13:20:05.246: CPU Name: AMD Ryzen 7 1700 Eight-Core Processor 13:20:05.246: CPU Speed: 3693MHz 13:20:05.246: Physical Cores: 8, Logical Cores: 16 13:20:05.246: Physical Memory: 16319MB Total, 9828MB Free 13:20:05.246: Windows Version: 10.0 Build 17763 (revision: 775; 64-bit) 13:20:05.246: Running as administrator: true 13:20:05.246: Aero is Enabled (Aero is always on for windows 8 and above) 13:20:05.246: Windows 10 Gaming Features: 13:20:05.246: Game Bar: Off 13:20:05.246: Game DVR: Off 13:20:05.246: Game DVR Background Recording: Off 13:20:05.246: Game Mode: Off 13:20:05.256: Sec. Software Status: 13:20:05.257: Windows Defender Antivirus: enabled (AV) 13:20:05.257: Windows Firewall: enabled (FW) 13:20:05.257: Windows Defender Antivirus: enabled (ASW) 13:20:05.258: Current Date/Time: 2019-10-08, 13:20:05 13:20:05.258: Browser Hardware Acceleration: false 13:20:05.258: Portable mode: false 13:20:05.515: OBS 24.0.1 (64-bit, windows) 13:20:05.515: --------------------------------- 13:20:05.533: --------------------------------- 13:20:05.533: audio settings reset: 13:20:05.533: samples per sec: 44100 13:20:05.533: speakers: 2 13:20:05.534: --------------------------------- 13:20:05.534: Initializing D3D11... 13:20:05.534: Available Video Adapters: 13:20:05.536: Adapter 0: NVIDIA GeForce GTX 1050 Ti 13:20:05.536: Dedicated VRAM: 4213178368 13:20:05.536: Shared VRAM: 4260902912 13:20:05.536: output 0: pos={0, 0}, size={1600, 900}, attached=true 13:20:05.538: Loading up D3D11 on adapter NVIDIA GeForce GTX 1050 Ti (0) 13:20:05.594: D3D11 loaded successfully, feature level used: b000 13:20:06.034: --------------------------------- 13:20:06.034: video settings reset: 13:20:06.034: base resolution: 1600x900 13:20:06.034: output resolution: 1280x720 13:20:06.034: downscale filter: Bicubic 13:20:06.034: fps: 30/1 13:20:06.034: format: NV12 13:20:06.034: YUV mode: 601/Partial 13:20:06.034: NV12 texture support enabled 13:20:06.035: Audio monitoring device: 13:20:06.035: name: Default 13:20:06.035: id: default 13:20:06.035: --------------------------------- 13:20:06.038: [CoreAudio encoder]: CoreAudio AAC encoder not installed on the system or couldn't be loaded 13:20:06.039: Failed to load 'en-US' text for module: 'decklink-ouput-ui.dll' 13:20:06.149: [AMF] AMF Test failed due to one or more errors. 13:20:06.149: Failed to initialize module 'enc-amf.dll' 13:20:06.170: [obs-browser]: Version 2.7.11 13:20:06.173: NVENC supported 13:20:06.223: VLC found, VLC video source enabled 13:20:06.227: No blackmagic support 13:20:06.230: --------------------------------- 13:20:06.230: Loaded Modules: 13:20:06.230: win-wasapi.dll 13:20:06.230: win-mf.dll 13:20:06.230: win-dshow.dll 13:20:06.230: win-decklink.dll 13:20:06.230: win-capture.dll 13:20:06.230: vlc-video.dll 13:20:06.230: text-freetype2.dll 13:20:06.230: rtmp-services.dll 13:20:06.230: obs-x264.dll 13:20:06.230: obs-vst.dll 13:20:06.230: obs-transitions.dll 13:20:06.230: obs-text.dll 13:20:06.230: obs-qsv11.dll 13:20:06.230: obs-outputs.dll 13:20:06.230: obs-filters.dll 13:20:06.230: obs-ffmpeg.dll 13:20:06.230: obs-browser.dll 13:20:06.230: image-source.dll 13:20:06.230: frontend-tools.dll 13:20:06.230: enc-amf.dll 13:20:06.230: decklink-ouput-ui.dll 13:20:06.230: coreaudio-encoder.dll 13:20:06.230: --------------------------------- 13:20:06.230: ==== Startup complete =============================================== 13:20:06.231: All scene data cleared 13:20:06.231: ------------------------------------------------ 13:20:06.267: WASAPI: Device 'Speakers (High Definition Audio Device)' initialized 13:20:06.281: WASAPI: Device 'Microphone (4- Razer Kiyo)' initialized 13:20:06.315: adding 46 milliseconds of audio buffering, total audio buffering is now 46 milliseconds (source: Mic/Aux) 13:20:06.315: 13:20:06.899: Switched to scene 'Scene' 13:20:06.900: [game-capture: 'Game Capture'] attempting to hook fullscreen process: explorer.exe 13:20:06.900: [game-capture: 'Game Capture'] cannot capture explorer.exe due to being blacklisted 13:20:06.900: ------------------------------------------------ 13:20:06.900: Loaded scenes: 13:20:06.900: - scene 'Scene': 13:20:06.900: - source: 'Game Capture' (game_capture) 13:20:06.900: - source: 'Video Capture Device' (dshow_input) 13:20:06.900: - filter: 'Chroma Key' (chroma_key_filter) 13:20:06.900: - source: 'Text (GDI+)' (text_gdiplus) 13:20:06.900: - scene 'Scene 2': 13:20:06.900: - source: 'Image' (image_source) 13:20:06.900: ------------------------------------------------ 13:20:07.313: --------------------------------- 13:20:07.313: [DShow Device: 'Video Capture Device'] settings updated: 13:20:07.313: video device: Razer Kiyo 13:20:07.313: video path: \\?\usb#vid_1532&pid_0e03&mi_00#7&87cba5a&0&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\global 13:20:07.313: resolution: 640x480 13:20:07.313: fps: 30.00 (interval: 333333) 13:20:07.313: format: YUY2 13:20:10.935: [game-capture: 'Game Capture'] attempting to hook fullscreen process: Brawlhalla.exe 13:20:10.969: [game-capture: 'Game Capture'] shared texture capture successful 13:20:29.083: Settings changed (stream 1) 13:20:29.083: ------------------------------------------------ 13:20:30.967: --------------------------------- 13:20:30.967: [x264 encoder: 'simple_h264_stream'] preset: superfast 13:20:30.967: [x264 encoder: 'simple_h264_stream'] settings: 13:20:30.967: rate_control: CBR 13:20:30.967: bitrate: 1800 13:20:30.967: buffer size: 1800 13:20:30.967: crf: 0 13:20:30.967: fps_num: 30 13:20:30.967: fps_den: 1 13:20:30.967: width: 1280 13:20:30.967: height: 720 13:20:30.967: keyint: 60 13:20:30.967: 13:20:30.967: [x264 encoder: 'simple_h264_stream'] custom settings: keyint=60 13:20:30.971: --------------------------------- 13:20:30.971: [FFmpeg aac encoder: 'simple_aac'] bitrate: 96, channels: 2, channel_layout: 3 13:20:30.971: 13:20:30.972: Output 'simple_stream': 5 second delay active, preserve on disconnect is on 13:20:35.968: [rtmp stream: 'simple_stream'] Connecting to RTMP URL rtmps://live-api-s.facebook.com:443/rtmp/... 13:20:35.968: [rtmp stream: 'simple_stream'] Binding to IPv4 13:20:35.975: [rtmp stream: 'simple_stream'] Interface: Intel(R) I211 Gigabit Network Connection (ethernet, 1000 mbps) 13:20:36.887: [rtmp stream: 'simple_stream'] Connection to rtmps://live-api-s.facebook.com:443/rtmp/ successful 13:20:36.887: [rtmp stream: 'simple_stream'] New socket loop enabled by user 13:20:36.887: ==== Streaming Start =============================================== 13:20:39.030: socket_thread_windows: Increasing send buffer to ISB 131072 (buffer: 0 / 242688) 13:20:39.049: socket_thread_windows: Received FD_CLOSE, 9 ms since last send (buffer: 0 / 242688) 13:20:39.049: socket_thread_windows: Aborting due to FD_CLOSE, error 0 13:20:39.086: [rtmp stream: 'simple_stream'] Disconnected from rtmps://live-api-s.facebook.com:443/rtmp/ 13:20:39.086: Output 'simple_stream': Reconnecting in 15 seconds.. 13:20:39.086: [rtmp stream: 'simple_stream'] Freeing 1 remaining packets 13:20:54.086: [rtmp stream: 'simple_stream'] Connecting to RTMP URL rtmps://live-api-s.facebook.com:443/rtmp/... 13:20:54.086: [rtmp stream: 'simple_stream'] Binding to IPv4 13:20:54.087: [rtmp stream: 'simple_stream'] Interface: Intel(R) I211 Gigabit Network Connection (ethernet, 1000 mbps) 13:20:54.927: [rtmp stream: 'simple_stream'] Connection to rtmps://live-api-s.facebook.com:443/rtmp/ successful 13:20:54.927: [rtmp stream: 'simple_stream'] New socket loop enabled by user 13:20:56.827: socket_thread_windows: Increasing send buffer to ISB 131072 (buffer: 0 / 242688) 13:20:57.427: socket_thread_windows: Received FD_CLOSE, 9 ms since last send (buffer: 0 / 242688) 13:20:57.427: socket_thread_windows: Aborting due to FD_CLOSE, error 0 13:20:57.436: [rtmp stream: 'simple_stream'] Disconnected from rtmps://live-api-s.facebook.com:443/rtmp/ 13:20:57.437: Output 'simple_stream': Reconnecting in 15 seconds.. 13:21:12.438: [rtmp stream: 'simple_stream'] Connecting to RTMP URL rtmps://live-api-s.facebook.com:443/rtmp/... 13:21:12.438: [rtmp stream: 'simple_stream'] Binding to IPv4 13:21:12.439: [rtmp stream: 'simple_stream'] Interface: Intel(R) I211 Gigabit Network Connection (ethernet, 1000 mbps) 13:21:13.227: [rtmp stream: 'simple_stream'] Connection to rtmps://live-api-s.facebook.com:443/rtmp/ successful 13:21:13.228: [rtmp stream: 'simple_stream'] New socket loop enabled by user 13:21:14.596: socket_thread_windows: Increasing send buffer to ISB 131072 (buffer: 0 / 242688) 13:21:14.650: socket_thread_windows: Received FD_CLOSE, 15 ms since last send (buffer: 0 / 242688) 13:21:14.650: socket_thread_windows: Aborting due to FD_CLOSE, error 0 13:21:14.658: [rtmp stream: 'simple_stream'] Disconnected from rtmps://live-api-s.facebook.com:443/rtmp/ 13:21:14.659: Output 'simple_stream': Reconnecting in 15 seconds.. 13:21:26.172: Output 'simple_stream': stopping 13:21:26.172: Output 'simple_stream': Total frames output: 25 13:21:26.173: Output 'simple_stream': Total drawn frames: 412 13:21:26.176: ==== Streaming Stop ================================================ 13:21:26.200: warning: 2 frames left in the queue on closing 13:22:03.999: Settings changed (outputs) 13:22:03.999: ------------------------------------------------ 13:22:10.538: --------------------------------- 13:22:10.539: [x264 encoder: 'simple_h264_stream'] preset: ultrafast 13:22:10.539: [x264 encoder: 'simple_h264_stream'] settings: 13:22:10.539: rate_control: CBR 13:22:10.539: bitrate: 1800 13:22:10.539: buffer size: 1800 13:22:10.539: crf: 0 13:22:10.539: fps_num: 30 13:22:10.539: fps_den: 1 13:22:10.539: width: 1280 13:22:10.539: height: 720 13:22:10.539: keyint: 250 13:22:10.539: 13:22:10.545: --------------------------------- 13:22:10.545: [FFmpeg aac encoder: 'simple_aac'] bitrate: 96, channels: 2, channel_layout: 3 13:22:10.545: 13:22:10.546: Output 'simple_stream': 5 second delay active, preserve on disconnect is on 13:22:15.547: [rtmp stream: 'simple_stream'] Connecting to RTMP URL rtmps://live-api-s.facebook.com:443/rtmp/... 13:22:15.548: [rtmp stream: 'simple_stream'] Binding to IPv4 13:22:16.590: [rtmp stream: 'simple_stream'] Interface: Intel(R) I211 Gigabit Network Connection (ethernet, 1000 mbps) 13:22:17.445: [rtmp stream: 'simple_stream'] Connection to rtmps://live-api-s.facebook.com:443/rtmp/ successful 13:22:17.445: [rtmp stream: 'simple_stream'] New socket loop enabled by user 13:22:17.445: ==== Streaming Start =============================================== 13:22:24.700: socket_thread_windows: Increasing send buffer to ISB 131072 (buffer: 0 / 242688) 13:22:33.065: socket_thread_windows: Increasing send buffer to ISB 524288 (buffer: 0 / 242688) 13:32:07.343: socket_thread_windows: Received FD_CLOSE, 5 ms since last send (buffer: 0 / 242688) 13:32:07.343: socket_thread_windows: Aborting due to FD_CLOSE, error 0 13:32:07.352: [rtmp stream: 'simple_stream'] Disconnected from rtmps://live-api-s.facebook.com:443/rtmp/ 13:32:07.352: Output 'simple_stream': Reconnecting in 15 seconds.. 13:32:17.190: Output 'simple_stream': stopping 13:32:17.190: Output 'simple_stream': Total frames output: 17480 13:32:17.190: Output 'simple_stream': Total drawn frames: 18049 13:32:17.193: ==== Streaming Stop ================================================ 13:32:17.207: warning: 2 frames left in the queue on closing 13:32:19.597: ==== Shutting down ================================================== 13:32:19.608: Switched to scene '(null)' 13:32:19.609: [game-capture: 'Game Capture'] capture stopped 13:32:20.082: WASAPI: Device 'Speakers (High Definition Audio Device)' Terminated 13:32:20.089: WASAPI: Device 'Microphone (4- Razer Kiyo)' Terminated 13:32:20.092: All scene data cleared 13:32:20.092: ------------------------------------------------ 13:32:20.147: Freeing OBS context data 13:32:20.176: [Scripting] Total detached callbacks: 0