15:45:21.588: CPU Name: AMD Ryzen 5 3600 6-Core Processor 15:45:21.588: CPU Speed: 4200MHz 15:45:21.588: Physical Cores: 6, Logical Cores: 12 15:45:21.588: Physical Memory: 16334MB Total, 10342MB Free 15:45:21.588: Windows Version: 10.0 Build 18362 (revision: 657; 64-bit) 15:45:21.588: Running as administrator: false 15:45:21.588: Aero is Enabled (Aero is always on for windows 8 and above) 15:45:21.588: Windows 10 Gaming Features: 15:45:21.588: Game DVR: On 15:45:21.590: Sec. Software Status: 15:45:21.590: Windows Defender Antivirus: enabled (AV) 15:45:21.591: Windows Firewall: enabled (FW) 15:45:21.591: Current Date/Time: 2020-02-13, 15:45:21 15:45:21.591: Browser Hardware Acceleration: true 15:45:21.591: Portable mode: false 15:45:21.781: OBS 24.0.3 (64-bit, windows) 15:45:21.781: --------------------------------- 15:45:21.795: --------------------------------- 15:45:21.795: audio settings reset: 15:45:21.795: samples per sec: 44100 15:45:21.795: speakers: 2 15:45:21.796: --------------------------------- 15:45:21.796: Initializing D3D11... 15:45:21.796: Available Video Adapters: 15:45:21.798: Adapter 0: NVIDIA GeForce GTX 1050 15:45:21.798: Dedicated VRAM: 2073288704 15:45:21.798: Shared VRAM: 4269172736 15:45:21.798: output 0: pos={0, 0}, size={1920, 1080}, attached=true 15:45:21.798: output 1: pos={1920, 0}, size={1920, 1080}, attached=true 15:45:21.800: Loading up D3D11 on adapter NVIDIA GeForce GTX 1050 (0) 15:45:21.840: D3D11 loaded successfully, feature level used: b000 15:45:21.840: D3D11 GPU priority setup failed (not admin?) 15:45:22.167: --------------------------------- 15:45:22.167: video settings reset: 15:45:22.167: base resolution: 1920x1080 15:45:22.167: output resolution: 1920x1080 15:45:22.167: downscale filter: Bicubic 15:45:22.167: fps: 60/1 15:45:22.167: format: NV12 15:45:22.167: YUV mode: 601/Partial 15:45:22.167: NV12 texture support enabled 15:45:22.168: Audio monitoring device: 15:45:22.168: name: Default 15:45:22.168: id: default 15:45:22.168: --------------------------------- 15:45:22.170: [CoreAudio encoder]: CoreAudio AAC encoder not installed on the system or couldn't be loaded 15:45:22.171: Failed to load 'en-US' text for module: 'decklink-ouput-ui.dll' 15:45:22.212: [AMF] AMF Test failed due to one or more errors. 15:45:22.212: Failed to initialize module 'enc-amf.dll' 15:45:22.225: [obs-browser]: Version 2.7.15 15:45:22.228: NVENC supported 15:45:22.290: VLC found, VLC video source enabled 15:45:22.293: No blackmagic support 15:45:22.296: --------------------------------- 15:45:22.296: Loaded Modules: 15:45:22.296: win-wasapi.dll 15:45:22.296: win-mf.dll 15:45:22.296: win-ivcam.dll 15:45:22.296: win-dshow.dll 15:45:22.296: win-decklink.dll 15:45:22.296: win-capture.dll 15:45:22.296: vlc-video.dll 15:45:22.296: text-freetype2.dll 15:45:22.296: rtmp-services.dll 15:45:22.296: obs-x264.dll 15:45:22.296: obs-vst.dll 15:45:22.296: obs-transitions.dll 15:45:22.296: obs-text.dll 15:45:22.296: obs-qsv11.dll 15:45:22.296: obs-outputs.dll 15:45:22.296: obs-filters.dll 15:45:22.296: obs-ffmpeg.dll 15:45:22.296: obs-browser.dll 15:45:22.296: image-source.dll 15:45:22.296: frontend-tools.dll 15:45:22.296: enc-amf.dll 15:45:22.296: decklink-ouput-ui.dll 15:45:22.296: coreaudio-encoder.dll 15:45:22.296: --------------------------------- 15:45:22.296: ==== Startup complete =============================================== 15:45:22.298: All scene data cleared 15:45:22.298: ------------------------------------------------ 15:45:22.320: WASAPI: Device 'Headset Earphone (HyperX Virtual Surround Sound)' initialized 15:45:22.372: WASAPI: Device 'VoiceMeeter Output (VB-Audio VoiceMeeter VAIO)' initialized 15:45:22.823: Switched to scene 'Games' 15:45:22.824: ------------------------------------------------ 15:45:22.824: Loaded scenes: 15:45:22.824: - scene 'Recorder': 15:45:22.824: - source: 'Dueling Nexus' (monitor_capture) 15:45:22.824: - scene 'Games': 15:45:22.824: - source: 'Game Recording' (game_capture) 15:45:22.824: ------------------------------------------------ 15:45:36.935: [game-capture: 'Game Recording'] attempting to hook fullscreen process: aces.exe 15:45:36.952: [game-capture: 'Game Recording'] shared texture capture successful 15:46:41.529: [jim-nvenc: 'simple_h264_recording'] settings: 15:46:41.529: rate_control: CQP 15:46:41.529: bitrate: 0 15:46:41.529: cqp: 16 15:46:41.529: keyint: 250 15:46:41.529: preset: hq 15:46:41.529: profile: high 15:46:41.529: width: 1920 15:46:41.529: height: 1080 15:46:41.529: 2-pass: false 15:46:41.529: b-frames: 2 15:46:41.529: lookahead: false 15:46:41.529: psycho_aq: true 15:46:41.529: 15:46:41.541: --------------------------------- 15:46:41.541: [FFmpeg aac encoder: 'simple_aac_recording'] bitrate: 128, channels: 2, channel_layout: 3 15:46:41.541: 15:46:41.555: ==== Recording Start =============================================== 15:46:41.555: [ffmpeg muxer: 'simple_file_output'] Writing file 'B:/2020-02-13 15-46-41.flv'... 16:04:25.191: [ffmpeg muxer: 'simple_file_output'] Output of file 'B:/2020-02-13 15-46-41.flv' stopped 16:04:25.191: Output 'simple_file_output': stopping 16:04:25.191: Output 'simple_file_output': Total frames output: 63808 16:04:25.191: Output 'simple_file_output': Total drawn frames: 63805 (63818 attempted) 16:04:25.191: Output 'simple_file_output': Number of lagged frames due to rendering lag/stalls: 13 (0.0%) 16:04:25.191: ==== Recording Stop ================================================ 16:04:25.192: Video stopped, number of skipped frames due to encoding lag: 21/63816 (0.0%) 16:59:54.077: adding 23 milliseconds of audio buffering, total audio buffering is now 23 milliseconds (source: Desktop Audio) 16:59:54.077: 20:50:43.368: [game-capture: 'Game Recording'] capture window no longer exists, terminating capture 20:50:43.368: [game-capture: 'Game Recording'] capture stopped 20:57:01.501: [game-capture: 'Game Recording'] attempting to hook fullscreen process: ffxiiiimg.exe 20:57:01.504: [game-capture: 'Game Recording'] using helper (compatibility hook) 20:57:01.509: [game-capture: 'Game Recording'] hook not loaded yet, retrying.. 20:57:04.518: [game-capture: 'Game Recording'] attempting to hook fullscreen process: ffxiiiimg.exe 20:57:04.595: [game-capture: 'Game Recording'] d3d9 shared texture capture successful 20:57:04.601: [game-capture: 'Game Recording'] shared texture capture successful 20:57:08.553: [game-capture: 'Game Recording'] Hooked DXGI 20:57:22.043: [jim-nvenc: 'simple_h264_recording'] settings: 20:57:22.043: rate_control: CQP 20:57:22.043: bitrate: 0 20:57:22.043: cqp: 16 20:57:22.043: keyint: 250 20:57:22.043: preset: hq 20:57:22.043: profile: high 20:57:22.043: width: 1920 20:57:22.043: height: 1080 20:57:22.043: 2-pass: false 20:57:22.043: b-frames: 2 20:57:22.043: lookahead: false 20:57:22.043: psycho_aq: true 20:57:22.043: 20:57:22.055: --------------------------------- 20:57:22.055: [FFmpeg aac encoder: 'simple_aac_recording'] bitrate: 128, channels: 2, channel_layout: 3 20:57:22.055: 20:57:22.062: ==== Recording Start =============================================== 20:57:22.062: [ffmpeg muxer: 'simple_file_output'] Writing file 'B:/2020-02-13 20-57-21.flv'... 20:57:24.917: [game-capture: 'Game Recording'] ----------------- d3d9 capture freed ----------------- 20:57:25.088: [game-capture: 'Game Recording'] d3d9 shared texture capture successful 20:57:25.101: [game-capture: 'Game Recording'] shared texture capture successful 20:57:52.911: [game-capture: 'Game Recording'] ----------------- d3d9 capture freed ----------------- 20:57:53.080: [game-capture: 'Game Recording'] d3d9 shared texture capture successful 20:57:53.084: [game-capture: 'Game Recording'] shared texture capture successful 21:43:28.152: output simple_file_output paused 21:50:39.521: [game-capture: 'Game Recording'] ----------------- d3d9 capture freed ----------------- 21:50:39.803: [game-capture: 'Game Recording'] d3d9 shared texture capture successful 21:50:39.818: [game-capture: 'Game Recording'] shared texture capture successful 21:50:46.736: output simple_file_output unpaused 21:50:50.263: [game-capture: 'Game Recording'] ----------------- d3d9 capture freed ----------------- 21:50:50.480: [game-capture: 'Game Recording'] d3d9 shared texture capture successful 21:50:50.484: [game-capture: 'Game Recording'] shared texture capture successful 21:52:42.613: [ffmpeg muxer: 'simple_file_output'] Output of file 'B:/2020-02-13 20-57-21.flv' stopped 21:52:42.613: Output 'simple_file_output': stopping 21:52:42.613: Output 'simple_file_output': Total frames output: 172908 21:52:42.613: Output 'simple_file_output': Total drawn frames: 199233 21:52:42.613: ==== Recording Stop ================================================ 21:52:42.613: Video stopped, number of skipped frames due to encoding lag: 11/199231 (0.0%) 22:55:19.710: [game-capture: 'Game Recording'] ----------------- d3d9 capture freed ----------------- 22:55:19.933: [game-capture: 'Game Recording'] d3d9 shared texture capture successful 22:55:19.940: [game-capture: 'Game Recording'] shared texture capture successful 23:00:28.585: [game-capture: 'Game Recording'] ----------------- d3d9 capture freed ----------------- 23:00:28.819: [game-capture: 'Game Recording'] d3d9 shared texture capture successful 23:00:28.823: [game-capture: 'Game Recording'] shared texture capture successful 23:00:39.678: [jim-nvenc: 'simple_h264_recording'] settings: 23:00:39.678: rate_control: CQP 23:00:39.678: bitrate: 0 23:00:39.678: cqp: 16 23:00:39.678: keyint: 250 23:00:39.678: preset: hq 23:00:39.678: profile: high 23:00:39.678: width: 1920 23:00:39.678: height: 1080 23:00:39.678: 2-pass: false 23:00:39.678: b-frames: 2 23:00:39.678: lookahead: false 23:00:39.678: psycho_aq: true 23:00:39.678: 23:00:39.687: --------------------------------- 23:00:39.688: [FFmpeg aac encoder: 'simple_aac_recording'] bitrate: 128, channels: 2, channel_layout: 3 23:00:39.688: 23:00:39.694: ==== Recording Start =============================================== 23:00:39.694: [ffmpeg muxer: 'simple_file_output'] Writing file 'B:/2020-02-13 23-00-39.flv'... 23:00:42.799: [game-capture: 'Game Recording'] ----------------- d3d9 capture freed ----------------- 23:00:43.012: [game-capture: 'Game Recording'] d3d9 shared texture capture successful 23:00:43.023: [game-capture: 'Game Recording'] shared texture capture successful 23:19:58.946: output simple_file_output paused 23:20:01.953: [game-capture: 'Game Recording'] ----------------- d3d9 capture freed ----------------- 23:20:02.186: [game-capture: 'Game Recording'] d3d9 shared texture capture successful 23:20:02.189: [game-capture: 'Game Recording'] shared texture capture successful 23:27:41.226: output simple_file_output unpaused 23:27:43.482: [game-capture: 'Game Recording'] ----------------- d3d9 capture freed ----------------- 23:27:43.703: [game-capture: 'Game Recording'] d3d9 shared texture capture successful 23:27:43.706: [game-capture: 'Game Recording'] shared texture capture successful 23:30:11.600: [ffmpeg muxer: 'simple_file_output'] Output of file 'B:/2020-02-13 23-00-39.flv' stopped 23:30:11.600: Output 'simple_file_output': stopping 23:30:11.600: Output 'simple_file_output': Total frames output: 78566 23:30:11.600: Output 'simple_file_output': Total drawn frames: 106314 23:30:11.600: ==== Recording Stop ================================================ 23:30:11.600: Video stopped, number of skipped frames due to encoding lag: 18/106312 (0.0%) 00:47:21.006: [jim-nvenc: 'simple_h264_recording'] settings: 00:47:21.006: rate_control: CQP 00:47:21.006: bitrate: 0 00:47:21.006: cqp: 16 00:47:21.006: keyint: 250 00:47:21.006: preset: hq 00:47:21.006: profile: high 00:47:21.006: width: 1920 00:47:21.006: height: 1080 00:47:21.006: 2-pass: false 00:47:21.006: b-frames: 2 00:47:21.006: lookahead: false 00:47:21.006: psycho_aq: true 00:47:21.006: 00:47:21.015: --------------------------------- 00:47:21.015: [FFmpeg aac encoder: 'simple_aac_recording'] bitrate: 128, channels: 2, channel_layout: 3 00:47:21.015: 00:47:21.021: ==== Recording Start =============================================== 00:47:21.021: [ffmpeg muxer: 'simple_file_output'] Writing file 'B:/2020-02-14 00-47-20.flv'... 00:47:24.481: [game-capture: 'Game Recording'] ----------------- d3d9 capture freed ----------------- 00:47:24.740: [game-capture: 'Game Recording'] d3d9 shared texture capture successful 00:47:24.756: [game-capture: 'Game Recording'] shared texture capture successful 01:48:40.687: [ffmpeg muxer: 'simple_file_output'] Output of file 'B:/2020-02-14 00-47-20.flv' stopped 01:48:40.687: Output 'simple_file_output': stopping 01:48:40.687: Output 'simple_file_output': Total frames output: 220771 01:48:40.687: Output 'simple_file_output': Total drawn frames: 220780 01:48:40.687: ==== Recording Stop ================================================ 01:48:40.688: Video stopped, number of skipped frames due to encoding lag: 12/220778 (0.0%) 01:48:43.315: [game-capture: 'Game Recording'] ----------------- d3d9 capture freed ----------------- 01:48:43.984: [game-capture: 'Game Recording'] d3d9 shared texture capture successful 01:48:43.989: [game-capture: 'Game Recording'] shared texture capture successful 01:48:55.672: [game-capture: 'Game Recording'] capture window no longer exists, terminating capture 01:48:55.672: [game-capture: 'Game Recording'] capture stopped 16:31:12.637: [game-capture: 'Game Recording'] attempting to hook fullscreen process: aces.exe 16:31:12.642: [game-capture: 'Game Recording'] using helper (compatibility hook) 16:31:12.653: [game-capture: 'Game Recording'] hook not loaded yet, retrying.. 16:31:15.654: [game-capture: 'Game Recording'] attempting to hook fullscreen process: aces.exe 16:31:15.884: [game-capture: 'Game Recording'] d3d11 shared texture capture successful 16:31:15.888: [game-capture: 'Game Recording'] shared texture capture successful 16:32:43.730: [jim-nvenc: 'simple_h264_recording'] settings: 16:32:43.730: rate_control: CQP 16:32:43.730: bitrate: 0 16:32:43.730: cqp: 16 16:32:43.730: keyint: 250 16:32:43.730: preset: hq 16:32:43.730: profile: high 16:32:43.730: width: 1920 16:32:43.730: height: 1080 16:32:43.730: 2-pass: false 16:32:43.730: b-frames: 2 16:32:43.730: lookahead: false 16:32:43.730: psycho_aq: true 16:32:43.730: 16:32:43.747: --------------------------------- 16:32:43.749: [FFmpeg aac encoder: 'simple_aac_recording'] bitrate: 128, channels: 2, channel_layout: 3 16:32:43.749: 16:32:43.779: ==== Recording Start =============================================== 16:32:43.779: [ffmpeg muxer: 'simple_file_output'] Writing file 'B:/2020-02-14 16-32-43.flv'... 16:56:58.411: [ffmpeg muxer: 'simple_file_output'] Output of file 'B:/2020-02-14 16-32-43.flv' stopped 16:56:58.412: Output 'simple_file_output': stopping 16:56:58.412: Output 'simple_file_output': Total frames output: 87269 16:56:58.412: Output 'simple_file_output': Total drawn frames: 87269 (87278 attempted) 16:56:58.412: Output 'simple_file_output': Number of lagged frames due to rendering lag/stalls: 9 (0.0%) 16:56:58.412: Video stopped, number of skipped frames due to encoding lag: 18/87277 (0.0%) 16:56:58.412: ==== Recording Stop ================================================ 17:13:41.487: [game-capture: 'Game Recording'] capture window no longer exists, terminating capture 17:13:41.487: [game-capture: 'Game Recording'] capture stopped 22:34:49.269: [game-capture: 'Game Recording'] attempting to hook fullscreen process: ffxiiiimg.exe 22:34:49.273: [game-capture: 'Game Recording'] using helper (compatibility hook) 22:34:49.275: [game-capture: 'Game Recording'] hook not loaded yet, retrying.. 22:34:52.286: [game-capture: 'Game Recording'] attempting to hook fullscreen process: ffxiiiimg.exe 22:34:52.376: [game-capture: 'Game Recording'] d3d9 shared texture capture successful 22:34:52.386: [game-capture: 'Game Recording'] shared texture capture successful 22:34:56.330: [game-capture: 'Game Recording'] Hooked DXGI 22:35:03.936: [jim-nvenc: 'simple_h264_recording'] settings: 22:35:03.936: rate_control: CQP 22:35:03.936: bitrate: 0 22:35:03.936: cqp: 16 22:35:03.936: keyint: 250 22:35:03.936: preset: hq 22:35:03.936: profile: high 22:35:03.936: width: 1920 22:35:03.936: height: 1080 22:35:03.936: 2-pass: false 22:35:03.936: b-frames: 2 22:35:03.936: lookahead: false 22:35:03.936: psycho_aq: true 22:35:03.936: 22:35:03.948: --------------------------------- 22:35:03.949: [FFmpeg aac encoder: 'simple_aac_recording'] bitrate: 128, channels: 2, channel_layout: 3 22:35:03.949: 22:35:03.956: ==== Recording Start =============================================== 22:35:03.956: [ffmpeg muxer: 'simple_file_output'] Writing file 'B:/2020-02-14 22-35-03.flv'... 22:35:06.290: [game-capture: 'Game Recording'] ----------------- d3d9 capture freed ----------------- 22:35:06.462: [game-capture: 'Game Recording'] d3d9 shared texture capture successful 22:35:06.469: [game-capture: 'Game Recording'] shared texture capture successful 22:36:11.790: output simple_file_output paused 22:38:34.732: [game-capture: 'Game Recording'] ----------------- d3d9 capture freed ----------------- 22:38:34.890: [game-capture: 'Game Recording'] d3d9 shared texture capture successful 22:38:34.903: [game-capture: 'Game Recording'] shared texture capture successful 22:45:59.192: [game-capture: 'Game Recording'] ----------------- d3d9 capture freed ----------------- 22:45:59.348: [game-capture: 'Game Recording'] d3d9 shared texture capture successful 22:45:59.353: [game-capture: 'Game Recording'] shared texture capture successful 22:46:18.133: output simple_file_output unpaused 22:46:22.897: [game-capture: 'Game Recording'] ----------------- d3d9 capture freed ----------------- 22:46:23.068: [game-capture: 'Game Recording'] d3d9 shared texture capture successful 22:46:23.069: [game-capture: 'Game Recording'] shared texture capture successful 22:48:00.622: [jim-nvenc: 'simple_h264_recording'] nvenc_encode_tex: nvEncEncodePicture failed: 4 (NV_ENC_ERR_INVALID_DEVICE) 22:48:00.622: Error encoding with encoder 'simple_h264_recording' 22:48:03.715: Device Remove/Reset! Rebuilding all assets... 22:48:03.722: [ffmpeg muxer: 'simple_file_output'] Output of file 'B:/2020-02-14 22-35-03.flv' stopped 22:48:03.722: Output 'simple_file_output': stopping 22:48:03.722: Output 'simple_file_output': Total frames output: 9315 22:48:03.722: Output 'simple_file_output': Total drawn frames: 45700 (45759 attempted) 22:48:03.722: Output 'simple_file_output': Number of lagged frames due to rendering lag/stalls: 59 (0.1%) 22:48:03.722: Video stopped, number of skipped frames due to encoding lag: 4/45702 (0.0%) 22:48:05.404: [game-capture: 'Game Recording'] ----------------- d3d9 capture freed ----------------- 22:48:06.290: ==== Recording Stop ================================================ 22:48:06.293: [game-capture: 'Game Recording'] d3d9 shared texture capture successful