11:46:29.960: CPU Name: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz 11:46:29.960: CPU Speed: 3696MHz 11:46:29.960: Physical Cores: 6, Logical Cores: 12 11:46:29.961: Physical Memory: 16225MB Total, 8253MB Free 11:46:29.961: Windows Version: 10.0 Build 18362 (revision: 592; 64-bit) 11:46:29.961: Running as administrator: false 11:46:29.961: Aero is Enabled (Aero is always on for windows 8 and above) 11:46:29.961: Windows 10 Gaming Features: 11:46:29.961: Game DVR: On 11:46:29.963: Sec. Software Status: 11:46:29.968: Bitdefender Antivirus: enabled (AV) 11:46:29.969: Windows Defender Antivirus: disabled (AV) 11:46:29.969: Bitdefender Firewall: enabled (FW) 11:46:29.969: Windows Firewall: disabled (FW) 11:46:29.972: Current Date/Time: 2020-01-17, 11:46:29 11:46:29.972: Browser Hardware Acceleration: true 11:46:29.972: Portable mode: false 11:46:30.532: OBS 24.0.3 (64-bit, windows) 11:46:30.532: --------------------------------- 11:46:30.533: --------------------------------- 11:46:30.533: audio settings reset: 11:46:30.533: samples per sec: 48000 11:46:30.533: speakers: 6 11:46:30.537: --------------------------------- 11:46:30.537: Initializing D3D11... 11:46:30.537: Available Video Adapters: 11:46:30.541: Adapter 0: NVIDIA GeForce GTX 1070 Ti 11:46:30.541: Dedicated VRAM: 4176478208 11:46:30.541: Shared VRAM: 4212039680 11:46:30.541: output 0: pos={0, 0}, size={1920, 1080}, attached=true 11:46:30.541: Adapter 1: Intel(R) UHD Graphics 630 11:46:30.541: Dedicated VRAM: 134217728 11:46:30.541: Shared VRAM: 4212039680 11:46:30.545: Loading up D3D11 on adapter NVIDIA GeForce GTX 1070 Ti (0) 11:46:30.613: D3D11 loaded successfully, feature level used: b000 11:46:30.613: D3D11 GPU priority setup failed (not admin?) 11:46:31.019: --------------------------------- 11:46:31.019: video settings reset: 11:46:31.019: base resolution: 1920x1080 11:46:31.019: output resolution: 1920x1080 11:46:31.019: downscale filter: Lanczos 11:46:31.019: fps: 60/1 11:46:31.019: format: NV12 11:46:31.019: YUV mode: 601/Full 11:46:31.019: NV12 texture support enabled 11:46:31.021: Audio monitoring device: 11:46:31.021: name: Default 11:46:31.021: id: default 11:46:31.021: --------------------------------- 11:46:31.039: [CoreAudio encoder]: Adding CoreAudio AAC encoder 11:46:31.043: Failed to load 'en-US' text for module: 'decklink-ouput-ui.dll' 11:46:31.137: [AMF] AMF Test failed due to one or more errors. 11:46:31.137: Failed to initialize module 'enc-amf.dll' 11:46:31.235: [obs-browser]: Version 2.7.15 11:46:31.263: NVENC supported 11:46:31.316: VLC found, VLC video source enabled 11:46:31.328: No blackmagic support 11:46:31.341: --------------------------------- 11:46:31.341: Loaded Modules: 11:46:31.341: win-wasapi.dll 11:46:31.341: win-mf.dll 11:46:31.342: win-dshow.dll 11:46:31.342: win-decklink.dll 11:46:31.342: win-capture.dll 11:46:31.342: vlc-video.dll 11:46:31.342: text-freetype2.dll 11:46:31.342: rtmp-services.dll 11:46:31.342: obs-x264.dll 11:46:31.342: obs-vst.dll 11:46:31.342: obs-transitions.dll 11:46:31.342: obs-text.dll 11:46:31.342: obs-qsv11.dll 11:46:31.342: obs-outputs.dll 11:46:31.342: obs-filters.dll 11:46:31.342: obs-ffmpeg.dll 11:46:31.342: obs-browser.dll 11:46:31.342: image-source.dll 11:46:31.342: frontend-tools.dll 11:46:31.342: enc-amf.dll 11:46:31.342: decklink-ouput-ui.dll 11:46:31.342: coreaudio-encoder.dll 11:46:31.342: --------------------------------- 11:46:31.342: ==== Startup complete =============================================== 11:46:31.376: All scene data cleared 11:46:31.376: ------------------------------------------------ 11:46:31.425: WASAPI: Device 'Speakers (GameDAC Game)' initialized 11:46:31.461: WASAPI: Device 'Headset Earphone (GameDAC Chat)' initialized 11:46:31.479: WASAPI: Device 'Microphone (GameDAC Chat)' initialized 11:46:31.480: Switched to scene 'Scene' 11:46:31.480: ------------------------------------------------ 11:46:31.481: Loaded scenes: 11:46:31.481: - scene 'Scene': 11:46:31.481: - source: 'Display Capture' (monitor_capture) 11:46:31.481: ------------------------------------------------ 11:46:31.497: adding 42 milliseconds of audio buffering, total audio buffering is now 42 milliseconds (source: Arctis pro mic) 11:46:31.497: 11:51:04.655: Settings changed (outputs) 11:51:04.655: ------------------------------------------------ 12:04:44.185: [jim-nvenc: 'recording_h264'] settings: 12:04:44.185: rate_control: CBR 12:04:44.185: bitrate: 20000 12:04:44.185: cqp: 20 12:04:44.185: keyint: 250 12:04:44.185: preset: hq 12:04:44.185: profile: high 12:04:44.185: width: 1920 12:04:44.185: height: 1080 12:04:44.185: 2-pass: false 12:04:44.185: b-frames: 2 12:04:44.185: lookahead: false 12:04:44.185: psycho_aq: true 12:04:44.185: 12:04:44.199: --------------------------------- 12:04:44.199: [FFmpeg aac encoder: 'System Sound'] bitrate: 1024, channels: 6, channel_layout: 3f 12:04:44.199: 12:04:44.212: [CoreAudio AAC: 'Discord call audio']: settings: 12:04:44.212: mode: AAC 12:04:44.212: bitrate: 256 12:04:44.212: sample rate: 48000 12:04:44.212: cbr: on 12:04:44.212: output buffer: 4608 12:04:44.217: [CoreAudio AAC: 'Main Mic']: settings: 12:04:44.217: mode: AAC 12:04:44.217: bitrate: 256 12:04:44.217: sample rate: 48000 12:04:44.217: cbr: on 12:04:44.217: output buffer: 4608 12:04:44.275: ==== Recording Start =============================================== 12:04:44.275: [ffmpeg muxer: 'adv_file_output'] Writing file 'U:/Games/Tom Clancy's Rainbow Six Siege/1. Unchecked recordings/2020-01-17_12-04-44.mkv'... 12:47:24.334: [ffmpeg muxer: 'adv_file_output'] Output of file 'U:/Games/Tom Clancy's Rainbow Six Siege/1. Unchecked recordings/2020-01-17_12-04-44.mkv' stopped 12:47:24.334: Output 'adv_file_output': stopping 12:47:24.334: Output 'adv_file_output': Total frames output: 153567 12:47:24.334: Output 'adv_file_output': Total drawn frames: 153566 (153603 attempted) 12:47:24.334: Output 'adv_file_output': Number of lagged frames due to rendering lag/stalls: 37 (0.0%) 12:47:24.335: Video stopped, number of skipped frames due to encoding lag: 12986/153591 (8.5%) 12:47:24.335: ==== Recording Stop ================================================ 12:50:01.464: [jim-nvenc: 'recording_h264'] settings: 12:50:01.464: rate_control: CBR 12:50:01.464: bitrate: 20000 12:50:01.464: cqp: 20 12:50:01.464: keyint: 250 12:50:01.464: preset: hq 12:50:01.464: profile: high 12:50:01.464: width: 1920 12:50:01.464: height: 1080 12:50:01.464: 2-pass: false 12:50:01.464: b-frames: 2 12:50:01.464: lookahead: false 12:50:01.464: psycho_aq: true 12:50:01.464: 12:50:01.481: --------------------------------- 12:50:01.482: [FFmpeg aac encoder: 'System Sound'] bitrate: 1024, channels: 6, channel_layout: 3f 12:50:01.482: 12:50:01.489: [CoreAudio AAC: 'Discord call audio']: settings: 12:50:01.489: mode: AAC 12:50:01.489: bitrate: 256 12:50:01.489: sample rate: 48000 12:50:01.489: cbr: on 12:50:01.489: output buffer: 4608 12:50:01.495: [CoreAudio AAC: 'Main Mic']: settings: 12:50:01.495: mode: AAC 12:50:01.495: bitrate: 256 12:50:01.495: sample rate: 48000 12:50:01.495: cbr: on 12:50:01.495: output buffer: 4608 12:50:01.543: ==== Recording Start =============================================== 12:50:01.543: [ffmpeg muxer: 'adv_file_output'] Writing file 'U:/Games/Tom Clancy's Rainbow Six Siege/1. Unchecked recordings/2020-01-17_12-50-01.mkv'... 13:03:49.268: [ffmpeg muxer: 'adv_file_output'] Output of file 'U:/Games/Tom Clancy's Rainbow Six Siege/1. Unchecked recordings/2020-01-17_12-50-01.mkv' stopped 13:03:49.268: Output 'adv_file_output': stopping 13:03:49.268: Output 'adv_file_output': Total frames output: 49630 13:03:49.268: Output 'adv_file_output': Total drawn frames: 49626 (49663 attempted) 13:03:49.268: Output 'adv_file_output': Number of lagged frames due to rendering lag/stalls: 37 (0.1%) 13:03:49.269: ==== Recording Stop ================================================ 13:03:49.269: Video stopped, number of skipped frames due to encoding lag: 4242/49658 (8.5%) 13:03:50.362: ==== Shutting down ================================================== 13:03:50.376: Switched to scene '(null)' 13:03:50.377: WASAPI: Device 'Speakers (GameDAC Game)' Terminated 13:03:50.396: WASAPI: Device 'Headset Earphone (GameDAC Chat)' Terminated 13:03:50.403: WASAPI: Device 'Microphone (GameDAC Chat)' Terminated 13:03:50.409: All scene data cleared 13:03:50.409: ------------------------------------------------ 13:03:50.573: Freeing OBS context data 13:03:50.616: [Scripting] Total detached callbacks: 0 13:03:50.676: == Profiler Results ============================= 13:03:50.676: run_program_init: 5868.16 ms 13:03:50.676: ┣OBSApp::AppInit: 3798.43 ms 13:03:50.676: ┃ ┗OBSApp::InitLocale: 2.135 ms 13:03:50.676: ┗OBSApp::OBSInit: 1684.99 ms 13:03:50.676: ┣obs_startup: 12.165 ms 13:03:50.676: ┗OBSBasic::OBSInit: 1111.59 ms 13:03:50.676: ┣OBSBasic::InitBasicConfig: 0.678 ms 13:03:50.676: ┣OBSBasic::ResetAudio: 0.414 ms 13:03:50.676: ┣OBSBasic::ResetVideo: 487.278 ms 13:03:50.676: ┣OBSBasic::InitOBSCallbacks: 0.016 ms 13:03:50.676: ┣OBSBasic::InitHotkeys: 0.238 ms 13:03:50.676: ┣obs_load_all_modules: 320.377 ms 13:03:50.676: ┃ ┣obs_init_module(coreaudio-encoder.dll): 8.116 ms 13:03:50.676: ┃ ┣obs_init_module(decklink-ouput-ui.dll): 1.107 ms 13:03:50.676: ┃ ┣obs_init_module(enc-amf.dll): 87.841 ms 13:03:50.676: ┃ ┣obs_init_module(frontend-tools.dll): 8.866 ms 13:03:50.676: ┃ ┣obs_init_module(image-source.dll): 0.004 ms 13:03:50.676: ┃ ┣obs_init_module(obs-browser.dll): 2.552 ms 13:03:50.676: ┃ ┣obs_init_module(obs-ffmpeg.dll): 15.121 ms 13:03:50.677: ┃ ┃ ┗nvenc_check: 14.719 ms 13:03:50.677: ┃ ┣obs_init_module(obs-filters.dll): 0.016 ms 13:03:50.677: ┃ ┣obs_init_module(obs-outputs.dll): 0.176 ms 13:03:50.677: ┃ ┣obs_init_module(obs-qsv11.dll): 12.342 ms 13:03:50.677: ┃ ┣obs_init_module(obs-text.dll): 0.299 ms 13:03:50.677: ┃ ┣obs_init_module(obs-transitions.dll): 0.007 ms 13:03:50.677: ┃ ┣obs_init_module(obs-vst.dll): 0.001 ms 13:03:50.677: ┃ ┣obs_init_module(obs-x264.dll): 0.001 ms 13:03:50.677: ┃ ┣obs_init_module(rtmp-services.dll): 2.69 ms 13:03:50.677: ┃ ┣obs_init_module(text-freetype2.dll): 0.231 ms 13:03:50.677: ┃ ┣obs_init_module(vlc-video.dll): 8.641 ms 13:03:50.677: ┃ ┣obs_init_module(win-capture.dll): 0.175 ms 13:03:50.677: ┃ ┣obs_init_module(win-decklink.dll): 6.136 ms 13:03:50.677: ┃ ┣obs_init_module(win-dshow.dll): 5.157 ms 13:03:50.677: ┃ ┣obs_init_module(win-mf.dll): 0 ms 13:03:50.677: ┃ ┣obs_init_module(win-wasapi.dll): 0.008 ms 13:03:50.677: ┃ ┗reset_win32_symbol_paths: 0.104 ms 13:03:50.677: ┣OBSBasic::ResetOutputs: 29.075 ms 13:03:50.677: ┣OBSBasic::CreateHotkeys: 0.573 ms 13:03:50.677: ┣OBSBasic::InitService: 2.881 ms 13:03:50.677: ┣OBSBasic::InitPrimitives: 0.09 ms 13:03:50.677: ┗OBSBasic::Load: 110.408 ms 13:03:50.677: obs_hotkey_thread(25 ms): min=0.003 ms, median=0.009 ms, max=301.072 ms, 99th percentile=0.321 ms, 99.9855% below 25 ms 13:03:50.677: audio_thread(Audio): min=0 ms, median=3.009 ms, max=316.793 ms, 99th percentile=87.061 ms 13:03:50.677: ┗receive_audio: min=0.005 ms, median=0.889 ms, max=311.032 ms, 99th percentile=6.159 ms, 2.77987 calls per parent call 13:03:50.677: ┣buffer_audio: min=0.001 ms, median=0.002 ms, max=0.343 ms, 99th percentile=0.004 ms 13:03:50.677: ┗do_encode: min=0.02 ms, median=0.882 ms, max=311.025 ms, 99th percentile=6.149 ms 13:03:50.677: ┣encode(Discord call audio): min=0.238 ms, median=0.758 ms, max=6.772 ms, 99th percentile=1.183 ms, 0.333337 calls per parent call 13:03:50.677: ┣encode(Main Mic): min=0.374 ms, median=0.751 ms, max=2.695 ms, 99th percentile=1.08 ms, 0.333337 calls per parent call 13:03:50.677: ┗encode(System Sound): min=0.019 ms, median=3.406 ms, max=10.366 ms, 99th percentile=6.296 ms, 0.333326 calls per parent call 13:03:50.677: obs_graphics_thread(16.6667 ms): min=0.108 ms, median=0.717 ms, max=402.977 ms, 99th percentile=1.518 ms, 99.9835% below 16.667 ms 13:03:50.677: ┣tick_sources: min=0.001 ms, median=0.241 ms, max=303.714 ms, 99th percentile=0.596 ms 13:03:50.677: ┣output_frame: min=0.063 ms, median=0.267 ms, max=219.647 ms, 99th percentile=0.505 ms 13:03:50.677: ┃ ┗gs_context(video->graphics): min=0.063 ms, median=0.266 ms, max=219.647 ms, 99th percentile=0.503 ms 13:03:50.677: ┃ ┣render_video: min=0.005 ms, median=0.22 ms, max=184.765 ms, 99th percentile=0.421 ms 13:03:50.677: ┃ ┃ ┣render_main_texture: min=0.003 ms, median=0.031 ms, max=1.868 ms, 99th percentile=0.086 ms 13:03:50.677: ┃ ┃ ┣render_convert_texture: min=0.012 ms, median=0.019 ms, max=0.38 ms, 99th percentile=0.048 ms, 0.730815 calls per parent call 13:03:50.677: ┃ ┃ ┗output_gpu_encoders: min=0 ms, median=0.038 ms, max=0.637 ms, 99th percentile=0.113 ms, 0.730815 calls per parent call 13:03:50.677: ┃ ┗gs_flush: min=0.012 ms, median=0.05 ms, max=219.637 ms, 99th percentile=0.183 ms 13:03:50.677: ┗render_displays: min=0 ms, median=0.176 ms, max=307.338 ms, 99th percentile=0.751 ms 13:03:50.677: OBSBasic::ResetOutputs: 1.819 ms 13:03:50.677: ================================================= 13:03:50.677: == Profiler Time Between Calls ================== 13:03:50.677: obs_hotkey_thread(25 ms): min=24.265 ms, median=25.922 ms, max=326.28 ms, 19.732% within ±2% of 25 ms (0.0111333% lower, 80.2568% higher) 13:03:50.677: obs_graphics_thread(16.6667 ms): min=0.486 ms, median=16.667 ms, max=403.003 ms, 98.0894% within ±2% of 16.667 ms (0.95024% lower, 0.960311% higher) 13:03:50.677: ================================================= 13:03:50.978: Number of memory leaks: 0