[20:00:31] ------- Init Cemu 1.26.2f ------- [20:00:31] Init Wii U memory space (base: 0x0000014ea9820000) [20:00:31] mlc01 path: C:/Users/quiet/OneDrive/Desktop/Emulation Games/cemu_1.26.2/cemu_1.26.2/mlc01 [20:00:31] Cemuhook version: 0.5.7.7 [20:00:31] CPU: AMD Ryzen 5 3450U with Radeon Vega Mobile Gfx [20:00:31] RAM: 14283MB [20:00:31] Used CPU extensions: SSSE3, SSE4.1, AVX2, AES-NI [20:00:31] Loading U-King.rpx [20:00:31] IOSU_CRYPTO: No otp.bin found. Online mode cannot be used [20:00:31] IOSU_CRYPTO: No Seeprom.bin found. Online mode cannot be used [20:00:33] COS: System fonts found. Generated shareddata (26609KB) [20:00:34] Loaded RPL module u-king (checksum 0x95EBDAAC) [20:00:34] Thread quantum set to 100000 [20:00:34] ------- Loaded title ------- [20:00:34] TitleId: 00050000-101c9500 [20:00:34] TitleVersion: v208 [20:00:34] Update path: C:/Users/quiet/OneDrive/Desktop/Emulation Games/cemu_1.26.2/cemu_1.26.2/mlc01/usr/title/0005000e/101c9500/ [20:00:34] DLC path: C:/Users/quiet/OneDrive/Desktop/Emulation Games/cemu_1.26.2/cemu_1.26.2/mlc01/usr/title/0005000c/101c9500/ [20:00:34] Save path: C:/Users/quiet/OneDrive/Desktop/Emulation Games/cemu_1.26.2/cemu_1.26.2/mlc01/usr/save/00050000/101C9500/user/ [20:00:34] Shader cache file: shaderCache/transferable/00050000101c9500.bin [20:00:34] gameprofile path: gameProfiles/00050000101c9500.ini [20:00:34] RPX hash (updated): fb7911ad [20:00:34] RPX hash (base): dcac9927 [20:00:34] ------- Init Vulkan graphics backend ------- [20:00:34] Vulkan instance version: 1.2 [20:00:34] Using GPU: AMD Radeon(TM) Vega 8 Graphics [20:00:34] Driver version: 21.30.23.04 [20:00:34] VulkanLimits: UBAlignment 16 nonCoherentAtomSize 128 [20:00:34] Enable robust buffer access [20:00:34] Using available debug function: vkCreateDebugUtilsMessengerEXT() [20:00:34] Vulkan device memory info: [20:00:34] Heap 0 - Size 1792MB Flags 0x00000003 [20:00:34] Heap 1 - Size 6885MB Flags 0x00000000 [20:00:34] Heap 2 - Size 256MB Flags 0x00000003 [20:00:34] Memory 0 - HeapIndex 0 Flags 0x00000001 [20:00:34] Memory 1 - HeapIndex 1 Flags 0x00000006 [20:00:34] Memory 2 - HeapIndex 2 Flags 0x00000007 [20:00:34] Memory 3 - HeapIndex 1 Flags 0x0000000e [20:00:34] Memory 4 - HeapIndex 0 Flags 0x000000c1 [20:00:34] Memory 5 - HeapIndex 1 Flags 0x000000c6 [20:00:34] Memory 6 - HeapIndex 2 Flags 0x000000c7 [20:00:34] Memory 7 - HeapIndex 1 Flags 0x000000ce [20:00:34] VK_FORMAT_D24_UNORM_S8_UINT not supported [20:00:35] Loaded module 'u-king' with checksum 0x6267bfd0 [20:00:35] RPL link time: 203ms [20:00:35] HLE scan time: 172ms [20:00:35] ------- Active settings ------- [20:00:35] CPU-Mode: Multi-core recompiler (gameprofile) [20:00:35] Load shared libraries: true (gameprofile) [20:00:35] Use precompiled shaders: auto (gameprofile) [20:00:35] Full sync at GX2DrawDone: true [20:00:35] Async compile: true [20:00:35] Console language: English [20:00:35] Vulkan-Info: Allocated additional memory for textures from device-local memory [20:00:35] ------- Activate graphic packs ------- [20:00:37] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Mods/BCML [20:00:37] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Enhancements [Presets: Disabled (Default),Enabled,Normal Reflections,Extra Low (2 samples),Low (1x)] [20:00:37] Applying patch group 'BotW_AspectRatio_Shared' (Codecave: 01800000-01800008) [20:00:37] Applying patch group 'BotW_AspectRatio_V208' [20:00:37] Applying patch group 'BotW_GUIAspectRatio_V208' (Codecave: 01800100-01802498) [20:00:37] Applying patch group 'BotW_GUIScreenNames_V208' (Codecave: 01802500-0180347f) [20:00:37] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Graphics [Presets: 16:9 (Default),1280x720 (HD, Default),Edge HUD (Default),None,Low (50%),Low (Low Draw Distance, Sharp Shadows)] [20:00:37] Applying patch group 'BotW_ControllerScrollSpeed_V208' (Codecave: 01803500-018038dc) [20:00:37] Applying patch group 'BotW_Cutscene_V208' (Codecave: 01803900-01803b38) [20:00:37] Applying patch group 'BotW_FenceMethod_V208' (Codecave: 01803c00-01803c6c) [20:00:37] Applying patch group 'BotW_Gamespeed_V208' (Codecave: 01803d00-01803fd0) [20:00:37] Applying patch group 'BotW_KorokChasing_V208' (Codecave: 01804000-01804020) [20:00:37] Applying patch group 'BotW_LoadingScreen_V208' [20:00:37] Applying patch group 'BotW_Ragdolls_V208' (Codecave: 01804100-01804110) [20:00:37] Applying patch group 'BotW_VSync_V208' (Codecave: 01804200-018042a4) [20:00:37] Applying patch group 'BotW_WaterPhysics_V208' (Codecave: 01804300-01804338) [20:00:37] Set vsync frequency to 30 (graphic pack The Legend of Zelda: Breath of the Wild/Mods/FPS++) [20:00:37] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Mods/FPS++ [Presets: Normal Settings,30FPS Limit,60FPS (ideal for 240/120/60Hz displays),Automatically Limit In Few Cutscenes (Recommended),Disabled (Default, dynamically adjust game speed),8 Frames Averaged (Default),Performance Fence (Default),Disabled (Default)] [20:00:37] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Mods/Glowing Guardian Color [Presets: Energy Blue,Malice Red,Ancient weapon Orange,Energy Blue,Energy Blue] [20:00:37] ------- Init Audio backend ------- [20:00:37] DirectSound: available [20:00:37] XAudio 2.8: available [20:00:37] ------- Run title ------- [20:00:43] Shader cache loaded with 2300 shaders. Commited mem 537MB. Took 6319ms [20:00:44] Recompiler initialized. CPU extensions: LZCNT MOVBE AVX [20:00:44] Custom timer mode: none [20:00:44] IOSU_ACT: using account default in first slot