Initialize engine version: 2018.3.7f1 (9e14d22a41bb) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce GTX 965M (ID=0x1427) Vendor: VRAM: 4053 MB Driver: 25.21.14.1917 Begin MonoManager ReloadAssembly - Completed reload, in 0.211 seconds Initializing input. Input initialized. Initialized touch support. UnloadTime: 0.841087 ms Searching for compatible XInput library... Found Xinput1_4.dll. WwiseUnity: Initialize sound engine ... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) WwiseUnity: Sound engine initialized. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Setting up 4 worker threads for Enlighten. Thread -> id: 244c -> priority: 1 Thread -> id: de4 -> priority: 1 Thread -> id: b0c -> priority: 1 Thread -> id: 2ac0 -> priority: 1 Start Mission: D:\Work\Estagio\OffGrid-LevelKit\Assets\Levels\Nerdmonkeys\Nerdmonkeys (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unloading 7 Unused Serialized files (Serialized files now loaded: 0) WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader UnloadTime: 17.812155 ms Unloading 657 unused Assets to reduce memory usage. Loaded Objects now: 2585. Total: 17.353488 ms (FindLiveObjects: 0.325136 ms CreateObjectMapping: 0.101926 ms MarkObjects: 16.592204 ms DeleteObjects: 0.333827 ms) averageTile: 86,74699 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) D:/Program Files (x86)/Steam/steamapps/common/Off Grid/OffGrid_Data/StreamingAssets/AssetBundles//Windows/offgrid_shaders took 0,8399256s to load (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unable to open archive file: D:/Work/Estagio/OffGrid-LevelKit/Assets/Levels/Nerdmonkeys/Nerdmonkeys//Bundles/nerdmonkeys (Filename: Line: 587) [Loading] Failed to load bundle at path D:\Work\Estagio\OffGrid-LevelKit\Assets\Levels\Nerdmonkeys\Nerdmonkeys\/Bundles/nerdmonkeys (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) D:\Work\Estagio\OffGrid-LevelKit\Assets\Levels\Nerdmonkeys\Nerdmonkeys\/Bundles/nerdmonkeys took 0,0049995s to load (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Scene 'Nerdmonkeys' couldn't be loaded because it has not been added to the build settings or the AssetBundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... (Filename: Line: 150) Uploading Crash Report NullReferenceException: Object reference not set to an instance of an object at OffGridCityMapUI+d__38.MoveNext () [0x00109] in <97bcef4879f7440d8fa7e07695def3be>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in :0 (Filename: <97bcef4879f7440d8fa7e07695def3be> Line: 0) [Net] Client disconnected: Cannot access a disposed object. Object name: 'System.Net.Sockets.Socket'. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)