20:29:28.891: CPU Name: Intel(R) Xeon(R) CPU X5650 @ 2.67GHz 20:29:28.891: CPU Speed: 4040MHz 20:29:28.891: Physical Cores: 6, Logical Cores: 12 20:29:28.891: Physical Memory: 8189MB Total, 6083MB Free 20:29:28.891: Windows Version: 10.0 Build 17134 (revision: 706; 64-bit) 20:29:28.891: Running as administrator: false 20:29:28.891: Aero is Enabled (Aero is always on for windows 8 and above) 20:29:28.891: Windows 10 Gaming Features: 20:29:28.891: Game Bar: Off 20:29:28.891: Game DVR: Off 20:29:28.891: Game DVR Background Recording: Off 20:29:28.892: Sec. Software Status: 20:29:28.894: Windows Defender Antivirus: enabled (AV) 20:29:28.894: Windows Firewall: enabled (FW) 20:29:28.894: Windows Defender Antivirus: enabled (ASW) 20:29:28.894: Current Date/Time: 2019-05-06, 20:29:28 20:29:28.894: Browser Hardware Acceleration: true 20:29:28.894: Portable mode: false 20:29:29.677: OBS 23.1.0 (64-bit, windows) 20:29:29.677: --------------------------------- 20:29:29.678: --------------------------------- 20:29:29.678: audio settings reset: 20:29:29.678: samples per sec: 48000 20:29:29.678: speakers: 2 20:29:29.697: --------------------------------- 20:29:29.697: Initializing D3D11... 20:29:29.697: Available Video Adapters: 20:29:29.698: Adapter 1: NVIDIA GeForce GTX 750 Ti 20:29:29.698: Dedicated VRAM: 2105147392 20:29:29.698: Shared VRAM: 4293650432 20:29:29.698: output 1: pos={0, 0}, size={1920, 1080}, attached=true 20:29:29.700: Loading up D3D11 on adapter NVIDIA GeForce GTX 750 Ti (0) 20:29:29.753: D3D11 loaded successfully, feature level used: 45056 20:29:30.584: --------------------------------- 20:29:30.584: video settings reset: 20:29:30.584: base resolution: 1920x1080 20:29:30.584: output resolution: 1280x720 20:29:30.584: downscale filter: Lanczos 20:29:30.584: fps: 60000/1001 20:29:30.584: format: NV12 20:29:30.584: YUV mode: 601/Partial 20:29:30.584: NV12 texture support enabled 20:29:30.585: Audio monitoring device: 20:29:30.585: name: Default 20:29:30.585: id: default 20:29:30.586: --------------------------------- 20:29:30.661: [CoreAudio encoder]: CoreAudio AAC encoder not installed on the system or couldn't be loaded 20:29:30.677: Failed to load 'en-US' text for module: 'decklink-ouput-ui.dll' 20:29:30.748: [AMF] AMF Test failed due to one or more errors. 20:29:30.748: Failed to initialize module 'enc-amf.dll' 20:29:30.950: Module '../../obs-plugins/64bit/libEGL.dll' not loaded 20:29:31.033: [obs-browser]: Version 2.3.1 20:29:31.050: NVENC supported 20:29:31.204: Couldn't find VLC installation, VLC video source disabled 20:29:31.239: No blackmagic support 20:29:31.260: --------------------------------- 20:29:31.260: Loaded Modules: 20:29:31.260: win-wasapi.dll 20:29:31.260: win-mf.dll 20:29:31.260: win-dshow.dll 20:29:31.260: win-decklink.dll 20:29:31.261: win-capture.dll 20:29:31.261: vlc-video.dll 20:29:31.261: text-freetype2.dll 20:29:31.261: rtmp-services.dll 20:29:31.261: obs-x264.dll 20:29:31.261: obs-vst.dll 20:29:31.261: obs-transitions.dll 20:29:31.261: obs-text.dll 20:29:31.261: obs-qsv11.dll 20:29:31.261: obs-outputs.dll 20:29:31.261: obs-filters.dll 20:29:31.261: obs-ffmpeg.dll 20:29:31.261: obs-browser.dll 20:29:31.261: image-source.dll 20:29:31.261: frontend-tools.dll 20:29:31.261: enc-amf.dll 20:29:31.261: decklink-ouput-ui.dll 20:29:31.261: coreaudio-encoder.dll 20:29:31.261: --------------------------------- 20:29:31.261: ==== Startup complete =============================================== 20:29:31.278: All scene data cleared 20:29:31.278: ------------------------------------------------ 20:29:31.557: WASAPI: Device '2D FHD LG TV (NVIDIA High Definition Audio)' initialized 20:29:31.585: WASAPI: Device 'Digital Audio Interface (AVerMedia Live Gamer HD 2)' initialized 20:29:31.595: Switched to scene 'Scene' 20:29:31.595: ------------------------------------------------ 20:29:31.595: Loaded scenes: 20:29:31.595: - scene 'Scene': 20:29:31.595: - source: 'Video Capture Device 3' (dshow_input) 20:29:31.595: - filter: 'VST 2.x Plug-in' (vst_filter) 20:29:31.595: - filter: 'Video Delay (Async)' (async_delay_filter) 20:29:31.595: - source: 'Text (GDI+)' (text_gdiplus) 20:29:31.595: - source: 'Text (GDI+) 2' (text_gdiplus) 20:29:31.595: - source: 'lastsu' (text_gdiplus) 20:29:31.595: - source: 'followalert' (browser_source) 20:29:31.595: ------------------------------------------------ 20:29:31.628: adding 42 milliseconds of audio buffering, total audio buffering is now 42 milliseconds (source: Mic/Aux) 20:29:31.628: 20:29:32.529: --------------------------------- 20:29:32.529: [DShow Device: 'Video Capture Device 3'] settings updated: 20:29:32.529: video device: AVerMedia LGHD Stream Engine - 1 20:29:32.529: video path: 20:29:32.529: resolution: 1920x1080 20:29:32.529: fps: 60.00 (interval: 166666) 20:29:32.529: format: YUY2 20:29:33.002: using video device audio: no 20:29:33.002: audio device: AVerMedia LGHD Audio Stream Engine(Digital Audio Interface) - 1 20:29:33.002: sample rate: 48000 20:29:33.002: channels: 2 20:29:33.002: audio type: Capture 20:29:33.723: A sprite cannot be drawn without a width/height 20:29:33.739: A sprite cannot be drawn without a width/height 20:29:33.755: A sprite cannot be drawn without a width/height 20:29:33.772: A sprite cannot be drawn without a width/height 20:29:33.789: A sprite cannot be drawn without a width/height 20:29:33.805: A sprite cannot be drawn without a width/height 20:29:33.822: A sprite cannot be drawn without a width/height 20:29:33.839: A sprite cannot be drawn without a width/height 20:29:33.855: A sprite cannot be drawn without a width/height 20:29:33.872: A sprite cannot be drawn without a width/height 20:29:33.889: A sprite cannot be drawn without a width/height 20:29:33.906: A sprite cannot be drawn without a width/height 20:29:33.922: A sprite cannot be drawn without a width/height 20:29:33.939: A sprite cannot be drawn without a width/height 20:29:33.956: A sprite cannot be drawn without a width/height 20:29:33.972: A sprite cannot be drawn without a width/height 20:29:33.989: A sprite cannot be drawn without a width/height 20:29:34.006: A sprite cannot be drawn without a width/height 20:29:34.022: A sprite cannot be drawn without a width/height 20:29:34.039: A sprite cannot be drawn without a width/height 20:29:34.056: A sprite cannot be drawn without a width/height 20:29:34.072: A sprite cannot be drawn without a width/height 20:29:34.089: A sprite cannot be drawn without a width/height 20:29:34.106: A sprite cannot be drawn without a width/height 20:29:34.122: A sprite cannot be drawn without a width/height 20:29:34.139: A sprite cannot be drawn without a width/height 20:29:34.156: A sprite cannot be drawn without a width/height 20:29:34.172: A sprite cannot be drawn without a width/height 20:29:34.189: A sprite cannot be drawn without a width/height 20:29:34.206: A sprite cannot be drawn without a width/height 20:29:34.223: A sprite cannot be drawn without a width/height