03:37:23.125: CPU Name: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz 03:37:23.125: CPU Speed: 3696MHz 03:37:23.126: Physical Cores: 6, Logical Cores: 12 03:37:23.126: Physical Memory: 16319MB Total, 11077MB Free 03:37:23.126: Windows Version: 10.0 Build 18362 (revision: 719; 64-bit) 03:37:23.126: Running as administrator: true 03:37:23.126: Aero is Enabled (Aero is always on for windows 8 and above) 03:37:23.126: Windows 10 Gaming Features: 03:37:23.126: Game Bar: Off 03:37:23.126: Game DVR: Off 03:37:23.126: Game DVR Background Recording: Off 03:37:23.126: Game Mode: Off 03:37:23.127: Sec. Software Status: 03:37:23.128: Malwarebytes: enabled (AV) 03:37:23.128: Windows Defender Antivirus: disabled (AV) 03:37:23.129: Windows Firewall: enabled (FW) 03:37:23.129: Current Date/Time: 2020-03-16, 03:37:23 03:37:23.129: Browser Hardware Acceleration: true 03:37:23.129: Portable mode: false 03:37:23.380: OBS 24.0.3 (64-bit, windows) 03:37:23.380: --------------------------------- 03:37:23.381: --------------------------------- 03:37:23.381: audio settings reset: 03:37:23.381: samples per sec: 44100 03:37:23.381: speakers: 2 03:37:23.381: --------------------------------- 03:37:23.382: Initializing D3D11... 03:37:23.382: Available Video Adapters: 03:37:23.383: Adapter 0: NVIDIA GeForce GTX 1070 Ti 03:37:23.383: Dedicated VRAM: 4176478208 03:37:23.383: Shared VRAM: 4261197824 03:37:23.383: output 0: pos={0, 0}, size={1920, 1080}, attached=true 03:37:23.383: output 1: pos={-1920, 0}, size={1920, 1080}, attached=true 03:37:23.384: Loading up D3D11 on adapter NVIDIA GeForce GTX 1070 Ti (0) 03:37:23.415: D3D11 loaded successfully, feature level used: b000 03:37:23.415: D3D11 GPU priority setup success 03:37:23.756: --------------------------------- 03:37:23.756: video settings reset: 03:37:23.756: base resolution: 1920x1080 03:37:23.756: output resolution: 1920x1080 03:37:23.756: downscale filter: Lanczos 03:37:23.756: fps: 60/1 03:37:23.756: format: NV12 03:37:23.756: YUV mode: 601/Partial 03:37:23.756: NV12 texture support enabled 03:37:23.757: Audio monitoring device: 03:37:23.757: name: Default 03:37:23.757: id: default 03:37:23.758: --------------------------------- 03:37:23.759: [CoreAudio encoder]: CoreAudio AAC encoder not installed on the system or couldn't be loaded 03:37:23.760: Failed to load 'en-US' text for module: 'decklink-ouput-ui.dll' 03:37:23.785: [AMF] AMF Test failed due to one or more errors. 03:37:23.785: Failed to initialize module 'enc-amf.dll' 03:37:23.799: [obs-browser]: Version 2.7.15 03:37:23.801: NVENC supported 03:37:23.872: Couldn't find VLC installation, VLC video source disabled 03:37:23.875: No blackmagic support 03:37:23.880: --------------------------------- 03:37:23.880: Loaded Modules: 03:37:23.880: win-wasapi.dll 03:37:23.880: win-mf.dll 03:37:23.880: win-dshow.dll 03:37:23.880: win-decklink.dll 03:37:23.880: win-capture.dll 03:37:23.880: vlc-video.dll 03:37:23.880: text-freetype2.dll 03:37:23.880: rtmp-services.dll 03:37:23.880: obs-x264.dll 03:37:23.880: obs-vst.dll 03:37:23.880: obs-transitions.dll 03:37:23.880: obs-text.dll 03:37:23.880: obs-qsv11.dll 03:37:23.880: obs-outputs.dll 03:37:23.880: obs-filters.dll 03:37:23.880: obs-ffmpeg.dll 03:37:23.880: obs-browser.dll 03:37:23.880: image-source.dll 03:37:23.880: frontend-tools.dll 03:37:23.880: enc-amf.dll 03:37:23.880: decklink-ouput-ui.dll 03:37:23.880: coreaudio-encoder.dll 03:37:23.880: --------------------------------- 03:37:23.880: ==== Startup complete =============================================== 03:37:23.881: Service '' not found 03:37:23.884: All scene data cleared 03:37:23.884: ------------------------------------------------ 03:37:23.908: WASAPI: Device 'Speakers (USB Audio Device)' initialized 03:37:23.921: WASAPI: Device 'Microphone (ATR USB microphone)' initialized 03:37:23.953: adding 46 milliseconds of audio buffering, total audio buffering is now 46 milliseconds (source: Mic/Aux) 03:37:23.953: 03:37:24.290: Switched to scene 'Scene' 03:37:24.290: [game-capture: 'CSGO'] attempting to hook process: NSUNS4.exe 03:37:24.292: ------------------------------------------------ 03:37:24.292: Loaded scenes: 03:37:24.292: - scene 'Scene': 03:37:24.292: - source: 'CSGO' (game_capture) 03:37:24.292: ------------------------------------------------ 03:37:24.292: [game-capture: 'CSGO'] shared texture capture successful 03:37:50.130: Settings changed (outputs) 03:37:50.130: ------------------------------------------------ 03:39:14.446: Settings changed (outputs) 03:39:14.446: ------------------------------------------------ 03:39:18.794: [jim-nvenc: 'recording_h264'] settings: 03:39:18.794: rate_control: VBR 03:39:18.794: bitrate: 40000 03:39:18.794: cqp: 15 03:39:18.794: keyint: 250 03:39:18.794: preset: hq 03:39:18.794: profile: high 03:39:18.794: width: 1920 03:39:18.794: height: 1080 03:39:18.794: 2-pass: false 03:39:18.794: b-frames: 2 03:39:18.794: lookahead: true 03:39:18.794: psycho_aq: true 03:39:18.794: 03:39:18.809: --------------------------------- 03:39:18.810: [FFmpeg aac encoder: 'Track1'] bitrate: 160, channels: 2, channel_layout: 3 03:39:18.810: 03:39:18.844: ==== Recording Start =============================================== 03:39:18.844: [ffmpeg muxer: 'adv_file_output'] Writing file 'E:/OBS Recordings/2020-03-16 03-39-18.mkv'... 03:39:22.281: [game-capture: 'CSGO'] d3d11 shared texture capture successful 03:39:22.291: [game-capture: 'CSGO'] shared texture capture successful 03:40:16.900: [ffmpeg muxer: 'adv_file_output'] Output of file 'E:/OBS Recordings/2020-03-16 03-39-18.mkv' stopped 03:40:16.900: Output 'adv_file_output': stopping 03:40:16.900: Output 'adv_file_output': Total frames output: 3465 03:40:16.900: Output 'adv_file_output': Total drawn frames: 3476 (3483 attempted) 03:40:16.900: Output 'adv_file_output': Number of lagged frames due to rendering lag/stalls: 7 (0.2%) 03:40:16.900: ==== Recording Stop ================================================ 03:40:16.900: Video stopped, number of skipped frames due to encoding lag: 7/3481 (0.2%) 03:41:04.207: [game-capture: 'CSGO'] ----------------- d3d11 capture freed ---------------- 03:41:04.673: [game-capture: 'CSGO'] d3d11 shared texture capture successful 03:41:04.674: [game-capture: 'CSGO'] shared texture capture successful 03:41:05.074: [game-capture: 'CSGO'] capture window no longer exists, terminating capture 03:41:05.075: [game-capture: 'CSGO'] capture stopped 03:41:33.089: [jim-nvenc: 'recording_h264'] settings: 03:41:33.089: rate_control: VBR 03:41:33.089: bitrate: 40000 03:41:33.089: cqp: 15 03:41:33.089: keyint: 250 03:41:33.089: preset: hq 03:41:33.089: profile: high 03:41:33.089: width: 1920 03:41:33.089: height: 1080 03:41:33.089: 2-pass: false 03:41:33.089: b-frames: 2 03:41:33.089: lookahead: true 03:41:33.089: psycho_aq: true 03:41:33.089: 03:41:33.105: --------------------------------- 03:41:33.105: [FFmpeg aac encoder: 'Track1'] bitrate: 160, channels: 2, channel_layout: 3 03:41:33.105: 03:41:33.110: ==== Recording Start =============================================== 03:41:33.110: [ffmpeg muxer: 'adv_file_output'] Writing file 'E:/OBS Recordings/2020-03-16 03-41-33.mkv'... 03:41:33.608: [game-capture: 'CSGO'] attempting to hook process: csgo.exe 03:41:33.610: [game-capture: 'CSGO'] using helper (compatibility hook) 03:41:33.616: [game-capture: 'CSGO'] hook not loaded yet, retrying.. 03:41:35.624: [game-capture: 'CSGO'] attempting to hook process: csgo.exe 03:41:35.654: [game-capture: 'CSGO'] Hooked DXGI 03:41:35.687: [game-capture: 'CSGO'] d3d9 shared texture capture successful 03:41:35.691: [game-capture: 'CSGO'] shared texture capture successful 03:44:02.871: [ffmpeg muxer: 'adv_file_output'] Output of file 'E:/OBS Recordings/2020-03-16 03-41-33.mkv' stopped 03:44:02.871: Output 'adv_file_output': stopping 03:44:02.871: Output 'adv_file_output': Total frames output: 8963 03:44:02.871: Output 'adv_file_output': Total drawn frames: 8970 (8985 attempted) 03:44:02.871: Output 'adv_file_output': Number of lagged frames due to rendering lag/stalls: 15 (0.2%) 03:44:02.871: ==== Recording Stop ================================================ 03:44:02.871: Video stopped, number of skipped frames due to encoding lag: 16/8983 (0.2%) 03:50:48.591: [game-capture: 'CSGO'] capture window no longer exists, terminating capture 03:50:48.591: [game-capture: 'CSGO'] capture stopped