11:33:43.739: CPU Name: Intel(R) Core(TM) i7-6500U CPU @ 2.50GHz 11:33:43.739: CPU Speed: 2592MHz 11:33:43.739: Physical Cores: 2, Logical Cores: 4 11:33:43.739: Physical Memory: 12184MB Total, 7914MB Free 11:33:43.739: Windows Version: 10.0 Build 18362 (revision: 476; 64-bit) 11:33:43.739: Running as administrator: false 11:33:43.739: Aero is Enabled (Aero is always on for windows 8 and above) 11:33:43.740: Windows 10 Gaming Features: 11:33:43.740: Game Bar: Off 11:33:43.740: Game DVR: Off 11:33:43.740: Game DVR Background Recording: Off 11:33:43.745: Sec. Software Status: 11:33:43.794: Windows Defender Antivirus: enabled (AV) 11:33:43.795: Windows Firewall: enabled (FW) 11:33:43.796: Current Date/Time: 2019-12-10, 11:33:43 11:33:43.796: Browser Hardware Acceleration: true 11:33:43.796: Portable mode: false 11:33:50.033: OBS 24.0.3 (64-bit, windows) 11:33:50.033: --------------------------------- 11:33:50.034: --------------------------------- 11:33:50.034: audio settings reset: 11:33:50.034: samples per sec: 48000 11:33:50.034: speakers: 2 11:33:50.037: --------------------------------- 11:33:50.037: Initializing D3D11... 11:33:50.037: Available Video Adapters: 11:33:50.049: Adapter 0: NVIDIA GeForce 940M 11:33:50.049: Dedicated VRAM: 2107703296 11:33:50.049: Shared VRAM: 2093029376 11:33:50.049: output 0: pos={0, 0}, size={1920, 1080}, attached=true 11:33:50.049: Adapter 1: Intel(R) HD Graphics 520 11:33:50.049: Dedicated VRAM: 134217728 11:33:50.049: Shared VRAM: 2093029376 11:33:50.061: Loading up D3D11 on adapter NVIDIA GeForce 940M (0) 11:33:50.572: D3D11 loaded successfully, feature level used: b000 11:33:50.572: D3D11 GPU priority setup failed (not admin?) 11:33:52.108: --------------------------------- 11:33:52.108: video settings reset: 11:33:52.108: base resolution: 1920x1080 11:33:52.108: output resolution: 1280x720 11:33:52.108: downscale filter: Bilinear 11:33:52.108: fps: 30/1 11:33:52.108: format: NV12 11:33:52.108: YUV mode: 601/Partial 11:33:52.108: NV12 texture support enabled 11:33:52.110: Audio monitoring device: 11:33:52.110: name: Default 11:33:52.110: id: default 11:33:52.111: --------------------------------- 11:33:52.131: [CoreAudio encoder]: Adding CoreAudio AAC encoder 11:33:52.133: Failed to load 'en-US' text for module: 'decklink-ouput-ui.dll' 11:33:52.259: [AMF] AMF Test failed due to one or more errors. 11:33:52.259: Failed to initialize module 'enc-amf.dll' 11:33:52.403: Couldn't find VLC installation, VLC video source disabled 11:33:52.425: No blackmagic support 11:33:52.453: --------------------------------- 11:33:52.453: Loaded Modules: 11:33:52.453: win-wasapi.dll 11:33:52.453: win-mf.dll 11:33:52.453: win-dshow.dll 11:33:52.453: win-decklink.dll 11:33:52.453: win-capture.dll 11:33:52.453: vlc-video.dll 11:33:52.454: text-freetype2.dll 11:33:52.454: rtmp-services.dll 11:33:52.454: obs-x264.dll 11:33:52.454: obs-vst.dll 11:33:52.454: obs-transitions.dll 11:33:52.454: obs-text.dll 11:33:52.454: obs-qsv11.dll 11:33:52.454: obs-outputs.dll 11:33:52.454: obs-filters.dll 11:33:52.454: obs-ffmpeg.dll 11:33:52.454: image-source.dll 11:33:52.454: frontend-tools.dll 11:33:52.454: enc-amf.dll 11:33:52.454: decklink-ouput-ui.dll 11:33:52.454: coreaudio-encoder.dll 11:33:52.454: --------------------------------- 11:33:52.455: LoadLibrary failed for 'obs-browser': The specified module could not be found. 11:33:52.455: (126) 11:33:52.455: ==== Startup complete =============================================== 11:33:52.502: All scene data cleared 11:33:52.502: ------------------------------------------------ 11:33:52.570: WASAPI: Device 'Headphones (E7 Stereo)' initialized 11:33:52.572: [WASAPISource::WASAPISource] Device '{0.0.1.00000000}.{3d0e1fdd-bf28-41a9-ac7b-ba2c80c2db62}' not found. Waiting for device 11:33:52.577: [window-capture: 'Dark Souls game'] update settings: 11:33:52.577: executable: DARKSOULS.exe 11:33:52.577: [window-capture: 'Live Split'] update settings: 11:33:52.577: executable: LiveSplit.exe 11:33:52.610: [window-capture: 'Gameboy emu'] update settings: 11:33:52.610: executable: gambatte_qt.exe 11:33:52.648: WASAPI: Device 'Headphones (E7 Stereo)' initialized 11:33:52.649: Switched to scene 'Pokemon Red' 11:33:52.650: ------------------------------------------------ 11:33:52.650: Loaded scenes: 11:33:52.650: - scene 'Dark Souls': 11:33:52.650: - source: 'Dark Souls game' (window_capture) 11:33:52.650: - source: 'Live Split' (window_capture) 11:33:52.650: - filter: 'Color Key' (color_key_filter) 11:33:52.650: - source: 'Mic/Aux' (wasapi_input_capture) 11:33:52.650: - filter: 'Compressor' (compressor_filter) 11:33:52.650: - filter: 'Noise Suppression' (noise_suppress_filter) 11:33:52.650: - filter: 'Noise Gate' (noise_gate_filter) 11:33:52.650: - scene 'Dolphin': 11:33:52.650: - source: 'Mic/Aux' (wasapi_input_capture) 11:33:52.650: - filter: 'Compressor' (compressor_filter) 11:33:52.650: - filter: 'Noise Suppression' (noise_suppress_filter) 11:33:52.650: - filter: 'Noise Gate' (noise_gate_filter) 11:33:52.650: - source: 'Display Capture' (monitor_capture) 11:33:52.650: - scene 'Pokemon Red': 11:33:52.650: - source: 'Live Split' (window_capture) 11:33:52.650: - filter: 'Color Key' (color_key_filter) 11:33:52.650: - source: 'Gameboy emu' (window_capture) 11:33:52.650: - source: 'Gameboy audio' (wasapi_output_capture) 11:33:52.650: ------------------------------------------------ 11:34:09.251: Settings changed (outputs) 11:34:09.251: ------------------------------------------------ 11:34:17.869: [qsv encoder: 'simple_h264_stream'] settings: 11:34:17.869: rate_control: CBR 11:34:17.869: target_bitrate: 2400 11:34:17.869: fps_num: 30 11:34:17.869: fps_den: 1 11:34:17.869: width: 1280 11:34:17.869: height: 720 11:34:17.869: [qsv encoder: 'simple_h264_stream'] debug info: 11:34:17.878: impl: D3D11 11:34:17.878: surf: D3D11 11:34:17.922: m_nSurfNum: 12 11:34:17.924: m_nTaskPool: 4 11:34:17.924: major: 1 11:34:17.924: minor: 19 11:34:17.926: [CoreAudio AAC: 'simple_aac']: settings: 11:34:17.926: mode: AAC 11:34:17.926: bitrate: 160 11:34:17.926: sample rate: 48000 11:34:17.926: cbr: on 11:34:17.926: output buffer: 1536 11:34:17.927: [rtmp stream: 'simple_stream'] Dynamic bitrate enabled. Dropped frames begone! 11:34:17.927: [rtmp stream: 'simple_stream'] Connecting to RTMP URL rtmp://live-jfk.twitch.tv/app... 11:34:17.961: [rtmp stream: 'simple_stream'] Interface: Intel(R) Dual Band Wireless-AC 7265 (802.11, 300 mbps) 11:34:18.869: [rtmp stream: 'simple_stream'] Connection to rtmp://live-jfk.twitch.tv/app successful 11:34:18.875: ==== Streaming Start =============================================== 11:34:53.554: adding 21 milliseconds of audio buffering, total audio buffering is now 21 milliseconds (source: Gameboy audio) 11:34:53.554: 11:35:52.217: [rtmp stream: 'simple_stream'] User stopped the stream 11:35:52.218: Output 'simple_stream': stopping 11:35:52.218: Output 'simple_stream': Total frames output: 2786 11:35:52.218: Output 'simple_stream': Total drawn frames: 2758 (2829 attempted) 11:35:52.218: Output 'simple_stream': Number of lagged frames due to rendering lag/stalls: 71 (2.5%) 11:35:52.225: ==== Streaming Stop ================================================