VBSP failed. [INFO] vbsp.main(): BEE2.4.0pr27 VBSP hook initiallised. [INFO] cond.core.import_conditions(): Imported all conditions modules! [INFO] vbsp.main(): Map path is "C:/Program Files (x86)/Steam/steamapps/common/Portal 2/sdk_content\maps/preview.vmf" [INFO] vbsp.main(): New path: "C:/Program Files (x86)/Steam/steamapps/common/Portal 2/sdk_content\maps\styled\preview.vmf" [INFO] vbsp.main(): Clearing inject/ directory.. [INFO] vbsp.main(): PeTI map detected! [INFO] vbsp.main(): Loading settings... [WARNING] vbsp_options.load(): Extra config options: {'bottomless_pit': '0', 'fizz_visiblity': '0', 'voice_pack': 'BEE2_GLADOS_CLEAN'} [WARNING] instanceLocs.get_subitems(): Invalid custom instance name - "piston_grate_low" for (Valid: {'common': 'instances/bee2/p1/items/rex/pellet_dest/common.vmf', 'head': 'instances/bee2/clean/items/rex/pellet_dest/head.vmf', 'piston_bottom_0': 'instances/bee2/p1/items/rex/pellet_dest/pist_0.vmf', 'piston_bottom_1': 'instances/bee2/p1/items/rex/pellet_dest/pist_1.vmf', 'piston_bottom_2': 'instances/bee2/p1/items/rex/pellet_dest/pist_2.vmf', 'piston_bottom_3': 'instances/bee2/p1/items/rex/pellet_dest/pist_3.vmf', 'piston_logic_0': 'instances/bee2/clean/items/rex/pellet_dest/logic_0.vmf', 'piston_logic_1': 'instances/bee2/clean/items/rex/pellet_dest/logic_1.vmf', 'piston_logic_2': 'instances/bee2/clean/items/rex/pellet_dest/logic_2.vmf', 'piston_logic_3': 'instances/bee2/clean/items/rex/pellet_dest/logic_3.vmf', 'piston_static_0': 'instances/bee2/p1/items/rex/pellet_dest/static_0.vmf', 'piston_static_1': 'instances/bee2/p1/items/rex/pellet_dest/static_1.vmf', 'piston_static_2': 'instances/bee2/p1/items/rex/pellet_dest/static_2.vmf', 'piston_static_3': 'instances/bee2/p1/items/rex/pellet_dest/static_3.vmf', 'piston_static_4': 'instances/bee2/p1/items/rex/pellet_dest/static_4.vmf'}) [WARNING] instanceLocs.get_subitems(): Invalid custom instance name - "piston_grate_high" for (Valid: {'common': 'instances/bee2/p1/items/rex/pellet_dest/common.vmf', 'head': 'instances/bee2/clean/items/rex/pellet_dest/head.vmf', 'piston_bottom_0': 'instances/bee2/p1/items/rex/pellet_dest/pist_0.vmf', 'piston_bottom_1': 'instances/bee2/p1/items/rex/pellet_dest/pist_1.vmf', 'piston_bottom_2': 'instances/bee2/p1/items/rex/pellet_dest/pist_2.vmf', 'piston_bottom_3': 'instances/bee2/p1/items/rex/pellet_dest/pist_3.vmf', 'piston_logic_0': 'instances/bee2/clean/items/rex/pellet_dest/logic_0.vmf', 'piston_logic_1': 'instances/bee2/clean/items/rex/pellet_dest/logic_1.vmf', 'piston_logic_2': 'instances/bee2/clean/items/rex/pellet_dest/logic_2.vmf', 'piston_logic_3': 'instances/bee2/clean/items/rex/pellet_dest/logic_3.vmf', 'piston_static_0': 'instances/bee2/p1/items/rex/pellet_dest/static_0.vmf', 'piston_static_1': 'instances/bee2/p1/items/rex/pellet_dest/static_1.vmf', 'piston_static_2': 'instances/bee2/p1/items/rex/pellet_dest/static_2.vmf', 'piston_static_3': 'instances/bee2/p1/items/rex/pellet_dest/static_3.vmf', 'piston_static_4': 'instances/bee2/p1/items/rex/pellet_dest/static_4.vmf'}) [INFO] cond.cubes.parse_conf(): Parsed 7 cube types, 1 dropper types and 4 addons. [INFO] fizzler.read_configs(): Loaded 12 fizzlers. [INFO] vbsp.load_settings(): Settings Loaded! [INFO] vbsp.load_map(): Parsing Map... [INFO] vbsp.load_map(): Reading Map... [INFO] vbsp.load_map(): Loading complete! [INFO] vbsp.get_map_info(): Forcing elevator spawn! [INFO] vbsp.mod_entryexit(): Setting SP Entry to 1 [INFO] vbsp.mod_entryexit(): Setting SP Exit to 1 [INFO] vbsp.get_map_info(): Game Mode: SP [INFO] vbsp.get_map_info(): Is Preview: False [INFO] brushLoc.read_from_map(): Analysed map, filling air... (63 starting positions..) [INFO] brushLoc.read_from_map(): Air filled! [INFO] cond.core.check_all(): Checking Conditions... [WARNING] template.retexture_template(): Realign face in template "bee_door_cowl_clean" (1426 in final) is not on grid! [WARNING] template.retexture_template(): Realign face in template "bee_door_cowl_clean" (1464 in final) is not on grid! [WARNING] template.retexture_template(): Realign face in template "bee_door_cowl_clean" (41 in final) is not on grid! [WARNING] template.retexture_template(): Realign face in template "bee_door_cowl_clean" (58 in final) is not on grid! [WARNING] template.retexture_template(): Realign face in template "bee_door_cowl_clean" (204 in final) is not on grid! [WARNING] template.retexture_template(): Realign face in template "bee_door_cowl_clean" (221 in final) is not on grid! [WARNING] template.retexture_template(): Realign face in template "bee_door_cowl_clean" (365 in final) is not on grid! [WARNING] template.retexture_template(): Realign face in template "bee_door_cowl_clean" (382 in final) is not on grid! [INFO] cond.catwalks.res_make_catwalk(): Starting catwalk generator... [INFO] cond.scaffold.res_unst_scaffold(): Running Scaffold Generator (BEE2_SCAFFOLD)... [INFO] cond.scaffold.res_unst_scaffold(): Finished Scaffold generation! [INFO] cond.vactubes.res_make_vactubes(): Running Generator (BEE2_VACTUBES)... [INFO] vbsp.set_elev_videos(): Elevator type: NONE [INFO] voiceLine.add_voice(): Adding Voice Lines! [INFO] voiceLine.add_voice(): Adding Base instance! [INFO] voiceLine.add_voice(): Quote events: [] [INFO] voiceLine.add_voice(): No responses data.. [INFO] voiceLine.find_group_quotes(): "ENTRY": 4/15 quotes.. [INFO] voiceLine.add_quote(): Adding quote: "Line" | { | "ID" "PELLET_1" | "Choreo" | { | "1" "scenes/npc/glados/mp_coop_paint_redirect07.vcd" | "2" "scenes/npc/glados/mp_coop_paint_redirect08.vcd" | } | } |_ [INFO] voiceLine.find_group_quotes(): "EXIT": 2/5 quotes.. [INFO] voiceLine.add_quote(): Adding quote: "Line_SP" | { | "ID" "DEADLY_1" | "Choreo" "scenes/npc/glados/mp_coop_wall_block03.vcd" | } |_ [INFO] voiceLine.find_group_quotes(): "MIDCHAMBER": 2/9 quotes.. [INFO] voiceLine.add_quote(): Adding quote: "Line" | { | "Name" "Cave Reactions" | "File" "clean/cave_reaction.vmf" | } |_ [INFO] voiceLine.add_voice(): 0 Mid quotes [INFO] voiceLine.add_voice(): Done! [INFO] cond.monitor.mon_camera_link(): Bullseye defaultdict(, {}) [INFO] vbsp.set_player_portalgun(): Setting Portalgun: [INFO] vbsp.set_player_portalgun(): Blue: Y, Orange: Y [INFO] vbsp.set_player_portalgun(): Done! [INFO] cond.core.check_all(): Map has attributes: ['has', 'deadly', 'turret', 'pedestalbutton', 'pack_p1_radio_clean', 'pelletcatcher', 'pellet', 'pelletlauncher', 'spawn_dual'] [INFO] cond.core.check_all(): instanceLocs cache: CacheInfo(hits=10282, misses=355, maxsize=256, currsize=256) [INFO] cond.core.check_all(): Style Vars: {'doorcameras': True, 'p1_ported_pgun': True, 'restartonexit': True, 'multiversecave': True, 'fixfizzlerbump': False, 'nomidvoices': True, 'unlockdefault': False, 'allowgoomist': True, 'funnelallowswitchedlights': True, 'enableshapesignageframe': True} [INFO] cond.core.check_all(): Global instances: {'instances/BEE2/p1/set_portalgun.vmf'} [INFO] vbsp.add_extra_ents(): Adding Music... [INFO] vbsp.add_extra_ents(): Adding global ents... [INFO] vbsp.add_extra_ents(): Adding Global PTI Ents [INFO] vbsp.change_ents(): Editing Other Entities... [INFO] vbsp.fixup_goo_sides(): Changing goo sides... [INFO] vbsp.fixup_goo_sides(): Done! [INFO] vbsp.change_brush(): Editing Brushes... [INFO] vbsp.change_brush(): Make Bottomless Pit: False [INFO] vbsp.change_brush(): Goo heights: 0 <- Counter() [INFO] vbsp.change_brush(): Adding Goo Mist... [INFO] vbsp.change_brush(): Done! [INFO] vbsp.change_overlays(): Editing Overlays... [INFO] vbsp.collapse_goo_trig(): Collapsing goo triggers... [INFO] vbsp.collapse_goo_trig(): Done! [INFO] vbsp.change_func_brush(): Editing Brush Entities... [INFO] vbsp.remove_static_ind_toggles(): Removing static indicator toggles... [INFO] vbsp.remove_static_ind_toggles(): Done! [INFO] vbsp.fix_worldspawn(): Editing WorldSpawn [INFO] vbsp.make_packlist(): Making Pack list... [WARNING] vbsp.make_packlist(): Packlist "PACK_P1_BUTTON_SND" does not exist! [WARNING] vbsp.make_packlist(): Packlist "P1_TIM_SOUND" does not exist! [INFO] vbsp.make_packlist(): "#scripts/bee2_snd/p1_pgun_sounds.txt" [INFO] vbsp.make_packlist(): "#scripts/bee2_snd/p1_physics_sounds.txt" [INFO] vbsp.make_packlist(): "#scripts/bee2_snd/pellet_sounds.txt" [INFO] vbsp.make_packlist(): "#scripts/bee2_snd/portal_sounds.txt" [INFO] vbsp.make_packlist(): "-#scripts/game_sounds_physics.txt" [INFO] vbsp.make_packlist(): "-#scripts/game_sounds_player_portal2.txt" [INFO] vbsp.make_packlist(): "-#scripts/game_sounds_weapons_portal.txt" [INFO] vbsp.make_packlist(): "materials/BEE2/fizz/fizz_side.vtf" [INFO] vbsp.make_packlist(): "materials/BEE2/fizz_sides/side_color_FF0000.vmt" [INFO] vbsp.make_packlist(): "materials/BEE2/models/p1_pgun/v_portalgun.vmt" [INFO] vbsp.make_packlist(): "materials/BEE2/models/p1_pgun/v_portalgun.vtf" [INFO] vbsp.make_packlist(): "materials/BEE2/models/p1_pgun/v_portalgun_blue.vmt" [INFO] vbsp.make_packlist(): "materials/BEE2/models/p1_pgun/v_portalgun_blue.vtf" [INFO] vbsp.make_packlist(): "materials/BEE2/models/p1_pgun/v_portalgun_exponent.vtf" [INFO] vbsp.make_packlist(): "materials/BEE2/models/p1_pgun/v_portalgun_glass.vmt" [INFO] vbsp.make_packlist(): "materials/BEE2/models/p1_pgun/v_portalgun_glass.vtf" [INFO] vbsp.make_packlist(): "materials/BEE2/models/p1_pgun/v_portalgun_normal.vtf" [INFO] vbsp.make_packlist(): "materials/BEE2/models/p1_pgun/v_portalgun_orange.vmt" [INFO] vbsp.make_packlist(): "materials/BEE2/models/p1_pgun/v_portalgun_orange.vtf" [INFO] vbsp.make_packlist(): "materials/BEE2/models/props_ingame/p1_lfield/p1_lfield.vmt" [INFO] vbsp.make_packlist(): "materials/BEE2/models/props_ingame/p1_lfield/p1_lfield.vtf" [INFO] vbsp.make_packlist(): "materials/BEE2/models/props_p1/door_01.vmt" [INFO] vbsp.make_packlist(): "materials/BEE2/models/props_p1/door_01.vtf" [INFO] vbsp.make_packlist(): "materials/BEE2/models/props_p1/kb_mouse.vmt" [INFO] vbsp.make_packlist(): "materials/BEE2/models/props_p1/kb_mouse.vtf" [INFO] vbsp.make_packlist(): "materials/BEE2/models/props_p1/metalwall_bts_6.vmt" [INFO] vbsp.make_packlist(): "materials/BEE2/models/props_p1/p1_switch/base.vtf" [INFO] vbsp.make_packlist(): "materials/BEE2/models/props_p1/p1_switch/exponent.vtf" [INFO] vbsp.make_packlist(): "materials/BEE2/models/props_p1/p1_switch/lightwarp.vtf" [INFO] vbsp.make_packlist(): "materials/BEE2/models/props_p1/p1_switch/normal.vtf" [INFO] vbsp.make_packlist(): "materials/BEE2/models/props_p1/p1_switch/p1_switch.vmt" [INFO] vbsp.make_packlist(): "materials/BEE2/models/props_p1/plasticwall_1.vmt" [INFO] vbsp.make_packlist(): "materials/BEE2/models/props_p1/plasticwall_4.vmt" [INFO] vbsp.make_packlist(): "materials/BEE2/models/props_p1/turret/turret_bounce.vmt" [INFO] vbsp.make_packlist(): "materials/BEE2/models/props_p1/turret/turret_off_bounce.vmt" [INFO] vbsp.make_packlist(): "materials/BEE2/models/props_p1/turret/turret_off_speed.vmt" [INFO] vbsp.make_packlist(): "materials/BEE2/models/props_p1/turret/turret_speed.vmt" [INFO] vbsp.make_packlist(): "materials/BEE2/models/props_p1/walllight_sheet.vmt" [INFO] vbsp.make_packlist(): "materials/BEE2/models/props_p1/walllight_sheet.vtf" [INFO] vbsp.make_packlist(): "materials/BEE2/no_paint/plasticwall001a.vmt" [INFO] vbsp.make_packlist(): "materials/BEE2/no_paint/plasticwall001b.vmt" [INFO] vbsp.make_packlist(): "materials/BEE2/no_paint/plasticwall002a.vmt" [INFO] vbsp.make_packlist(): "materials/BEE2/no_paint/plasticwall003a.vmt" [INFO] vbsp.make_packlist(): "materials/BEE2/no_paint/plasticwall004a.vmt" [INFO] vbsp.make_packlist(): "materials/BEE2/p1/laserplane.vmt" [INFO] vbsp.make_packlist(): "materials/BEE2/p1/light_recessedcool_glow.vmt" [INFO] vbsp.make_packlist(): "materials/BEE2/p1/metal_lift001.vmt" [INFO] vbsp.make_packlist(): "materials/BEE2/p1/metal_lift001_gradient.vmt" [INFO] vbsp.make_packlist(): "materials/BEE2/p1/metal_lift001_rusty.vmt" [INFO] vbsp.make_packlist(): "materials/BEE2/p1/metal_lift_cube.hdr.vtf" [INFO] vbsp.make_packlist(): "materials/BEE2/p1/metal_lift_cube.vtf" [INFO] vbsp.make_packlist(): "materials/BEE2/p1/metal_lift_grad_mask.vtf" [INFO] vbsp.make_packlist(): "materials/BEE2/p1/metalwall048b_lrg.vmt" [INFO] vbsp.make_packlist(): "materials/BEE2/p1/metalwall048b_lrg.vtf" [INFO] vbsp.make_packlist(): "materials/BEE2/p1/metalwall048b_lrg_height-ssbump.vtf" [INFO] vbsp.make_packlist(): "materials/BEE2/p1/metalwall048b_med.vmt" [INFO] vbsp.make_packlist(): "materials/BEE2/p1/metalwall048b_med.vtf" [INFO] vbsp.make_packlist(): "materials/BEE2/p1/metalwall048b_med_height-ssbump.vtf" [INFO] vbsp.make_packlist(): "materials/BEE2/p1/metalwall_bts_006a.vtf" [INFO] vbsp.make_packlist(): "materials/BEE2/p1/modular_wall_light.vmt" [INFO] vbsp.make_packlist(): "materials/BEE2/p1/obs/detail_concrete_03.vtf" [INFO] vbsp.make_packlist(): "materials/BEE2/p1/obs/metaldoor028a.vmt" [INFO] vbsp.make_packlist(): "materials/BEE2/p1/obs/metaldoor028a.vtf" [INFO] vbsp.make_packlist(): "materials/BEE2/p1/obs/observation_tilefloor001a.vmt" [INFO] vbsp.make_packlist(): "materials/BEE2/p1/obs/observation_tilefloor001a.vtf" [INFO] vbsp.make_packlist(): "materials/BEE2/p1/obs/observationwall_001a.vmt" [INFO] vbsp.make_packlist(): "materials/BEE2/p1/obs/observationwall_001a.vtf" [INFO] vbsp.make_packlist(): "materials/BEE2/p1/obs/observationwall_001b.vmt" [INFO] vbsp.make_packlist(): "materials/BEE2/p1/obs/observationwall_001b.vtf" [INFO] vbsp.make_packlist(): "materials/BEE2/p1/obs/observationwall_001b_height-ssbump.vtf" [INFO] vbsp.make_packlist(): "materials/BEE2/p1/overlay_light_gradient.vtf" [INFO] vbsp.make_packlist(): "materials/BEE2/p1/physring.vmt" [INFO] vbsp.make_packlist(): "materials/BEE2/p1/physring.vtf" [INFO] vbsp.make_packlist(): "materials/BEE2/p1/turret_off_eye.vmt" [INFO] vbsp.make_packlist(): "materials/effects/comball/comball.vtf" [INFO] vbsp.make_packlist(): "materials/effects/eball_finite_life.vmt" [INFO] vbsp.make_packlist(): "materials/effects/eball_infinite_life.vmt" [INFO] vbsp.make_packlist(): "materials/models/effects/comball_glow1.vmt" [INFO] vbsp.make_packlist(): "materials/models/effects/comball_glow1.vtf" [INFO] vbsp.make_packlist(): "materials/models/effects/comball_glow2.vmt" [INFO] vbsp.make_packlist(): "materials/models/effects/comball_glow2.vtf" [INFO] vbsp.make_packlist(): "materials/models/effects/comball_sphere.vmt" [INFO] vbsp.make_packlist(): "materials/models/effects/comball_sphere.vtf" [INFO] vbsp.make_packlist(): "materials/models/effects/comball_tape.vmt" [INFO] vbsp.make_packlist(): "materials/models/effects/comball_tape.vtf" [INFO] vbsp.make_packlist(): "materials/models/props/ball_catcher_clean.vmt" [INFO] vbsp.make_packlist(): "materials/models/props/c_ball_launcher_clean.vmt" [INFO] vbsp.make_packlist(): "materials/models/props/combine_ball_catcher_clean.vtf" [INFO] vbsp.make_packlist(): "materials/models/props/combine_ball_launcher_clean.vtf" [INFO] vbsp.make_packlist(): "models/BEE2/p1_pgun.mdl" [INFO] vbsp.make_packlist(): "models/BEE2/props_ingame/p1_lfield.mdl" [INFO] vbsp.make_packlist(): "models/BEE2/props_p1/door_frame_thick.mdl" [INFO] vbsp.make_packlist(): "models/BEE2/props_p1/door_left.mdl" [INFO] vbsp.make_packlist(): "models/BEE2/props_p1/door_right.mdl" [INFO] vbsp.make_packlist(): "models/BEE2/props_p1/keyboard.mdl" [INFO] vbsp.make_packlist(): "models/BEE2/props_p1/mouse.mdl" [INFO] vbsp.make_packlist(): "models/BEE2/props_p1/obs_light.mdl" [INFO] vbsp.make_packlist(): "models/BEE2/props_p1/panel_cylinder.mdl" [INFO] vbsp.make_packlist(): "models/BEE2/props_p1/security_camera.mdl" [INFO] vbsp.make_packlist(): "models/BEE2/props_p1/switch.mdl" [INFO] vbsp.make_packlist(): "models/BEE2/props_p1/turret_01.mdl" [INFO] vbsp.make_packlist(): "models/effects/combineball.mdl" [INFO] vbsp.make_packlist(): "models/props/clean/combine_ball_catcher.mdl" [INFO] vbsp.make_packlist(): "models/props/clean/combine_ball_launcher.mdl" [INFO] vbsp.make_packlist(): "precache_sound:physics/metal/metal_box_scrape_rough_loop1.wav" [INFO] vbsp.make_packlist(): "precache_sound:physics/metal/metal_box_scrape_smooth_loop1.wav" [INFO] vbsp.make_packlist(): "precache_sound:player/footsteps/concrete1.wav" [INFO] vbsp.make_packlist(): "precache_sound:player/footsteps/concrete2.wav" [INFO] vbsp.make_packlist(): "precache_sound:player/footsteps/concrete3.wav" [INFO] vbsp.make_packlist(): "precache_sound:player/footsteps/concrete4.wav" [INFO] vbsp.make_packlist(): "precache_sound:player/footsteps/metal1.wav" [INFO] vbsp.make_packlist(): "precache_sound:player/footsteps/metal2.wav" [INFO] vbsp.make_packlist(): "precache_sound:player/footsteps/metal3.wav" [INFO] vbsp.make_packlist(): "precache_sound:player/footsteps/metal4.wav" [INFO] vbsp.make_packlist(): "scripts/vscripts/BEE2/change_models.nut" [INFO] vbsp.make_packlist(): "scripts/vscripts/BEE2/set_p1_pgun.nut" [INFO] vbsp.make_packlist(): "scripts/vscripts/bee2/turret_dropper.nut" [INFO] vbsp.make_packlist(): "sound/BEE2/claw_cable_lp.wav" [INFO] vbsp.make_packlist(): "sound/BEE2/p1/alyx_stunner2.wav" [INFO] vbsp.make_packlist(): "sound/BEE2/p1/doormove3.wav" [INFO] vbsp.make_packlist(): "sound/BEE2/p1/doorstop1.wav" [INFO] vbsp.make_packlist(): "sound/BEE2/p1/garage_stop1.wav" [INFO] vbsp.make_packlist(): "sound/BEE2/p1/panel_turn.wav" [INFO] vbsp.make_packlist(): "sound/BEE2/p1/pgun/ambient.wav" [INFO] vbsp.make_packlist(): "sound/BEE2/p1/pgun/portal_enter1.wav" [INFO] vbsp.make_packlist(): "sound/BEE2/p1/pgun/portal_enter2.wav" [INFO] vbsp.make_packlist(): "sound/BEE2/p1/pgun/portal_exit1.wav" [INFO] vbsp.make_packlist(): "sound/BEE2/p1/pgun/portal_exit2.wav" [INFO] vbsp.make_packlist(): "sound/BEE2/p1/stair_stop.wav" [INFO] vbsp.make_packlist(): "sound/BEE2/p1/wall_move5.wav" [INFO] vbsp.make_packlist(): "sound/weapons/physcannon/energy_bounce1.wav" [INFO] vbsp.make_packlist(): "sound/weapons/physcannon/energy_bounce2.wav" [INFO] vbsp.make_packlist(): "sound/weapons/physcannon/energy_disintegrate4.wav" [INFO] vbsp.make_packlist(): "sound/weapons/physcannon/energy_disintegrate5.wav" [INFO] vbsp.make_packlist(): "sound/weapons/physcannon/energy_sing_explosion2.wav" [INFO] vbsp.make_packlist(): "sound/weapons/physcannon/energy_sing_flyby1.wav" [INFO] vbsp.make_packlist(): "sound/weapons/physcannon/energy_sing_flyby2.wav" [INFO] vbsp.make_packlist(): "sound/weapons/physcannon/energy_sing_loop4.wav" [INFO] vbsp.make_packlist(): Packlist written! [INFO] vbsp.save(): Saving New Map... [INFO] vbsp.save(): Complete! [INFO] vbsp.run_vbsp(): Calling original VBSP... [INFO] vbsp.run_vbsp(): Arguments: "C:\Program Files (x86)\Steam\steamapps\common\Portal 2\bin\vbsp_original.exe" -game "C:/Program Files (x86)/Steam/steamapps/common/Portal 2/portal2/" "C:/Program Files (x86)/Steam/steamapps/common/Portal 2/sdk_content\maps\styled\preview.vmf" [ERROR] .run_vbsp(): Valve Software - vbsp.exe (Jun 28 2017) | 4 threads | materialPath: C:\Program Files (x86)\Steam\steamapps\common\Portal 2\portal2\materials | Loading C:/Program Files (x86)/Steam/steamapps/common/Portal 2/sdk_content\maps\styled\preview.vmf | ConVarRef gpu_level doesn't point to an existing ConVar | Could not open instance file instances/BEE2/logic/bee/trigger_once.vmf | |_ [INFO] BEE2_config.save(): Saving changes in config "C:\Program Files (x86)\Steam\steamapps\common\Portal 2\Bee2\config/compile.cfg"! [ERROR] vbsp.run_vbsp(): VBSP failed! (1)