10:40:26.879: CPU Name: Intel(R) Core(TM) i7-8750H CPU @ 2.20GHz 10:40:26.880: CPU Speed: 2208MHz 10:40:26.880: Physical Cores: 6, Logical Cores: 12 10:40:26.880: Physical Memory: 16230MB Total, 8804MB Free 10:40:26.880: Windows Version: 10.0 Build 18908 (revision: 1000; 64-bit) 10:40:26.880: Running as administrator: false 10:40:26.880: Aero is Enabled (Aero is always on for windows 8 and above) 10:40:26.880: Windows 10 Gaming Features: 10:40:26.880: Game DVR: On 10:40:26.882: Sec. Software Status: 10:40:26.884: Windows Defender Antivirus: enabled (AV) 10:40:26.885: Windows Firewall: enabled (FW) 10:40:26.890: Current Date/Time: 2019-10-04, 10:40:26 10:40:26.890: Browser Hardware Acceleration: true 10:40:26.890: Portable mode: false 10:40:27.332: OBS 24.0.1 (64-bit, windows) 10:40:27.332: --------------------------------- 10:40:27.333: --------------------------------- 10:40:27.333: audio settings reset: 10:40:27.333: samples per sec: 44100 10:40:27.333: speakers: 2 10:40:27.335: --------------------------------- 10:40:27.335: Initializing D3D11... 10:40:27.335: Available Video Adapters: 10:40:27.349: Adapter 0: NVIDIA GeForce GTX 1050 Ti 10:40:27.349: Dedicated VRAM: 4216324096 10:40:27.349: Shared VRAM: 4214351872 10:40:27.349: output 0: pos={0, 0}, size={1920, 1080}, attached=true 10:40:27.349: output 1: pos={-1920, 105}, size={1536, 864}, attached=true 10:40:27.349: Adapter 1: Intel(R) UHD Graphics 630 10:40:27.349: Dedicated VRAM: 134217728 10:40:27.349: Shared VRAM: 4214351872 10:40:27.353: Loading up D3D11 on adapter NVIDIA GeForce GTX 1050 Ti (0) 10:40:28.133: D3D11 loaded successfully, feature level used: b000 10:40:28.804: --------------------------------- 10:40:28.804: video settings reset: 10:40:28.804: base resolution: 1920x1080 10:40:28.804: output resolution: 1920x1080 10:40:28.804: downscale filter: Bilinear 10:40:28.804: fps: 60/1 10:40:28.804: format: NV12 10:40:28.804: YUV mode: 601/Partial 10:40:28.804: NV12 texture support enabled 10:40:28.805: Audio monitoring device: 10:40:28.805: name: Default 10:40:28.805: id: default 10:40:28.806: --------------------------------- 10:40:28.810: [CoreAudio encoder]: CoreAudio AAC encoder not installed on the system or couldn't be loaded 10:40:28.811: Failed to load 'en-US' text for module: 'decklink-ouput-ui.dll' 10:40:28.879: [AMF] AMF Test failed due to one or more errors. 10:40:28.879: Failed to initialize module 'enc-amf.dll' 10:40:28.907: [obs-browser]: Version 2.7.11 10:40:28.912: NVENC supported 10:40:28.945: Couldn't find VLC installation, VLC video source disabled 10:40:28.954: No blackmagic support 10:40:28.963: --------------------------------- 10:40:28.963: Loaded Modules: 10:40:28.963: win-wasapi.dll 10:40:28.963: win-mf.dll 10:40:28.963: win-dshow.dll 10:40:28.963: win-decklink.dll 10:40:28.963: win-capture.dll 10:40:28.963: vlc-video.dll 10:40:28.963: text-freetype2.dll 10:40:28.963: rtmp-services.dll 10:40:28.963: obs-x264.dll 10:40:28.963: obs-vst.dll 10:40:28.963: obs-transitions.dll 10:40:28.963: obs-text.dll 10:40:28.963: obs-qsv11.dll 10:40:28.963: obs-outputs.dll 10:40:28.963: obs-filters.dll 10:40:28.963: obs-ffmpeg.dll 10:40:28.963: obs-browser.dll 10:40:28.963: image-source.dll 10:40:28.963: frontend-tools.dll 10:40:28.963: enc-amf.dll 10:40:28.963: decklink-ouput-ui.dll 10:40:28.963: coreaudio-encoder.dll 10:40:28.963: --------------------------------- 10:40:28.963: ==== Startup complete =============================================== 10:40:28.964: Service '' not found 10:40:28.972: All scene data cleared 10:40:28.972: ------------------------------------------------ 10:40:29.046: WASAPI: Device 'Speakers (2- Logitech G430 Gaming Headset)' initialized 10:40:29.077: WASAPI: Device 'Microphone (2- Logitech G430 Gaming Headset)' initialized 10:40:29.081: Switched to scene 'Scene' 10:40:29.082: ------------------------------------------------ 10:40:29.082: Loaded scenes: 10:40:29.082: - scene 'Scene': 10:40:29.082: - source: 'Display Capture' (monitor_capture) 10:40:29.082: ------------------------------------------------ 10:40:29.127: adding 46 milliseconds of audio buffering, total audio buffering is now 46 milliseconds (source: Mic/Aux) 10:40:29.127: