03:58:49.871: CoInitializeEx succeeded: 0x00000001 03:58:49.871: CPU Name: Intel(R) Core(TM) i5-8600 CPU @ 3.10GHz 03:58:49.871: CPU Speed: 3096MHz 03:58:49.871: Physical Cores: 6, Logical Cores: 6 03:58:49.871: Physical Memory: 32706MB Total, 23332MB Free 03:58:49.871: Windows Version: 10.0 Build 18363 (release: 1909; revision: 720; 64-bit) 03:58:49.871: Running as administrator: true 03:58:49.871: Aero is Enabled (Aero is always on for windows 8 and above) 03:58:49.871: Windows 10 Gaming Features: 03:58:49.871: Game Bar: Off 03:58:49.871: Game DVR: Off 03:58:49.871: Game DVR Background Recording: Off 03:58:49.871: Game Mode: Off 03:58:49.873: Sec. Software Status: 03:58:49.873: Windows Defender Antivirus: enabled (AV) 03:58:49.874: Windows Firewall: enabled (FW) 03:58:49.874: Current Date/Time: 2020-03-21, 03:58:49 03:58:49.874: Browser Hardware Acceleration: true 03:58:49.874: Portable mode: false 03:58:50.200: OBS 25.0.1 (64-bit, windows) 03:58:50.200: --------------------------------- 03:58:50.200: --------------------------------- 03:58:50.200: audio settings reset: 03:58:50.200: samples per sec: 44100 03:58:50.200: speakers: 2 03:58:50.201: --------------------------------- 03:58:50.201: Initializing D3D11... 03:58:50.201: Available Video Adapters: 03:58:50.203: Adapter 0: NVIDIA GeForce RTX 2060 SUPER 03:58:50.203: Dedicated VRAM: 4126146560 03:58:50.203: Shared VRAM: 4262744064 03:58:50.203: Driver Version: 26.21.14.4274 03:58:50.203: output 0: pos={0, 0}, size={1920, 1080}, attached=true, refresh=60, name=BenQ RL2450H 03:58:50.205: Loading up D3D11 on adapter NVIDIA GeForce RTX 2060 SUPER (0) 03:58:50.243: D3D11 loaded successfully, feature level used: b000 03:58:50.243: DXGI increase maximum frame latency success 03:58:50.243: D3D11 GPU priority setup success 03:58:50.614: --------------------------------- 03:58:50.614: video settings reset: 03:58:50.614: base resolution: 1920x1080 03:58:50.614: output resolution: 1920x1080 03:58:50.614: downscale filter: Bicubic 03:58:50.614: fps: 60/1 03:58:50.614: format: NV12 03:58:50.614: YUV mode: 601/Partial 03:58:50.614: NV12 texture support enabled 03:58:50.615: Audio monitoring device: 03:58:50.615: name: Default 03:58:50.615: id: default 03:58:50.615: --------------------------------- 03:58:50.619: [CoreAudio encoder]: Adding CoreAudio AAC encoder 03:58:50.620: Failed to load 'en-US' text for module: 'decklink-ouput-ui.dll' 03:58:50.651: [AMF] Unable to load 'amfrt64.dll', error code 126. 03:58:50.652: [AMF] AMF Test failed due to one or more errors. 03:58:50.652: Failed to initialize module 'enc-amf.dll' 03:58:50.665: [obs-browser]: Version 2.8.6 03:58:50.667: NVENC supported 03:58:50.704: [obs-websocket] you can haz websockets (version 4.7.0) 03:58:50.704: [obs-websocket] qt version (compile-time): 5.10.1 ; qt version (run-time): 5.10.1 03:58:50.706: [obs-websocket] module loaded! 03:58:50.708: Couldn't find VLC installation, VLC video source disabled 03:58:50.713: A DeckLink iterator could not be created. The DeckLink drivers may not be installed 03:58:50.713: No blackmagic support 03:58:50.715: --------------------------------- 03:58:50.715: Loaded Modules: 03:58:50.715: win-wasapi.dll 03:58:50.715: win-mf.dll 03:58:50.715: win-ivcam.dll 03:58:50.715: win-dshow.dll 03:58:50.715: win-decklink.dll 03:58:50.715: win-capture.dll 03:58:50.715: vlc-video.dll 03:58:50.715: text-freetype2.dll 03:58:50.715: rtmp-services.dll 03:58:50.715: obs-x264.dll 03:58:50.715: obs-websocket.dll 03:58:50.715: obs-vst.dll 03:58:50.715: obs-transitions.dll 03:58:50.715: obs-text.dll 03:58:50.715: obs-qsv11.dll 03:58:50.715: obs-outputs.dll 03:58:50.715: obs-filters.dll 03:58:50.715: obs-ffmpeg.dll 03:58:50.715: obs-browser.dll 03:58:50.715: image-source.dll 03:58:50.715: frontend-tools.dll 03:58:50.715: enc-amf.dll 03:58:50.715: decklink-ouput-ui.dll 03:58:50.715: coreaudio-encoder.dll 03:58:50.715: --------------------------------- 03:58:50.715: ==== Startup complete =============================================== 03:58:50.720: Service '' not found 03:58:50.722: All scene data cleared 03:58:50.722: ------------------------------------------------ 03:58:51.135: WASAPI: Device 'Microphone (2- Yeti Stereo Microphone)' [44100 Hz] initialized 03:58:51.152: WASAPI: Device 'Speakers (3- Wireless Stereo Headset)' [48000 Hz] initialized 03:58:51.152: Switched to scene 'Scene' 03:58:51.152: ------------------------------------------------ 03:58:51.152: Loaded scenes: 03:58:51.152: - scene 'Scene': 03:58:51.152: - source: 'Mic' (wasapi_input_capture) 03:58:51.152: - source: 'Dekstop Audio' (wasapi_output_capture) 03:58:51.152: - source: 'Game Capture' (game_capture) 03:58:51.152: ------------------------------------------------ 03:58:51.186: adding 46 milliseconds of audio buffering, total audio buffering is now 46 milliseconds (source: Mic) 03:58:51.186: 03:58:51.230: [obs-websocket] server started successfully on port 4444 03:58:51.230: [obs-websocket] io thread started 03:59:07.282: [game-capture: 'Game Capture'] attempting to hook fullscreen process: re3demo.exe 03:59:07.294: [game-capture: 'Game Capture'] We're DXGI1.4 boys! 03:59:07.294: [game-capture: 'Game Capture'] Buffer count: 3, swap effect: 4 03:59:07.372: [game-capture: 'Game Capture'] d3d12 shared texture capture successful 03:59:07.382: [game-capture: 'Game Capture'] shared texture capture successful 03:59:11.676: [game-capture: 'Game Capture'] ----------------- d3d12 capture freed ---------------- 03:59:11.681: [game-capture: 'Game Capture'] We're DXGI1.4 boys! 03:59:11.681: [game-capture: 'Game Capture'] Buffer count: 3, swap effect: 4 03:59:11.739: [game-capture: 'Game Capture'] d3d12 shared texture capture successful 03:59:11.748: gs_texture_open_shared (D3D11): Failed to open shared 2D texture (80070057) 03:59:11.748: [game-capture: 'Game Capture'] init_shtex_capture: failed to open shared handle 03:59:11.749: [game-capture: 'Game Capture'] capture stopped 03:59:31.591: [jim-nvenc: 'recording_h264'] settings: 03:59:31.591: rate_control: CQP 03:59:31.591: bitrate: 0 03:59:31.591: cqp: 15 03:59:31.591: keyint: 250 03:59:31.591: preset: hq 03:59:31.591: profile: high 03:59:31.591: width: 1920 03:59:31.591: height: 1080 03:59:31.591: 2-pass: false 03:59:31.591: b-frames: 2 03:59:31.591: lookahead: false 03:59:31.591: psycho_aq: false 03:59:31.591: 03:59:31.601: [CoreAudio AAC: 'Track1']: settings: 03:59:31.601: mode: AAC 03:59:31.601: bitrate: 320 03:59:31.601: sample rate: 44100 03:59:31.601: cbr: on 03:59:31.601: output buffer: 1536 03:59:31.602: [CoreAudio AAC: 'Track2']: settings: 03:59:31.602: mode: AAC 03:59:31.602: bitrate: 320 03:59:31.602: sample rate: 44100 03:59:31.602: cbr: on 03:59:31.602: output buffer: 1536 03:59:31.611: ==== Recording Start =============================================== 03:59:31.611: [ffmpeg muxer: 'adv_file_output'] Writing file 'C:/Users/WOLF/Videos/2020-03-21 03-59-31.mkv'... 03:59:31.834: [ffmpeg muxer: 'adv_file_output'] Output of file 'C:/Users/WOLF/Videos/2020-03-21 03-59-31.mkv' stopped 03:59:31.834: Output 'adv_file_output': stopping 03:59:31.834: Output 'adv_file_output': Total frames output: 4 03:59:31.834: Output 'adv_file_output': Total drawn frames: 14 03:59:31.834: ==== Recording Stop ================================================ 03:59:32.836: [jim-nvenc: 'recording_h264'] settings: 03:59:32.836: rate_control: CQP 03:59:32.836: bitrate: 0 03:59:32.836: cqp: 15 03:59:32.836: keyint: 250 03:59:32.836: preset: hq 03:59:32.836: profile: high 03:59:32.836: width: 1920 03:59:32.836: height: 1080 03:59:32.836: 2-pass: false 03:59:32.836: b-frames: 2 03:59:32.836: lookahead: false 03:59:32.836: psycho_aq: false 03:59:32.836: 03:59:32.846: [CoreAudio AAC: 'Track1']: settings: 03:59:32.846: mode: AAC 03:59:32.846: bitrate: 320 03:59:32.846: sample rate: 44100 03:59:32.846: cbr: on 03:59:32.846: output buffer: 1536 03:59:32.848: [CoreAudio AAC: 'Track2']: settings: 03:59:32.848: mode: AAC 03:59:32.848: bitrate: 320 03:59:32.848: sample rate: 44100 03:59:32.848: cbr: on 03:59:32.848: output buffer: 1536 03:59:32.856: ==== Recording Start =============================================== 03:59:32.856: [ffmpeg muxer: 'adv_file_output'] Writing file 'C:/Users/WOLF/Videos/2020-03-21 03-59-32.mkv'... 03:59:35.848: [game-capture: 'Game Capture'] attempting to hook fullscreen process: re3demo.exe 03:59:35.858: [game-capture: 'Game Capture'] We're DXGI1.4 boys! 03:59:35.858: [game-capture: 'Game Capture'] Buffer count: 3, swap effect: 4 03:59:35.865: [game-capture: 'Game Capture'] capture stopped 03:59:39.865: [game-capture: 'Game Capture'] attempting to hook fullscreen process: re3demo.exe 03:59:39.874: [game-capture: 'Game Capture'] We're DXGI1.4 boys! 03:59:39.874: [game-capture: 'Game Capture'] Buffer count: 3, swap effect: 4 03:59:39.930: [game-capture: 'Game Capture'] d3d12 shared texture capture successful 03:59:39.932: [game-capture: 'Game Capture'] shared texture capture successful 04:02:07.317: [game-capture: 'Game Capture'] ----------------- d3d12 capture freed ---------------- 04:02:07.323: [game-capture: 'Game Capture'] We're DXGI1.4 boys! 04:02:07.323: [game-capture: 'Game Capture'] Buffer count: 3, swap effect: 4 04:02:07.387: [game-capture: 'Game Capture'] d3d12 shared texture capture successful 04:02:07.398: gs_texture_open_shared (D3D11): Failed to open shared 2D texture (80070057) 04:02:07.398: [game-capture: 'Game Capture'] init_shtex_capture: failed to open shared handle 04:02:07.399: [game-capture: 'Game Capture'] capture stopped 04:02:10.305: [ffmpeg muxer: 'adv_file_output'] Output of file 'C:/Users/WOLF/Videos/2020-03-21 03-59-32.mkv' stopped 04:02:10.305: Output 'adv_file_output': stopping 04:02:10.305: Output 'adv_file_output': Total frames output: 9438 04:02:10.305: Output 'adv_file_output': Total drawn frames: 9447 04:02:10.305: ==== Recording Stop ================================================ 04:02:26.482: [game-capture: 'Game Capture'] attempting to hook fullscreen process: mpc-be64.exe 04:02:26.484: [game-capture: 'Game Capture'] using helper (compatibility hook) 04:02:26.489: [game-capture: 'Game Capture'] hook not loaded yet, retrying.. 04:02:29.498: [game-capture: 'Game Capture'] attempting to hook fullscreen process: mpc-be64.exe 04:02:29.504: [game-capture: 'Game Capture'] Hooked DXGI 04:02:29.540: [game-capture: 'Game Capture'] d3d9 shared texture capture successful 04:02:29.548: [game-capture: 'Game Capture'] shared texture capture successful 04:04:48.865: [game-capture: 'Game Capture'] capture window no longer exists, terminating capture 04:04:48.865: [game-capture: 'Game Capture'] capture stopped 04:04:54.915: [game-capture: 'Game Capture'] attempting to hook fullscreen process: mpc-be64.exe 04:04:54.917: [game-capture: 'Game Capture'] using helper (compatibility hook) 04:04:54.924: [game-capture: 'Game Capture'] hook not loaded yet, retrying.. 04:04:57.932: [game-capture: 'Game Capture'] attempting to hook fullscreen process: mpc-be64.exe 04:04:57.938: [game-capture: 'Game Capture'] Hooked DXGI 04:04:57.975: [game-capture: 'Game Capture'] d3d9 shared texture capture successful 04:04:57.982: [game-capture: 'Game Capture'] shared texture capture successful 04:05:07.882: [game-capture: 'Game Capture'] capture window no longer exists, terminating capture 04:05:07.882: [game-capture: 'Game Capture'] capture stopped 04:05:23.860: Created profile '60' (duplicate, 60) 04:05:23.860: ------------------------------------------------ 04:05:23.867: ------------------------------------------------ 04:05:23.867: Removed profile '60 (PS4)' (60_PS4) 04:05:23.867: ------------------------------------------------ 04:05:30.049: --------------------------------- 04:05:30.049: video settings reset: 04:05:30.049: base resolution: 1920x1080 04:05:30.049: output resolution: 1920x1080 04:05:30.049: downscale filter: Bicubic 04:05:30.049: fps: 60000/1001 04:05:30.049: format: NV12 04:05:30.049: YUV mode: 601/Partial 04:05:30.049: NV12 texture support enabled 04:05:30.050: Service '' not found 04:05:30.051: Audio monitoring device: 04:05:30.051: name: Default 04:05:30.051: id: default 04:05:30.059: Switched to profile '59.94 (PC)' (5994_PC) 04:05:30.059: ------------------------------------------------ 04:05:34.515: Created profile '59.94' (duplicate, 5994) 04:05:34.515: ------------------------------------------------ 04:05:34.522: ------------------------------------------------ 04:05:34.522: Removed profile '59.94 (PC)' (5994_PC) 04:05:34.522: ------------------------------------------------ 04:06:18.082: [jim-nvenc: 'recording_h264'] settings: 04:06:18.082: rate_control: CQP 04:06:18.082: bitrate: 0 04:06:18.082: cqp: 15 04:06:18.082: keyint: 250 04:06:18.082: preset: hq 04:06:18.082: profile: high 04:06:18.082: width: 1920 04:06:18.082: height: 1080 04:06:18.082: 2-pass: false 04:06:18.082: b-frames: 2 04:06:18.082: lookahead: false 04:06:18.082: psycho_aq: false 04:06:18.082: 04:06:18.092: [CoreAudio AAC: 'Track1']: settings: 04:06:18.092: mode: AAC 04:06:18.092: bitrate: 320 04:06:18.092: sample rate: 44100 04:06:18.092: cbr: on 04:06:18.092: output buffer: 1536 04:06:18.093: [CoreAudio AAC: 'Track2']: settings: 04:06:18.093: mode: AAC 04:06:18.093: bitrate: 320 04:06:18.093: sample rate: 44100 04:06:18.093: cbr: on 04:06:18.093: output buffer: 1536 04:06:18.100: ==== Recording Start =============================================== 04:06:18.100: [ffmpeg muxer: 'adv_file_output'] Writing file 'C:/Users/WOLF/Videos/2020-03-21 04-06-18.mkv'... 04:06:20.066: [game-capture: 'Game Capture'] attempting to hook fullscreen process: re3demo.exe 04:06:20.083: [game-capture: 'Game Capture'] capture stopped 04:06:23.069: [game-capture: 'Game Capture'] attempting to hook fullscreen process: re3demo.exe 04:06:23.085: [game-capture: 'Game Capture'] We're DXGI1.4 boys! 04:06:23.085: [game-capture: 'Game Capture'] Buffer count: 3, swap effect: 4 04:06:23.086: [game-capture: 'Game Capture'] capture stopped 04:06:26.072: [game-capture: 'Game Capture'] attempting to hook fullscreen process: re3demo.exe 04:06:26.083: [game-capture: 'Game Capture'] We're DXGI1.4 boys! 04:06:26.083: [game-capture: 'Game Capture'] Buffer count: 3, swap effect: 4 04:06:26.135: [game-capture: 'Game Capture'] d3d12 shared texture capture successful 04:06:26.139: [game-capture: 'Game Capture'] shared texture capture successful 04:08:27.230: [game-capture: 'Game Capture'] ----------------- d3d12 capture freed ---------------- 04:08:27.235: [game-capture: 'Game Capture'] We're DXGI1.4 boys! 04:08:27.235: [game-capture: 'Game Capture'] Buffer count: 3, swap effect: 4 04:08:27.324: [game-capture: 'Game Capture'] d3d12 shared texture capture successful 04:08:27.327: [game-capture: 'Game Capture'] shared texture capture successful 04:08:27.352: [game-capture: 'Game Capture'] ----------------- d3d12 capture freed ---------------- 04:08:27.426: [game-capture: 'Game Capture'] We're DXGI1.4 boys! 04:08:27.426: [game-capture: 'Game Capture'] Buffer count: 3, swap effect: 4 04:08:27.497: [game-capture: 'Game Capture'] d3d12 shared texture capture successful 04:08:27.510: [game-capture: 'Game Capture'] shared texture capture successful 04:08:28.885: [ffmpeg muxer: 'adv_file_output'] Output of file 'C:/Users/WOLF/Videos/2020-03-21 04-06-18.mkv' stopped 04:08:28.885: Output 'adv_file_output': stopping 04:08:28.885: Output 'adv_file_output': Total frames output: 7830 04:08:28.885: Output 'adv_file_output': Total drawn frames: 7839 04:08:28.885: ==== Recording Stop ================================================