00:31:28.943: CPU Name: Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz 00:31:28.943: CPU Speed: 3600MHz 00:31:28.943: Physical Cores: 8, Logical Cores: 16 00:31:28.943: Physical Memory: 16330MB Total, 10073MB Free 00:31:28.943: Windows Version: 10.0 Build 18362 (revision: 449; 64-bit) 00:31:28.943: Running as administrator: false 00:31:28.943: Aero is Enabled (Aero is always on for windows 8 and above) 00:31:28.943: Windows 10 Gaming Features: 00:31:28.943: Game Bar: Off 00:31:28.943: Game DVR: Off 00:31:28.943: Game DVR Background Recording: Off 00:31:28.943: Game Mode: On 00:31:28.944: Sec. Software Status: 00:31:28.945: Windows Defender Antivirus: enabled (AV) 00:31:28.945: Windows Firewall: enabled (FW) 00:31:28.946: Current Date/Time: 2019-11-08, 00:31:28 00:31:28.946: Browser Hardware Acceleration: true 00:31:28.946: Portable mode: false 00:31:29.397: OBS 24.0.3 (64-bit, windows) 00:31:29.397: --------------------------------- 00:31:29.409: --------------------------------- 00:31:29.409: audio settings reset: 00:31:29.409: samples per sec: 44100 00:31:29.409: speakers: 2 00:31:29.466: --------------------------------- 00:31:29.466: Initializing D3D11... 00:31:29.466: Available Video Adapters: 00:31:29.468: Adapter 0: NVIDIA GeForce RTX 2070 00:31:29.468: Dedicated VRAM: 4126146560 00:31:29.468: Shared VRAM: 4266749952 00:31:29.468: output 0: pos={0, 0}, size={1920, 1080}, attached=true 00:31:29.468: output 1: pos={1920, 0}, size={1920, 1080}, attached=true 00:31:29.469: Loading up D3D11 on adapter NVIDIA GeForce RTX 2070 (0) 00:31:29.508: D3D11 loaded successfully, feature level used: b000 00:31:29.508: D3D11 GPU priority setup failed (not admin?) 00:31:29.915: --------------------------------- 00:31:29.915: video settings reset: 00:31:29.915: base resolution: 1920x1080 00:31:29.915: output resolution: 1280x720 00:31:29.915: downscale filter: Lanczos 00:31:29.915: fps: 60/1 00:31:29.915: format: NV12 00:31:29.915: YUV mode: 601/Partial 00:31:29.916: NV12 texture support enabled 00:31:29.916: Audio monitoring device: 00:31:29.916: name: Default 00:31:29.916: id: default 00:31:29.916: --------------------------------- 00:31:30.021: [CoreAudio encoder]: CoreAudio AAC encoder not installed on the system or couldn't be loaded 00:31:30.078: Failed to load 'en-US' text for module: 'decklink-ouput-ui.dll' 00:31:30.208: [AMF] AMF Test failed due to one or more errors. 00:31:30.208: Failed to initialize module 'enc-amf.dll' 00:31:30.801: [obs-browser]: Version 2.7.15 00:31:30.932: NVENC supported 00:31:31.865: Couldn't find VLC installation, VLC video source disabled 00:31:31.937: No blackmagic support 00:31:32.044: --------------------------------- 00:31:32.044: Loaded Modules: 00:31:32.044: win-wasapi.dll 00:31:32.044: win-mf.dll 00:31:32.044: win-dshow.dll 00:31:32.044: win-decklink.dll 00:31:32.044: win-capture.dll 00:31:32.044: vlc-video.dll 00:31:32.044: text-freetype2.dll 00:31:32.044: rtmp-services.dll 00:31:32.044: obs-x264.dll 00:31:32.044: obs-vst.dll 00:31:32.044: obs-transitions.dll 00:31:32.044: obs-text.dll 00:31:32.044: obs-qsv11.dll 00:31:32.044: obs-outputs.dll 00:31:32.044: obs-filters.dll 00:31:32.044: obs-ffmpeg.dll 00:31:32.044: obs-browser.dll 00:31:32.044: image-source.dll 00:31:32.044: frontend-tools.dll 00:31:32.044: enc-amf.dll 00:31:32.044: decklink-ouput-ui.dll 00:31:32.044: coreaudio-encoder.dll 00:31:32.044: --------------------------------- 00:31:32.044: ==== Startup complete =============================================== 00:31:32.060: All scene data cleared 00:31:32.060: ------------------------------------------------ 00:31:32.083: WASAPI: Device 'Focusrite USB (Focusrite USB Audio)' initialized 00:31:32.094: WASAPI: Device 'Focusrite USB (Focusrite USB Audio)' initialized 00:31:32.146: adding 46 milliseconds of audio buffering, total audio buffering is now 46 milliseconds (source: Mic/Aux) 00:31:32.146: 00:31:33.363: Switched to scene 'Scene' 00:31:33.364: [game-capture: 'Game Capture'] attempting to hook process: HuntGame.exe 00:31:33.536: [game-capture: 'Game Capture'] using helper (compatibility hook) 00:31:33.571: [game-capture: 'Game Capture'] hook not loaded yet, retrying.. 00:31:33.571: ------------------------------------------------ 00:31:33.571: Loaded scenes: 00:31:33.571: - scene 'Scene': 00:31:33.571: - source: 'Game Capture' (game_capture) 00:31:33.571: ------------------------------------------------ 00:31:35.367: [game-capture: 'Game Capture'] attempting to hook process: HuntGame.exe 00:31:35.368: [game-capture: 'Game Capture'] using helper (compatibility hook) 00:31:37.383: [game-capture: 'Game Capture'] attempting to hook process: HuntGame.exe 00:31:37.392: [game-capture: 'Game Capture'] d3d11 shared texture capture successful 00:31:37.400: [game-capture: 'Game Capture'] shared texture capture successful 00:31:42.649: [game-capture: 'Game Capture'] ----------------- d3d11 capture freed ---------------- 00:31:42.655: [game-capture: 'Game Capture'] d3d11 shared texture capture successful 00:31:42.666: [game-capture: 'Game Capture'] shared texture capture successful 00:31:50.542: [jim-nvenc: 'streaming_h264'] settings: 00:31:50.542: rate_control: CBR 00:31:50.542: bitrate: 6000 00:31:50.542: cqp: 20 00:31:50.542: keyint: 120 00:31:50.542: preset: hq 00:31:50.542: profile: high 00:31:50.542: width: 1280 00:31:50.542: height: 720 00:31:50.542: 2-pass: false 00:31:50.542: b-frames: 2 00:31:50.542: lookahead: false 00:31:50.542: psycho_aq: true 00:31:50.542: 00:31:50.548: --------------------------------- 00:31:50.548: [FFmpeg aac encoder: 'avc_aac_stream'] bitrate: 160, channels: 2, channel_layout: 3 00:31:50.548: 00:31:50.630: [rtmp stream: 'adv_stream'] Dynamic bitrate enabled. Dropped frames begone! 00:31:50.630: [rtmp stream: 'adv_stream'] Connecting to RTMP URL rtmp://live-lhr.twitch.tv/app... 00:31:50.653: [rtmp stream: 'adv_stream'] Interface: Intel(R) Ethernet Connection (2) I219-V (ethernet, 1000 mbps) 00:31:51.537: [game-capture: 'Game Capture'] ----------------- d3d11 capture freed ---------------- 00:31:51.542: [game-capture: 'Game Capture'] d3d11 shared texture capture successful 00:31:51.550: [game-capture: 'Game Capture'] shared texture capture successful 00:31:51.558: [game-capture: 'Game Capture'] ----------------- d3d11 capture freed ---------------- 00:31:51.563: [game-capture: 'Game Capture'] d3d11 shared texture capture successful 00:31:51.566: [game-capture: 'Game Capture'] shared texture capture successful 00:31:52.154: [rtmp stream: 'adv_stream'] Connection to rtmp://live-lhr.twitch.tv/app successful 00:31:52.154: [rtmp stream: 'adv_stream'] New socket loop enabled by user 00:31:52.157: ==== Streaming Start =============================================== 00:31:54.769: [game-capture: 'Game Capture'] ----------------- d3d11 capture freed ---------------- 00:31:54.826: [game-capture: 'Game Capture'] d3d11 shared texture capture successful 00:31:54.833: [game-capture: 'Game Capture'] shared texture capture successful 00:31:55.872: [rtmp stream: 'adv_stream'] User stopped the stream 00:31:55.872: socket_thread_windows: Normal exit 00:31:55.872: Output 'adv_stream': stopping 00:31:55.872: Output 'adv_stream': Total frames output: 213 00:31:55.872: Output 'adv_stream': Total drawn frames: 307 (315 attempted) 00:31:55.872: Output 'adv_stream': Number of lagged frames due to rendering lag/stalls: 8 (2.5%) 00:31:55.872: Video stopped, number of skipped frames due to encoding lag: 6/221 (2.7%) 00:31:55.874: ==== Streaming Stop ================================================ 00:32:28.041: Settings changed (stream 1) 00:32:28.041: ------------------------------------------------ 00:32:30.403: [jim-nvenc: 'streaming_h264'] settings: 00:32:30.403: rate_control: CBR 00:32:30.403: bitrate: 6000 00:32:30.403: cqp: 20 00:32:30.403: keyint: 120 00:32:30.403: preset: hq 00:32:30.403: profile: high 00:32:30.403: width: 1280 00:32:30.403: height: 720 00:32:30.403: 2-pass: false 00:32:30.403: b-frames: 2 00:32:30.403: lookahead: false 00:32:30.403: psycho_aq: true 00:32:30.403: 00:32:30.409: --------------------------------- 00:32:30.409: [FFmpeg aac encoder: 'avc_aac_stream'] bitrate: 160, channels: 2, channel_layout: 3 00:32:30.409: 00:32:30.410: [rtmp stream: 'adv_stream'] Dynamic bitrate enabled. Dropped frames begone! 00:32:30.410: [rtmp stream: 'adv_stream'] Connecting to RTMP URL rtmp://live-lhr.twitch.tv/app... 00:32:30.410: [rtmp stream: 'adv_stream'] Interface: Intel(R) Ethernet Connection (2) I219-V (ethernet, 1000 mbps) 00:32:31.892: [rtmp stream: 'adv_stream'] Connection to rtmp://live-lhr.twitch.tv/app successful 00:32:31.892: [rtmp stream: 'adv_stream'] New socket loop enabled by user 00:32:31.895: ==== Streaming Start =============================================== 00:32:32.224: [game-capture: 'Game Capture'] ----------------- d3d11 capture freed ---------------- 00:32:32.228: [game-capture: 'Game Capture'] d3d11 shared texture capture successful 00:32:32.233: [game-capture: 'Game Capture'] shared texture capture successful 00:32:32.246: [game-capture: 'Game Capture'] ----------------- d3d11 capture freed ---------------- 00:32:32.250: [game-capture: 'Game Capture'] d3d11 shared texture capture successful 00:32:32.266: [game-capture: 'Game Capture'] shared texture capture successful 00:33:28.316: [game-capture: 'Game Capture'] ----------------- d3d11 capture freed ---------------- 00:33:28.352: [game-capture: 'Game Capture'] d3d11 shared texture capture successful 00:33:28.367: [game-capture: 'Game Capture'] shared texture capture successful 00:33:38.119: [game-capture: 'Game Capture'] ----------------- d3d11 capture freed ---------------- 00:33:38.123: [game-capture: 'Game Capture'] d3d11 shared texture capture successful 00:33:38.133: [game-capture: 'Game Capture'] shared texture capture successful 00:33:38.141: [game-capture: 'Game Capture'] ----------------- d3d11 capture freed ---------------- 00:33:38.145: [game-capture: 'Game Capture'] d3d11 shared texture capture successful 00:33:38.150: [game-capture: 'Game Capture'] shared texture capture successful 00:37:02.292: [game-capture: 'Game Capture'] ----------------- d3d11 capture freed ---------------- 00:37:02.349: [game-capture: 'Game Capture'] d3d11 shared texture capture successful 00:37:02.350: [game-capture: 'Game Capture'] shared texture capture successful 00:37:03.549: [rtmp stream: 'adv_stream'] User stopped the stream 00:37:03.549: socket_thread_windows: Normal exit 00:37:03.550: Output 'adv_stream': stopping 00:37:03.550: Output 'adv_stream': Total frames output: 16289 00:37:03.550: Output 'adv_stream': Total drawn frames: 16376 (16388 attempted) 00:37:03.550: Output 'adv_stream': Number of lagged frames due to rendering lag/stalls: 12 (0.1%) 00:37:03.550: Video stopped, number of skipped frames due to encoding lag: 12/16297 (0.1%) 00:37:03.552: ==== Streaming Stop ================================================ 00:37:16.355: ==== Shutting down ================================================== 00:37:16.374: Switched to scene '(null)' 00:37:16.375: [game-capture: 'Game Capture'] capture stopped 00:37:16.375: WASAPI: Device 'Focusrite USB (Focusrite USB Audio)' Terminated 00:37:16.378: WASAPI: Device 'Focusrite USB (Focusrite USB Audio)' Terminated 00:37:16.380: All scene data cleared 00:37:16.380: ------------------------------------------------ 00:37:16.477: Freeing OBS context data 00:37:16.505: [Scripting] Total detached callbacks: 0 00:37:16.570: == Profiler Results ============================= 00:37:16.571: run_program_init: 4885.39 ms 00:37:16.571: ┣OBSApp::AppInit: 36.619 ms 00:37:16.571: ┃ ┗OBSApp::InitLocale: 10.655 ms 00:37:16.571: ┗OBSApp::OBSInit: 4696.28 ms 00:37:16.571: ┣obs_startup: 3.321 ms 00:37:16.571: ┗OBSBasic::OBSInit: 4229.89 ms 00:37:16.571: ┣OBSBasic::InitBasicConfig: 0.422 ms 00:37:16.571: ┣OBSBasic::ResetAudio: 0.182 ms 00:37:16.571: ┣OBSBasic::ResetVideo: 506.865 ms 00:37:16.571: ┣OBSBasic::InitOBSCallbacks: 0.008 ms 00:37:16.571: ┣OBSBasic::InitHotkeys: 0.035 ms 00:37:16.571: ┣obs_load_all_modules: 2127.19 ms 00:37:16.571: ┃ ┣obs_init_module(coreaudio-encoder.dll): 0.539 ms 00:37:16.571: ┃ ┣obs_init_module(decklink-ouput-ui.dll): 0.888 ms 00:37:16.571: ┃ ┣obs_init_module(enc-amf.dll): 108.832 ms 00:37:16.571: ┃ ┣obs_init_module(frontend-tools.dll): 6.711 ms 00:37:16.571: ┃ ┣obs_init_module(image-source.dll): 0.005 ms 00:37:16.571: ┃ ┣obs_init_module(obs-browser.dll): 0.329 ms 00:37:16.571: ┃ ┣obs_init_module(obs-ffmpeg.dll): 0.739 ms 00:37:16.571: ┃ ┃ ┗nvenc_check: 0.703 ms 00:37:16.571: ┃ ┣obs_init_module(obs-filters.dll): 0.012 ms 00:37:16.571: ┃ ┣obs_init_module(obs-outputs.dll): 0.016 ms 00:37:16.571: ┃ ┣obs_init_module(obs-qsv11.dll): 494.54 ms 00:37:16.571: ┃ ┣obs_init_module(obs-text.dll): 0.204 ms 00:37:16.571: ┃ ┣obs_init_module(obs-transitions.dll): 0.006 ms 00:37:16.571: ┃ ┣obs_init_module(obs-vst.dll): 0.004 ms 00:37:16.571: ┃ ┣obs_init_module(obs-x264.dll): 0.003 ms 00:37:16.571: ┃ ┣obs_init_module(rtmp-services.dll): 5.721 ms 00:37:16.571: ┃ ┣obs_init_module(text-freetype2.dll): 0.093 ms 00:37:16.571: ┃ ┣obs_init_module(vlc-video.dll): 0.072 ms 00:37:16.571: ┃ ┣obs_init_module(win-capture.dll): 0.115 ms 00:37:16.571: ┃ ┣obs_init_module(win-decklink.dll): 1.06 ms 00:37:16.571: ┃ ┣obs_init_module(win-dshow.dll): 1.255 ms 00:37:16.571: ┃ ┣obs_init_module(win-mf.dll): 0.001 ms 00:37:16.571: ┃ ┣obs_init_module(win-wasapi.dll): 0.007 ms 00:37:16.571: ┃ ┗reset_win32_symbol_paths: 0.067 ms 00:37:16.571: ┣OBSBasic::ResetOutputs: 0.353 ms 00:37:16.571: ┣OBSBasic::CreateHotkeys: 0.043 ms 00:37:16.571: ┣OBSBasic::InitService: 10.591 ms 00:37:16.571: ┣OBSBasic::InitPrimitives: 0.082 ms 00:37:16.571: ┗OBSBasic::Load: 1522.85 ms 00:37:16.571: obs_hotkey_thread(25 ms): min=0.003 ms, median=0.005 ms, max=336.108 ms, 99th percentile=0.06 ms, 99.9033% below 25 ms 00:37:16.571: audio_thread(Audio): min=0 ms, median=0.268 ms, max=87 ms, 99th percentile=0.455 ms 00:37:16.571: ┗receive_audio: min=0.002 ms, median=0.247 ms, max=66.651 ms, 99th percentile=0.43 ms, 0.782116 calls per parent call 00:37:16.571: ┣buffer_audio: min=0 ms, median=0.001 ms, max=0.03 ms, 99th percentile=0.002 ms 00:37:16.571: ┗do_encode: min=0.008 ms, median=0.244 ms, max=66.646 ms, 99th percentile=0.426 ms 00:37:16.571: ┗encode(avc_aac_stream): min=0.007 ms, median=0.232 ms, max=66.641 ms, 99th percentile=0.411 ms 00:37:16.571: obs_graphics_thread(16.6667 ms): min=0.056 ms, median=0.32 ms, max=1263.7 ms, 99th percentile=0.557 ms, 99.9226% below 16.667 ms 00:37:16.571: ┣tick_sources: min=0.001 ms, median=0.015 ms, max=1263.63 ms, 99th percentile=0.066 ms 00:37:16.571: ┣output_frame: min=0.05 ms, median=0.213 ms, max=350.633 ms, 99th percentile=0.392 ms 00:37:16.571: ┃ ┗gs_context(video->graphics): min=0.049 ms, median=0.212 ms, max=350.632 ms, 99th percentile=0.391 ms 00:37:16.571: ┃ ┣render_video: min=0.003 ms, median=0.189 ms, max=6.976 ms, 99th percentile=0.356 ms 00:37:16.571: ┃ ┃ ┣render_main_texture: min=0.002 ms, median=0.02 ms, max=0.22 ms, 99th percentile=0.04 ms 00:37:16.571: ┃ ┃ ┣render_output_texture: min=0.004 ms, median=0.006 ms, max=0.124 ms, 99th percentile=0.013 ms, 0.798925 calls per parent call 00:37:16.571: ┃ ┃ ┣render_convert_texture: min=0.008 ms, median=0.01 ms, max=0.137 ms, 99th percentile=0.02 ms, 0.798925 calls per parent call 00:37:16.571: ┃ ┃ ┗output_gpu_encoders: min=0 ms, median=0.024 ms, max=0.206 ms, 99th percentile=0.073 ms, 0.798925 calls per parent call 00:37:16.571: ┃ ┗gs_flush: min=0.01 ms, median=0.02 ms, max=350.623 ms, 99th percentile=0.149 ms 00:37:16.571: ┗render_displays: min=0.001 ms, median=0.085 ms, max=54.617 ms, 99th percentile=0.189 ms 00:37:16.571: ================================================= 00:37:16.571: == Profiler Time Between Calls ================== 00:37:16.571: obs_hotkey_thread(25 ms): min=24.899 ms, median=25.922 ms, max=361.598 ms, 19.6981% within ±2% of 25 ms (0% lower, 80.3019% higher) 00:37:16.571: obs_graphics_thread(16.6667 ms): min=1.542 ms, median=16.667 ms, max=1263.71 ms, 99.8451% within ±2% of 16.667 ms (0.0774518% lower, 0.0774518% higher) 00:37:16.571: ================================================= 00:37:16.613: Number of memory leaks: 0