15:59:22.871: CPU Name: AMD Ryzen 7 1700X Eight-Core Processor 15:59:22.871: CPU Speed: 3394MHz 15:59:22.872: Physical Cores: 8, Logical Cores: 16 15:59:22.872: Physical Memory: 16317MB Total, 12739MB Free 15:59:22.872: Windows Version: 10.0 Build 18362 (revision: 418; 64-bit) 15:59:22.872: Running as administrator: true 15:59:22.872: Aero is Enabled (Aero is always on for windows 8 and above) 15:59:22.872: Windows 10 Gaming Features: 15:59:22.872: Game Bar: Off 15:59:22.872: Game DVR: Off 15:59:22.872: Game DVR Background Recording: Off 15:59:22.872: Game Mode: On 15:59:22.874: Sec. Software Status: 15:59:22.874: Windows Defender Antivirus: enabled (AV) 15:59:22.875: Windows Firewall: enabled (FW) 15:59:22.875: Current Date/Time: 2019-10-17, 15:59:22 15:59:22.875: Browser Hardware Acceleration: true 15:59:22.875: Portable mode: false 15:59:23.123: OBS 24.0.3 (64-bit, windows) 15:59:23.123: --------------------------------- 15:59:23.144: --------------------------------- 15:59:23.144: audio settings reset: 15:59:23.144: samples per sec: 44100 15:59:23.144: speakers: 2 15:59:23.145: --------------------------------- 15:59:23.145: Initializing D3D11... 15:59:23.145: Available Video Adapters: 15:59:23.147: Adapter 0: NVIDIA GeForce GTX 1060 6GB 15:59:23.147: Dedicated VRAM: 2051014656 15:59:23.147: Shared VRAM: 4260352000 15:59:23.147: output 0: pos={0, 0}, size={1920, 1080}, attached=true 15:59:23.147: output 1: pos={-1280, 0}, size={1280, 1024}, attached=true 15:59:23.149: Loading up D3D11 on adapter NVIDIA GeForce GTX 1060 6GB (0) 15:59:23.212: D3D11 loaded successfully, feature level used: b000 15:59:23.212: D3D11 GPU priority setup success 15:59:23.680: --------------------------------- 15:59:23.680: video settings reset: 15:59:23.680: base resolution: 1920x1080 15:59:23.680: output resolution: 1920x1080 15:59:23.680: downscale filter: Bilinear 15:59:23.680: fps: 60/1 15:59:23.680: format: NV12 15:59:23.680: YUV mode: 709/Full 15:59:23.681: NV12 texture support enabled 15:59:23.682: Audio monitoring device: 15:59:23.682: name: Default 15:59:23.682: id: default 15:59:23.682: --------------------------------- 15:59:23.685: [CoreAudio encoder]: CoreAudio AAC encoder not installed on the system or couldn't be loaded 15:59:23.686: Failed to load 'en-US' text for module: 'decklink-ouput-ui.dll' 15:59:23.745: [AMF] AMF Test failed due to one or more errors. 15:59:23.745: Failed to initialize module 'enc-amf.dll' 15:59:23.764: [obs-browser]: Version 2.7.15 15:59:23.768: NVENC supported 15:59:23.862: Couldn't find VLC installation, VLC video source disabled 15:59:23.865: No blackmagic support 15:59:23.870: --------------------------------- 15:59:23.870: Loaded Modules: 15:59:23.870: win-wasapi.dll 15:59:23.870: win-mf.dll 15:59:23.870: win-dshow.dll 15:59:23.870: win-decklink.dll 15:59:23.870: win-capture.dll 15:59:23.870: vlc-video.dll 15:59:23.870: text-freetype2.dll 15:59:23.870: rtmp-services.dll 15:59:23.870: obs-x264.dll 15:59:23.870: obs-vst.dll 15:59:23.870: obs-transitions.dll 15:59:23.870: obs-text.dll 15:59:23.870: obs-qsv11.dll 15:59:23.870: obs-outputs.dll 15:59:23.870: obs-filters.dll 15:59:23.870: obs-ffmpeg.dll 15:59:23.870: obs-browser.dll 15:59:23.870: image-source.dll 15:59:23.870: frontend-tools.dll 15:59:23.870: enc-amf.dll 15:59:23.870: decklink-ouput-ui.dll 15:59:23.870: coreaudio-encoder.dll 15:59:23.870: --------------------------------- 15:59:23.870: ==== Startup complete =============================================== 15:59:23.874: All scene data cleared 15:59:23.874: ------------------------------------------------ 15:59:24.047: WASAPI: Device 'Speakers (2- USB Audio Device)' initialized 15:59:24.073: WASAPI: Device 'VoiceMeeter Output (VB-Audio Virtual Cable)' initialized 15:59:24.085: [Media Source 'Starting Soon']: settings: 15:59:24.085: input: C:/Users/Minecraft_Bg/AppData/Roaming/slobs-client/Media/196636060-HMMM.mov 15:59:24.085: input_format: (null) 15:59:24.085: speed: 100 15:59:24.085: is_looping: yes 15:59:24.085: is_hw_decoding: yes 15:59:24.085: is_clear_on_media_end: yes 15:59:24.085: restart_on_activate: yes 15:59:24.085: close_when_inactive: yes 15:59:24.133: adding 46 milliseconds of audio buffering, total audio buffering is now 46 milliseconds (source: Mic/Aux) 15:59:24.133: 15:59:24.146: --------------------------------- 15:59:24.146: [DShow Device: 'Webcam 1'] settings updated: 15:59:24.146: video device: AVerMedia PW310 Webcam 15:59:24.146: video path: \\?\usb#vid_07ca&pid_1a01&mi_00#7&2877452&0&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\global 15:59:24.146: resolution: 1920x1080 15:59:24.146: fps: 30.00 (interval: 333333) 15:59:24.146: format: MJPEG 15:59:24.760: Switched to scene 'Intermission' 15:59:24.760: [Media Source '(null)']: settings: 15:59:24.760: input: C:/Users/Minecraft_Bg/AppData/Roaming/slobs-client/Media/196239826-transition.webm 15:59:24.760: input_format: (null) 15:59:24.760: speed: 100 15:59:24.760: is_looping: no 15:59:24.760: is_hw_decoding: no 15:59:24.760: is_clear_on_media_end: yes 15:59:24.760: restart_on_activate: yes 15:59:24.760: close_when_inactive: no 15:59:24.761: ------------------------------------------------ 15:59:24.761: Loaded scenes: 15:59:24.761: - scene 'Game Scene': 15:59:24.761: - source: 'Game Capture' (game_capture) 15:59:24.761: - source: 'Overlays' (group) 15:59:24.761: - source: 'Webcam 1' (dshow_input) 15:59:24.761: - source: 'Overlay' (image_source) 15:59:24.761: - filter: 'Crop/Pad' (crop_filter) 15:59:24.761: - source: 'Event List' (browser_source) 15:59:24.761: - monitoring: monitor only 15:59:24.761: - source: 'Alerts' (browser_source) 15:59:24.761: - monitoring: monitor only 15:59:24.761: - filter: 'Color Key' (color_key_filter) 15:59:24.761: - source: 'Ads' (slideshow) 15:59:24.761: - source: 'Member Goal' (browser_source) 15:59:24.761: - monitoring: monitor only 15:59:24.761: - scene 'Intermission': 15:59:24.769: - source: 'Webcam 1' (dshow_input) 15:59:24.769: - source: 'Alerts' (browser_source) 15:59:24.769: - monitoring: monitor only 15:59:24.769: - filter: 'Color Key' (color_key_filter) 15:59:24.769: - source: 'Donation Ticker' (browser_source) 15:59:24.769: - monitoring: monitor only 15:59:24.769: - source: 'Member Goal' (browser_source) 15:59:24.769: - monitoring: monitor only 15:59:24.769: - scene 'Starting Scene': 15:59:24.769: - source: 'Starting Soon' (ffmpeg_source) 15:59:24.769: - source: 'Alerts' (browser_source) 15:59:24.769: - monitoring: monitor only 15:59:24.769: - filter: 'Color Key' (color_key_filter) 15:59:24.769: ------------------------------------------------ 16:00:00.685: User switched to scene 'Starting Scene' 16:00:58.903: [jim-nvenc: 'streaming_h264'] settings: 16:00:58.903: rate_control: CBR 16:00:58.903: bitrate: 5000 16:00:58.903: cqp: 20 16:00:58.903: keyint: 250 16:00:58.903: preset: hq 16:00:58.903: profile: high 16:00:58.903: width: 1920 16:00:58.903: height: 1080 16:00:58.903: 2-pass: false 16:00:58.903: b-frames: 2 16:00:58.903: lookahead: false 16:00:58.903: psycho_aq: false 16:00:58.903: 16:00:58.914: --------------------------------- 16:00:58.914: [FFmpeg aac encoder: 'avc_aac_stream'] bitrate: 160, channels: 2, channel_layout: 3 16:00:58.914: 16:00:58.918: [rtmp stream: 'adv_stream'] Connecting to RTMP URL rtmp://a.rtmp.youtube.com/live2... 16:00:58.998: [rtmp stream: 'adv_stream'] Interface: Realtek PCIe GbE Family Controller (ethernet, 1000 mbps) 16:00:59.412: [rtmp stream: 'adv_stream'] Connection to rtmp://a.rtmp.youtube.com/live2 successful 16:00:59.417: ==== Streaming Start =============================================== 16:02:38.985: Settings changed (outputs) 16:02:38.985: ------------------------------------------------ 16:02:40.034: [rtmp stream: 'adv_stream'] User stopped the stream 16:02:40.034: Output 'adv_stream': stopping 16:02:40.034: Output 'adv_stream': Total frames output: 6029 16:02:40.034: Output 'adv_stream': Total drawn frames: 6067 16:02:40.038: ==== Streaming Stop ================================================ 16:02:40.069: warning: 2 frames left in the queue on closing 16:02:40.264: [jim-nvenc: 'streaming_h264'] settings: 16:02:40.264: rate_control: CBR 16:02:40.264: bitrate: 5000 16:02:40.264: cqp: 20 16:02:40.264: keyint: 250 16:02:40.264: preset: mq 16:02:40.264: profile: high 16:02:40.264: width: 1920 16:02:40.264: height: 1080 16:02:40.264: 2-pass: true 16:02:40.264: b-frames: 2 16:02:40.264: lookahead: false 16:02:40.264: psycho_aq: false 16:02:40.264: 16:02:40.275: --------------------------------- 16:02:40.275: [FFmpeg aac encoder: 'avc_aac_stream'] bitrate: 160, channels: 2, channel_layout: 3 16:02:40.275: 16:02:40.276: [rtmp stream: 'adv_stream'] Connecting to RTMP URL rtmp://a.rtmp.youtube.com/live2... 16:02:40.277: [rtmp stream: 'adv_stream'] Interface: Realtek PCIe GbE Family Controller (ethernet, 1000 mbps) 16:02:40.650: [rtmp stream: 'adv_stream'] Connection to rtmp://a.rtmp.youtube.com/live2 successful 16:02:40.655: ==== Streaming Start =============================================== 16:06:04.741: User switched to scene 'Intermission' 16:07:18.778: User switched to scene 'Game Scene' 16:07:20.225: [game-capture: 'Game Capture'] Activate hotkey pressed 16:07:20.233: [game-capture: 'Game Capture'] attempting to hook process: FortniteClient-Win64-Shipping.exe 16:07:20.236: [game-capture: 'Game Capture'] using helper (compatibility hook) 16:07:20.249: [game-capture: 'Game Capture'] hook not loaded yet, retrying.. 16:07:22.249: [game-capture: 'Game Capture'] attempting to hook process: FortniteClient-Win64-Shipping.exe 16:07:22.361: [game-capture: 'Game Capture'] d3d11 shared texture capture successful 16:07:22.366: [game-capture: 'Game Capture'] shared texture capture successful 16:15:32.382: [game-capture: 'Game Capture'] capture window no longer exists, terminating capture 16:15:32.383: [game-capture: 'Game Capture'] capture stopped 16:16:07.683: [game-capture: 'Game Capture'] attempting to hook process: FortniteClient-Win64-Shipping.exe 16:16:07.687: [game-capture: 'Game Capture'] using helper (compatibility hook) 16:16:07.696: [game-capture: 'Game Capture'] hook not loaded yet, retrying.. 16:16:10.700: [game-capture: 'Game Capture'] attempting to hook process: FortniteClient-Win64-Shipping.exe 16:16:10.703: [game-capture: 'Game Capture'] using helper (compatibility hook) 16:16:13.716: [game-capture: 'Game Capture'] attempting to hook process: FortniteClient-Win64-Shipping.exe 16:16:13.720: [game-capture: 'Game Capture'] using helper (compatibility hook) 16:16:13.729: [game-capture: 'Game Capture'] hook not loaded yet, retrying.. 16:16:16.733: [game-capture: 'Game Capture'] attempting to hook process: FortniteClient-Win64-Shipping.exe 16:16:16.736: [game-capture: 'Game Capture'] using helper (compatibility hook) 16:16:19.749: [game-capture: 'Game Capture'] attempting to hook process: FortniteClient-Win64-Shipping.exe 16:16:19.753: [game-capture: 'Game Capture'] using helper (compatibility hook) 16:16:19.765: [game-capture: 'Game Capture'] hook not loaded yet, retrying.. 16:16:22.766: [game-capture: 'Game Capture'] attempting to hook process: FortniteClient-Win64-Shipping.exe 16:16:22.770: [game-capture: 'Game Capture'] using helper (compatibility hook) 16:16:25.783: [game-capture: 'Game Capture'] attempting to hook process: FortniteClient-Win64-Shipping.exe 16:16:25.787: [game-capture: 'Game Capture'] using helper (compatibility hook) 16:16:25.797: [game-capture: 'Game Capture'] hook not loaded yet, retrying.. 16:16:28.799: [game-capture: 'Game Capture'] attempting to hook process: FortniteClient-Win64-Shipping.exe 16:16:29.539: [game-capture: 'Game Capture'] d3d11 shared texture capture successful 16:16:29.549: [game-capture: 'Game Capture'] shared texture capture successful 16:19:58.532: [game-capture: 'Game Capture'] capture window no longer exists, terminating capture 16:19:58.533: [game-capture: 'Game Capture'] capture stopped 16:20:10.616: [game-capture: 'Game Capture'] attempting to hook process: EpicGamesLauncher.exe 16:20:10.620: [game-capture: 'Game Capture'] using helper (compatibility hook) 16:20:10.630: [game-capture: 'Game Capture'] hook not loaded yet, retrying.. 16:20:13.633: [game-capture: 'Game Capture'] attempting to hook process: EpicGamesLauncher.exe 16:20:13.643: [game-capture: 'Game Capture'] d3d11 shared texture capture successful 16:20:13.649: [game-capture: 'Game Capture'] shared texture capture successful 16:20:20.182: [game-capture: 'Game Capture'] capture window no longer exists, terminating capture 16:20:20.183: [game-capture: 'Game Capture'] capture stopped 16:20:29.250: [game-capture: 'Game Capture'] attempting to hook process: EpicGamesLauncher.exe 16:20:29.266: [game-capture: 'Game Capture'] shared texture capture successful 16:20:41.199: [game-capture: 'Game Capture'] capture window no longer exists, terminating capture 16:20:41.199: [game-capture: 'Game Capture'] capture stopped 16:20:47.250: [game-capture: 'Game Capture'] attempting to hook process: FortniteClient-Win64-Shipping.exe 16:20:47.254: [game-capture: 'Game Capture'] using helper (compatibility hook) 16:20:47.263: [game-capture: 'Game Capture'] hook not loaded yet, retrying.. 16:20:50.267: [game-capture: 'Game Capture'] attempting to hook process: FortniteClient-Win64-Shipping.exe 16:20:50.270: [game-capture: 'Game Capture'] using helper (compatibility hook) 16:20:53.283: [game-capture: 'Game Capture'] attempting to hook process: FortniteClient-Win64-Shipping.exe 16:20:53.286: [game-capture: 'Game Capture'] using helper (compatibility hook) 16:20:53.296: [game-capture: 'Game Capture'] hook not loaded yet, retrying.. 16:20:56.300: [game-capture: 'Game Capture'] attempting to hook process: FortniteClient-Win64-Shipping.exe 16:20:56.303: [game-capture: 'Game Capture'] using helper (compatibility hook) 16:20:59.317: [game-capture: 'Game Capture'] attempting to hook process: FortniteClient-Win64-Shipping.exe 16:20:59.320: [game-capture: 'Game Capture'] using helper (compatibility hook) 16:20:59.335: [game-capture: 'Game Capture'] hook not loaded yet, retrying.. 16:21:02.333: [game-capture: 'Game Capture'] attempting to hook process: FortniteClient-Win64-Shipping.exe 16:21:02.336: [game-capture: 'Game Capture'] using helper (compatibility hook) 16:21:05.349: [game-capture: 'Game Capture'] attempting to hook process: FortniteClient-Win64-Shipping.exe 16:21:05.462: [game-capture: 'Game Capture'] d3d11 shared texture capture successful 16:21:05.466: [game-capture: 'Game Capture'] shared texture capture successful 16:28:26.554: [jim-nvenc: 'streaming_h264'] nvenc_encode_tex: nvEncEncodePicture failed: 8 (NV_ENC_ERR_INVALID_PARAM) 16:28:26.554: Device Remove/Reset! Rebuilding all assets... 16:28:26.554: Error encoding with encoder 'streaming_h264' 16:28:26.555: Video stopped, number of skipped frames due to encoding lag: 186/92065 (0.2%) 16:28:26.555: [rtmp stream: 'adv_stream'] Encoder error, disconnecting 16:28:26.555: Output 'adv_stream': stopping 16:28:26.555: Output 'adv_stream': Total frames output: 91966 (92035 attempted) 16:28:26.555: Output 'adv_stream': Total drawn frames: 91932 (92149 attempted) 16:28:26.555: Output 'adv_stream': Number of lagged frames due to rendering lag/stalls: 217 (0.2%) 16:28:26.555: Output 'adv_stream': Number of dropped frames due to insufficient bandwidth/connection stalls: 69 (0.1%) 16:28:26.556: warning: 2 frames left in the queue on closing 16:28:26.567: ==== Streaming Stop ================================================ 16:28:30.326: Failed to rebuild shared texture: 16:28:30.355: Failed to rebuild shared texture: 16:28:30.355: Failed to rebuild shared texture: 16:28:30.358: Failed to rebuild shared texture: