22:40:13.096: CPU Name: Intel(R) Core(TM) i7-8750H CPU @ 2.20GHz 22:40:13.096: CPU Speed: 2208MHz 22:40:13.096: Physical Cores: 6, Logical Cores: 12 22:40:13.096: Physical Memory: 16232MB Total, 10614MB Free 22:40:13.096: Windows Version: 10.0 Build 18362 (revision: 476; 64-bit) 22:40:13.096: Running as administrator: false 22:40:13.096: Aero is Enabled (Aero is always on for windows 8 and above) 22:40:13.097: Windows 10 Gaming Features: 22:40:13.097: Game Bar: Off 22:40:13.097: Game DVR: Off 22:40:13.097: Game DVR Background Recording: Off 22:40:13.097: Game Mode: Off 22:40:13.099: Sec. Software Status: 22:40:13.101: Windows Defender Antivirus: enabled (AV) 22:40:13.101: Windows Firewall: enabled (FW) 22:40:13.101: Current Date/Time: 2019-11-23, 22:40:13 22:40:13.101: Browser Hardware Acceleration: true 22:40:13.101: Portable mode: false 22:40:13.397: OBS 23.0.2 (64-bit, windows) 22:40:13.397: --------------------------------- 22:40:13.398: --------------------------------- 22:40:13.398: audio settings reset: 22:40:13.398: samples per sec: 44100 22:40:13.398: speakers: 2 22:40:13.399: --------------------------------- 22:40:13.399: Initializing D3D11... 22:40:13.399: Available Video Adapters: 22:40:14.224: Adapter 1: NVIDIA GeForce GTX 1060 22:40:14.224: Dedicated VRAM: 2051014656 22:40:14.224: Shared VRAM: 4215705600 22:40:14.224: output 1: pos={0, 0}, size={1920, 1080}, attached=true 22:40:14.224: Adapter 2: Intel(R) UHD Graphics 630 22:40:14.224: Dedicated VRAM: 134217728 22:40:14.224: Shared VRAM: 4215705600 22:40:14.235: Loading up D3D11 on adapter NVIDIA GeForce GTX 1060 (0) 22:40:14.377: D3D11 loaded successfully, feature level used: 45056 22:40:14.410: device_vertexshader_create (D3D11): Unknown Semantic Name 22:40:14.410: Pass (0) <> missing vertex shader! 22:40:14.412: device_vertexshader_create (D3D11): Unknown Semantic Name 22:40:14.412: Pass (0) <> missing vertex shader! 22:40:14.413: device_vertexshader_create (D3D11): Unknown Semantic Name 22:40:14.413: Pass (0) <> missing vertex shader! 22:40:14.415: device_vertexshader_create (D3D11): Unknown Semantic Name 22:40:14.415: Pass (0) <> missing vertex shader! 22:40:14.417: device_vertexshader_create (D3D11): Unknown Semantic Name 22:40:14.417: Pass (0) <> missing vertex shader! 22:40:14.419: device_vertexshader_create (D3D11): Unknown Semantic Name 22:40:14.419: Pass (0) <> missing vertex shader! 22:40:14.421: device_vertexshader_create (D3D11): Unknown Semantic Name 22:40:14.421: Pass (0) <> missing vertex shader! 22:40:14.424: device_vertexshader_create (D3D11): Unknown Semantic Name 22:40:14.424: Pass (0) <> missing vertex shader! 22:40:14.426: device_vertexshader_create (D3D11): Unknown Semantic Name 22:40:14.426: Pass (0) <> missing vertex shader! 22:40:14.429: device_vertexshader_create (D3D11): Unknown Semantic Name 22:40:14.429: Pass (0) <> missing vertex shader! 22:40:14.431: device_vertexshader_create (D3D11): Unknown Semantic Name 22:40:14.431: Pass (0) <> missing vertex shader! 22:40:14.434: device_vertexshader_create (D3D11): Unknown Semantic Name 22:40:14.434: Pass (0) <> missing vertex shader! 22:40:14.437: device_vertexshader_create (D3D11): Unknown Semantic Name 22:40:14.437: Pass (0) <> missing vertex shader! 22:40:14.439: device_vertexshader_create (D3D11): Unknown Semantic Name 22:40:14.439: Pass (0) <> missing vertex shader! 22:40:14.442: device_vertexshader_create (D3D11): Unknown Semantic Name 22:40:14.442: Pass (0) <> missing vertex shader! 22:40:14.445: device_vertexshader_create (D3D11): Unknown Semantic Name 22:40:14.445: Pass (0) <> missing vertex shader! 22:40:14.447: device_vertexshader_create (D3D11): Unknown Semantic Name 22:40:14.447: Pass (0) <> missing vertex shader! 22:40:14.450: device_vertexshader_create (D3D11): Unknown Semantic Name 22:40:14.450: Pass (0) <> missing vertex shader! 22:40:14.452: device_vertexshader_create (D3D11): Unknown Semantic Name 22:40:14.452: Pass (0) <> missing vertex shader! 22:40:14.454: device_vertexshader_create (D3D11): Unknown Semantic Name 22:40:14.454: Pass (0) <> missing vertex shader! 22:40:14.456: device_vertexshader_create (D3D11): Unknown Semantic Name 22:40:14.456: Pass (0) <> missing vertex shader! 22:40:14.458: device_vertexshader_create (D3D11): Unknown Semantic Name 22:40:14.458: Pass (0) <> missing vertex shader! 22:40:14.461: device_vertexshader_create (D3D11): Unknown Semantic Name 22:40:14.461: Pass (0) <> missing vertex shader! 22:40:14.692: Failed to initialize obs video (-1) with graphics_module='libobs-d3d11.dll', retrying with graphics_module='libobs-opengl.dll' 22:40:14.694: --------------------------------- 22:40:14.694: Initializing OpenGL... 22:40:15.220: Loading up OpenGL on adapter NVIDIA Corporation GeForce GTX 1060/PCIe/SSE2 22:40:15.220: OpenGL loaded successfully, version 4.6.0 NVIDIA 441.20, shading language 4.60 NVIDIA 22:40:15.220: Warning: The OpenGL renderer is currently in use. On windows, the OpenGL renderer can decrease capture performance due to the lack of specific features used to maximize capture performance. The Direct3D 11 renderer is recommended instead. 22:40:15.240: device_vertexshader_create (GL) failed 22:40:15.241: Pass (0) <> missing vertex shader! 22:40:15.241: device_vertexshader_create (GL) failed 22:40:15.241: Pass (0) <> missing vertex shader! 22:40:15.242: device_vertexshader_create (GL) failed 22:40:15.242: Pass (0) <> missing vertex shader! 22:40:15.242: device_vertexshader_create (GL) failed 22:40:15.242: Pass (0) <> missing vertex shader! 22:40:15.243: device_vertexshader_create (GL) failed 22:40:15.243: Pass (0) <> missing vertex shader! 22:40:15.243: device_vertexshader_create (GL) failed 22:40:15.243: Pass (0) <> missing vertex shader! 22:40:15.244: device_vertexshader_create (GL) failed 22:40:15.244: Pass (0) <> missing vertex shader! 22:40:15.244: device_vertexshader_create (GL) failed 22:40:15.244: Pass (0) <> missing vertex shader! 22:40:15.245: device_vertexshader_create (GL) failed 22:40:15.245: Pass (0) <> missing vertex shader! 22:40:15.245: device_vertexshader_create (GL) failed 22:40:15.245: Pass (0) <> missing vertex shader! 22:40:15.246: device_vertexshader_create (GL) failed 22:40:15.246: Pass (0) <> missing vertex shader! 22:40:15.259: Failed to initialize video. Your GPU may not be supported, or your graphics drivers may need to be updated. 22:41:56.930: Freeing OBS context data 22:41:56.934: == Profiler Results ============================= 22:41:56.934: run_program_init: 104219 ms 22:41:56.934: ┣OBSApp::AppInit: 8.197 ms 22:41:56.934: ┃ ┗OBSApp::InitLocale: 1.184 ms 22:41:56.934: ┗OBSApp::OBSInit: 2163.09 ms 22:41:56.934: ┣obs_startup: 5.721 ms 22:41:56.934: ┗OBSBasic::OBSInit: 1861.3 ms 22:41:56.934: ┣OBSBasic::InitBasicConfig: 0.43 ms 22:41:56.934: ┣OBSBasic::ResetAudio: 0.156 ms 22:41:56.934: ┗OBSBasic::ResetVideo: 1860.68 ms 22:41:56.934: obs_hotkey_thread(25 ms): min=0.003 ms, median=0.008 ms, max=7.197 ms, 99th percentile=0.113 ms, 100% below 25 ms 22:41:56.934: audio_thread(Audio): min=0 ms, median=0.012 ms, max=0.199 ms, 99th percentile=0.079 ms 22:41:56.934: ================================================= 22:41:56.934: == Profiler Time Between Calls ================== 22:41:56.934: obs_hotkey_thread(25 ms): min=24.884 ms, median=25.901 ms, max=33.091 ms, 24.0764% within ±2% of 25 ms (0% lower, 75.9236% higher) 22:41:56.934: ================================================= 22:41:56.946: Number of memory leaks: 266