21:23:28.209: CPU Name: AMD Ryzen 5 2400G with Radeon Vega Graphics 21:23:28.210: CPU Speed: 3593MHz 21:23:28.210: Physical Cores: 4, Logical Cores: 8 21:23:28.210: Physical Memory: 14249MB Total, 10055MB Free 21:23:28.210: Windows Version: 10.0 Build 17763 (revision: 1039; 64-bit) 21:23:28.210: Running as administrator: true 21:23:28.210: Aero is Enabled (Aero is always on for windows 8 and above) 21:23:28.210: Windows 10 Gaming Features: 21:23:28.210: Game DVR: On 21:23:28.213: Sec. Software Status: 21:23:28.216: Windows Defender Antivirus: enabled (AV) 21:23:28.216: McAfee VirusScan: disabled (AV) 21:23:28.232: Windows Defender Antivirus: enabled (ASW) 21:23:28.232: McAfee VirusScan: disabled (ASW) 21:23:28.232: Current Date/Time: 2020-02-17, 21:23:28 21:23:28.232: Browser Hardware Acceleration: true 21:23:28.232: Portable mode: false 21:23:28.711: OBS 23.2.1 (64-bit, windows) 21:23:28.711: --------------------------------- 21:23:28.713: --------------------------------- 21:23:28.713: audio settings reset: 21:23:28.713: samples per sec: 44100 21:23:28.713: speakers: 2 21:23:28.715: --------------------------------- 21:23:28.715: Initializing D3D11... 21:23:28.715: Available Video Adapters: 21:23:28.720: Adapter 0: NVIDIA GeForce GTX 1050 Ti 21:23:28.720: Dedicated VRAM: 4213178368 21:23:28.720: Shared VRAM: 3175729152 21:23:28.720: output 0: pos={0, 0}, size={1920, 1080}, attached=true 21:23:28.720: output 1: pos={1920, 11}, size={1920, 1080}, attached=true 21:23:28.720: Adapter 1: AMD 15DD Graphics 21:23:28.720: Dedicated VRAM: 2132303872 21:23:28.720: Shared VRAM: 3175729152 21:23:28.723: Loading up D3D11 on adapter NVIDIA GeForce GTX 1050 Ti (0) 21:23:28.811: D3D11 loaded successfully, feature level used: 45056 21:23:28.866: device_vertexshader_create (D3D11): Unknown Semantic Name 21:23:28.866: Pass (0) <> missing vertex shader! 21:23:28.869: device_vertexshader_create (D3D11): Unknown Semantic Name 21:23:28.869: Pass (0) <> missing vertex shader! 21:23:28.872: device_vertexshader_create (D3D11): Unknown Semantic Name 21:23:28.872: Pass (0) <> missing vertex shader! 21:23:28.874: device_vertexshader_create (D3D11): Unknown Semantic Name 21:23:28.874: Pass (0) <> missing vertex shader! 21:23:28.878: device_vertexshader_create (D3D11): Unknown Semantic Name 21:23:28.878: Pass (0) <> missing vertex shader! 21:23:28.881: device_vertexshader_create (D3D11): Unknown Semantic Name 21:23:28.881: Pass (0) <> missing vertex shader! 21:23:28.884: device_vertexshader_create (D3D11): Unknown Semantic Name 21:23:28.884: Pass (0) <> missing vertex shader! 21:23:28.887: device_vertexshader_create (D3D11): Unknown Semantic Name 21:23:28.887: Pass (0) <> missing vertex shader! 21:23:28.891: device_vertexshader_create (D3D11): Unknown Semantic Name 21:23:28.891: Pass (0) <> missing vertex shader! 21:23:28.895: device_vertexshader_create (D3D11): Unknown Semantic Name 21:23:28.895: Pass (0) <> missing vertex shader! 21:23:28.899: device_vertexshader_create (D3D11): Unknown Semantic Name 21:23:28.899: Pass (0) <> missing vertex shader! 21:23:28.903: device_vertexshader_create (D3D11): Unknown Semantic Name 21:23:28.903: Pass (0) <> missing vertex shader! 21:23:28.907: device_vertexshader_create (D3D11): Unknown Semantic Name 21:23:28.907: Pass (0) <> missing vertex shader! 21:23:28.911: device_vertexshader_create (D3D11): Unknown Semantic Name 21:23:28.911: Pass (0) <> missing vertex shader! 21:23:28.915: device_vertexshader_create (D3D11): Unknown Semantic Name 21:23:28.915: Pass (0) <> missing vertex shader! 21:23:28.919: device_vertexshader_create (D3D11): Unknown Semantic Name 21:23:28.919: Pass (0) <> missing vertex shader! 21:23:28.923: device_vertexshader_create (D3D11): Unknown Semantic Name 21:23:28.923: Pass (0) <> missing vertex shader! 21:23:28.926: device_vertexshader_create (D3D11): Unknown Semantic Name 21:23:28.926: Pass (0) <> missing vertex shader! 21:23:28.930: device_vertexshader_create (D3D11): Unknown Semantic Name 21:23:28.930: Pass (0) <> missing vertex shader! 21:23:28.933: device_vertexshader_create (D3D11): Unknown Semantic Name 21:23:28.933: Pass (0) <> missing vertex shader! 21:23:28.936: device_vertexshader_create (D3D11): Unknown Semantic Name 21:23:28.936: Pass (0) <> missing vertex shader! 21:23:28.939: device_vertexshader_create (D3D11): Unknown Semantic Name 21:23:28.939: Pass (0) <> missing vertex shader! 21:23:28.943: device_vertexshader_create (D3D11): Unknown Semantic Name 21:23:28.943: Pass (0) <> missing vertex shader! 21:23:29.192: device_pixelshader_create (D3D11): Compiler warnings/errors for ../../data/libobs/area.effect (Pixel shader, technique Draw, pass 0): 21:23:29.192: C:\Program Files (x86)\obs-studio\data\libobs\area.effect (Pixel shader, technique Draw, pass 0)(15,6-21): error X3004: undeclared identifier 'obs_glsl_compile' 21:23:29.192: 21:23:29.192: Pass (0) <> missing pixel shader! 21:23:29.195: device_pixelshader_create (D3D11): Compiler warnings/errors for ../../data/libobs/area.effect (Pixel shader, technique DrawAlphaDivide, pass 0): 21:23:29.195: C:\Program Files (x86)\obs-studio\data\libobs\area.effect (Pixel shader, technique DrawAlphaDivide, pass 0)(15,6-21): error X3004: undeclared identifier 'obs_glsl_compile' 21:23:29.195: 21:23:29.195: Pass (0) <> missing pixel shader! 21:23:29.197: device_pixelshader_create (D3D11): Compiler warnings/errors for ../../data/libobs/area.effect (Pixel shader, technique DrawUpscale, pass 0): 21:23:29.197: C:\Program Files (x86)\obs-studio\data\libobs\area.effect (Pixel shader, technique DrawUpscale, pass 0)(25,6-21): error X3004: undeclared identifier 'obs_glsl_compile' 21:23:29.197: 21:23:29.197: Pass (0) <> missing pixel shader! 21:23:29.238: Failed to initialize obs video (-1) with graphics_module='libobs-d3d11.dll', retrying with graphics_module='libobs-opengl.dll' 21:23:29.240: --------------------------------- 21:23:29.240: Initializing OpenGL... 21:23:29.709: Loading up OpenGL on adapter NVIDIA Corporation GeForce GTX 1050 Ti/PCIe/SSE2 21:23:29.709: OpenGL loaded successfully, version 4.6.0 NVIDIA 431.07, shading language 4.60 NVIDIA 21:23:29.709: Warning: The OpenGL renderer is currently in use. On windows, the OpenGL renderer can decrease capture performance due to the lack of specific features used to maximize capture performance. The Direct3D 11 renderer is recommended instead. 21:23:29.737: Error compiling shader: 21:23:29.737: 0(29) : error C1503: undefined variable "obs_glsl_compile" 21:23:29.737: 21:23:29.737: 21:23:29.737: device_vertexshader_create (GL) failed 21:23:29.737: Pass (0) <> missing vertex shader! 21:23:29.738: Error compiling shader: 21:23:29.738: 0(29) : error C1503: undefined variable "obs_glsl_compile" 21:23:29.738: 21:23:29.738: 21:23:29.738: device_vertexshader_create (GL) failed 21:23:29.738: Pass (0) <> missing vertex shader! 21:23:29.739: Error compiling shader: 21:23:29.739: 0(29) : error C1503: undefined variable "obs_glsl_compile" 21:23:29.739: 21:23:29.739: 21:23:29.739: device_vertexshader_create (GL) failed 21:23:29.739: Pass (0) <> missing vertex shader! 21:23:29.740: Error compiling shader: 21:23:29.740: 0(29) : error C1503: undefined variable "obs_glsl_compile" 21:23:29.740: 21:23:29.740: 21:23:29.740: device_vertexshader_create (GL) failed 21:23:29.740: Pass (0) <> missing vertex shader! 21:23:29.741: Error compiling shader: 21:23:29.741: 0(29) : error C1503: undefined variable "obs_glsl_compile" 21:23:29.741: 21:23:29.741: 21:23:29.741: device_vertexshader_create (GL) failed 21:23:29.741: Pass (0) <> missing vertex shader! 21:23:29.742: Error compiling shader: 21:23:29.742: 0(29) : error C1503: undefined variable "obs_glsl_compile" 21:23:29.742: 21:23:29.742: 21:23:29.742: device_vertexshader_create (GL) failed 21:23:29.742: Pass (0) <> missing vertex shader! 21:23:29.743: Error compiling shader: 21:23:29.743: 0(29) : error C1503: undefined variable "obs_glsl_compile" 21:23:29.743: 21:23:29.743: 21:23:29.743: device_vertexshader_create (GL) failed 21:23:29.743: Pass (0) <> missing vertex shader! 21:23:29.744: Error compiling shader: 21:23:29.744: 0(29) : error C1503: undefined variable "obs_glsl_compile" 21:23:29.744: 21:23:29.744: 21:23:29.744: device_vertexshader_create (GL) failed 21:23:29.744: Pass (0) <> missing vertex shader! 21:23:29.745: Error compiling shader: 21:23:29.745: 0(30) : error C1503: undefined variable "obs_glsl_compile" 21:23:29.745: 21:23:29.745: 21:23:29.745: device_vertexshader_create (GL) failed 21:23:29.745: Pass (0) <> missing vertex shader! 21:23:29.746: Error compiling shader: 21:23:29.746: 0(30) : error C1503: undefined variable "obs_glsl_compile" 21:23:29.746: 21:23:29.746: 21:23:29.746: device_vertexshader_create (GL) failed 21:23:29.746: Pass (0) <> missing vertex shader! 21:23:29.748: Error compiling shader: 21:23:29.748: 0(29) : error C1503: undefined variable "obs_glsl_compile" 21:23:29.748: 21:23:29.748: 21:23:29.748: device_vertexshader_create (GL) failed 21:23:29.748: Pass (0) <> missing vertex shader! 21:23:29.756: Error compiling shader: 21:23:29.756: 0(20) : error C1503: undefined variable "obs_glsl_compile" 21:23:29.756: 21:23:29.756: 21:23:29.756: device_pixelshader_create (GL) failed 21:23:29.756: Pass (0) <> missing pixel shader! 21:23:29.757: Error compiling shader: 21:23:29.757: 0(20) : error C1503: undefined variable "obs_glsl_compile" 21:23:29.757: 21:23:29.757: 21:23:29.757: device_pixelshader_create (GL) failed 21:23:29.757: Pass (0) <> missing pixel shader! 21:23:29.758: Error compiling shader: 21:23:29.758: 0(21) : error C1503: undefined variable "obs_glsl_compile" 21:23:29.758: 21:23:29.758: 21:23:29.758: device_pixelshader_create (GL) failed 21:23:29.758: Pass (0) <> missing pixel shader! 21:23:29.768: Failed to initialize video. Your GPU may not be supported, or your graphics drivers may need to be updated. 21:23:34.188: Freeing OBS context data 21:23:34.190: == Profiler Results ============================= 21:23:34.190: run_program_init: 6145.1 ms 21:23:34.190: ┣OBSApp::AppInit: 5.992 ms 21:23:34.190: ┃ ┗OBSApp::InitLocale: 2.297 ms 21:23:34.191: ┗OBSApp::OBSInit: 1558.41 ms 21:23:34.191: ┣obs_startup: 22.971 ms 21:23:34.191: ┗OBSBasic::OBSInit: 1056 ms 21:23:34.191: ┣OBSBasic::InitBasicConfig: 1.219 ms 21:23:34.191: ┣OBSBasic::ResetAudio: 0.255 ms 21:23:34.191: ┗OBSBasic::ResetVideo: 1054.48 ms 21:23:34.191: obs_hotkey_thread(25 ms): min=0.003 ms, median=0.01 ms, max=0.782 ms, 99th percentile=0.125 ms, 100% below 25 ms 21:23:34.191: audio_thread(Audio): min=0 ms, median=0.027 ms, max=0.224 ms, 99th percentile=0.045 ms 21:23:34.191: ================================================= 21:23:34.191: == Profiler Time Between Calls ================== 21:23:34.191: obs_hotkey_thread(25 ms): min=24.914 ms, median=25.003 ms, max=26.034 ms, 92.3404% within ±2% of 25 ms (0% lower, 7.65957% higher) 21:23:34.191: ================================================= 21:23:34.198: Number of memory leaks: 252