20:36:23.975: CPU Name: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz 20:36:23.975: CPU Speed: 3696MHz 20:36:23.975: Physical Cores: 6, Logical Cores: 12 20:36:23.975: Physical Memory: 16322MB Total, 8328MB Free 20:36:23.975: Windows Version: 10.0 Build 17134 (revision: 765; 64-bit) 20:36:23.975: Running as administrator: true 20:36:23.975: Aero is Enabled (Aero is always on for windows 8 and above) 20:36:23.976: Windows 10 Gaming Features: 20:36:23.976: Game Bar: Off 20:36:23.976: Game DVR: Off 20:36:23.976: Game DVR Background Recording: Off 20:36:23.979: Sec. Software Status: 20:36:23.980: Windows Defender Antivirus: enabled (AV) 20:36:23.981: Windows Firewall: enabled (FW) 20:36:23.981: Windows Defender Antivirus: enabled (ASW) 20:36:23.981: Current Date/Time: 2019-06-13, 20:36:23 20:36:23.981: Browser Hardware Acceleration: true 20:36:23.981: Portable mode: false 20:36:24.375: OBS 23.1.0 (64-bit, windows) 20:36:24.375: --------------------------------- 20:36:24.376: --------------------------------- 20:36:24.376: audio settings reset: 20:36:24.376: samples per sec: 44100 20:36:24.376: speakers: 2 20:36:24.390: --------------------------------- 20:36:24.390: Initializing D3D11... 20:36:24.390: Available Video Adapters: 20:36:24.393: Adapter 1: NVIDIA GeForce GTX 1070 Ti 20:36:24.393: Dedicated VRAM: 4177526784 20:36:24.393: Shared VRAM: 4262688768 20:36:24.393: output 1: pos={0, 0}, size={7680, 1440}, attached=true 20:36:24.411: Loading up D3D11 on adapter NVIDIA GeForce GTX 1070 Ti (0) 20:36:24.481: D3D11 loaded successfully, feature level used: 45056 20:36:25.127: --------------------------------- 20:36:25.127: video settings reset: 20:36:25.127: base resolution: 1920x1080 20:36:25.127: output resolution: 1280x720 20:36:25.127: downscale filter: Bicubic 20:36:25.127: fps: 60/1 20:36:25.127: format: NV12 20:36:25.127: YUV mode: 601/Partial 20:36:25.128: NV12 texture support enabled 20:36:25.130: Audio monitoring device: 20:36:25.130: name: Default 20:36:25.130: id: default 20:36:25.130: --------------------------------- 20:36:25.164: [CoreAudio encoder]: Adding CoreAudio AAC encoder 20:36:25.175: Failed to load 'en-US' text for module: 'decklink-ouput-ui.dll' 20:36:25.239: [AMF] AMF Test failed due to one or more errors. 20:36:25.239: Failed to initialize module 'enc-amf.dll' 20:36:25.316: Module '../../obs-plugins/64bit/libEGL.dll' not loaded 20:36:25.374: [obs-browser]: Version 2.3.1 20:36:25.434: NVENC supported 20:36:25.642: VLC found, VLC video source enabled 20:36:25.670: No blackmagic support 20:36:25.726: --------------------------------- 20:36:25.726: Loaded Modules: 20:36:25.726: win-wasapi.dll 20:36:25.726: win-mf.dll 20:36:25.726: win-ivcam.dll 20:36:25.726: win-dshow.dll 20:36:25.726: win-decklink.dll 20:36:25.726: win-capture.dll 20:36:25.726: vlc-video.dll 20:36:25.726: text-freetype2.dll 20:36:25.726: rtmp-services.dll 20:36:25.726: obs-x264.dll 20:36:25.726: obs-vst.dll 20:36:25.726: obs-transitions.dll 20:36:25.726: obs-text.dll 20:36:25.726: obs-qsv11.dll 20:36:25.726: obs-outputs.dll 20:36:25.726: obs-filters.dll 20:36:25.726: obs-ffmpeg.dll 20:36:25.726: obs-browser.dll 20:36:25.726: image-source.dll 20:36:25.726: frontend-tools.dll 20:36:25.726: enc-amf.dll 20:36:25.726: decklink-ouput-ui.dll 20:36:25.726: coreaudio-encoder.dll 20:36:25.726: --------------------------------- 20:36:25.726: ==== Startup complete =============================================== 20:36:25.732: Service '' not found 20:36:25.734: All scene data cleared 20:36:25.734: ------------------------------------------------ 20:36:25.799: WASAPI: Device 'Speakers (7- Logitech G933 Gaming Headset)' initialized 20:36:25.853: WASAPI: Device 'Microphone (7- Logitech G933 Gaming Headset)' initialized 20:36:25.853: source 'Mic/Aux' enabled push-to-talk 20:36:25.878: adding 46 milliseconds of audio buffering, total audio buffering is now 46 milliseconds (source: Mic/Aux) 20:36:25.878: 20:36:26.600: Switched to scene 'Scene' 20:36:26.600: ------------------------------------------------ 20:36:26.600: Loaded scenes: 20:36:26.600: - scene 'Scene': 20:36:26.600: - source: 'Elite Dangerous' (game_capture) 20:36:26.600: ------------------------------------------------ 20:36:28.992: [jim-nvenc: 'simple_h264_recording'] settings: 20:36:28.992: rate_control: CQP 20:36:28.992: bitrate: 0 20:36:28.992: cqp: 21 20:36:28.992: keyint: 250 20:36:28.992: preset: hq 20:36:28.992: profile: high 20:36:28.992: width: 1280 20:36:28.992: height: 720 20:36:28.992: 2-pass: false 20:36:28.992: b-frames: 2 20:36:28.992: lookahead: false 20:36:28.992: psycho_aq: true 20:36:28.992: 20:36:29.004: [CoreAudio AAC: 'simple_aac_recording']: settings: 20:36:29.004: mode: AAC 20:36:29.004: bitrate: 128 20:36:29.004: sample rate: 44100 20:36:29.004: cbr: on 20:36:29.004: output buffer: 1536 20:36:29.030: ==== Recording Start =============================================== 20:36:29.030: [ffmpeg muxer: 'simple_file_output'] Writing file 'I:/EliteDangerousVideos/2019-06-13 20-36-28.flv'... 20:36:32.666: [game-capture: 'Elite Dangerous'] attempting to hook fullscreen process: EliteDangerous64.exe 20:36:32.680: [game-capture: 'Elite Dangerous'] shared texture capture successful 20:40:27.760: adding 23 milliseconds of audio buffering, total audio buffering is now 69 milliseconds (source: Mic/Aux) 20:40:27.760: