15:55:01.326: CPU Name: Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz 15:55:01.326: CPU Speed: 3600MHz 15:55:01.326: Physical Cores: 8, Logical Cores: 16 15:55:01.326: Physical Memory: 32683MB Total, 25992MB Free 15:55:01.326: Windows Version: 10.0 Build 18362 (revision: 657; 64-bit) 15:55:01.326: Running as administrator: true 15:55:01.326: Aero is Enabled (Aero is always on for windows 8 and above) 15:55:01.326: Windows 10 Gaming Features: 15:55:01.326: Game Bar: Off 15:55:01.326: Game DVR: Off 15:55:01.326: Game DVR Background Recording: Off 15:55:01.327: Sec. Software Status: 15:55:01.328: Windows Defender Antivirus: enabled (AV) 15:55:01.328: Windows Firewall: enabled (FW) 15:55:01.328: Current Date/Time: 2020-02-28, 15:55:01 15:55:01.328: Browser Hardware Acceleration: true 15:55:01.328: Portable mode: false 15:55:01.477: OBS 24.0.3 (64-bit, windows) 15:55:01.477: --------------------------------- 15:55:01.477: --------------------------------- 15:55:01.477: audio settings reset: 15:55:01.477: samples per sec: 48000 15:55:01.477: speakers: 2 15:55:01.478: --------------------------------- 15:55:01.479: Initializing D3D11... 15:55:01.479: Available Video Adapters: 15:55:01.480: Adapter 0: NVIDIA GeForce RTX 2080 SUPER 15:55:01.480: Dedicated VRAM: 4104126464 15:55:01.480: Shared VRAM: 4250404864 15:55:01.480: output 0: pos={0, 0}, size={1920, 1080}, attached=true 15:55:01.480: output 1: pos={-1920, 0}, size={1920, 1080}, attached=true 15:55:01.481: Loading up D3D11 on adapter NVIDIA GeForce RTX 2080 SUPER (0) 15:55:01.511: D3D11 loaded successfully, feature level used: b000 15:55:01.511: D3D11 GPU priority setup success 15:55:01.850: --------------------------------- 15:55:01.850: video settings reset: 15:55:01.850: base resolution: 1920x1080 15:55:01.850: output resolution: 1920x1080 15:55:01.850: downscale filter: Bicubic 15:55:01.850: fps: 240/1 15:55:01.850: format: NV12 15:55:01.850: YUV mode: 601/Partial 15:55:01.850: NV12 texture support enabled 15:55:01.850: Audio monitoring device: 15:55:01.850: name: Default 15:55:01.850: id: default 15:55:01.851: --------------------------------- 15:55:01.852: [CoreAudio encoder]: CoreAudio AAC encoder not installed on the system or couldn't be loaded 15:55:01.853: Failed to load 'en-US' text for module: 'decklink-ouput-ui.dll' 15:55:01.881: [AMF] AMF Test failed due to one or more errors. 15:55:01.881: Failed to initialize module 'enc-amf.dll' 15:55:01.893: [obs-browser]: Version 2.7.15 15:55:01.896: NVENC supported 15:55:02.315: Couldn't find VLC installation, VLC video source disabled 15:55:02.318: No blackmagic support 15:55:02.321: --------------------------------- 15:55:02.321: Loaded Modules: 15:55:02.321: win-wasapi.dll 15:55:02.321: win-mf.dll 15:55:02.321: win-dshow.dll 15:55:02.321: win-decklink.dll 15:55:02.321: win-capture.dll 15:55:02.321: vlc-video.dll 15:55:02.321: text-freetype2.dll 15:55:02.321: rtmp-services.dll 15:55:02.321: obs-x264.dll 15:55:02.321: obs-vst.dll 15:55:02.321: obs-transitions.dll 15:55:02.321: obs-text.dll 15:55:02.321: obs-qsv11.dll 15:55:02.321: obs-outputs.dll 15:55:02.321: obs-filters.dll 15:55:02.321: obs-ffmpeg.dll 15:55:02.321: obs-browser.dll 15:55:02.321: image-source.dll 15:55:02.321: frontend-tools.dll 15:55:02.321: enc-amf.dll 15:55:02.321: decklink-ouput-ui.dll 15:55:02.321: coreaudio-encoder.dll 15:55:02.321: --------------------------------- 15:55:02.321: ==== Startup complete =============================================== 15:55:02.321: Service '' not found 15:55:02.323: All scene data cleared 15:55:02.323: ------------------------------------------------ 15:55:02.342: WASAPI: Device 'Speakers (Yeti Stereo Microphone)' initialized 15:55:02.356: WASAPI: Device 'Headset Microphone (DUALSHOCK®4 USB Wireless Adaptor)' initialized 15:55:02.356: Switched to scene 'Scene' 15:55:02.356: ------------------------------------------------ 15:55:02.356: Loaded scenes: 15:55:02.356: - scene 'Scene': 15:55:02.356: - source: 'Display Capture' (monitor_capture) 15:55:02.356: ------------------------------------------------ 15:55:02.376: adding 42 milliseconds of audio buffering, total audio buffering is now 42 milliseconds (source: Desktop Audio) 15:55:02.376: 15:55:57.573: [jim-nvenc: 'recording_h264'] settings: 15:55:57.573: rate_control: CQP 15:55:57.573: bitrate: 0 15:55:57.573: cqp: 23 15:55:57.573: keyint: 480 15:55:57.573: preset: mq 15:55:57.573: profile: main 15:55:57.573: width: 1920 15:55:57.573: height: 1080 15:55:57.573: 2-pass: true 15:55:57.573: b-frames: 0 15:55:57.573: lookahead: false 15:55:57.573: psycho_aq: true 15:55:57.573: 15:55:57.579: --------------------------------- 15:55:57.579: [FFmpeg aac encoder: 'Track1'] bitrate: 160, channels: 2, channel_layout: 3 15:55:57.579: 15:55:57.587: ==== Recording Start =============================================== 15:55:57.587: [ffmpeg muxer: 'adv_file_output'] Writing file 'C:/Users/vinny/OneDrive/Desktop/record/2020-02-28 15-55-57.mp4'... 15:56:25.619: [ffmpeg muxer: 'adv_file_output'] Output of file 'C:/Users/vinny/OneDrive/Desktop/record/2020-02-28 15-55-57.mp4' stopped 15:56:25.619: Output 'adv_file_output': stopping 15:56:25.619: Output 'adv_file_output': Total frames output: 6687 15:56:25.619: Output 'adv_file_output': Total drawn frames: 6579 (6728 attempted) 15:56:25.619: Output 'adv_file_output': Number of lagged frames due to rendering lag/stalls: 149 (2.2%) 15:56:25.619: ==== Recording Stop ================================================ 15:56:25.620: Video stopped, number of skipped frames due to encoding lag: 988/6726 (14.7%) 16:00:10.972: --------------------------------- 16:00:10.972: video settings reset: 16:00:10.972: base resolution: 1920x1080 16:00:10.972: output resolution: 1920x1080 16:00:10.972: downscale filter: Bicubic 16:00:10.972: fps: 60/1 16:00:10.972: format: NV12 16:00:10.972: YUV mode: 601/Partial 16:00:10.972: NV12 texture support enabled 16:00:10.982: Settings changed (video) 16:00:10.982: ------------------------------------------------ 16:00:13.574: [jim-nvenc: 'recording_h264'] settings: 16:00:13.574: rate_control: CQP 16:00:13.574: bitrate: 0 16:00:13.574: cqp: 23 16:00:13.574: keyint: 120 16:00:13.574: preset: mq 16:00:13.574: profile: main 16:00:13.574: width: 1920 16:00:13.574: height: 1080 16:00:13.574: 2-pass: true 16:00:13.574: b-frames: 0 16:00:13.574: lookahead: false 16:00:13.574: psycho_aq: true 16:00:13.574: 16:00:13.580: --------------------------------- 16:00:13.580: [FFmpeg aac encoder: 'Track1'] bitrate: 160, channels: 2, channel_layout: 3 16:00:13.580: 16:00:13.588: ==== Recording Start =============================================== 16:00:13.589: [ffmpeg muxer: 'adv_file_output'] Writing file 'C:/Users/vinny/OneDrive/Desktop/record/2020-02-28 16-00-13.mp4'... 16:00:36.228: [ffmpeg muxer: 'adv_file_output'] Output of file 'C:/Users/vinny/OneDrive/Desktop/record/2020-02-28 16-00-13.mp4' stopped 16:00:36.228: Output 'adv_file_output': stopping 16:00:36.228: Output 'adv_file_output': Total frames output: 1345 16:00:36.228: Output 'adv_file_output': Total drawn frames: 1324 (1359 attempted) 16:00:36.228: Output 'adv_file_output': Number of lagged frames due to rendering lag/stalls: 35 (2.6%) 16:00:36.229: ==== Recording Stop ================================================ 16:00:36.229: Video stopped, number of skipped frames due to encoding lag: 42/1357 (3.1%) 16:05:50.006: --------------------------------- 16:05:50.006: video settings reset: 16:05:50.006: base resolution: 1920x1080 16:05:50.006: output resolution: 1920x1080 16:05:50.006: downscale filter: Bicubic 16:05:50.006: fps: 240/1 16:05:50.006: format: NV12 16:05:50.006: YUV mode: 601/Partial 16:05:50.006: NV12 texture support enabled 16:05:50.022: Settings changed (video) 16:05:50.022: ------------------------------------------------ 16:06:17.681: Settings changed (outputs) 16:06:17.681: ------------------------------------------------ 16:07:32.615: Settings changed (outputs) 16:07:32.615: ------------------------------------------------ 16:08:53.943: Settings changed (hotkeys) 16:08:53.943: ------------------------------------------------ 16:10:50.169: Settings changed (outputs) 16:10:50.169: ------------------------------------------------ 16:11:00.058: [jim-nvenc: 'simple_h264_recording'] settings: 16:11:00.058: rate_control: CQP 16:11:00.058: bitrate: 0 16:11:00.058: cqp: 16 16:11:00.058: keyint: 250 16:11:00.058: preset: hq 16:11:00.058: profile: high 16:11:00.058: width: 1920 16:11:00.058: height: 1080 16:11:00.058: 2-pass: false 16:11:00.058: b-frames: 2 16:11:00.058: lookahead: false 16:11:00.058: psycho_aq: true 16:11:00.058: 16:11:00.066: --------------------------------- 16:11:00.066: [FFmpeg aac encoder: 'simple_aac_recording'] bitrate: 128, channels: 2, channel_layout: 3 16:11:00.066: 16:11:00.074: ==== Recording Start =============================================== 16:11:00.074: [ffmpeg muxer: 'simple_file_output'] Writing file 'C:/Users/vinny/Videos/2020-02-28 16-11-00.mp4'... 16:11:18.878: Stopping recording due to hotkey 16:11:19.030: [ffmpeg muxer: 'simple_file_output'] Output of file 'C:/Users/vinny/Videos/2020-02-28 16-11-00.mp4' stopped 16:11:19.030: Output 'simple_file_output': stopping 16:11:19.030: Output 'simple_file_output': Total frames output: 4507 16:11:19.030: Output 'simple_file_output': Total drawn frames: 4397 (4549 attempted) 16:11:19.030: Output 'simple_file_output': Number of lagged frames due to rendering lag/stalls: 152 (3.3%) 16:11:19.031: ==== Recording Stop ================================================ 16:11:19.031: Video stopped, number of skipped frames due to encoding lag: 1220/4548 (26.8%) 16:17:18.604: User Removed source 'Display Capture' (monitor_capture) from scene 'Scene' 16:17:22.418: User added source 'Display Capture' (monitor_capture) to scene 'Scene' 16:17:27.342: User Removed source 'Display Capture' (monitor_capture) from scene 'Scene' 16:17:30.268: User added source 'Game Capture' (game_capture) to scene 'Scene' 16:17:34.524: [game-capture: 'Game Capture'] attempting to hook process: FortniteClient-Win64-Shipping.exe 16:17:34.586: [game-capture: 'Game Capture'] using helper (compatibility hook) 16:17:34.590: [game-capture: 'Game Capture'] hook not loaded yet, retrying.. 16:17:36.524: [game-capture: 'Game Capture'] attempting to hook process: FortniteClient-Win64-Shipping.exe 16:17:36.642: [game-capture: 'Game Capture'] d3d11 shared texture capture successful 16:17:36.645: [game-capture: 'Game Capture'] shared texture capture successful 16:17:37.917: [jim-nvenc: 'simple_h264_recording'] settings: 16:17:37.917: rate_control: CQP 16:17:37.917: bitrate: 0 16:17:37.917: cqp: 16 16:17:37.917: keyint: 250 16:17:37.917: preset: hq 16:17:37.917: profile: high 16:17:37.917: width: 1920 16:17:37.917: height: 1080 16:17:37.917: 2-pass: false 16:17:37.917: b-frames: 2 16:17:37.917: lookahead: false 16:17:37.917: psycho_aq: true 16:17:37.917: 16:17:37.925: --------------------------------- 16:17:37.925: [FFmpeg aac encoder: 'simple_aac_recording'] bitrate: 128, channels: 2, channel_layout: 3 16:17:37.925: 16:17:37.935: ==== Recording Start =============================================== 16:17:37.935: [ffmpeg muxer: 'simple_file_output'] Writing file 'C:/Users/vinny/Videos/2020-02-28 16-17-37.mp4'... 16:17:41.718: [game-capture: 'Game Capture'] ----------------- d3d11 capture freed ---------------- 16:17:42.136: [game-capture: 'Game Capture'] d3d11 shared texture capture successful 16:17:42.140: [game-capture: 'Game Capture'] shared texture capture successful 16:17:54.829: Stopping recording due to hotkey 16:17:55.082: [ffmpeg muxer: 'simple_file_output'] Output of file 'C:/Users/vinny/Videos/2020-02-28 16-17-37.mp4' stopped 16:17:55.082: Output 'simple_file_output': stopping 16:17:55.082: Output 'simple_file_output': Total frames output: 4054 16:17:55.082: Output 'simple_file_output': Total drawn frames: 3958 (4115 attempted) 16:17:55.082: Output 'simple_file_output': Number of lagged frames due to rendering lag/stalls: 157 (3.8%) 16:17:55.082: ==== Recording Stop ================================================ 16:17:55.082: Video stopped, number of skipped frames due to encoding lag: 1199/4086 (29.3%) 16:17:56.550: [game-capture: 'Game Capture'] ----------------- d3d11 capture freed ---------------- 16:17:56.667: [game-capture: 'Game Capture'] d3d11 shared texture capture successful 16:17:56.670: [game-capture: 'Game Capture'] shared texture capture successful 16:20:53.803: [jim-nvenc: 'simple_h264_recording'] settings: 16:20:53.803: rate_control: CQP 16:20:53.803: bitrate: 0 16:20:53.803: cqp: 16 16:20:53.803: keyint: 250 16:20:53.803: preset: hq 16:20:53.803: profile: high 16:20:53.803: width: 1920 16:20:53.803: height: 1080 16:20:53.803: 2-pass: false 16:20:53.803: b-frames: 2 16:20:53.803: lookahead: false 16:20:53.803: psycho_aq: true 16:20:53.803: 16:20:53.811: --------------------------------- 16:20:53.811: [FFmpeg aac encoder: 'simple_aac_recording'] bitrate: 128, channels: 2, channel_layout: 3 16:20:53.811: 16:20:53.820: ==== Recording Start =============================================== 16:20:53.821: [ffmpeg muxer: 'simple_file_output'] Writing file 'C:/Users/vinny/Videos/2020-02-28 16-20-53.mp4'... 16:21:00.004: [game-capture: 'Game Capture'] ----------------- d3d11 capture freed ---------------- 16:21:00.415: [game-capture: 'Game Capture'] d3d11 shared texture capture successful 16:21:00.415: [game-capture: 'Game Capture'] shared texture capture successful 16:21:24.293: Stopping recording due to hotkey 16:21:24.434: [ffmpeg muxer: 'simple_file_output'] Output of file 'C:/Users/vinny/Videos/2020-02-28 16-20-53.mp4' stopped 16:21:24.434: Output 'simple_file_output': stopping 16:21:24.434: Output 'simple_file_output': Total frames output: 7315 16:21:24.434: Output 'simple_file_output': Total drawn frames: 7199 (7347 attempted) 16:21:24.434: Output 'simple_file_output': Number of lagged frames due to rendering lag/stalls: 148 (2.0%) 16:21:24.435: ==== Recording Stop ================================================ 16:21:24.435: Video stopped, number of skipped frames due to encoding lag: 2498/7346 (34.0%) 16:21:27.347: [game-capture: 'Game Capture'] ----------------- d3d11 capture freed ---------------- 16:21:27.461: [game-capture: 'Game Capture'] d3d11 shared texture capture successful 16:21:27.465: [game-capture: 'Game Capture'] shared texture capture successful 16:25:36.544: [jim-nvenc: 'simple_h264_recording'] settings: 16:25:36.544: rate_control: CQP 16:25:36.544: bitrate: 0 16:25:36.544: cqp: 16 16:25:36.544: keyint: 250 16:25:36.544: preset: hq 16:25:36.544: profile: high 16:25:36.544: width: 1920 16:25:36.544: height: 1080 16:25:36.544: 2-pass: false 16:25:36.544: b-frames: 2 16:25:36.544: lookahead: false 16:25:36.544: psycho_aq: true 16:25:36.544: 16:25:36.553: --------------------------------- 16:25:36.554: [FFmpeg aac encoder: 'simple_aac_recording'] bitrate: 128, channels: 2, channel_layout: 3 16:25:36.554: 16:25:36.564: ==== Recording Start =============================================== 16:25:36.564: [ffmpeg muxer: 'simple_file_output'] Writing file 'C:/Users/vinny/Videos/2020-02-28 16-25-36.mp4'... 16:25:41.365: [game-capture: 'Game Capture'] ----------------- d3d11 capture freed ---------------- 16:25:41.727: [game-capture: 'Game Capture'] d3d11 shared texture capture successful 16:25:41.728: [game-capture: 'Game Capture'] shared texture capture successful 16:26:19.850: Stopping recording due to hotkey 16:26:20.009: [ffmpeg muxer: 'simple_file_output'] Output of file 'C:/Users/vinny/Videos/2020-02-28 16-25-36.mp4' stopped 16:26:20.009: Output 'simple_file_output': stopping 16:26:20.009: Output 'simple_file_output': Total frames output: 10390 16:26:20.009: Output 'simple_file_output': Total drawn frames: 10287 (10427 attempted) 16:26:20.009: Output 'simple_file_output': Number of lagged frames due to rendering lag/stalls: 140 (1.3%) 16:26:20.010: ==== Recording Stop ================================================ 16:26:20.010: Video stopped, number of skipped frames due to encoding lag: 5205/10425 (49.9%) 16:26:25.831: [game-capture: 'Game Capture'] ----------------- d3d11 capture freed ---------------- 16:26:25.835: [game-capture: 'Game Capture'] d3d11 shared texture capture successful 16:26:25.836: [game-capture: 'Game Capture'] shared texture capture successful 16:27:56.396: [game-capture: 'Game Capture'] ----------------- d3d11 capture freed ---------------- 16:27:56.399: [game-capture: 'Game Capture'] d3d11 shared texture capture successful 16:27:56.403: [game-capture: 'Game Capture'] shared texture capture successful 16:27:58.207: [game-capture: 'Game Capture'] ----------------- d3d11 capture freed ---------------- 16:27:58.329: [game-capture: 'Game Capture'] d3d11 shared texture capture successful 16:27:58.332: [game-capture: 'Game Capture'] shared texture capture successful