10:07:36.933: CPU Name: Intel(R) Core(TM) i5-8250U CPU @ 1.60GHz 10:07:36.933: CPU Speed: 1800MHz 10:07:36.933: Physical Cores: 4, Logical Cores: 8 10:07:36.933: Physical Memory: 3970MB Total, 1289MB Free 10:07:36.934: Windows Version: 10.0 Build 16299 (revision: 665; 64-bit) 10:07:36.934: Running as administrator: true 10:07:36.934: Aero is Enabled (Aero is always on for windows 8 and above) 10:07:36.934: Windows 10 Gaming Features: 10:07:36.934: Game DVR: On 10:07:36.997: Sec. Software Status: 10:07:36.999: Avast Antivirus: enabled (AV) 10:07:37.000: Windows Defender Antivirus: disabled (AV) 10:07:37.001: McAfee VirusScan: disabled (AV) 10:07:37.002: McAfee Firewall: disabled (FW) 10:07:37.002: Windows Firewall: enabled (FW) 10:07:37.003: Windows Defender Antivirus: disabled (ASW) 10:07:37.003: McAfee VirusScan: disabled (ASW) 10:07:37.003: Avast Antivirus: enabled (ASW) 10:07:37.004: Current Date/Time: 2019-07-13, 10:07:37 10:07:37.004: Browser Hardware Acceleration: true 10:07:37.004: Portable mode: false 10:07:40.377: OBS 23.2.1 (64-bit, windows) 10:07:40.378: --------------------------------- 10:07:40.455: --------------------------------- 10:07:40.455: audio settings reset: 10:07:40.455: samples per sec: 44100 10:07:40.455: speakers: 2 10:07:40.458: --------------------------------- 10:07:40.458: Initializing D3D11... 10:07:40.458: Available Video Adapters: 10:07:40.508: Adapter 0: NVIDIA GeForce MX150 10:07:40.508: Dedicated VRAM: 2091646976 10:07:40.508: Shared VRAM: 2081802240 10:07:40.508: output 0: pos={0, 0}, size={1920, 1080}, attached=true 10:07:40.509: Adapter 1: Intel(R) UHD Graphics 620 10:07:40.509: Dedicated VRAM: 134217728 10:07:40.509: Shared VRAM: 2081802240 10:07:40.518: Loading up D3D11 on adapter NVIDIA GeForce MX150 (0) 10:07:44.188: D3D11 loaded successfully, feature level used: 45056 10:07:45.599: --------------------------------- 10:07:45.599: video settings reset: 10:07:45.599: base resolution: 1920x1080 10:07:45.599: output resolution: 1920x1080 10:07:45.599: downscale filter: Bicubic 10:07:45.599: fps: 30/1 10:07:45.599: format: NV12 10:07:45.599: YUV mode: 601/Partial 10:07:45.600: NV12 texture support enabled 10:07:45.602: Audio monitoring device: 10:07:45.602: name: Default 10:07:45.602: id: default 10:07:45.602: --------------------------------- 10:07:45.613: [CoreAudio encoder]: CoreAudio AAC encoder not installed on the system or couldn't be loaded 10:07:45.618: Failed to load 'en-US' text for module: 'decklink-ouput-ui.dll' 10:07:45.839: [AMF] AMF Test failed due to one or more errors. 10:07:45.839: Failed to initialize module 'enc-amf.dll' 10:07:46.040: Module '../../obs-plugins/64bit/libEGL.dll' not loaded 10:07:46.061: [obs-browser]: Version 2.4.0 10:07:46.314: VLC found, VLC video source enabled 10:07:46.351: No blackmagic support 10:07:46.409: --------------------------------- 10:07:46.409: Loaded Modules: 10:07:46.409: win-wasapi.dll 10:07:46.409: win-mf.dll 10:07:46.409: win-dshow.dll 10:07:46.409: win-decklink.dll 10:07:46.409: win-capture.dll 10:07:46.409: vlc-video.dll 10:07:46.409: text-freetype2.dll 10:07:46.409: rtmp-services.dll 10:07:46.409: obs-x264.dll 10:07:46.409: obs-vst.dll 10:07:46.409: obs-transitions.dll 10:07:46.409: obs-text.dll 10:07:46.409: obs-qsv11.dll 10:07:46.409: obs-outputs.dll 10:07:46.409: obs-filters.dll 10:07:46.409: obs-ffmpeg.dll 10:07:46.409: obs-browser.dll 10:07:46.409: image-source.dll 10:07:46.409: frontend-tools.dll 10:07:46.409: enc-amf.dll 10:07:46.409: decklink-ouput-ui.dll 10:07:46.409: coreaudio-encoder.dll 10:07:46.409: --------------------------------- 10:07:46.410: ==== Startup complete =============================================== 10:07:46.412: Service '' not found 10:07:46.544: All scene data cleared 10:07:46.544: ------------------------------------------------ 10:07:47.305: WASAPI: Device 'Speakers (Realtek High Definition Audio)' initialized 10:07:47.344: WASAPI: Device 'VoiceMeeter Output (VB-Audio VoiceMeeter VAIO)' initialized 10:07:47.388: adding 46 milliseconds of audio buffering, total audio buffering is now 46 milliseconds (source: Mic/Aux) 10:07:47.388: 10:07:48.290: Switched to scene 'roblox' 10:07:48.290: ------------------------------------------------ 10:07:48.290: Loaded scenes: 10:07:48.290: - scene 'roblox': 10:07:48.290: - source: 'Game Capture' (game_capture) 10:07:48.290: ------------------------------------------------ 10:30:23.470: [game-capture: 'Game Capture'] attempting to hook process: RobloxPlayerBeta.exe 10:30:23.486: [game-capture: 'Game Capture'] using helper (compatibility hook) 10:30:23.536: [game-capture: 'Game Capture'] hook not loaded yet, retrying.. 10:30:26.503: [game-capture: 'Game Capture'] attempting to hook process: RobloxPlayerBeta.exe 10:30:26.959: [game-capture: 'Game Capture'] d3d11 shared texture capture successful 10:30:26.974: [game-capture: 'Game Capture'] shared texture capture successful 10:31:28.175: [game-capture: 'Game Capture'] ----------------- d3d11 capture freed ---------------- 10:31:28.194: [game-capture: 'Game Capture'] d3d11 shared texture capture successful 10:31:28.211: [game-capture: 'Game Capture'] shared texture capture successful 10:31:44.614: [game-capture: 'Game Capture'] shared texture capture successful 10:31:44.712: [game-capture: 'Game Capture'] ----------------- d3d11 capture freed ---------------- 10:31:44.713: [game-capture: 'Game Capture'] d3d11 shared texture capture successful 10:31:57.856: [game-capture: 'Game Capture'] ----------------- d3d11 capture freed ---------------- 10:31:57.893: [game-capture: 'Game Capture'] d3d11 shared texture capture successful 10:31:58.099: [game-capture: 'Game Capture'] shared texture capture successful 10:31:58.183: adding 116 milliseconds of audio buffering, total audio buffering is now 162 milliseconds (source: Desktop Audio) 10:31:58.183: 10:32:15.262: --------------------------------- 10:32:15.262: [x264 encoder: 'streaming_h264'] preset: veryfast 10:32:15.262: [x264 encoder: 'streaming_h264'] settings: 10:32:15.262: rate_control: CBR 10:32:15.262: bitrate: 2500 10:32:15.262: buffer size: 2500 10:32:15.262: crf: 0 10:32:15.262: fps_num: 30 10:32:15.262: fps_den: 1 10:32:15.262: width: 1920 10:32:15.262: height: 1080 10:32:15.262: keyint: 250 10:32:15.262: 10:32:15.277: --------------------------------- 10:32:15.277: [FFmpeg aac encoder: 'Track1'] bitrate: 160, channels: 2, channel_layout: 3 10:32:15.277: 10:32:15.306: ==== Recording Start =============================================== 10:32:15.306: [ffmpeg muxer: 'adv_file_output'] Writing file 'C:/Users/Wilben/Videos/2019-07-13 10-32-15.mp4'... 10:32:16.934: [game-capture: 'Game Capture'] ----------------- d3d11 capture freed ---------------- 10:32:16.962: [game-capture: 'Game Capture'] shared texture capture successful 10:32:16.981: [game-capture: 'Game Capture'] d3d11 shared texture capture successful 10:32:17.260: adding 92 milliseconds of audio buffering, total audio buffering is now 255 milliseconds (source: Desktop Audio) 10:32:17.260: 10:32:49.818: [ffmpeg muxer: 'adv_file_output'] Output of file 'C:/Users/Wilben/Videos/2019-07-13 10-32-15.mp4' stopped 10:32:49.818: Output 'adv_file_output': stopping 10:32:49.818: Output 'adv_file_output': Total frames output: 850 10:32:49.818: Output 'adv_file_output': Total drawn frames: 1004 (1035 attempted) 10:32:49.818: Output 'adv_file_output': Number of lagged frames due to rendering lag/stalls: 31 (3.0%) 10:32:49.820: ==== Recording Stop ================================================ 10:32:49.824: Video stopped, number of skipped frames due to encoding lag: 739/1031 (71.7%) 10:33:47.169: [game-capture: 'Game Capture'] capture window no longer exists, terminating capture 10:33:47.170: [game-capture: 'Game Capture'] capture stopped