19:45:28.923: CPU Name: AMD Ryzen 7 1700X Eight-Core Processor 19:45:28.923: CPU Speed: 3393MHz 19:45:28.923: Physical Cores: 8, Logical Cores: 16 19:45:28.923: Physical Memory: 16320MB Total, 12525MB Free 19:45:28.923: Windows Version: 6.1 Build 7601 (revision: 18409; 64-bit) 19:45:28.923: Running as administrator: true 19:45:28.923: Aero is Enabled 19:45:28.924: Current Date/Time: 2019-10-09, 19:45:28 19:45:28.924: Browser Hardware Acceleration: true 19:45:28.924: Portable mode: false 19:45:29.079: OBS 24.0.1 (64-bit, windows) 19:45:29.079: --------------------------------- 19:45:29.080: --------------------------------- 19:45:29.080: audio settings reset: 19:45:29.080: samples per sec: 48000 19:45:29.080: speakers: 2 19:45:29.085: --------------------------------- 19:45:29.085: Initializing D3D11... 19:45:29.085: Available Video Adapters: 19:45:29.086: Adapter 0: NVIDIA GeForce GTX 1080 Ti 19:45:29.086: Dedicated VRAM: 3087925248 19:45:29.086: Shared VRAM: 3993319424 19:45:29.086: output 0: pos={0, 0}, size={1920, 1080}, attached=true 19:45:29.098: Loading up D3D11 on adapter NVIDIA GeForce GTX 1080 Ti (0) 19:45:29.144: D3D11 loaded successfully, feature level used: b000 19:45:29.597: --------------------------------- 19:45:29.597: video settings reset: 19:45:29.597: base resolution: 1920x1080 19:45:29.597: output resolution: 1280x720 19:45:29.597: downscale filter: Lanczos 19:45:29.597: fps: 30/1 19:45:29.597: format: NV12 19:45:29.597: YUV mode: 709/Full 19:45:29.597: NV12 texture support not available 19:45:29.601: Audio monitoring device: 19:45:29.601: name: Динамики (Realtek High Definition Audio) 19:45:29.601: id: {0.0.0.00000000}.{f1c8087d-b712-4bbb-b74c-cf5b721e766c} 19:45:29.601: --------------------------------- 19:45:29.616: [CoreAudio encoder]: CoreAudio AAC encoder not installed on the system or couldn't be loaded 19:45:29.620: Failed to load 'en-US' text for module: 'decklink-ouput-ui.dll' 19:45:29.647: [AMF] AMF Test failed due to one or more errors. 19:45:29.647: Failed to initialize module 'enc-amf.dll' 19:45:29.666: LoadLibrary failed for 'C:/Apps/Python36/python36.dll': The specified module could not be found. 19:45:29.666: (126) 19:45:29.666: [Python] Could not load library: C:/Apps/Python36/python36.dll 19:45:29.744: [obs-browser]: Version 2.7.11 19:45:29.753: Failed to load 'en-US2' text for module: 'obs-ffmpeg-encoder.dll' 19:45:29.793: NVENC supported 19:45:29.905: Failed to load 'en-US2' text for module: 'obs-shader-filter.dll' 19:45:29.916: Failed to load 'en-US2' text for module: 'obs-shaderfilter.dll' 19:45:29.924: Failed to load 'en-US2' text for module: 'obs-stream-effects.dll' 19:45:29.924: [Stream Effects] Loading Version 0.7.0 (Build 0) 19:45:29.948: Failed to load 'en-US' text for module: 'obs-virtualoutput.dll' 19:45:29.960: Failed to load 'en-US2' text for module: 'obs-websocket.dll' 19:45:29.960: [obs-websocket] you can haz websockets (version 4.6.1) 19:45:29.960: [obs-websocket] qt version (compile-time): 5.10.1 ; qt version (run-time): 5.10.1 19:45:29.964: [obs-websocket] server started successfully on port 4444 19:45:29.964: [obs-websocket] io thread started 19:45:29.964: [obs-websocket] module loaded! 19:45:29.991: VLC found, VLC video source enabled 19:45:30.001: No blackmagic support 19:45:30.014: --------------------------------- 19:45:30.014: Loaded Modules: 19:45:30.014: win-wasapi.dll 19:45:30.014: win-mf.dll 19:45:30.014: win-dshow.dll 19:45:30.014: win-decklink.dll 19:45:30.014: win-capture.dll 19:45:30.014: vlc-video.dll 19:45:30.014: text-freetype2.dll 19:45:30.014: rtmp-services.dll 19:45:30.014: obs-x264.dll 19:45:30.014: obs-websocket.dll 19:45:30.014: obs-vst.dll 19:45:30.014: obs-virtualoutput.dll 19:45:30.014: obs-transitions.dll 19:45:30.014: obs-text.dll 19:45:30.014: obs-stream-effects.dll 19:45:30.014: obs-shaderfilter.dll 19:45:30.014: obs-shader-filter.dll 19:45:30.014: obs-qsv11.dll 19:45:30.014: obs-outputs.dll 19:45:30.014: obs-filters.dll 19:45:30.014: obs-ffmpeg.dll 19:45:30.014: obs-ffmpeg-encoder.dll 19:45:30.014: obs-browser.dll 19:45:30.014: image-source.dll 19:45:30.014: frontend-tools.dll 19:45:30.014: enc-amf.dll 19:45:30.014: decklink-ouput-ui.dll 19:45:30.014: coreaudio-encoder.dll 19:45:30.014: --------------------------------- 19:45:30.015: ==== Startup complete =============================================== 19:45:30.019: All scene data cleared 19:45:30.019: ------------------------------------------------ 19:45:30.055: WASAPI: Device 'breakaway (Breakaway Pipeline)' initialized 19:45:30.110: adding 42 milliseconds of audio buffering, total audio buffering is now 42 milliseconds (source: Desktop Audio) 19:45:30.110: 19:45:30.651: Switched to scene 'Scene' 19:45:30.652: ------------------------------------------------ 19:45:30.652: Loaded scenes: 19:45:30.652: - scene 'Scene': 19:45:30.652: - source: 'Ctrl+F4' (game_capture) 19:45:30.652: ------------------------------------------------ 19:45:32.741: --------------------------------- 19:45:32.741: [x264 encoder: 'simple_h264_stream'] preset: fast 19:45:32.742: [x264 encoder: 'simple_h264_stream'] x264 param: qcomp=0, failed 19:45:32.742: [x264 encoder: 'simple_h264_stream'] x264 param: ratetol=0.5, failed 19:45:32.742: [x264 encoder: 'simple_h264_stream'] settings: 19:45:32.742: rate_control: CBR 19:45:32.742: bitrate: 1500 19:45:32.742: buffer size: 1500 19:45:32.742: crf: 0 19:45:32.742: fps_num: 30 19:45:32.742: fps_den: 1 19:45:32.742: width: 1280 19:45:32.742: height: 720 19:45:32.742: keyint: 250 19:45:32.742: 19:45:32.742: [x264 encoder: 'simple_h264_stream'] custom settings: qcomp=0, ratetol=0.5, nal-hrd=cbr 19:45:32.752: --------------------------------- 19:45:32.752: [FFmpeg aac encoder: 'simple_aac'] bitrate: 256, channels: 2, channel_layout: 3 19:45:32.752: 19:45:32.757: [rtmp stream: 'simple_stream'] Connecting to RTMP URL rtmp://192.168.0.130/app... 19:45:32.758: [rtmp stream: 'simple_stream'] Interface: Realtek PCIe GBE Family Controller (ethernet, 1000 mbps) 19:45:33.014: [rtmp stream: 'simple_stream'] Connection to rtmp://192.168.0.130/app successful 19:45:33.014: [rtmp stream: 'simple_stream'] New socket loop enabled by user 19:45:33.014: [rtmp stream: 'simple_stream'] Low latency mode enabled by user 19:45:33.018: ==== Streaming Start =============================================== 19:46:02.332: Switched to scene '(null)' 19:46:02.332: WASAPI: Device 'breakaway (Breakaway Pipeline)' Terminated 19:46:02.334: All scene data cleared 19:46:02.334: ------------------------------------------------ 19:46:02.342: WASAPI: Device 'breakaway (Breakaway Pipeline)' initialized 19:46:02.344: Switched to scene 'obs-classic f14' 19:46:02.344: ------------------------------------------------ 19:46:02.344: Loaded scenes: 19:46:02.344: - scene 'obs-classic f14': 19:46:02.344: - source: 'obs-classic_' (game_capture) 19:46:02.344: - scene 'F15': 19:46:02.344: - source: 'Game Capture' (game_capture) 19:46:02.344: - scene 'moonlight-qt': 19:46:02.344: - source: 'Game Capture 2' (game_capture) 19:46:02.344: ------------------------------------------------ 19:46:02.349: Switched to scene collection 'automatic scene switcher' (automatic_scene_switcher.json) 19:46:02.349: ------------------------------------------------ 19:46:02.367: [game-capture: 'obs-classic_'] attempting to hook process: OBS.exe 19:46:02.369: [game-capture: 'obs-classic_'] using direct hook 19:46:02.376: [game-capture: 'obs-classic_'] Hooked to process: obs.exe 19:46:02.376: [game-capture: 'obs-classic_'] (half life scientist) everything.. seems to be in order 19:46:02.376: [game-capture: 'obs-classic_'] Hooked D3D9 19:46:02.381: [game-capture: 'obs-classic_'] Hooked DXGI 19:46:02.392: [game-capture: 'obs-classic_'] d3d10 shared texture capture successful 19:46:02.400: [game-capture: 'obs-classic_'] shared texture capture successful