10:28:03.869: CPU Name: AMD Ryzen 7 1700 Eight-Core Processor 10:28:03.869: CPU Speed: 3693MHz 10:28:03.869: Physical Cores: 8, Logical Cores: 16 10:28:03.869: Physical Memory: 16319MB Total, 11451MB Free 10:28:03.869: Windows Version: 10.0 Build 17763 (revision: 775; 64-bit) 10:28:03.869: Running as administrator: true 10:28:03.869: Aero is Enabled (Aero is always on for windows 8 and above) 10:28:03.869: Windows 10 Gaming Features: 10:28:03.869: Game Bar: Off 10:28:03.869: Game DVR: Off 10:28:03.869: Game DVR Background Recording: Off 10:28:03.869: Game Mode: Off 10:28:03.871: Sec. Software Status: 10:28:03.872: Windows Defender Antivirus: enabled (AV) 10:28:03.872: Windows Firewall: enabled (FW) 10:28:03.872: Windows Defender Antivirus: enabled (ASW) 10:28:03.873: Current Date/Time: 2019-10-08, 10:28:03 10:28:03.873: Browser Hardware Acceleration: false 10:28:03.873: Portable mode: false 10:28:04.106: OBS 24.0.1 (64-bit, windows) 10:28:04.106: --------------------------------- 10:28:04.121: --------------------------------- 10:28:04.121: audio settings reset: 10:28:04.121: samples per sec: 44100 10:28:04.121: speakers: 2 10:28:04.121: --------------------------------- 10:28:04.121: Initializing D3D11... 10:28:04.121: Available Video Adapters: 10:28:04.123: Adapter 0: NVIDIA GeForce GTX 1050 Ti 10:28:04.123: Dedicated VRAM: 4213178368 10:28:04.123: Shared VRAM: 4260902912 10:28:04.123: output 0: pos={0, 0}, size={1600, 900}, attached=true 10:28:04.124: Loading up D3D11 on adapter NVIDIA GeForce GTX 1050 Ti (0) 10:28:04.177: D3D11 loaded successfully, feature level used: b000 10:28:04.612: --------------------------------- 10:28:04.612: video settings reset: 10:28:04.612: base resolution: 1600x900 10:28:04.612: output resolution: 1280x720 10:28:04.612: downscale filter: Bicubic 10:28:04.612: fps: 30/1 10:28:04.612: format: NV12 10:28:04.612: YUV mode: 601/Partial 10:28:04.612: NV12 texture support enabled 10:28:04.614: Audio monitoring device: 10:28:04.614: name: Default 10:28:04.614: id: default 10:28:04.614: --------------------------------- 10:28:04.616: [CoreAudio encoder]: CoreAudio AAC encoder not installed on the system or couldn't be loaded 10:28:04.617: Failed to load 'en-US' text for module: 'decklink-ouput-ui.dll' 10:28:04.695: [AMF] AMF Test failed due to one or more errors. 10:28:04.695: Failed to initialize module 'enc-amf.dll' 10:28:04.715: [obs-browser]: Version 2.7.11 10:28:04.721: NVENC supported 10:28:04.813: VLC found, VLC video source enabled 10:28:04.816: No blackmagic support 10:28:04.821: --------------------------------- 10:28:04.821: Loaded Modules: 10:28:04.821: win-wasapi.dll 10:28:04.821: win-mf.dll 10:28:04.821: win-dshow.dll 10:28:04.821: win-decklink.dll 10:28:04.821: win-capture.dll 10:28:04.821: vlc-video.dll 10:28:04.821: text-freetype2.dll 10:28:04.821: rtmp-services.dll 10:28:04.821: obs-x264.dll 10:28:04.821: obs-vst.dll 10:28:04.821: obs-transitions.dll 10:28:04.821: obs-text.dll 10:28:04.821: obs-qsv11.dll 10:28:04.821: obs-outputs.dll 10:28:04.821: obs-filters.dll 10:28:04.821: obs-ffmpeg.dll 10:28:04.821: obs-browser.dll 10:28:04.821: image-source.dll 10:28:04.821: frontend-tools.dll 10:28:04.821: enc-amf.dll 10:28:04.821: decklink-ouput-ui.dll 10:28:04.821: coreaudio-encoder.dll 10:28:04.821: --------------------------------- 10:28:04.821: ==== Startup complete =============================================== 10:28:04.823: All scene data cleared 10:28:04.823: ------------------------------------------------ 10:28:04.856: WASAPI: Device 'Speakers (High Definition Audio Device)' initialized 10:28:04.895: WASAPI: Device 'Microphone (4- Razer Kiyo)' initialized 10:28:04.948: adding 46 milliseconds of audio buffering, total audio buffering is now 46 milliseconds (source: Mic/Aux) 10:28:04.948: 10:28:05.438: Switched to scene 'Scene' 10:28:05.438: ------------------------------------------------ 10:28:05.438: Loaded scenes: 10:28:05.438: - scene 'Scene': 10:28:05.438: - source: 'Game Capture' (game_capture) 10:28:05.438: - source: 'Video Capture Device' (dshow_input) 10:28:05.438: - filter: 'Chroma Key' (chroma_key_filter) 10:28:05.438: - source: 'Text (GDI+)' (text_gdiplus) 10:28:05.438: ------------------------------------------------ 10:28:05.439: [game-capture: 'Game Capture'] attempting to hook fullscreen process: explorer.exe 10:28:05.439: [game-capture: 'Game Capture'] cannot capture explorer.exe due to being blacklisted 10:28:05.930: --------------------------------- 10:28:05.930: [DShow Device: 'Video Capture Device'] settings updated: 10:28:05.930: video device: Razer Kiyo 10:28:05.930: video path: \\?\usb#vid_1532&pid_0e03&mi_00#7&87cba5a&0&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\global 10:28:05.930: resolution: 640x480 10:28:05.930: fps: 30.00 (interval: 333333) 10:28:05.930: format: YUY2 10:28:11.514: [game-capture: 'Game Capture'] attempting to hook fullscreen process: Brawlhalla.exe 10:28:11.547: [game-capture: 'Game Capture'] shared texture capture successful 10:28:14.314: [game-capture: 'Game Capture'] capture window no longer exists, terminating capture 10:28:14.314: [game-capture: 'Game Capture'] capture stopped 10:28:32.581: [game-capture: 'Game Capture'] attempting to hook fullscreen process: Brawlhalla.exe 10:28:32.584: [game-capture: 'Game Capture'] using helper (compatibility hook) 10:28:32.613: [game-capture: 'Game Capture'] hook not loaded yet, retrying.. 10:28:43.681: [game-capture: 'Game Capture'] attempting to hook fullscreen process: Brawlhalla.exe 10:28:43.703: [game-capture: 'Game Capture'] Hooked DXGI 10:28:43.785: [game-capture: 'Game Capture'] d3d9 shared texture capture successful 10:28:43.814: [game-capture: 'Game Capture'] shared texture capture successful 10:28:45.214: [game-capture: 'Game Capture'] capture window no longer exists, terminating capture 10:28:45.214: [game-capture: 'Game Capture'] capture stopped 10:28:54.781: [game-capture: 'Game Capture'] attempting to hook fullscreen process: Brawlhalla.exe 10:28:54.784: [game-capture: 'Game Capture'] using helper (compatibility hook) 10:28:54.823: [game-capture: 'Game Capture'] hook not loaded yet, retrying.. 10:28:57.814: [game-capture: 'Game Capture'] attempting to hook fullscreen process: Brawlhalla.exe 10:28:57.970: [game-capture: 'Game Capture'] d3d9 shared texture capture successful 10:28:57.981: [game-capture: 'Game Capture'] shared texture capture successful 10:29:10.319: --------------------------------- 10:29:10.319: [x264 encoder: 'simple_h264_stream'] preset: superfast 10:29:10.319: [x264 encoder: 'simple_h264_stream'] settings: 10:29:10.319: rate_control: CBR 10:29:10.319: bitrate: 2000 10:29:10.319: buffer size: 2000 10:29:10.319: crf: 0 10:29:10.319: fps_num: 30 10:29:10.319: fps_den: 1 10:29:10.319: width: 1280 10:29:10.319: height: 720 10:29:10.319: keyint: 250 10:29:10.319: 10:29:10.323: --------------------------------- 10:29:10.324: [FFmpeg aac encoder: 'simple_aac'] bitrate: 96, channels: 2, channel_layout: 3 10:29:10.324: 10:29:10.324: Output 'simple_stream': 5 second delay active, preserve on disconnect is on 10:29:15.328: [rtmp stream: 'simple_stream'] Connecting to RTMP URL rtmps://live-api-s.facebook.com:443/rtmp/... 10:29:15.328: [rtmp stream: 'simple_stream'] Binding to IPv4 10:29:15.349: [rtmp stream: 'simple_stream'] Interface: Intel(R) I211 Gigabit Network Connection (ethernet, 1000 mbps) 10:29:16.280: [rtmp stream: 'simple_stream'] Connection to rtmps://live-api-s.facebook.com:443/rtmp/ successful 10:29:16.280: [rtmp stream: 'simple_stream'] New socket loop enabled by user 10:29:16.280: ==== Streaming Start =============================================== 10:29:24.685: socket_thread_windows: Increasing send buffer to ISB 131072 (buffer: 0 / 268288) 10:29:33.026: socket_thread_windows: Increasing send buffer to ISB 262144 (buffer: 0 / 268288) 10:38:34.697: socket_thread_windows: Increasing send buffer to ISB 524288 (buffer: 0 / 268288) 12:02:46.949: Settings changed (outputs) 12:02:46.949: ------------------------------------------------ 12:14:12.718: User added scene 'Scene 2' 12:14:12.718: User switched to scene 'Scene 2' 12:14:13.081: [game-capture: 'Game Capture'] capture stopped 12:14:40.143: Video Capture Device 2: DecodeDeviceId failed 12:14:40.143: Video Capture Device 2: Video configuration failed 12:14:40.143: User added source 'Video Capture Device 2' (dshow_input) to scene 'Scene 2' 12:14:41.204: --------------------------------- 12:14:41.204: [DShow Device: 'Video Capture Device 2'] settings updated: 12:14:41.204: video device: Game Capture HD60 S (Video) (#01) 12:14:41.204: video path: \\?\usb#vid_0fd9&pid_005e#09157cebbf#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\{6f814be9-9af6-43cf-9249-c0340100021f} 12:14:41.204: resolution: 1920x1080 12:14:41.204: fps: 59.94 (interval: 166833) 12:14:41.204: format: YV12 12:14:41.207: using video device audio: no 12:14:41.208: separate audio filter 12:14:41.208: sample rate: 48000 12:14:41.208: channels: 2 12:14:41.208: audio type: Capture 12:14:46.736: --------------------------------- 12:14:46.736: [DShow Device: 'Video Capture Device 2'] settings updated: 12:14:46.736: video device: Razer Kiyo 12:14:46.736: video path: \\?\usb#vid_1532&pid_0e03&mi_00#7&87cba5a&0&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\global 12:14:46.736: resolution: 640x480 12:14:46.736: fps: 30.00 (interval: 333333) 12:14:46.736: format: YUY2 12:14:46.740: DShow: Run failed (0x800705AA): Insufficient system resources exist to complete the requested service. 12:14:46.740: 12:14:54.628: --------------------------------- 12:14:54.628: [DShow Device: 'Video Capture Device 2'] settings updated: 12:14:54.628: video device: Razer Kiyo 12:14:54.628: video path: \\?\usb#vid_1532&pid_0e03&mi_00#7&87cba5a&0&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\global 12:14:54.628: resolution: 640x480 12:14:54.628: fps: 30.00 (interval: 333333) 12:14:54.628: format: YUY2 12:14:54.631: DShow: Run failed (0x800705AA): Insufficient system resources exist to complete the requested service. 12:14:54.631: 12:15:02.750: Video Capture Device 2: DecodeDeviceId failed 12:15:02.750: Video Capture Device 2: Video configuration failed 12:15:14.654: User Removed source 'Video Capture Device 2' (dshow_input) from scene 'Scene 2' 12:15:20.413: User added source 'Image' (image_source) to scene 'Scene 2' 12:18:17.697: User switched to scene 'Scene' 12:20:06.914: [game-capture: 'Game Capture'] attempting to hook fullscreen process: Brawlhalla.exe 12:20:06.947: [game-capture: 'Game Capture'] shared texture capture successful 13:00:17.672: [rtmp stream: 'simple_stream'] User stopped the stream 13:00:17.672: socket_thread_windows: Normal exit 13:00:17.673: Output 'simple_stream': stopping 13:00:17.673: Output 'simple_stream': Total frames output: 271589 13:00:17.673: Output 'simple_stream': Total drawn frames: 271869 (271870 attempted) 13:00:17.673: Output 'simple_stream': Number of lagged frames due to rendering lag/stalls: 1 (0.0%) 13:00:17.678: ==== Streaming Stop ================================================ 13:00:17.728: warning: 2 frames left in the queue on closing 13:01:28.201: Switched to Preview/Program mode 13:01:28.201: ------------------------------------------------ 13:01:34.647: Switched to scene 'Scene' 13:01:34.649: Switched to regular Preview mode 13:01:34.649: ------------------------------------------------ 13:01:35.084: Switched to Preview/Program mode 13:01:35.084: ------------------------------------------------ 13:01:49.769: Switched to scene 'Scene' 13:01:49.771: Switched to regular Preview mode 13:01:49.771: ------------------------------------------------ 13:02:02.586: User switched to scene 'Scene 2' 13:02:02.648: [game-capture: 'Game Capture'] capture stopped 13:02:03.562: User switched to scene 'Scene' 13:02:30.481: Settings changed (stream 1) 13:02:30.481: ------------------------------------------------ 13:03:31.126: --------------------------------- 13:03:31.126: [x264 encoder: 'simple_h264_stream'] preset: superfast 13:03:31.126: [x264 encoder: 'simple_h264_stream'] settings: 13:03:31.126: rate_control: CBR 13:03:31.126: bitrate: 1800 13:03:31.126: buffer size: 1800 13:03:31.126: crf: 0 13:03:31.126: fps_num: 30 13:03:31.126: fps_den: 1 13:03:31.126: width: 1280 13:03:31.126: height: 720 13:03:31.126: keyint: 250 13:03:31.126: 13:03:31.130: --------------------------------- 13:03:31.130: [FFmpeg aac encoder: 'simple_aac'] bitrate: 96, channels: 2, channel_layout: 3 13:03:31.130: 13:03:31.131: Output 'simple_stream': 5 second delay active, preserve on disconnect is on 13:03:36.139: [rtmp stream: 'simple_stream'] Connecting to RTMP URL rtmps://live-api-s.facebook.com:443/rtmp/... 13:03:36.139: [rtmp stream: 'simple_stream'] Binding to IPv4 13:03:36.187: [rtmp stream: 'simple_stream'] Interface: Intel(R) I211 Gigabit Network Connection (ethernet, 1000 mbps) 13:03:38.241: [rtmp stream: 'simple_stream'] Connection to rtmps://live-api-s.facebook.com:443/rtmp/ successful 13:03:38.242: [rtmp stream: 'simple_stream'] New socket loop enabled by user 13:03:38.242: ==== Streaming Start =============================================== 13:04:32.214: [game-capture: 'Game Capture'] attempting to hook fullscreen process: Brawlhalla.exe 13:04:32.247: [game-capture: 'Game Capture'] shared texture capture successful 13:04:32.980: [game-capture: 'Game Capture'] capture window no longer exists, terminating capture 13:04:32.981: [game-capture: 'Game Capture'] capture stopped 13:04:38.251: socket_thread_windows: Increasing send buffer to ISB 262144 (buffer: 0 / 242688) 13:04:38.300: socket_thread_windows: Received FD_CLOSE, 18 ms since last send (buffer: 0 / 242688) 13:04:38.300: socket_thread_windows: Aborting due to FD_CLOSE, error 0 13:04:38.311: [rtmp stream: 'simple_stream'] Disconnected from rtmps://live-api-s.facebook.com:443/rtmp/ 13:04:38.311: Output 'simple_stream': Reconnecting in 15 seconds.. 13:04:41.314: [game-capture: 'Game Capture'] attempting to hook fullscreen process: Brawlhalla.exe 13:04:41.317: [game-capture: 'Game Capture'] using helper (compatibility hook) 13:04:41.341: [game-capture: 'Game Capture'] hook not loaded yet, retrying.. 13:04:44.347: [game-capture: 'Game Capture'] attempting to hook fullscreen process: Brawlhalla.exe 13:04:45.414: [game-capture: 'Game Capture'] capture stopped 13:04:48.380: [game-capture: 'Game Capture'] attempting to hook fullscreen process: Brawlhalla.exe 13:04:48.414: [game-capture: 'Game Capture'] shared texture capture successful 13:04:53.312: [rtmp stream: 'simple_stream'] Connecting to RTMP URL rtmps://live-api-s.facebook.com:443/rtmp/... 13:04:53.312: [rtmp stream: 'simple_stream'] Binding to IPv4 13:04:53.319: [rtmp stream: 'simple_stream'] Interface: Intel(R) I211 Gigabit Network Connection (ethernet, 1000 mbps) 13:04:54.123: [rtmp stream: 'simple_stream'] Connection to rtmps://live-api-s.facebook.com:443/rtmp/ successful 13:04:54.123: [rtmp stream: 'simple_stream'] New socket loop enabled by user 13:05:10.230: socket_thread_windows: Increasing send buffer to ISB 262144 (buffer: 0 / 242688) 13:05:10.251: socket_thread_windows: Received FD_CLOSE, 6 ms since last send (buffer: 0 / 242688) 13:05:10.252: socket_thread_windows: Aborting due to FD_CLOSE, error 10053 13:05:10.271: [rtmp stream: 'simple_stream'] Disconnected from rtmps://live-api-s.facebook.com:443/rtmp/ 13:05:10.271: Output 'simple_stream': Reconnecting in 15 seconds.. 13:05:10.271: [rtmp stream: 'simple_stream'] Freeing 1 remaining packets 13:05:25.273: [rtmp stream: 'simple_stream'] Connecting to RTMP URL rtmps://live-api-s.facebook.com:443/rtmp/... 13:05:25.273: [rtmp stream: 'simple_stream'] Binding to IPv4 13:05:25.273: [rtmp stream: 'simple_stream'] Interface: Intel(R) I211 Gigabit Network Connection (ethernet, 1000 mbps) 13:05:26.120: [rtmp stream: 'simple_stream'] Connection to rtmps://live-api-s.facebook.com:443/rtmp/ successful 13:05:26.120: [rtmp stream: 'simple_stream'] New socket loop enabled by user 13:05:34.394: socket_thread_windows: Increasing send buffer to ISB 131072 (buffer: 0 / 242688) 13:05:34.822: socket_thread_windows: Received FD_CLOSE, 6 ms since last send (buffer: 0 / 242688) 13:05:34.822: socket_thread_windows: Aborting due to FD_CLOSE, error 0 13:05:34.827: [rtmp stream: 'simple_stream'] Disconnected from rtmps://live-api-s.facebook.com:443/rtmp/ 13:05:34.827: Output 'simple_stream': Reconnecting in 15 seconds.. 13:05:49.828: [rtmp stream: 'simple_stream'] Connecting to RTMP URL rtmps://live-api-s.facebook.com:443/rtmp/... 13:05:49.828: [rtmp stream: 'simple_stream'] Binding to IPv4 13:05:49.872: [rtmp stream: 'simple_stream'] Interface: Intel(R) I211 Gigabit Network Connection (ethernet, 1000 mbps) 13:05:50.738: [rtmp stream: 'simple_stream'] Connection to rtmps://live-api-s.facebook.com:443/rtmp/ successful 13:05:50.738: [rtmp stream: 'simple_stream'] New socket loop enabled by user 13:05:58.648: socket_thread_windows: Increasing send buffer to ISB 131072 (buffer: 0 / 242688) 13:05:59.115: socket_thread_windows: Received FD_CLOSE, 19 ms since last send (buffer: 0 / 242688) 13:05:59.115: socket_thread_windows: Aborting due to FD_CLOSE, error 0 13:05:59.115: [rtmp stream: 'simple_stream'] Disconnected from rtmps://live-api-s.facebook.com:443/rtmp/ 13:05:59.115: Output 'simple_stream': Reconnecting in 15 seconds.. 13:06:14.116: [rtmp stream: 'simple_stream'] Connecting to RTMP URL rtmps://live-api-s.facebook.com:443/rtmp/... 13:06:14.116: [rtmp stream: 'simple_stream'] Binding to IPv4 13:06:14.116: [rtmp stream: 'simple_stream'] Interface: Intel(R) I211 Gigabit Network Connection (ethernet, 1000 mbps) 13:06:14.968: [rtmp stream: 'simple_stream'] Connection to rtmps://live-api-s.facebook.com:443/rtmp/ successful 13:06:14.968: [rtmp stream: 'simple_stream'] New socket loop enabled by user 13:06:22.818: socket_thread_windows: Increasing send buffer to ISB 131072 (buffer: 0 / 242688) 13:06:23.310: socket_thread_windows: Received FD_CLOSE, 28 ms since last send (buffer: 0 / 242688) 13:06:23.310: socket_thread_windows: Aborting due to FD_CLOSE, error 0 13:06:23.315: [rtmp stream: 'simple_stream'] Disconnected from rtmps://live-api-s.facebook.com:443/rtmp/ 13:06:23.315: Output 'simple_stream': Reconnecting in 15 seconds.. 13:06:23.315: [rtmp stream: 'simple_stream'] Freeing 1 remaining packets 13:06:38.317: [rtmp stream: 'simple_stream'] Connecting to RTMP URL rtmps://live-api-s.facebook.com:443/rtmp/... 13:06:38.317: [rtmp stream: 'simple_stream'] Binding to IPv4 13:06:38.317: [rtmp stream: 'simple_stream'] Interface: Intel(R) I211 Gigabit Network Connection (ethernet, 1000 mbps) 13:06:39.166: [rtmp stream: 'simple_stream'] Connection to rtmps://live-api-s.facebook.com:443/rtmp/ successful 13:06:39.166: [rtmp stream: 'simple_stream'] New socket loop enabled by user 13:06:46.984: socket_thread_windows: Increasing send buffer to ISB 131072 (buffer: 0 / 242688) 13:06:47.184: socket_thread_windows: Received FD_CLOSE, 6 ms since last send (buffer: 0 / 242688) 13:06:47.184: socket_thread_windows: Aborting due to FD_CLOSE, error 0 13:06:47.202: [rtmp stream: 'simple_stream'] Disconnected from rtmps://live-api-s.facebook.com:443/rtmp/ 13:06:47.202: Output 'simple_stream': Reconnecting in 15 seconds.. 13:07:02.203: [rtmp stream: 'simple_stream'] Connecting to RTMP URL rtmps://live-api-s.facebook.com:443/rtmp/... 13:07:02.203: [rtmp stream: 'simple_stream'] Binding to IPv4 13:07:02.234: [rtmp stream: 'simple_stream'] Interface: Intel(R) I211 Gigabit Network Connection (ethernet, 1000 mbps) 13:07:03.168: [rtmp stream: 'simple_stream'] Connection to rtmps://live-api-s.facebook.com:443/rtmp/ successful 13:07:03.168: [rtmp stream: 'simple_stream'] New socket loop enabled by user 13:07:11.279: socket_thread_windows: Increasing send buffer to ISB 131072 (buffer: 0 / 242688) 13:07:11.464: socket_thread_windows: Received FD_CLOSE, 16 ms since last send (buffer: 0 / 242688) 13:07:11.464: socket_thread_windows: Aborting due to FD_CLOSE, error 0 13:07:11.471: [rtmp stream: 'simple_stream'] Disconnected from rtmps://live-api-s.facebook.com:443/rtmp/ 13:07:11.471: Output 'simple_stream': Reconnecting in 15 seconds.. 13:07:11.472: [rtmp stream: 'simple_stream'] Freeing 1 remaining packets 13:07:26.472: [rtmp stream: 'simple_stream'] Connecting to RTMP URL rtmps://live-api-s.facebook.com:443/rtmp/... 13:07:26.472: [rtmp stream: 'simple_stream'] Binding to IPv4 13:07:26.473: [rtmp stream: 'simple_stream'] Interface: Intel(R) I211 Gigabit Network Connection (ethernet, 1000 mbps) 13:07:27.234: [rtmp stream: 'simple_stream'] Connection to rtmps://live-api-s.facebook.com:443/rtmp/ successful 13:07:27.235: [rtmp stream: 'simple_stream'] New socket loop enabled by user 13:07:35.340: socket_thread_windows: Increasing send buffer to ISB 131072 (buffer: 0 / 242688) 13:07:35.357: socket_thread_windows: Received FD_CLOSE, 17 ms since last send (buffer: 0 / 242688) 13:07:35.357: socket_thread_windows: Aborting due to FD_CLOSE, error 0 13:07:35.382: [rtmp stream: 'simple_stream'] Disconnected from rtmps://live-api-s.facebook.com:443/rtmp/ 13:07:35.382: Output 'simple_stream': Reconnecting in 15 seconds.. 13:07:50.383: [rtmp stream: 'simple_stream'] Connecting to RTMP URL rtmps://live-api-s.facebook.com:443/rtmp/... 13:07:50.383: [rtmp stream: 'simple_stream'] Binding to IPv4 13:07:50.383: [rtmp stream: 'simple_stream'] Interface: Intel(R) I211 Gigabit Network Connection (ethernet, 1000 mbps) 13:07:51.257: [rtmp stream: 'simple_stream'] Connection to rtmps://live-api-s.facebook.com:443/rtmp/ successful 13:07:51.257: [rtmp stream: 'simple_stream'] New socket loop enabled by user 13:07:59.525: socket_thread_windows: Increasing send buffer to ISB 131072 (buffer: 0 / 242688) 13:07:59.562: socket_thread_windows: Received FD_CLOSE, 16 ms since last send (buffer: 0 / 242688) 13:07:59.562: socket_thread_windows: Aborting due to FD_CLOSE, error 0 13:07:59.572: [rtmp stream: 'simple_stream'] Disconnected from rtmps://live-api-s.facebook.com:443/rtmp/ 13:07:59.573: Output 'simple_stream': Reconnecting in 15 seconds.. 13:08:14.574: [rtmp stream: 'simple_stream'] Connecting to RTMP URL rtmps://live-api-s.facebook.com:443/rtmp/... 13:08:14.574: [rtmp stream: 'simple_stream'] Binding to IPv4 13:08:14.611: [rtmp stream: 'simple_stream'] Interface: Intel(R) I211 Gigabit Network Connection (ethernet, 1000 mbps) 13:08:15.439: RTMPSockBuf_Fill, recv returned -30848. GetSockError(): 0 (The operation completed successfully.) 13:08:15.440: Output 'simple_stream': Reconnecting in 15 seconds.. 13:08:15.440: [rtmp stream: 'simple_stream'] Connection to rtmps://live-api-s.facebook.com:443/rtmp/ failed: -3 13:08:45.441: [rtmp stream: 'simple_stream'] Connecting to RTMP URL rtmps://live-api-s.facebook.com:443/rtmp/... 13:08:45.441: [rtmp stream: 'simple_stream'] Binding to IPv4 13:08:45.441: [rtmp stream: 'simple_stream'] Interface: Intel(R) I211 Gigabit Network Connection (ethernet, 1000 mbps) 13:08:46.148: RTMPSockBuf_Fill, recv returned -30848. GetSockError(): 0 (The operation completed successfully.) 13:08:46.148: Output 'simple_stream': Reconnecting in 15 seconds.. 13:08:46.148: [rtmp stream: 'simple_stream'] Connection to rtmps://live-api-s.facebook.com:443/rtmp/ failed: -3 13:09:03.472: Output 'simple_stream': stopping 13:09:03.472: Output 'simple_stream': Total frames output: 1888 13:09:03.472: Output 'simple_stream': Total drawn frames: 541 13:09:03.475: ==== Streaming Stop ================================================ 13:09:03.507: warning: 2 frames left in the queue on closing 13:09:08.526: ==== Shutting down ================================================== 13:09:08.537: Switched to scene '(null)' 13:09:08.538: [game-capture: 'Game Capture'] capture stopped 13:09:09.010: WASAPI: Device 'Speakers (High Definition Audio Device)' Terminated 13:09:09.015: WASAPI: Device 'Microphone (4- Razer Kiyo)' Terminated 13:09:09.017: All scene data cleared 13:09:09.017: ------------------------------------------------ 13:09:09.086: Freeing OBS context data 13:09:09.112: [Scripting] Total detached callbacks: 0 13:09:09.129: == Profiler Results ============================= 13:09:09.129: run_program_init: 1786.83 ms 13:09:09.130: ┣OBSApp::AppInit: 14.227 ms 13:09:09.130: ┃ ┗OBSApp::InitLocale: 1.054 ms 13:09:09.130: ┗OBSApp::OBSInit: 1656.32 ms 13:09:09.130: ┣obs_startup: 4.507 ms 13:09:09.130: ┗OBSBasic::OBSInit: 1404.55 ms 13:09:09.130: ┣OBSBasic::InitBasicConfig: 0.418 ms 13:09:09.130: ┣OBSBasic::ResetAudio: 0.167 ms 13:09:09.130: ┣OBSBasic::ResetVideo: 492.942 ms 13:09:09.130: ┣OBSBasic::InitOBSCallbacks: 0.01 ms 13:09:09.130: ┣OBSBasic::InitHotkeys: 0.051 ms 13:09:09.130: ┣obs_load_all_modules: 206.862 ms 13:09:09.130: ┃ ┣obs_init_module(coreaudio-encoder.dll): 0.417 ms 13:09:09.130: ┃ ┣obs_init_module(decklink-ouput-ui.dll): 0.659 ms 13:09:09.130: ┃ ┣obs_init_module(enc-amf.dll): 75.821 ms 13:09:09.130: ┃ ┣obs_init_module(frontend-tools.dll): 4.883 ms 13:09:09.130: ┃ ┣obs_init_module(image-source.dll): 0.005 ms 13:09:09.130: ┃ ┣obs_init_module(obs-browser.dll): 0.527 ms 13:09:09.130: ┃ ┣obs_init_module(obs-ffmpeg.dll): 1.744 ms 13:09:09.130: ┃ ┃ ┗nvenc_check: 1.664 ms 13:09:09.130: ┃ ┣obs_init_module(obs-filters.dll): 0.032 ms 13:09:09.130: ┃ ┣obs_init_module(obs-outputs.dll): 0.013 ms 13:09:09.130: ┃ ┣obs_init_module(obs-qsv11.dll): 78.224 ms 13:09:09.130: ┃ ┣obs_init_module(obs-text.dll): 0.294 ms 13:09:09.130: ┃ ┣obs_init_module(obs-transitions.dll): 0.008 ms 13:09:09.130: ┃ ┣obs_init_module(obs-vst.dll): 0.002 ms 13:09:09.130: ┃ ┣obs_init_module(obs-x264.dll): 0.003 ms 13:09:09.130: ┃ ┣obs_init_module(rtmp-services.dll): 0.506 ms 13:09:09.130: ┃ ┣obs_init_module(text-freetype2.dll): 0.069 ms 13:09:09.130: ┃ ┣obs_init_module(vlc-video.dll): 1.645 ms 13:09:09.130: ┃ ┣obs_init_module(win-capture.dll): 0.13 ms 13:09:09.130: ┃ ┣obs_init_module(win-decklink.dll): 0.784 ms 13:09:09.130: ┃ ┣obs_init_module(win-dshow.dll): 1.205 ms 13:09:09.130: ┃ ┣obs_init_module(win-mf.dll): 0 ms 13:09:09.130: ┃ ┣obs_init_module(win-wasapi.dll): 0.005 ms 13:09:09.130: ┃ ┗reset_win32_symbol_paths: 0.093 ms 13:09:09.130: ┣OBSBasic::ResetOutputs: 0.301 ms 13:09:09.130: ┣OBSBasic::CreateHotkeys: 0.055 ms 13:09:09.130: ┣OBSBasic::InitService: 0.147 ms 13:09:09.130: ┣OBSBasic::InitPrimitives: 0.118 ms 13:09:09.130: ┗OBSBasic::Load: 621.479 ms 13:09:09.130: obs_hotkey_thread(25 ms): min=0.003 ms, median=0.01 ms, max=10.667 ms, 99th percentile=0.105 ms, 100% below 25 ms 13:09:09.130: audio_thread(Audio): min=0 ms, median=0.73 ms, max=17.851 ms, 99th percentile=4.14 ms 13:09:09.130: ┗receive_audio: min=0.003 ms, median=0.675 ms, max=17.288 ms, 99th percentile=3.693 ms 13:09:09.130: ┣buffer_audio: min=0 ms, median=0.002 ms, max=0.229 ms, 99th percentile=0.003 ms 13:09:09.130: ┗do_encode: min=0.019 ms, median=0.668 ms, max=17.215 ms, 99th percentile=3.687 ms 13:09:09.130: ┗encode(simple_aac): min=0.019 ms, median=0.653 ms, max=17.168 ms, 99th percentile=3.67 ms 13:09:09.130: obs_graphics_thread(33.3333 ms): min=0.164 ms, median=0.751 ms, max=524.691 ms, 99th percentile=1.241 ms, 99.9986% below 33.333 ms 13:09:09.130: ┣tick_sources: min=0.003 ms, median=0.03 ms, max=523.842 ms, 99th percentile=0.355 ms 13:09:09.130: ┣output_frame: min=0.108 ms, median=0.527 ms, max=16.291 ms, 99th percentile=0.761 ms 13:09:09.130: ┃ ┣gs_context(video->graphics): min=0.107 ms, median=0.362 ms, max=16.14 ms, 99th percentile=0.545 ms 13:09:09.130: ┃ ┃ ┣render_video: min=0.007 ms, median=0.193 ms, max=15.912 ms, 99th percentile=0.31 ms 13:09:09.130: ┃ ┃ ┃ ┣render_main_texture: min=0.004 ms, median=0.158 ms, max=15.879 ms, 99th percentile=0.249 ms 13:09:09.130: ┃ ┃ ┃ ┣render_output_texture: min=0.005 ms, median=0.011 ms, max=0.149 ms, 99th percentile=0.021 ms 13:09:09.130: ┃ ┃ ┃ ┣render_convert_texture: min=0.006 ms, median=0.014 ms, max=0.22 ms, 99th percentile=0.022 ms 13:09:09.130: ┃ ┃ ┃ ┗stage_output_texture: min=0.001 ms, median=0.003 ms, max=0.258 ms, 99th percentile=0.055 ms 13:09:09.130: ┃ ┃ ┣gs_flush: min=0.036 ms, median=0.154 ms, max=0.952 ms, 99th percentile=0.284 ms 13:09:09.130: ┃ ┃ ┗download_frame: min=0 ms, median=0.003 ms, max=12.544 ms, 99th percentile=0.197 ms 13:09:09.130: ┃ ┗output_video_data: min=0.106 ms, median=0.164 ms, max=1.158 ms, 99th percentile=0.241 ms 13:09:09.130: ┗render_displays: min=0.001 ms, median=0.183 ms, max=32.359 ms, 99th percentile=0.386 ms 13:09:09.130: video_thread(video): min=0.5 ms, median=0.992 ms, max=3.382 ms, 99th percentile=1.346 ms 13:09:09.130: ┗receive_video: min=0.499 ms, median=0.989 ms, max=3.376 ms, 99th percentile=1.342 ms 13:09:09.130: ┗do_encode: min=0.498 ms, median=0.988 ms, max=3.374 ms, 99th percentile=1.34 ms 13:09:09.130: ┗encode(simple_h264_stream): min=0.493 ms, median=0.965 ms, max=3.372 ms, 99th percentile=1.304 ms 13:09:09.130: OBSBasic::ResetOutputs: 0.027 ms 13:09:09.130: ================================================= 13:09:09.130: == Profiler Time Between Calls ================== 13:09:09.130: obs_hotkey_thread(25 ms): min=24.167 ms, median=25.011 ms, max=34.996 ms, 85.002% within ±2% of 25 ms (0.00104111% lower, 14.9969% higher) 13:09:09.130: obs_graphics_thread(33.3333 ms): min=8.635 ms, median=33.333 ms, max=524.698 ms, 99.9972% within ±2% of 33.333 ms (0.0013797% lower, 0.0013797% higher) 13:09:09.130: ================================================= 13:09:09.297: Number of memory leaks: 0