03:07:48.133: CPU Name: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz 03:07:48.133: CPU Speed: 3696MHz 03:07:48.133: Physical Cores: 6, Logical Cores: 12 03:07:48.133: Physical Memory: 16319MB Total, 12446MB Free 03:07:48.133: Windows Version: 10.0 Build 18362 (revision: 719; 64-bit) 03:07:48.133: Running as administrator: false 03:07:48.133: Aero is Enabled (Aero is always on for windows 8 and above) 03:07:48.133: Windows 10 Gaming Features: 03:07:48.133: Game Bar: Off 03:07:48.133: Game DVR: Off 03:07:48.133: Game DVR Background Recording: Off 03:07:48.133: Game Mode: Off 03:07:48.134: Sec. Software Status: 03:07:48.136: Malwarebytes: enabled (AV) 03:07:48.136: Windows Defender Antivirus: disabled (AV) 03:07:48.137: Windows Firewall: enabled (FW) 03:07:48.137: Current Date/Time: 2020-03-16, 03:07:48 03:07:48.137: Browser Hardware Acceleration: true 03:07:48.137: Portable mode: false 03:07:48.539: OBS 24.0.3 (64-bit, windows) 03:07:48.539: --------------------------------- 03:07:48.540: --------------------------------- 03:07:48.540: audio settings reset: 03:07:48.540: samples per sec: 44100 03:07:48.540: speakers: 2 03:07:48.541: --------------------------------- 03:07:48.541: Initializing D3D11... 03:07:48.541: Available Video Adapters: 03:07:48.543: Adapter 0: NVIDIA GeForce GTX 1070 Ti 03:07:48.543: Dedicated VRAM: 4176478208 03:07:48.543: Shared VRAM: 4261197824 03:07:48.543: output 0: pos={0, 0}, size={1920, 1080}, attached=true 03:07:48.543: output 1: pos={-1920, 0}, size={1920, 1080}, attached=true 03:07:48.545: Loading up D3D11 on adapter NVIDIA GeForce GTX 1070 Ti (0) 03:07:48.591: D3D11 loaded successfully, feature level used: b000 03:07:48.591: D3D11 GPU priority setup failed (not admin?) 03:07:48.932: --------------------------------- 03:07:48.932: video settings reset: 03:07:48.932: base resolution: 1920x1080 03:07:48.932: output resolution: 1920x1080 03:07:48.932: downscale filter: Lanczos 03:07:48.932: fps: 60/1 03:07:48.932: format: NV12 03:07:48.932: YUV mode: 601/Partial 03:07:48.932: NV12 texture support enabled 03:07:48.933: Audio monitoring device: 03:07:48.933: name: Default 03:07:48.933: id: default 03:07:48.933: --------------------------------- 03:07:48.935: [CoreAudio encoder]: CoreAudio AAC encoder not installed on the system or couldn't be loaded 03:07:48.936: Failed to load 'en-US' text for module: 'decklink-ouput-ui.dll' 03:07:48.963: [AMF] AMF Test failed due to one or more errors. 03:07:48.963: Failed to initialize module 'enc-amf.dll' 03:07:48.985: [obs-browser]: Version 2.7.15 03:07:49.005: NVENC supported 03:07:49.206: Couldn't find VLC installation, VLC video source disabled 03:07:49.211: No blackmagic support 03:07:49.220: --------------------------------- 03:07:49.220: Loaded Modules: 03:07:49.220: win-wasapi.dll 03:07:49.220: win-mf.dll 03:07:49.220: win-dshow.dll 03:07:49.220: win-decklink.dll 03:07:49.220: win-capture.dll 03:07:49.220: vlc-video.dll 03:07:49.220: text-freetype2.dll 03:07:49.220: rtmp-services.dll 03:07:49.220: obs-x264.dll 03:07:49.220: obs-vst.dll 03:07:49.220: obs-transitions.dll 03:07:49.220: obs-text.dll 03:07:49.220: obs-qsv11.dll 03:07:49.220: obs-outputs.dll 03:07:49.220: obs-filters.dll 03:07:49.220: obs-ffmpeg.dll 03:07:49.220: obs-browser.dll 03:07:49.220: image-source.dll 03:07:49.220: frontend-tools.dll 03:07:49.220: enc-amf.dll 03:07:49.220: decklink-ouput-ui.dll 03:07:49.220: coreaudio-encoder.dll 03:07:49.220: --------------------------------- 03:07:49.220: ==== Startup complete =============================================== 03:07:49.221: Service '' not found 03:07:49.240: All scene data cleared 03:07:49.240: ------------------------------------------------ 03:07:49.273: WASAPI: Device 'Speakers (USB Audio Device)' initialized 03:07:49.286: WASAPI: Device 'Microphone (ATR USB microphone)' initialized 03:07:49.318: adding 46 milliseconds of audio buffering, total audio buffering is now 46 milliseconds (source: Mic/Aux) 03:07:49.318: 03:07:49.745: Switched to scene 'Scene' 03:07:49.750: ------------------------------------------------ 03:07:49.750: Loaded scenes: 03:07:49.750: - scene 'Scene': 03:07:49.750: - source: 'CSGO' (game_capture) 03:07:49.750: - source: 'Game Capture' (game_capture) 03:07:49.750: ------------------------------------------------ 03:08:18.543: [jim-nvenc: 'simple_h264_recording'] settings: 03:08:18.543: rate_control: CQP 03:08:18.543: bitrate: 0 03:08:18.543: cqp: 16 03:08:18.543: keyint: 250 03:08:18.543: preset: hq 03:08:18.543: profile: high 03:08:18.543: width: 1920 03:08:18.543: height: 1080 03:08:18.543: 2-pass: false 03:08:18.543: b-frames: 2 03:08:18.543: lookahead: false 03:08:18.543: psycho_aq: true 03:08:18.543: 03:08:18.552: --------------------------------- 03:08:18.553: [FFmpeg aac encoder: 'simple_aac_recording'] bitrate: 128, channels: 2, channel_layout: 3 03:08:18.553: 03:08:18.565: ==== Recording Start =============================================== 03:08:18.565: [ffmpeg muxer: 'simple_file_output'] Writing file 'E:/OBS Recordings/2020-03-16 03-08-18.mp4'... 03:08:26.034: [game-capture: 'CSGO'] attempting to hook process: NSUNS4.exe 03:08:26.036: [game-capture: 'CSGO'] using helper (compatibility hook) 03:08:26.042: [game-capture: 'CSGO'] hook not loaded yet, retrying.. 03:08:28.050: [game-capture: 'CSGO'] attempting to hook process: NSUNS4.exe 03:08:28.174: [game-capture: 'CSGO'] d3d11 shared texture capture successful 03:08:28.183: [game-capture: 'CSGO'] shared texture capture successful 03:13:46.605: [ffmpeg muxer: 'simple_file_output'] Output of file 'E:/OBS Recordings/2020-03-16 03-08-18.mp4' stopped 03:13:46.605: Output 'simple_file_output': stopping 03:13:46.605: Output 'simple_file_output': Total frames output: 19673 03:13:46.605: Output 'simple_file_output': Total drawn frames: 19677 (19683 attempted) 03:13:46.605: Output 'simple_file_output': Number of lagged frames due to rendering lag/stalls: 6 (0.0%) 03:13:46.605: ==== Recording Stop ================================================ 03:13:46.605: Video stopped, number of skipped frames due to encoding lag: 6/19681 (0.0%) 03:16:35.674: Settings changed (outputs) 03:16:35.674: ------------------------------------------------ 03:16:49.607: [jim-nvenc: 'recording_h264'] settings: 03:16:49.607: rate_control: CQP 03:16:49.607: bitrate: 0 03:16:49.607: cqp: 15 03:16:49.607: keyint: 120 03:16:49.607: preset: mq 03:16:49.607: profile: high 03:16:49.607: width: 1920 03:16:49.607: height: 1080 03:16:49.607: 2-pass: true 03:16:49.607: b-frames: 2 03:16:49.607: lookahead: true 03:16:49.607: psycho_aq: true 03:16:49.607: 03:16:49.625: --------------------------------- 03:16:49.625: [FFmpeg aac encoder: 'Track1'] bitrate: 160, channels: 2, channel_layout: 3 03:16:49.625: 03:16:49.644: ==== Recording Start =============================================== 03:16:49.644: [ffmpeg muxer: 'adv_file_output'] Writing file 'E:/OBS Recordings/2020-03-16 03-16-49.mp4'... 03:16:50.905: [game-capture: 'CSGO'] ----------------- d3d11 capture freed ---------------- 03:16:50.916: [game-capture: 'CSGO'] d3d11 shared texture capture successful 03:16:50.917: [game-capture: 'CSGO'] shared texture capture successful 03:21:54.388: [ffmpeg muxer: 'adv_file_output'] Output of file 'E:/OBS Recordings/2020-03-16 03-16-49.mp4' stopped 03:21:54.388: Output 'adv_file_output': stopping 03:21:54.388: Output 'adv_file_output': Total frames output: 18267 03:21:54.388: Output 'adv_file_output': Total drawn frames: 18279 (18285 attempted) 03:21:54.388: Output 'adv_file_output': Number of lagged frames due to rendering lag/stalls: 6 (0.0%) 03:21:54.388: ==== Recording Stop ================================================ 03:21:54.388: Video stopped, number of skipped frames due to encoding lag: 6/18283 (0.0%) 03:24:13.560: Settings changed (outputs) 03:24:13.560: ------------------------------------------------ 03:24:15.424: [game-capture: 'CSGO'] ----------------- d3d11 capture freed ---------------- 03:24:15.434: [game-capture: 'CSGO'] d3d11 shared texture capture successful 03:24:15.450: [game-capture: 'CSGO'] shared texture capture successful 03:24:17.693: [jim-nvenc: 'simple_h264_recording'] settings: 03:24:17.693: rate_control: CQP 03:24:17.693: bitrate: 0 03:24:17.693: cqp: 23 03:24:17.693: keyint: 250 03:24:17.693: preset: hq 03:24:17.693: profile: high 03:24:17.693: width: 1920 03:24:17.693: height: 1080 03:24:17.693: 2-pass: false 03:24:17.693: b-frames: 2 03:24:17.693: lookahead: false 03:24:17.693: psycho_aq: true 03:24:17.693: 03:24:17.702: --------------------------------- 03:24:17.702: [FFmpeg aac encoder: 'simple_aac_recording'] bitrate: 128, channels: 2, channel_layout: 3 03:24:17.702: 03:24:17.708: ==== Recording Start =============================================== 03:24:17.708: [ffmpeg muxer: 'simple_file_output'] Writing file 'D:/OBS Recordings/2020-03-16 03-24-17.mp4'... 03:24:18.839: [game-capture: 'CSGO'] ----------------- d3d11 capture freed ---------------- 03:24:18.848: [game-capture: 'CSGO'] d3d11 shared texture capture successful 03:24:18.850: [game-capture: 'CSGO'] shared texture capture successful 03:29:03.172: [ffmpeg muxer: 'simple_file_output'] Output of file 'D:/OBS Recordings/2020-03-16 03-24-17.mp4' stopped 03:29:03.172: Output 'simple_file_output': stopping 03:29:03.172: Output 'simple_file_output': Total frames output: 17118 03:29:03.172: Output 'simple_file_output': Total drawn frames: 17121 (17128 attempted) 03:29:03.172: Output 'simple_file_output': Number of lagged frames due to rendering lag/stalls: 7 (0.0%) 03:29:03.173: Video stopped, number of skipped frames due to encoding lag: 7/17126 (0.0%) 03:29:03.173: ==== Recording Stop ================================================