hunter-killer missile, Storm bolter, Twin assault cannon, Wound Track: Baal Predator, Baal Predator 1, Baal Predator 2, Baal Predator 3
Selections: 2x Heavy bolter [30pts]
Weapon: Heavy bolter
Selections: Assault Plasma Incinerator
Categories: Faction: Adeptus Astartes, Hellblaster Squad, Faction: Imperium, Infantry, Primaris, Core, Heavy Support
Rules: Angels of Death, Combat Squads, Savage Echoes, The Red Thirst
Unit: Hellblaster, Hellblaster Sergeant, Weapon: Assault Plasma Incinerator, Standard, Assault Plasma Incinerator, Supercharged
Selections: 4x Bolt pistol, 4x Frag & Krak grenades
Weapon: Bolt pistol, Frag grenades, Krak grenades
Selections: Bolt pistol, Frag & Krak grenades
Weapon: Bolt pistol, Frag grenades, Krak grenades
Selections: Hunter-killer missile [5pts], Storm bolter [5pts], Twin lascannon, Two Lascannons [40pts]
Categories: Faction: Adeptus Astartes, Faction: Imperium, Vehicle, Predator, Smokescreen, Predator Annihilator, Heavy Support
Rules: Angels of Death, Explodes (6"/D3), Savage Echoes, The Red Thirst
Unit: Predator Annihilator, Weapon: Hunter-killer missile, Lascannon, Storm bolter, Twin lascannon, Wound Track: Predator Annihilator 1, Predator Annihilator 2, Predator Annihilator 3
Selections: Twin lascannon [10pts], Twin multi-melta [20pts], Two Hurricane Bolters [30pts], Two Stormstrike Missile Launchers
Categories: Faction: Adeptus Astartes, Fly, Faction: Imperium, Stormraven Gunship, Transport, Vehicle, Aircraft, Machine Spirit, Flyer
Rules: Airborne, Angels of Death, Explodes (6"/D6), Hard to Hit, Savage Echoes, Supersonic, The Red Thirst
Abilities: Hover Jet, Transport: Transport, Unit: Stormraven Gunship, Weapon: Hurricane bolter, Stormstrike missile launcher, Twin lascannon, Twin multi-melta, Wound Track: Stormraven Gunship 1, Stormraven Gunship 2, Stormraven Gunship 3
| Abilities | Description | Ref |
|---|---|---|
| 6. Canticle of Hate (Aura) | If this litany is inspiring, then while a friendly CORE or CHARACTER unit within 6" of this PRIEST: - Add 2 to charge rolls made for that unit. This is not cumulative with any other rule that adds to a unit's charge roll. - Each time a model in that unit makes a pile-in or consolidation move, it can move up to an additional 3". This is not cumulative with any other rule that increases the distance models can pile in or consolidate. |
|
| Black Rage | • In your Movement phase, each time this unit is selected to move, it cannot Fall Back. • Each time this unit fights, if it made a charge move or performed a Heroic Intervention this turn, then until that fight is resolved, add 1 to the Attacks characteristic of models in this unit. • Each time a model in this unit would lose a wound, roll one D6: on a 6 that wound is not lost. • This unit cannot perform any Actions, as described in the Warhammer 40,000 Core book. |
|
| Chief Apothecary | At the end of your Movement phase this model can use its Combat Restoratives ability twice instead of once. | |
| Combat Restoratives | At the end of your Movement phase, this model can heal one friendly <CHAPTER> INFANTRY or <CHAPTER> BIKER model whose unit is within 3" of it. That model regains up to D3 lost wounds. Each model can only be healed once per turn. | |
| Command Squad | For each <CHAPTER> COMPANY VETERANS units included in a Detachment, one <CHAPTER> COMMAND SQUAD APOTHECARY unit can be included in that detachment without taking up a Battlefield Role slot. | |
| Duty Eternal | Each time an attack is allocated to this model, subtract 1 from the Damage characteristic of that attack(to a minimum of 1) | |
| Gift of Foresight | In each turn, you can re-roll one hit roll, one wound roll and one saving throw made for this WARLORD. | |
| Hover Jet | Before this model moves in your Movement phase, you can declare it will hover. Its Move characteristic becomes 20" until the end of the phase, and it loses Airborne, Hard to Hit, and Supersonic abilities until beginning of your next Movement Phase. | |
| Iron Halo | This model has a 4+ invulnerable save. | |
| Litany of Hate | If this litany is inspiring, the while a friendly BLOOD ANGELS CORE or BLOOD ANGELS CHARACTER unit is within 6" of this PRIEST, each time an model in that unit makes a melee attack, you can re-roll the hit roll. | |
| Master of Sanctity | This model knows one additional Litany from Litanies of Battle . In your Command phase, if this model is on the battlefield, it can recite on additional litany it knows that has not already been recited by a friendly model that turn. | |
| Narthecium [Aura] | While a friendly <CHAPTER> INFANTRY or <CHAPTER> BIKER unit is within 3" of this model, each time a model in that unit would lose a wound, roll one D6; on a 6, that wound is not lost. | |
| Overcharged Engines | Each time this model Advances, do not make an Advance roll. Instead, until the end of the phase, add 6" to the Move characteristic of this model. | |
| Rites of Battle | While a friendly <CHAPTER> CORE unit is within 6" of this model, each time a model in that unit makes an attack, re-roll a hit roll of 1 | |
| Rosarius | This model has a 4+ invulnerable save. | |
| Selfless Healer | Each time this WARLORD uses its Combat Restoratives ability, the model being healed regains up to 3 lost wounds instead of D3 Each time this WARLORD is selected to return a destroyed model to a unit by using the Combat Revival Stratagem, that Stratagem costs 0 command points |
|
| Shock Assault | If this unit makes a charge move, is charged or performs a Heroic Intervention, add 1 to the Attacks characteristic of models in this unit until the end of the turn. | |
| Smoke Launchers | Once per game, instead of shooting any weapons in the Shooting phase, the vehicle can use its Smoke Launchers; until your next Shooting phase your opponent must subtract 1 from all hit rolls for ranged weapons that target this vehicle. | Warhammer 40,000 Core Book |
| Spiritual Leaders | While a friendly <CHAPTER> CORE unit is within 6" of this model, models in that unit can use this model's Leadership characteristic instead of their own | |
| Unyielding Ancient | Roll a D6 each time this model loses a wound; on a 6 the damage is ignored and that wound is not lost. |
| Explosion | Dice roll | Distance | Mortal wounds | Ref |
|---|---|---|---|---|
| Explodes | 6 | 6" | D3 |
| Transport | Capacity | Ref |
|---|---|---|
| Transport | This model can transport 12 CHAPTER INFANTRY models and 1 CHAPTER DREADNOUGHT. Each JUMP PACK or TERMINATOR model takes the space of two other infantry models and each CENTURION takes space of 3 other infantry models. It cannot transport PRIMARIS models or a DREADNOUGHT with a wounds characteristic of 13 or more |
| Unit | M | WS | BS | S | T | W | A | Ld | Save | Ref |
|---|---|---|---|---|---|---|---|---|---|---|
| Apothecary | 6" | 3+ | 3+ | 4 | 4 | 4 | 3 | 8 | 3+ | |
| Assault Intercessor | 6" | 3+ | 3+ | 4 | 4 | 2 | 2 | 7 | 3+ | |
| Assault Intercessor Sgt | 6" | 3+ | 3+ | 4 | 4 | 2 | 3 | 8 | 3+ | |
| Baal Predator | * | 6+ | * | 6 | 7 | 11 | * | 8 | 3+ | |
| Captain in Terminator Armour | 5" | 2+ | 2+ | 4 | 4 | 6 | 4 | 9 | 2+ | |
| Chaplain (Jump Pack) | 12" | 2+ | 3+ | 4 | 4 | 4 | 3 | 9 | 3+ | |
| Death Company Marine (Jump Pack) | 12" | 3+ | 3+ | 4 | 4 | 2 | 2 | 7 | 3+ | |
| Hellblaster | 6" | 3+ | 3+ | 4 | 4 | 2 | 2 | 7 | 3+ | |
| Hellblaster Sergeant | 6" | 3+ | 3+ | 4 | 4 | 2 | 3 | 8 | 3+ | |
| Predator Annihilator | * | 6+ | * | 6 | 7 | 11 | * | 8 | 3+ | |
| Redemptor Dreadnought | * | * | * | 7 | 7 | 13 | 4 | 8 | 3+ | |
| Space Marine | 6" | 3+ | 3+ | 4 | 4 | 2 | 1 | 7 | 3+ | |
| Space Marine Sergeant | 6" | 3+ | 3+ | 4 | 4 | 2 | 2 | 8 | 3+ | |
| Stormraven Gunship | * | 6+ | * | 8 | 7 | 14 | * | 9 | 3+ | |
| Venerable Dreadnought | 6" | 2+ | 2+ | 6 | 7 | 8 | 4 | 8 | 3+ |
| Weapon | Range | Type | S | AP | D | Abilities | Ref |
|---|---|---|---|---|---|---|---|
| Assault cannon | 24" | Heavy 6 | 6 | -1 | 1 | - | |
| Assault Plasma Incinerator, Standard | 24" | Assault 3 | 6 | -4 | 1 | - | |
| Assault Plasma Incinerator, Supercharged | 24" | Assault 3 | 7 | -4 | 2 | If any unmodified hit rolls of 1 are made for attacks with this weapon profile, the bearer is destroyed after shooting with this weapon. | |
| Astartes Chainsword | Melee | Melee | User | -1 | 1 | When the bearer fights, it makes 1 additional attack with this weapon. | |
| Bolt pistol | 12" | Pistol 1 | 4 | 0 | 1 | - | |
| Boltgun | 24" | Rapid Fire 1 | 4 | 0 | 1 | - | |
| Crozius arcanum | Melee | Melee | +2 | -1 | 2 | - | |
| Dreadnought combat weapon | Melee | Melee | x2 | -3 | 3 | - | |
| Frag grenades | 6" | Grenade D6 | 3 | 0 | 1 | Blast. | |
| Heavy Bolt Pistol | 18" | Pistol 1 | 4 | -1 | 1 | - | |
| Heavy bolter | 36" | Heavy 3 | 5 | -1 | 2 | - | |
| Hunter-killer missile | 48" | Heavy 1 | 10 | -2 | D6 | The bearer can only shoot with each hunter-killer missile it is equipped with once per battle. | |
| Hurricane bolter | 24" | Rapid Fire 6 | 4 | 0 | 1 | - | |
| Icarus Rocket Pod | 24" | Heavy D3 | 7 | -1 | 2 | Blast. Each time an attack is made with this weapon against an Aircraft unit, add 1 to that attack's hit roll. | |
| Inferno pistol | 6" | Pistol 1 | 8 | -4 | D6 | Each time an attack made with this weapon targets a unit within half range, that attack has a Damage characteristic of D6+2. | Index: Imperium 2 p157 |
| Krak grenades | 6" | Grenade 1 | 6 | -1 | D3 | - | |
| Lascannon | 48" | Heavy 1 | 9 | -3 | D6 | - | |
| Macro Plasma Incinerator, Standard | 36" | Heavy D6 | 8 | -4 | 2 | Blast | |
| Macro Plasma Incinerator, Supercharged | 36" | Heavy D6 | 9 | -4 | 3 | Blast. Each time an unmodified hit roll of 1 is made for an attack with this weapon profile, the bearer suffers 1 mortal wound after shooting wiht this weapon. | |
| Meltagun | 12" | Assault 1 | 8 | -4 | D6 | Each time an attack made with this weapon targets a unit within half range, that attack has a Damage characteristic of D6+2. | |
| Onslaught Gatling Cannon | 24" | Heavy 8 | 5 | -1 | 1 | - | |
| Plasma gun, Standard | 24" | Rapid Fire 1 | 7 | -3 | 1 | - | |
| Plasma gun, Supercharge | 24" | Rapid Fire 1 | 8 | -3 | 2 | If any unmodified hit rolls of 1 are made for attacks with this weapon profile, the bearer is destroyed after shooting with this weapon. | |
| Power fist | Melee | Melee | x2 | -3 | 2 | Each time an attack is made with this weapon, subtract 1 from that attack’s hit roll. | |
| Redemptor Fist | Melee | Melee | x2 | -3 | D3+3 | - | |
| Storm bolter | 24" | Rapid Fire 2 | 4 | 0 | 1 | - | |
| Stormstrike missile launcher | 72" | Heavy 1 | 8 | -3 | 3 | - | |
| Thunder hammer | Melee | Melee | x2 | -2 | 3 | Each time an attack roll is made with this weapon, subtract 1 from the attack's hit roll | |
| Twin assault cannon | 24" | Heavy 12 | 6 | -1 | 1 | - | |
| Twin lascannon | 48" | Heavy 2 | 9 | -3 | D6 | - | |
| Twin multi-melta | 24" | Heavy 4 | 8 | -4 | D6 | Each time an attack made with this weapon targets a unit within half range, that attack has a Damage characteristic of D6+2. |
| Wound Track | Remaining W | Characteristic 1 | Characteristic 2 | Characteristic 3 | Ref |
|---|---|---|---|---|---|
| Baal Predator | M | BS | A | ||
| Baal Predator 1 | 6-11+ | 12" | 3+ | 3 | |
| Baal Predator 2 | 3-5 | 6" | 4+ | D3 | |
| Baal Predator 3 | 1-2 | 3" | 5+ | 1 | |
| Predator Annihilator 1 | 6-11+ | 12" | 3+ | 3 | |
| Predator Annihilator 2 | 3-5 | 6" | 4+ | D3 | |
| Predator Annihilator 3 | 1-2 | 3" | 5+ | 1 | |
| Redemptor Dreadnought 1 | 7-13+ | 8" | 3+ | 3+ | |
| Redemptor Dreadnought 2 | 4-6 | 6" | 4+ | 4+ | |
| Redemptor Dreadnought 3 | 1-3 | 4" | 5+ | 5+ | |
| Stormraven Gunship 1 | 8-14+ | 20-45" | 3+ | 6 | |
| Stormraven Gunship 2 | 4-7 | 20-35" | 4+ | D6 | |
| Stormraven Gunship 3 | 1-3 | 20-25" | 5+ | D3 |
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