16:31:25.303: CPU Name: Intel(R) Core(TM) i7-3770K CPU @ 3.50GHz 16:31:25.303: CPU Speed: 3510MHz 16:31:25.303: Physical Cores: 4, Logical Cores: 8 16:31:25.303: Physical Memory: 8138MB Total, 3432MB Free 16:31:25.303: Windows Version: 10.0 Build 17763 (revision: 557; 64-bit) 16:31:25.303: Running as administrator: true 16:31:25.303: Aero is Enabled (Aero is always on for windows 8 and above) 16:31:25.303: Windows 10 Gaming Features: 16:31:25.303: Game Bar: On 16:31:25.303: Game DVR: On 16:31:25.303: Game DVR Background Recording: Off 16:31:25.303: Game Mode: Off 16:31:25.305: Sec. Software Status: 16:31:25.306: Windows Defender Antivirus: enabled (AV) 16:31:25.307: Windows Firewall: enabled (FW) 16:31:25.307: Windows Defender Antivirus: enabled (ASW) 16:31:25.307: Current Date/Time: 2019-06-16, 16:31:25 16:31:25.307: Browser Hardware Acceleration: true 16:31:25.307: Portable mode: false 16:31:25.601: OBS 23.2.1 (64-bit, windows) 16:31:25.601: --------------------------------- 16:31:25.617: --------------------------------- 16:31:25.617: audio settings reset: 16:31:25.617: samples per sec: 44100 16:31:25.617: speakers: 2 16:31:25.618: --------------------------------- 16:31:25.618: Initializing D3D11... 16:31:25.618: Available Video Adapters: 16:31:25.620: Adapter 0: NVIDIA GeForce GTX 1070 16:31:25.620: Dedicated VRAM: 4185915392 16:31:25.620: Shared VRAM: 4266930176 16:31:25.620: output 0: pos={0, 0}, size={1920, 1080}, attached=true 16:31:25.623: Loading up D3D11 on adapter NVIDIA GeForce GTX 1070 (0) 16:31:25.685: D3D11 loaded successfully, feature level used: 45056 16:31:26.578: --------------------------------- 16:31:26.578: video settings reset: 16:31:26.578: base resolution: 1920x1080 16:31:26.578: output resolution: 1920x1080 16:31:26.578: downscale filter: Lanczos 16:31:26.578: fps: 30/1 16:31:26.578: format: NV12 16:31:26.578: YUV mode: 601/Partial 16:31:26.578: NV12 texture support enabled 16:31:26.580: Audio monitoring device: 16:31:26.580: name: Default 16:31:26.580: id: default 16:31:26.580: --------------------------------- 16:31:26.593: [CoreAudio encoder]: Adding CoreAudio AAC encoder 16:31:26.595: Failed to load 'en-US' text for module: 'decklink-ouput-ui.dll' 16:31:26.631: [AMF] AMF Test failed due to one or more errors. 16:31:26.631: Failed to initialize module 'enc-amf.dll' 16:31:26.643: Module '../../obs-plugins/64bit/libEGL.dll' not loaded 16:31:26.646: [obs-browser]: Version 2.4.0 16:31:26.650: NVENC supported 16:31:26.703: Couldn't find VLC installation, VLC video source disabled 16:31:26.707: No blackmagic support 16:31:26.715: --------------------------------- 16:31:26.715: Loaded Modules: 16:31:26.715: win-wasapi.dll 16:31:26.715: win-mf.dll 16:31:26.715: win-dshow.dll 16:31:26.715: win-decklink.dll 16:31:26.715: win-capture.dll 16:31:26.715: vlc-video.dll 16:31:26.715: text-freetype2.dll 16:31:26.715: rtmp-services.dll 16:31:26.715: obs-x264.dll 16:31:26.715: obs-vst.dll 16:31:26.715: obs-transitions.dll 16:31:26.715: obs-text.dll 16:31:26.715: obs-qsv11.dll 16:31:26.715: obs-outputs.dll 16:31:26.715: obs-filters.dll 16:31:26.715: obs-ffmpeg.dll 16:31:26.715: obs-browser.dll 16:31:26.715: image-source.dll 16:31:26.715: frontend-tools.dll 16:31:26.715: enc-amf.dll 16:31:26.715: decklink-ouput-ui.dll 16:31:26.715: coreaudio-encoder.dll 16:31:26.715: --------------------------------- 16:31:26.715: ==== Startup complete =============================================== 16:31:26.735: All scene data cleared 16:31:26.735: ------------------------------------------------ 16:31:26.774: WASAPI: Device 'Speakers (High Definition Audio Device)' initialized 16:31:26.795: WASAPI: Device 'Line (3- Audient iD4)' initialized 16:31:26.836: adding 46 milliseconds of audio buffering, total audio buffering is now 46 milliseconds (source: Mic/Aux) 16:31:26.836: 16:31:27.447: WASAPI: Device 'Line (3- Audient iD4)' initialized 16:31:27.447: Switched to scene 'earthbound' 16:31:27.448: ------------------------------------------------ 16:31:27.448: Loaded scenes: 16:31:27.448: - scene 'earthbound': 16:31:27.448: - source: 'Earthbound' (game_capture) 16:31:27.448: - source: 'Audio Input Capture' (wasapi_input_capture) 16:31:27.448: ------------------------------------------------ 16:31:42.648: [game-capture: 'Earthbound'] attempting to hook process: Jnes.exe 16:31:42.653: [game-capture: 'Earthbound'] using helper (compatibility hook) 16:31:42.714: [game-capture: 'Earthbound'] hook not loaded yet, retrying.. 16:31:45.681: [game-capture: 'Earthbound'] attempting to hook process: Jnes.exe 16:31:45.720: [game-capture: 'Earthbound'] Hooked DXGI 16:31:45.756: [game-capture: 'Earthbound'] d3d9 shared texture capture successful 16:31:45.780: [game-capture: 'Earthbound'] shared texture capture successful 16:34:00.180: [game-capture: 'Earthbound'] capture window no longer exists, terminating capture 16:34:00.180: [game-capture: 'Earthbound'] capture stopped 16:34:54.814: [game-capture: 'Earthbound'] attempting to hook process: Jnes.exe 16:34:54.817: [game-capture: 'Earthbound'] using helper (compatibility hook) 16:34:54.822: [game-capture: 'Earthbound'] hook not loaded yet, retrying.. 16:34:57.847: [game-capture: 'Earthbound'] attempting to hook process: Jnes.exe 16:34:57.857: [game-capture: 'Earthbound'] Hooked DXGI 16:34:57.921: [game-capture: 'Earthbound'] d3d9 shared texture capture successful 16:34:57.947: [game-capture: 'Earthbound'] shared texture capture successful 16:35:35.941: Device 'Speakers (High Definition Audio Device)' invalidated. Retrying 16:35:38.971: WASAPI: Device 'Speakers (High Definition Audio Device)' initialized 16:39:13.212: [jim-nvenc: 'recording_h264'] settings: 16:39:13.212: rate_control: VBR 16:39:13.212: bitrate: 30000 16:39:13.212: cqp: 20 16:39:13.212: keyint: 60 16:39:13.212: preset: hq 16:39:13.212: profile: high 16:39:13.212: width: 1920 16:39:13.212: height: 1080 16:39:13.212: 2-pass: false 16:39:13.212: b-frames: 2 16:39:13.212: lookahead: true 16:39:13.212: psycho_aq: true 16:39:13.212: 16:39:13.248: [CoreAudio AAC: 'Track1']: settings: 16:39:13.248: mode: AAC 16:39:13.248: bitrate: 160 16:39:13.248: sample rate: 44100 16:39:13.248: cbr: on 16:39:13.248: output buffer: 1536 16:39:13.282: ==== Recording Start =============================================== 16:39:13.282: [ffmpeg muxer: 'adv_file_output'] Writing file 'C:/Users/Wilgus/Videos/2019-06-16 16-39-13.mkv'... 16:39:26.798: [game-capture: 'Earthbound'] ----------------- d3d9 capture freed ----------------- 16:39:26.833: [game-capture: 'Earthbound'] d3d9 shared texture capture successful 16:39:26.847: [game-capture: 'Earthbound'] shared texture capture successful 16:39:35.511: [game-capture: 'Earthbound'] ----------------- d3d9 capture freed ----------------- 16:39:35.554: [game-capture: 'Earthbound'] d3d9 shared texture capture successful 16:39:35.580: [game-capture: 'Earthbound'] shared texture capture successful 16:39:38.814: [game-capture: 'Earthbound'] capture window no longer exists, terminating capture 16:39:38.814: [game-capture: 'Earthbound'] capture stopped 16:39:40.704: [ffmpeg muxer: 'adv_file_output'] Output of file 'C:/Users/Wilgus/Videos/2019-06-16 16-39-13.mkv' stopped 16:39:40.704: Output 'adv_file_output': stopping 16:39:40.704: Output 'adv_file_output': Total frames output: 804 16:39:40.704: Output 'adv_file_output': Total drawn frames: 822 16:39:40.705: ==== Recording Stop ================================================ 16:45:26.390: adding 23 milliseconds of audio buffering, total audio buffering is now 69 milliseconds (source: Audio Input Capture) 16:45:26.390: