19:51:09.767: CPU Name: AMD Ryzen 7 2700 Eight-Core Processor 19:51:09.767: CPU Speed: 3650MHz 19:51:09.767: Physical Cores: 8, Logical Cores: 16 19:51:09.767: Physical Memory: 16329MB Total, 13280MB Free 19:51:09.767: Windows Version: 10.0 Build 18362 (revision: 657; 64-bit) 19:51:09.767: Running as administrator: true 19:51:09.767: Aero is Enabled (Aero is always on for windows 8 and above) 19:51:09.767: Windows 10 Gaming Features: 19:51:09.767: Game Bar: On 19:51:09.767: Game DVR: On 19:51:09.767: Game DVR Background Recording: Off 19:51:09.767: Game Mode: On 19:51:09.769: Sec. Software Status: 19:51:09.770: Windows Defender Antivirus: enabled (AV) 19:51:09.770: Windows Firewall: enabled (FW) 19:51:09.770: Current Date/Time: 2020-02-20, 19:51:09 19:51:09.770: Browser Hardware Acceleration: true 19:51:09.770: Portable mode: false 19:51:10.129: OBS 24.0.3 (64-bit, windows) 19:51:10.129: --------------------------------- 19:51:10.129: --------------------------------- 19:51:10.129: audio settings reset: 19:51:10.129: samples per sec: 44100 19:51:10.129: speakers: 2 19:51:10.131: --------------------------------- 19:51:10.131: Initializing D3D11... 19:51:10.131: Available Video Adapters: 19:51:10.133: Adapter 0: NVIDIA GeForce GTX 1070 Ti 19:51:10.133: Dedicated VRAM: 4176478208 19:51:10.133: Shared VRAM: 4266377216 19:51:10.133: output 0: pos={0, 0}, size={2560, 1440}, attached=true 19:51:10.133: output 1: pos={2560, 0}, size={1920, 1080}, attached=true 19:51:10.135: Loading up D3D11 on adapter NVIDIA GeForce GTX 1070 Ti (0) 19:51:10.188: D3D11 loaded successfully, feature level used: b000 19:51:10.188: D3D11 GPU priority setup success 19:51:10.618: --------------------------------- 19:51:10.618: video settings reset: 19:51:10.618: base resolution: 2560x1440 19:51:10.618: output resolution: 1920x1080 19:51:10.618: downscale filter: Bicubic 19:51:10.618: fps: 60/1 19:51:10.618: format: NV12 19:51:10.618: YUV mode: 601/Partial 19:51:10.618: NV12 texture support enabled 19:51:10.620: Audio monitoring device: 19:51:10.620: name: Default 19:51:10.620: id: default 19:51:10.620: --------------------------------- 19:51:10.623: [CoreAudio encoder]: CoreAudio AAC encoder not installed on the system or couldn't be loaded 19:51:10.623: Failed to load 'en-US' text for module: 'decklink-ouput-ui.dll' 19:51:10.655: [AMF] AMF Test failed due to one or more errors. 19:51:10.655: Failed to initialize module 'enc-amf.dll' 19:51:10.671: [obs-browser]: Version 2.7.15 19:51:10.674: NVENC supported 19:51:10.776: Couldn't find VLC installation, VLC video source disabled 19:51:10.780: No blackmagic support 19:51:10.783: --------------------------------- 19:51:10.784: Loaded Modules: 19:51:10.784: win-wasapi.dll 19:51:10.784: win-mf.dll 19:51:10.784: win-dshow.dll 19:51:10.784: win-decklink.dll 19:51:10.784: win-capture.dll 19:51:10.784: vlc-video.dll 19:51:10.784: text-freetype2.dll 19:51:10.784: rtmp-services.dll 19:51:10.784: obs-x264.dll 19:51:10.784: obs-vst.dll 19:51:10.784: obs-transitions.dll 19:51:10.784: obs-text.dll 19:51:10.784: obs-qsv11.dll 19:51:10.784: obs-outputs.dll 19:51:10.784: obs-filters.dll 19:51:10.784: obs-ffmpeg.dll 19:51:10.784: obs-browser.dll 19:51:10.784: image-source.dll 19:51:10.784: frontend-tools.dll 19:51:10.784: enc-amf.dll 19:51:10.784: decklink-ouput-ui.dll 19:51:10.784: coreaudio-encoder.dll 19:51:10.784: --------------------------------- 19:51:10.784: ==== Startup complete =============================================== 19:51:10.784: Service '' not found 19:51:10.787: All scene data cleared 19:51:10.787: ------------------------------------------------ 19:51:10.841: WASAPI: Device 'Focusrite USB (Focusrite USB Audio)' initialized 19:51:10.880: WASAPI: Device 'Focusrite USB (Focusrite USB Audio)' initialized 19:51:10.935: adding 46 milliseconds of audio buffering, total audio buffering is now 46 milliseconds (source: Mic/Aux) 19:51:10.935: 19:51:11.579: Switched to scene 'Scene' 19:51:11.581: ------------------------------------------------ 19:51:11.581: Loaded scenes: 19:51:11.581: - scene 'Scene': 19:51:11.581: - source: 'ModernWarfare' (game_capture) 19:51:11.581: - source: 'ModernWarfare' (game_capture) 19:51:11.581: ------------------------------------------------ 19:52:58.142: Settings changed (outputs) 19:52:58.142: ------------------------------------------------ 19:53:21.637: [game-capture: 'ModernWarfare'] attempting to hook process: ModernWarfare.exe 19:53:21.643: [game-capture: 'ModernWarfare'] using helper (compatibility hook) 19:53:21.646: [game-capture: 'ModernWarfare'] hook not loaded yet, retrying.. 19:53:24.654: [game-capture: 'ModernWarfare'] attempting to hook process: ModernWarfare.exe 19:53:24.673: [game-capture: 'ModernWarfare'] We're DXGI1.4 boys! 19:53:24.673: [game-capture: 'ModernWarfare'] Buffer count: 2, swap effect: 4 19:53:24.791: [game-capture: 'ModernWarfare'] d3d12 shared texture capture successful 19:53:24.803: [game-capture: 'ModernWarfare'] shared texture capture successful 19:53:57.270: [game-capture: 'ModernWarfare'] ----------------- d3d12 capture freed ---------------- 19:53:57.398: [game-capture: 'ModernWarfare'] We're DXGI1.4 boys! 19:53:57.398: [game-capture: 'ModernWarfare'] Buffer count: 2, swap effect: 4 19:53:57.491: [game-capture: 'ModernWarfare'] d3d12 shared texture capture successful 19:53:57.503: [game-capture: 'ModernWarfare'] shared texture capture successful 19:54:05.188: [game-capture: 'ModernWarfare'] ----------------- d3d12 capture freed ---------------- 19:54:05.316: [game-capture: 'ModernWarfare'] We're DXGI1.4 boys! 19:54:05.316: [game-capture: 'ModernWarfare'] Buffer count: 2, swap effect: 4 19:54:06.344: [game-capture: 'ModernWarfare'] d3d12 shared texture capture successful 19:54:06.353: [game-capture: 'ModernWarfare'] shared texture capture successful 19:54:09.068: Starting recording due to hotkey 19:54:09.070: --------------------------------- 19:54:09.070: [x264 encoder: 'simple_h264_recording'] preset: veryfast 19:54:09.070: [x264 encoder: 'simple_h264_recording'] profile: high 19:54:09.070: [x264 encoder: 'simple_h264_recording'] settings: 19:54:09.070: rate_control: CRF 19:54:09.070: bitrate: 0 19:54:09.070: buffer size: 0 19:54:09.070: crf: 23 19:54:09.070: fps_num: 60 19:54:09.070: fps_den: 1 19:54:09.070: width: 1920 19:54:09.070: height: 1080 19:54:09.070: keyint: 250 19:54:09.070: 19:54:09.076: --------------------------------- 19:54:09.076: [FFmpeg aac encoder: 'simple_aac_recording'] bitrate: 128, channels: 2, channel_layout: 3 19:54:09.076: 19:54:09.084: ==== Recording Start =============================================== 19:54:09.084: [ffmpeg muxer: 'simple_file_output'] Writing file 'E:/Recordings/2020-02-20 19-54-09.mkv'... 19:56:30.983: [game-capture: 'ModernWarfare'] ----------------- d3d12 capture freed ---------------- 19:56:31.109: [game-capture: 'ModernWarfare'] We're DXGI1.4 boys! 19:56:31.109: [game-capture: 'ModernWarfare'] Buffer count: 2, swap effect: 4 19:56:31.214: [game-capture: 'ModernWarfare'] d3d12 shared texture capture successful 19:56:31.220: [game-capture: 'ModernWarfare'] shared texture capture successful 19:56:40.304: [game-capture: 'ModernWarfare'] ----------------- d3d12 capture freed ---------------- 19:56:40.461: [game-capture: 'ModernWarfare'] We're DXGI1.4 boys! 19:56:40.461: [game-capture: 'ModernWarfare'] Buffer count: 2, swap effect: 4 19:56:40.558: [game-capture: 'ModernWarfare'] d3d12 shared texture capture successful 19:56:40.570: [game-capture: 'ModernWarfare'] shared texture capture successful 19:57:04.549: [game-capture: 'ModernWarfare'] ----------------- d3d12 capture freed ---------------- 19:57:04.673: [game-capture: 'ModernWarfare'] We're DXGI1.4 boys! 19:57:04.673: [game-capture: 'ModernWarfare'] Buffer count: 2, swap effect: 4 19:57:04.754: [game-capture: 'ModernWarfare'] d3d12 shared texture capture successful 19:57:04.770: [game-capture: 'ModernWarfare'] shared texture capture successful 19:57:06.798: [game-capture: 'ModernWarfare'] ----------------- d3d12 capture freed ---------------- 19:57:06.925: [game-capture: 'ModernWarfare'] We're DXGI1.4 boys! 19:57:06.925: [game-capture: 'ModernWarfare'] Buffer count: 2, swap effect: 4 19:57:07.017: [game-capture: 'ModernWarfare'] d3d12 shared texture capture successful 19:57:07.020: [game-capture: 'ModernWarfare'] shared texture capture successful 19:59:20.403: [game-capture: 'ModernWarfare'] capture window no longer exists, terminating capture 19:59:20.404: [game-capture: 'ModernWarfare'] capture stopped 19:59:22.362: [ffmpeg muxer: 'simple_file_output'] Output of file 'E:/Recordings/2020-02-20 19-54-09.mkv' stopped 19:59:22.362: Output 'simple_file_output': stopping 19:59:22.362: Output 'simple_file_output': Total frames output: 18750 19:59:22.362: Output 'simple_file_output': Total drawn frames: 18717 (18797 attempted) 19:59:22.362: Output 'simple_file_output': Number of lagged frames due to rendering lag/stalls: 80 (0.4%) 19:59:22.363: ==== Recording Stop ================================================ 20:01:05.004: obs-data.c: [obs_data_create_from_json] Failed reading json string (-1): wrong arguments 20:01:05.043: Settings changed (outputs) 20:01:05.043: ------------------------------------------------ 20:01:33.154: [game-capture: 'ModernWarfare'] attempting to hook process: ModernWarfare.exe 20:01:33.159: [game-capture: 'ModernWarfare'] using helper (compatibility hook) 20:01:33.162: [game-capture: 'ModernWarfare'] hook not loaded yet, retrying.. 20:01:36.170: [game-capture: 'ModernWarfare'] attempting to hook process: ModernWarfare.exe 20:01:36.185: [game-capture: 'ModernWarfare'] We're DXGI1.4 boys! 20:01:36.185: [game-capture: 'ModernWarfare'] Buffer count: 2, swap effect: 4 20:01:36.281: [game-capture: 'ModernWarfare'] d3d12 shared texture capture successful 20:01:36.287: [game-capture: 'ModernWarfare'] shared texture capture successful 20:02:07.133: [game-capture: 'ModernWarfare'] ----------------- d3d12 capture freed ---------------- 20:02:07.293: [game-capture: 'ModernWarfare'] We're DXGI1.4 boys! 20:02:07.293: [game-capture: 'ModernWarfare'] Buffer count: 2, swap effect: 4 20:02:07.384: [game-capture: 'ModernWarfare'] d3d12 shared texture capture successful 20:02:07.387: [game-capture: 'ModernWarfare'] shared texture capture successful 20:02:11.894: [game-capture: 'ModernWarfare'] ----------------- d3d12 capture freed ---------------- 20:02:12.022: [game-capture: 'ModernWarfare'] We're DXGI1.4 boys! 20:02:12.022: [game-capture: 'ModernWarfare'] Buffer count: 2, swap effect: 4 20:02:12.096: [game-capture: 'ModernWarfare'] d3d12 shared texture capture successful 20:02:12.103: [game-capture: 'ModernWarfare'] shared texture capture successful 20:02:14.724: Starting recording due to hotkey 20:02:14.725: --------------------------------- 20:02:14.725: [x264 encoder: 'recording_h264'] preset: veryfast 20:02:14.725: [x264 encoder: 'recording_h264'] settings: 20:02:14.725: rate_control: VBR 20:02:14.725: bitrate: 50000 20:02:14.725: buffer size: 50000 20:02:14.725: crf: 23 20:02:14.725: fps_num: 60 20:02:14.725: fps_den: 1 20:02:14.725: width: 1920 20:02:14.725: height: 1080 20:02:14.725: keyint: 120 20:02:14.725: 20:02:14.731: --------------------------------- 20:02:14.731: [FFmpeg aac encoder: 'Track1'] bitrate: 160, channels: 2, channel_layout: 3 20:02:14.731: 20:02:14.739: ==== Recording Start =============================================== 20:02:14.739: [ffmpeg muxer: 'adv_file_output'] Writing file 'E:/Recordings/2020-02-20 20-02-14.mp4'... 20:12:41.970: [game-capture: 'ModernWarfare'] capture window no longer exists, terminating capture 20:12:41.971: [game-capture: 'ModernWarfare'] capture stopped 20:12:43.598: [ffmpeg muxer: 'adv_file_output'] Output of file 'E:/Recordings/2020-02-20 20-02-14.mp4' stopped 20:12:43.598: Output 'adv_file_output': stopping 20:12:43.598: Output 'adv_file_output': Total frames output: 37692 20:12:43.598: Output 'adv_file_output': Total drawn frames: 37729 (37731 attempted) 20:12:43.598: Output 'adv_file_output': Number of lagged frames due to rendering lag/stalls: 2 (0.0%) 20:12:43.598: ==== Recording Stop ================================================