15:17:26.677: CPU Name: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz 15:17:26.677: CPU Speed: 4200MHz 15:17:26.677: Physical Cores: 4, Logical Cores: 8 15:17:26.677: Physical Memory: 32701MB Total, 26020MB Free 15:17:26.677: Windows Version: 10.0 Build 17763 (revision: 914; 64-bit) 15:17:26.677: Running as administrator: false 15:17:26.677: Aero is Enabled (Aero is always on for windows 8 and above) 15:17:26.677: Windows 10 Gaming Features: 15:17:26.677: Game Bar: Off 15:17:26.677: Game DVR: Off 15:17:26.677: Game DVR Background Recording: Off 15:17:26.678: Sec. Software Status: 15:17:26.679: Norton Security Online: enabled (AV) 15:17:26.679: Windows Defender Antivirus: disabled (AV) 15:17:26.679: Norton Security Online: enabled (FW) 15:17:26.679: Windows Firewall: disabled (FW) 15:17:26.680: Windows Defender Antivirus: disabled (ASW) 15:17:26.680: Current Date/Time: 2020-01-02, 15:17:26 15:17:26.680: Browser Hardware Acceleration: true 15:17:26.680: Portable mode: false 15:17:26.981: OBS 23.2.1 (64-bit, windows) 15:17:26.981: --------------------------------- 15:17:26.992: --------------------------------- 15:17:26.992: audio settings reset: 15:17:26.992: samples per sec: 48000 15:17:26.992: speakers: 2 15:17:26.993: --------------------------------- 15:17:26.993: Initializing D3D11... 15:17:26.993: Available Video Adapters: 15:17:26.994: Adapter 0: NVIDIA GeForce GTX 1080 Ti 15:17:26.995: Dedicated VRAM: 3077570560 15:17:26.995: Shared VRAM: 4259860480 15:17:26.995: output 0: pos={0, 0}, size={1920, 1080}, attached=true 15:17:26.995: output 1: pos={1920, 0}, size={1920, 1080}, attached=true 15:17:26.997: Loading up D3D11 on adapter NVIDIA GeForce GTX 1080 Ti (0) 15:17:27.032: D3D11 loaded successfully, feature level used: 45056 15:17:27.064: device_vertexshader_create (D3D11): Unknown Semantic Name 15:17:27.064: Pass (0) <> missing vertex shader! 15:17:27.066: device_vertexshader_create (D3D11): Unknown Semantic Name 15:17:27.066: Pass (0) <> missing vertex shader! 15:17:27.068: device_vertexshader_create (D3D11): Unknown Semantic Name 15:17:27.068: Pass (0) <> missing vertex shader! 15:17:27.069: device_vertexshader_create (D3D11): Unknown Semantic Name 15:17:27.069: Pass (0) <> missing vertex shader! 15:17:27.071: device_vertexshader_create (D3D11): Unknown Semantic Name 15:17:27.071: Pass (0) <> missing vertex shader! 15:17:27.073: device_vertexshader_create (D3D11): Unknown Semantic Name 15:17:27.073: Pass (0) <> missing vertex shader! 15:17:27.074: device_vertexshader_create (D3D11): Unknown Semantic Name 15:17:27.074: Pass (0) <> missing vertex shader! 15:17:27.076: device_vertexshader_create (D3D11): Unknown Semantic Name 15:17:27.076: Pass (0) <> missing vertex shader! 15:17:27.078: device_vertexshader_create (D3D11): Unknown Semantic Name 15:17:27.078: Pass (0) <> missing vertex shader! 15:17:27.081: device_vertexshader_create (D3D11): Unknown Semantic Name 15:17:27.081: Pass (0) <> missing vertex shader! 15:17:27.083: device_vertexshader_create (D3D11): Unknown Semantic Name 15:17:27.083: Pass (0) <> missing vertex shader! 15:17:27.085: device_vertexshader_create (D3D11): Unknown Semantic Name 15:17:27.085: Pass (0) <> missing vertex shader! 15:17:27.087: device_vertexshader_create (D3D11): Unknown Semantic Name 15:17:27.087: Pass (0) <> missing vertex shader! 15:17:27.090: device_vertexshader_create (D3D11): Unknown Semantic Name 15:17:27.090: Pass (0) <> missing vertex shader! 15:17:27.092: device_vertexshader_create (D3D11): Unknown Semantic Name 15:17:27.092: Pass (0) <> missing vertex shader! 15:17:27.094: device_vertexshader_create (D3D11): Unknown Semantic Name 15:17:27.094: Pass (0) <> missing vertex shader! 15:17:27.096: device_vertexshader_create (D3D11): Unknown Semantic Name 15:17:27.096: Pass (0) <> missing vertex shader! 15:17:27.098: device_vertexshader_create (D3D11): Unknown Semantic Name 15:17:27.098: Pass (0) <> missing vertex shader! 15:17:27.100: device_vertexshader_create (D3D11): Unknown Semantic Name 15:17:27.101: Pass (0) <> missing vertex shader! 15:17:27.102: device_vertexshader_create (D3D11): Unknown Semantic Name 15:17:27.102: Pass (0) <> missing vertex shader! 15:17:27.104: device_vertexshader_create (D3D11): Unknown Semantic Name 15:17:27.104: Pass (0) <> missing vertex shader! 15:17:27.106: device_vertexshader_create (D3D11): Unknown Semantic Name 15:17:27.106: Pass (0) <> missing vertex shader! 15:17:27.108: device_vertexshader_create (D3D11): Unknown Semantic Name 15:17:27.108: Pass (0) <> missing vertex shader! 15:17:27.288: device_pixelshader_create (D3D11): Compiler warnings/errors for ../../data/libobs/area.effect (Pixel shader, technique Draw, pass 0): 15:17:27.288: C:\Program Files\obs-studio\data\libobs\area.effect (Pixel shader, technique Draw, pass 0)(15,6-21): error X3004: undeclared identifier 'obs_glsl_compile' 15:17:27.288: 15:17:27.288: Pass (0) <> missing pixel shader! 15:17:27.289: device_pixelshader_create (D3D11): Compiler warnings/errors for ../../data/libobs/area.effect (Pixel shader, technique DrawAlphaDivide, pass 0): 15:17:27.289: C:\Program Files\obs-studio\data\libobs\area.effect (Pixel shader, technique DrawAlphaDivide, pass 0)(15,6-21): error X3004: undeclared identifier 'obs_glsl_compile' 15:17:27.289: 15:17:27.289: Pass (0) <> missing pixel shader! 15:17:27.291: device_pixelshader_create (D3D11): Compiler warnings/errors for ../../data/libobs/area.effect (Pixel shader, technique DrawUpscale, pass 0): 15:17:27.291: C:\Program Files\obs-studio\data\libobs\area.effect (Pixel shader, technique DrawUpscale, pass 0)(25,6-21): error X3004: undeclared identifier 'obs_glsl_compile' 15:17:27.291: 15:17:27.291: Pass (0) <> missing pixel shader! 15:17:27.315: Failed to initialize obs video (-1) with graphics_module='libobs-d3d11.dll', retrying with graphics_module='libobs-opengl.dll' 15:17:27.317: --------------------------------- 15:17:27.317: Initializing OpenGL... 15:17:27.747: Loading up OpenGL on adapter NVIDIA Corporation GeForce GTX 1080 Ti/PCIe/SSE2 15:17:27.747: OpenGL loaded successfully, version 4.6.0 NVIDIA 441.66, shading language 4.60 NVIDIA 15:17:27.747: Warning: The OpenGL renderer is currently in use. On windows, the OpenGL renderer can decrease capture performance due to the lack of specific features used to maximize capture performance. The Direct3D 11 renderer is recommended instead. 15:17:27.767: Error compiling shader: 15:17:27.767: 0(29) : error C1503: undefined variable "obs_glsl_compile" 15:17:27.767: 15:17:27.767: 15:17:27.767: device_vertexshader_create (GL) failed 15:17:27.767: Pass (0) <> missing vertex shader! 15:17:27.767: Error compiling shader: 15:17:27.767: 0(29) : error C1503: undefined variable "obs_glsl_compile" 15:17:27.767: 15:17:27.767: 15:17:27.767: device_vertexshader_create (GL) failed 15:17:27.767: Pass (0) <> missing vertex shader! 15:17:27.768: Error compiling shader: 15:17:27.768: 0(29) : error C1503: undefined variable "obs_glsl_compile" 15:17:27.768: 15:17:27.768: 15:17:27.768: device_vertexshader_create (GL) failed 15:17:27.768: Pass (0) <> missing vertex shader! 15:17:27.768: Error compiling shader: 15:17:27.768: 0(29) : error C1503: undefined variable "obs_glsl_compile" 15:17:27.768: 15:17:27.768: 15:17:27.768: device_vertexshader_create (GL) failed 15:17:27.768: Pass (0) <> missing vertex shader! 15:17:27.769: Error compiling shader: 15:17:27.769: 0(29) : error C1503: undefined variable "obs_glsl_compile" 15:17:27.769: 15:17:27.769: 15:17:27.769: device_vertexshader_create (GL) failed 15:17:27.769: Pass (0) <> missing vertex shader! 15:17:27.769: Error compiling shader: 15:17:27.769: 0(29) : error C1503: undefined variable "obs_glsl_compile" 15:17:27.769: 15:17:27.769: 15:17:27.769: device_vertexshader_create (GL) failed 15:17:27.769: Pass (0) <> missing vertex shader! 15:17:27.770: Error compiling shader: 15:17:27.770: 0(29) : error C1503: undefined variable "obs_glsl_compile" 15:17:27.770: 15:17:27.770: 15:17:27.770: device_vertexshader_create (GL) failed 15:17:27.770: Pass (0) <> missing vertex shader! 15:17:27.770: Error compiling shader: 15:17:27.770: 0(29) : error C1503: undefined variable "obs_glsl_compile" 15:17:27.770: 15:17:27.770: 15:17:27.770: device_vertexshader_create (GL) failed 15:17:27.770: Pass (0) <> missing vertex shader! 15:17:27.771: Error compiling shader: 15:17:27.771: 0(30) : error C1503: undefined variable "obs_glsl_compile" 15:17:27.771: 15:17:27.771: 15:17:27.771: device_vertexshader_create (GL) failed 15:17:27.771: Pass (0) <> missing vertex shader! 15:17:27.771: Error compiling shader: 15:17:27.771: 0(30) : error C1503: undefined variable "obs_glsl_compile" 15:17:27.771: 15:17:27.771: 15:17:27.771: device_vertexshader_create (GL) failed 15:17:27.771: Pass (0) <> missing vertex shader! 15:17:27.772: Error compiling shader: 15:17:27.772: 0(29) : error C1503: undefined variable "obs_glsl_compile" 15:17:27.772: 15:17:27.772: 15:17:27.772: device_vertexshader_create (GL) failed 15:17:27.772: Pass (0) <> missing vertex shader! 15:17:27.776: Error compiling shader: 15:17:27.776: 0(20) : error C1503: undefined variable "obs_glsl_compile" 15:17:27.776: 15:17:27.776: 15:17:27.776: device_pixelshader_create (GL) failed 15:17:27.776: Pass (0) <> missing pixel shader! 15:17:27.777: Error compiling shader: 15:17:27.777: 0(20) : error C1503: undefined variable "obs_glsl_compile" 15:17:27.777: 15:17:27.777: 15:17:27.777: device_pixelshader_create (GL) failed 15:17:27.777: Pass (0) <> missing pixel shader! 15:17:27.778: Error compiling shader: 15:17:27.778: 0(21) : error C1503: undefined variable "obs_glsl_compile" 15:17:27.778: 15:17:27.778: 15:17:27.778: device_pixelshader_create (GL) failed 15:17:27.778: Pass (0) <> missing pixel shader! 15:17:27.783: Failed to initialize video. Your GPU may not be supported, or your graphics drivers may need to be updated. 15:18:05.058: Freeing OBS context data 15:18:05.071: == Profiler Results ============================= 15:18:05.071: run_program_init: 38480.4 ms 15:18:05.071: ┣OBSApp::AppInit: 17.133 ms 15:18:05.071: ┃ ┗OBSApp::InitLocale: 0.766 ms 15:18:05.071: ┗OBSApp::OBSInit: 1106.33 ms 15:18:05.071: ┣obs_startup: 3.282 ms 15:18:05.071: ┗OBSBasic::OBSInit: 791.17 ms 15:18:05.071: ┣OBSBasic::InitBasicConfig: 0.35 ms 15:18:05.071: ┣OBSBasic::ResetAudio: 0.421 ms 15:18:05.071: ┗OBSBasic::ResetVideo: 790.365 ms 15:18:05.071: obs_hotkey_thread(25 ms): min=0.002 ms, median=0.004 ms, max=0.242 ms, 99th percentile=0.046 ms, 100% below 25 ms 15:18:05.071: audio_thread(Audio): min=0 ms, median=0.011 ms, max=1.197 ms, 99th percentile=0.021 ms 15:18:05.071: ================================================= 15:18:05.071: == Profiler Time Between Calls ================== 15:18:05.071: obs_hotkey_thread(25 ms): min=25.067 ms, median=25.93 ms, max=37.444 ms, 6.42326% within ±2% of 25 ms (0% lower, 93.5767% higher) 15:18:05.072: ================================================= 15:18:05.074: Number of memory leaks: 290