20:48:26.548: CPU Name: AMD Ryzen 7 2700 Eight-Core Processor 20:48:26.548: CPU Speed: 3650MHz 20:48:26.548: Physical Cores: 8, Logical Cores: 16 20:48:26.548: Physical Memory: 16329MB Total, 12997MB Free 20:48:26.548: Windows Version: 10.0 Build 18362 (revision: 657; 64-bit) 20:48:26.548: Running as administrator: true 20:48:26.548: Aero is Enabled (Aero is always on for windows 8 and above) 20:48:26.549: Windows 10 Gaming Features: 20:48:26.549: Game Bar: On 20:48:26.549: Game DVR: On 20:48:26.549: Game DVR Background Recording: Off 20:48:26.549: Game Mode: On 20:48:26.550: Sec. Software Status: 20:48:26.551: Windows Defender Antivirus: enabled (AV) 20:48:26.551: Windows Firewall: enabled (FW) 20:48:26.551: Current Date/Time: 2020-02-20, 20:48:26 20:48:26.551: Browser Hardware Acceleration: true 20:48:26.551: Portable mode: false 20:48:26.918: OBS 24.0.3 (64-bit, windows) 20:48:26.918: --------------------------------- 20:48:26.919: --------------------------------- 20:48:26.919: audio settings reset: 20:48:26.919: samples per sec: 44100 20:48:26.919: speakers: 2 20:48:26.920: --------------------------------- 20:48:26.920: Initializing D3D11... 20:48:26.920: Available Video Adapters: 20:48:26.923: Adapter 0: NVIDIA GeForce GTX 1070 Ti 20:48:26.923: Dedicated VRAM: 4176478208 20:48:26.923: Shared VRAM: 4266377216 20:48:26.923: output 0: pos={0, 0}, size={2560, 1440}, attached=true 20:48:26.925: Loading up D3D11 on adapter NVIDIA GeForce GTX 1070 Ti (0) 20:48:26.981: D3D11 loaded successfully, feature level used: b000 20:48:26.981: D3D11 GPU priority setup success 20:48:27.418: --------------------------------- 20:48:27.418: video settings reset: 20:48:27.418: base resolution: 2560x1440 20:48:27.418: output resolution: 1920x1080 20:48:27.418: downscale filter: Bicubic 20:48:27.418: fps: 60/1 20:48:27.418: format: NV12 20:48:27.418: YUV mode: 601/Partial 20:48:27.418: NV12 texture support enabled 20:48:27.419: Audio monitoring device: 20:48:27.419: name: Default 20:48:27.419: id: default 20:48:27.419: --------------------------------- 20:48:27.422: [CoreAudio encoder]: CoreAudio AAC encoder not installed on the system or couldn't be loaded 20:48:27.422: Failed to load 'en-US' text for module: 'decklink-ouput-ui.dll' 20:48:27.455: [AMF] AMF Test failed due to one or more errors. 20:48:27.455: Failed to initialize module 'enc-amf.dll' 20:48:27.471: [obs-browser]: Version 2.7.15 20:48:27.474: NVENC supported 20:48:27.549: Couldn't find VLC installation, VLC video source disabled 20:48:27.553: No blackmagic support 20:48:27.557: --------------------------------- 20:48:27.557: Loaded Modules: 20:48:27.557: win-wasapi.dll 20:48:27.557: win-mf.dll 20:48:27.557: win-dshow.dll 20:48:27.557: win-decklink.dll 20:48:27.557: win-capture.dll 20:48:27.557: vlc-video.dll 20:48:27.557: text-freetype2.dll 20:48:27.557: rtmp-services.dll 20:48:27.557: obs-x264.dll 20:48:27.557: obs-vst.dll 20:48:27.557: obs-transitions.dll 20:48:27.557: obs-text.dll 20:48:27.557: obs-qsv11.dll 20:48:27.557: obs-outputs.dll 20:48:27.557: obs-filters.dll 20:48:27.557: obs-ffmpeg.dll 20:48:27.557: obs-browser.dll 20:48:27.557: image-source.dll 20:48:27.557: frontend-tools.dll 20:48:27.557: enc-amf.dll 20:48:27.557: decklink-ouput-ui.dll 20:48:27.557: coreaudio-encoder.dll 20:48:27.557: --------------------------------- 20:48:27.557: ==== Startup complete =============================================== 20:48:27.557: obs-data.c: [obs_data_create_from_json] Failed reading json string (-1): wrong arguments 20:48:27.558: Service '' not found 20:48:27.561: All scene data cleared 20:48:27.561: ------------------------------------------------ 20:48:27.592: WASAPI: Device 'Focusrite USB (Focusrite USB Audio)' initialized 20:48:27.625: WASAPI: Device 'Focusrite USB (Focusrite USB Audio)' initialized 20:48:27.680: adding 46 milliseconds of audio buffering, total audio buffering is now 46 milliseconds (source: Mic/Aux) 20:48:27.680: 20:48:28.252: Switched to scene 'Scene' 20:48:28.256: ------------------------------------------------ 20:48:28.256: Loaded scenes: 20:48:28.256: - scene 'Scene': 20:48:28.256: - source: 'ModernWarfare' (game_capture) 20:48:28.256: - source: 'ModernWarfare' (game_capture) 20:48:28.256: ------------------------------------------------ 20:48:56.870: obs-data.c: [obs_data_create_from_json] Failed reading json string (-1): wrong arguments 20:48:56.893: Settings changed (outputs) 20:48:56.893: ------------------------------------------------ 20:49:25.703: [game-capture: 'ModernWarfare'] attempting to hook process: ModernWarfare.exe 20:49:25.710: [game-capture: 'ModernWarfare'] using helper (compatibility hook) 20:49:25.714: [game-capture: 'ModernWarfare'] hook not loaded yet, retrying.. 20:49:28.720: [game-capture: 'ModernWarfare'] attempting to hook process: ModernWarfare.exe 20:49:28.741: [game-capture: 'ModernWarfare'] We're DXGI1.4 boys! 20:49:28.741: [game-capture: 'ModernWarfare'] Buffer count: 2, swap effect: 4 20:49:28.853: [game-capture: 'ModernWarfare'] d3d12 shared texture capture successful 20:49:28.870: [game-capture: 'ModernWarfare'] shared texture capture successful 20:50:04.745: [game-capture: 'ModernWarfare'] ----------------- d3d12 capture freed ---------------- 20:50:04.875: [game-capture: 'ModernWarfare'] We're DXGI1.4 boys! 20:50:04.875: [game-capture: 'ModernWarfare'] Buffer count: 2, swap effect: 4 20:50:04.963: [game-capture: 'ModernWarfare'] d3d12 shared texture capture successful 20:50:04.969: [game-capture: 'ModernWarfare'] shared texture capture successful 20:50:15.571: [game-capture: 'ModernWarfare'] ----------------- d3d12 capture freed ---------------- 20:50:15.720: [game-capture: 'ModernWarfare'] We're DXGI1.4 boys! 20:50:15.720: [game-capture: 'ModernWarfare'] Buffer count: 2, swap effect: 4 20:50:15.812: [game-capture: 'ModernWarfare'] d3d12 shared texture capture successful 20:50:15.819: [game-capture: 'ModernWarfare'] shared texture capture successful 20:50:47.328: [game-capture: 'ModernWarfare'] ----------------- d3d12 capture freed ---------------- 20:50:47.431: [game-capture: 'ModernWarfare'] We're DXGI1.4 boys! 20:50:47.431: [game-capture: 'ModernWarfare'] Buffer count: 2, swap effect: 4 20:50:47.512: [game-capture: 'ModernWarfare'] d3d12 shared texture capture successful 20:50:47.519: [game-capture: 'ModernWarfare'] shared texture capture successful 20:50:57.021: [game-capture: 'ModernWarfare'] ----------------- d3d12 capture freed ---------------- 20:50:57.121: [game-capture: 'ModernWarfare'] We're DXGI1.4 boys! 20:50:57.121: [game-capture: 'ModernWarfare'] Buffer count: 2, swap effect: 4 20:50:57.196: [game-capture: 'ModernWarfare'] d3d12 shared texture capture successful 20:50:57.203: [game-capture: 'ModernWarfare'] shared texture capture successful 20:51:06.556: [game-capture: 'ModernWarfare'] ----------------- d3d12 capture freed ---------------- 20:51:06.693: [game-capture: 'ModernWarfare'] We're DXGI1.4 boys! 20:51:06.693: [game-capture: 'ModernWarfare'] Buffer count: 2, swap effect: 4 20:51:06.771: [game-capture: 'ModernWarfare'] d3d12 shared texture capture successful 20:51:06.786: [game-capture: 'ModernWarfare'] shared texture capture successful 20:51:22.309: [game-capture: 'ModernWarfare'] ----------------- d3d12 capture freed ---------------- 20:51:22.439: [game-capture: 'ModernWarfare'] We're DXGI1.4 boys! 20:51:22.439: [game-capture: 'ModernWarfare'] Buffer count: 2, swap effect: 4 20:51:22.519: [game-capture: 'ModernWarfare'] d3d12 shared texture capture successful 20:51:22.519: [game-capture: 'ModernWarfare'] shared texture capture successful 20:54:10.581: [game-capture: 'ModernWarfare'] ----------------- d3d12 capture freed ---------------- 20:54:10.746: [game-capture: 'ModernWarfare'] We're DXGI1.4 boys! 20:54:10.746: [game-capture: 'ModernWarfare'] Buffer count: 2, swap effect: 4 20:54:10.838: [game-capture: 'ModernWarfare'] d3d12 shared texture capture successful 20:54:10.853: [game-capture: 'ModernWarfare'] shared texture capture successful 20:54:25.750: [game-capture: 'ModernWarfare'] ----------------- d3d12 capture freed ---------------- 20:54:25.867: [game-capture: 'ModernWarfare'] We're DXGI1.4 boys! 20:54:25.867: [game-capture: 'ModernWarfare'] Buffer count: 2, swap effect: 4 20:54:25.950: [game-capture: 'ModernWarfare'] d3d12 shared texture capture successful 20:54:25.953: [game-capture: 'ModernWarfare'] shared texture capture successful 20:55:22.299: [game-capture: 'ModernWarfare'] ----------------- d3d12 capture freed ---------------- 20:55:22.426: [game-capture: 'ModernWarfare'] We're DXGI1.4 boys! 20:55:22.426: [game-capture: 'ModernWarfare'] Buffer count: 2, swap effect: 4 20:55:22.515: [game-capture: 'ModernWarfare'] d3d12 shared texture capture successful 20:55:22.519: [game-capture: 'ModernWarfare'] shared texture capture successful 20:55:34.771: [game-capture: 'ModernWarfare'] ----------------- d3d12 capture freed ---------------- 20:55:34.863: [game-capture: 'ModernWarfare'] We're DXGI1.4 boys! 20:55:34.863: [game-capture: 'ModernWarfare'] Buffer count: 2, swap effect: 4 20:55:34.942: [game-capture: 'ModernWarfare'] d3d12 shared texture capture successful 20:55:34.953: [game-capture: 'ModernWarfare'] shared texture capture successful 20:56:32.291: [game-capture: 'ModernWarfare'] ----------------- d3d12 capture freed ---------------- 20:56:32.385: [game-capture: 'ModernWarfare'] We're DXGI1.4 boys! 20:56:32.385: [game-capture: 'ModernWarfare'] Buffer count: 2, swap effect: 4 20:56:32.471: [game-capture: 'ModernWarfare'] d3d12 shared texture capture successful 20:56:32.486: [game-capture: 'ModernWarfare'] shared texture capture successful 20:57:11.173: Starting recording due to hotkey 20:57:11.175: --------------------------------- 20:57:11.175: [x264 encoder: 'recording_h264'] preset: faster 20:57:11.175: [x264 encoder: 'recording_h264'] settings: 20:57:11.175: rate_control: CRF 20:57:11.175: bitrate: 0 20:57:11.175: buffer size: 0 20:57:11.175: crf: 20 20:57:11.175: fps_num: 60 20:57:11.175: fps_den: 1 20:57:11.175: width: 1920 20:57:11.175: height: 1080 20:57:11.175: keyint: 120 20:57:11.175: 20:57:11.181: --------------------------------- 20:57:11.181: [FFmpeg aac encoder: 'Track1'] bitrate: 160, channels: 2, channel_layout: 3 20:57:11.181: 20:57:11.191: ==== Recording Start =============================================== 20:57:11.191: [ffmpeg muxer: 'adv_file_output'] Writing file 'E:/Recordings/2020-02-20 20-57-11.mp4'... 20:57:24.572: [game-capture: 'ModernWarfare'] ----------------- d3d12 capture freed ---------------- 20:57:24.679: [game-capture: 'ModernWarfare'] We're DXGI1.4 boys! 20:57:24.679: [game-capture: 'ModernWarfare'] Buffer count: 2, swap effect: 4 20:57:24.791: [game-capture: 'ModernWarfare'] d3d12 shared texture capture successful 20:57:24.803: [game-capture: 'ModernWarfare'] shared texture capture successful 20:57:32.790: [game-capture: 'ModernWarfare'] ----------------- d3d12 capture freed ---------------- 20:57:33.043: [game-capture: 'ModernWarfare'] We're DXGI1.4 boys! 20:57:33.043: [game-capture: 'ModernWarfare'] Buffer count: 2, swap effect: 4 20:57:33.137: [game-capture: 'ModernWarfare'] d3d12 shared texture capture successful 20:57:33.153: [game-capture: 'ModernWarfare'] shared texture capture successful 20:58:50.912: Stopping recording due to hotkey 20:58:51.836: [ffmpeg muxer: 'adv_file_output'] Output of file 'E:/Recordings/2020-02-20 20-57-11.mp4' stopped 20:58:51.837: Output 'adv_file_output': stopping 20:58:51.837: Output 'adv_file_output': Total frames output: 5984 20:58:51.837: Output 'adv_file_output': Total drawn frames: 6008 (6039 attempted) 20:58:51.837: Output 'adv_file_output': Number of lagged frames due to rendering lag/stalls: 31 (0.5%) 20:58:51.838: ==== Recording Stop ================================================ 20:58:51.839: Video stopped, number of skipped frames due to encoding lag: 43/6038 (0.7%) 20:58:54.286: [game-capture: 'ModernWarfare'] capture window no longer exists, terminating capture 20:58:54.286: [game-capture: 'ModernWarfare'] capture stopped