Couldn't get HDR 'maps\1619043386/c-2400_0_0.hdr' -- Trying non HDR 'maps\1619043386/c-2400_0_0' Failed, using default cubemap 'engine/defaultcubemap' Couldn't get HDR 'maps\1619043386/c-1904_2096_-48.hdr' -- Trying non HDR 'maps\1619043386/c-1904_2096_-48' Failed, using default cubemap 'engine/defaultcubemap' Couldn't get HDR 'maps\1619043386/c-2032_-2032_-31.hdr' -- Trying non HDR 'maps\1619043386/c-2032_-2032_-31' Failed, using default cubemap 'engine/defaultcubemap' Host_NewGame on map puzzlemaker\76561198119437200\1619043386 exec: couldn't exec skill1.cfg ==== calling mapspawn.nut Unable to load sprite material materials/sprites/gunsmoke.vmt! Unable to load sprite material materials/sprites/bubble.vmt! Attempted to create unknown entity type playtest_manager! Can't init playtest_manager PrecacheScriptSound 'music.BEE2' failed, no such sound script entry PrecacheScriptSound 'music.puzzlemaker\76561198119437200\1619043386_tbout' failed, no such sound script entry ERROR: Tried to create bone follower on invalid bone item_dropper_root ERROR: Tried to create bone follower on invalid bone item_dropper_root Commentary: Could not find commentary data file 'maps/puzzlemaker\76561198119437200\1619043386_commentary.txt'. 1.000: Sending UDP connect to public IP 127.0.0.1:27015 Server using '' lobbies, requiring pw no, lobby id 0 RememberIPAddressForLobby: lobby 0 from address loopback Connection to Steam servers successful. VAC secure mode is activated. Can't find factory for entity: wearable_item NULL Ent in UTIL_PrecacheOther [PORTAL2 PUZZLEMAKER] --------START loading assets-------- [PORTAL2 PUZZLEMAKER] ---------END loading assets--------- ==== calling mapspawn.nut [PORTAL2 PUZZLEMAKER] Saved puzzle: E:/SteamLibrary/steamapps/common/Portal 2/portal2/puzzles\76561198119437200\autosave.p2c Parent cvar in client.dll not allowed (r_shadowlod) *********************************** * NO GAME SESSION * * some features might be disabled * * (achievements, stats, UI, etc.) * *********************************** Redownloading all lightmaps [PORTAL2 PUZZLEMAKER] Saved puzzle: E:/SteamLibrary/steamapps/common/Portal 2/portal2/puzzles\76561198119437200\autosave.p2c [PORTAL2 PUZZLEMAKER] Saved puzzle: E:/SteamLibrary/steamapps/common/Portal 2/portal2/puzzles\76561198119437200\autosave.p2c [PORTAL2 PUZZLEMAKER] Saved puzzle: puzzles\76561198119437200\1619043386.p2c [PORTAL2 PUZZLEMAKER] CVoxelTestChamber::Export VMF E:/SteamLibrary/steamapps/common/Portal 2/sdk_content\maps/preview.vmf ... [PORTAL2 PUZZLEMAKER] CVoxelTestChamber::Export VMF success, chamber size: (10,17,7) [PORTAL2 PUZZLEMAKER] Compilation time (after export): 77 (ms) [PORTAL2 PUZZLEMAKER] Saved puzzle: E:/SteamLibrary/steamapps/common/Portal 2/portal2/puzzles\76561198119437200\autosave.p2c [PORTAL2 PUZZLEMAKER] Compilation time (after VBSP): 8422 (ms) [PORTAL2 PUZZLEMAKER] Compilation time (after VVIS): 8867 (ms) VRAD failed. [I] vrad.main(): BEE2 VRAD hook started! [I] vrad.main(): Map path is E:\SteamLibrary\steamapps\common\Portal 2\sdk_content\maps\preview.bsp [I] vrad.main(): Loading Settings... [I] vrad.main(): Reading BSP [I] vrad.main(): Final status: is_peti=True, edit_args=True [I] vrad.main(): Done! [I] vrad.main(): Reading our FGD files... [I] vrad.main(): Checking for music: [I] vrad.main(): Run transformations... [I] bsp_trans.run_transformations(): Running "Attachment Points"... [I] bsp_trans.run_transformations(): Running "VScript Init Code"... [I] bsp_trans.run_transformations(): Running "VScript RunScript Inputs"... [I] bsp_trans.run_transformations(): Running "Proxy limits"... [I] bsp_trans.run_transformations(): Running "comp_precache_model"... [I] bsp_trans.run_transformations(): Running "comp_precache_sound"... [I] bsp_trans.run_transformations(): Running "comp_pack_replace_soundscript"... [I] bsp_trans.run_transformations(): Running "comp_pack"... [I] bsp_trans.run_transformations(): Running "comp_pack_rename"... [I] bsp_trans.run_transformations(): Running "trigger_brush Input Filters"... [I] bsp_trans.run_transformations(): Running "Fix alternate classnames"... [I] bsp_trans.run_transformations(): Running "Branch Listener UniqueState"... [I] bsp_trans.run_transformations(): Running "BEE2: Coop Responses"... [I] bsp_trans.run_transformations(): Running "BEE2: Cube VScript Filters"... [I] filter.cube_filter(): Script buffers: [] [I] bsp_trans.run_transformations(): Running "Portal 2 Vactubes"... [I] bsp_trans.run_transformations(): Running "comp_entity_mover"... [I] bsp_trans.run_transformations(): Running "comp_choreo_sceneset"... [I] bsp_trans.run_transformations(): Running "Fix Laser Catcher Skins"... [I] bsp_trans.run_transformations(): Running "Force Paint in Map"... [I] bsp_trans.run_transformations(): Running "Precache P2 Light Bridge"... [I] bsp_trans.run_transformations(): Running "P2 Coop Trigger"... [I] bsp_trans.run_transformations(): Running "P2 Goo"... [I] bsp_trans.run_transformations(): Running "comp_relay"... [I] bsp_trans.run_transformations(): Running "comp_entity_finder"... [I] bsp_trans.run_transformations(): Running "P2 Antlines"... [I] bsp_trans.run_transformations(): Running "Model Ropes"... [I] bsp_trans.run_transformations(): Running "comp_numeric_transition"... [I] bsp_trans.run_transformations(): Running "comp_scriptvar_setter"... [I] bsp_trans.run_transformations(): Running "comp_kv_setter"... [I] bsp_trans.run_transformations(): Running "Optimise logic_auto"... [I] bsp_trans.run_transformations(): Running "Strip Entities"... [I] bsp_trans.run_transformations(): Injecting VScript code... [I] vrad.main(): Scanning map for files to pack: [W] packlist.pack_fgd(): Unknown keyvalue "inputfilter" for ent of type "func_brush"! [W] packlist.pack_fgd(): Unknown keyvalue "InputFilter" for ent of type "func_brush"! [W] packlist.pack_fgd(): Unknown keyvalue "disableautoreprojection" for ent of type "prop_tractor_beam"! [W] packlist.pack_fgd(): Unknown keyvalue "scalevalue" for ent of type "env_portal_laser"! [W] packlist.pack_fgd(): Unknown keyvalue "disableX360" for ent of type "prop_dynamic"! [W] packlist.pack_fgd(): Unknown keyvalue "fademindist" for ent of type "func_brush"! [W] packlist.pack_fgd(): Unknown keyvalue "fadescale" for ent of type "func_brush"! [W] packlist.pack_fgd(): detail.vbsp file does not exist: "detail.vbsp" [W] packlist._get_material_files(): File "materials/sprites/effects/projected_wall_rail.vmt" does not exist! [W] packlist.pack_soundscript(): Unknown sound "your.soundname"! [I] vrad.main(): Done! [I] vrad.main(): Writing to BSP... [W] packlist.pack_into_zip(): WARNING: "materials/sprites/effects/projected_wall_rail.vmt" not packed! [W] packlist.pack_into_zip(): WARNING: "media" not packed! [W] packlist.pack_into_zip(): WARNING: "detail.vbsp" not packed! [W] packlist.pack_into_zip(): WARNING: "materials/models/props/tractor_beam_emitter_illum_mask.tga.vtf" not packed! [W] packlist.pack_into_zip(): WARNING: "materials/models/props_backstage/item_dropper_illum_mask.tga.vtf" not packed! [I] packlist.pack_into_zip(): Compressing packfile... [I] vrad.main(): Packed files: | scripts/vscripts/bee2/over_funnel_particles.nut | models/bee2/props_overgrown/rusty_ball.dx90.vtx | materials/bee2/models/props_overgrown/truss_rusty.vmt | models/bee2/triple_wallpipe/straight_b.phy | materials/bee2/models/props_overgrown/ball_button.vtf | materials/bee2/blend_concrete_dirt.vmt | models/bee2/props_ingame/reflection_cube_rusty.dx90.vtx | materials/bee2/josepezdj/signage_wasted/jose_wasted_signage_shape2.vmt | materials/bee2/josepezdj/signage_wasted/jose_wasted_signage_shape2.vtf | materials/bee2/josepezdj/signage_wasted/jose_wasted_signage_arrow.vmt | models/bee2/props_overgrown/truss_1024.phy | materials/bee2/models/props_overgrown/rusty_ball/rusty_ball_speed.vmt | models/bee2/catwalk/overgrown/hanging_stair_128.mdl | materials/bee2/models/props_ingame/laser_receptacle_rusty.vmt | materials/bee2/models/props_overgrown/rusty_ball/rusty_ball_bounce.vmt | models/bee2/props_clean/tractor_beam_back_oran.vvd | models/elevator/elevator_b_skins.mdl | materials/bee2/models/props_ingame/cust_fizz/fizzler_dirty.vmt | models/bee2/triple_wallpipe/straight_a.mdl | models/bee2/props_ingame/cust_fizz.mdl | materials/models/elevator/elevator_main_a_overgrown.vtf | materials/models/elevator/elevator_main_b_overgrown_off.vmt | models/props_bts/vactube_glass_bothsides/vactube_128_straight_glass.vvd | models/bee2/props_overgrown/truss_1024.mdl | models/bee2/props_ingame/lasers/relay_dirty.mdl | models/bee2/props_ingame/reflection_cube_rusty.vvd | materials/bee2/josepezdj/signage_wasted/jose_wasted_signage_exit.vtf | models/elevator/elevator_b_skins.dx90.vtx | models/bee2/catwalk/overgrown/hanging_walkway_end_cap.vvd | models/bee2/triple_wallpipe/straight_c.mdl | materials/bee2/models/props_ingame/wall_glass_rusty.vmt | materials/models/elevator/elevator_main_aoff.vtf | materials/bee2/overgrown/tile/white_floor_tile005a.vmt | models/bee2/props_overgrown/glass_pan.dx90.vtx | models/bee2/props_ingame/cust_fizz_static.phy | models/bee2/props_overgrown/arm_stairs.vvd | materials/bee2/models/props_overgrown/rusty_ball/rusty_ball_off.vtf | materials/models/elevator/elevator_main_c_overgrown_off.vmt | models/bee2/props_overgrown/wrecked_dropper_128.phy | models/bee2/props_overgrown/glass_pan.vvd | sound/bee2/music/sp_a4_finale1_tbin_looped.wav | materials/bee2/grate_player_clip.vmt | materials/bee2/models/props_ingame/reflecto_cube_dirty_speed.vmt | materials/bee2/models/props_ingame/triple_wallpipe_nocull.vmt | materials/bee2/overgrown/broken_indicator.vmt | models/bee2/props_overgrown/wrecked_dropper_128.dx90.vtx | models/bee2/props_overgrown/truss_1024.vvd | materials/bee2/black_fade.vmt | materials/bee2/models/props_overgrown/rusty_ball/rusty_ball_off.vmt | materials/models/elevator/elevator_main_c_overgrown.vmt | scripts/vscripts/inject/inject_5695a9e4.nut | models/bee2/props_ingame/lasers/relay_dirty.vvd | models/bee2/props_overgrown/rusty_ball.phy | materials/models/elevator/elevator_main_coff.vmt | models/bee2/triple_wallpipe/corner_c.phy | scripts/vscripts/inject/inject_5eaff358.nut | materials/models/elevator/elevator_main_b_overgrown.vmt | materials/bee2/pc_grt.vtf | models/bee2/props_ingame/cust_fizz.vvd | scripts/vscripts/inject/inject_9550a49.nut | materials/bee2/fizz_sides/side_color_ff0000.vmt | scripts/bee2_generated_music.txt | models/bee2/catwalk/overgrown/hanging_walkway_end_cap.dx90.vtx | models/bee2/triple_wallpipe/straight_b.vvd | models/bee2/props_ingame/cust_fizz.dx90.vtx | materials/bee2/squarebeams_rusty_portal.vmt | models/bee2/triple_wallpipe/straight_c.dx90.vtx | materials/bee2/fizz/fizz_side.vtf | materials/bee2/models/props_ingame/cust_fizz/fizzler_dirty.vtf | scripts/vscripts/inject/inject_2777572e.nut | models/bee2/props_overgrown/truss_1024.dx90.vtx | materials/bee2/models/props_overgrown/ball_button.vmt | materials/bee2/josepezdj/signage_wasted/jose_wasted_signage_arrow.vtf | materials/bee2/josepezdj/signage_wasted/jose_wasted_signage_shape_slash.vtf | models/bee2/props_ingame/cust_fizz.phy | materials/bee2/models/props_overgrown/rusty_ball/rusty_ball_on.vmt | models/bee2/triple_wallpipe/straight_b.mdl | materials/models/elevator/elevator_main_a_overgrown_off.vtf | materials/bee2/models/props_overgrown/rusty_ball/rusty_ball_on.vtf | materials/bee2/pc_gls.vtf | models/bee2/props_overgrown/ball_button.mdl | materials/bee2/josepezdj/signage_wasted/jose_wasted_signage_shape1.vmt | models/bee2/props_clean/tractor_beam_back_oran.dx90.vtx | materials/bee2/josepezdj/signage_wasted/jose_wasted_signage_shape4.vmt | materials/bee2/models/props_ingame/cust_fizz/fizzler_dirty_danger.vmt | materials/bee2/overgrown/tile/white_floor_tile005a.vtf | models/bee2/triple_wallpipe/corner_c.mdl | models/bee2/props_overgrown/angled_pan.phy | models/props_bts/vactube_glass_bothsides/vactube_128_straight_glass.dx90.vtx | models/bee2/props_overgrown/glass_pan.phy | materials/bee2/overgrown/glass.vmt | models/bee2/catwalk/overgrown/hanging_walkway_end_cap.phy | materials/models/elevator/elevator_main_a_overgrown.vmt | models/bee2/props_ingame/lasers/relay_dirty.dx90.vtx | materials/bee2/josepezdj/signage_wasted/jose_wasted_signage_shape5.vtf | materials/models/elevator/elevator_main_boff.vmt | materials/bee2/josepezdj/signage_wasted/jose_wasted_signage_shape5.vmt | models/bee2/props_overgrown/angled_pan.vvd | models/bee2/catwalk/overgrown/hanging_walkway_32b.vvd | materials/bee2/models/props_overgrown/triple_wallpipe_rusty.vmt | scripts/vscripts/bee2/video_splitter_specific.nut | models/props_bts/vactube_glass_bothsides/vactube_128_straight_glass.mdl | materials/bee2/models/props_overgrown/triple_wallpipe_nocull_rusty.vmt | materials/bee2/models/props_ingame/cust_fizz/fizzler_dirty_danger.vtf | models/bee2/props_overgrown/rusty_ball.mdl | models/bee2/triple_wallpipe/straight_b.dx90.vtx | models/bee2/catwalk/overgrown/hanging_stair_128.dx90.vtx | models/bee2/props_overgrown/arm_stairs.dx90.vtx | models/bee2/props_ingame/cust_fizz_static.mdl | models/bee2/catwalk/overgrown/hanging_walkway_end_cap.mdl | models/bee2/triple_wallpipe/corner_c.dx90.vtx | models/bee2/panels/static_phys.vvd | materials/bee2/models/props_ingame/reflecto_cube_dirty_bounce.vmt | models/bee2/catwalk/overgrown/hanging_stair_128.phy | materials/bee2/josepezdj/signage_wasted/jose_wasted_signage_shape1.vtf | models/bee2/props_ingame/reflection_cube_rusty.phy | models/bee2/props_ingame/cust_fizz_static.vvd | materials/bee2/models/props_ingame/cust_fizz/fizzler_danger.vmt | materials/bee2/josepezdj/signage_wasted/jose_wasted_signage_shape_slash.vmt | models/bee2/props_overgrown/arm_stairs.mdl | models/bee2/catwalk/overgrown/hanging_stair_128.vvd | models/elevator/elevator_b_skins.vvd | materials/bee2/models/props_ingame/cust_fizz/effect.vmt | materials/bee2/models/props_overgrown/ball_button_orange.vtf | models/bee2/props_overgrown/glass_pan.mdl | models/bee2/triple_wallpipe/straight_c.vvd | materials/bee2/models/props_ingame/cust_fizz/fizzler.vtf | materials/bee2/models/props_ingame/cust_fizz/fizzler.vmt | models/bee2/triple_wallpipe/straight_a.phy | models/bee2/catwalk/overgrown/hanging_walkway_32b.dx90.vtx | materials/models/elevator/elevator_main_a_overgrown_off.vmt | materials/bee2/models/props_ingame/cust_fizz/fizzler_danger.vtf | models/elevator/elevator_b_skins.phy | models/bee2/triple_wallpipe/straight_c.phy | materials/bee2/glass_player_clip.vmt | models/bee2/props_overgrown/angled_pan.mdl | materials/bee2/josepezdj/signage_wasted/jose_wasted_signage_exit.vmt | models/bee2/props_overgrown/ball_button.vvd | materials/bee2/models/props_ingame/laser_receptacle_rusty.vtf | materials/bee2/models/props_clean/tbeam_back_oran.vmt | models/bee2/props_ingame/reflection_cube_rusty.mdl | materials/bee2/models/props_clean/tbeam_back_oran.vtf | models/bee2/triple_wallpipe/straight_a.dx90.vtx | materials/bee2/josepezdj/signage_wasted/jose_wasted_signage_shape4.vtf | models/bee2/props_overgrown/ball_button.phy | models/bee2/props_ingame/lasers/relay_dirty.phy | models/bee2/props_overgrown/wrecked_dropper_128.mdl | models/bee2/props_ingame/cust_fizz_static.dx90.vtx | models/bee2/catwalk/overgrown/hanging_walkway_32b.mdl | materials/bee2/josepezdj/signage_wasted/base.vmt | models/bee2/props_overgrown/angled_pan.dx90.vtx | models/bee2/panels/static_phys.mdl | models/bee2/props_clean/tractor_beam_back_oran.mdl | models/bee2/triple_wallpipe/corner_c.vvd | materials/models/elevator/elevator_main_c_overgrown.vtf | models/bee2/panels/static_phys.phy | models/bee2/props_overgrown/wrecked_dropper_128.vvd | materials/bee2/models/props_overgrown/ball_button_orange.vmt | models/bee2/props_overgrown/rusty_ball.vvd | models/bee2/triple_wallpipe/straight_a.vvd | materials/bee2/overgrown/lightboard_overlay.vmt | scripts/game_sounds_manifest.txt | materials/bee2/overgrown/broken_indicator_corner.vmt | models/bee2/catwalk/overgrown/hanging_walkway_32b.phy | models/bee2/props_overgrown/ball_button.dx90.vtx | models/bee2/panels/static_phys.dx90.vtx | materials/bee2/models/props_ingame/pan_glass_broken.vmt | materials/models/elevator/elevator_main_b_overgrown.vtf | materials/models/elevator/elevator_main_aoff.vmt | materials/bee2/models/props_overgrown/catwalk_rusty.vmt |___ [I] vrad.dump_files(): Dumping packed files to "E:\SteamLibrary\steamapps\common\Portal 2\bin"... [E] (unknown file).(unknown function)(): Uncaught Exception: Traceback (most recent call last): File "compiler_launch.py", line 16, in File "vrad.py", line 302, in main File "vrad.py", line 100, in dump_files PermissionError: [WinError 5] Access is denied: 'E:\\SteamLibrary\\steamapps\\common\\Portal 2\\bin\\binkw32.dll' [11700] Failed to execute script compiler_launch ahhhh unpaused the game [PORTAL2 PUZZLEMAKER] Saved puzzle: E:/SteamLibrary/steamapps/common/Portal 2/portal2/puzzles\76561198119437200\autosave.p2c [PORTAL2 PUZZLEMAKER] Saved puzzle: puzzles\76561198119437200\1619043386.p2c [PORTAL2 PUZZLEMAKER] CVoxelTestChamber::Export VMF E:/SteamLibrary/steamapps/common/Portal 2/sdk_content\maps/preview.vmf ... [PORTAL2 PUZZLEMAKER] CVoxelTestChamber::Export VMF success, chamber size: (10,17,7) [PORTAL2 PUZZLEMAKER] Compilation time (after export): 59 (ms) VBSP failed. Python path configuration: PYTHONHOME = 'E:\SteamLibrary\steamapps\common\Portal 2\bin' PYTHONPATH = (not set) program name = 'E:\SteamLibrary\steamapps\common\Portal 2\bin\vbsp.exe' isolated = 0 environment = 0 user site = 0 import site = 0 sys._base_executable = 'E:\\SteamLibrary\\steamapps\\common\\Portal 2\\bin\\vbsp.exe' sys.base_prefix = '' sys.base_exec_prefix = '' sys.platlibdir = 'lib' sys.executable = 'E:\\SteamLibrary\\steamapps\\common\\Portal 2\\bin\\vbsp.exe' sys.prefix = '' sys.exec_prefix = '' sys.path = [ 'E:\\SteamLibrary\\steamapps\\common\\Portal 2\\bin\\base_library.zip', 'E:\\SteamLibrary\\steamapps\\common\\Portal 2\\bin', ] Fatal Python error: init_fs_encoding: failed to get the Python codec of the filesystem encoding Python runtime state: core initialized ModuleNotFoundError: No module named 'encodings' Current thread 0x000030dc (most recent call first): [PORTAL2 PUZZLEMAKER] Saved puzzle: E:/SteamLibrary/steamapps/common/Portal 2/portal2/puzzles\76561198119437200\autosave.p2c [PORTAL2 PUZZLEMAKER] Saved puzzle: E:/SteamLibrary/steamapps/common/Portal 2/portal2/puzzles\76561198119437200\autosave.p2c [PORTAL2 PUZZLEMAKER] Saved puzzle: E:/SteamLibrary/steamapps/common/Portal 2/portal2/puzzles\76561198119437200\autosave.p2c [PORTAL2 PUZZLEMAKER] Saved puzzle: E:/SteamLibrary/steamapps/common/Portal 2/portal2/puzzles\76561198119437200\autosave.p2c