19:59:49.891: CPU Name: Intel(R) Core(TM) i5-4690K CPU @ 3.50GHz 19:59:49.891: CPU Speed: 3500MHz 19:59:49.891: Physical Cores: 4, Logical Cores: 4 19:59:49.891: Physical Memory: 16332MB Total, 7806MB Free 19:59:49.892: Windows Version: 10.0 Build 17763 (revision: 914; 64-bit) 19:59:49.892: Running as administrator: true 19:59:49.892: Aero is Enabled (Aero is always on for windows 8 and above) 19:59:49.892: Windows 10 Gaming Features: 19:59:49.892: Game DVR: On 19:59:49.895: Sec. Software Status: 19:59:49.897: Windows Defender Antivirus: enabled (AV) 19:59:49.897: Windows Firewall: enabled (FW) 19:59:49.897: Windows Defender Antivirus: enabled (ASW) 19:59:49.897: Current Date/Time: 2020-01-04, 19:59:49 19:59:49.897: Browser Hardware Acceleration: true 19:59:49.898: Portable mode: false 19:59:50.498: OBS 23.0.2 (64-bit, windows) 19:59:50.498: --------------------------------- 19:59:50.540: --------------------------------- 19:59:50.540: audio settings reset: 19:59:50.540: samples per sec: 44100 19:59:50.540: speakers: 2 19:59:50.541: --------------------------------- 19:59:50.541: Initializing D3D11... 19:59:50.541: Available Video Adapters: 19:59:50.561: Loading up D3D11 on adapter Microsoft Basic Render Driver (0) 19:59:50.563: D3D11 loaded successfully, feature level used: 45056 19:59:50.616: device_vertexshader_create (D3D11): Unknown Semantic Name 19:59:50.616: Pass (0) <> missing vertex shader! 19:59:50.619: device_vertexshader_create (D3D11): Unknown Semantic Name 19:59:50.619: Pass (0) <> missing vertex shader! 19:59:50.621: device_vertexshader_create (D3D11): Unknown Semantic Name 19:59:50.621: Pass (0) <> missing vertex shader! 19:59:50.623: device_vertexshader_create (D3D11): Unknown Semantic Name 19:59:50.623: Pass (0) <> missing vertex shader! 19:59:50.626: device_vertexshader_create (D3D11): Unknown Semantic Name 19:59:50.626: Pass (0) <> missing vertex shader! 19:59:50.628: device_vertexshader_create (D3D11): Unknown Semantic Name 19:59:50.628: Pass (0) <> missing vertex shader! 19:59:50.631: device_vertexshader_create (D3D11): Unknown Semantic Name 19:59:50.631: Pass (0) <> missing vertex shader! 19:59:50.634: device_vertexshader_create (D3D11): Unknown Semantic Name 19:59:50.634: Pass (0) <> missing vertex shader! 19:59:50.638: device_vertexshader_create (D3D11): Unknown Semantic Name 19:59:50.638: Pass (0) <> missing vertex shader! 19:59:50.641: device_vertexshader_create (D3D11): Unknown Semantic Name 19:59:50.641: Pass (0) <> missing vertex shader! 19:59:50.645: device_vertexshader_create (D3D11): Unknown Semantic Name 19:59:50.645: Pass (0) <> missing vertex shader! 19:59:50.648: device_vertexshader_create (D3D11): Unknown Semantic Name 19:59:50.648: Pass (0) <> missing vertex shader! 19:59:50.652: device_vertexshader_create (D3D11): Unknown Semantic Name 19:59:50.652: Pass (0) <> missing vertex shader! 19:59:50.655: device_vertexshader_create (D3D11): Unknown Semantic Name 19:59:50.655: Pass (0) <> missing vertex shader! 19:59:50.659: device_vertexshader_create (D3D11): Unknown Semantic Name 19:59:50.659: Pass (0) <> missing vertex shader! 19:59:50.664: device_vertexshader_create (D3D11): Unknown Semantic Name 19:59:50.664: Pass (0) <> missing vertex shader! 19:59:50.667: device_vertexshader_create (D3D11): Unknown Semantic Name 19:59:50.667: Pass (0) <> missing vertex shader! 19:59:50.671: device_vertexshader_create (D3D11): Unknown Semantic Name 19:59:50.671: Pass (0) <> missing vertex shader! 19:59:50.674: device_vertexshader_create (D3D11): Unknown Semantic Name 19:59:50.674: Pass (0) <> missing vertex shader! 19:59:50.676: device_vertexshader_create (D3D11): Unknown Semantic Name 19:59:50.677: Pass (0) <> missing vertex shader! 19:59:50.679: device_vertexshader_create (D3D11): Unknown Semantic Name 19:59:50.679: Pass (0) <> missing vertex shader! 19:59:50.682: device_vertexshader_create (D3D11): Unknown Semantic Name 19:59:50.682: Pass (0) <> missing vertex shader! 19:59:50.685: device_vertexshader_create (D3D11): Unknown Semantic Name 19:59:50.686: Pass (0) <> missing vertex shader! 19:59:51.004: Failed to initialize obs video (-1) with graphics_module='libobs-d3d11.dll', retrying with graphics_module='libobs-opengl.dll' 19:59:51.005: --------------------------------- 19:59:51.005: Initializing OpenGL... 19:59:51.515: Loading up OpenGL on adapter NVIDIA Corporation GeForce GTX 970/PCIe/SSE2 19:59:51.515: OpenGL loaded successfully, version 4.6.0 NVIDIA 441.66, shading language 4.60 NVIDIA 19:59:51.515: Warning: The OpenGL renderer is currently in use. On windows, the OpenGL renderer can decrease capture performance due to the lack of specific features used to maximize capture performance. The Direct3D 11 renderer is recommended instead. 19:59:51.541: device_vertexshader_create (GL) failed 19:59:51.541: Pass (0) <> missing vertex shader! 19:59:51.542: device_vertexshader_create (GL) failed 19:59:51.542: Pass (0) <> missing vertex shader! 19:59:51.543: device_vertexshader_create (GL) failed 19:59:51.543: Pass (0) <> missing vertex shader! 19:59:51.544: device_vertexshader_create (GL) failed 19:59:51.544: Pass (0) <> missing vertex shader! 19:59:51.545: device_vertexshader_create (GL) failed 19:59:51.545: Pass (0) <> missing vertex shader! 19:59:51.546: device_vertexshader_create (GL) failed 19:59:51.546: Pass (0) <> missing vertex shader! 19:59:51.546: device_vertexshader_create (GL) failed 19:59:51.546: Pass (0) <> missing vertex shader! 19:59:51.547: device_vertexshader_create (GL) failed 19:59:51.547: Pass (0) <> missing vertex shader! 19:59:51.548: device_vertexshader_create (GL) failed 19:59:51.548: Pass (0) <> missing vertex shader! 19:59:51.548: device_vertexshader_create (GL) failed 19:59:51.548: Pass (0) <> missing vertex shader! 19:59:51.549: device_vertexshader_create (GL) failed 19:59:51.549: Pass (0) <> missing vertex shader! 19:59:51.564: Failed to initialize video. Your GPU may not be supported, or your graphics drivers may need to be updated. 19:59:58.638: Freeing OBS context data 19:59:58.645: == Profiler Results ============================= 19:59:58.645: run_program_init: 8788.9 ms 19:59:58.645: ┣OBSApp::AppInit: 20.541 ms 19:59:58.645: ┃ ┗OBSApp::InitLocale: 1.637 ms 19:59:58.645: ┗OBSApp::OBSInit: 1673.31 ms 19:59:58.646: ┣obs_startup: 6.351 ms 19:59:58.646: ┗OBSBasic::OBSInit: 1025.12 ms 19:59:58.646: ┣OBSBasic::InitBasicConfig: 0.563 ms 19:59:58.646: ┣OBSBasic::ResetAudio: 0.171 ms 19:59:58.646: ┗OBSBasic::ResetVideo: 1024.34 ms 19:59:58.646: obs_hotkey_thread(25 ms): min=0.003 ms, median=0.016 ms, max=2.013 ms, 99th percentile=0.371 ms, 100% below 25 ms 19:59:58.646: audio_thread(Audio): min=0 ms, median=0.015 ms, max=0.072 ms, 99th percentile=0.056 ms 19:59:58.646: ================================================= 19:59:58.646: == Profiler Time Between Calls ================== 19:59:58.646: obs_hotkey_thread(25 ms): min=24.608 ms, median=25.649 ms, max=28.273 ms, 40.2367% within ±2% of 25 ms (0% lower, 59.7633% higher) 19:59:58.646: ================================================= 19:59:58.652: Number of memory leaks: 226