00:29:04.118: CoInitializeEx succeeded: 0x00000001 00:29:04.118: CPU Name: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz 00:29:04.118: CPU Speed: 3696MHz 00:29:04.118: Physical Cores: 6, Logical Cores: 12 00:29:04.118: Physical Memory: 16326MB Total, 4841MB Free 00:29:04.118: Windows Version: 10.0 Build 18362 (release: 1903; revision: 720; 64-bit) 00:29:04.118: Running as administrator: true 00:29:04.118: Aero is Enabled (Aero is always on for windows 8 and above) 00:29:04.118: Windows 10 Gaming Features: 00:29:04.118: Game Bar: Off 00:29:04.118: Game DVR: Off 00:29:04.118: Game DVR Background Recording: Off 00:29:04.118: Game Mode: Off 00:29:04.119: Sec. Software Status: 00:29:04.119: Windows Defender Antivirus: enabled (AV) 00:29:04.119: Windows Firewall: enabled (FW) 00:29:04.120: Current Date/Time: 2020-03-25, 00:29:04 00:29:04.120: Browser Hardware Acceleration: true 00:29:04.120: Portable mode: false 00:29:05.678: OBS 25.0.1 (64-bit, windows) 00:29:05.678: --------------------------------- 00:29:05.699: --------------------------------- 00:29:05.699: audio settings reset: 00:29:05.699: samples per sec: 44100 00:29:05.699: speakers: 2 00:29:05.700: --------------------------------- 00:29:05.700: Initializing D3D11... 00:29:05.700: Available Video Adapters: 00:29:05.701: Adapter 0: NVIDIA GeForce GTX 1080 Ti 00:29:05.702: Dedicated VRAM: 3077570560 00:29:05.702: Shared VRAM: 4264695808 00:29:05.702: Driver Version: 26.21.14.4575 00:29:05.702: output 0: pos={0, 0}, size={2560, 1440}, attached=true, refresh=59, name=DELL U2715H 00:29:05.703: Loading up D3D11 on adapter NVIDIA GeForce GTX 1080 Ti (0) 00:29:05.734: D3D11 loaded successfully, feature level used: b000 00:29:05.734: DXGI increase maximum frame latency success 00:29:05.734: D3D11 GPU priority setup success 00:29:06.070: --------------------------------- 00:29:06.070: video settings reset: 00:29:06.070: base resolution: 2560x1440 00:29:06.070: output resolution: 2560x1440 00:29:06.070: downscale filter: Lanczos 00:29:06.070: fps: 60/1 00:29:06.070: format: NV12 00:29:06.070: YUV mode: 601/Partial 00:29:06.070: NV12 texture support enabled 00:29:06.070: Audio monitoring device: 00:29:06.070: name: Default 00:29:06.070: id: default 00:29:06.070: --------------------------------- 00:29:06.074: [CoreAudio encoder]: Adding CoreAudio AAC encoder 00:29:06.074: Failed to load 'en-US' text for module: 'decklink-ouput-ui.dll' 00:29:06.094: [AMF] Unable to load 'amfrt64.dll', error code 126. 00:29:06.096: [AMF] AMF Test failed due to one or more errors. 00:29:06.096: Failed to initialize module 'enc-amf.dll' 00:29:06.106: [obs-browser]: Version 2.8.6 00:29:06.108: NVENC supported 00:29:06.139: Couldn't find VLC installation, VLC video source disabled 00:29:06.142: A DeckLink iterator could not be created. The DeckLink drivers may not be installed 00:29:06.142: No blackmagic support 00:29:06.145: --------------------------------- 00:29:06.145: Loaded Modules: 00:29:06.145: win-wasapi.dll 00:29:06.145: win-mf.dll 00:29:06.145: win-ivcam.dll 00:29:06.145: win-dshow.dll 00:29:06.145: win-decklink.dll 00:29:06.145: win-capture.dll 00:29:06.145: vlc-video.dll 00:29:06.145: text-freetype2.dll 00:29:06.145: rtmp-services.dll 00:29:06.145: obs-x264.dll 00:29:06.145: obs-vst.dll 00:29:06.145: obs-transitions.dll 00:29:06.145: obs-text.dll 00:29:06.145: obs-qsv11.dll 00:29:06.145: obs-outputs.dll 00:29:06.145: obs-filters.dll 00:29:06.145: obs-ffmpeg.dll 00:29:06.145: obs-browser.dll 00:29:06.145: image-source.dll 00:29:06.145: frontend-tools.dll 00:29:06.145: enc-amf.dll 00:29:06.145: decklink-ouput-ui.dll 00:29:06.145: coreaudio-encoder.dll 00:29:06.145: --------------------------------- 00:29:06.145: ==== Startup complete =============================================== 00:29:06.152: All scene data cleared 00:29:06.152: ------------------------------------------------ 00:29:06.168: WASAPI: Device 'SPDIF Interface (FiiO USB DAC-E10)' [48000 Hz] initialized 00:29:06.361: WASAPI: Device 'Microphone (Realtek High Definition Audio)' [48000 Hz] initialized 00:29:06.365: adding 139 milliseconds of audio buffering, total audio buffering is now 139 milliseconds (source: Mic/Aux) 00:29:06.365: 00:29:06.614: [window-capture: 'Re2'] update settings: 00:29:06.614: executable: GameBar.exe 00:29:06.630: [window-capture: 'Chrome'] update settings: 00:29:06.630: executable: explorer.exe 00:29:06.635: [window-capture: 'Chrome phụ'] update settings: 00:29:06.635: executable: chrome.exe 00:29:06.647: [window-capture: 'Window Capture PAINT'] update settings: 00:29:06.647: executable: mspaint.exe 00:29:06.647: [window-capture: 'PS4'] update settings: 00:29:06.647: executable: RemotePlay.exe 00:29:06.647: [window-capture: 'Adobe preimier'] update settings: 00:29:06.647: executable: Adobe Premiere Pro.exe 00:29:06.671: --------------------------------- 00:29:06.671: [DShow Device: 'Camera Full screen'] settings updated: 00:29:06.671: video device: HD Pro Webcam C920 00:29:06.671: video path: \\?\usb#vid_046d&pid_082d&mi_00#6&35acf3aa&0&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\global 00:29:06.671: resolution: 1920x1080 00:29:06.671: flip: 0 00:29:06.671: fps: 30.00 (interval: 333333) 00:29:06.671: format: MJPEG 00:29:06.673: Switched to scene 'Game Twitch FULL SCREEN' 00:29:06.675: [game-capture: 're3'] attempting to hook process: re3demo.exe 00:29:06.679: [game-capture: 're3'] We're DXGI1.4 boys! 00:29:06.679: [game-capture: 're3'] Buffer count: 3, swap effect: 4 00:29:06.703: ------------------------------------------------ 00:29:06.703: Loaded scenes: 00:29:06.703: - scene 'Game Twitch FULL SCREEN': 00:29:06.703: - source: 'Adobe preimier' (window_capture) 00:29:06.703: - source: 'Desktop' (monitor_capture) 00:29:06.703: - source: 'witcher 3' (game_capture) 00:29:06.703: - source: 'PS4' (window_capture) 00:29:06.703: - source: 'Dota2' (game_capture) 00:29:06.703: - source: 'Ori and wisps' (game_capture) 00:29:06.703: - source: 're3' (game_capture) 00:29:06.703: - source: 'Camera Full screen' (dshow_input) 00:29:06.703: - filter: 'Color Correction' (color_filter) 00:29:06.703: - filter: 'Chroma Key' (chroma_key_filter) 00:29:06.703: - filter: 'Apply LUT' (clut_filter) 00:29:06.703: - source: 'Chrome' (window_capture) 00:29:06.703: - source: 'Alert Box' (browser_source) 00:29:06.703: - source: 'Chat Box' (browser_source) 00:29:06.703: - monitoring: monitor only 00:29:06.703: - scene 'Full camera screen': 00:29:06.703: - source: 'Chrome phụ' (window_capture) 00:29:06.703: - source: 'Camera Full screen' (dshow_input) 00:29:06.703: - filter: 'Color Correction' (color_filter) 00:29:06.703: - filter: 'Chroma Key' (chroma_key_filter) 00:29:06.703: - filter: 'Apply LUT' (clut_filter) 00:29:06.703: - source: 'Alert Box (1)' (browser_source) 00:29:06.704: - monitoring: monitor only 00:29:06.704: - source: 'Chat Box (1)' (browser_source) 00:29:06.704: - monitoring: monitor only 00:29:06.704: - source: 'Desktop' (monitor_capture) 00:29:06.704: - source: 'Window Capture PAINT' (window_capture) 00:29:06.704: - scene 'Game Twitch': 00:29:06.704: - source: 'Re2' (window_capture) 00:29:06.704: - source: 'Dota2' (game_capture) 00:29:06.704: - source: 'Desktop' (monitor_capture) 00:29:06.704: - source: 'Game Capture' (game_capture) 00:29:06.704: - source: 'Chrome' (window_capture) 00:29:06.704: - source: 'Chat Box' (browser_source) 00:29:06.704: - monitoring: monitor only 00:29:06.704: - source: 'Camera Full screen' (dshow_input) 00:29:06.704: - filter: 'Color Correction' (color_filter) 00:29:06.704: - filter: 'Chroma Key' (chroma_key_filter) 00:29:06.704: - filter: 'Apply LUT' (clut_filter) 00:29:06.704: - source: 'Alert Box' (browser_source) 00:29:06.704: ------------------------------------------------ 00:29:06.751: [game-capture: 're3'] d3d12 shared texture capture successful 00:29:06.754: [game-capture: 're3'] shared texture capture successful 00:29:12.919: [jim-nvenc: 'recording_h264'] settings: 00:29:12.919: rate_control: CQP 00:29:12.919: bitrate: 0 00:29:12.919: cqp: 20 00:29:12.919: keyint: 60 00:29:12.919: preset: hq 00:29:12.919: profile: high 00:29:12.919: width: 2560 00:29:12.919: height: 1440 00:29:12.919: 2-pass: false 00:29:12.919: b-frames: 2 00:29:12.919: lookahead: false 00:29:12.919: psycho_aq: false 00:29:12.919: 00:29:12.933: [CoreAudio AAC: 'Track1']: settings: 00:29:12.933: mode: AAC 00:29:12.933: bitrate: 320 00:29:12.933: sample rate: 44100 00:29:12.933: cbr: on 00:29:12.933: output buffer: 1536 00:29:12.934: [CoreAudio AAC: 'Track2']: settings: 00:29:12.934: mode: AAC 00:29:12.934: bitrate: 320 00:29:12.934: sample rate: 44100 00:29:12.934: cbr: on 00:29:12.934: output buffer: 1536 00:29:12.941: ==== Recording Start =============================================== 00:29:12.941: [ffmpeg muxer: 'adv_file_output'] Writing file 'C:/2020-03-25 00-29-12.ts'... 00:29:15.145: [game-capture: 're3'] ----------------- d3d12 capture freed ---------------- 00:29:15.220: [game-capture: 're3'] We're DXGI1.4 boys! 00:29:15.220: [game-capture: 're3'] Buffer count: 3, swap effect: 4 00:29:15.294: [game-capture: 're3'] d3d12 shared texture capture successful 00:29:15.304: [game-capture: 're3'] shared texture capture successful 00:29:15.316: [game-capture: 're3'] ----------------- d3d12 capture freed ---------------- 00:29:15.413: [game-capture: 're3'] We're DXGI1.4 boys! 00:29:15.413: [game-capture: 're3'] Buffer count: 3, swap effect: 4 00:29:15.472: [game-capture: 're3'] d3d12 shared texture capture successful 00:29:15.487: [game-capture: 're3'] shared texture capture successful 00:30:30.065: [game-capture: 're3'] ----------------- d3d12 capture freed ---------------- 00:30:30.073: [game-capture: 're3'] We're DXGI1.4 boys! 00:30:30.073: [game-capture: 're3'] Buffer count: 3, swap effect: 4 00:30:30.149: [game-capture: 're3'] d3d12 shared texture capture successful 00:30:30.154: [game-capture: 're3'] shared texture capture successful 00:30:30.172: [game-capture: 're3'] ----------------- d3d12 capture freed ---------------- 00:30:30.298: [game-capture: 're3'] We're DXGI1.4 boys! 00:30:30.298: [game-capture: 're3'] Buffer count: 3, swap effect: 4 00:30:30.352: [game-capture: 're3'] d3d12 shared texture capture successful 00:30:30.354: [game-capture: 're3'] shared texture capture successful 00:30:31.859: [ffmpeg muxer: 'adv_file_output'] Output of file 'C:/2020-03-25 00-29-12.ts' stopped 00:30:31.859: Output 'adv_file_output': stopping 00:30:31.859: Output 'adv_file_output': Total frames output: 4725 00:30:31.859: Output 'adv_file_output': Total drawn frames: 4734 (4735 attempted) 00:30:31.859: Output 'adv_file_output': Number of lagged frames due to rendering lag/stalls: 1 (0.0%) 00:30:31.859: ==== Recording Stop ================================================ 00:30:31.860: Video stopped, number of skipped frames due to encoding lag: 1/4734 (0.0%)