17:55:59.317: CPU Name: Intel(R) Core(TM) i5-6500 CPU @ 3.20GHz 17:55:59.317: CPU Speed: 3192MHz 17:55:59.317: Physical Cores: 4, Logical Cores: 4 17:55:59.317: Physical Memory: 8119MB Total, 3033MB Free 17:55:59.317: Windows Version: 10.0 Build 18362 (revision: 476; 64-bit) 17:55:59.317: Running as administrator: false 17:55:59.317: Aero is Enabled (Aero is always on for windows 8 and above) 17:55:59.317: Windows 10 Gaming Features: 17:55:59.317: Game Bar: Off 17:55:59.317: Game DVR: Off 17:55:59.317: Game DVR Background Recording: Off 17:55:59.319: Sec. Software Status: 17:55:59.321: Windows Defender Antivirus: enabled (AV) 17:55:59.322: Windows Firewall: enabled (FW) 17:55:59.322: Current Date/Time: 2019-11-27, 17:55:59 17:55:59.322: Browser Hardware Acceleration: true 17:55:59.322: Portable mode: false 17:55:59.598: OBS 24.0.3 (64-bit, windows) 17:55:59.598: --------------------------------- 17:55:59.599: --------------------------------- 17:55:59.599: audio settings reset: 17:55:59.599: samples per sec: 44100 17:55:59.599: speakers: 2 17:55:59.601: --------------------------------- 17:55:59.601: Initializing D3D11... 17:55:59.601: Available Video Adapters: 17:55:59.603: Adapter 0: NVIDIA GeForce GTX 960 17:55:59.603: Dedicated VRAM: 4250206208 17:55:59.603: Shared VRAM: 4257040384 17:55:59.603: output 0: pos={0, 0}, size={1920, 1080}, attached=true 17:55:59.605: Loading up D3D11 on adapter NVIDIA GeForce GTX 960 (0) 17:55:59.657: D3D11 loaded successfully, feature level used: b000 17:55:59.657: D3D11 GPU priority setup failed (not admin?) 17:56:00.170: --------------------------------- 17:56:00.170: video settings reset: 17:56:00.170: base resolution: 1920x1080 17:56:00.170: output resolution: 1920x1080 17:56:00.170: downscale filter: Bicubic 17:56:00.170: fps: 60/1 17:56:00.170: format: NV12 17:56:00.170: YUV mode: 601/Partial 17:56:00.170: NV12 texture support enabled 17:56:00.171: Audio monitoring device: 17:56:00.171: name: Default 17:56:00.171: id: default 17:56:00.172: --------------------------------- 17:56:00.179: [CoreAudio encoder]: Adding CoreAudio AAC encoder 17:56:00.180: Failed to load 'en-US' text for module: 'decklink-ouput-ui.dll' 17:56:00.220: [AMF] AMF Test failed due to one or more errors. 17:56:00.220: Failed to initialize module 'enc-amf.dll' 17:56:00.239: [obs-browser]: Version 2.7.15 17:56:00.243: NVENC supported 17:56:00.295: VLC found, VLC video source enabled 17:56:00.303: No blackmagic support 17:56:00.309: --------------------------------- 17:56:00.309: Loaded Modules: 17:56:00.309: win-wasapi.dll 17:56:00.309: win-mf.dll 17:56:00.309: win-dshow.dll 17:56:00.309: win-decklink.dll 17:56:00.309: win-capture.dll 17:56:00.309: vlc-video.dll 17:56:00.309: text-freetype2.dll 17:56:00.309: rtmp-services.dll 17:56:00.309: obs-x264.dll 17:56:00.309: obs-vst.dll 17:56:00.309: obs-transitions.dll 17:56:00.309: obs-text.dll 17:56:00.309: obs-qsv11.dll 17:56:00.309: obs-outputs.dll 17:56:00.309: obs-filters.dll 17:56:00.309: obs-ffmpeg.dll 17:56:00.309: obs-browser.dll 17:56:00.309: image-source.dll 17:56:00.309: frontend-tools.dll 17:56:00.309: enc-amf.dll 17:56:00.309: decklink-ouput-ui.dll 17:56:00.309: coreaudio-encoder.dll 17:56:00.309: --------------------------------- 17:56:00.309: ==== Startup complete =============================================== 17:56:00.317: Service '' not found 17:56:00.320: All scene data cleared 17:56:00.320: ------------------------------------------------ 17:56:00.387: WASAPI: Device 'Headphones (High Definition Audio Device)' initialized 17:56:00.868: Switched to scene 'Scene' 17:56:00.868: ------------------------------------------------ 17:56:00.868: Loaded scenes: 17:56:00.868: - scene 'Scene': 17:56:00.868: - source: 'Game Capture' (game_capture) 17:56:00.868: ------------------------------------------------ 17:56:13.955: [game-capture: 'Game Capture'] attempting to hook fullscreen process: Nerf.exe 17:56:14.047: [game-capture: 'Game Capture'] using helper (compatibility hook) 17:56:14.085: [game-capture: 'Game Capture'] hook not loaded yet, retrying.. 17:56:19.111: [jim-nvenc: 'simple_h264_recording'] settings: 17:56:19.111: rate_control: CQP 17:56:19.111: bitrate: 0 17:56:19.111: cqp: 23 17:56:19.111: keyint: 250 17:56:19.111: preset: hq 17:56:19.111: profile: high 17:56:19.111: width: 1920 17:56:19.111: height: 1080 17:56:19.111: 2-pass: false 17:56:19.111: b-frames: 2 17:56:19.111: lookahead: false 17:56:19.111: psycho_aq: true 17:56:19.111: 17:56:19.126: [CoreAudio AAC: 'simple_aac_recording']: settings: 17:56:19.126: mode: AAC 17:56:19.126: bitrate: 128 17:56:19.126: sample rate: 44100 17:56:19.126: cbr: on 17:56:19.126: output buffer: 1536 17:56:19.132: ==== Recording Start =============================================== 17:56:19.132: [ffmpeg muxer: 'simple_file_output'] Writing file 'E:/Program Files/obs-studio/Recordings/2019-11-27 17-56-19.mkv'... 17:56:20.988: [game-capture: 'Game Capture'] attempting to hook fullscreen process: Nerf.exe 17:56:21.109: [game-capture: 'Game Capture'] gl shared texture capture successful 17:56:21.121: [game-capture: 'Game Capture'] shared texture capture successful 17:57:02.255: [game-capture: 'Game Capture'] ------------------ gl capture freed ------------------ 17:57:02.410: [game-capture: 'Game Capture'] gl_shtex_init_d3d11_tex: failed to create texture (0x80070057): The parameter is incorrect. 17:57:02.410: 17:57:02.419: [game-capture: 'Game Capture'] ------------------ gl capture freed ------------------ 17:57:02.419: [game-capture: 'Game Capture'] gl memory capture successful 17:57:02.420: [game-capture: 'Game Capture'] gl_copy_backbuffer: failed to blit: 1286 17:57:02.421: device_texture_create (D3D11): Failed to create 2D texture (80070057) 17:57:02.421: [game-capture: 'Game Capture'] init_shmem_capture: failed to create texture 17:57:02.421: [game-capture: 'Game Capture'] capture stopped 17:57:04.343: [ffmpeg muxer: 'simple_file_output'] Output of file 'E:/Program Files/obs-studio/Recordings/2019-11-27 17-56-19.mkv' stopped 17:57:04.343: Output 'simple_file_output': stopping 17:57:04.343: Output 'simple_file_output': Total frames output: 2704 17:57:04.343: Output 'simple_file_output': Total drawn frames: 2713 17:57:04.343: ==== Recording Stop ================================================