14:13:34.089: CoInitializeEx succeeded: 0x00000001 14:13:34.089: CPU Name: Intel(R) Core(TM) i7-8750H CPU @ 2.20GHz 14:13:34.089: CPU Speed: 2208MHz 14:13:34.089: Physical Cores: 6, Logical Cores: 12 14:13:34.089: Physical Memory: 8034MB Total, 3180MB Free 14:13:34.089: Windows Version: 10.0 Build 18362 (release: 1903; revision: 720; 64-bit) 14:13:34.089: Running as administrator: false 14:13:34.089: Aero is Enabled (Aero is always on for windows 8 and above) 14:13:34.089: Windows 10 Gaming Features: 14:13:34.090: Game Bar: Off 14:13:34.090: Game DVR: Off 14:13:34.090: Game DVR Background Recording: Off 14:13:34.110: Sec. Software Status: 14:13:34.112: Windows Defender Antivirus: enabled (AV) 14:13:34.113: Windows Firewall: enabled (FW) 14:13:34.126: Current Date/Time: 2020-04-13, 14:13:34 14:13:34.126: Browser Hardware Acceleration: true 14:13:34.126: Portable mode: false 14:13:43.929: OBS 25.0.1 (64-bit, windows) 14:13:43.929: --------------------------------- 14:13:43.962: --------------------------------- 14:13:43.962: audio settings reset: 14:13:43.962: samples per sec: 44100 14:13:43.962: speakers: 2 14:13:43.982: --------------------------------- 14:13:43.982: Initializing D3D11... 14:13:43.983: Available Video Adapters: 14:13:44.025: Adapter 0: NVIDIA GeForce GTX 1050 14:13:44.025: Dedicated VRAM: 4214226944 14:13:44.025: Shared VRAM: 4212287488 14:13:44.025: Driver Version: 25.21.14.2531 14:13:44.026: output 0: pos={0, 0}, size={1920, 1080}, attached=true, refresh=60, name= 14:13:44.026: Adapter 1: Intel(R) UHD Graphics 630 14:13:44.026: Dedicated VRAM: 134217728 14:13:44.026: Shared VRAM: 4212287488 14:13:44.026: Driver Version: 23.20.16.5018 14:13:44.029: Loading up D3D11 on adapter NVIDIA GeForce GTX 1050 (0) 14:13:44.077: D3D11 loaded successfully, feature level used: b000 14:13:44.077: DXGI increase maximum frame latency success 14:13:44.077: D3D11 GPU priority setup failed (not admin?) 14:13:45.255: --------------------------------- 14:13:45.255: video settings reset: 14:13:45.255: base resolution: 1920x1080 14:13:45.255: output resolution: 1920x1080 14:13:45.255: downscale filter: Bicubic 14:13:45.255: fps: 60/1 14:13:45.255: format: NV12 14:13:45.255: YUV mode: 601/Partial 14:13:45.256: NV12 texture support enabled 14:13:45.257: Audio monitoring device: 14:13:45.257: name: Default 14:13:45.257: id: default 14:13:45.258: --------------------------------- 14:13:45.389: [CoreAudio encoder]: CoreAudio AAC encoder not installed on the system or couldn't be loaded 14:13:45.425: Failed to load 'en-US' text for module: 'decklink-ouput-ui.dll' 14:13:45.609: [AMF] Unable to load 'amfrt64.dll', error code 126. 14:13:45.611: [AMF] AMF Test failed due to one or more errors. 14:13:45.611: Failed to initialize module 'enc-amf.dll' 14:13:47.860: [obs-browser]: Version 2.8.6 14:13:49.238: NVENC supported 14:13:51.322: Couldn't find VLC installation, VLC video source disabled 14:13:52.006: A DeckLink iterator could not be created. The DeckLink drivers may not be installed 14:13:52.008: No blackmagic support 14:13:52.738: --------------------------------- 14:13:52.738: Loaded Modules: 14:13:52.738: win-wasapi.dll 14:13:52.738: win-mf.dll 14:13:52.738: win-dshow.dll 14:13:52.738: win-decklink.dll 14:13:52.738: win-capture.dll 14:13:52.738: vlc-video.dll 14:13:52.738: text-freetype2.dll 14:13:52.738: rtmp-services.dll 14:13:52.738: obs-x264.dll 14:13:52.738: obs-vst.dll 14:13:52.738: obs-transitions.dll 14:13:52.738: obs-text.dll 14:13:52.738: obs-qsv11.dll 14:13:52.738: obs-outputs.dll 14:13:52.738: obs-filters.dll 14:13:52.738: obs-ffmpeg.dll 14:13:52.738: obs-browser.dll 14:13:52.738: image-source.dll 14:13:52.738: frontend-tools.dll 14:13:52.738: enc-amf.dll 14:13:52.738: decklink-ouput-ui.dll 14:13:52.738: coreaudio-encoder.dll 14:13:52.738: --------------------------------- 14:13:52.792: ==== Startup complete =============================================== 14:13:52.793: Service '' not found 14:13:52.897: All scene data cleared 14:13:52.897: ------------------------------------------------ 14:13:53.012: WASAPI: Device 'Speakers (Realtek High Definition Audio)' [48000 Hz] initialized 14:13:53.061: WASAPI: Device 'Headset (PLT_E500 Hands-Free AG Audio)' [16000 Hz] initialized 14:13:53.759: WASAPI: Device 'Headset (PLT_E500 Hands-Free AG Audio)' [16000 Hz] initialized 14:13:53.826: adding 69 milliseconds of audio buffering, total audio buffering is now 69 milliseconds (source: Mic/Aux) 14:13:53.826: 14:13:53.877: WASAPI: Device 'Microphone Array (Realtek High Definition Audio)' [48000 Hz] initialized 14:13:54.134: [window-capture: 'Window Capture Discord'] update settings: 14:13:54.134: executable: DiscordPTB.exe 14:13:54.134: [window-capture: 'Window Capture Egde Dev'] update settings: 14:13:54.134: executable: msedge.exe 14:13:54.134: Switched to scene 'Scene' 14:13:54.140: ------------------------------------------------ 14:13:54.140: Loaded scenes: 14:13:54.140: - scene 'Scene': 14:13:54.140: - source: 'Game Capture UT2004' (game_capture) 14:13:54.140: - source: 'Game Capture' (game_capture) 14:13:54.141: - source: 'Window Capture Egde Dev' (window_capture) 14:13:54.141: - source: 'Window Capture Discord' (window_capture) 14:13:54.141: - source: 'Game Capture Minecraft' (game_capture) 14:13:54.141: ------------------------------------------------ 14:16:15.899: Device 'Headset (PLT_E500 Hands-Free AG Audio)' invalidated. Retrying 14:16:15.911: Device 'Headset (PLT_E500 Hands-Free AG Audio)' invalidated. Retrying 14:16:18.900: [WASAPISource::TryInitialize]:[Headset (PLT_E500 Hands-Free AG Audio)] Failed to activate client context: 88890004 14:16:18.911: [WASAPISource::TryInitialize]:[Headset (PLT_E500 Hands-Free AG Audio)] Failed to activate client context: 88890004 14:16:51.549: User added source 'Game Capture 2' (game_capture) to scene 'Scene' 14:16:57.658: [game-capture: 'Game Capture 2'] attempting to hook process: hl.exe 14:16:57.661: [game-capture: 'Game Capture 2'] using helper (compatibility hook) 14:16:57.969: [game-capture: 'Game Capture 2'] hook not loaded yet, retrying.. 14:16:59.675: [game-capture: 'Game Capture 2'] attempting to hook process: hl.exe 14:17:00.183: [game-capture: 'Game Capture 2'] gl_shtex_init_d3d11_tex: failed to create texture (0x80070057): The parameter is incorrect. 14:17:00.183: 14:17:00.196: [game-capture: 'Game Capture 2'] ------------------ gl capture freed ------------------ 14:17:00.217: [game-capture: 'Game Capture 2'] gl memory capture successful 14:17:00.217: [game-capture: 'Game Capture 2'] gl_copy_backbuffer: failed to blit: 1286 14:17:00.224: device_texture_create (D3D11): Failed to create 2D texture (80070057) 14:17:00.224: [game-capture: 'Game Capture 2'] init_shmem_capture: failed to create texture 14:17:00.225: [game-capture: 'Game Capture 2'] capture stopped 14:17:03.691: [game-capture: 'Game Capture 2'] attempting to hook process: hl.exe 14:17:03.741: [game-capture: 'Game Capture 2'] gl_shtex_init_d3d11_tex: failed to create texture (0x80070057): The parameter is incorrect. 14:17:03.741: 14:17:03.754: [game-capture: 'Game Capture 2'] ------------------ gl capture freed ------------------ 14:17:03.754: [game-capture: 'Game Capture 2'] gl memory capture successful 14:17:03.755: [game-capture: 'Game Capture 2'] gl_copy_backbuffer: failed to blit: 1286 14:17:03.757: device_texture_create (D3D11): Failed to create 2D texture (80070057) 14:17:03.757: [game-capture: 'Game Capture 2'] init_shmem_capture: failed to create texture 14:17:03.758: [game-capture: 'Game Capture 2'] capture stopped 14:17:07.708: [game-capture: 'Game Capture 2'] attempting to hook process: hl.exe 14:17:07.754: [game-capture: 'Game Capture 2'] gl_shtex_init_d3d11_tex: failed to create texture (0x80070057): The parameter is incorrect. 14:17:07.754: 14:17:07.767: [game-capture: 'Game Capture 2'] ------------------ gl capture freed ------------------ 14:17:07.767: [game-capture: 'Game Capture 2'] gl memory capture successful 14:17:07.768: [game-capture: 'Game Capture 2'] gl_copy_backbuffer: failed to blit: 1286 14:17:07.774: device_texture_create (D3D11): Failed to create 2D texture (80070057) 14:17:07.774: [game-capture: 'Game Capture 2'] init_shmem_capture: failed to create texture 14:17:07.774: [game-capture: 'Game Capture 2'] capture stopped 14:17:11.725: [game-capture: 'Game Capture 2'] attempting to hook process: hl.exe 14:17:11.781: [game-capture: 'Game Capture 2'] gl_shtex_init_d3d11_tex: failed to create texture (0x80070057): The parameter is incorrect. 14:17:11.781: 14:17:11.794: [game-capture: 'Game Capture 2'] ------------------ gl capture freed ------------------ 14:17:11.794: [game-capture: 'Game Capture 2'] gl memory capture successful 14:17:11.794: [game-capture: 'Game Capture 2'] gl_copy_backbuffer: failed to blit: 1286 14:17:11.808: device_texture_create (D3D11): Failed to create 2D texture (80070057) 14:17:11.808: [game-capture: 'Game Capture 2'] init_shmem_capture: failed to create texture 14:17:11.808: [game-capture: 'Game Capture 2'] capture stopped 14:17:13.008: --------------------------------- 14:17:13.008: [x264 encoder: 'simple_h264_recording'] preset: ultrafast 14:17:13.008: [x264 encoder: 'simple_h264_recording'] profile: high 14:17:13.041: [x264 encoder: 'simple_h264_recording'] settings: 14:17:13.041: rate_control: CRF 14:17:13.041: bitrate: 0 14:17:13.041: buffer size: 0 14:17:13.041: crf: 21 14:17:13.041: fps_num: 60 14:17:13.041: fps_den: 1 14:17:13.041: width: 1920 14:17:13.041: height: 1080 14:17:13.041: keyint: 250 14:17:13.041: 14:17:13.101: --------------------------------- 14:17:13.101: [FFmpeg aac encoder: 'simple_aac_recording'] bitrate: 192, channels: 2, channel_layout: 3 14:17:13.101: 14:17:13.189: ==== Recording Start =============================================== 14:17:13.189: [ffmpeg muxer: 'simple_file_output'] Writing file 'C:/Users/NathanTallent/Videos/Recordings/2020-04-13 14-17-13.mkv'... 14:17:15.742: [game-capture: 'Game Capture 2'] attempting to hook process: hl.exe 14:17:15.922: [game-capture: 'Game Capture 2'] gl shared texture capture successful 14:17:15.924: [game-capture: 'Game Capture 2'] shared texture capture successful 14:17:22.274: [game-capture: 'Game Capture 2'] capture window no longer exists, terminating capture 14:17:22.274: [game-capture: 'Game Capture 2'] capture stopped 14:17:28.957: [ffmpeg muxer: 'simple_file_output'] Output of file 'C:/Users/NathanTallent/Videos/Recordings/2020-04-13 14-17-13.mkv' stopped 14:17:28.957: Output 'simple_file_output': stopping 14:17:28.957: Output 'simple_file_output': Total frames output: 909 14:17:28.957: Output 'simple_file_output': Total drawn frames: 945 (946 attempted) 14:17:28.957: Output 'simple_file_output': Number of lagged frames due to rendering lag/stalls: 1 (0.1%) 14:17:28.958: ==== Recording Stop ================================================ 14:21:30.325: [game-capture: 'Game Capture 2'] attempting to hook process: hl.exe 14:21:30.328: [game-capture: 'Game Capture 2'] using helper (compatibility hook) 14:21:30.330: [game-capture: 'Game Capture 2'] hook not loaded yet, retrying.. 14:21:33.342: [game-capture: 'Game Capture 2'] attempting to hook process: hl.exe 14:21:33.398: [game-capture: 'Game Capture 2'] gl_shtex_init_d3d11_tex: failed to create texture (0x80070057): The parameter is incorrect. 14:21:33.398: 14:21:33.412: [game-capture: 'Game Capture 2'] ------------------ gl capture freed ------------------ 14:21:33.412: [game-capture: 'Game Capture 2'] gl memory capture successful 14:21:33.412: [game-capture: 'Game Capture 2'] gl_copy_backbuffer: failed to blit: 1286 14:21:33.424: device_texture_create (D3D11): Failed to create 2D texture (80070057) 14:21:33.424: [game-capture: 'Game Capture 2'] init_shmem_capture: failed to create texture 14:21:33.425: [game-capture: 'Game Capture 2'] capture stopped 14:21:37.358: [game-capture: 'Game Capture 2'] attempting to hook process: hl.exe 14:21:37.396: [game-capture: 'Game Capture 2'] gl_shtex_init_d3d11_tex: failed to create texture (0x80070057): The parameter is incorrect. 14:21:37.396: 14:21:37.408: [game-capture: 'Game Capture 2'] ------------------ gl capture freed ------------------ 14:21:37.408: [game-capture: 'Game Capture 2'] gl memory capture successful 14:21:37.408: [game-capture: 'Game Capture 2'] gl_copy_backbuffer: failed to blit: 1286 14:21:37.424: device_texture_create (D3D11): Failed to create 2D texture (80070057) 14:21:37.424: [game-capture: 'Game Capture 2'] init_shmem_capture: failed to create texture 14:21:37.425: [game-capture: 'Game Capture 2'] capture stopped 14:21:41.375: [game-capture: 'Game Capture 2'] attempting to hook process: hl.exe 14:21:41.418: [game-capture: 'Game Capture 2'] gl_shtex_init_d3d11_tex: failed to create texture (0x80070057): The parameter is incorrect. 14:21:41.418: 14:21:41.432: [game-capture: 'Game Capture 2'] ------------------ gl capture freed ------------------ 14:21:41.432: [game-capture: 'Game Capture 2'] gl memory capture successful 14:21:41.432: [game-capture: 'Game Capture 2'] gl_copy_backbuffer: failed to blit: 1286 14:21:41.441: device_texture_create (D3D11): Failed to create 2D texture (80070057) 14:21:41.441: [game-capture: 'Game Capture 2'] init_shmem_capture: failed to create texture 14:21:41.441: [game-capture: 'Game Capture 2'] capture stopped 14:21:45.391: [game-capture: 'Game Capture 2'] attempting to hook process: hl.exe 14:21:45.448: [game-capture: 'Game Capture 2'] gl_shtex_init_d3d11_tex: failed to create texture (0x80070057): The parameter is incorrect. 14:21:45.448: 14:21:45.461: [game-capture: 'Game Capture 2'] ------------------ gl capture freed ------------------ 14:21:45.461: [game-capture: 'Game Capture 2'] gl memory capture successful 14:21:45.461: [game-capture: 'Game Capture 2'] gl_copy_backbuffer: failed to blit: 1286 14:21:45.474: device_texture_create (D3D11): Failed to create 2D texture (80070057) 14:21:45.474: [game-capture: 'Game Capture 2'] init_shmem_capture: failed to create texture 14:21:45.474: [game-capture: 'Game Capture 2'] capture stopped 14:21:49.408: [game-capture: 'Game Capture 2'] attempting to hook process: hl.exe 14:21:49.466: [game-capture: 'Game Capture 2'] gl_shtex_init_d3d11_tex: failed to create texture (0x80070057): The parameter is incorrect. 14:21:49.466: 14:21:49.479: [game-capture: 'Game Capture 2'] ------------------ gl capture freed ------------------ 14:21:49.479: [game-capture: 'Game Capture 2'] gl memory capture successful 14:21:49.480: [game-capture: 'Game Capture 2'] gl_copy_backbuffer: failed to blit: 1286 14:21:49.491: device_texture_create (D3D11): Failed to create 2D texture (80070057) 14:21:49.491: [game-capture: 'Game Capture 2'] init_shmem_capture: failed to create texture 14:21:49.491: [game-capture: 'Game Capture 2'] capture stopped 14:21:53.425: [game-capture: 'Game Capture 2'] attempting to hook process: hl.exe 14:21:53.485: [game-capture: 'Game Capture 2'] gl_shtex_init_d3d11_tex: failed to create texture (0x80070057): The parameter is incorrect. 14:21:53.485: 14:21:53.496: [game-capture: 'Game Capture 2'] ------------------ gl capture freed ------------------ 14:21:53.497: [game-capture: 'Game Capture 2'] gl memory capture successful 14:21:53.497: [game-capture: 'Game Capture 2'] gl_copy_backbuffer: failed to blit: 1286 14:21:53.507: device_texture_create (D3D11): Failed to create 2D texture (80070057) 14:21:53.507: [game-capture: 'Game Capture 2'] init_shmem_capture: failed to create texture 14:21:53.508: [game-capture: 'Game Capture 2'] capture stopped 14:21:57.441: [game-capture: 'Game Capture 2'] attempting to hook process: hl.exe 14:21:57.504: [game-capture: 'Game Capture 2'] gl_shtex_init_d3d11_tex: failed to create texture (0x80070057): The parameter is incorrect. 14:21:57.504: 14:21:57.518: [game-capture: 'Game Capture 2'] ------------------ gl capture freed ------------------ 14:21:57.518: [game-capture: 'Game Capture 2'] gl memory capture successful 14:21:57.518: [game-capture: 'Game Capture 2'] gl_copy_backbuffer: failed to blit: 1286 14:21:57.524: device_texture_create (D3D11): Failed to create 2D texture (80070057) 14:21:57.524: [game-capture: 'Game Capture 2'] init_shmem_capture: failed to create texture 14:21:57.525: [game-capture: 'Game Capture 2'] capture stopped 14:22:01.458: [game-capture: 'Game Capture 2'] attempting to hook process: hl.exe 14:22:01.508: [game-capture: 'Game Capture 2'] gl_shtex_init_d3d11_tex: failed to create texture (0x80070057): The parameter is incorrect. 14:22:01.508: 14:22:01.521: [game-capture: 'Game Capture 2'] ------------------ gl capture freed ------------------ 14:22:01.521: [game-capture: 'Game Capture 2'] gl memory capture successful 14:22:01.522: [game-capture: 'Game Capture 2'] gl_copy_backbuffer: failed to blit: 1286 14:22:01.524: device_texture_create (D3D11): Failed to create 2D texture (80070057) 14:22:01.524: [game-capture: 'Game Capture 2'] init_shmem_capture: failed to create texture 14:22:01.524: [game-capture: 'Game Capture 2'] capture stopped 14:22:05.475: [game-capture: 'Game Capture 2'] attempting to hook process: hl.exe 14:22:05.532: [game-capture: 'Game Capture 2'] gl_shtex_init_d3d11_tex: failed to create texture (0x80070057): The parameter is incorrect. 14:22:05.532: 14:22:05.545: [game-capture: 'Game Capture 2'] ------------------ gl capture freed ------------------ 14:22:05.545: [game-capture: 'Game Capture 2'] gl memory capture successful 14:22:05.545: [game-capture: 'Game Capture 2'] gl_copy_backbuffer: failed to blit: 1286 14:22:05.557: device_texture_create (D3D11): Failed to create 2D texture (80070057) 14:22:05.557: [game-capture: 'Game Capture 2'] init_shmem_capture: failed to create texture 14:22:05.558: [game-capture: 'Game Capture 2'] capture stopped 14:22:05.927: Settings changed (hotkeys) 14:22:05.927: ------------------------------------------------ 14:22:09.491: [game-capture: 'Game Capture 2'] attempting to hook process: hl.exe 14:22:09.544: [game-capture: 'Game Capture 2'] gl shared texture capture successful 14:22:09.558: [game-capture: 'Game Capture 2'] shared texture capture successful 14:22:09.639: Starting recording due to hotkey 14:22:09.641: --------------------------------- 14:22:09.641: [x264 encoder: 'simple_h264_recording'] preset: ultrafast 14:22:09.641: [x264 encoder: 'simple_h264_recording'] profile: high 14:22:09.641: [x264 encoder: 'simple_h264_recording'] settings: 14:22:09.641: rate_control: CRF 14:22:09.641: bitrate: 0 14:22:09.641: buffer size: 0 14:22:09.641: crf: 21 14:22:09.641: fps_num: 60 14:22:09.641: fps_den: 1 14:22:09.641: width: 1920 14:22:09.641: height: 1080 14:22:09.641: keyint: 250 14:22:09.641: 14:22:09.647: --------------------------------- 14:22:09.647: [FFmpeg aac encoder: 'simple_aac_recording'] bitrate: 192, channels: 2, channel_layout: 3 14:22:09.647: 14:22:09.654: ==== Recording Start =============================================== 14:22:09.654: [ffmpeg muxer: 'simple_file_output'] Writing file 'C:/Users/NathanTallent/Videos/Recordings/2020-04-13 14-22-09.mkv'... 14:22:11.007: [game-capture: 'Game Capture 2'] capture window no longer exists, terminating capture 14:22:11.008: [game-capture: 'Game Capture 2'] capture stopped