---------------------------------------------- Log begins on Mon Feb 24 23:45:54 2020 ---------------------------------------------- I m3dapp.cpp[0125]24/02 23:45:54 Starting up... I m3dapp.cpp[0127]24/02 23:45:54 Main thread id = 13956 I APIHook.cpp[0348]24/02 23:45:54 DLL loaded A: COMCTL32.DLL I APIHook.cpp[0348]24/02 23:45:54 DLL loaded A: COMCTL32.dll I APIHook.cpp[0348]24/02 23:45:54 DLL loaded A: COMCTL32.DLL I APIHook.cpp[0348]24/02 23:45:54 DLL loaded A: COMCTL32.DLL I APIHook.cpp[0348]24/02 23:45:54 DLL loaded A: COMCTL32.DLL I APIHook.cpp[0348]24/02 23:45:54 DLL loaded A: COMCTL32.DLL I APIHook.cpp[0348]24/02 23:45:54 DLL loaded A: COMCTL32.DLL I m3dapp.cpp[1718]24/02 23:45:54 ExMachina: Arcade v1.0 I Stackwalker.cpp[0631]24/02 23:45:54 Stackwalker: log file name will be 'h:/z_500gb/zaibatsu/конверсия2610/exceptions/m3deditor2gb.exe0000.log' I Stackwalker.cpp[0632]24/02 23:45:54 Stackwalker: dump file name will be 'h:/z_500gb/zaibatsu/конверсия2610/exceptions/m3deditor2gb.exe0000.dmp' I Stackwalker.cpp[0633]24/02 23:45:54 Stackwalker: game log file name will be 'h:/z_500gb/zaibatsu/конверсия2610/exceptions/m3deditor2gb.exe0000_game.log' I APIHook.cpp[0348]24/02 23:45:54 DLL loaded A: dbghelp.dll I m3dapp.cpp[1565]24/02 23:45:54 Path: H:\Z_500GB\Zaibatsu\Конверсия2610 I m3dapp.cpp[1566]24/02 23:45:54 Exe: H:\Z_500GB\Zaibatsu\Конверсия2610\M3DEditor2gb.exe I m3dapp.cpp[1575]24/02 23:45:54 Windows version: 6.2.9200 I m3dapp.cpp[1584]24/02 23:45:54 Computer name: TGMKV I m3dapp.cpp[1604]24/02 23:45:54 Cpu: GenuineIntel I m3dapp.cpp[1635]24/02 23:45:54 Cpu brand: Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz I m3dapp.cpp[1638]24/02 23:45:54 Cpu clock: ~3392 I m3dapp.cpp[1666]24/02 23:45:54 Processor supports MMX I m3dapp.cpp[1676]24/02 23:45:54 Processor supports SSE I m3dapp.cpp[1687]24/02 23:45:54 Physical memory: 4095 MB I m3dapp.cpp[1688]24/02 23:45:54 Total memory: 4095 MB I m3dapp.cpp[1689]24/02 23:45:54 Physical memory available: 3206 MB I m3dapp.cpp[1690]24/02 23:45:54 Total memory available: 3687 MB I m3dapp.cpp[3039]24/02 23:45:54 SetCodepage -- using codepage 1251 '1251 (ANSI - кириллица)' I APIHook.cpp[0348]24/02 23:45:54 DLL loaded A: gdi32.dll I m3dapp.cpp[1798]24/02 23:45:54 Render thread id = 8800 I m3dapp.cpp[1849]24/02 23:45:54 WARNING! Application::init -- zero window rect, expanding I m3dapp_threading.cpp[1849]24/02 23:45:54 Enter render thread I device.cpp[1573]24/02 23:45:54 Switching display modes: width = 796, height = 596, fullscreen = 0 I device.cpp[1700]24/02 23:45:54 Given device behavior: 80 I device.cpp[1701]24/02 23:45:54 Confirmed device behavior: 80 I device.cpp[1745]24/02 23:45:54 Description: NVIDIA GeForce GTX 660 Ti I device.cpp[1746]24/02 23:45:54 Driver: nvldumd.dll I device.cpp[1747]24/02 23:45:54 VendorId: 0x10de I device.cpp[1748]24/02 23:45:54 DeviceId: 0x1183 I device.cpp[1749]24/02 23:45:54 SubSysId: 0x11831569 I device.cpp[1750]24/02 23:45:54 Revision: 161 I device.cpp[1752]24/02 23:45:54 Driver version info: I device.cpp[1753]24/02 23:45:54 Product: 26 I device.cpp[1754]24/02 23:45:54 Version: 21 I device.cpp[1755]24/02 23:45:54 SubVersion: 14 I device.cpp[1756]24/02 23:45:54 Build: 4166 I device.cpp[1758]24/02 23:45:54 WHQLLevel: 0 I device.cpp[3829]24/02 23:45:54 CDevice:: cannot load data\DeviceCompatible.xml, all features use by default: ReadXmlFile: Cannot open file data\DeviceCompatible.xml I device.cpp[2704]24/02 23:45:54 Texture max size: 16384x16384 I device.cpp[2706]24/02 23:45:54 Guard band: (-100000000.000,-100000000.000,100000000.000,100000000.000) I device.cpp[2710]24/02 23:45:54 MaxTextureBlendStages: 8 I device.cpp[2711]24/02 23:45:54 MaxSimultaneousTextures: 8 I device.cpp[2712]24/02 23:45:54 MaxActiveLights: 10 I device.cpp[2713]24/02 23:45:54 MaxUserClipPlanes: 8 I device.cpp[2714]24/02 23:45:54 VertexShaderVersion: 0xfffe0300 I device.cpp[2715]24/02 23:45:54 PixelShaderVersion: 0xffff0300 I device.cpp[2717]24/02 23:45:54 Geometry instancing: supported I device.cpp[2718]24/02 23:45:54 Depth textures: supported I device.cpp[2720]24/02 23:45:54 Depth bias supported: yes I device.cpp[2722]24/02 23:45:54 Slope-scale based depth bias supported: yes I device.cpp[2725]24/02 23:45:54 HwRasterization: true I device.cpp[2726]24/02 23:45:54 HwTnL: true I device.cpp[2727]24/02 23:45:54 PureDevice: true I device.cpp[2728]24/02 23:45:55 CubeMap: true I device.cpp[2729]24/02 23:45:55 VolumeMap: true I device.cpp[2730]24/02 23:45:55 TextureAddressCaps: I device.cpp[2731]24/02 23:45:55 wrap: true I device.cpp[2732]24/02 23:45:55 clamp: true I device.cpp[2733]24/02 23:45:55 border: true I device.cpp[2734]24/02 23:45:55 Projective textures: true I device.cpp[2735]24/02 23:45:55 MaxPointSize: 8192.000 I device.cpp[2736]24/02 23:45:55 MaxPrimitiveCount: 16777215 I device.cpp[2737]24/02 23:45:55 MaxVertexIndex: 16777215 I device.cpp[2738]24/02 23:45:55 MaxStreams: 16 I device.cpp[2739]24/02 23:45:55 MaxStreamsStride: 255 I device.cpp[2740]24/02 23:45:55 MaxAnisotropy: 16 I device.cpp[2741]24/02 23:45:55 MaxVertexBlendMatrices: 4 I device.cpp[2742]24/02 23:45:55 MaxVertexBlendMatrixIndex: 8 I device.cpp[2743]24/02 23:45:55 FullScreenGamma: true I device.cpp[2744]24/02 23:45:55 COLORWRITEENABLE: true I device.cpp[2745]24/02 23:45:55 MASKZ: true I device.cpp[2746]24/02 23:45:55 BLENDOP: true I device.cpp[2747]24/02 23:45:55 CLIPPLANESCALEDPOINTS: false I device.cpp[2748]24/02 23:45:55 CLIPTLVERTS: true I device.cpp[2749]24/02 23:45:55 TSSARGTEMP: true I device.cpp[2750]24/02 23:45:55 DIRECTIONALLIGHTS: true I device.cpp[2751]24/02 23:45:55 LOCALVIEWER: true I device.cpp[2752]24/02 23:45:55 POSITIONALLIGHTS: true I device.cpp[2753]24/02 23:45:55 TEXGEN: true I device.cpp[2754]24/02 23:45:55 TWEENING: true I device.cpp[2755]24/02 23:45:55 Dp3: true I device.cpp[2756]24/02 23:45:55 Lerp: true I device.cpp[2757]24/02 23:45:55 MaxNpatchTessellationLevel: 0.000 I device.cpp[2758]24/02 23:45:55 Query VCACHE support: true I device.cpp[2759]24/02 23:45:55 Query EVENT support: true I device.cpp[2760]24/02 23:45:55 Query OCCLUSION support: true I device.cpp[2761]24/02 23:45:55 Query TIMESTAMP support: true I device.cpp[2762]24/02 23:45:55 Query TIMESTAMPDISJOINT support: true I device.cpp[2763]24/02 23:45:55 Query TIMESTAMPFREQ support: true I device.cpp[2764]24/02 23:45:55 Query PIPELINETIMINGS support: false I device.cpp[2765]24/02 23:45:55 Query INTERFACETIMINGS support: false I device.cpp[2766]24/02 23:45:55 Query VERTEXTIMINGS support: false I device.cpp[2767]24/02 23:45:55 Query PIXELTIMINGS support: false I device.cpp[2768]24/02 23:45:55 Query BANDWIDTHTIMINGS support: false I device.cpp[2769]24/02 23:45:55 Query CACHEUTILIZATION support: false I device.cpp[1813]24/02 23:45:55 Creating or resetting the device I device.cpp[1814]24/02 23:45:55 Back buffer format: X8R8G8B8 I device.cpp[1815]24/02 23:45:55 Depth/stencil buffer format: D24S8 I device.cpp[1816]24/02 23:45:55 Stenciling: off I device.cpp[1817]24/02 23:45:55 Rgba textures format: DXT5 I device.cpp[1818]24/02 23:45:55 Rgba no c. textures format: A8R8G8B8 I device.cpp[1819]24/02 23:45:55 Rgb textures format: DXT1 I device.cpp[1820]24/02 23:45:55 Rgb no c. textures format: R5G6B5 I device.cpp[1821]24/02 23:45:55 Rt textures format: A8R8G8B8 I device.cpp[1822]24/02 23:45:55 Shadow textures format: R5G6B5 I device.cpp[1823]24/02 23:45:55 Depth textures format: D24S8 I device.cpp[1824]24/02 23:45:55 Rt depth format: D16 I APIHook.cpp[0348]24/02 23:45:55 DLL loaded A: d3d9.dll I m3dapp.cpp[1927]24/02 23:45:55 NOTE! Application::init -- input module was not inited deliberately I APIHook.cpp[0348]24/02 23:45:55 DLL loaded A: fmod.dll I CM3DSoundManager.cpp[0165]24/02 23:45:55 Max sound channels available: 80 I CM3DSoundManager.cpp[0184]24/02 23:45:55 Sound is inited successfully I font.cpp[0222]24/02 23:45:55 Font SM_Tahoma_12.000 was loaded successfully I font.cpp[0222]24/02 23:45:55 Font SM_Tahoma_10.000 was loaded successfully I font.cpp[0222]24/02 23:45:55 Font SM_Tahoma_9.375 was loaded successfully I font.cpp[0222]24/02 23:45:55 Font SM_Tahoma_7.813 was loaded successfully I font.cpp[0222]24/02 23:45:55 Font SM_Tahoma_13.500 was loaded successfully I font.cpp[0222]24/02 23:45:55 Font SM_Tahoma_11.250 was loaded successfully I font.cpp[0222]24/02 23:45:55 Font SM_Tahoma_15.000 was loaded successfully I font.cpp[0222]24/02 23:45:55 Font SM_Tahoma_12.500 was loaded successfully I font.cpp[0222]24/02 23:45:55 Font SM_Tahoma_18.750 was loaded successfully I font.cpp[0222]24/02 23:45:55 Font SM_Tahoma_15.625 was loaded successfully I font.cpp[1000]24/02 23:45:55 FontManager: fonts are loaded successfully I core.lua[0013]24/02 23:45:59 running core script... I RandomGroup.cpp[0877]24/02 23:46:00 RandomGroupManager: random groups were loaded successfully from file data\editor\RandomGroups.xml I m3dapp.cpp[2051]24/02 23:46:00 ----------------------- Engine inited in: 0 I device.cpp[1573]24/02 23:46:00 Switching display modes: width = 796, height = 596, fullscreen = 0 I device.cpp[1281]24/02 23:46:00 Device reset ok I device.cpp[1813]24/02 23:46:00 Creating or resetting the device I device.cpp[1814]24/02 23:46:00 Back buffer format: X8R8G8B8 I device.cpp[1815]24/02 23:46:00 Depth/stencil buffer format: D24S8 I device.cpp[1816]24/02 23:46:00 Stenciling: off I device.cpp[1817]24/02 23:46:00 Rgba textures format: DXT5 I device.cpp[1818]24/02 23:46:00 Rgba no c. textures format: A8R8G8B8 I device.cpp[1819]24/02 23:46:00 Rgb textures format: DXT1 I device.cpp[1820]24/02 23:46:00 Rgb no c. textures format: R5G6B5 I device.cpp[1821]24/02 23:46:00 Rt textures format: A8R8G8B8 I device.cpp[1822]24/02 23:46:00 Shadow textures format: R5G6B5 I device.cpp[1823]24/02 23:46:00 Depth textures format: D24S8 I device.cpp[1824]24/02 23:46:00 Rt depth format: D16 I texture_man.cpp[0139]24/02 23:46:00 Cannot open data\splashes\label.tga E texture_man.cpp[0439]24/02 23:46:00 Error: texmap failed to load: data\splashes\label.tga I texture_man.cpp[0139]24/02 23:46:00 Cannot open data\splashes\m3deditor.bmp E texture_man.cpp[0439]24/02 23:46:00 Error: texmap failed to load: data\splashes\m3deditor.bmp I texture_man.cpp[0139]24/02 23:46:00 Cannot open data\splashes\LoadSlider.tga E texture_man.cpp[0439]24/02 23:46:00 Error: texmap failed to load: data\splashes\LoadSlider.tga I texture_man.cpp[0139]24/02 23:46:00 Cannot open data\prefabgrid.dds E texture_man.cpp[0439]24/02 23:46:00 Error: texmap failed to load: data\prefabgrid.dds I device.cpp[1573]24/02 23:46:00 Switching display modes: width = 1240, height = 674, fullscreen = 0 I device.cpp[1281]24/02 23:46:00 Device reset ok I device.cpp[1813]24/02 23:46:00 Creating or resetting the device I device.cpp[1814]24/02 23:46:00 Back buffer format: X8R8G8B8 I device.cpp[1815]24/02 23:46:00 Depth/stencil buffer format: D24S8 I device.cpp[1816]24/02 23:46:00 Stenciling: off I device.cpp[1817]24/02 23:46:00 Rgba textures format: DXT5 I device.cpp[1818]24/02 23:46:00 Rgba no c. textures format: A8R8G8B8 I device.cpp[1819]24/02 23:46:00 Rgb textures format: DXT1 I device.cpp[1820]24/02 23:46:00 Rgb no c. textures format: R5G6B5 I device.cpp[1821]24/02 23:46:00 Rt textures format: A8R8G8B8 I device.cpp[1822]24/02 23:46:00 Shadow textures format: R5G6B5 I device.cpp[1823]24/02 23:46:00 Depth textures format: D24S8 I device.cpp[1824]24/02 23:46:00 Rt depth format: D16 I APIHook.cpp[0348]24/02 23:46:00 DLL loaded A: COMCTL32.DLL I APIHook.cpp[0348]24/02 23:46:00 DLL loaded A: COMCTL32.DLL I APIHook.cpp[0348]24/02 23:46:00 DLL loaded A: COMCTL32.DLL I APIHook.cpp[0348]24/02 23:46:00 DLL loaded A: COMCTL32.DLL I device.cpp[1573]24/02 23:46:00 Switching display modes: width = 908, height = 454, fullscreen = 0 I device.cpp[1281]24/02 23:46:00 Device reset ok I device.cpp[1813]24/02 23:46:00 Creating or resetting the device I device.cpp[1814]24/02 23:46:00 Back buffer format: X8R8G8B8 I device.cpp[1815]24/02 23:46:00 Depth/stencil buffer format: D24S8 I device.cpp[1816]24/02 23:46:00 Stenciling: off I device.cpp[1817]24/02 23:46:00 Rgba textures format: DXT5 I device.cpp[1818]24/02 23:46:00 Rgba no c. textures format: A8R8G8B8 I device.cpp[1819]24/02 23:46:00 Rgb textures format: DXT1 I device.cpp[1820]24/02 23:46:00 Rgb no c. textures format: R5G6B5 I device.cpp[1821]24/02 23:46:00 Rt textures format: A8R8G8B8 I device.cpp[1822]24/02 23:46:00 Shadow textures format: R5G6B5 I device.cpp[1823]24/02 23:46:00 Depth textures format: D24S8 I device.cpp[1824]24/02 23:46:00 Rt depth format: D16 I device.cpp[1573]24/02 23:46:00 Switching display modes: width = 908, height = 487, fullscreen = 0 I device.cpp[1281]24/02 23:46:00 Device reset ok I device.cpp[1813]24/02 23:46:00 Creating or resetting the device I device.cpp[1814]24/02 23:46:00 Back buffer format: X8R8G8B8 I device.cpp[1815]24/02 23:46:00 Depth/stencil buffer format: D24S8 I device.cpp[1816]24/02 23:46:00 Stenciling: off I device.cpp[1817]24/02 23:46:00 Rgba textures format: DXT5 I device.cpp[1818]24/02 23:46:00 Rgba no c. textures format: A8R8G8B8 I device.cpp[1819]24/02 23:46:00 Rgb textures format: DXT1 I device.cpp[1820]24/02 23:46:00 Rgb no c. textures format: R5G6B5 I device.cpp[1821]24/02 23:46:00 Rt textures format: A8R8G8B8 I device.cpp[1822]24/02 23:46:00 Shadow textures format: R5G6B5 I device.cpp[1823]24/02 23:46:00 Depth textures format: D24S8 I device.cpp[1824]24/02 23:46:00 Rt depth format: D16 I device.cpp[1573]24/02 23:46:00 Switching display modes: width = 908, height = 520, fullscreen = 0 I device.cpp[1281]24/02 23:46:00 Device reset ok I device.cpp[1813]24/02 23:46:00 Creating or resetting the device I device.cpp[1814]24/02 23:46:00 Back buffer format: X8R8G8B8 I device.cpp[1815]24/02 23:46:00 Depth/stencil buffer format: D24S8 I device.cpp[1816]24/02 23:46:00 Stenciling: off I device.cpp[1817]24/02 23:46:00 Rgba textures format: DXT5 I device.cpp[1818]24/02 23:46:00 Rgba no c. textures format: A8R8G8B8 I device.cpp[1819]24/02 23:46:00 Rgb textures format: DXT1 I device.cpp[1820]24/02 23:46:00 Rgb no c. textures format: R5G6B5 I device.cpp[1821]24/02 23:46:00 Rt textures format: A8R8G8B8 I device.cpp[1822]24/02 23:46:00 Shadow textures format: R5G6B5 I device.cpp[1823]24/02 23:46:00 Depth textures format: D24S8 I device.cpp[1824]24/02 23:46:00 Rt depth format: D16 I device.cpp[1573]24/02 23:46:00 Switching display modes: width = 908, height = 553, fullscreen = 0 I device.cpp[1281]24/02 23:46:00 Device reset ok I device.cpp[1813]24/02 23:46:00 Creating or resetting the device I device.cpp[1814]24/02 23:46:00 Back buffer format: X8R8G8B8 I device.cpp[1815]24/02 23:46:00 Depth/stencil buffer format: D24S8 I device.cpp[1816]24/02 23:46:00 Stenciling: off I device.cpp[1817]24/02 23:46:00 Rgba textures format: DXT5 I device.cpp[1818]24/02 23:46:00 Rgba no c. textures format: A8R8G8B8 I device.cpp[1819]24/02 23:46:00 Rgb textures format: DXT1 I device.cpp[1820]24/02 23:46:00 Rgb no c. textures format: R5G6B5 I device.cpp[1821]24/02 23:46:00 Rt textures format: A8R8G8B8 I device.cpp[1822]24/02 23:46:00 Shadow textures format: R5G6B5 I device.cpp[1823]24/02 23:46:00 Depth textures format: D24S8 I device.cpp[1824]24/02 23:46:00 Rt depth format: D16 E Affix.cpp[0164]24/02 23:46:01 Error: missing localized form 0 for affix useless_cabin E Affix.cpp[0164]24/02 23:46:01 Error: missing localized form 1 for affix useless_cabin E Affix.cpp[0164]24/02 23:46:01 Error: missing localized form 0 for affix rusty_cabin E Affix.cpp[0164]24/02 23:46:01 Error: missing localized form 1 for affix rusty_cabin E Affix.cpp[0164]24/02 23:46:01 Error: missing localized form 0 for affix excellent_cabin E Affix.cpp[0164]24/02 23:46:01 Error: missing localized form 1 for affix excellent_cabin E Affix.cpp[0164]24/02 23:46:01 Error: missing localized form 0 for affix advanced_cabin E Affix.cpp[0164]24/02 23:46:01 Error: missing localized form 1 for affix advanced_cabin E Affix.cpp[0164]24/02 23:46:01 Error: missing localized form 0 for affix useless_basket E Affix.cpp[0164]24/02 23:46:01 Error: missing localized form 1 for affix useless_basket E Affix.cpp[0164]24/02 23:46:01 Error: missing localized form 0 for affix rusty_basket E Affix.cpp[0164]24/02 23:46:01 Error: missing localized form 1 for affix rusty_basket E Affix.cpp[0164]24/02 23:46:01 Error: missing localized form 0 for affix excellent_basket E Affix.cpp[0164]24/02 23:46:01 Error: missing localized form 1 for affix excellent_basket E Affix.cpp[0164]24/02 23:46:01 Error: missing localized form 0 for affix advanced_basket E Affix.cpp[0164]24/02 23:46:01 Error: missing localized form 1 for affix advanced_basket E Affix.cpp[0164]24/02 23:46:01 Error: missing localized form 0 for affix useless_gun E Affix.cpp[0164]24/02 23:46:01 Error: missing localized form 1 for affix useless_gun E Affix.cpp[0164]24/02 23:46:01 Error: missing localized form 0 for affix rusty_gun E Affix.cpp[0164]24/02 23:46:01 Error: missing localized form 1 for affix rusty_gun E Affix.cpp[0164]24/02 23:46:01 Error: missing localized form 0 for affix excellent_gun E Affix.cpp[0164]24/02 23:46:01 Error: missing localized form 1 for affix excellent_gun E Affix.cpp[0164]24/02 23:46:01 Error: missing localized form 0 for affix advanced_gun E Affix.cpp[0164]24/02 23:46:01 Error: missing localized form 1 for affix advanced_gun E Affix.cpp[0164]24/02 23:46:01 Error: missing localized form 0 for affix slow_gun E Affix.cpp[0164]24/02 23:46:01 Error: missing localized form 1 for affix slow_gun E Affix.cpp[0164]24/02 23:46:01 Error: missing localized form 0 for affix assault_gun E Affix.cpp[0164]24/02 23:46:01 Error: missing localized form 1 for affix assault_gun E Affix.cpp[0164]24/02 23:46:01 Error: missing localized form 0 for affix rapid_firing_gun E Affix.cpp[0164]24/02 23:46:01 Error: missing localized form 1 for affix rapid_firing_gun E Affix.cpp[0164]24/02 23:46:01 Error: missing localized form 0 for affix weak_gun E Affix.cpp[0164]24/02 23:46:01 Error: missing localized form 1 for affix weak_gun E Affix.cpp[0164]24/02 23:46:01 Error: missing localized form 0 for affix deadly_gun E Affix.cpp[0164]24/02 23:46:01 Error: missing localized form 1 for affix deadly_gun E Affix.cpp[0164]24/02 23:46:01 Error: missing localized form 0 for affix destructive_gun E Affix.cpp[0164]24/02 23:46:01 Error: missing localized form 1 for affix destructive_gun E Affix.cpp[0164]24/02 23:46:01 Error: missing localized form 0 for affix with_truncated_barrel_gun E Affix.cpp[0164]24/02 23:46:01 Error: missing localized form 0 for affix with_enlarged_barrel_gun E Affix.cpp[0164]24/02 23:46:01 Error: missing localized form 0 for affix with_long_barrel_gun E Affix.cpp[0164]24/02 23:46:01 Error: missing localized form 0 for affix without_sight_gun E Affix.cpp[0164]24/02 23:46:01 Error: missing localized form 0 for affix with_laser_sight_gun E Affix.cpp[0164]24/02 23:46:01 Error: missing localized form 0 for affix with_electric_sight_gun E Affix.cpp[0164]24/02 23:46:01 Error: missing localized form 0 for affix without_cooling_gun E Affix.cpp[0164]24/02 23:46:01 Error: missing localized form 0 for affix with_water_cooling_gun E Affix.cpp[0164]24/02 23:46:01 Error: missing localized form 0 for affix with_nitro_cooling_gun E Affix.cpp[0164]24/02 23:46:01 Error: missing localized form 0 for affix useless_gun E Affix.cpp[0164]24/02 23:46:01 Error: missing localized form 1 for affix useless_gun E Affix.cpp[0164]24/02 23:46:01 Error: missing localized form 0 for affix rusty_gun E Affix.cpp[0164]24/02 23:46:01 Error: missing localized form 1 for affix rusty_gun E Affix.cpp[0164]24/02 23:46:01 Error: missing localized form 0 for affix excellent_gun E Affix.cpp[0164]24/02 23:46:01 Error: missing localized form 1 for affix excellent_gun E Affix.cpp[0164]24/02 23:46:01 Error: missing localized form 0 for affix advanced_gun E Affix.cpp[0164]24/02 23:46:01 Error: missing localized form 1 for affix advanced_gun E Affix.cpp[0164]24/02 23:46:01 Error: missing localized form 0 for affix slow_gun E Affix.cpp[0164]24/02 23:46:01 Error: missing localized form 1 for affix slow_gun E Affix.cpp[0164]24/02 23:46:01 Error: missing localized form 0 for affix assault_gun E Affix.cpp[0164]24/02 23:46:01 Error: missing localized form 1 for affix assault_gun E Affix.cpp[0164]24/02 23:46:01 Error: missing localized form 0 for affix rapid_firing_gun E Affix.cpp[0164]24/02 23:46:01 Error: missing localized form 1 for affix rapid_firing_gun E Affix.cpp[0164]24/02 23:46:01 Error: missing localized form 0 for affix weak_gun E Affix.cpp[0164]24/02 23:46:01 Error: missing localized form 1 for affix weak_gun E Affix.cpp[0164]24/02 23:46:01 Error: missing localized form 0 for affix deadly_gun E Affix.cpp[0164]24/02 23:46:01 Error: missing localized form 1 for affix deadly_gun E Affix.cpp[0164]24/02 23:46:01 Error: missing localized form 0 for affix destructive_gun E Affix.cpp[0164]24/02 23:46:01 Error: missing localized form 1 for affix destructive_gun E Affix.cpp[0164]24/02 23:46:01 Error: missing localized form 0 for affix with_truncated_barrel_gun E Affix.cpp[0164]24/02 23:46:01 Error: missing localized form 0 for affix with_enlarged_barrel_gun E Affix.cpp[0164]24/02 23:46:01 Error: missing localized form 0 for affix with_long_barrel_gun E Affix.cpp[0164]24/02 23:46:01 Error: missing localized form 0 for affix without_sight_gun E Affix.cpp[0164]24/02 23:46:01 Error: missing localized form 0 for affix with_laser_sight_gun E Affix.cpp[0164]24/02 23:46:01 Error: missing localized form 0 for affix with_electric_sight_gun E Affix.cpp[0164]24/02 23:46:01 Error: missing localized form 0 for affix without_cooling_gun E Affix.cpp[0164]24/02 23:46:01 Error: missing localized form 0 for affix with_water_cooling_gun E Affix.cpp[0164]24/02 23:46:01 Error: missing localized form 0 for affix with_nitro_cooling_gun E Affix.cpp[0164]24/02 23:46:01 Error: missing localized form 0 for affix useless_gun E Affix.cpp[0164]24/02 23:46:01 Error: missing localized form 1 for affix useless_gun E Affix.cpp[0164]24/02 23:46:01 Error: missing localized form 0 for affix rusty_gun E Affix.cpp[0164]24/02 23:46:01 Error: missing localized form 1 for affix rusty_gun E Affix.cpp[0164]24/02 23:46:01 Error: missing localized form 0 for affix excellent_gun E Affix.cpp[0164]24/02 23:46:01 Error: missing localized form 1 for affix excellent_gun E Affix.cpp[0164]24/02 23:46:01 Error: missing localized form 0 for affix advanced_gun E Affix.cpp[0164]24/02 23:46:01 Error: missing localized form 1 for affix advanced_gun E Affix.cpp[0164]24/02 23:46:01 Error: missing localized form 0 for affix slow_gun E Affix.cpp[0164]24/02 23:46:01 Error: missing localized form 1 for affix slow_gun E Affix.cpp[0164]24/02 23:46:01 Error: missing localized form 0 for affix assault_gun E Affix.cpp[0164]24/02 23:46:01 Error: missing localized form 1 for affix assault_gun E Affix.cpp[0164]24/02 23:46:01 Error: missing localized form 0 for affix rapid_firing_gun E Affix.cpp[0164]24/02 23:46:01 Error: missing localized form 1 for affix rapid_firing_gun E Affix.cpp[0164]24/02 23:46:01 Error: missing localized form 0 for affix weak_gun E Affix.cpp[0164]24/02 23:46:01 Error: missing localized form 1 for affix weak_gun E Affix.cpp[0164]24/02 23:46:01 Error: missing localized form 0 for affix deadly_gun E Affix.cpp[0164]24/02 23:46:01 Error: missing localized form 1 for affix deadly_gun E Affix.cpp[0164]24/02 23:46:01 Error: missing localized form 0 for affix destructive_gun E Affix.cpp[0164]24/02 23:46:01 Error: missing localized form 1 for affix destructive_gun E Affix.cpp[0164]24/02 23:46:01 Error: missing localized form 0 for affix with_truncated_barrel_gun E Affix.cpp[0164]24/02 23:46:01 Error: missing localized form 0 for affix with_enlarged_barrel_gun E Affix.cpp[0164]24/02 23:46:01 Error: missing localized form 0 for affix with_long_barrel_gun E Affix.cpp[0164]24/02 23:46:01 Error: missing localized form 0 for affix without_sight_gun E Affix.cpp[0164]24/02 23:46:01 Error: missing localized form 0 for affix with_laser_sight_gun E Affix.cpp[0164]24/02 23:46:01 Error: missing localized form 0 for affix with_electric_sight_gun E Affix.cpp[0164]24/02 23:46:01 Error: missing localized form 0 for affix without_cooling_gun E Affix.cpp[0164]24/02 23:46:01 Error: missing localized form 0 for affix with_water_cooling_gun E Affix.cpp[0164]24/02 23:46:01 Error: missing localized form 0 for affix with_nitro_cooling_gun E Affix.cpp[0164]24/02 23:46:01 Error: missing localized form 0 for affix useless_gun E Affix.cpp[0164]24/02 23:46:01 Error: missing localized form 1 for affix useless_gun E Affix.cpp[0164]24/02 23:46:01 Error: missing localized form 0 for affix rusty_gun E Affix.cpp[0164]24/02 23:46:01 Error: missing localized form 1 for affix rusty_gun E Affix.cpp[0164]24/02 23:46:01 Error: missing localized form 0 for affix excellent_gun E Affix.cpp[0164]24/02 23:46:01 Error: missing localized form 1 for affix excellent_gun E Affix.cpp[0164]24/02 23:46:01 Error: missing localized form 0 for affix advanced_gun E Affix.cpp[0164]24/02 23:46:01 Error: missing localized form 1 for affix advanced_gun E Affix.cpp[0164]24/02 23:46:01 Error: missing localized form 0 for affix outdated_gun E Affix.cpp[0164]24/02 23:46:01 Error: missing localized form 1 for affix outdated_gun E Affix.cpp[0164]24/02 23:46:01 Error: missing localized form 0 for affix improved_gun E Affix.cpp[0164]24/02 23:46:01 Error: missing localized form 1 for affix improved_gun E Affix.cpp[0164]24/02 23:46:01 Error: missing localized form 0 for affix upgraded_gun E Affix.cpp[0164]24/02 23:46:01 Error: missing localized form 1 for affix upgraded_gun I GameLogic.cpp[0738]24/02 23:46:01 New quest manager created I device.cpp[1573]24/02 23:46:02 Switching display modes: width = 912, height = 588, fullscreen = 0 I device.cpp[1281]24/02 23:46:02 Device reset ok I device.cpp[1813]24/02 23:46:02 Creating or resetting the device I device.cpp[1814]24/02 23:46:02 Back buffer format: X8R8G8B8 I device.cpp[1815]24/02 23:46:02 Depth/stencil buffer format: D24S8 I device.cpp[1816]24/02 23:46:02 Stenciling: off I device.cpp[1817]24/02 23:46:02 Rgba textures format: DXT5 I device.cpp[1818]24/02 23:46:02 Rgba no c. textures format: A8R8G8B8 I device.cpp[1819]24/02 23:46:02 Rgb textures format: DXT1 I device.cpp[1820]24/02 23:46:02 Rgb no c. textures format: R5G6B5 I device.cpp[1821]24/02 23:46:02 Rt textures format: A8R8G8B8 I device.cpp[1822]24/02 23:46:02 Shadow textures format: R5G6B5 I device.cpp[1823]24/02 23:46:02 Depth textures format: D24S8 I device.cpp[1824]24/02 23:46:02 Rt depth format: D16 I device.cpp[1573]24/02 23:46:02 Switching display modes: width = 1348, height = 877, fullscreen = 0 I device.cpp[1281]24/02 23:46:02 Device reset ok I device.cpp[1813]24/02 23:46:02 Creating or resetting the device I device.cpp[1814]24/02 23:46:02 Back buffer format: X8R8G8B8 I device.cpp[1815]24/02 23:46:02 Depth/stencil buffer format: D24S8 I device.cpp[1816]24/02 23:46:02 Stenciling: off I device.cpp[1817]24/02 23:46:02 Rgba textures format: DXT5 I device.cpp[1818]24/02 23:46:02 Rgba no c. textures format: A8R8G8B8 I device.cpp[1819]24/02 23:46:02 Rgb textures format: DXT1 I device.cpp[1820]24/02 23:46:02 Rgb no c. textures format: R5G6B5 I device.cpp[1821]24/02 23:46:02 Rt textures format: A8R8G8B8 I device.cpp[1822]24/02 23:46:02 Shadow textures format: R5G6B5 I device.cpp[1823]24/02 23:46:02 Depth textures format: D24S8 I device.cpp[1824]24/02 23:46:02 Rt depth format: D16 I APIHook.cpp[0348]24/02 23:46:02 DLL loaded A: RICHED32.DLL I APIHook.cpp[0348]24/02 23:46:08 DLL loaded A: comdlg32.dll E Affix.cpp[0164]24/02 23:46:35 Error: missing localized form 0 for affix useless_cabin E Affix.cpp[0164]24/02 23:46:35 Error: missing localized form 1 for affix useless_cabin E Affix.cpp[0164]24/02 23:46:35 Error: missing localized form 0 for affix rusty_cabin E Affix.cpp[0164]24/02 23:46:35 Error: missing localized form 1 for affix rusty_cabin E Affix.cpp[0164]24/02 23:46:35 Error: missing localized form 0 for affix excellent_cabin E Affix.cpp[0164]24/02 23:46:35 Error: missing localized form 1 for affix excellent_cabin E Affix.cpp[0164]24/02 23:46:35 Error: missing localized form 0 for affix advanced_cabin E Affix.cpp[0164]24/02 23:46:35 Error: missing localized form 1 for affix advanced_cabin E Affix.cpp[0164]24/02 23:46:35 Error: missing localized form 0 for affix useless_basket E Affix.cpp[0164]24/02 23:46:35 Error: missing localized form 1 for affix useless_basket E Affix.cpp[0164]24/02 23:46:35 Error: missing localized form 0 for affix rusty_basket E Affix.cpp[0164]24/02 23:46:35 Error: missing localized form 1 for affix rusty_basket E Affix.cpp[0164]24/02 23:46:35 Error: missing localized form 0 for affix excellent_basket E Affix.cpp[0164]24/02 23:46:35 Error: missing localized form 1 for affix excellent_basket E Affix.cpp[0164]24/02 23:46:35 Error: missing localized form 0 for affix advanced_basket E Affix.cpp[0164]24/02 23:46:35 Error: missing localized form 1 for affix advanced_basket E Affix.cpp[0164]24/02 23:46:35 Error: missing localized form 0 for affix useless_gun E Affix.cpp[0164]24/02 23:46:35 Error: missing localized form 1 for affix useless_gun E Affix.cpp[0164]24/02 23:46:35 Error: missing localized form 0 for affix rusty_gun E Affix.cpp[0164]24/02 23:46:35 Error: missing localized form 1 for affix rusty_gun E Affix.cpp[0164]24/02 23:46:35 Error: missing localized form 0 for affix excellent_gun E Affix.cpp[0164]24/02 23:46:35 Error: missing localized form 1 for affix excellent_gun E Affix.cpp[0164]24/02 23:46:35 Error: missing localized form 0 for affix advanced_gun E Affix.cpp[0164]24/02 23:46:35 Error: missing localized form 1 for affix advanced_gun E Affix.cpp[0164]24/02 23:46:35 Error: missing localized form 0 for affix slow_gun E Affix.cpp[0164]24/02 23:46:35 Error: missing localized form 1 for affix slow_gun E Affix.cpp[0164]24/02 23:46:35 Error: missing localized form 0 for affix assault_gun E Affix.cpp[0164]24/02 23:46:35 Error: missing localized form 1 for affix assault_gun E Affix.cpp[0164]24/02 23:46:35 Error: missing localized form 0 for affix rapid_firing_gun E Affix.cpp[0164]24/02 23:46:35 Error: missing localized form 1 for affix rapid_firing_gun E Affix.cpp[0164]24/02 23:46:35 Error: missing localized form 0 for affix weak_gun E Affix.cpp[0164]24/02 23:46:35 Error: missing localized form 1 for affix weak_gun E Affix.cpp[0164]24/02 23:46:35 Error: missing localized form 0 for affix deadly_gun E Affix.cpp[0164]24/02 23:46:35 Error: missing localized form 1 for affix deadly_gun E Affix.cpp[0164]24/02 23:46:35 Error: missing localized form 0 for affix destructive_gun E Affix.cpp[0164]24/02 23:46:35 Error: missing localized form 1 for affix destructive_gun E Affix.cpp[0164]24/02 23:46:35 Error: missing localized form 0 for affix with_truncated_barrel_gun E Affix.cpp[0164]24/02 23:46:35 Error: missing localized form 0 for affix with_enlarged_barrel_gun E Affix.cpp[0164]24/02 23:46:35 Error: missing localized form 0 for affix with_long_barrel_gun E Affix.cpp[0164]24/02 23:46:35 Error: missing localized form 0 for affix without_sight_gun E Affix.cpp[0164]24/02 23:46:35 Error: missing localized form 0 for affix with_laser_sight_gun E Affix.cpp[0164]24/02 23:46:35 Error: missing localized form 0 for affix with_electric_sight_gun E Affix.cpp[0164]24/02 23:46:35 Error: missing localized form 0 for affix without_cooling_gun E Affix.cpp[0164]24/02 23:46:35 Error: missing localized form 0 for affix with_water_cooling_gun E Affix.cpp[0164]24/02 23:46:35 Error: missing localized form 0 for affix with_nitro_cooling_gun E Affix.cpp[0164]24/02 23:46:35 Error: missing localized form 0 for affix useless_gun E Affix.cpp[0164]24/02 23:46:35 Error: missing localized form 1 for affix useless_gun E Affix.cpp[0164]24/02 23:46:35 Error: missing localized form 0 for affix rusty_gun E Affix.cpp[0164]24/02 23:46:35 Error: missing localized form 1 for affix rusty_gun E Affix.cpp[0164]24/02 23:46:35 Error: missing localized form 0 for affix excellent_gun E Affix.cpp[0164]24/02 23:46:35 Error: missing localized form 1 for affix excellent_gun E Affix.cpp[0164]24/02 23:46:35 Error: missing localized form 0 for affix advanced_gun E Affix.cpp[0164]24/02 23:46:35 Error: missing localized form 1 for affix advanced_gun E Affix.cpp[0164]24/02 23:46:35 Error: missing localized form 0 for affix slow_gun E Affix.cpp[0164]24/02 23:46:35 Error: missing localized form 1 for affix slow_gun E Affix.cpp[0164]24/02 23:46:35 Error: missing localized form 0 for affix assault_gun E Affix.cpp[0164]24/02 23:46:35 Error: missing localized form 1 for affix assault_gun E Affix.cpp[0164]24/02 23:46:35 Error: missing localized form 0 for affix rapid_firing_gun E Affix.cpp[0164]24/02 23:46:35 Error: missing localized form 1 for affix rapid_firing_gun E Affix.cpp[0164]24/02 23:46:35 Error: missing localized form 0 for affix weak_gun E Affix.cpp[0164]24/02 23:46:35 Error: missing localized form 1 for affix weak_gun E Affix.cpp[0164]24/02 23:46:35 Error: missing localized form 0 for affix deadly_gun E Affix.cpp[0164]24/02 23:46:35 Error: missing localized form 1 for affix deadly_gun E Affix.cpp[0164]24/02 23:46:35 Error: missing localized form 0 for affix destructive_gun E Affix.cpp[0164]24/02 23:46:35 Error: missing localized form 1 for affix destructive_gun E Affix.cpp[0164]24/02 23:46:35 Error: missing localized form 0 for affix with_truncated_barrel_gun E Affix.cpp[0164]24/02 23:46:35 Error: missing localized form 0 for affix with_enlarged_barrel_gun E Affix.cpp[0164]24/02 23:46:35 Error: missing localized form 0 for affix with_long_barrel_gun E Affix.cpp[0164]24/02 23:46:35 Error: missing localized form 0 for affix without_sight_gun E Affix.cpp[0164]24/02 23:46:35 Error: missing localized form 0 for affix with_laser_sight_gun E Affix.cpp[0164]24/02 23:46:35 Error: missing localized form 0 for affix with_electric_sight_gun E Affix.cpp[0164]24/02 23:46:35 Error: missing localized form 0 for affix without_cooling_gun E Affix.cpp[0164]24/02 23:46:35 Error: missing localized form 0 for affix with_water_cooling_gun E Affix.cpp[0164]24/02 23:46:35 Error: missing localized form 0 for affix with_nitro_cooling_gun E Affix.cpp[0164]24/02 23:46:35 Error: missing localized form 0 for affix useless_gun E Affix.cpp[0164]24/02 23:46:35 Error: missing localized form 1 for affix useless_gun E Affix.cpp[0164]24/02 23:46:35 Error: missing localized form 0 for affix rusty_gun E Affix.cpp[0164]24/02 23:46:35 Error: missing localized form 1 for affix rusty_gun E Affix.cpp[0164]24/02 23:46:35 Error: missing localized form 0 for affix excellent_gun E Affix.cpp[0164]24/02 23:46:35 Error: missing localized form 1 for affix excellent_gun E Affix.cpp[0164]24/02 23:46:35 Error: missing localized form 0 for affix advanced_gun E Affix.cpp[0164]24/02 23:46:35 Error: missing localized form 1 for affix advanced_gun E Affix.cpp[0164]24/02 23:46:35 Error: missing localized form 0 for affix slow_gun E Affix.cpp[0164]24/02 23:46:35 Error: missing localized form 1 for affix slow_gun E Affix.cpp[0164]24/02 23:46:35 Error: missing localized form 0 for affix assault_gun E Affix.cpp[0164]24/02 23:46:35 Error: missing localized form 1 for affix assault_gun E Affix.cpp[0164]24/02 23:46:35 Error: missing localized form 0 for affix rapid_firing_gun E Affix.cpp[0164]24/02 23:46:35 Error: missing localized form 1 for affix rapid_firing_gun E Affix.cpp[0164]24/02 23:46:35 Error: missing localized form 0 for affix weak_gun E Affix.cpp[0164]24/02 23:46:35 Error: missing localized form 1 for affix weak_gun E Affix.cpp[0164]24/02 23:46:35 Error: missing localized form 0 for affix deadly_gun E Affix.cpp[0164]24/02 23:46:35 Error: missing localized form 1 for affix deadly_gun E Affix.cpp[0164]24/02 23:46:35 Error: missing localized form 0 for affix destructive_gun E Affix.cpp[0164]24/02 23:46:35 Error: missing localized form 1 for affix destructive_gun E Affix.cpp[0164]24/02 23:46:35 Error: missing localized form 0 for affix with_truncated_barrel_gun E Affix.cpp[0164]24/02 23:46:36 Error: missing localized form 0 for affix with_enlarged_barrel_gun E Affix.cpp[0164]24/02 23:46:36 Error: missing localized form 0 for affix with_long_barrel_gun E Affix.cpp[0164]24/02 23:46:36 Error: missing localized form 0 for affix without_sight_gun E Affix.cpp[0164]24/02 23:46:36 Error: missing localized form 0 for affix with_laser_sight_gun E Affix.cpp[0164]24/02 23:46:36 Error: missing localized form 0 for affix with_electric_sight_gun E Affix.cpp[0164]24/02 23:46:36 Error: missing localized form 0 for affix without_cooling_gun E Affix.cpp[0164]24/02 23:46:36 Error: missing localized form 0 for affix with_water_cooling_gun E Affix.cpp[0164]24/02 23:46:36 Error: missing localized form 0 for affix with_nitro_cooling_gun E Affix.cpp[0164]24/02 23:46:36 Error: missing localized form 0 for affix useless_gun E Affix.cpp[0164]24/02 23:46:36 Error: missing localized form 1 for affix useless_gun E Affix.cpp[0164]24/02 23:46:36 Error: missing localized form 0 for affix rusty_gun E Affix.cpp[0164]24/02 23:46:36 Error: missing localized form 1 for affix rusty_gun E Affix.cpp[0164]24/02 23:46:36 Error: missing localized form 0 for affix excellent_gun E Affix.cpp[0164]24/02 23:46:36 Error: missing localized form 1 for affix excellent_gun E Affix.cpp[0164]24/02 23:46:36 Error: missing localized form 0 for affix advanced_gun E Affix.cpp[0164]24/02 23:46:36 Error: missing localized form 1 for affix advanced_gun E Affix.cpp[0164]24/02 23:46:36 Error: missing localized form 0 for affix outdated_gun E Affix.cpp[0164]24/02 23:46:36 Error: missing localized form 1 for affix outdated_gun E Affix.cpp[0164]24/02 23:46:36 Error: missing localized form 0 for affix improved_gun E Affix.cpp[0164]24/02 23:46:36 Error: missing localized form 1 for affix improved_gun E Affix.cpp[0164]24/02 23:46:36 Error: missing localized form 0 for affix upgraded_gun E Affix.cpp[0164]24/02 23:46:36 Error: missing localized form 1 for affix upgraded_gun I GameLogic.cpp[0738]24/02 23:46:36 New quest manager created I world.cpp[0133]24/02 23:46:36 ----------------------- World Loading F landscape.cpp[1383]24/02 23:46:36 +- Enter function: Landscape::Load() I landscape.cpp[1562]24/02 23:46:36 | ----------------------- Normal map loaded in: 0 I landscape.cpp[1571]24/02 23:46:38 | ----------------------- Tiles loaded in: 0 I landscape.cpp[1588]24/02 23:46:38 | ----------------------- ShoreLine loaded in: 0 F landscape.cpp[1588]24/02 23:46:39 +- Exit function: Landscape::Load() I world.cpp[0170]24/02 23:46:39 ----------------------- Landscape loaded in: 0 E serverAnimatedModel.cpp[0664]24/02 23:47:05 ServerAnimatedModels: cannot read file: file:data\models\AnimModels.xml id = Mushroom_02_Oshmetki E serverAnimatedModel.cpp[0664]24/02 23:47:05 ServerAnimatedModels: cannot read file: file:data\models\AnimModels.xml id = point I serverAnimatedModel.cpp[0667]24/02 23:47:05 ### Total time: 26594, GAM time: 25582 I PS_Serialization.cpp[0142]24/02 23:47:06 New: wrong class name I PS_Serialization.cpp[0142]24/02 23:47:06 New: wrong class name I PS_Serialization.cpp[0142]24/02 23:47:06 New: wrong class name I PS_Serialization.cpp[0142]24/02 23:47:06 New: wrong class name I PS_Serialization.cpp[0142]24/02 23:47:06 New: wrong class name I PS_Serialization.cpp[0142]24/02 23:47:06 New: wrong class name I PS_Serialization.cpp[0142]24/02 23:47:06 New: wrong class name I PS_Serialization.cpp[0142]24/02 23:47:06 New: wrong class name I PS_Serialization.cpp[0142]24/02 23:47:07 New: wrong class name I PS_Serialization.cpp[0142]24/02 23:47:07 New: wrong class name I PS_Serialization.cpp[0142]24/02 23:47:07 New: wrong class name I PS_Serialization.cpp[0142]24/02 23:47:07 New: wrong class name I serialization.cpp[0121]24/02 23:47:07 ReadFromXmlNode: GetItemByName for name = S_ROLING_STONE failed for node Sound1. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:07 ReadFromXmlNode: GetItemByName for name = S_SHOOTING_SMOKE failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:07 ReadFromXmlNode: GetItemByName for name = S_SHOOTING_OIL failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:07 ReadFromXmlNode: GetItemByName for name = S_WOODVEHICLEHIT1 failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:07 ReadFromXmlNode: GetItemByName for name = S_ZOMBIE_BOMB_RUN failed for node ZombieStand. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:07 ReadFromXmlNode: GetItemByName for name = S_ZOMBIE_RUN_1 failed for node ZombieStand. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:07 ReadFromXmlNode: GetItemByName for name = S_ZOMBIE_RUN_2 failed for node ZombieStand. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:07 ReadFromXmlNode: GetItemByName for name = S_SHOOTING_PLASMA_GUN01 failed for node SoundElephant. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:07 ReadFromXmlNode: GetItemByName for name = S_PLAZMA01 failed for node Sound1. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:07 ReadFromXmlNode: GetItemByName for name = S_SOMESHOT failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:07 ReadFromXmlNode: GetItemByName for name = S_SHOOTING_FAGOT failed for node Sound2. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:07 ReadFromXmlNode: GetItemByName for name = S_SHOOTING_LASER_GUN03 failed for node Sound4. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:07 ReadFromXmlNode: GetItemByName for name = S_PLAZMA01 failed for node Sound31. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:07 ReadFromXmlNode: GetItemByName for name = S_PLAZMA04 failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:07 ReadFromXmlNode: GetItemByName for name = S_PLAZMA01 failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:07 ReadFromXmlNode: GetItemByName for name = S_PLAZMA02 failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:07 ReadFromXmlNode: GetItemByName for name = S_PLAZMA03 failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:07 ReadFromXmlNode: GetItemByName for name = S_PLAZMA03 failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:07 ReadFromXmlNode: GetItemByName for name = S_PLAZMA04 failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:07 ReadFromXmlNode: GetItemByName for name = S_PLAZMA03 failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:07 ReadFromXmlNode: GetItemByName for name = S_PLAZMA01 failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:07 ReadFromXmlNode: GetItemByName for name = S_PLAZMA03 failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:07 ReadFromXmlNode: GetItemByName for name = S_PLAZMA03 failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:07 ReadFromXmlNode: GetItemByName for name = S_PLAZMA02 failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:07 ReadFromXmlNode: GetItemByName for name = S_PLAZMA02 failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:07 ReadFromXmlNode: GetItemByName for name = S_MUSHROOM_EXPLOSION failed for node S2. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:07 ReadFromXmlNode: GetItemByName for name = S_WATER_LAS failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:07 ReadFromXmlNode: GetItemByName for name = S_WATER_LAS failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:07 ReadFromXmlNode: GetItemByName for name = S_WATER_LAS failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:07 ReadFromXmlNode: GetItemByName for name = S_PLAZMA01 failed for node Sound1. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:07 ReadFromXmlNode: GetItemByName for name = S_SHOOTING_FAGOT failed for node Sound2. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:07 ReadFromXmlNode: GetItemByName for name = S_SOMESHOT failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:07 ReadFromXmlNode: GetItemByName for name = S_SHOOTING_LASER_GUN03 failed for node Sound4. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:07 ReadFromXmlNode: GetItemByName for name = S_EXPLOSION04 failed for node fire1. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:07 ReadFromXmlNode: GetItemByName for name = S_EXPLOSION04 failed for node fire2. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:07 ReadFromXmlNode: GetItemByName for name = S_EXPLOSION04 failed for node fire3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:07 ReadFromXmlNode: GetItemByName for name = S_BOOSTER01 failed for node BoosterStart. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:07 ReadFromXmlNode: GetItemByName for name = S_BOOSTER01 failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:07 ReadFromXmlNode: GetItemByName for name = S_SHOOTING_VULCANNEW failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:07 ReadFromXmlNode: GetItemByName for name = S_SHOOTING_KPVTNEW failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:07 ReadFromXmlNode: GetItemByName for name = S_ENGINE_HERO_STAND_v2+ failed for node ET_S_ENGINE_HERO_STAND_v2+. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:07 ReadFromXmlNode: GetItemByName for name = S_ENGINE_HERO_ACCELERATION_v2+ failed for node ET_S_ENGINE_HERO_ACCELERATION_v2+. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:07 ReadFromXmlNode: GetItemByName for name = S_ENGINE_HERO_DRIVE1_v2+ failed for node ET_S_ENGINE_HERO_DRIVE1_v2+. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:07 ReadFromXmlNode: GetItemByName for name = S_ENGINE_HERO_DRIVE2_v2+ failed for node ET_S_ENGINE_HERO_DRIVE2_v2+. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:07 ReadFromXmlNode: GetItemByName for name = S_ENGINE_HERO_ACCELERATION_v2+ failed for node ET_S_ENGINE_HERO_ACCELERATION_v22+. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:07 ReadFromXmlNode: GetItemByName for name = S_FLAGSHTOK failed for node Sound1. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:07 ReadFromXmlNode: GetItemByName for name = S_WINDGENERATOR_STAND failed for node Sound1. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:07 ReadFromXmlNode: GetItemByName for name = S_WINDGENERATOR_MOVE failed for node Sound1. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:07 ReadFromXmlNode: GetItemByName for name = S_PROEKTOR_MOVE failed for node Sound1. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:07 ReadFromXmlNode: GetItemByName for name = S_RACE_WIN failed for node Sound1. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:07 ReadFromXmlNode: GetItemByName for name = S_TELEPORT failed for node Sound1. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:07 ReadFromXmlNode: GetItemByName for name = S_ORACLE_R3M2 failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:07 ReadFromXmlNode: GetItemByName for name = S_ORACLE_DOT failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:07 ReadFromXmlNode: GetItemByName for name = S_ORACLE_DOT failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:07 ReadFromXmlNode: GetItemByName for name = S_ORACLE_DOT failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:07 ReadFromXmlNode: GetItemByName for name = S_ORACLE_DOT failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:07 ReadFromXmlNode: GetItemByName for name = S_BOSS05_BASHNA failed for node Sound1. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:07 ReadFromXmlNode: GetItemByName for name = S_BOSS05_DIE failed for node Sound1. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:07 ReadFromXmlNode: GetItemByName for name = S_BOSS05_MOVE failed for node Sound1. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:07 ReadFromXmlNode: GetItemByName for name = S_BOSS05_STAND failed for node Sound1. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:07 ReadFromXmlNode: GetItemByName for name = S_JUMP_PUSHER failed for node Sound1. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:07 ReadFromXmlNode: GetItemByName for name = S_SHOOTING_TURBO failed for node Sound1. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:07 ReadFromXmlNode: GetItemByName for name = S_SHOOTING_ELECTROSHOCK failed for node Sound1. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:07 ReadFromXmlNode: GetItemByName for name = S_FLY_ELECTROSHOCK failed for node Sound1. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:07 ReadFromXmlNode: GetItemByName for name = S_FLY_FLAME_BIG failed for node Sound1. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:07 ReadFromXmlNode: GetItemByName for name = S_VILLAGE01 failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:07 ReadFromXmlNode: GetItemByName for name = S_CARJUMP failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:07 ReadFromXmlNode: GetItemByName for name = S_VEHICLEONGROUND_SLOW failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:07 ReadFromXmlNode: GetItemByName for name = S_VEHICLEONGROUND failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:07 ReadFromXmlNode: GetItemByName for name = S_VEHICLESPARKLE_SLOW failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:07 ReadFromXmlNode: GetItemByName for name = S_VEHICLESPARKLE failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:07 ReadFromXmlNode: GetItemByName for name = S_STATICSSPARKLE_SLOW failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:07 ReadFromXmlNode: GetItemByName for name = S_STATICSSPARKLE failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:07 ReadFromXmlNode: GetItemByName for name = S_VEHICLEONGROUND failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:07 ReadFromXmlNode: GetItemByName for name = S_VEHICLEONGROUND failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:07 ReadFromXmlNode: GetItemByName for name = S_VEHICLEONGROUND failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_VEHICLEONGROUND failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_VEHICLEONGROUND failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_SHOOTING_SMOKE failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_SHOOTING_NAILS_ON_GROUND failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_SHOOTING_OIL failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_SHOOTING_ROBOTGUN_01 failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_RAIN failed for node noise. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_THUNDER failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_THUNDER failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_THUNDER failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_MISSILE_FLAME failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_MISSILE2 failed for node S1. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_MISSILE2 failed for node S1. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_SHOOTING_MACHINE_GUN_SINGLE failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_WOODVEHICLEHIT1 failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_WOODVEHICLEHIT2 failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_WOODVEHICLEHIT3 failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_BRICKVEHICLEHIT01 failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_BRICKVEHICLEHIT02 failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_BRICKVEHICLEHIT03 failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_SACKVEHICLEHIT02 failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_VEHICLESPARKLE failed for node S1. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_TREEVEHICLECRASH failed for node S1. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_WOODVEHICLECRASH failed for node S1. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_BRICKVEHICLEHIT01 failed for node S1. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_WOODVEHICLECRASH failed for node S1. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_BRICKVEHICLEHIT02 failed for node S1. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_SACKVEHICLEHIT failed for node S1. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_CRASH_WOOD06 failed for node S1. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_WOODVEHICLEHIT1 failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_WOODVEHICLEHIT2 failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_WOODVEHICLEHIT3 failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_EXPLOSION04 failed for node Explosion1. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_BOSS04_STAND1 failed for node stand1. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_BOSS01_STAND1 failed for node stand1. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_BOSS01_STAND2 failed for node stand2. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_BOSS01_ATTACK1 failed for node attack1. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_BOSS01_ATTACK2 failed for node attack2. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_BOSS01_BLOCK1 failed for node block1. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_BOSS01_BLOCK2 failed for node block2. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_BOAT_STAND1 failed for node stand1. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_BOAT_STAND2 failed for node stand2. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_BOSS02_STAND1 failed for node stand1. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_BOSS02_STAND2 failed for node stand2. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_BOSS02_ATTACK1 failed for node attack1. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_BOSS02_ATTACK2 failed for node attack2. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_BOSS02_MOVE1 failed for node move1. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_BOSS02_BLOCK1 failed for node block1. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_BOSS03_STAND1 failed for node stand1. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_SEA failed for node noise. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_WIND_GRASS failed for node noise. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_MARSH failed for node noise. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_MOUNT failed for node noise. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_LAKE failed for node noise. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_FOREST failed for node noise. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_DESERT failed for node noise. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_JUNGLE failed for node noise. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_FACTORY_SQUEAK failed for node noise. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_FACTORY_WATER failed for node noise. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_FACTORY_WIND failed for node noise. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_OIL_FIELD failed for node noise. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_VILLAGE01 failed for node noise. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_VILLAGE_BURNING01 failed for node noise. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_EXPLOSION04 failed for node Explosion1. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_EXPLOSION04 failed for node Explosion1. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_EXPLOSION04 failed for node Explosion1. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_EXPLOSION04 failed for node Explosion1. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_EXPLOSION04 failed for node Explosion1. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_EXPLOSION04 failed for node Explosion1. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_EXPLOSION04 failed for node Explosion1. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_EXPLOSION04 failed for node Explosion1. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_EXPLOSION04 failed for node Explosion1. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_EXPLOSION04 failed for node Explosion1. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_CAR_BURNING_SMALL failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_CAR_BURNING_SMALL failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_CAR_BURNING failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_CAR_BURNING_SMALL failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_CAR_BURNING failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_CAR_BURNING failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_DRIFT01 failed for node Sound1. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_DRIFT01 failed for node Sound1. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_DRIFT01 failed for node Sound1. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_DRIFT01 failed for node Sound1. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_DRIFT01 failed for node Sound1. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_BRAKE failed for node Sound1. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_BRAKE failed for node Sound1. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_BRAKE failed for node Sound1. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_BRAKE failed for node Sound1. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_BRAKE failed for node Sound1. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_DRIFT01 failed for node Sound1. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_DRIFT01 failed for node Sound1. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_DRIFT01 failed for node Sound1. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_DRIFT01 failed for node Sound1. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_DRIFT01 failed for node Sound1. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_BRAKE failed for node Sound1. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_BRAKE failed for node Sound1. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_BRAKE failed for node Sound1. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_BRAKE failed for node Sound1. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_BRAKE failed for node Sound1. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_DRIFT01 failed for node Sound1. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_DRIFT01 failed for node Sound1. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_DRIFT01 failed for node Sound1. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_DRIFT01 failed for node Sound1. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_DRIFT01 failed for node Sound1. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_TANKBRAKE failed for node Sound1. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_TANKBRAKE failed for node Sound1. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_TANKBRAKE failed for node Sound1. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_TANKBRAKE failed for node Sound1. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_TANKBRAKE failed for node Sound1. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_SHOOTING_2MACHINE_GUN_SINGLE failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_HORNET_TAIL failed for node Sound1. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_SHOOTING_PKT failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_SHOOTING_HORNET failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_SHOOTING_KORD failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_SHOOTING_SPECTER failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_SHOOTING_HAMMER failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_SHOOTING_OMEGA failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_SHOOTING_MACHINE_GUN_SINGLE failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_SHOOTING_HAIL failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_SHOOTING_HUNTER failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_SHOOTING_HUNTER failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_SHOOTING_MARS failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_SHOOTING_ZEUS failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_SHOOTING_MRAK failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_SHOOTING_MAXIM failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_SHOOTING_HEDGEHOG1_MINE failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_SHOOTING_HEDGEHOG2_MINE failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_SHOOTING_SQUAL_MINE failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_SHOOTING_TURBO failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_SHOOTING_FAGOT failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_SHOOTING_HURRICANE failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_SHOOTING_SWINGFIRE failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_SHOOTING_VULCAN failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_SHOOTING_VECTOR failed for node Sound1. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_WATER02 failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_STATIC07 failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_VEH_HIT_BULLET01 failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_VEH_HIT_BULLET02 failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_VEH_HIT_BULLET03 failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_VEH_HIT_BULLET04 failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_VEH_HIT_BULLET05 failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_VEH_HIT_BULLET06 failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_VEH_HIT_BULLET07 failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_VEH_HIT_BULLET08 failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_VEH_HIT_BULLET09 failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_VEH_HIT_BULLET10 failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_VEH_HIT_BULLET11 failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_VEH_HIT_BULLET12 failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_VEH_HIT_BULLET13 failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_ROAD04 failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_ROCK05 failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_GROUND06 failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_SAND03 failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_GRASS01 failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_ROCK04 failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_BULLET04 failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_SAND04 failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_WOOD05 failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_SHOOTING_SHOT_GUN02 failed for node Sound4. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_SHOOTING_STORM failed for node Sound4. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_WATER_EXPL failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_STATIC_EXPL failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_CAR_EXPL failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_ROAD_EXPL failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_ROCK_EXPL failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_GROUND_EXPL failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_SAND_EXPL failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_SAND_EXPL failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_SAND_EXPL failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_ROCK_EXPL failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_WOOD_EXPL failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_SHOOTING_CANNON01 failed for node Sound1. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_SHOOTING_CYCLOPS failed for node Sound1. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_SHOOTING_RAINMETAL failed for node Sound1. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_SHOOTING_KPVT failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_SHOOTING_OCTOPUS failed for node Sound1. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_SHOOTING_FLAG failed for node Sound1. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_SHOOTING_BUMBLEBEE failed for node Sound1. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_WATER_AC failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_STATIC_AC failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_CAR_AC failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:08 ReadFromXmlNode: GetItemByName for name = S_ROAD_AC failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_ROCK_AC failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_ROCK_AC failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_GROUND_AC failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_SAND_AC failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_SAND_AC failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_GROUND_AC failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_WOOD_AC failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_WOOD_AC failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_SHOOTING_CANNON01 failed for node Sound1. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_WATER_GR failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_STATIC_GR failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_CAR_GR failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_ROAD_GR failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_ROCK_GR failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_ROCK_GR failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_GROUND_GR failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_SAND_GR failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_SAND_GR failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_GROUND_GR failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_WOOD_GR failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_WOOD_GR failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_SHOOTING_DRAGON failed for node Sound1. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_SHOOTING_MISSILE_LAUNCH01 failed for node Sound1. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_TANK_SHOOT failed for node Sound1. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_WATER_BL failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_STATIC_BL failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_EXPLOSION04 failed for node Explosion1. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_EXPLOSION04 failed for node Explosion1. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_EXPLOSION04 failed for node Explosion1. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_CAR_BL failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_GROUND_BL failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_ROCK_BL failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_GROUND_BL failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_SAND_BL failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_SAND_BL failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_GROUND_BL failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_ROCK_BL failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_WOOD_BL failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_CRASH_WOOD08 failed for node S1. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_SHOOTING_CANNON01 failed for node S1. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_CRASH_WOOD06 failed for node S1. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_CRASH_TREE05 failed for node S1. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_CRASH_TREE02 failed for node S1. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_CRASH_METAL02 failed for node S1. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_SHOOTING_RAPIER failed for node Sound1. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_SHOOTING_LASER_GUN01 failed for node Sound1. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_SHOOTING_LASER_GUN03 failed for node Sound1. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_SHOOTING_ODIN failed for node Sound1. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_WATER_LAS failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_STATIC_LAS failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_CAR_LAS failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_GROUND_LAS failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_ROCK_LAS failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_ROCK_LAS failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_GROUND_LAS failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_SAND_LAS failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_SAND_LAS failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_GROUND_LAS failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_STATIC_LAS failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_WATER_LAS failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_SAND_FLAME failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_SAND_FLAME failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_SAND_FLAME failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_SAND_FLAME failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_SAND_FLAME failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_SAND_FLAME failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_SAND_FLAME failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_SAND_FLAME failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_SAND_FLAME failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_SAND_FLAME failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_SAND_FLAME failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_SAND_FLAME failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_SAND_FLAME failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_SAND_FLAME failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_SAND_FLAME failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_SAND_FLAME failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_SAND_FLAME failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_SAND_FLAME failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_SAND_FLAME failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_SHOOTING_ELEPHANT failed for node Sound1. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_PLAZMA01 failed for node Sound31. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_PLAZMA04 failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_PLAZMA01 failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_PLAZMA02 failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_PLAZMA03 failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_PLAZMA03 failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_PLAZMA04 failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_PLAZMA03 failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_PLAZMA03 failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_PLAZMA01 failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_PLAZMA02 failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_HORN00 failed for node ET_S_HORN00. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_HORN01 failed for node ET_S_HORN01. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_HORN02 failed for node ET_S_HORN02. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_HORN03 failed for node ET_S_HORN03. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_HORN04 failed for node ET_S_HORN04. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_HORN05 failed for node ET_S_HORN05. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_HORN06 failed for node ET_S_HORN06. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_HORN07 failed for node ET_S_HORN07. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_HORN08 failed for node ET_S_HORN08. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_ENGINE_BEETLE_1_HIGH failed for node ET_S_ENGINE_BEETLE_1_HIGH. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_ENGINE_BEETLE_2_HIGH failed for node ET_S_ENGINE_BEETLE_2_HIGH. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_ENGINE_BEETLE_3_HIGH failed for node ET_S_ENGINE_BEETLE_3_HIGH. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_ENGINE_MOLOKO_1_HIGH failed for node ET_S_ENGINE_MOLOKO_1_HIGH. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_ENGINE_MOLOKO_2_HIGH failed for node ET_S_ENGINE_MOLOKO_2_HIGH. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_ENGINE_MOLOKO_3_HIGH failed for node ET_S_ENGINE_MOLOKO_3_HIGH. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_ENGINE_URAL_1_HIGH failed for node ET_S_ENGINE_URAL_1_HIGH. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_ENGINE_URAL_2_HIGH failed for node ET_S_ENGINE_URAL_2_HIGH. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_ENGINE_URAL_3_HIGH failed for node ET_S_ENGINE_URAL_3_HIGH. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_ENGINE_URAL_4_HIGH failed for node ET_S_ENGINE_URAL_4_HIGH. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_ENGINE_URAL_5_HIGH failed for node ET_S_ENGINE_URAL_5_HIGH. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_ENGINE_BELAZ_1_HIGH failed for node ET_S_ENGINE_BELAZ_1_HIGH. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_ENGINE_BELAZ_2_HIGH failed for node ET_S_ENGINE_BELAZ_2_HIGH. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_ENGINE_BELAZ_3_HIGH failed for node ET_S_ENGINE_BELAZ_3_HIGH. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_ENGINE_BELAZ_4_HIGH failed for node ET_S_ENGINE_BELAZ_4_HIGH. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_ENGINE_BELAZ_5_HIGH failed for node ET_S_ENGINE_BELAZ_5_HIGH. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_ENGINE_MIR_1_HIGH failed for node ET_S_ENGINE_MIR_1_HIGH. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_ENGINE_MIR_2_HIGH failed for node ET_S_ENGINE_MIR_2_HIGH. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_ENGINE_MIR_3_HIGH failed for node ET_S_ENGINE_MIR_3_HIGH. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_ENGINE_MIR_4_HIGH failed for node ET_S_ENGINE_MIR_4_HIGH. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_ENGINE_MIR_5_HIGH failed for node ET_S_ENGINE_MIR_5_HIGH. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_ENGINE_SMALL_1_HIGH failed for node ET_S_ENGINE_SMALL_1_HIGH. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_ENGINE_SCOUT_1_HIGH failed for node ET_S_ENGINE_SCOUT_1_HIGH. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_ENGINE_FIGHTER_1_HIGH failed for node ET_S_ENGINE_FIGHTER_1_HIGH. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_ENGINE_HUNTER_1_HIGH failed for node ET_S_ENGINE_HUNTER_1_HIGH. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_ENGINE_CRUISER_1_HIGH failed for node ET_S_ENGINE_CRUISER_1_HIGH. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_ENGINE_TANK_HIGH failed for node ET_S_ENGINE_TANK_HIGH. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_MISSILE1 failed for node ET_S_MISSILE1. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_MISSILE2 failed for node ET_S_MISSILE2. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_BRAKE01 failed for node ET_S_BRAKE01. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_PNEUMO_BRAKE01 failed for node ET_S_PNEUMO_BRAKE01. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_GEAR_SHIFT01 failed for node ET_S_GEAR_SHIFT01. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_SHOOTING_CANNON01 failed for node ET_S_SHOOTING_CANNON01. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_SHOOTING_CANNON02 failed for node ET_S_SHOOTING_CANNON02. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_SHOOTING_MACHINE_GUN failed for node ET_S_SHOOTING_MACHINE_GUN. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_SHOOTING_MACHINE_GUN_LOOP failed for node ET_S_SHOOTING_MACHINE_GUN_LOOP. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_SHOOTING_MACHINE_GUN_SINGLE failed for node ET_S_SHOOTING_MACHINE_GUN_SINGLE. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_SHOOTING_SHOT_GUN01 failed for node ET_S_SHOOTING_SHOT_GUN01. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_SHOOTING_SHOT_GUN02 failed for node ET_S_SHOOTING_SHOT_GUN02. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_SHOOTING_MISSILE_LAUNCH01 failed for node ET_S_SHOOTING_MISSILE_LAUNCH01. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_SHOOTING_MISSILE_LAUNCH02 failed for node ET_S_SHOOTING_MISSILE_LAUNCH02. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_SHOOT_HIT01 failed for node ET_S_SHOOT_HIT01. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_SHOOT_HIT02 failed for node ET_S_SHOOT_HIT02. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_SHOOT_HIT03 failed for node ET_S_SHOOT_HIT03. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_SHOOT_HIT04 failed for node ET_S_SHOOT_HIT04. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_SHOOT_HIT05 failed for node ET_S_SHOOT_HIT05. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_SHOOT_HIT06 failed for node ET_S_SHOOT_HIT06. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_SHOOT_HIT07 failed for node ET_S_SHOOT_HIT07. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_SHOOT_HIT08 failed for node ET_S_SHOOT_HIT08. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_SHOOT_HIT09 failed for node ET_S_SHOOT_HIT09. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_SHOOT_HIT10 failed for node ET_S_SHOOT_HIT10. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_SHOOT_HIT11 failed for node ET_S_SHOOT_HIT11. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_SHOOT_HIT12 failed for node ET_S_SHOOT_HIT12. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_SHOOT_HIT13 failed for node ET_S_SHOOT_HIT13. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_SHOOT_HIT14 failed for node ET_S_SHOOT_HIT14. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_EXPLOSION01 failed for node ET_S_EXPLOSION01. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_EXPLOSION02 failed for node ET_S_EXPLOSION02. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_EXPLOSION03 failed for node ET_S_EXPLOSION03. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_EXPLOSION04 failed for node ET_S_EXPLOSION04. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_EXPLOSION05 failed for node ET_S_EXPLOSION05. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_EXPLOSION06 failed for node ET_S_EXPLOSION06. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_EXPLOSION07 failed for node ET_S_EXPLOSION07. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_EXPLOSION08 failed for node ET_S_EXPLOSION08. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_EXPLOSION09 failed for node ET_S_EXPLOSION09. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_EXPLOSION10 failed for node ET_S_EXPLOSION10. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_ENERGYWORKING failed for node Sound01. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_ENERGYWORKING failed for node Sound01. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_ORACLE_R3M2 failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_ENERGYWORKING failed for node Sound01. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_UFO01 failed for node Sound01. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_UFODEATH failed for node Sound01. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_CAR_EXPL failed for node Sound01. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_MAN_DEATH01 failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_MAN_DEATH02 failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_MAN_DEATH02 failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_MAN_SCREAM1 failed for node Sound31. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_MAN_SCREAM1 failed for node Sound3. Taking a 0 model. I serialization.cpp[0121]24/02 23:47:09 ReadFromXmlNode: GetItemByName for name = S_MAN_SCREAM2 failed for node Sound3. Taking a 0 model. I world.cpp[0212]24/02 23:47:09 ----------------------- Servers loaded in: 0 I world.cpp[0351]24/02 23:47:09 LoadWorld begin... I world.cpp[0369]24/02 23:47:10 %%%% read/parse xml: 0 I world.cpp[0381]24/02 23:47:10 %%%% read from xml: 0 I world.cpp[0477]24/02 23:47:10 %%%% link nodes: 0 I world.cpp[0220]24/02 23:47:10 ----------------------- Nodes loaded in: 0 E weatherManager.cpp[0209]24/02 23:47:11 Error: no valid weathers in WeatherDetail.xml I m3dapp.cpp[2419]24/02 23:47:11 Assertion failed at W:\DeathValley\trunk\Engine\Weather\weatherManager.cpp:210 expression !"Critical error, see log"