23:59:46.215: CPU Name: AMD Ryzen 7 1700 Eight-Core Processor 23:59:46.215: CPU Speed: 3693MHz 23:59:46.215: Physical Cores: 8, Logical Cores: 16 23:59:46.215: Physical Memory: 16319MB Total, 11142MB Free 23:59:46.215: Windows Version: 10.0 Build 17763 (revision: 775; 64-bit) 23:59:46.215: Running as administrator: false 23:59:46.216: Aero is Enabled (Aero is always on for windows 8 and above) 23:59:46.216: Windows 10 Gaming Features: 23:59:46.216: Game DVR: On 23:59:46.220: Sec. Software Status: 23:59:46.221: Avast Antivirus: enabled (AV) 23:59:46.222: Windows Defender Antivirus: disabled (AV) 23:59:46.223: Windows Firewall: enabled (FW) 23:59:46.223: Windows Defender Antivirus: disabled (ASW) 23:59:46.223: Avast Antivirus: enabled (ASW) 23:59:46.224: Current Date/Time: 2019-10-06, 23:59:46 23:59:46.224: Browser Hardware Acceleration: true 23:59:46.224: Portable mode: false 23:59:46.611: OBS 24.0.1 (64-bit, windows) 23:59:46.612: --------------------------------- 23:59:46.612: --------------------------------- 23:59:46.612: audio settings reset: 23:59:46.612: samples per sec: 44100 23:59:46.612: speakers: 2 23:59:46.613: --------------------------------- 23:59:46.613: Initializing D3D11... 23:59:46.613: Available Video Adapters: 23:59:46.615: Adapter 0: NVIDIA GeForce GTX 1050 Ti 23:59:46.615: Dedicated VRAM: 4224712704 23:59:46.616: Shared VRAM: 4260902912 23:59:46.616: output 0: pos={0, 0}, size={1600, 900}, attached=true 23:59:46.617: Loading up D3D11 on adapter NVIDIA GeForce GTX 1050 Ti (0) 23:59:46.663: D3D11 loaded successfully, feature level used: b000 23:59:47.589: --------------------------------- 23:59:47.589: video settings reset: 23:59:47.589: base resolution: 1600x900 23:59:47.589: output resolution: 1280x720 23:59:47.589: downscale filter: Bicubic 23:59:47.589: fps: 30/1 23:59:47.589: format: NV12 23:59:47.589: YUV mode: 601/Partial 23:59:47.589: NV12 texture support enabled 23:59:47.591: Audio monitoring device: 23:59:47.591: name: Default 23:59:47.591: id: default 23:59:47.592: --------------------------------- 23:59:47.598: [CoreAudio encoder]: CoreAudio AAC encoder not installed on the system or couldn't be loaded 23:59:47.600: Failed to load 'en-US' text for module: 'decklink-ouput-ui.dll' 23:59:47.685: [AMF] AMF Test failed due to one or more errors. 23:59:47.685: Failed to initialize module 'enc-amf.dll' 23:59:47.733: [obs-browser]: Version 2.7.11 23:59:47.739: NVENC supported 23:59:47.821: Couldn't find VLC installation, VLC video source disabled 23:59:47.829: No blackmagic support 23:59:47.836: --------------------------------- 23:59:47.836: Loaded Modules: 23:59:47.836: win-wasapi.dll 23:59:47.836: win-mf.dll 23:59:47.836: win-dshow.dll 23:59:47.836: win-decklink.dll 23:59:47.836: win-capture.dll 23:59:47.836: vlc-video.dll 23:59:47.836: text-freetype2.dll 23:59:47.836: rtmp-services.dll 23:59:47.836: obs-x264.dll 23:59:47.836: obs-vst.dll 23:59:47.836: obs-transitions.dll 23:59:47.836: obs-text.dll 23:59:47.836: obs-qsv11.dll 23:59:47.836: obs-outputs.dll 23:59:47.836: obs-filters.dll 23:59:47.836: obs-ffmpeg.dll 23:59:47.836: obs-browser.dll 23:59:47.836: image-source.dll 23:59:47.836: frontend-tools.dll 23:59:47.836: enc-amf.dll 23:59:47.836: decklink-ouput-ui.dll 23:59:47.836: coreaudio-encoder.dll 23:59:47.836: --------------------------------- 23:59:47.836: ==== Startup complete =============================================== 23:59:47.842: All scene data cleared 23:59:47.842: ------------------------------------------------ 23:59:47.899: WASAPI: Device 'Speakers (High Definition Audio Device)' initialized 23:59:47.935: WASAPI: Device 'Microphone (High Definition Audio Device)' initialized 23:59:47.935: [window-capture: 'Window Capture'] update settings: 23:59:47.935: executable: GameCapture.exe 23:59:47.970: adding 46 milliseconds of audio buffering, total audio buffering is now 46 milliseconds (source: Mic/Aux) 23:59:47.970: 23:59:48.572: Switched to scene 'Scene' 23:59:48.572: [game-capture: 'Game Capture'] attempting to hook fullscreen process: explorer.exe 23:59:48.573: [game-capture: 'Game Capture'] cannot capture explorer.exe due to being blacklisted 23:59:48.573: ------------------------------------------------ 23:59:48.573: Loaded scenes: 23:59:48.573: - scene 'Scene': 23:59:48.573: - source: 'Game Capture' (game_capture) 23:59:48.573: - source: 'Window Capture' (window_capture) 23:59:48.573: - source: 'Video Capture Device' (dshow_input) 23:59:48.573: - filter: 'Chroma Key' (chroma_key_filter) 23:59:48.573: ------------------------------------------------ 23:59:49.460: --------------------------------- 23:59:49.460: [DShow Device: 'Video Capture Device'] settings updated: 23:59:49.460: video device: Razer Kiyo 23:59:49.460: video path: \\?\usb#vid_1532&pid_0e03&mi_00#7&87cba5a&0&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\global 23:59:49.460: resolution: 640x480 23:59:49.460: fps: 30.00 (interval: 333333) 23:59:49.460: format: YUY2 00:01:35.158: [game-capture: 'Game Capture'] attempting to hook fullscreen process: GameCapture.exe 00:01:35.163: [game-capture: 'Game Capture'] using helper (compatibility hook) 00:01:35.212: [game-capture: 'Game Capture'] hook not loaded yet, retrying.. 00:01:42.225: [game-capture: 'Game Capture'] attempting to hook fullscreen process: GameCapture.exe 00:01:42.254: [game-capture: 'Game Capture'] Hooked DXGI 00:01:42.273: [game-capture: 'Game Capture'] d3d9 shared texture capture successful 00:01:42.291: [game-capture: 'Game Capture'] shared texture capture successful 00:03:55.350: --------------------------------- 00:03:55.350: [x264 encoder: 'simple_h264_stream'] preset: veryfast 00:03:55.350: [x264 encoder: 'simple_h264_stream'] profile: main 00:03:55.350: [x264 encoder: 'simple_h264_stream'] settings: 00:03:55.350: rate_control: CBR 00:03:55.350: bitrate: 2500 00:03:55.350: buffer size: 2500 00:03:55.350: crf: 0 00:03:55.350: fps_num: 30 00:03:55.350: fps_den: 1 00:03:55.350: width: 1280 00:03:55.350: height: 720 00:03:55.350: keyint: 60 00:03:55.350: 00:03:55.356: --------------------------------- 00:03:55.356: [FFmpeg aac encoder: 'simple_aac'] bitrate: 128, channels: 2, channel_layout: 3 00:03:55.356: 00:03:55.357: [rtmp stream: 'simple_stream'] Connecting to RTMP URL rtmps://rtmp-api.facebook.com:443/rtmp/... 00:03:55.371: [rtmp stream: 'simple_stream'] Interface: Intel(R) I211 Gigabit Network Connection (ethernet, 1000 mbps) 00:03:56.484: [rtmp stream: 'simple_stream'] Connection to rtmps://rtmp-api.facebook.com:443/rtmp/ successful 00:03:56.485: [rtmp stream: 'simple_stream'] New socket loop enabled by user 00:03:56.490: ==== Streaming Start =============================================== 00:03:57.730: socket_thread_windows: Increasing send buffer to ISB 131072 (buffer: 0 / 336384) 00:03:59.744: socket_thread_windows: Increasing send buffer to ISB 524288 (buffer: 0 / 336384) 00:05:02.794: [rtmp stream: 'simple_stream'] User stopped the stream 00:05:02.794: socket_thread_windows: Normal exit 00:05:02.795: Output 'simple_stream': stopping 00:05:02.795: Output 'simple_stream': Total frames output: 1953 00:05:02.795: Output 'simple_stream': Total drawn frames: 2024 00:05:02.800: ==== Streaming Stop ================================================ 00:05:02.867: warning: 2 frames left in the queue on closing 00:05:12.692: Settings changed (stream 1) 00:05:12.692: ------------------------------------------------ 00:06:16.892: --------------------------------- 00:06:16.892: [x264 encoder: 'simple_h264_stream'] preset: veryfast 00:06:16.892: [x264 encoder: 'simple_h264_stream'] profile: main 00:06:16.892: [x264 encoder: 'simple_h264_stream'] settings: 00:06:16.892: rate_control: CBR 00:06:16.892: bitrate: 2500 00:06:16.892: buffer size: 2500 00:06:16.892: crf: 0 00:06:16.892: fps_num: 30 00:06:16.892: fps_den: 1 00:06:16.892: width: 1280 00:06:16.892: height: 720 00:06:16.892: keyint: 60 00:06:16.892: 00:06:16.897: --------------------------------- 00:06:16.897: [FFmpeg aac encoder: 'simple_aac'] bitrate: 128, channels: 2, channel_layout: 3 00:06:16.897: 00:06:16.899: [rtmp stream: 'simple_stream'] Connecting to RTMP URL rtmps://rtmp-api.facebook.com:443/rtmp/... 00:06:16.911: [rtmp stream: 'simple_stream'] Interface: Intel(R) I211 Gigabit Network Connection (ethernet, 1000 mbps) 00:06:17.891: [rtmp stream: 'simple_stream'] Connection to rtmps://rtmp-api.facebook.com:443/rtmp/ successful 00:06:17.891: [rtmp stream: 'simple_stream'] New socket loop enabled by user 00:06:17.896: ==== Streaming Start =============================================== 00:06:19.132: socket_thread_windows: Increasing send buffer to ISB 131072 (buffer: 0 / 336384) 00:06:19.151: socket_thread_windows: Received FD_CLOSE, 24 ms since last send (buffer: 0 / 336384) 00:06:19.151: socket_thread_windows: Aborting due to FD_CLOSE, error 0 00:06:19.160: [rtmp stream: 'simple_stream'] Disconnected from rtmps://rtmp-api.facebook.com:443/rtmp/ 00:06:19.160: Output 'simple_stream': stopping 00:06:19.160: Output 'simple_stream': Total frames output: 3 00:06:19.160: Output 'simple_stream': Total drawn frames: 68 00:06:19.161: Output 'simple_stream': Reconnecting in 10 seconds.. 00:06:19.222: warning: 2 frames left in the queue on closing 00:06:29.161: --------------------------------- 00:06:29.161: [x264 encoder: 'simple_h264_stream'] preset: veryfast 00:06:29.161: [x264 encoder: 'simple_h264_stream'] profile: main 00:06:29.162: [x264 encoder: 'simple_h264_stream'] settings: 00:06:29.162: rate_control: CBR 00:06:29.162: bitrate: 2500 00:06:29.162: buffer size: 2500 00:06:29.162: crf: 0 00:06:29.162: fps_num: 30 00:06:29.162: fps_den: 1 00:06:29.162: width: 1280 00:06:29.162: height: 720 00:06:29.162: keyint: 60 00:06:29.162: 00:06:29.171: --------------------------------- 00:06:29.171: [FFmpeg aac encoder: 'simple_aac'] bitrate: 128, channels: 2, channel_layout: 3 00:06:29.171: 00:06:29.173: [rtmp stream: 'simple_stream'] Connecting to RTMP URL rtmps://rtmp-api.facebook.com:443/rtmp/... 00:06:29.174: [rtmp stream: 'simple_stream'] Interface: Intel(R) I211 Gigabit Network Connection (ethernet, 1000 mbps) 00:06:30.159: [rtmp stream: 'simple_stream'] Connection to rtmps://rtmp-api.facebook.com:443/rtmp/ successful 00:06:30.159: [rtmp stream: 'simple_stream'] New socket loop enabled by user 00:06:31.429: socket_thread_windows: Increasing send buffer to ISB 131072 (buffer: 0 / 336384) 00:06:31.448: socket_thread_windows: Received FD_CLOSE, 21 ms since last send (buffer: 0 / 336384) 00:06:31.448: socket_thread_windows: Aborting due to FD_CLOSE, error 0 00:06:31.461: [rtmp stream: 'simple_stream'] Disconnected from rtmps://rtmp-api.facebook.com:443/rtmp/ 00:06:31.461: Output 'simple_stream': stopping 00:06:31.461: Output 'simple_stream': Total frames output: 3 00:06:31.461: Output 'simple_stream': Total drawn frames: 69 00:06:31.461: Output 'simple_stream': Reconnecting in 10 seconds.. 00:06:31.514: warning: 2 frames left in the queue on closing 00:06:41.462: --------------------------------- 00:06:41.462: [x264 encoder: 'simple_h264_stream'] preset: veryfast 00:06:41.462: [x264 encoder: 'simple_h264_stream'] profile: main 00:06:41.462: [x264 encoder: 'simple_h264_stream'] settings: 00:06:41.462: rate_control: CBR 00:06:41.462: bitrate: 2500 00:06:41.462: buffer size: 2500 00:06:41.462: crf: 0 00:06:41.462: fps_num: 30 00:06:41.462: fps_den: 1 00:06:41.462: width: 1280 00:06:41.462: height: 720 00:06:41.462: keyint: 60 00:06:41.462: 00:06:41.472: --------------------------------- 00:06:41.473: [FFmpeg aac encoder: 'simple_aac'] bitrate: 128, channels: 2, channel_layout: 3 00:06:41.473: 00:06:41.475: [rtmp stream: 'simple_stream'] Connecting to RTMP URL rtmps://rtmp-api.facebook.com:443/rtmp/... 00:06:41.476: [rtmp stream: 'simple_stream'] Interface: Intel(R) I211 Gigabit Network Connection (ethernet, 1000 mbps) 00:06:42.581: [rtmp stream: 'simple_stream'] Connection to rtmps://rtmp-api.facebook.com:443/rtmp/ successful 00:06:42.581: [rtmp stream: 'simple_stream'] New socket loop enabled by user 00:06:43.831: socket_thread_windows: Increasing send buffer to ISB 131072 (buffer: 0 / 336384) 00:06:45.844: socket_thread_windows: Increasing send buffer to ISB 524288 (buffer: 0 / 336384) 01:36:47.924: [game-capture: 'Game Capture'] ----------------- d3d9 capture freed ----------------- 01:36:47.962: [game-capture: 'Game Capture'] d3d9_shtex_init_shtex: Failed to create D3D11 texture (0x80070057): The parameter is incorrect. 01:36:47.962: 01:36:47.962: [game-capture: 'Game Capture'] ----------------- d3d9 capture freed ----------------- 01:36:47.997: [game-capture: 'Game Capture'] d3d9 shared texture capture successful 01:36:48.034: [game-capture: 'Game Capture'] shared texture capture successful 01:36:48.079: [game-capture: 'Game Capture'] ----------------- d3d9 capture freed ----------------- 01:36:48.105: [game-capture: 'Game Capture'] d3d9 shared texture capture successful 01:36:48.125: [game-capture: 'Game Capture'] shared texture capture successful 01:36:48.153: [game-capture: 'Game Capture'] ----------------- d3d9 capture freed ----------------- 01:36:48.157: [game-capture: 'Game Capture'] d3d9_shtex_init_shtex: Failed to create D3D11 texture (0x80070057): The parameter is incorrect. 01:36:48.157: 01:36:48.157: [game-capture: 'Game Capture'] ----------------- d3d9 capture freed ----------------- 01:36:48.183: [game-capture: 'Game Capture'] d3d9 shared texture capture successful 01:36:48.191: [game-capture: 'Game Capture'] shared texture capture successful 01:36:52.494: [game-capture: 'Game Capture'] ----------------- d3d9 capture freed ----------------- 01:36:52.524: [game-capture: 'Game Capture'] d3d9_shtex_init_shtex: Failed to create D3D11 texture (0x80070057): The parameter is incorrect. 01:36:52.524: 01:36:52.524: [game-capture: 'Game Capture'] ----------------- d3d9 capture freed ----------------- 01:36:52.554: [game-capture: 'Game Capture'] d3d9 shared texture capture successful 01:36:52.558: [game-capture: 'Game Capture'] shared texture capture successful 01:36:52.581: [game-capture: 'Game Capture'] ----------------- d3d9 capture freed ----------------- 01:36:52.609: [game-capture: 'Game Capture'] d3d9 shared texture capture successful 01:36:52.625: [game-capture: 'Game Capture'] shared texture capture successful 01:36:52.640: [game-capture: 'Game Capture'] ----------------- d3d9 capture freed ----------------- 01:36:52.658: [game-capture: 'Game Capture'] d3d9_shtex_init_shtex: Failed to create D3D11 texture (0x80070057): The parameter is incorrect. 01:36:52.658: 01:36:52.658: [game-capture: 'Game Capture'] ----------------- d3d9 capture freed ----------------- 01:36:52.684: [game-capture: 'Game Capture'] d3d9 shared texture capture successful 01:36:52.691: [game-capture: 'Game Capture'] shared texture capture successful 01:40:50.138: socket_thread_windows: Received FD_CLOSE, 11 ms since last send (buffer: 0 / 336384) 01:40:50.138: socket_thread_windows: Aborting due to FD_CLOSE, error 0 01:40:50.151: [rtmp stream: 'simple_stream'] Disconnected from rtmps://rtmp-api.facebook.com:443/rtmp/ 01:40:50.151: Output 'simple_stream': stopping 01:40:50.151: Output 'simple_stream': Total frames output: 169390 01:40:50.151: Output 'simple_stream': Total drawn frames: 169460 01:40:50.151: Output 'simple_stream': Reconnecting in 10 seconds.. 01:40:50.236: warning: 2 frames left in the queue on closing 01:41:00.152: --------------------------------- 01:41:00.152: [x264 encoder: 'simple_h264_stream'] preset: veryfast 01:41:00.152: [x264 encoder: 'simple_h264_stream'] profile: main 01:41:00.152: [x264 encoder: 'simple_h264_stream'] settings: 01:41:00.152: rate_control: CBR 01:41:00.152: bitrate: 2500 01:41:00.152: buffer size: 2500 01:41:00.152: crf: 0 01:41:00.152: fps_num: 30 01:41:00.152: fps_den: 1 01:41:00.152: width: 1280 01:41:00.152: height: 720 01:41:00.152: keyint: 60 01:41:00.152: 01:41:00.225: --------------------------------- 01:41:00.267: [FFmpeg aac encoder: 'simple_aac'] bitrate: 128, channels: 2, channel_layout: 3 01:41:00.267: 01:41:00.270: [rtmp stream: 'simple_stream'] Connecting to RTMP URL rtmps://rtmp-api.facebook.com:443/rtmp/... 01:41:00.284: [rtmp stream: 'simple_stream'] Interface: Intel(R) I211 Gigabit Network Connection (ethernet, 1000 mbps) 01:41:01.207: RTMPSockBuf_Fill, recv returned -30848. GetSockError(): 0 (The operation completed successfully.) 01:41:01.208: Output 'simple_stream': Reconnecting in 10 seconds.. 01:41:01.208: [rtmp stream: 'simple_stream'] Connection to rtmps://rtmp-api.facebook.com:443/rtmp/ failed: -3 01:41:21.209: [rtmp stream: 'simple_stream'] Connecting to RTMP URL rtmps://rtmp-api.facebook.com:443/rtmp/... 01:41:21.223: [rtmp stream: 'simple_stream'] Interface: Intel(R) I211 Gigabit Network Connection (ethernet, 1000 mbps) 01:41:22.117: RTMPSockBuf_Fill, recv returned -30848. GetSockError(): 0 (The operation completed successfully.) 01:41:22.118: Output 'simple_stream': Reconnecting in 10 seconds.. 01:41:22.118: [rtmp stream: 'simple_stream'] Connection to rtmps://rtmp-api.facebook.com:443/rtmp/ failed: -3 01:42:02.119: [rtmp stream: 'simple_stream'] Connecting to RTMP URL rtmps://rtmp-api.facebook.com:443/rtmp/... 01:42:02.119: [rtmp stream: 'simple_stream'] Interface: Intel(R) I211 Gigabit Network Connection (ethernet, 1000 mbps) 01:42:03.016: RTMPSockBuf_Fill, recv returned -30848. GetSockError(): 0 (The operation completed successfully.) 01:42:03.016: Output 'simple_stream': Reconnecting in 10 seconds.. 01:42:03.016: [rtmp stream: 'simple_stream'] Connection to rtmps://rtmp-api.facebook.com:443/rtmp/ failed: -3 01:43:23.018: [rtmp stream: 'simple_stream'] Connecting to RTMP URL rtmps://rtmp-api.facebook.com:443/rtmp/... 01:43:23.031: [rtmp stream: 'simple_stream'] Interface: Intel(R) I211 Gigabit Network Connection (ethernet, 1000 mbps) 01:43:23.930: RTMPSockBuf_Fill, recv returned -30848. GetSockError(): 0 (The operation completed successfully.) 01:43:23.931: Output 'simple_stream': Reconnecting in 10 seconds.. 01:43:23.931: [rtmp stream: 'simple_stream'] Connection to rtmps://rtmp-api.facebook.com:443/rtmp/ failed: -3 01:45:12.066: ==== Streaming Stop ================================================ 01:45:16.877: [rtmp stream: 'simple_stream'] Connecting to RTMP URL rtmps://rtmp-api.facebook.com:443/rtmp/... 01:45:16.890: [rtmp stream: 'simple_stream'] Interface: Intel(R) I211 Gigabit Network Connection (ethernet, 1000 mbps) 01:45:17.792: RTMPSockBuf_Fill, recv returned -30848. GetSockError(): 0 (The operation completed successfully.) 01:45:17.793: [rtmp stream: 'simple_stream'] Connection to rtmps://rtmp-api.facebook.com:443/rtmp/ failed: -3 01:45:17.793: ==== Streaming Stop ================================================ 01:46:17.589: Settings changed (stream 1) 01:46:17.589: ------------------------------------------------ 01:46:19.019: [rtmp stream: 'simple_stream'] Connecting to RTMP URL rtmps://rtmp-api.facebook.com:443/rtmp/... 01:46:19.033: [rtmp stream: 'simple_stream'] Interface: Intel(R) I211 Gigabit Network Connection (ethernet, 1000 mbps) 01:46:20.282: [rtmp stream: 'simple_stream'] Connection to rtmps://rtmp-api.facebook.com:443/rtmp/ successful 01:46:20.283: [rtmp stream: 'simple_stream'] New socket loop enabled by user 01:46:20.289: ==== Streaming Start =============================================== 01:46:21.527: socket_thread_windows: Increasing send buffer to ISB 131072 (buffer: 0 / 336384) 01:46:21.543: socket_thread_windows: Received FD_CLOSE, 15 ms since last send (buffer: 0 / 336384) 01:46:21.543: socket_thread_windows: Aborting due to FD_CLOSE, error 0 01:46:21.560: [rtmp stream: 'simple_stream'] Disconnected from rtmps://rtmp-api.facebook.com:443/rtmp/ 01:46:21.560: Output 'simple_stream': stopping 01:46:21.560: Output 'simple_stream': Total frames output: 3 01:46:21.560: Output 'simple_stream': Total drawn frames: 77 01:46:21.560: Output 'simple_stream': Reconnecting in 10 seconds.. 01:46:21.618: warning: 2 frames left in the queue on closing 01:46:31.561: --------------------------------- 01:46:31.561: [x264 encoder: 'simple_h264_stream'] preset: veryfast 01:46:31.561: [x264 encoder: 'simple_h264_stream'] profile: main 01:46:31.561: [x264 encoder: 'simple_h264_stream'] settings: 01:46:31.561: rate_control: CBR 01:46:31.561: bitrate: 2500 01:46:31.561: buffer size: 2500 01:46:31.561: crf: 0 01:46:31.561: fps_num: 30 01:46:31.561: fps_den: 1 01:46:31.561: width: 1280 01:46:31.561: height: 720 01:46:31.561: keyint: 60 01:46:31.561: 01:46:31.571: --------------------------------- 01:46:31.571: [FFmpeg aac encoder: 'simple_aac'] bitrate: 128, channels: 2, channel_layout: 3 01:46:31.571: 01:46:31.574: [rtmp stream: 'simple_stream'] Connecting to RTMP URL rtmps://rtmp-api.facebook.com:443/rtmp/... 01:46:31.575: [rtmp stream: 'simple_stream'] Interface: Intel(R) I211 Gigabit Network Connection (ethernet, 1000 mbps) 01:46:32.742: [rtmp stream: 'simple_stream'] Connection to rtmps://rtmp-api.facebook.com:443/rtmp/ successful 01:46:32.743: [rtmp stream: 'simple_stream'] New socket loop enabled by user 01:46:33.993: socket_thread_windows: Increasing send buffer to ISB 131072 (buffer: 0 / 336384) 01:46:36.004: socket_thread_windows: Increasing send buffer to ISB 262144 (buffer: 0 / 336384) 01:46:38.002: socket_thread_windows: Increasing send buffer to ISB 524288 (buffer: 0 / 336384) 01:47:16.899: [rtmp stream: 'simple_stream'] User stopped the stream 01:47:16.899: socket_thread_windows: Normal exit 01:47:16.900: Output 'simple_stream': stopping 01:47:16.900: Output 'simple_stream': Total frames output: 1288 01:47:16.900: Output 'simple_stream': Total drawn frames: 1360 01:47:16.900: [rtmp stream: 'simple_stream'] Freeing 1 remaining packets 01:47:16.906: ==== Streaming Stop ================================================ 01:47:16.932: warning: 2 frames left in the queue on closing 01:47:16.955: --------------------------------- 01:47:16.955: [x264 encoder: 'simple_h264_stream'] preset: veryfast 01:47:16.955: [x264 encoder: 'simple_h264_stream'] profile: main 01:47:16.955: [x264 encoder: 'simple_h264_stream'] settings: 01:47:16.955: rate_control: CBR 01:47:16.955: bitrate: 2500 01:47:16.955: buffer size: 2500 01:47:16.955: crf: 0 01:47:16.955: fps_num: 30 01:47:16.955: fps_den: 1 01:47:16.955: width: 1280 01:47:16.955: height: 720 01:47:16.955: keyint: 60 01:47:16.955: 01:47:16.959: --------------------------------- 01:47:16.960: [FFmpeg aac encoder: 'simple_aac'] bitrate: 128, channels: 2, channel_layout: 3 01:47:16.960: 01:47:16.961: [rtmp stream: 'simple_stream'] Connecting to RTMP URL rtmps://rtmp-api.facebook.com:443/rtmp/... 01:47:16.961: [rtmp stream: 'simple_stream'] Interface: Intel(R) I211 Gigabit Network Connection (ethernet, 1000 mbps) 01:47:18.263: [rtmp stream: 'simple_stream'] Connection to rtmps://rtmp-api.facebook.com:443/rtmp/ successful 01:47:18.264: [rtmp stream: 'simple_stream'] New socket loop enabled by user 01:47:18.269: ==== Streaming Start =============================================== 01:47:20.523: [rtmp stream: 'simple_stream'] User stopped the stream 01:47:20.523: socket_thread_windows: Normal exit 01:47:20.524: Output 'simple_stream': stopping 01:47:20.524: Output 'simple_stream': Total frames output: 31 01:47:20.524: Output 'simple_stream': Total drawn frames: 106 01:47:20.531: ==== Streaming Stop ================================================ 01:47:20.573: warning: 2 frames left in the queue on closing 01:47:21.824: --------------------------------- 01:47:21.824: [x264 encoder: 'simple_h264_stream'] preset: veryfast 01:47:21.824: [x264 encoder: 'simple_h264_stream'] profile: main 01:47:21.824: [x264 encoder: 'simple_h264_stream'] settings: 01:47:21.824: rate_control: CBR 01:47:21.824: bitrate: 2500 01:47:21.824: buffer size: 2500 01:47:21.824: crf: 0 01:47:21.824: fps_num: 30 01:47:21.824: fps_den: 1 01:47:21.824: width: 1280 01:47:21.824: height: 720 01:47:21.824: keyint: 60 01:47:21.824: 01:47:21.829: --------------------------------- 01:47:21.829: [FFmpeg aac encoder: 'simple_aac'] bitrate: 128, channels: 2, channel_layout: 3 01:47:21.829: 01:47:21.830: [rtmp stream: 'simple_stream'] Connecting to RTMP URL rtmps://rtmp-api.facebook.com:443/rtmp/... 01:47:21.842: [rtmp stream: 'simple_stream'] Interface: Intel(R) I211 Gigabit Network Connection (ethernet, 1000 mbps) 01:47:23.156: [rtmp stream: 'simple_stream'] Connection to rtmps://rtmp-api.facebook.com:443/rtmp/ successful 01:47:23.156: [rtmp stream: 'simple_stream'] New socket loop enabled by user 01:47:23.163: ==== Streaming Start =============================================== 01:47:26.409: socket_thread_windows: Increasing send buffer to ISB 131072 (buffer: 0 / 336384) 01:47:26.423: socket_thread_windows: Increasing send buffer to ISB 262144 (buffer: 0 / 336384) 01:47:28.405: socket_thread_windows: Increasing send buffer to ISB 524288 (buffer: 0 / 336384) 01:49:45.314: socket_thread_windows: Received FD_CLOSE, 14 ms since last send (buffer: 0 / 336384) 01:49:45.314: socket_thread_windows: Aborting due to FD_CLOSE, error 0 01:49:45.323: [rtmp stream: 'simple_stream'] Disconnected from rtmps://rtmp-api.facebook.com:443/rtmp/ 01:49:45.323: Output 'simple_stream': stopping 01:49:45.323: Output 'simple_stream': Total frames output: 4228 01:49:45.323: Output 'simple_stream': Total drawn frames: 4304 01:49:45.323: Output 'simple_stream': Reconnecting in 10 seconds.. 01:49:45.362: warning: 2 frames left in the queue on closing 01:49:55.324: --------------------------------- 01:49:55.324: [x264 encoder: 'simple_h264_stream'] preset: veryfast 01:49:55.324: [x264 encoder: 'simple_h264_stream'] profile: main 01:49:55.324: [x264 encoder: 'simple_h264_stream'] settings: 01:49:55.324: rate_control: CBR 01:49:55.324: bitrate: 2500 01:49:55.324: buffer size: 2500 01:49:55.324: crf: 0 01:49:55.324: fps_num: 30 01:49:55.324: fps_den: 1 01:49:55.324: width: 1280 01:49:55.324: height: 720 01:49:55.324: keyint: 60 01:49:55.324: 01:49:55.334: --------------------------------- 01:49:55.334: [FFmpeg aac encoder: 'simple_aac'] bitrate: 128, channels: 2, channel_layout: 3 01:49:55.334: 01:49:55.337: [rtmp stream: 'simple_stream'] Connecting to RTMP URL rtmps://rtmp-api.facebook.com:443/rtmp/... 01:49:55.365: [rtmp stream: 'simple_stream'] Interface: Intel(R) I211 Gigabit Network Connection (ethernet, 1000 mbps) 01:49:56.480: RTMPSockBuf_Fill, recv returned -30848. GetSockError(): 0 (The operation completed successfully.) 01:49:56.481: Output 'simple_stream': Reconnecting in 10 seconds.. 01:49:56.481: [rtmp stream: 'simple_stream'] Connection to rtmps://rtmp-api.facebook.com:443/rtmp/ failed: -3 01:50:16.482: [rtmp stream: 'simple_stream'] Connecting to RTMP URL rtmps://rtmp-api.facebook.com:443/rtmp/... 01:50:16.483: [rtmp stream: 'simple_stream'] Interface: Intel(R) I211 Gigabit Network Connection (ethernet, 1000 mbps) 01:50:17.845: RTMPSockBuf_Fill, recv returned -30848. GetSockError(): 0 (The operation completed successfully.) 01:50:17.845: Output 'simple_stream': Reconnecting in 10 seconds.. 01:50:17.845: [rtmp stream: 'simple_stream'] Connection to rtmps://rtmp-api.facebook.com:443/rtmp/ failed: -3 01:50:57.846: [rtmp stream: 'simple_stream'] Connecting to RTMP URL rtmps://rtmp-api.facebook.com:443/rtmp/... 01:50:57.860: [rtmp stream: 'simple_stream'] Interface: Intel(R) I211 Gigabit Network Connection (ethernet, 1000 mbps) 01:50:59.195: RTMPSockBuf_Fill, recv returned -30848. GetSockError(): 0 (The operation completed successfully.) 01:50:59.196: Output 'simple_stream': Reconnecting in 10 seconds.. 01:50:59.196: [rtmp stream: 'simple_stream'] Connection to rtmps://rtmp-api.facebook.com:443/rtmp/ failed: -3 01:52:19.197: [rtmp stream: 'simple_stream'] Connecting to RTMP URL rtmps://rtmp-api.facebook.com:443/rtmp/... 01:52:19.211: [rtmp stream: 'simple_stream'] Interface: Intel(R) I211 Gigabit Network Connection (ethernet, 1000 mbps) 01:52:20.523: RTMPSockBuf_Fill, recv returned -30848. GetSockError(): 0 (The operation completed successfully.) 01:52:20.523: Output 'simple_stream': Reconnecting in 10 seconds.. 01:52:20.523: [rtmp stream: 'simple_stream'] Connection to rtmps://rtmp-api.facebook.com:443/rtmp/ failed: -3 01:53:42.544: ==== Streaming Stop ================================================ 01:53:43.792: ==== Shutting down ================================================== 01:53:43.801: Switched to scene '(null)' 01:53:43.802: [game-capture: 'Game Capture'] capture stopped 01:53:44.203: WASAPI: Device 'Speakers (High Definition Audio Device)' Terminated 01:53:44.214: WASAPI: Device 'Microphone (High Definition Audio Device)' Terminated 01:53:44.221: All scene data cleared 01:53:44.222: ------------------------------------------------ 01:53:44.464: Freeing OBS context data 01:53:44.668: [Scripting] Total detached callbacks: 0 01:53:44.725: == Profiler Results ============================= 01:53:44.725: run_program_init: 2810.63 ms 01:53:44.725: ┣OBSApp::AppInit: 45.345 ms 01:53:44.725: ┃ ┗OBSApp::InitLocale: 1.882 ms 01:53:44.725: ┗OBSApp::OBSInit: 2527.18 ms 01:53:44.725: ┣obs_startup: 8.777 ms 01:53:44.725: ┗OBSBasic::OBSInit: 2130.27 ms 01:53:44.725: ┣OBSBasic::InitBasicConfig: 0.562 ms 01:53:44.725: ┣OBSBasic::ResetAudio: 0.192 ms 01:53:44.725: ┣OBSBasic::ResetVideo: 978.662 ms 01:53:44.725: ┣OBSBasic::InitOBSCallbacks: 0.062 ms 01:53:44.725: ┣OBSBasic::InitHotkeys: 0.128 ms 01:53:44.725: ┣obs_load_all_modules: 244.249 ms 01:53:44.725: ┃ ┣obs_init_module(coreaudio-encoder.dll): 0.787 ms 01:53:44.725: ┃ ┣obs_init_module(decklink-ouput-ui.dll): 1.36 ms 01:53:44.725: ┃ ┣obs_init_module(enc-amf.dll): 81.069 ms 01:53:44.725: ┃ ┣obs_init_module(frontend-tools.dll): 10.525 ms 01:53:44.725: ┃ ┣obs_init_module(image-source.dll): 0.01 ms 01:53:44.725: ┃ ┣obs_init_module(obs-browser.dll): 0.419 ms 01:53:44.725: ┃ ┣obs_init_module(obs-ffmpeg.dll): 1.325 ms 01:53:44.725: ┃ ┃ ┗nvenc_check: 1.254 ms 01:53:44.725: ┃ ┣obs_init_module(obs-filters.dll): 0.019 ms 01:53:44.725: ┃ ┣obs_init_module(obs-outputs.dll): 0.014 ms 01:53:44.725: ┃ ┣obs_init_module(obs-qsv11.dll): 68.09 ms 01:53:44.725: ┃ ┣obs_init_module(obs-text.dll): 0.452 ms 01:53:44.725: ┃ ┣obs_init_module(obs-transitions.dll): 0.008 ms 01:53:44.725: ┃ ┣obs_init_module(obs-vst.dll): 0.001 ms 01:53:44.725: ┃ ┣obs_init_module(obs-x264.dll): 0.002 ms 01:53:44.725: ┃ ┣obs_init_module(rtmp-services.dll): 0.579 ms 01:53:44.725: ┃ ┣obs_init_module(text-freetype2.dll): 0.056 ms 01:53:44.725: ┃ ┣obs_init_module(vlc-video.dll): 0.059 ms 01:53:44.725: ┃ ┣obs_init_module(win-capture.dll): 0.117 ms 01:53:44.725: ┃ ┣obs_init_module(win-decklink.dll): 5.951 ms 01:53:44.725: ┃ ┣obs_init_module(win-dshow.dll): 1.869 ms 01:53:44.725: ┃ ┣obs_init_module(win-mf.dll): 0 ms 01:53:44.725: ┃ ┣obs_init_module(win-wasapi.dll): 0.007 ms 01:53:44.725: ┃ ┗reset_win32_symbol_paths: 0.086 ms 01:53:44.725: ┣OBSBasic::ResetOutputs: 0.274 ms 01:53:44.725: ┣OBSBasic::CreateHotkeys: 0.059 ms 01:53:44.725: ┣OBSBasic::InitService: 3.042 ms 01:53:44.726: ┣OBSBasic::InitPrimitives: 0.165 ms 01:53:44.726: ┗OBSBasic::Load: 745.177 ms 01:53:44.726: obs_hotkey_thread(25 ms): min=0.002 ms, median=0.011 ms, max=7.635 ms, 99th percentile=0.212 ms, 100% below 25 ms 01:53:44.726: audio_thread(Audio): min=0 ms, median=0.628 ms, max=9.583 ms, 99th percentile=1.388 ms 01:53:44.726: ┗receive_audio: min=0.004 ms, median=0.698 ms, max=8.799 ms, 99th percentile=1.269 ms, 0.861299 calls per parent call 01:53:44.726: ┣buffer_audio: min=0 ms, median=0.002 ms, max=0.4 ms, 99th percentile=0.005 ms 01:53:44.726: ┗do_encode: min=0.016 ms, median=0.69 ms, max=8.77 ms, 99th percentile=1.257 ms 01:53:44.726: ┗encode(simple_aac): min=0.015 ms, median=0.674 ms, max=8.736 ms, 99th percentile=1.232 ms 01:53:44.726: obs_graphics_thread(33.3333 ms): min=0.114 ms, median=1.444 ms, max=614.401 ms, 99th percentile=2.669 ms, 99.999% below 33.333 ms 01:53:44.726: ┣tick_sources: min=0.002 ms, median=0.501 ms, max=614.223 ms, 99th percentile=1.474 ms 01:53:44.726: ┣output_frame: min=0.097 ms, median=0.585 ms, max=18.448 ms, 99th percentile=1.032 ms 01:53:44.726: ┃ ┣gs_context(video->graphics): min=0.097 ms, median=0.405 ms, max=18.306 ms, 99th percentile=0.779 ms 01:53:44.726: ┃ ┃ ┣render_video: min=0.007 ms, median=0.207 ms, max=4.752 ms, 99th percentile=0.402 ms 01:53:44.726: ┃ ┃ ┃ ┣render_main_texture: min=0.003 ms, median=0.174 ms, max=4.747 ms, 99th percentile=0.336 ms 01:53:44.726: ┃ ┃ ┃ ┣render_output_texture: min=0.005 ms, median=0.011 ms, max=0.43 ms, 99th percentile=0.027 ms, 0.863971 calls per parent call 01:53:44.726: ┃ ┃ ┃ ┣render_convert_texture: min=0.006 ms, median=0.014 ms, max=0.431 ms, 99th percentile=0.032 ms, 0.863971 calls per parent call 01:53:44.726: ┃ ┃ ┃ ┗stage_output_texture: min=0.002 ms, median=0.004 ms, max=0.738 ms, 99th percentile=0.063 ms, 0.863971 calls per parent call 01:53:44.726: ┃ ┃ ┣gs_flush: min=0.027 ms, median=0.161 ms, max=1.391 ms, 99th percentile=0.465 ms 01:53:44.726: ┃ ┃ ┗download_frame: min=0 ms, median=0.002 ms, max=18.056 ms, 99th percentile=0.339 ms, 0.863971 calls per parent call 01:53:44.726: ┃ ┗output_video_data: min=0.103 ms, median=0.19 ms, max=2.131 ms, 99th percentile=0.361 ms, 0.863932 calls per parent call 01:53:44.726: ┗render_displays: min=0 ms, median=0.335 ms, max=6.716 ms, 99th percentile=0.761 ms 01:53:44.726: video_thread(video): min=0.527 ms, median=1.1 ms, max=15.179 ms, 99th percentile=1.909 ms 01:53:44.726: ┗receive_video: min=0.525 ms, median=1.097 ms, max=15.176 ms, 99th percentile=1.903 ms 01:53:44.726: ┗do_encode: min=0.524 ms, median=1.096 ms, max=15.175 ms, 99th percentile=1.902 ms 01:53:44.727: ┗encode(simple_h264_stream): min=0.513 ms, median=1.068 ms, max=15.15 ms, 99th percentile=1.853 ms 01:53:44.727: ================================================= 01:53:44.727: == Profiler Time Between Calls ================== 01:53:44.727: obs_hotkey_thread(25 ms): min=24.036 ms, median=25.009 ms, max=32.4 ms, 94.9247% within ±2% of 25 ms (0.00586278% lower, 5.06947% higher) 01:53:44.727: obs_graphics_thread(33.3333 ms): min=9.967 ms, median=33.333 ms, max=614.409 ms, 99.9941% within ±2% of 33.333 ms (0.00292557% lower, 0.00292557% higher) 01:53:44.727: ================================================= 01:53:45.053: Number of memory leaks: 0