17:32:29: [RoR] Rigs of Rods (www.rigsofrods.org) version 2020.01 17:32:29: [RoR] Current date: 2020-01-22 17:32:29: [RoR|GVar] sys_config_dir: SetActive(), new: "C:\Users\Benutzer1\Documents\My Games\Rigs of Rods\config", old: "" 17:32:29: [RoR|GVar] sys_cache_dir: SetActive(), new: "C:\Users\Benutzer1\Documents\My Games\Rigs of Rods\cache", old: "" 17:32:29: [RoR|GVar] sys_savegames_dir: SetActive(), new: "C:\Users\Benutzer1\Documents\My Games\Rigs of Rods\savegames", old: "" 17:32:29: [RoR|GVar] sys_screenshot_dir: SetActive(), new: "C:\Users\Benutzer1\Documents\My Games\Rigs of Rods\screenshots", old: "" 17:32:29: [RoR|GVar] sys_resources_dir: SetActive(), new: "C:\Program Files\Rigs of Rods\resources", old: "" 17:32:29: [RoR|GVar] audio_device_name: SetActive(), new: "", old: "" 17:32:29: [RoR|GVar] app_country: SetActive(), new: "us", old: "us" 17:32:29: [RoR|GVar] audio_enable_creak: SetActive(), new: "true", old: "false" 17:32:29: [RoR|GVar] app_extra_mod_path: SetActive(), new: "C:\Neuer Ordner", old: "" 17:32:29: [RoR|GVar] app_language: SetActive(), new: "en", old: "en" 17:32:29: [RoR|GVar] audio_menu_music: SetActive(), new: "true", old: "false" 17:32:29: [RoR|GVar] mp_pseudo_collisions: SetActive(), new: "true", old: "false" 17:32:29: [RoR|GVar] mp_player_name: SetActive(), new: "XD_dominicXD", old: "Player" 17:32:29: [RoR|GVar] mp_api_url: SetActive(), new: "http://api.rigsofrods.org", old: "http://api.rigsofrods.org" 17:32:29: [RoR|GVar] io_outgauge_ip: SetActive(), new: "192.168.1.100", old: "192.168.1.100" 17:32:29: [RoR|GVar] gfx_particles_mode: SetActive(), new: "1", old: "0" 17:32:29: [RoR|GVar] diag_preset_terrain: SetActive(), new: "", old: "" 17:32:29: [RoR|GVar] diag_preset_terrain: SetStored(), new: "", old: "" 17:32:29: [RoR|GVar] diag_preset_vehicle: SetActive(), new: "", old: "" 17:32:29: [RoR|GVar] diag_preset_vehicle: SetStored(), new: "", old: "" 17:32:29: [RoR|GVar] diag_preset_veh_config: SetActive(), new: "", old: "" 17:32:29: [RoR|GVar] gfx_envmap_enabled: SetActive(), new: "false", old: "true" 17:32:29: [RoR|GVar] app_rendersys_override: SetActive(), new: "", old: "" 17:32:29: [RoR|GVar] app_screenshot_format: SetActive(), new: "png", old: "png" 17:32:29: [RoR|GVar] mp_server_host: SetActive(), new: "rorservers.com", old: "" 17:32:29: [RoR|GVar] mp_server_password: SetActive(), new: "", old: "" 17:32:29: [RoR|GVar] mp_server_password: SetStored(), new: "", old: "" 17:32:29: [RoR|GVar] mp_server_port: SetActive(), new: "12003", old: "0" 17:32:29: [RoR|GVar] gfx_shadow_quality: SetActive(), new: "0", old: "2" 17:32:29: [RoR|GVar] gfx_skidmarks_mode: SetActive(), new: "1", old: "0" 17:32:29: [RoR|GVar] gfx_texture_filter: SetPending(), new: "BILINEAR", old: "ANISOTROPIC" 17:32:29: Creating resource group General 17:32:29: Creating resource group OgreInternal 17:32:29: Creating resource group OgreAutodetect 17:32:29: SceneManagerFactory for type 'DefaultSceneManager' registered. 17:32:29: Registering ResourceManager for type Material 17:32:29: Registering ResourceManager for type Mesh 17:32:29: Registering ResourceManager for type Skeleton 17:32:29: MovableObjectFactory for type 'ParticleSystem' registered. 17:32:29: ArchiveFactory for archive type FileSystem registered. 17:32:29: ArchiveFactory for archive type Zip registered. 17:32:29: ArchiveFactory for archive type EmbeddedZip registered. 17:32:29: DDS codec registering 17:32:29: ETC codec registering 17:32:29: Registering ResourceManager for type HighLevelGpuProgram 17:32:29: Registering ResourceManager for type Compositor 17:32:29: MovableObjectFactory for type 'Entity' registered. 17:32:29: MovableObjectFactory for type 'Light' registered. 17:32:29: MovableObjectFactory for type 'BillboardSet' registered. 17:32:29: MovableObjectFactory for type 'ManualObject' registered. 17:32:29: MovableObjectFactory for type 'BillboardChain' registered. 17:32:29: MovableObjectFactory for type 'RibbonTrail' registered. 17:32:29: *-*-* OGRE Initialising 17:32:29: *-*-* Version 1.11.6 (Rhagorthua) 17:32:29: Loading library .\Codec_FreeImage 17:32:29: FreeImage version: 3.15.3 17:32:29: This program uses FreeImage, a free, open source image library supporting all common bitmap formats. See http://freeimage.sourceforge.net for details 17:32:29: Supported formats: bmp,ico,jpg,jif,jpeg,jpe,jng,koa,iff,lbm,mng,pbm,pbm,pcd,pcx,pgm,pgm,png,ppm,ppm,ras,tga,targa,tif,tiff,wap,wbmp,wbm,psd,cut,xbm,xpm,gif,hdr,g3,sgi,exr,j2k,j2c,jp2,pfm,pct,pict,pic 17:32:29: Loading library .\RenderSystem_Direct3D9 17:32:29: Installing plugin: D3D9 RenderSystem 17:32:29: D3D9 : Direct3D9 Rendering Subsystem created. 17:32:29: D3D9: Driver Detection Starts 17:32:29: D3D9: Driver Detection Ends 17:32:29: Plugin successfully installed 17:32:29: Loading library .\RenderSystem_GL 17:32:29: Installing plugin: GL RenderSystem 17:32:29: OpenGL Rendering Subsystem created. 17:32:29: Plugin successfully installed 17:32:29: Loading library .\Plugin_ParticleFX 17:32:29: Installing plugin: ParticleFX 17:32:29: Particle Emitter Type 'Point' registered 17:32:29: Particle Emitter Type 'Box' registered 17:32:29: Particle Emitter Type 'Ellipsoid' registered 17:32:29: Particle Emitter Type 'Cylinder' registered 17:32:29: Particle Emitter Type 'Ring' registered 17:32:29: Particle Emitter Type 'HollowEllipsoid' registered 17:32:29: Particle Affector Type 'LinearForce' registered 17:32:29: Particle Affector Type 'ColourFader' registered 17:32:29: Particle Affector Type 'ColourFader2' registered 17:32:29: Particle Affector Type 'ColourImage' registered 17:32:29: Particle Affector Type 'ColourInterpolator' registered 17:32:29: Particle Affector Type 'Scaler' registered 17:32:29: Particle Affector Type 'Rotator' registered 17:32:29: Particle Affector Type 'DirectionRandomiser' registered 17:32:29: Particle Affector Type 'DeflectorPlane' registered 17:32:29: Plugin successfully installed 17:32:29: Loading library .\Plugin_OctreeSceneManager 17:32:29: Installing plugin: Octree Scene Manager 17:32:29: Plugin successfully installed 17:32:29: Loading library .\Plugin_CgProgramManager 17:32:29: Installing plugin: Cg Program Manager 17:32:29: Plugin successfully installed 17:32:29: Loading library .\Caelum 17:32:29: Installing plugin: Caelum 17:32:29: Caelum plugin version 0.6.3 installed 17:32:29: Registering ResourceManager for type PropertyScript 17:32:29: Plugin successfully installed 17:32:29: D3D9 : RenderSystem Option: Allow DirectX9Ex = Yes 17:32:29: D3D9 : RenderSystem Option: Allow NVPerfHUD = No 17:32:29: D3D9 : RenderSystem Option: Backbuffer Count = Auto 17:32:29: D3D9 : RenderSystem Option: FSAA = 4 17:32:29: D3D9 : RenderSystem Option: Fixed Pipeline Enabled = Yes 17:32:29: D3D9 : RenderSystem Option: Floating-point mode = Fastest 17:32:29: D3D9 : RenderSystem Option: Full Screen = No 17:32:29: D3D9 : RenderSystem Option: Multi device memory hint = Auto hardware buffers management 17:32:29: D3D9 : RenderSystem Option: Rendering Device = Monitor-1-Intel(R) HD Graphics 3000 17:32:29: D3D9 : RenderSystem Option: Resource Creation Policy = Create on all devices 17:32:29: D3D9 : RenderSystem Option: Use Multihead = Auto 17:32:29: D3D9 : RenderSystem Option: VSync = Yes 17:32:29: D3D9 : RenderSystem Option: VSync Interval = 1 17:32:29: D3D9 : RenderSystem Option: Video Mode = 1024 x 768 @ 32-bit colour 17:32:29: D3D9 : RenderSystem Option: sRGB Gamma Conversion = No 17:32:29: [RoR|GVar] app_rendersys_override: SetActive(), new: "", old: "" 17:32:29: CPU Identifier & Features 17:32:29: ------------------------- 17:32:29: * CPU ID: GenuineIntel: Intel(R) Core(TM) i5-2410M CPU @ 2.30GHz 17:32:29: * SSE: yes 17:32:29: * SSE2: yes 17:32:29: * SSE3: yes 17:32:29: * SSE41: yes 17:32:29: * SSE42: yes 17:32:29: * MMX: yes 17:32:29: * MMXEXT: yes 17:32:29: * 3DNOW: no 17:32:29: * 3DNOWEXT: no 17:32:29: * CMOV: yes 17:32:29: * TSC: yes 17:32:29: *INVARIANT TSC: yes 17:32:29: * FPU: yes 17:32:29: * PRO: yes 17:32:29: * HT: no 17:32:29: ------------------------- 17:32:29: D3D9 : Subsystem Initialising 17:32:29: Registering ResourceManager for type Texture 17:32:29: Registering ResourceManager for type GpuProgram 17:32:29: *************************************** 17:32:29: *** D3D9 : Subsystem Initialised OK *** 17:32:29: *************************************** 17:32:29: D3D9RenderSystem::_createRenderWindow "Rigs of Rods version 2020.01", 1024x768 windowed miscParams: FSAA=4 border=fixed gamma=No monitorIndex=0 vsync=Yes windowProc=140730219639264 17:32:29: D3D9 : Created D3D9 Rendering Window 'Rigs of Rods version 2020.01' : 1024x689, 32bpp 17:32:29: D3D9: Vertex texture format supported - PF_L8 17:32:29: D3D9: Vertex texture format supported - PF_L16 17:32:29: D3D9: Vertex texture format supported - PF_A8 17:32:29: D3D9: Vertex texture format supported - PF_BYTE_LA 17:32:29: D3D9: Vertex texture format supported - PF_R5G6B5 17:32:29: D3D9: Vertex texture format supported - PF_B5G6R5 17:32:29: D3D9: Vertex texture format supported - PF_A4R4G4B4 17:32:29: D3D9: Vertex texture format supported - PF_A1R5G5B5 17:32:29: D3D9: Vertex texture format supported - PF_A8R8G8B8 17:32:29: D3D9: Vertex texture format supported - PF_B8G8R8A8 17:32:29: D3D9: Vertex texture format supported - PF_A2R10G10B10 17:32:29: D3D9: Vertex texture format supported - PF_A2B10G10R10 17:32:29: D3D9: Vertex texture format supported - PF_DXT1 17:32:29: D3D9: Vertex texture format supported - PF_DXT2 17:32:29: D3D9: Vertex texture format supported - PF_DXT3 17:32:29: D3D9: Vertex texture format supported - PF_DXT4 17:32:29: D3D9: Vertex texture format supported - PF_DXT5 17:32:29: D3D9: Vertex texture format supported - PF_FLOAT16_RGB 17:32:29: D3D9: Vertex texture format supported - PF_FLOAT16_RGBA 17:32:29: D3D9: Vertex texture format supported - PF_FLOAT32_RGB 17:32:29: D3D9: Vertex texture format supported - PF_FLOAT32_RGBA 17:32:29: D3D9: Vertex texture format supported - PF_X8R8G8B8 17:32:29: D3D9: Vertex texture format supported - PF_R8G8B8A8 17:32:29: D3D9: Vertex texture format supported - PF_DEPTH16 17:32:29: D3D9: Vertex texture format supported - PF_SHORT_RGBA 17:32:29: D3D9: Vertex texture format supported - PF_FLOAT16_R 17:32:29: D3D9: Vertex texture format supported - PF_FLOAT32_R 17:32:29: D3D9: Vertex texture format supported - PF_SHORT_GR 17:32:29: D3D9: Vertex texture format supported - PF_FLOAT16_GR 17:32:29: D3D9: Vertex texture format supported - PF_FLOAT32_GR 17:32:29: D3D9: Vertex texture format supported - PF_SHORT_RGB 17:32:29: D3D9: Vertex texture format supported - PF_PVRTC_RGB2 17:32:29: D3D9: Vertex texture format supported - PF_PVRTC_RGBA2 17:32:29: D3D9: Vertex texture format supported - PF_PVRTC_RGB4 17:32:29: D3D9: Vertex texture format supported - PF_PVRTC_RGBA4 17:32:29: D3D9: Vertex texture format supported - PF_PVRTC2_2BPP 17:32:29: D3D9: Vertex texture format supported - PF_PVRTC2_4BPP 17:32:29: D3D9: Vertex texture format supported - PF_R11G11B10_FLOAT 17:32:29: D3D9: Vertex texture format supported - PF_R8_UINT 17:32:29: D3D9: Vertex texture format supported - PF_R8G8_UINT 17:32:29: D3D9: Vertex texture format supported - PF_R8G8B8_UINT 17:32:29: D3D9: Vertex texture format supported - PF_R8G8B8A8_UINT 17:32:29: D3D9: Vertex texture format supported - PF_R16_UINT 17:32:29: D3D9: Vertex texture format supported - PF_R16G16_UINT 17:32:29: D3D9: Vertex texture format supported - PF_R16G16B16_UINT 17:32:29: D3D9: Vertex texture format supported - PF_R16G16B16A16_UINT 17:32:29: D3D9: Vertex texture format supported - PF_R32_UINT 17:32:29: D3D9: Vertex texture format supported - PF_R32G32_UINT 17:32:29: D3D9: Vertex texture format supported - PF_R32G32B32_UINT 17:32:29: D3D9: Vertex texture format supported - PF_R32G32B32A32_UINT 17:32:29: D3D9: Vertex texture format supported - PF_R8_SINT 17:32:29: D3D9: Vertex texture format supported - PF_R8G8_SINT 17:32:29: D3D9: Vertex texture format supported - PF_R8G8B8_SINT 17:32:29: D3D9: Vertex texture format supported - PF_R8G8B8A8_SINT 17:32:29: D3D9: Vertex texture format supported - PF_R16_SINT 17:32:29: D3D9: Vertex texture format supported - PF_R16G16_SINT 17:32:29: D3D9: Vertex texture format supported - PF_R16G16B16_SINT 17:32:29: D3D9: Vertex texture format supported - PF_R16G16B16A16_SINT 17:32:29: D3D9: Vertex texture format supported - PF_R32_SINT 17:32:29: D3D9: Vertex texture format supported - PF_R32G32_SINT 17:32:29: D3D9: Vertex texture format supported - PF_R32G32B32_SINT 17:32:29: D3D9: Vertex texture format supported - PF_R32G32B32A32_SINT 17:32:29: D3D9: Vertex texture format supported - PF_R9G9B9E5_SHAREDEXP 17:32:29: D3D9: Vertex texture format supported - PF_BC4_UNORM 17:32:29: D3D9: Vertex texture format supported - PF_BC4_SNORM 17:32:29: D3D9: Vertex texture format supported - PF_BC5_UNORM 17:32:29: D3D9: Vertex texture format supported - PF_BC5_SNORM 17:32:29: D3D9: Vertex texture format supported - PF_BC6H_UF16 17:32:29: D3D9: Vertex texture format supported - PF_BC6H_SF16 17:32:29: D3D9: Vertex texture format supported - PF_BC7_UNORM 17:32:29: D3D9: Vertex texture format supported - PF_R8 17:32:29: D3D9: Vertex texture format supported - PF_RG8 17:32:29: D3D9: Vertex texture format supported - PF_R8_SNORM 17:32:29: D3D9: Vertex texture format supported - PF_R8G8_SNORM 17:32:29: D3D9: Vertex texture format supported - PF_R8G8B8_SNORM 17:32:29: D3D9: Vertex texture format supported - PF_R8G8B8A8_SNORM 17:32:29: D3D9: Vertex texture format supported - PF_R16_SNORM 17:32:29: D3D9: Vertex texture format supported - PF_R16G16_SNORM 17:32:29: D3D9: Vertex texture format supported - PF_R16G16B16_SNORM 17:32:29: D3D9: Vertex texture format supported - PF_R16G16B16A16_SNORM 17:32:29: D3D9: Vertex texture format supported - PF_ETC1_RGB8 17:32:29: D3D9: Vertex texture format supported - PF_ETC2_RGB8 17:32:29: D3D9: Vertex texture format supported - PF_ETC2_RGBA8 17:32:29: D3D9: Vertex texture format supported - PF_ETC2_RGB8A1 17:32:29: D3D9: Vertex texture format supported - PF_ATC_RGB 17:32:29: D3D9: Vertex texture format supported - PF_ATC_RGBA_EXPLICIT_ALPHA 17:32:29: D3D9: Vertex texture format supported - PF_ATC_RGBA_INTERPOLATED_ALPHA 17:32:29: D3D9: Vertex texture format supported - PF_ASTC_RGBA_4X4_LDR 17:32:29: D3D9: Vertex texture format supported - PF_ASTC_RGBA_5X4_LDR 17:32:29: D3D9: Vertex texture format supported - PF_ASTC_RGBA_5X5_LDR 17:32:29: D3D9: Vertex texture format supported - PF_ASTC_RGBA_6X5_LDR 17:32:29: D3D9: Vertex texture format supported - PF_ASTC_RGBA_6X6_LDR 17:32:29: D3D9: Vertex texture format supported - PF_ASTC_RGBA_8X5_LDR 17:32:29: D3D9: Vertex texture format supported - PF_ASTC_RGBA_8X6_LDR 17:32:29: D3D9: Vertex texture format supported - PF_ASTC_RGBA_8X8_LDR 17:32:29: D3D9: Vertex texture format supported - PF_ASTC_RGBA_10X5_LDR 17:32:29: D3D9: Vertex texture format supported - PF_ASTC_RGBA_10X6_LDR 17:32:29: D3D9: Vertex texture format supported - PF_ASTC_RGBA_10X8_LDR 17:32:29: D3D9: Vertex texture format supported - PF_ASTC_RGBA_10X10_LDR 17:32:29: D3D9: Vertex texture format supported - PF_ASTC_RGBA_12X10_LDR 17:32:29: D3D9: Vertex texture format supported - PF_ASTC_RGBA_12X12_LDR 17:32:29: D3D9: Vertex texture format supported - PF_DEPTH32 17:32:29: RenderSystem capabilities 17:32:29: ------------------------- 17:32:29: RenderSystem Name: Direct3D9 Rendering Subsystem 17:32:29: GPU Vendor: intel 17:32:29: Device Name: Monitor-1-Intel(R) HD Graphics 3000 17:32:29: Driver Version: 23.21.13.9135 17:32:29: * Fixed function pipeline: yes 17:32:29: * Anisotropic texture filtering: yes 17:32:29: * Cube mapping: yes 17:32:29: * Hardware stencil buffer: yes 17:32:29: - Stencil depth: 8 17:32:29: - Two sided stencil support: yes 17:32:29: - Wrap stencil values: yes 17:32:29: * 32-bit index buffers: yes 17:32:29: * Vertex programs: yes 17:32:29: * Number of floating-point constants for vertex programs: 256 17:32:29: * Number of integer constants for vertex programs: 16 17:32:29: * Number of boolean constants for vertex programs: 16 17:32:29: * Fragment programs: yes 17:32:29: * Number of floating-point constants for fragment programs: 224 17:32:29: * Number of integer constants for fragment programs: 16 17:32:29: * Number of boolean constants for fragment programs: 16 17:32:29: * Geometry programs: no 17:32:29: * Number of floating-point constants for geometry programs: 97 17:32:29: * Number of integer constants for geometry programs: 109 17:32:29: * Number of boolean constants for geometry programs: 100 17:32:29: * Tessellation Hull programs: no 17:32:29: * Number of floating-point constants for tessellation hull programs: 105 17:32:29: * Number of integer constants for tessellation hull programs: 110 17:32:29: * Number of boolean constants for tessellation hull programs: 105 17:32:29: * Tessellation Domain programs: no 17:32:29: * Number of floating-point constants for tessellation domain programs: 116 17:32:29: * Number of integer constants for tessellation domain programs: 120 17:32:29: * Number of boolean constants for tessellation domain programs: 46 17:32:29: * Compute programs: no 17:32:29: * Number of floating-point constants for compute programs: 100 17:32:29: * Number of integer constants for compute programs: 108 17:32:29: * Number of boolean constants for compute programs: 108 17:32:29: * Supported Shader Profiles: hlsl ps_1_1 ps_1_2 ps_1_3 ps_1_4 ps_2_0 ps_2_a ps_2_b ps_2_x ps_3_0 vs_1_1 vs_2_0 vs_2_a vs_2_x vs_3_0 17:32:29: * Texture Compression: yes 17:32:29: - DXT: yes 17:32:29: - VTC: no 17:32:29: - PVRTC: no 17:32:29: - ATC: no 17:32:29: - ETC1: no 17:32:29: - ETC2: no 17:32:29: - BC4/BC5: no 17:32:29: - BC6H/BC7: no 17:32:29: - ASTC: no 17:32:29: - Mipmaps for compressed formats: no 17:32:29: * Hardware Occlusion Query: yes 17:32:29: * User clip planes: yes 17:32:29: * VET_UBYTE4 vertex element type: yes 17:32:29: * Infinite far plane projection: yes 17:32:29: * Hardware render-to-texture: yes 17:32:29: * Floating point textures: yes 17:32:29: * Non-power-of-two textures: yes 17:32:29: * 1d textures: yes 17:32:29: * Volume textures: yes 17:32:29: * Multiple Render Targets: 4 17:32:29: - With different bit depths: yes 17:32:29: * Point Sprites: yes 17:32:29: * Wide Lines: no 17:32:29: * Hardware Gamma: no 17:32:29: * Extended point parameters: yes 17:32:29: * Max Point Size: 256 17:32:29: * Vertex texture fetch: yes 17:32:29: * Number of texture units: 8 17:32:29: * Number of vertex attributes: 14 17:32:29: * Stencil buffer depth: 8 17:32:29: * Number of vertex blend matrices: 0 17:32:29: - Max vertex textures: 4 17:32:29: - Vertex textures shared: no 17:32:29: * Render to Vertex Buffer : no 17:32:29: * Hardware Atomic Counters: no 17:32:29: * DirectX per stage constants: yes 17:32:29: * W-Buffer supported: no 17:32:29: DefaultWorkQueue('Root') initialising on thread 9920. 17:32:29: DefaultWorkQueue('Root')::WorkerFunc - thread 7816 starting. 17:32:29: Particle Renderer Type 'billboard' registered 17:32:29: DefaultWorkQueue('Root')::WorkerFunc - thread 1972 starting. 17:32:29: SceneManagerFactory for type 'OctreeSceneManager' registered. 17:32:29: Creating resource group SrcRG 17:32:29: Added resource location 'C:\Program Files\Rigs of Rods\resources\skeleton.zip' of type 'Zip' to resource group 'SrcRG' 17:32:29: Creating resource group DstRG 17:32:29: Added resource location 'C:\Users\Benutzer1\Documents\My Games\Rigs of Rods\' of type 'FileSystem' to resource group 'DstRG' 17:32:29: Destroying resource group SrcRG 17:32:29: Unloading resource group SrcRG 17:32:29: Finished unloading resource group SrcRG 17:32:29: Destroying resource group DstRG 17:32:29: Unloading resource group DstRG 17:32:29: Finished unloading resource group DstRG 17:32:29: OverlayElementFactory for type Panel registered. 17:32:29: OverlayElementFactory for type BorderPanel registered. 17:32:29: OverlayElementFactory for type TextArea registered. 17:32:29: Registering ResourceManager for type Font 17:32:29: Texture 'Warning': Loading 1 faces(PF_R5G6B5,8x8x1) Internal format is PF_R5G6B5,8x8x1. 17:32:29: [RoR|ContentManager] Loading resource pack "flags" to group "FlagsRG" (ZIP archive) 17:32:29: Creating resource group FlagsRG 17:32:29: Added resource location 'C:\Program Files\Rigs of Rods\resources\flags.zip' of type 'Zip' to resource group 'FlagsRG' 17:32:29: Initialising resource group FlagsRG 17:32:29: Parsing scripts for resource group FlagsRG 17:32:29: Finished parsing scripts for resource group FlagsRG 17:32:29: Creating resources for group FlagsRG 17:32:29: All done 17:32:29: [RoR|ContentManager] Loading resource pack "icons" to group "IconsRG" (ZIP archive) 17:32:29: Creating resource group IconsRG 17:32:29: Added resource location 'C:\Program Files\Rigs of Rods\resources\icons.zip' of type 'Zip' to resource group 'IconsRG' 17:32:29: Initialising resource group IconsRG 17:32:29: Parsing scripts for resource group IconsRG 17:32:29: Finished parsing scripts for resource group IconsRG 17:32:29: Creating resources for group IconsRG 17:32:29: All done 17:32:29: [RoR|ContentManager] Loading resource pack "OgreCore" to group "OgreCoreRG" (ZIP archive) 17:32:29: Creating resource group OgreCoreRG 17:32:29: Added resource location 'C:\Program Files\Rigs of Rods\resources\OgreCore.zip' of type 'Zip' to resource group 'OgreCoreRG' 17:32:29: Initialising resource group OgreCoreRG 17:32:29: Parsing scripts for resource group OgreCoreRG 17:32:29: Parsing script StdQuad_vp.program 17:32:30: Parsing script OgreCore.material 17:32:30: Parsing script OgreProfiler.material 17:32:30: Parsing script Vera.fontdef 17:32:30: Error: ScriptCompiler - unexpected token in Vera.fontdef(1): 'VeraMono'. If this is a legacy script you must prepend the type (e.g. font, overlay). 17:32:30: Error: ScriptCompiler - unexpected token in Vera.fontdef(10): 'VeraMonoBold'. If this is a legacy script you must prepend the type (e.g. font, overlay). 17:32:30: Parsing script cent.fontdef 17:32:30: Error: ScriptCompiler - unexpected token in cent.fontdef(1): 'cent'. If this is a legacy script you must prepend the type (e.g. font, overlay). 17:32:30: Error: ScriptCompiler - unexpected token in cent.fontdef(202): 'glyph'. If this is a legacy script you must prepend the type (e.g. font, overlay). 17:32:30: Error: ScriptCompiler - invalid parameters in cent.fontdef(137) 17:32:30: Error: ScriptCompiler - invalid parameters in cent.fontdef(204) 17:32:30: Parsing script cyberbit.fontdef 17:32:30: Error: ScriptCompiler - unexpected token in cyberbit.fontdef(1): 'CyberbitEnglish'. If this is a legacy script you must prepend the type (e.g. font, overlay). 17:32:30: Parsing script highcontrast.fontdef 17:32:30: Error: ScriptCompiler - unexpected token in highcontrast.fontdef(1): 'highcontrast_black'. If this is a legacy script you must prepend the type (e.g. font, overlay). 17:32:30: Error: ScriptCompiler - unexpected token in highcontrast.fontdef(202): 'glyph'. If this is a legacy script you must prepend the type (e.g. font, overlay). 17:32:30: Error: ScriptCompiler - unexpected token in highcontrast.fontdef(209): 'highcontrast_green'. If this is a legacy script you must prepend the type (e.g. font, overlay). 17:32:30: Error: ScriptCompiler - unexpected token in highcontrast.fontdef(410): 'glyph'. If this is a legacy script you must prepend the type (e.g. font, overlay). 17:32:30: Error: ScriptCompiler - invalid parameters in highcontrast.fontdef(137) 17:32:30: Error: ScriptCompiler - invalid parameters in highcontrast.fontdef(204) 17:32:30: Error: ScriptCompiler - invalid parameters in highcontrast.fontdef(345) 17:32:30: Error: ScriptCompiler - invalid parameters in highcontrast.fontdef(412) 17:32:30: Parsing script OgreDebugPanel.overlay 17:32:30: Texture 'New_Ogre_Border_Center.png': Loading 1 faces(PF_A8R8G8B8,256x128x1) Internal format is PF_A8R8G8B8,256x128x1. 17:32:30: Texture 'New_Ogre_Border.png': Loading 1 faces(PF_A8R8G8B8,256x256x1) Internal format is PF_A8R8G8B8,256x256x1. 17:32:30: Texture 'New_Ogre_Border_Break.png': Loading 1 faces(PF_A8R8G8B8,32x32x1) Internal format is PF_A8R8G8B8,32x32x1. 17:32:30: Texture 'ogretext.png': Loading 1 faces(PF_A8R8G8B8,256x128x1) Internal format is PF_A8R8G8B8,256x128x1. 17:32:30: Finished parsing scripts for resource group OgreCoreRG 17:32:30: Creating resources for group OgreCoreRG 17:32:30: All done 17:32:30: [RoR|ContentManager] Loading resource pack "wallpapers" to group "Wallpapers" (ZIP archive) 17:32:30: Creating resource group Wallpapers 17:32:30: Added resource location 'C:\Program Files\Rigs of Rods\resources\wallpapers.zip' of type 'Zip' to resource group 'Wallpapers' 17:32:30: Initialising resource group Wallpapers 17:32:30: Parsing scripts for resource group Wallpapers 17:32:30: Finished parsing scripts for resource group Wallpapers 17:32:30: Creating resources for group Wallpapers 17:32:30: All done 17:32:30: Creating resource group LngRG 17:32:30: Added resource location 'C:\Program Files\Rigs of Rods\languages' of type 'FileSystem' to resource group 'LngRG' 17:32:30: Destroying resource group LngRG 17:32:30: Unloading resource group LngRG 17:32:30: Finished unloading resource group LngRG 17:32:30: [RoR|App] Error loading language file: 'C:\Program Files\Rigs of Rods\languages\en\LC_MESSAGES\ror.mo' 17:32:30: Creating resource group ManagedMaterials 17:32:30: Added resource location 'C:\Program Files\Rigs of Rods\resources\managed_materials\shadows/pssm/on/shared' of type 'FileSystem' to resource group 'ManagedMaterials' 17:32:30: Added resource location 'C:\Program Files\Rigs of Rods\resources\managed_materials\shadows/pssm/on' of type 'FileSystem' to resource group 'ManagedMaterials' 17:32:30: Added resource location 'C:\Program Files\Rigs of Rods\resources\managed_materials\texture' of type 'FileSystem' to resource group 'ManagedMaterials' 17:32:30: Added resource location 'C:\Program Files\Rigs of Rods\resources\managed_materials' of type 'FileSystem' to resource group 'ManagedMaterials' 17:32:30: Initialising resource group ManagedMaterials 17:32:30: Parsing scripts for resource group ManagedMaterials 17:32:30: Parsing script pssm_shared.program 17:32:30: Parsing script depthshadows.program 17:32:30: Parsing script nicemetal_mm.program 17:32:30: Parsing script shadows.material 17:32:30: Parsing script shadows_depth.material 17:32:30: Parsing script texture_manager.material 17:32:30: Parsing script managed_mats.material 17:32:30: Parsing script managed_mats_vehicles.material 17:32:30: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 17:32:30: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 17:32:30: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 17:32:30: Parsing script managed_mats_vehicles_nicemetal.material 17:32:30: Warning: ScriptCompiler - deprecated symbol in managed_mats_vehicles_nicemetal.material(56): 'cubic_texture ..'. Use 'texture .. cubic' instead. 17:32:30: Warning: ScriptCompiler - deprecated symbol in managed_mats_vehicles_nicemetal.material(123): 'cubic_texture ..'. Use 'texture .. cubic' instead. 17:32:30: Warning: ScriptCompiler - deprecated symbol in managed_mats_vehicles_nicemetal.material(181): 'cubic_texture ..'. Use 'texture .. cubic' instead. 17:32:30: Parsing script managed_mats_vehicles_transparent.material 17:32:30: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 17:32:30: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 17:32:30: Warning: ScriptCompiler - deprecated symbol in texture_manager.material(16): 'cubic_texture ..'. Use 'texture .. cubic' instead. 17:32:30: Parsing script managed_mats_vehicles_transparent_nicemetal.material 17:32:30: Warning: ScriptCompiler - deprecated symbol in managed_mats_vehicles_transparent_nicemetal.material(59): 'cubic_texture ..'. Use 'texture .. cubic' instead. 17:32:30: Error: ScriptCompiler - fewer parameters expected in managed_mats_vehicles_transparent_nicemetal.material(125): texture_alias must have at most 1 argument 17:32:30: Warning: ScriptCompiler - deprecated symbol in managed_mats_vehicles_transparent_nicemetal.material(130): 'cubic_texture ..'. Use 'texture .. cubic' instead. 17:32:30: Warning: ScriptCompiler - deprecated symbol in managed_mats_vehicles_transparent_nicemetal.material(191): 'cubic_texture ..'. Use 'texture .. cubic' instead. 17:32:30: Parsing script managed_submesh.material 17:32:30: Warning: ScriptCompiler - deprecated symbol in managed_submesh.material(98): 'cubic_texture ..'. Use 'texture .. cubic' instead. 17:32:30: Warning: ScriptCompiler - deprecated symbol in managed_submesh.material(203): 'cubic_texture ..'. Use 'texture .. cubic' instead. 17:32:30: Warning: ScriptCompiler - deprecated symbol in managed_submesh.material(298): 'cubic_texture ..'. Use 'texture .. cubic' instead. 17:32:30: Warning: ScriptCompiler - deprecated symbol in managed_submesh.material(402): 'cubic_texture ..'. Use 'texture .. cubic' instead. 17:32:30: Finished parsing scripts for resource group ManagedMaterials 17:32:30: Creating resources for group ManagedMaterials 17:32:30: All done 17:32:30: [RoR|ContentManager] Loading resource pack "mygui" to group "MyGuiRG" (ZIP archive) 17:32:30: Creating resource group MyGuiRG 17:32:30: Added resource location 'C:\Program Files\Rigs of Rods\resources\mygui.zip' of type 'Zip' to resource group 'MyGuiRG' 17:32:30: Initialising resource group MyGuiRG 17:32:30: Parsing scripts for resource group MyGuiRG 17:32:30: Finished parsing scripts for resource group MyGuiRG 17:32:30: Creating resources for group MyGuiRG 17:32:30: All done 17:32:30: [RoR|ContentManager] Loading resource pack "dashboards" to group "DashboardsRG" (ZIP archive) 17:32:30: Creating resource group DashboardsRG 17:32:30: Added resource location 'C:\Program Files\Rigs of Rods\resources\dashboards.zip' of type 'Zip' to resource group 'DashboardsRG' 17:32:30: Initialising resource group DashboardsRG 17:32:30: Parsing scripts for resource group DashboardsRG 17:32:30: Finished parsing scripts for resource group DashboardsRG 17:32:30: Creating resources for group DashboardsRG 17:32:30: All done 17:32:30: RoR|ContentManager: Registering Particle Box Emitter 17:32:30: Particle Renderer Type 'shader' registered 17:32:30: Particle Affector Type 'FireExtinguisher' registered 17:32:30: Particle Affector Type 'ExtinguishableFire' registered 17:32:30: RoR|ContentManager: Creating Sound Manager 17:32:30: [RoR|Audio] No audio device configured, opening default. 17:32:30: SoundManager: OpenAL vendor is: OpenAL Community 17:32:30: SoundManager: OpenAL version is: 1.1 ALSOFT 1.19.0 17:32:30: SoundManager: OpenAL renderer is: OpenAL Soft 17:32:30: SoundManager: OpenAL extensions are: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFTX_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize 17:32:30: SoundManager: OpenAL device is: OpenAL Soft 17:32:30: SoundManager: OpenAL ALC extensions are: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_output_limiter ALC_SOFT_pause_device 17:32:30: SoundScriptManager: Sound Manager started with 32 sources 17:32:30: [RoR|ContentManager] Loading resource pack "sounds" to group "SoundsRG" (ZIP archive) 17:32:30: Creating resource group SoundsRG 17:32:30: Added resource location 'C:\Program Files\Rigs of Rods\resources\sounds.zip' of type 'Zip' to resource group 'SoundsRG' 17:32:30: Initialising resource group SoundsRG 17:32:30: Parsing scripts for resource group SoundsRG 17:32:30: Parsing script defaults.soundscript 17:32:30: SoundScriptManager: Parsing script defaults.soundscript 17:32:30: SoundScriptManager: creating template tracks/main_menu_tune 17:32:30: SoundScriptManager: creating template tracks/default_diesel 17:32:30: SoundScriptManager: creating template tracks/default_force 17:32:30: SoundScriptManager: creating template tracks/default_car 17:32:30: SoundScriptManager: creating template tracks/default_starter 17:32:30: SoundScriptManager: creating template tracks/default_turbo 17:32:30: SoundScriptManager: creating template tracks/default_turbo_small 17:32:30: SoundScriptManager: creating template tracks/default_turbo_mid 17:32:30: SoundScriptManager: creating template tracks/default_turbo_big 17:32:30: SoundScriptManager: creating template tracks/default_turbo_bov 17:32:30: SoundScriptManager: creating template tracks/default_wastegate_flutter 17:32:30: SoundScriptManager: creating template tracks/default_turbo_backfire 17:32:30: SoundScriptManager: creating template tracks/default_air_purge 17:32:30: SoundScriptManager: creating template tracks/default_horn 17:32:30: SoundScriptManager: creating template tracks/default_pump 17:32:30: SoundScriptManager: creating template tracks/default_police 17:32:30: SoundScriptManager: creating template tracks/default_screetch 17:32:30: SoundScriptManager: creating template tracks/default_brakes 17:32:30: SoundScriptManager: creating template tracks/default_parkbrakes 17:32:30: SoundScriptManager: creating template tracks/default_air 17:32:30: SoundScriptManager: creating template tracks/default_shift 17:32:30: SoundScriptManager: creating template tracks/default_break 17:32:30: SoundScriptManager: creating template tracks/default_creak 17:32:30: SoundScriptManager: creating template tracks/default_gear_slide 17:32:30: SoundScriptManager: creating template tracks/default_marine_large 17:32:30: SoundScriptManager: creating template tracks/default_marine_small 17:32:30: SoundScriptManager: creating template tracks/default_turboprop_start1 17:32:30: SoundScriptManager: creating template tracks/default_turboprop_lopower1 17:32:30: SoundScriptManager: creating template tracks/default_turboprop_hipower1 17:32:30: SoundScriptManager: creating template tracks/default_turboprop_start2 17:32:30: SoundScriptManager: creating template tracks/default_turboprop_lopower2 17:32:30: SoundScriptManager: creating template tracks/default_turboprop_hipower2 17:32:30: SoundScriptManager: creating template tracks/default_turboprop_start3 17:32:30: SoundScriptManager: creating template tracks/default_turboprop_lopower3 17:32:30: SoundScriptManager: creating template tracks/default_turboprop_hipower3 17:32:30: SoundScriptManager: creating template tracks/default_turboprop_start4 17:32:30: SoundScriptManager: creating template tracks/default_turboprop_lopower4 17:32:30: SoundScriptManager: creating template tracks/default_turboprop_hipower4 17:32:30: SoundScriptManager: creating template tracks/default_turboprop_start5 17:32:30: SoundScriptManager: creating template tracks/default_turboprop_lopower5 17:32:30: SoundScriptManager: creating template tracks/default_turboprop_hipower5 17:32:30: SoundScriptManager: creating template tracks/default_turboprop_start6 17:32:30: SoundScriptManager: creating template tracks/default_turboprop_lopower6 17:32:30: SoundScriptManager: creating template tracks/default_turboprop_hipower6 17:32:30: SoundScriptManager: creating template tracks/default_turboprop_start7 17:32:30: SoundScriptManager: creating template tracks/default_turboprop_lopower7 17:32:30: SoundScriptManager: creating template tracks/default_turboprop_hipower7 17:32:30: SoundScriptManager: creating template tracks/default_turboprop_start8 17:32:30: SoundScriptManager: creating template tracks/default_turboprop_lopower8 17:32:30: SoundScriptManager: creating template tracks/default_turboprop_hipower8 17:32:30: SoundScriptManager: creating template tracks/default_pistonprop_start1 17:32:30: SoundScriptManager: creating template tracks/default_pistonprop_lopower1 17:32:30: SoundScriptManager: creating template tracks/default_pistonprop_hipower1 17:32:30: SoundScriptManager: creating template tracks/default_pistonprop_start2 17:32:30: SoundScriptManager: creating template tracks/default_pistonprop_lopower2 17:32:30: SoundScriptManager: creating template tracks/default_pistonprop_hipower2 17:32:30: SoundScriptManager: creating template tracks/default_pistonprop_start3 17:32:30: SoundScriptManager: creating template tracks/default_pistonprop_lopower3 17:32:30: SoundScriptManager: creating template tracks/default_pistonprop_hipower3 17:32:30: SoundScriptManager: creating template tracks/default_pistonprop_start4 17:32:30: SoundScriptManager: creating template tracks/default_pistonprop_lopower4 17:32:30: SoundScriptManager: creating template tracks/default_pistonprop_hipower4 17:32:30: SoundScriptManager: creating template tracks/default_pistonprop_lopower5 17:32:30: SoundScriptManager: creating template tracks/default_pistonprop_hipower5 17:32:30: SoundScriptManager: creating template tracks/default_pistonprop_lopower6 17:32:30: SoundScriptManager: creating template tracks/default_pistonprop_hipower6 17:32:30: SoundScriptManager: creating template tracks/default_pistonprop_lopower7 17:32:30: SoundScriptManager: creating template tracks/default_pistonprop_hipower7 17:32:30: SoundScriptManager: creating template tracks/default_pistonprop_lopower8 17:32:30: SoundScriptManager: creating template tracks/default_pistonprop_hipower8 17:32:30: SoundScriptManager: creating template tracks/default_turbojet_start1 17:32:30: SoundScriptManager: creating template tracks/default_turbojet_lopower1 17:32:30: SoundScriptManager: creating template tracks/default_turbojet_hipower1 17:32:30: SoundScriptManager: creating template tracks/default_turbojet_afterburner1 17:32:30: SoundScriptManager: creating template tracks/default_turbojet_start2 17:32:30: SoundScriptManager: creating template tracks/default_turbojet_lopower2 17:32:30: SoundScriptManager: creating template tracks/default_turbojet_hipower2 17:32:30: SoundScriptManager: creating template tracks/default_turbojet_afterburner2 17:32:30: SoundScriptManager: creating template tracks/default_turbojet_start3 17:32:30: SoundScriptManager: creating template tracks/default_turbojet_lopower3 17:32:30: SoundScriptManager: creating template tracks/default_turbojet_hipower3 17:32:30: SoundScriptManager: creating template tracks/default_turbojet_afterburner3 17:32:30: SoundScriptManager: creating template tracks/default_turbojet_start4 17:32:30: SoundScriptManager: creating template tracks/default_turbojet_lopower4 17:32:30: SoundScriptManager: creating template tracks/default_turbojet_hipower4 17:32:30: SoundScriptManager: creating template tracks/default_turbojet_afterburner4 17:32:30: SoundScriptManager: creating template tracks/default_turbojet_start5 17:32:30: SoundScriptManager: creating template tracks/default_turbojet_lopower5 17:32:30: SoundScriptManager: creating template tracks/default_turbojet_hipower5 17:32:30: SoundScriptManager: creating template tracks/default_turbojet_afterburner5 17:32:30: SoundScriptManager: creating template tracks/default_turbojet_start6 17:32:30: SoundScriptManager: creating template tracks/default_turbojet_lopower6 17:32:30: SoundScriptManager: creating template tracks/default_turbojet_hipower6 17:32:30: SoundScriptManager: creating template tracks/default_turbojet_afterburner6 17:32:30: SoundScriptManager: creating template tracks/default_turbojet_start7 17:32:30: SoundScriptManager: creating template tracks/default_turbojet_lopower7 17:32:30: SoundScriptManager: creating template tracks/default_turbojet_hipower7 17:32:30: SoundScriptManager: creating template tracks/default_turbojet_afterburner7 17:32:30: SoundScriptManager: creating template tracks/default_turbojet_start8 17:32:30: SoundScriptManager: creating template tracks/default_turbojet_lopower8 17:32:30: SoundScriptManager: creating template tracks/default_turbojet_hipower8 17:32:30: SoundScriptManager: creating template tracks/default_turbojet_afterburner8 17:32:30: SoundScriptManager: creating template tracks/default_reverse_beep 17:32:30: SoundScriptManager: creating template tracks/default_turn_signal 17:32:30: SoundScriptManager: creating template tracks/default_antilock 17:32:30: SoundScriptManager: creating template tracks/default_tractioncontrol 17:32:30: SoundScriptManager: creating template tracks/default_gpws_10 17:32:30: SoundScriptManager: creating template tracks/default_gpws_20 17:32:30: SoundScriptManager: creating template tracks/default_gpws_30 17:32:30: SoundScriptManager: creating template tracks/default_gpws_40 17:32:30: SoundScriptManager: creating template tracks/default_gpws_50 17:32:30: SoundScriptManager: creating template tracks/default_gpws_100 17:32:30: SoundScriptManager: creating template tracks/default_gpws_pullup 17:32:30: SoundScriptManager: creating template tracks/default_gpws_minimums 17:32:30: SoundScriptManager: creating template tracks/default_gpws_apdisconnect 17:32:30: SoundScriptManager: creating template tracks/default_aoa_warning 17:32:30: SoundScriptManager: creating template tracks/default_aivionic_chat01 17:32:30: SoundScriptManager: creating template tracks/default_aivionic_chat02 17:32:30: SoundScriptManager: creating template tracks/default_aivionic_chat03 17:32:30: SoundScriptManager: creating template tracks/default_aivionic_chat04 17:32:30: SoundScriptManager: creating template tracks/default_aivionic_chat05 17:32:30: SoundScriptManager: creating template tracks/default_aivionic_chat06 17:32:30: SoundScriptManager: creating template tracks/default_aivionic_chat07 17:32:30: SoundScriptManager: creating template tracks/default_aivionic_chat08 17:32:30: SoundScriptManager: creating template tracks/default_aivionic_chat09 17:32:30: SoundScriptManager: creating template tracks/default_aivionic_chat10 17:32:30: SoundScriptManager: creating template tracks/default_aivionic_chat11 17:32:30: SoundScriptManager: creating template tracks/default_aivionic_chat12 17:32:30: SoundScriptManager: creating template tracks/default_aivionic_chat13 17:32:30: Finished parsing scripts for resource group SoundsRG 17:32:30: Creating resources for group SoundsRG 17:32:30: All done 17:32:30: RoR|ContentManager: Loading filesystems 17:32:30: Added resource location 'C:\Users\Benutzer1\Documents\My Games\Rigs of Rods\config' of type 'FileSystem' to resource group 'General' 17:32:30: Creating resource group Scripts 17:32:30: Added resource location 'C:\Users\Benutzer1\Documents\My Games\Rigs of Rods\scripts' of type 'FileSystem' to resource group 'Scripts' 17:32:30: RoR|ContentManager: Registering colored text overlay factory 17:32:30: OverlayElementFactory for type ColoredTextArea registered. 17:32:30: RoR|ContentManager: Calling initialiseAllResourceGroups() 17:32:30: Parsing scripts for resource group General 17:32:30: Finished parsing scripts for resource group General 17:32:30: Creating resources for group General 17:32:30: All done 17:32:30: Parsing scripts for resource group OgreAutodetect 17:32:30: Finished parsing scripts for resource group OgreAutodetect 17:32:30: Creating resources for group OgreAutodetect 17:32:30: All done 17:32:30: Parsing scripts for resource group OgreInternal 17:32:30: Finished parsing scripts for resource group OgreInternal 17:32:30: Creating resources for group OgreInternal 17:32:30: All done 17:32:30: Parsing scripts for resource group Scripts 17:32:30: Finished parsing scripts for resource group Scripts 17:32:30: Creating resources for group Scripts 17:32:30: All done 17:32:30: Texture 'MyGUI_BlueWhiteSkins.png': Loading 1 faces(PF_A8R8G8B8,512x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x256x1. 17:32:30: Texture 'RoR_Pointers.png': Loading 1 faces(PF_A8R8G8B8,256x128x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x128x1. 17:32:31: Texture 'FpsCounter.png': Loading 1 faces(PF_A8R8G8B8,260x160x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,260x160x1. 17:32:31: Texture 'truckinfobox.png': Loading 1 faces(PF_A8R8G8B8,340x400x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,340x400x1. 17:32:31: Texture 'NotificationBg.png': Loading 1 faces(PF_A8R8G8B8,500x100x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,500x100x1. 17:32:31: Texture 'error.png': Loading 1 faces(PF_A8R8G8B8,16x16x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,16x16x1. 17:32:31: Texture 'mpbg.png': Loading 1 faces(PF_A8R8G8B8,128x128x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1. 17:32:31: Texture 'user_go.png': Loading 1 faces(PF_A8R8G8B8,16x16x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,16x16x1. 17:32:31: Texture 'rorlogo.png': Loading 1 faces(PF_A8R8G8B8,231x172x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,231x172x1. 17:32:31: Invalid target for D3D9 shader 'imgui/VP/D3D11' - 'vs_4_0' 17:32:31: Invalid target for D3D9 shader 'imgui/FP/D3D11' - 'ps_4_0' 17:32:31: Texture 'wallpaper.jpg': Loading 1 faces(PF_R8G8B8,495x371x1) with 0 generated mipmaps from Image. Internal format is PF_X8R8G8B8,495x371x1. 17:32:31: Texture 'loading_04.jpg': Loading 1 faces(PF_R8G8B8,1920x1080x1) with 0 generated mipmaps from Image. Internal format is PF_X8R8G8B8,1920x1080x1. 17:32:31: *** Loading OIS *** 17:32:31: *** Initializing OIS *** 17:32:31: *** OIS WINDOW: 460196 17:32:31: OIS Version: 1.4.0 17:32:31: + Release Name: 1.4.0 17:32:31: + Manager: Win32InputManager 17:32:31: + Total Keyboards: 1 17:32:31: + Total Mice: 1 17:32:31: + Total JoySticks: 0 17:32:31: * Device: Keyboard Vendor: Win32InputManager 17:32:31: * Device: Mouse Vendor: Win32InputManager 17:32:31: * Loading input mapping input.map 17:32:31: * Input map successfully loaded: 252 entries 17:32:31: Creating resource group Cache 17:32:31: Added resource location 'C:\Users\Benutzer1\Documents\My Games\Rigs of Rods\cache' of type 'FileSystem' to resource group 'Cache' 17:32:31: Creating resource group Content 17:32:31: Added resource location 'C:\Neuer Ordner' of type 'FileSystem' to resource group 'Content' 17:32:31: Added resource location 'C:\Users\Benutzer1\Documents\My Games\Rigs of Rods\mods' of type 'FileSystem' to resource group 'Content' 17:32:31: Added resource location 'C:\Users\Benutzer1\Documents\My Games\Rigs of Rods\packs' of type 'FileSystem' to resource group 'Content' 17:32:31: Added resource location 'C:\Users\Benutzer1\Documents\My Games\Rigs of Rods\terrains' of type 'FileSystem' to resource group 'Content' 17:32:31: Added resource location 'C:\Users\Benutzer1\Documents\My Games\Rigs of Rods\vehicles' of type 'FileSystem' to resource group 'Content' 17:32:31: Added resource location 'C:\Program Files\Rigs of Rods\content' of type 'FileSystem' to resource group 'Content' 17:32:31: Added resource location 'C:\Program Files\Rigs of Rods\resources\beamobjects.zip' of type 'Zip' to resource group 'Content' 17:32:31: Creating resource group Temp 17:32:31: Added resource location 'C:\Neuer Ordner' of type 'FileSystem' to resource group 'Temp' with recursive option 17:32:31: Added resource location 'C:\Users\Benutzer1\Documents\My Games\Rigs of Rods\mods' of type 'FileSystem' to resource group 'Temp' with recursive option 17:32:31: Added resource location 'C:\Users\Benutzer1\Documents\My Games\Rigs of Rods\packs' of type 'FileSystem' to resource group 'Temp' with recursive option 17:32:31: Added resource location 'C:\Users\Benutzer1\Documents\My Games\Rigs of Rods\terrains' of type 'FileSystem' to resource group 'Temp' with recursive option 17:32:31: Added resource location 'C:\Users\Benutzer1\Documents\My Games\Rigs of Rods\vehicles' of type 'FileSystem' to resource group 'Temp' with recursive option 17:32:31: Added resource location 'C:\Program Files\Rigs of Rods\content' of type 'FileSystem' to resource group 'Temp' with recursive option 17:32:31: Destroying resource group Temp 17:32:31: Unloading resource group Temp 17:32:31: Finished unloading resource group Temp 17:32:32: [RoR|ModCache] Cache valid 17:32:34: [RoR|ModCache] Cache loaded 17:32:34: Destroying resource group Content 17:32:34: Unloading resource group Content 17:32:34: Finished unloading resource group Content 17:32:34: [RoR] Loading skidmarks.cfg... 17:32:34: [RoR] skidmarks.cfg loaded OK 17:32:34: [RoR|GVar] app_state: ApplyPending(), new: "MAIN_MENU", old: "BOOTSTRAP" 17:32:34: Loading WAV file main_menu_tune.wav 17:32:34: Invalid WAV file: the file needs to be mono, and nothing else. Will try to continue anyways ... 17:32:34: SoundScriptInstance: instance created: defaults.soundscript--1-0 17:32:37: Texture 'PabloFR_terrain_pack.zip_Abismo.terrn2.mini.png': Loading 1 faces(PF_R8G8B8,256x256x1) Internal format is PF_X8R8G8B8,256x256x1. 17:32:38: Texture 'f1track_improved.zip_2af11UID-f1_testtrack.terrn2.mini.dds': Loading 1 faces(PF_DXT1,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT1,256x256x1. 17:32:38: Texture 'fall_run_04.zip_fall_run_detailed.terrn2.mini.png': Loading 1 faces(PF_R8G8B8,792x433x1) Internal format is PF_X8R8G8B8,792x433x1. 17:32:39: [RoR|GVar] sim_state: SetPending(), new: "RUNNING", old: "OFF" 17:32:39: [RoR|GVar] app_state: SetPending(), new: "SIMULATION", old: "MAIN_MENU" 17:32:39: [RoR|GVar] sim_terrain_name: SetPending(), new: "", old: "" 17:32:39: BEAMFACTORY: 4 logical CPU cores found 17:32:39: [RoR|GVar] app_num_workers: SetActive(), new: "3", old: "0" 17:32:39: BEAMFACTORY: Creating 3 worker threads 17:32:39: [RoR] Loading resources... 17:32:39: [RoR|ContentManager] Loading resource pack "airfoils" to group "AirfoilsRG" (ZIP archive) 17:32:39: Creating resource group AirfoilsRG 17:32:39: Added resource location 'C:\Program Files\Rigs of Rods\resources\airfoils.zip' of type 'Zip' to resource group 'AirfoilsRG' 17:32:39: Initialising resource group AirfoilsRG 17:32:39: Parsing scripts for resource group AirfoilsRG 17:32:39: Finished parsing scripts for resource group AirfoilsRG 17:32:39: Creating resources for group AirfoilsRG 17:32:39: All done 17:32:39: [RoR|ContentManager] Loading resource pack "textures" to group "TexturesRG" (ZIP archive) 17:32:39: Creating resource group TexturesRG 17:32:39: Added resource location 'C:\Program Files\Rigs of Rods\resources\textures.zip' of type 'Zip' to resource group 'TexturesRG' 17:32:39: Initialising resource group TexturesRG 17:32:39: Parsing scripts for resource group TexturesRG 17:32:39: Finished parsing scripts for resource group TexturesRG 17:32:39: Creating resources for group TexturesRG 17:32:39: All done 17:32:39: [RoR|ContentManager] Loading resource pack "famicons" to group "FamiconsRG" (ZIP archive) 17:32:39: Creating resource group FamiconsRG 17:32:39: Added resource location 'C:\Program Files\Rigs of Rods\resources\famicons.zip' of type 'Zip' to resource group 'FamiconsRG' 17:32:39: Initialising resource group FamiconsRG 17:32:39: Parsing scripts for resource group FamiconsRG 17:32:39: Finished parsing scripts for resource group FamiconsRG 17:32:39: Creating resources for group FamiconsRG 17:32:39: All done 17:32:39: [RoR|ContentManager] Loading resource pack "materials" to group "MaterialsRG" (ZIP archive) 17:32:39: Creating resource group MaterialsRG 17:32:39: Added resource location 'C:\Program Files\Rigs of Rods\resources\materials.zip' of type 'Zip' to resource group 'MaterialsRG' 17:32:39: Initialising resource group MaterialsRG 17:32:39: Parsing scripts for resource group MaterialsRG 17:32:39: Parsing script general.program 17:32:39: Parsing script nicemetal.program 17:32:39: Parsing script character.material 17:32:39: Parsing script eurosigns.material 17:32:39: Parsing script ferryslip.material 17:32:39: Parsing script floatingdocks.material 17:32:39: Parsing script fresnel.material 17:32:39: Parsing script general.material 17:32:40: Warning: ScriptCompiler - deprecated symbol in general.material(308): 'cubic_texture ..'. Use 'texture .. cubic' instead. 17:32:40: Warning: ScriptCompiler - deprecated symbol in general.material(376): 'cubic_texture ..'. Use 'texture .. cubic' instead. 17:32:40: Parsing script grass.material 17:32:40: Parsing script hangar.material 17:32:40: Parsing script largedocks.material 17:32:40: Parsing script load-spawner.material 17:32:40: Parsing script marina.material 17:32:40: Parsing script open-truck-spawner.material 17:32:40: Parsing script ror.material 17:32:40: Warning: ScriptCompiler - deprecated symbol in ror.material(226): 'cubic_texture ..'. Use 'texture .. cubic' instead. 17:32:40: Warning: ScriptCompiler - deprecated symbol in ror.material(242): 'cubic_texture ..'. Use 'texture .. cubic' instead. 17:32:40: Warning: ScriptCompiler - deprecated symbol in ror.material(259): 'cubic_texture ..'. Use 'texture .. cubic' instead. 17:32:40: Warning: ScriptCompiler - deprecated symbol in ror.material(1919): 'cubic_texture ..'. Use 'texture .. cubic' instead. 17:32:40: Warning: ScriptCompiler - deprecated symbol in ror.material(1938): 'cubic_texture ..'. Use 'texture .. cubic' instead. 17:32:40: Warning: ScriptCompiler - deprecated symbol in ror.material(1957): 'cubic_texture ..'. Use 'texture .. cubic' instead. 17:32:40: Warning: ScriptCompiler - deprecated symbol in ror.material(1976): 'cubic_texture ..'. Use 'texture .. cubic' instead. 17:32:40: Parsing script runway.material 17:32:40: Parsing script trafficlights.material 17:32:40: Parsing script train_platform.material 17:32:40: Parsing script train_rails.material 17:32:40: Parsing script truckshop.material 17:32:40: Finished parsing scripts for resource group MaterialsRG 17:32:40: Creating resources for group MaterialsRG 17:32:40: All done 17:32:40: [RoR|ContentManager] Loading resource pack "meshes" to group "MeshesRG" (ZIP archive) 17:32:40: Creating resource group MeshesRG 17:32:40: Added resource location 'C:\Program Files\Rigs of Rods\resources\meshes.zip' of type 'Zip' to resource group 'MeshesRG' 17:32:40: Initialising resource group MeshesRG 17:32:40: Parsing scripts for resource group MeshesRG 17:32:40: Parsing script character.material 17:32:40: Finished parsing scripts for resource group MeshesRG 17:32:40: Creating resources for group MeshesRG 17:32:40: All done 17:32:40: [RoR|ContentManager] Loading resource pack "overlays" to group "OverlaysRG" (ZIP archive) 17:32:40: Creating resource group OverlaysRG 17:32:40: Added resource location 'C:\Program Files\Rigs of Rods\resources\overlays.zip' of type 'Zip' to resource group 'OverlaysRG' 17:32:40: Initialising resource group OverlaysRG 17:32:40: Parsing scripts for resource group OverlaysRG 17:32:40: Parsing script 3d_dashblend.overlay 17:32:40: Texture 'dashblend.dds': Loading 1 faces(PF_DXT5,128x64x1) with 7 custom mipmaps from Image. Internal format is PF_DXT5,128x64x1. 17:32:40: Parsing script 3d_dashboard.overlay 17:32:40: Texture 'dashboard.dds': Loading 1 faces(PF_DXT1,1024x256x1) with 10 custom mipmaps from Image. Internal format is PF_DXT1,1024x256x1. 17:32:40: Texture 'tacho.dds': Loading 1 faces(PF_DXT1,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT1,256x256x1. 17:32:40: Texture 'speedo.dds': Loading 1 faces(PF_DXT1,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT1,256x256x1. 17:32:40: Parsing script 3d_dashboard_needles.overlay 17:32:40: Texture 'redneedle.dds': Loading 1 faces(PF_DXT3,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT3,256x256x1. 17:32:40: Warning: the syntax 'element type(name)' is deprecated use 'overlay_element name type' at 3d_dashboard_needles.overlay:30 17:32:40: Warning: Overlay: caption value must be enclosed by quotes: 'caption N' 17:32:40: Warning: the syntax 'element type(name)' is deprecated use 'overlay_element name type' at 3d_dashboard_needles.overlay:49 17:32:40: Warning: Overlay: caption value must be enclosed by quotes: 'caption R' 17:32:40: Warning: the syntax 'element type(name)' is deprecated use 'overlay_element name type' at 3d_dashboard_needles.overlay:68 17:32:40: Warning: Overlay: caption value must be enclosed by quotes: 'caption N' 17:32:40: Warning: the syntax 'element type(name)' is deprecated use 'overlay_element name type' at 3d_dashboard_needles.overlay:87 17:32:40: Warning: Overlay: caption value must be enclosed by quotes: 'caption D' 17:32:40: Warning: the syntax 'element type(name)' is deprecated use 'overlay_element name type' at 3d_dashboard_needles.overlay:106 17:32:40: Warning: Overlay: caption value must be enclosed by quotes: 'caption 2' 17:32:40: Warning: the syntax 'element type(name)' is deprecated use 'overlay_element name type' at 3d_dashboard_needles.overlay:125 17:32:40: Warning: Overlay: caption value must be enclosed by quotes: 'caption 1' 17:32:40: Parsing script airdashboard.overlay 17:32:40: Texture 'dashbar.dds': Loading 1 faces(PF_DXT1,512x16x1) with 9 custom mipmaps from Image. Internal format is PF_DXT1,512x16x1. 17:32:40: Texture 'airspeed.dds': Loading 1 faces(PF_DXT1,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT1,256x256x1. 17:32:40: Texture 'altimeter.dds': Loading 1 faces(PF_DXT1,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT1,256x256x1. 17:32:40: Texture 'vvi.dds': Loading 1 faces(PF_DXT1,128x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT1,128x256x1. 17:32:40: Texture 'adi-tape.dds': Loading 1 faces(PF_DXT1,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT1,256x256x1. 17:32:40: Texture 'adi.dds': Loading 1 faces(PF_DXT3,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT3,256x256x1. 17:32:40: Texture 'adi-bugs.dds': Loading 1 faces(PF_DXT3,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT3,256x256x1. 17:32:40: Texture 'aoa.dds': Loading 1 faces(PF_DXT1,128x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT1,128x256x1. 17:32:40: Texture 'hsi.dds': Loading 1 faces(PF_DXT1,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT1,256x256x1. 17:32:40: Texture 'hsi-rose.dds': Loading 1 faces(PF_DXT3,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT3,256x256x1. 17:32:40: Texture 'hsi-bug.dds': Loading 1 faces(PF_DXT3,128x128x1) with 7 custom mipmaps from Image. Internal format is PF_DXT3,128x128x1. 17:32:40: Texture 'hsi-v.dds': Loading 1 faces(PF_DXT3,128x128x1) with 7 custom mipmaps from Image. Internal format is PF_DXT3,128x128x1. 17:32:40: Texture 'hsi-h.dds': Loading 1 faces(PF_DXT3,128x128x1) with 7 custom mipmaps from Image. Internal format is PF_DXT3,128x128x1. 17:32:40: Texture 'thrusttrack.dds': Loading 1 faces(PF_DXT1,32x128x1) with 7 custom mipmaps from Image. Internal format is PF_DXT1,32x128x1. 17:32:40: Texture 'engfire-off.dds': Loading 1 faces(PF_DXT1,64x32x1) with 6 custom mipmaps from Image. Internal format is PF_DXT1,64x32x1. 17:32:40: Texture 'engstart-off.dds': Loading 1 faces(PF_DXT1,64x32x1) with 6 custom mipmaps from Image. Internal format is PF_DXT1,64x32x1. 17:32:40: Texture 'airrpm.dds': Loading 1 faces(PF_DXT1,128x128x1) with 7 custom mipmaps from Image. Internal format is PF_DXT1,128x128x1. 17:32:40: Texture 'airpitch.dds': Loading 1 faces(PF_DXT1,128x128x1) with 7 custom mipmaps from Image. Internal format is PF_DXT1,128x128x1. 17:32:40: Texture 'airtorque.dds': Loading 1 faces(PF_DXT1,128x128x1) with 7 custom mipmaps from Image. Internal format is PF_DXT1,128x128x1. 17:32:40: Texture 'val-bg.dds': Loading 1 faces(PF_DXT1,64x32x1) with 6 custom mipmaps from Image. Internal format is PF_DXT1,64x32x1. 17:32:40: Texture 'ap-up.dds': Loading 1 faces(PF_DXT1,64x32x1) with 6 custom mipmaps from Image. Internal format is PF_DXT1,64x32x1. 17:32:40: Texture 'ap-dn.dds': Loading 1 faces(PF_DXT1,64x32x1) with 6 custom mipmaps from Image. Internal format is PF_DXT1,64x32x1. 17:32:40: Texture 'hdg-off.dds': Loading 1 faces(PF_DXT1,64x64x1) with 6 custom mipmaps from Image. Internal format is PF_DXT1,64x64x1. 17:32:40: Texture 'wlv-off.dds': Loading 1 faces(PF_DXT1,64x64x1) with 6 custom mipmaps from Image. Internal format is PF_DXT1,64x64x1. 17:32:40: Texture 'nav-off.dds': Loading 1 faces(PF_DXT1,64x64x1) with 6 custom mipmaps from Image. Internal format is PF_DXT1,64x64x1. 17:32:40: Texture 'hold-off.dds': Loading 1 faces(PF_DXT1,64x64x1) with 6 custom mipmaps from Image. Internal format is PF_DXT1,64x64x1. 17:32:40: Texture 'vs-off.dds': Loading 1 faces(PF_DXT1,64x64x1) with 6 custom mipmaps from Image. Internal format is PF_DXT1,64x64x1. 17:32:40: Texture 'athr-off.dds': Loading 1 faces(PF_DXT1,64x64x1) with 6 custom mipmaps from Image. Internal format is PF_DXT1,64x64x1. 17:32:40: Texture 'gpws-on.dds': Loading 1 faces(PF_DXT1,64x64x1) with 6 custom mipmaps from Image. Internal format is PF_DXT1,64x64x1. 17:32:40: Texture 'brks-off.dds': Loading 1 faces(PF_DXT1,64x64x1) with 6 custom mipmaps from Image. Internal format is PF_DXT1,64x64x1. 17:32:40: Parsing script airneedles.overlay 17:32:40: Texture 'thrusthandle.dds': Loading 1 faces(PF_DXT1,32x32x1) with 5 custom mipmaps from Image. Internal format is PF_DXT1,32x32x1. 17:32:40: Texture 'whiteneedle.dds': Loading 1 faces(PF_DXT3,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT3,256x256x1. 17:32:40: Parsing script boatdashboard.overlay 17:32:40: Texture 'shipsteer_bg.dds': Loading 1 faces(PF_DXT1,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT1,256x256x1. 17:32:40: Texture 'boatspeed.dds': Loading 1 faces(PF_DXT3,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT3,256x256x1. 17:32:40: Texture 'boatdepthmeter.dds': Loading 1 faces(PF_DXT5,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT5,256x256x1. 17:32:40: Texture 'boatthrusttrack.dds': Loading 1 faces(PF_DXT3,32x128x1) with 7 custom mipmaps from Image. Internal format is PF_DXT3,32x128x1. 17:32:40: Parsing script boatneedles.overlay 17:32:40: Texture 'shipsteer.dds': Loading 1 faces(PF_DXT3,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT3,256x256x1. 17:32:40: Parsing script chat.overlay 17:32:40: Parsing script credits.overlay 17:32:40: Texture 'credits.dds': Loading 1 faces(PF_DXT1,1024x512x1) with 10 custom mipmaps from Image. Internal format is PF_DXT1,1024x512x1. 17:32:40: Parsing script directionarrow.overlay 17:32:40: Parsing script engine.overlay 17:32:40: Parsing script loader.overlay 17:32:40: Texture 'unknown.dds': Loading 1 faces(PF_DXT5,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT5,256x256x1. 17:32:40: Parsing script machinedashboard.overlay 17:32:40: Texture 'instructions.dds': Loading 1 faces(PF_DXT1,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT1,256x256x1. 17:32:40: Parsing script needles.overlay 17:32:40: Error: Top level components must be containers, but 'TextArea' is an element in needles.overlay:38 17:32:40: Error: Top level components must be containers, but 'TextArea' is an element in needles.overlay:56 17:32:40: Error: Top level components must be containers, but 'TextArea' is an element in needles.overlay:72 17:32:40: Error: Top level components must be containers, but 'TextArea' is an element in needles.overlay:88 17:32:40: Error: Top level components must be containers, but 'TextArea' is an element in needles.overlay:104 17:32:40: Error: Top level components must be containers, but 'TextArea' is an element in needles.overlay:120 17:32:40: Parsing script various.overlay 17:32:40: Texture 'pressure.dds': Loading 1 faces(PF_DXT3,128x128x1) with 7 custom mipmaps from Image. Internal format is PF_DXT3,128x128x1. 17:32:40: Finished parsing scripts for resource group OverlaysRG 17:32:40: Creating resources for group OverlaysRG 17:32:40: All done 17:32:40: [RoR|ContentManager] Loading resource pack "particles" to group "ParticlesRG" (ZIP archive) 17:32:40: Creating resource group ParticlesRG 17:32:40: Added resource location 'C:\Program Files\Rigs of Rods\resources\particles.zip' of type 'Zip' to resource group 'ParticlesRG' 17:32:40: Initialising resource group ParticlesRG 17:32:40: Parsing scripts for resource group ParticlesRG 17:32:40: Parsing script particles.material 17:32:40: Parsing script dust.particle 17:32:40: Texture 'smoke.dds': Loading 1 faces(PF_DXT5,128x128x1) with 7 custom mipmaps from Image. Internal format is PF_DXT5,128x128x1. 17:32:40: Texture 'flaretrail.png': Loading 1 faces(PF_A8R8G8B8,256x256x1) Internal format is PF_A8R8G8B8,256x256x1. 17:32:40: Texture 'dust.dds': Loading 1 faces(PF_DXT5,128x128x1) with 7 custom mipmaps from Image. Internal format is PF_DXT5,128x128x1. 17:32:40: Texture 'splash.dds': Loading 1 faces(PF_DXT5,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT5,256x256x1. 17:32:40: Texture 'ripple.dds': Loading 1 faces(PF_DXT5,128x128x1) with 7 custom mipmaps from Image. Internal format is PF_DXT5,128x128x1. 17:32:40: Parsing script mud.particle 17:32:40: Texture 'mud.png': Loading 1 faces(PF_R8G8B8,256x256x1) Internal format is PF_X8R8G8B8,256x256x1. 17:32:40: Parsing script smoke.particle 17:32:40: Parsing script snow.particle 17:32:40: Texture 'flare.png': Loading 1 faces(PF_R8G8B8,256x256x1) Internal format is PF_X8R8G8B8,256x256x1. 17:32:40: Parsing script water.particle 17:32:40: Finished parsing scripts for resource group ParticlesRG 17:32:40: Creating resources for group ParticlesRG 17:32:40: All done 17:32:40: [RoR|ContentManager] Loading resource pack "scripts" to group "ScriptsRG" (ZIP archive) 17:32:40: Creating resource group ScriptsRG 17:32:40: Added resource location 'C:\Program Files\Rigs of Rods\resources\scripts.zip' of type 'Zip' to resource group 'ScriptsRG' 17:32:40: Initialising resource group ScriptsRG 17:32:40: Parsing scripts for resource group ScriptsRG 17:32:40: Finished parsing scripts for resource group ScriptsRG 17:32:40: Creating resources for group ScriptsRG 17:32:40: All done 17:32:40: [RoR|ContentManager] Loading resource pack "caelum" to group "CaelumRG" (ZIP archive) 17:32:40: Creating resource group CaelumRG 17:32:40: Added resource location 'C:\Program Files\Rigs of Rods\resources\caelum.zip' of type 'Zip' to resource group 'CaelumRG' 17:32:40: Initialising resource group CaelumRG 17:32:40: Parsing scripts for resource group CaelumRG 17:32:40: Parsing script DepthRender.program 17:32:40: Parsing script GroundFog.program 17:32:40: Parsing script Haze.program 17:32:40: Parsing script MinimalCompositorVP.program 17:32:40: Parsing script DepthComposer.material 17:32:40: Parsing script GroundFog.material 17:32:40: Parsing script LayeredClouds.material 17:32:40: Parsing script PointStarfield.material 17:32:40: Parsing script Precipitation.material 17:32:40: Parsing script SkyDome.material 17:32:40: Parsing script Starfield.material 17:32:40: Parsing script Sun.material 17:32:40: Parsing script moon.material 17:32:40: Parsing script DepthComposer.compositor 17:32:40: Parsing script Precipitation.compositor 17:32:40: Parsing script CaelumSkies.os 17:32:40: Parsing script RoRSkies.os 17:32:40: Finished parsing scripts for resource group CaelumRG 17:32:40: Creating resources for group CaelumRG 17:32:40: All done 17:32:40: [RoR|ContentManager] Loading resource pack "paged" to group "PagedRG" (ZIP archive) 17:32:40: Creating resource group PagedRG 17:32:40: Added resource location 'C:\Program Files\Rigs of Rods\resources\paged.zip' of type 'Zip' to resource group 'PagedRG' 17:32:40: Initialising resource group PagedRG 17:32:40: Parsing scripts for resource group PagedRG 17:32:40: Parsing script grass.material 17:32:40: Parsing script palm.material 17:32:40: Parsing script tree.material 17:32:40: Parsing script tree_01.material 17:32:40: Finished parsing scripts for resource group PagedRG 17:32:40: Creating resources for group PagedRG 17:32:40: All done 17:32:40: Mesh: Loading character.mesh. 17:32:40: Skeleton: Loading character.skeleton 17:32:40: Can't assign material 'character' to SubEntity of 'Character0_mesh' because this Material does not exist in group 'MeshesRG'. Have you forgotten to define it in a .material script? 17:32:40: Texture 'character.dds': Loading 1 faces(PF_X8R8G8B8,1024x1024x1) with 10 custom mipmaps from Image. Internal format is PF_X8R8G8B8,1024x1024x1. 17:32:40: Texture 'character-alpha.png': Loading 1 faces(PF_A8R8G8B8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1. 17:32:40: [RoR|GVar] sim_terrain_name: SetPending(), new: "fall_run_detailed.terrn2", old: "" 17:32:40: [RoR|GVar] diag_preset_terrain: SetActive(), new: "", old: "" 17:32:40: Creating resource group 0-fall_run_detailed.terrn2 17:32:40: Added resource location 'C:\Neuer Ordner\fall_run_04.zip' of type 'Zip' to resource group '0-fall_run_detailed.terrn2' 17:32:40: Initialising resource group 0-fall_run_detailed.terrn2 17:32:40: Parsing scripts for resource group 0-fall_run_detailed.terrn2 17:32:40: Parsing script ETShader.program 17:32:40: Ogre::InvalidParametersException::InvalidParametersException: Parameter called ambient does not exist. in GpuProgramParameters::_findNamedConstantDefinition at C:\conan\OGRE\1.11.6-with-patches\anotherfoxguy\stable\build\78c6c4e2ea61dac8cba2360afd7746bec0f80872\OgreMain\src\OgreGpuProgramParams.cpp (line 1678) 17:32:40: Error: ScriptCompiler - invalid parameters in ETShader.program(29): setting of constant failed 17:32:40: Ogre::InvalidParametersException::InvalidParametersException: Parameter called ambient does not exist. in GpuProgramParameters::_findNamedConstantDefinition at C:\conan\OGRE\1.11.6-with-patches\anotherfoxguy\stable\build\78c6c4e2ea61dac8cba2360afd7746bec0f80872\OgreMain\src\OgreGpuProgramParams.cpp (line 1678) 17:32:40: Error: ScriptCompiler - invalid parameters in ETShader.program(60): setting of constant failed 17:32:40: Ogre::InvalidParametersException::InvalidParametersException: Parameter called ambient does not exist. in GpuProgramParameters::_findNamedConstantDefinition at C:\conan\OGRE\1.11.6-with-patches\anotherfoxguy\stable\build\78c6c4e2ea61dac8cba2360afd7746bec0f80872\OgreMain\src\OgreGpuProgramParams.cpp (line 1678) 17:32:40: Error: ScriptCompiler - invalid parameters in ETShader.program(130): setting of constant failed 17:32:40: Parsing script water.program 17:32:40: Error: ScriptLexer - no matching open bracket '{' found for close bracket '}' at water.program:19 17:32:40: Parsing script ashes48_330c.material 17:32:40: Parsing script ashes48_checkpoint1.material 17:32:40: Parsing script ashes48_dust.material 17:32:40: Error: ScriptLexer - no matching closing bracket '}' for open bracket '{' at ashes48_dust.material:2 17:32:40: Parsing script ashes48_falling_leaves.material 17:32:40: Error: ScriptLexer - no matching closing bracket '}' for open bracket '{' at ashes48_falling_leaves.material:2 17:32:40: Parsing script ash_ailanthus2.material 17:32:40: Parsing script ash_bigtree1.material 17:32:40: Parsing script ash_campfire1.material 17:32:40: Parsing script ash_concrete_bridge.material 17:32:40: Parsing script ash_ctent1.material 17:32:40: Parsing script ash_fall_run_fire.material 17:32:40: Parsing script ash_fence2.material 17:32:40: Parsing script ash_house1.material 17:32:40: Parsing script ash_house2.material 17:32:40: Parsing script ash_mobilehome1.material 17:32:40: [RoR|ContentManager] Skipping resource with duplicate name: 'Material#0.001/SOLID/TEX/ash_fences2.dds' (origin: '') 17:32:40: Parsing script ash_park_set1.material 17:32:40: Parsing script ash_picnic_table1.material 17:32:40: Parsing script ash_pine1.material 17:32:40: Parsing script ash_power_pole1.material 17:32:40: Parsing script ash_red_barn1.material 17:32:40: Parsing script ash_rock4.material 17:32:40: Error: ScriptCompiler - base object not found in ash_rock4.material(1): RoR/Managed_Mats/Base 17:32:40: Error: ScriptCompiler - base object not found in ash_rock4.material(114): RoR/Managed_Mats/Base 17:32:40: Parsing script ash_sign_left.material 17:32:40: Parsing script ash_sign_right.material 17:32:40: Parsing script ash_treeline.material 17:32:40: Parsing script ash_warehouse1.material 17:32:40: Parsing script ash_wood_bridge.material 17:32:40: Parsing script ETTerrain.material 17:32:40: Parsing script fall_run-grass.material 17:32:40: Parsing script fall_run_background.material 17:32:40: Parsing script fall_run_creek.material 17:32:40: Parsing script none.material 17:32:40: Parsing script test1_fence.material 17:32:40: Error: ScriptCompiler - base object not found in test1_fence.material(1): RoR/Managed_Mats/Base 17:32:40: Parsing script ashes48_falling_dust.particle 17:32:40: Texture 'ashes48_dust.dds': Loading 1 faces(PF_A8B8G8R8,128x128x1) Internal format is PF_A8R8G8B8,128x128x1. 17:32:40: Parsing script ashes48_falling_leaves.particle 17:32:40: Error: ScriptLexer - no matching open bracket '{' found for close bracket '}' at ashes48_falling_leaves.particle:56 17:32:40: Texture 'ashes48_falling_leaves.dds': Loading 1 faces(PF_A8B8G8R8,250x254x1) Internal format is PF_A8R8G8B8,250x254x1. 17:32:40: Parsing script ash_fall_run.particle 17:32:40: Texture 'ash_fall_run_campfire.dds': Loading 1 faces(PF_DXT3,128x128x1) with 7 custom mipmaps from Image. Internal format is PF_DXT3,128x128x1. 17:32:40: Error: ScriptCompiler - invalid parameters in ash_fall_run.particle(8) 17:32:40: Parsing script fall_run.terrn.os 17:32:40: Parsing script fall_run-SoundLoad.soundscript 17:32:40: SoundScriptManager: Parsing script fall_run-SoundLoad.soundscript 17:32:40: SoundScriptManager: creating template ash_fall_run_camp_fire 17:32:40: SoundScriptManager: creating template ash_fall_run_wind 17:32:40: SoundScriptManager: creating template ash_fall_run_birds 17:32:40: SoundScriptManager: creating template ash_fall_run_birds2 17:32:40: SoundScriptManager: creating template ash_fall_water1 17:32:40: SoundScriptManager: creating template ashes48_cat_330c 17:32:40: Finished parsing scripts for resource group 0-fall_run_detailed.terrn2 17:32:40: Creating resources for group 0-fall_run_detailed.terrn2 17:32:40: All done 17:32:40: Loading terrain: fall_run_detailed.terrn2 17:32:40: ===== LOADING TERRAIN fall_run_detailed.terrn2 17:32:40: [RoR|GVar] sim_terrain_gui_name: SetActive(), new: "Fall Run", old: "" 17:32:40: ## Initializing Geometry Subsystem 17:32:40: Ogre::InvalidParametersException::InvalidParametersException: Named constants have not been initialised, perhaps a compile error. in GpuProgramParameters::_findNamedConstantDefinition at C:\conan\OGRE\1.11.6-with-patches\anotherfoxguy\stable\build\78c6c4e2ea61dac8cba2360afd7746bec0f80872\OgreMain\src\OgreGpuProgramParams.cpp (line 1660) 17:32:40: Ogre::InvalidParametersException::InvalidParametersException: Named constants have not been initialised, perhaps a compile error. in GpuProgramParameters::_findNamedConstantDefinition at C:\conan\OGRE\1.11.6-with-patches\anotherfoxguy\stable\build\78c6c4e2ea61dac8cba2360afd7746bec0f80872\OgreMain\src\OgreGpuProgramParams.cpp (line 1660) 17:32:40: Texture 'spot_shadow_fade.png': Loading 1 faces(PF_R8G8B8,128x128x1) Internal format is PF_X8R8G8B8,128x128x1. 17:32:40: ## Initializing Object Subsystem 17:32:40: ## Initializing Shadow Subsystem 17:32:40: ## Initializing Camera Subsystem 17:32:40: ## Initializing Sky Subsystem 17:32:40: Caelum: Initialising Caelum system... 17:32:40: Caelum: Creating required internal resource group 'Caelum' 17:32:40: Creating resource group Caelum 17:32:40: Caelum: Creating caelum sub-components. 17:32:40: Texture 'EarthClearSky2.png': Loading 1 faces(PF_A8R8G8B8,64x64x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x64x1. 17:32:40: Texture 'AtmosphereDepth.png': Loading 1 faces(PF_R8G8B8,32x1x1) Internal format is PF_X8R8G8B8,32x1x1. 17:32:40: Caelum: Creating CaelumSphericDome sphere mesh resource... 17:32:40: Caelum: generateSphericDome DONE 17:32:40: Texture 'sun_disc.png': Loading 1 faces(PF_A8R8G8B8,128x128x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1. 17:32:40: Texture 'moon_disc.dds': Loading 1 faces(PF_DXT3,512x512x1) with 9 custom mipmaps from Image. Internal format is PF_DXT3,512x512x1. 17:32:40: Texture 'noise1.dds': Loading 1 faces(PF_DXT1,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT1,256x256x1. 17:32:40: Texture 'noise2.dds': Loading 1 faces(PF_DXT1,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT1,256x256x1. 17:32:40: Texture 'noise4.dds': Loading 1 faces(PF_DXT1,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT1,256x256x1. 17:32:40: Caelum: DONE initializing 17:32:40: CaelumSystem: Attached to viewport 1757001323328 render target Rigs of Rods version 2020.01 17:32:40: Error: ScriptCompiler - unexpected token in fall_run.terrn.os(15): property "manage_scene_fog" not recognized; missing from type descriptor. 17:32:40: ## Initializing Light Subsystem 17:32:40: Texture 'fall_run-EarthClearSky2.png': Loading 1 faces(PF_A8R8G8B8,64x64x1) Internal format is PF_A8R8G8B8,64x64x1. 17:32:40: Texture 'fall_run-AtmosphereDepth.png': Loading 1 faces(PF_R8G8B8,32x1x1) Internal format is PF_X8R8G8B8,32x1x1. 17:32:40: ## Initializing Vegetation Subsystem 17:32:40: ===== LOADING TERRAIN GEOMETRY fall_run_detailed.terrn2 17:32:40: ## Loading Terrain Geometry 17:32:40: done loading page: loaded 5 layers 17:32:40: [RoR|Terrain] loading RAW image: 2101250 / 2101250 17:32:40: Terrain created; size=1025 minBatch=33 maxBatch=65 treeDepth=5 lodLevels=6 leafLods=2 17:32:42: Texture 'trailmap-gravel_diffusespecular.dds': Loading 1 faces(PF_DXT5,512x512x1) with 9 custom mipmaps from Image. Internal format is PF_DXT5,512x512x1. 17:32:42: Texture 'trailmap-gravel_normalheight.dds': Loading 1 faces(PF_DXT5,512x512x1) with 9 custom mipmaps from Image. Internal format is PF_DXT5,512x512x1. 17:32:42: Texture 'ash_pavement-ds.dds': Loading 1 faces(PF_A8B8G8R8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1. 17:32:42: Texture 'ash_pavement_NRM-ds.dds': Loading 1 faces(PF_A8B8G8R8,1024x1024x1) Internal format is PF_A8R8G8B8,1024x1024x1. 17:32:42: Texture 'test1_lushGrass_dark-ds.dds': Loading 1 faces(PF_A8B8G8R8,512x512x1) Internal format is PF_A8R8G8B8,512x512x1. 17:32:42: Texture 'test1_lushGrass_NRM-ds.dds': Loading 1 faces(PF_A8B8G8R8,512x512x1) Internal format is PF_A8R8G8B8,512x512x1. 17:32:42: Texture 'ash_cliff2-ds.dds': Loading 1 faces(PF_A8B8G8R8,512x512x1) Internal format is PF_A8R8G8B8,512x512x1. 17:32:42: Texture 'ash_cliff2_NRM-ds.dds': Loading 1 faces(PF_A8B8G8R8,512x512x1) Internal format is PF_A8R8G8B8,512x512x1. 17:32:42: Texture 'BlackforestCracked2_DS.dds': Loading 1 faces(PF_A8B8G8R8,512x512x1) Internal format is PF_A8R8G8B8,512x512x1. 17:32:42: Texture 'BlackforestCracked_NM.dds': Loading 1 faces(PF_A8B8G8R8,512x512x1) Internal format is PF_A8R8G8B8,512x512x1. 17:32:42: done loading page: loaded 5 layers 17:32:43: ## Initializing Collision Subsystem 17:32:43: ## Initializing Script Subsystem 17:32:43: ===== LOADING TERRAIN OBJECTS fall_run_detailed.terrn2 17:32:43: ## Loading Terrain Objects 17:32:43: Texture 'fall_run1OA.dds': Loading 1 faces(PF_DXT1,1024x1024x1) with 10 custom mipmaps from Image. Internal format is PF_DXT1,1024x1024x1. 17:32:43: Ogre::RenderingAPIException::RenderingAPIException: D3DXLoadSurfaceFromSurface failed in D3D9HardwarePixelBuffer::blitToMemory at C:\conan\OGRE\1.11.6-with-patches\anotherfoxguy\stable\build\78c6c4e2ea61dac8cba2360afd7746bec0f80872\RenderSystems\Direct3D9\src\OgreD3D9HardwarePixelBuffer.cpp (line 828) 17:32:43: error loading grass! 17:32:43: Texture 'treeAO.dds': Loading 1 faces(PF_B8G8R8,512x512x1) Internal format is PF_X8R8G8B8,512x512x1. 17:32:43: Texture 'fall_run-grassmapfield2.dds': Loading 1 faces(PF_A8B8G8R8,1024x1024x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x1024x1. 17:32:44: Texture 'fall_run-grassmapfield3.dds': Loading 1 faces(PF_A8B8G8R8,1024x1024x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x1024x1. 17:32:45: Texture 'fall_run-grassmapfield4.dds': Loading 1 faces(PF_A8B8G8R8,1024x1024x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x1024x1. 17:32:46: Texture 'fall_run-grassmapfield5.dds': Loading 1 faces(PF_A8B8G8R8,1024x1024x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x1024x1. 17:32:46: Texture 'fall_run-grassmapfield6.dds': Loading 1 faces(PF_A8B8G8R8,1024x1024x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x1024x1. 17:32:47: Texture 'fall_run-grassmapfield7.dds': Loading 1 faces(PF_A8B8G8R8,1024x1024x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x1024x1. 17:32:48: Texture 'fall_run-grassmapfield8.dds': Loading 1 faces(PF_A8B8G8R8,1024x1024x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x1024x1. 17:32:49: Texture 'fall_run-grassmapfield9.dds': Loading 1 faces(PF_A8B8G8R8,1024x1024x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x1024x1. 17:32:49: Mesh: Loading ash_bigtree1.mesh. 17:32:49: Warning: ash_bigtree1.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 17:32:49: Texture 'ash_bigtree_leaf1.dds': Loading 1 faces(PF_DXT3,512x512x1) with 9 custom mipmaps from Image. Internal format is PF_DXT3,512x512x1. 17:32:49: Texture 'test1_RGB0.dds': Loading 1 faces(PF_A8B8G8R8,32x32x1) Internal format is PF_A8R8G8B8,32x32x1. 17:32:49: Texture 'ash_bigtree_bark1_NRM.dds': Loading 1 faces(PF_B8G8R8,256x256x1) Internal format is PF_X8R8G8B8,256x256x1. 17:32:49: Texture 'ash_bigtree_bark1.dds': Loading 1 faces(PF_DXT1,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT1,256x256x1. 17:32:49: Texture 'ash_bigtree_bark1_light.dds': Loading 1 faces(PF_B8G8R8,256x256x1) Internal format is PF_X8R8G8B8,256x256x1. 17:32:49: Mesh: Loading ash_pine1.mesh. 17:32:49: Warning: ash_pine1.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 17:32:49: Texture 'ash_pine_bark1_NRM.dds': Loading 1 faces(PF_DXT1,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT1,256x256x1. 17:32:49: Texture 'ash_pine_bark1.dds': Loading 1 faces(PF_DXT1,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT1,256x256x1. 17:32:49: Texture 'ash_pine_bark1_lightmap.dds': Loading 1 faces(PF_DXT1,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT1,256x256x1. 17:32:49: Texture 'ash_pine_branch1.dds': Loading 1 faces(PF_DXT3,512x512x1) with 9 custom mipmaps from Image. Internal format is PF_DXT3,512x512x1. 17:32:49: Mesh: Loading ash_rock4.mesh. 17:32:50: Warning: ash_rock4.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 17:32:50: Texture 'ash_rock4_NRM.dds': Loading 1 faces(PF_DXT1,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT1,256x256x1. 17:32:50: Texture 'ash_rock4.dds': Loading 1 faces(PF_DXT1,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT1,256x256x1. 17:32:50: Texture 'ash_rock4_lightmap.dds': Loading 1 faces(PF_DXT1,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT1,256x256x1. 17:32:50: Texture 'White.png': Loading 1 faces(PF_R8G8B8,32x32x1) Internal format is PF_X8R8G8B8,32x32x1. 17:32:50: Mesh: Loading ash_rock5.mesh. 17:32:50: Warning: ash_rock5.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 17:32:50: Texture 'ash_rock5_NRM.dds': Loading 1 faces(PF_DXT1,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT1,256x256x1. 17:32:50: Texture 'ash_rock5.dds': Loading 1 faces(PF_DXT1,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT1,256x256x1. 17:32:50: Texture 'ash_rock5_lightmap.dds': Loading 1 faces(PF_DXT1,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT1,256x256x1. 17:32:50: Mesh: Loading ash_sign_right.mesh. 17:32:50: Warning: ash_sign_right.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 17:32:50: D3D9 : ***** Dimensions altered by the render system 17:32:50: D3D9 : ***** Source image dimensions : 133x614 17:32:50: D3D9 : ***** Texture dimensions : 136x616 17:32:50: Texture 'ash_sign_right.dds': Loading 1 faces(PF_DXT3,133x614x1) with 9 custom mipmaps from Image. Internal format is PF_DXT3,136x616x1. 17:32:50: ODEF: unknown command in ash_sign_right.odef : beginlodmesh 17:32:50: ODEF: unknown command in ash_sign_right.odef : 100, ash_sign_right_lod1.mesh 17:32:50: Mesh: Loading ash_sign_left.mesh. 17:32:50: Warning: ash_sign_left.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 17:32:50: D3D9 : ***** Dimensions altered by the render system 17:32:50: D3D9 : ***** Source image dimensions : 133x614 17:32:50: D3D9 : ***** Texture dimensions : 136x616 17:32:50: Texture 'ash_sign_left.dds': Loading 1 faces(PF_DXT3,133x614x1) with 9 custom mipmaps from Image. Internal format is PF_DXT3,136x616x1. 17:32:50: ODEF: unknown command in ash_sign_left.odef : beginlodmesh 17:32:50: ODEF: unknown command in ash_sign_left.odef : 100, ash_sign_left_lod1.mesh 17:32:50: ODEF: unknown command in ash_sign_left.odef : beginlodmesh 17:32:50: ODEF: unknown command in ash_sign_left.odef : 100, ash_sign_left_lod1.mesh 17:32:50: ODEF: unknown command in ash_sign_right.odef : beginlodmesh 17:32:50: ODEF: unknown command in ash_sign_right.odef : 100, ash_sign_right_lod1.mesh 17:32:50: ODEF: unknown command in ash_sign_left.odef : beginlodmesh 17:32:50: ODEF: unknown command in ash_sign_left.odef : 100, ash_sign_left_lod1.mesh 17:32:50: ODEF: unknown command in ash_sign_right.odef : beginlodmesh 17:32:50: ODEF: unknown command in ash_sign_right.odef : 100, ash_sign_right_lod1.mesh 17:32:50: Mesh: Loading ash_bigtree2.mesh. 17:32:50: Warning: ash_bigtree2.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 17:32:50: Texture 'ash_bigtree2_leaf1.dds': Loading 1 faces(PF_DXT3,512x512x1) with 9 custom mipmaps from Image. Internal format is PF_DXT3,512x512x1. 17:32:50: Mesh: Loading ash_ailanthus2.mesh. 17:32:50: Warning: ash_ailanthus2.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 17:32:50: Texture 'ash_ailanthus2_branch1.dds': Loading 1 faces(PF_DXT3,512x512x1) with 9 custom mipmaps from Image. Internal format is PF_DXT3,512x512x1. 17:32:50: Texture 'ash_ailanthus_bark_NRM.dds': Loading 1 faces(PF_DXT1,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT1,256x256x1. 17:32:50: Texture 'ash_ailanthus_bark.dds': Loading 1 faces(PF_DXT1,128x128x1) with 7 custom mipmaps from Image. Internal format is PF_DXT1,128x128x1. 17:32:50: Texture 'ash_ailanthus_bark_lightmap.dds': Loading 1 faces(PF_DXT1,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT1,256x256x1. 17:32:50: Mesh: Loading ash_treeline.mesh. 17:32:50: Warning: ash_treeline.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 17:32:50: D3D9 : ***** Dimensions altered by the render system 17:32:50: D3D9 : ***** Source image dimensions : 2656x829 17:32:50: D3D9 : ***** Texture dimensions : 2656x832 17:32:50: Texture 'ash_treeline.dds': Loading 1 faces(PF_DXT5,2656x829x1) with 11 custom mipmaps from Image. Internal format is PF_DXT5,2656x832x1. 17:32:57: ODEF: unknown command in ash_sign_left.odef : beginlodmesh 17:32:57: ODEF: unknown command in ash_sign_left.odef : 100, ash_sign_left_lod1.mesh 17:32:57: ODEF: unknown command in ash_sign_left.odef : beginlodmesh 17:32:57: ODEF: unknown command in ash_sign_left.odef : 100, ash_sign_left_lod1.mesh 17:32:57: ODEF: unknown command in ash_sign_left.odef : beginlodmesh 17:32:57: ODEF: unknown command in ash_sign_left.odef : 100, ash_sign_left_lod1.mesh 17:32:57: ODEF: unknown command in ash_sign_left.odef : beginlodmesh 17:32:57: ODEF: unknown command in ash_sign_left.odef : 100, ash_sign_left_lod1.mesh 17:32:57: ODEF: unknown command in ash_sign_left.odef : beginlodmesh 17:32:57: ODEF: unknown command in ash_sign_left.odef : 100, ash_sign_left_lod1.mesh 17:32:57: ODEF: unknown command in ash_sign_left.odef : beginlodmesh 17:32:57: ODEF: unknown command in ash_sign_left.odef : 100, ash_sign_left_lod1.mesh 17:32:57: ODEF: unknown command in ash_sign_left.odef : beginlodmesh 17:32:57: ODEF: unknown command in ash_sign_left.odef : 100, ash_sign_left_lod1.mesh 17:32:57: ODEF: unknown command in ash_sign_left.odef : beginlodmesh 17:32:57: ODEF: unknown command in ash_sign_left.odef : 100, ash_sign_left_lod1.mesh 17:32:57: ODEF: unknown command in ash_sign_left.odef : beginlodmesh 17:32:57: ODEF: unknown command in ash_sign_left.odef : 100, ash_sign_left_lod1.mesh 17:32:57: ODEF: unknown command in ash_sign_left.odef : beginlodmesh 17:32:57: ODEF: unknown command in ash_sign_left.odef : 100, ash_sign_left_lod1.mesh 17:32:57: Mesh: Loading test1_fence2.mesh. 17:32:57: Warning: test1_fence2.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 17:32:57: D3D9 : ***** Dimensions altered by the render system 17:32:57: D3D9 : ***** Source image dimensions : 1169x118 17:32:57: D3D9 : ***** Texture dimensions : 1172x120 17:32:57: Texture 'test1_wood_NRM.dds': Loading 1 faces(PF_DXT1,1169x118x1) with 10 custom mipmaps from Image. Internal format is PF_DXT1,1172x120x1. 17:32:57: D3D9 : ***** Dimensions altered by the render system 17:32:57: D3D9 : ***** Source image dimensions : 585x59 17:32:57: D3D9 : ***** Texture dimensions : 588x60 17:32:57: Texture 'test1_wood.dds': Loading 1 faces(PF_DXT1,585x59x1) with 9 custom mipmaps from Image. Internal format is PF_DXT1,588x60x1. 17:32:57: D3D9 : ***** Dimensions altered by the render system 17:32:57: D3D9 : ***** Source image dimensions : 1169x118 17:32:57: D3D9 : ***** Texture dimensions : 1172x120 17:32:57: Texture 'test1_wood_lightmap.dds': Loading 1 faces(PF_DXT1,1169x118x1) with 10 custom mipmaps from Image. Internal format is PF_DXT1,1172x120x1. 17:32:57: Mesh: Loading test1_fence2C.mesh. 17:32:57: Warning: test1_fence2C.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 17:32:57: ODEF: unknown command in test1_fence2.odef : beginlodmesh 17:32:57: ODEF: unknown command in test1_fence2.odef : 3, test1_fence2_lod1.mesh 17:32:57: ODEF: unknown command in test1_fence2.odef : beginlodmesh 17:32:57: ODEF: unknown command in test1_fence2.odef : 3, test1_fence2_lod1.mesh 17:32:57: ODEF: unknown command in test1_fence2.odef : beginlodmesh 17:32:57: ODEF: unknown command in test1_fence2.odef : 3, test1_fence2_lod1.mesh 17:32:57: ODEF: unknown command in test1_fence2.odef : beginlodmesh 17:32:57: ODEF: unknown command in test1_fence2.odef : 3, test1_fence2_lod1.mesh 17:32:57: ODEF: unknown command in test1_fence2.odef : beginlodmesh 17:32:57: ODEF: unknown command in test1_fence2.odef : 3, test1_fence2_lod1.mesh 17:32:57: ODEF: unknown command in test1_fence2.odef : beginlodmesh 17:32:57: ODEF: unknown command in test1_fence2.odef : 3, test1_fence2_lod1.mesh 17:32:57: ODEF: unknown command in test1_fence2.odef : beginlodmesh 17:32:57: ODEF: unknown command in test1_fence2.odef : 3, test1_fence2_lod1.mesh 17:32:57: Mesh: Loading ash_house1.mesh. 17:32:57: Warning: ash_house1.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 17:32:57: Texture 'ash_house1_NRM.dds': Loading 1 faces(PF_DXT1,1024x864x1) with 10 custom mipmaps from Image. Internal format is PF_DXT1,1024x864x1. 17:32:57: Texture 'ash_house1.dds': Loading 1 faces(PF_DXT1,512x432x1) with 9 custom mipmaps from Image. Internal format is PF_DXT1,512x432x1. 17:32:57: Texture 'ash_house1_lightmap.dds': Loading 1 faces(PF_DXT1,1024x864x1) with 10 custom mipmaps from Image. Internal format is PF_DXT1,1024x864x1. 17:32:57: Mesh: Loading ash_house1C.mesh. 17:32:57: Warning: ash_house1C.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 17:32:57: ODEF: unknown command in test1_fence2.odef : beginlodmesh 17:32:57: ODEF: unknown command in test1_fence2.odef : 3, test1_fence2_lod1.mesh 17:32:57: ODEF: unknown command in test1_fence2.odef : beginlodmesh 17:32:57: ODEF: unknown command in test1_fence2.odef : 3, test1_fence2_lod1.mesh 17:32:57: ODEF: unknown command in test1_fence2.odef : beginlodmesh 17:32:57: ODEF: unknown command in test1_fence2.odef : 3, test1_fence2_lod1.mesh 17:32:57: ODEF: unknown command in test1_fence2.odef : beginlodmesh 17:32:57: ODEF: unknown command in test1_fence2.odef : 3, test1_fence2_lod1.mesh 17:32:57: Mesh: Loading test1_fence.mesh. 17:32:57: Warning: test1_fence.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 17:32:57: Mesh: Loading test1_fenceC.mesh. 17:32:57: Warning: test1_fenceC.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 17:32:57: ODEF: unknown command in test1_fence.odef : beginlodmesh 17:32:57: ODEF: unknown command in test1_fence.odef : 3, test1_fence_lod1.mesh 17:32:57: ODEF: unknown command in test1_fence2.odef : beginlodmesh 17:32:57: ODEF: unknown command in test1_fence2.odef : 3, test1_fence2_lod1.mesh 17:32:57: ODEF: unknown command in test1_fence2.odef : beginlodmesh 17:32:57: ODEF: unknown command in test1_fence2.odef : 3, test1_fence2_lod1.mesh 17:32:57: ODEF: unknown command in test1_fence2.odef : beginlodmesh 17:32:57: ODEF: unknown command in test1_fence2.odef : 3, test1_fence2_lod1.mesh 17:32:57: ODEF: unknown command in test1_fence2.odef : beginlodmesh 17:32:57: ODEF: unknown command in test1_fence2.odef : 3, test1_fence2_lod1.mesh 17:32:57: ODEF: unknown command in test1_fence2.odef : beginlodmesh 17:32:57: ODEF: unknown command in test1_fence2.odef : 3, test1_fence2_lod1.mesh 17:32:57: ODEF: unknown command in test1_fence2.odef : beginlodmesh 17:32:57: ODEF: unknown command in test1_fence2.odef : 3, test1_fence2_lod1.mesh 17:32:57: ODEF: unknown command in test1_fence2.odef : beginlodmesh 17:32:57: ODEF: unknown command in test1_fence2.odef : 3, test1_fence2_lod1.mesh 17:32:57: ODEF: unknown command in test1_fence2.odef : beginlodmesh 17:32:57: ODEF: unknown command in test1_fence2.odef : 3, test1_fence2_lod1.mesh 17:32:57: ODEF: unknown command in test1_fence2.odef : beginlodmesh 17:32:57: ODEF: unknown command in test1_fence2.odef : 3, test1_fence2_lod1.mesh 17:32:57: ODEF: unknown command in test1_fence2.odef : beginlodmesh 17:32:57: ODEF: unknown command in test1_fence2.odef : 3, test1_fence2_lod1.mesh 17:32:57: ODEF: unknown command in test1_fence2.odef : beginlodmesh 17:32:57: ODEF: unknown command in test1_fence2.odef : 3, test1_fence2_lod1.mesh 17:32:57: ODEF: unknown command in test1_fence2.odef : beginlodmesh 17:32:57: ODEF: unknown command in test1_fence2.odef : 3, test1_fence2_lod1.mesh 17:32:57: ODEF: unknown command in test1_fence2.odef : beginlodmesh 17:32:57: ODEF: unknown command in test1_fence2.odef : 3, test1_fence2_lod1.mesh 17:32:57: ODEF: unknown command in test1_fence2.odef : beginlodmesh 17:32:57: ODEF: unknown command in test1_fence2.odef : 3, test1_fence2_lod1.mesh 17:32:57: ODEF: unknown command in test1_fence2.odef : beginlodmesh 17:32:57: ODEF: unknown command in test1_fence2.odef : 3, test1_fence2_lod1.mesh 17:32:57: ODEF: unknown command in test1_fence2.odef : beginlodmesh 17:32:57: ODEF: unknown command in test1_fence2.odef : 3, test1_fence2_lod1.mesh 17:32:57: ODEF: unknown command in test1_fence.odef : beginlodmesh 17:32:57: ODEF: unknown command in test1_fence.odef : 3, test1_fence_lod1.mesh 17:32:57: Mesh: Loading ash_concrete_bridge.mesh. 17:32:57: Warning: ash_concrete_bridge.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 17:32:57: Texture 'ash_concrete_bridge_NRM.dds': Loading 1 faces(PF_DXT1,1024x1024x1) with 10 custom mipmaps from Image. Internal format is PF_DXT1,1024x1024x1. 17:32:57: Texture 'ash_concrete_bridge.dds': Loading 1 faces(PF_DXT1,1024x1024x1) with 10 custom mipmaps from Image. Internal format is PF_DXT1,1024x1024x1. 17:32:57: Texture 'ash_concrete_bridge_lightmap.dds': Loading 1 faces(PF_DXT1,1024x1024x1) with 10 custom mipmaps from Image. Internal format is PF_DXT1,1024x1024x1. 17:32:57: Can't assign material 'Material#1.008/SOLID/TEX/mag_flash.png' to SubEntity of 'object870(ash_concrete_bridge)' because this Material does not exist in group '0-fall_run_detailed.terrn2'. Have you forgotten to define it in a .material script? 17:32:57: Can't assign material 'Material#1.008/SOLID/TEX/mag_flash.png' to SubEntity of 'Ogre/MO314' because this Material does not exist in group '0-fall_run_detailed.terrn2'. Have you forgotten to define it in a .material script? 17:32:57: Can't assign material 'Material#1.008/SOLID/TEX/mag_flash.png' to SubEntity of 'object871(ash_concrete_bridge)' because this Material does not exist in group '0-fall_run_detailed.terrn2'. Have you forgotten to define it in a .material script? 17:32:57: Can't assign material 'Material#1.008/SOLID/TEX/mag_flash.png' to SubEntity of 'Ogre/MO315' because this Material does not exist in group '0-fall_run_detailed.terrn2'. Have you forgotten to define it in a .material script? 17:32:57: Mesh: Loading sign-deer.mesh. 17:32:57: Texture 'trianglediffuse.dds': Loading 1 faces(PF_A8B8G8R8,256x256x1) Internal format is PF_A8R8G8B8,256x256x1. 17:32:57: Texture 'sign-deer.dds': Loading 1 faces(PF_B8G8R8,128x128x1) Internal format is PF_X8R8G8B8,128x128x1. 17:32:57: Mesh: Loading sign-bump.mesh. 17:32:57: Texture 'sign-bump.dds': Loading 1 faces(PF_B8G8R8,128x128x1) Internal format is PF_X8R8G8B8,128x128x1. 17:32:58: ODEF: unknown command in test1_fence2.odef : beginlodmesh 17:32:58: ODEF: unknown command in test1_fence2.odef : 3, test1_fence2_lod1.mesh 17:32:58: ODEF: unknown command in test1_fence2.odef : beginlodmesh 17:32:58: ODEF: unknown command in test1_fence2.odef : 3, test1_fence2_lod1.mesh 17:32:58: ODEF: unknown command in test1_fence2.odef : beginlodmesh 17:32:58: ODEF: unknown command in test1_fence2.odef : 3, test1_fence2_lod1.mesh 17:32:58: ODEF: unknown command in test1_fence2.odef : beginlodmesh 17:32:58: ODEF: unknown command in test1_fence2.odef : 3, test1_fence2_lod1.mesh 17:32:58: ODEF: unknown command in test1_fence2.odef : beginlodmesh 17:32:58: ODEF: unknown command in test1_fence2.odef : 3, test1_fence2_lod1.mesh 17:32:58: ODEF: unknown command in test1_fence2.odef : beginlodmesh 17:32:58: ODEF: unknown command in test1_fence2.odef : 3, test1_fence2_lod1.mesh 17:32:58: ODEF: unknown command in test1_fence2.odef : beginlodmesh 17:32:58: ODEF: unknown command in test1_fence2.odef : 3, test1_fence2_lod1.mesh 17:32:58: ODEF: unknown command in test1_fence.odef : beginlodmesh 17:32:58: ODEF: unknown command in test1_fence.odef : 3, test1_fence_lod1.mesh 17:32:58: Mesh: Loading load-spawner.mesh. 17:32:58: Texture 'load-spawner.dds': Loading 1 faces(PF_DXT1,1024x1024x1) with 10 custom mipmaps from Image. Internal format is PF_DXT1,1024x1024x1. 17:32:58: Texture 'icon_sale.dds': Loading 1 faces(PF_DXT5,8x8x1) with 3 custom mipmaps from Image. Internal format is PF_DXT5,8x8x1. 17:32:58: ODEF: unknown command in ash_sign_left.odef : beginlodmesh 17:32:58: ODEF: unknown command in ash_sign_left.odef : 100, ash_sign_left_lod1.mesh 17:32:58: ODEF: unknown command in ash_sign_left.odef : beginlodmesh 17:32:58: ODEF: unknown command in ash_sign_left.odef : 100, ash_sign_left_lod1.mesh 17:32:58: ODEF: unknown command in ash_sign_left.odef : beginlodmesh 17:32:58: ODEF: unknown command in ash_sign_left.odef : 100, ash_sign_left_lod1.mesh 17:32:58: ODEF: unknown command in ash_sign_left.odef : beginlodmesh 17:32:58: ODEF: unknown command in ash_sign_left.odef : 100, ash_sign_left_lod1.mesh 17:32:58: ODEF: unknown command in ash_sign_left.odef : beginlodmesh 17:32:58: ODEF: unknown command in ash_sign_left.odef : 100, ash_sign_left_lod1.mesh 17:32:58: ODEF: unknown command in ash_sign_left.odef : beginlodmesh 17:32:58: ODEF: unknown command in ash_sign_left.odef : 100, ash_sign_left_lod1.mesh 17:32:58: ODEF: unknown command in ash_sign_left.odef : beginlodmesh 17:32:58: ODEF: unknown command in ash_sign_left.odef : 100, ash_sign_left_lod1.mesh 17:32:58: ODEF: unknown command in ash_sign_left.odef : beginlodmesh 17:32:58: ODEF: unknown command in ash_sign_left.odef : 100, ash_sign_left_lod1.mesh 17:32:58: ODEF: unknown command in ash_sign_left.odef : beginlodmesh 17:32:58: ODEF: unknown command in ash_sign_left.odef : 100, ash_sign_left_lod1.mesh 17:32:58: ODEF: unknown command in ash_sign_right.odef : beginlodmesh 17:32:58: ODEF: unknown command in ash_sign_right.odef : 100, ash_sign_right_lod1.mesh 17:32:58: ODEF: unknown command in ash_sign_right.odef : beginlodmesh 17:32:58: ODEF: unknown command in ash_sign_right.odef : 100, ash_sign_right_lod1.mesh 17:32:58: ODEF: unknown command in ash_sign_right.odef : beginlodmesh 17:32:58: ODEF: unknown command in ash_sign_right.odef : 100, ash_sign_right_lod1.mesh 17:32:58: ODEF: unknown command in ash_sign_left.odef : beginlodmesh 17:32:58: ODEF: unknown command in ash_sign_left.odef : 100, ash_sign_left_lod1.mesh 17:32:58: ODEF: unknown command in ash_sign_right.odef : beginlodmesh 17:32:58: ODEF: unknown command in ash_sign_right.odef : 100, ash_sign_right_lod1.mesh 17:32:58: ODEF: unknown command in ash_sign_right.odef : beginlodmesh 17:32:58: ODEF: unknown command in ash_sign_right.odef : 100, ash_sign_right_lod1.mesh 17:32:58: ODEF: unknown command in ash_sign_left.odef : beginlodmesh 17:32:58: ODEF: unknown command in ash_sign_left.odef : 100, ash_sign_left_lod1.mesh 17:32:58: ODEF: unknown command in ash_sign_left.odef : beginlodmesh 17:32:58: ODEF: unknown command in ash_sign_left.odef : 100, ash_sign_left_lod1.mesh 17:32:58: ODEF: unknown command in ash_sign_right.odef : beginlodmesh 17:32:58: ODEF: unknown command in ash_sign_right.odef : 100, ash_sign_right_lod1.mesh 17:32:58: ODEF: unknown command in ash_sign_right.odef : beginlodmesh 17:32:58: ODEF: unknown command in ash_sign_right.odef : 100, ash_sign_right_lod1.mesh 17:32:58: ODEF: unknown command in ash_sign_right.odef : beginlodmesh 17:32:58: ODEF: unknown command in ash_sign_right.odef : 100, ash_sign_right_lod1.mesh 17:32:58: ODEF: unknown command in ash_sign_right.odef : beginlodmesh 17:32:58: ODEF: unknown command in ash_sign_right.odef : 100, ash_sign_right_lod1.mesh 17:32:58: ODEF: unknown command in ash_sign_right.odef : beginlodmesh 17:32:58: ODEF: unknown command in ash_sign_right.odef : 100, ash_sign_right_lod1.mesh 17:32:58: ODEF: unknown command in ash_sign_left.odef : beginlodmesh 17:32:58: ODEF: unknown command in ash_sign_left.odef : 100, ash_sign_left_lod1.mesh 17:32:58: ODEF: unknown command in ash_sign_right.odef : beginlodmesh 17:32:58: ODEF: unknown command in ash_sign_right.odef : 100, ash_sign_right_lod1.mesh 17:32:58: ODEF: unknown command in ash_sign_right.odef : beginlodmesh 17:32:58: ODEF: unknown command in ash_sign_right.odef : 100, ash_sign_right_lod1.mesh 17:32:58: ODEF: unknown command in ash_sign_right.odef : beginlodmesh 17:32:58: ODEF: unknown command in ash_sign_right.odef : 100, ash_sign_right_lod1.mesh 17:32:58: ODEF: unknown command in ash_sign_right.odef : beginlodmesh 17:32:58: ODEF: unknown command in ash_sign_right.odef : 100, ash_sign_right_lod1.mesh 17:32:58: ODEF: unknown command in ash_sign_right.odef : beginlodmesh 17:32:58: ODEF: unknown command in ash_sign_right.odef : 100, ash_sign_right_lod1.mesh 17:32:58: ODEF: unknown command in ash_sign_right.odef : beginlodmesh 17:32:58: ODEF: unknown command in ash_sign_right.odef : 100, ash_sign_right_lod1.mesh 17:32:58: ODEF: unknown command in ash_sign_right.odef : beginlodmesh 17:32:58: ODEF: unknown command in ash_sign_right.odef : 100, ash_sign_right_lod1.mesh 17:32:58: ODEF: unknown command in ash_sign_right.odef : beginlodmesh 17:32:58: ODEF: unknown command in ash_sign_right.odef : 100, ash_sign_right_lod1.mesh 17:32:58: ODEF: unknown command in ash_sign_right.odef : beginlodmesh 17:32:58: ODEF: unknown command in ash_sign_right.odef : 100, ash_sign_right_lod1.mesh 17:32:58: ODEF: unknown command in ash_sign_right.odef : beginlodmesh 17:32:58: ODEF: unknown command in ash_sign_right.odef : 100, ash_sign_right_lod1.mesh 17:32:58: ODEF: unknown command in ash_sign_right.odef : beginlodmesh 17:32:58: ODEF: unknown command in ash_sign_right.odef : 100, ash_sign_right_lod1.mesh 17:32:58: ODEF: unknown command in ash_sign_right.odef : beginlodmesh 17:32:58: ODEF: unknown command in ash_sign_right.odef : 100, ash_sign_right_lod1.mesh 17:32:58: ODEF: unknown command in ash_sign_right.odef : beginlodmesh 17:32:58: ODEF: unknown command in ash_sign_right.odef : 100, ash_sign_right_lod1.mesh 17:32:58: Mesh: Loading ash_garage1.mesh. 17:32:58: Warning: ash_garage1.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 17:32:58: Texture 'icon_shop.dds': Loading 1 faces(PF_DXT5,8x8x1) with 3 custom mipmaps from Image. Internal format is PF_DXT5,8x8x1. 17:32:58: [ODEF] Invalid collision box (file: 'ash_garage1', event: 'spawnzone', instance: 'spawnZone_ash_garage1_3'), at least one axis has negative size. Ignoring the box. 17:32:58: Mesh: Loading ash_wood_bridge.mesh. 17:32:58: Warning: ash_wood_bridge.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 17:32:58: Texture 'ash_wood_bridge_NRM.dds': Loading 1 faces(PF_B8G8R8,512x512x1) Internal format is PF_X8R8G8B8,512x512x1. 17:32:58: Texture 'ash_wood_bridge.dds': Loading 1 faces(PF_DXT1,512x512x1) with 9 custom mipmaps from Image. Internal format is PF_DXT1,512x512x1. 17:32:58: Texture 'ash_wood_bridge_lightmap.dds': Loading 1 faces(PF_B8G8R8,512x512x1) Internal format is PF_X8R8G8B8,512x512x1. 17:32:58: Mesh: Loading ash_power_pole1.mesh. 17:32:58: Warning: ash_power_pole1.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 17:32:58: Texture 'ash_power_pole1.dds': Loading 1 faces(PF_DXT3,512x512x1) with 9 custom mipmaps from Image. Internal format is PF_DXT3,512x512x1. 17:32:58: Mesh: Loading ash_campfire1.mesh. 17:32:58: Warning: ash_campfire1.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 17:32:58: Texture 'ash_campfire1_NRM.dds': Loading 1 faces(PF_DXT1,512x512x1) with 9 custom mipmaps from Image. Internal format is PF_DXT1,512x512x1. 17:32:58: Texture 'ash_campfire1.dds': Loading 1 faces(PF_DXT1,256x256x1) with 8 custom mipmaps from Image. Internal format is PF_DXT1,256x256x1. 17:32:58: Texture 'ash_campfire1_lightmap.dds': Loading 1 faces(PF_DXT1,512x512x1) with 9 custom mipmaps from Image. Internal format is PF_DXT1,512x512x1. 17:32:58: Mesh: Loading ash_ctent1.mesh. 17:32:58: Warning: ash_ctent1.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 17:32:58: Texture 'ash_ctent_NRM.dds': Loading 1 faces(PF_DXT1,512x512x1) with 9 custom mipmaps from Image. Internal format is PF_DXT1,512x512x1. 17:32:58: Texture 'ash_ctent1.dds': Loading 1 faces(PF_DXT1,512x512x1) with 9 custom mipmaps from Image. Internal format is PF_DXT1,512x512x1. 17:32:58: Texture 'ash_ctent_lightmap.dds': Loading 1 faces(PF_DXT1,512x512x1) with 9 custom mipmaps from Image. Internal format is PF_DXT1,512x512x1. 17:32:58: ODEF: unknown command in ash_ctent1.odef : beginlodmesh 17:32:58: ODEF: unknown command in ash_ctent1.odef : 100, ash_ctent1_lod1.mesh 17:32:58: ODEF: unknown command in ash_ctent1.odef : beginlodmesh 17:32:58: ODEF: unknown command in ash_ctent1.odef : 100, ash_ctent1_lod1.mesh 17:32:58: ODEF: unknown command in ash_ctent1.odef : beginlodmesh 17:32:58: ODEF: unknown command in ash_ctent1.odef : 100, ash_ctent1_lod1.mesh 17:32:58: ODEF: unknown command in ash_ctent1.odef : beginlodmesh 17:32:58: ODEF: unknown command in ash_ctent1.odef : 100, ash_ctent1_lod1.mesh 17:32:58: ODEF: unknown command in ash_ctent1.odef : beginlodmesh 17:32:58: ODEF: unknown command in ash_ctent1.odef : 100, ash_ctent1_lod1.mesh 17:32:58: ODEF: unknown command in ash_ctent1.odef : beginlodmesh 17:32:58: ODEF: unknown command in ash_ctent1.odef : 100, ash_ctent1_lod1.mesh 17:32:58: Mesh: Loading ash_picnic_table1.mesh. 17:32:58: Warning: ash_picnic_table1.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 17:32:58: Texture 'ash_picnic_table1.dds': Loading 1 faces(PF_DXT3,512x512x1) with 9 custom mipmaps from Image. Internal format is PF_DXT3,512x512x1. 17:32:59: Mesh: Loading ash_red_barn1.mesh. 17:32:59: Warning: ash_red_barn1.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 17:32:59: Texture 'ash_red_barn1_NRM.dds': Loading 1 faces(PF_DXT1,1024x1024x1) with 10 custom mipmaps from Image. Internal format is PF_DXT1,1024x1024x1. 17:32:59: Texture 'ash_red_barn1.dds': Loading 1 faces(PF_DXT1,512x512x1) with 9 custom mipmaps from Image. Internal format is PF_DXT1,512x512x1. 17:32:59: Texture 'ash_red_barn1_lightmap.dds': Loading 1 faces(PF_DXT1,1024x1024x1) with 10 custom mipmaps from Image. Internal format is PF_DXT1,1024x1024x1. 17:32:59: Can't assign material 'Material#1.008/SOLID/TEX/mag_flash.png' to SubEntity of 'object989(ash_red_barn1)' because this Material does not exist in group '0-fall_run_detailed.terrn2'. Have you forgotten to define it in a .material script? 17:32:59: Can't assign material 'Material#1.008/SOLID/TEX/mag_flash.png' to SubEntity of 'Ogre/MO332' because this Material does not exist in group '0-fall_run_detailed.terrn2'. Have you forgotten to define it in a .material script? 17:32:59: ODEF: unknown command in ash_red_barn1.odef : beginlodmesh 17:32:59: ODEF: unknown command in ash_red_barn1.odef : 100, ash_red_barn1_lod1.mesh 17:32:59: Mesh: Loading ash_house2.mesh. 17:32:59: Warning: ash_house2.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 17:32:59: Texture 'ash_house2_NRM.dds': Loading 1 faces(PF_B8G8R8,512x432x1) Internal format is PF_X8R8G8B8,512x432x1. 17:32:59: Texture 'ash_house2.dds': Loading 1 faces(PF_DXT1,512x432x1) with 9 custom mipmaps from Image. Internal format is PF_DXT1,512x432x1. 17:32:59: Texture 'ash_house2_lightmap.dds': Loading 1 faces(PF_B8G8R8,512x432x1) Internal format is PF_X8R8G8B8,512x432x1. 17:32:59: Mesh: Loading ash_house2C.mesh. 17:32:59: Warning: ash_house2C.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 17:32:59: Mesh: Loading ash_mobilehome1.mesh. 17:32:59: Warning: ash_mobilehome1.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 17:32:59: Texture 'ash_mobilehome1_NRM.dds': Loading 1 faces(PF_DXT1,1024x1024x1) with 10 custom mipmaps from Image. Internal format is PF_DXT1,1024x1024x1. 17:32:59: Texture 'ash_mobilehome1.dds': Loading 1 faces(PF_DXT1,512x512x1) with 9 custom mipmaps from Image. Internal format is PF_DXT1,512x512x1. 17:32:59: Texture 'ash_mobilehome1_lightmap.dds': Loading 1 faces(PF_DXT1,1024x1024x1) with 10 custom mipmaps from Image. Internal format is PF_DXT1,1024x1024x1. 17:32:59: Texture 'ash_fences2.dds': Loading 1 faces(PF_DXT3,512x512x1) with 9 custom mipmaps from Image. Internal format is PF_DXT3,512x512x1. 17:32:59: ODEF: unknown command in ash_mobilehome1.odef : beginlodmesh 17:32:59: ODEF: unknown command in ash_mobilehome1.odef : 100, ash_mobilehome1_lod1.mesh 17:32:59: ODEF: unknown command in ash_mobilehome1.odef : 200, ash_mobilehome1_lod2.mesh 17:32:59: Mesh: Loading ash_mobilehome2.mesh. 17:32:59: Warning: ash_mobilehome2.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 17:32:59: ODEF: unknown command in ash_mobilehome2.odef : beginlodmesh 17:32:59: ODEF: unknown command in ash_mobilehome2.odef : 100, ash_mobilehome2_lod1.mesh 17:32:59: ODEF: unknown command in ash_mobilehome2.odef : 200, ash_mobilehome2_lod2.mesh 17:32:59: ODEF: unknown command in ash_mobilehome1.odef : beginlodmesh 17:32:59: ODEF: unknown command in ash_mobilehome1.odef : 100, ash_mobilehome1_lod1.mesh 17:32:59: ODEF: unknown command in ash_mobilehome1.odef : 200, ash_mobilehome1_lod2.mesh 17:32:59: ODEF: unknown command in ash_mobilehome2.odef : beginlodmesh 17:32:59: ODEF: unknown command in ash_mobilehome2.odef : 100, ash_mobilehome2_lod1.mesh 17:32:59: ODEF: unknown command in ash_mobilehome2.odef : 200, ash_mobilehome2_lod2.mesh 17:32:59: Mesh: Loading ash_mobilehome3.mesh. 17:32:59: Warning: ash_mobilehome3.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 17:32:59: Texture 'ash_mobilehome2_NRM.dds': Loading 1 faces(PF_DXT1,1024x1024x1) with 10 custom mipmaps from Image. Internal format is PF_DXT1,1024x1024x1. 17:32:59: Texture 'ash_mobilehome2.dds': Loading 1 faces(PF_DXT1,512x512x1) with 9 custom mipmaps from Image. Internal format is PF_DXT1,512x512x1. 17:32:59: Texture 'ash_mobilehome2_lightmap.dds': Loading 1 faces(PF_DXT1,1024x1024x1) with 10 custom mipmaps from Image. Internal format is PF_DXT1,1024x1024x1. 17:32:59: ODEF: unknown command in ash_mobilehome3.odef : beginlodmesh 17:32:59: ODEF: unknown command in ash_mobilehome3.odef : 100, ash_mobilehome3_lod1.mesh 17:32:59: Mesh: Loading ash_mobilehome4.mesh. 17:32:59: Warning: ash_mobilehome4.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 17:32:59: ODEF: unknown command in ash_mobilehome4.odef : beginlodmesh 17:32:59: ODEF: unknown command in ash_mobilehome4.odef : 100, ash_mobilehome4_lod1.mesh 17:32:59: ODEF: unknown command in ash_mobilehome4.odef : beginlodmesh 17:32:59: ODEF: unknown command in ash_mobilehome4.odef : 100, ash_mobilehome4_lod1.mesh 17:32:59: Mesh: Loading sign-stop.mesh. 17:32:59: Texture 'stopdiffuse.dds': Loading 1 faces(PF_A8B8G8R8,256x256x1) Internal format is PF_A8R8G8B8,256x256x1. 17:32:59: Texture 'sign-stop.dds': Loading 1 faces(PF_B8G8R8,128x128x1) Internal format is PF_X8R8G8B8,128x128x1. 17:32:59: Mesh: Loading ash_privacyfence1.mesh. 17:32:59: Warning: ash_privacyfence1.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 17:32:59: Mesh: Loading ash_basketball_goal1.mesh. 17:32:59: Warning: ash_basketball_goal1.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 17:32:59: Texture 'ash_park_set1.dds': Loading 1 faces(PF_A8B8G8R8,512x512x1) Internal format is PF_A8R8G8B8,512x512x1. 17:32:59: Mesh: Loading ash_trashcan1.mesh. 17:32:59: Warning: ash_trashcan1.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 17:32:59: Mesh: Loading ash_slide1.mesh. 17:32:59: Warning: ash_slide1.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 17:32:59: Mesh: Loading ash_swingset1.mesh. 17:32:59: Warning: ash_swingset1.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 17:32:59: Mesh: Loading fall_run_creek.mesh. 17:32:59: Warning: fall_run_creek.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 17:32:59: Texture 'fall_run_creek.dds': Loading 1 faces(PF_A8B8G8R8,512x512x1) Internal format is PF_A8R8G8B8,512x512x1. 17:32:59: Texture 'fall_run_creek_nrm_01.dds': Loading 1 faces(PF_A8B8G8R8,256x256x1) Internal format is PF_A8R8G8B8,256x256x1. 17:32:59: Texture 'fall_run_creek_nrm_02.dds': Loading 1 faces(PF_A8B8G8R8,256x256x1) Internal format is PF_A8R8G8B8,256x256x1. 17:32:59: Mesh: Loading fall_run_background.mesh. 17:32:59: Warning: fall_run_background.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 17:32:59: D3D9 : ***** Dimensions altered by the render system 17:32:59: D3D9 : ***** Source image dimensions : 1692x265 17:32:59: D3D9 : ***** Texture dimensions : 1692x268 17:32:59: Texture 'fall_run_background.dds': Loading 1 faces(PF_DXT3,1692x265x1) with 10 custom mipmaps from Image. Internal format is PF_DXT3,1692x268x1. 17:32:59: Mesh: Loading ashes48_330c.mesh. 17:32:59: Skeleton: Loading ashes48_330c.skeleton 17:32:59: Warning: ashes48_330c.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 17:33:00: Texture 'ashes48_Construction_Site1_NRM.dds': Loading 1 faces(PF_B8G8R8,1024x1024x1) Internal format is PF_X8R8G8B8,1024x1024x1. 17:33:00: Texture 'ashes48_Construction_Site1.dds': Loading 1 faces(PF_DXT3,512x512x1) with 9 custom mipmaps from Image. Internal format is PF_DXT3,512x512x1. 17:33:00: Texture 'ashes48_Construction_Site1_lightmap.dds': Loading 1 faces(PF_B8G8R8,1024x1024x1) Internal format is PF_X8R8G8B8,1024x1024x1. 17:33:00: Mesh: Loading ashes48_300cl_col.mesh. 17:33:00: Warning: ashes48_300cl_col.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 17:33:00: Mesh: Loading ashes48_Construction_Site_sign.mesh. 17:33:00: Warning: ashes48_Construction_Site_sign.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 17:33:00: Mesh: Loading ashes48_Construction_Site_cone.mesh. 17:33:00: Warning: ashes48_Construction_Site_cone.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 17:33:00: Mesh: Loading ashes48_Construction_pipe1.mesh. 17:33:00: Warning: ashes48_Construction_pipe1.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 17:33:00: Mesh: Loading ash_warehouse1.mesh. 17:33:00: Warning: ash_warehouse1.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 17:33:00: Texture 'ash_warehouse1_NRM.dds': Loading 1 faces(PF_A8B8G8R8,512x512x1) Internal format is PF_A8R8G8B8,512x512x1. 17:33:00: Texture 'ash_warehouse1.dds': Loading 1 faces(PF_B8G8R8,512x512x1) Internal format is PF_X8R8G8B8,512x512x1. 17:33:00: Texture 'ash_warehouse1_lightmap.dds': Loading 1 faces(PF_A8B8G8R8,512x512x1) Internal format is PF_A8R8G8B8,512x512x1. 17:33:00: Mesh: Loading ash_go_round.mesh. 17:33:00: Warning: ash_go_round.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool. 17:33:00: ODEF: unknown command in ash_mobilehome3.odef : beginlodmesh 17:33:00: ODEF: unknown command in ash_mobilehome3.odef : 100, ash_mobilehome3_lod1.mesh 17:33:00: ODEF: unknown command in ash_mobilehome1.odef : beginlodmesh 17:33:00: ODEF: unknown command in ash_mobilehome1.odef : 100, ash_mobilehome1_lod1.mesh 17:33:00: ODEF: unknown command in ash_mobilehome1.odef : 200, ash_mobilehome1_lod2.mesh 17:33:00: ODEF: unknown command in ash_mobilehome2.odef : beginlodmesh 17:33:00: ODEF: unknown command in ash_mobilehome2.odef : 100, ash_mobilehome2_lod1.mesh 17:33:00: ODEF: unknown command in ash_mobilehome2.odef : 200, ash_mobilehome2_lod2.mesh 17:33:00: ODEF: unknown command in ash_mobilehome3.odef : beginlodmesh 17:33:00: ODEF: unknown command in ash_mobilehome3.odef : 100, ash_mobilehome3_lod1.mesh 17:33:00: ODEF: unknown command in ash_mobilehome4.odef : beginlodmesh 17:33:00: ODEF: unknown command in ash_mobilehome4.odef : 100, ash_mobilehome4_lod1.mesh 17:33:00: Parsing landuse config: 'fall_run-landuse.cfg' 17:33:00: Texture 'fall_run_traction.png': Loading 1 faces(PF_R8G8B8,1024x1024x1) Internal format is PF_X8R8G8B8,1024x1024x1. 17:33:01: ## Initializing terrain light properties 17:33:01: ## Initializing Overview Map Subsystem 17:33:01: Texture 'icon_other.dds': Loading 1 faces(PF_DXT5,8x8x1) with 3 custom mipmaps from Image. Internal format is PF_DXT5,8x8x1. 17:33:01: ===== LOADING TERRAIN ACTORS fall_run_detailed.terrn2 17:33:01: ## Loading Terrain Actors 17:33:02: ===== TERRAIN LOADING DONE fall_run_detailed.terrn2 17:33:02: [RoR|GVar] sim_terrain_name: ApplyPending(), new: "fall_run_detailed.terrn2", old: "" 17:33:02: Mesh: Loading arrow2.mesh. 17:33:02: Texture 'targetarrowtex.dds': Loading 1 faces(PF_DXT3,128x128x1) with 7 custom mipmaps from Image. Internal format is PF_DXT3,128x128x1. 17:33:02: [RoR|GVar] app_state: ApplyPending(), new: "SIMULATION", old: "MAIN_MENU" 17:33:02: ===== LOADING VEHICLE: fall_run0-SoundLoad.fixed 17:33:02: [RoR] Parsing truckfile 'fall_run0-SoundLoad.fixed' 17:33:02: == Parsing done OK, nothing to report 17:33:02: == Validating vehicle: SoundLoad 17:33:02: == Validating done OK 17:33:02: == Spawning vehicle: SoundLoad 17:33:02: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 17:33:02: Loading WAV file ash_fire.wav 17:33:02: SoundScriptInstance: instance created: fall_run-SoundLoad.soundscript-0-1 17:33:02: TOTAL VEHICLE MASS: 400 kg 17:33:02: Loading WAV file default_alb.wav 17:33:02: SoundScriptInstance: instance created: defaults.soundscript-0-2 17:33:02: Loading WAV file default_tc.wav 17:33:02: SoundScriptInstance: instance created: defaults.soundscript-0-3 17:33:02: Loading WAV file default_break.wav 17:33:02: SoundScriptInstance: instance created: defaults.soundscript-0-4 17:33:02: Loading WAV file default_creak.wav 17:33:02: SoundScriptInstance: instance created: defaults.soundscript-0-5 17:33:02: Texture 'icon_load.dds': Loading 1 faces(PF_A8B8G8R8,64x64x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x64x1. 17:33:02: ===== DONE LOADING VEHICLE 17:33:02: ===== LOADING VEHICLE: fall_run0-SoundLoad.fixed 17:33:02: == Spawning vehicle: SoundLoad 17:33:02: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 17:33:02: SoundScriptInstance: instance created: fall_run-SoundLoad.soundscript-1-6 17:33:02: TOTAL VEHICLE MASS: 400 kg 17:33:02: SoundScriptInstance: instance created: defaults.soundscript-1-7 17:33:02: SoundScriptInstance: instance created: defaults.soundscript-1-8 17:33:02: SoundScriptInstance: instance created: defaults.soundscript-1-9 17:33:02: SoundScriptInstance: instance created: defaults.soundscript-1-10 17:33:02: ===== DONE LOADING VEHICLE 17:33:02: ===== LOADING VEHICLE: fall_run0-SoundLoad.fixed 17:33:02: == Spawning vehicle: SoundLoad 17:33:02: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 17:33:02: SoundScriptInstance: instance created: fall_run-SoundLoad.soundscript-2-11 17:33:02: TOTAL VEHICLE MASS: 400 kg 17:33:02: SoundScriptInstance: instance created: defaults.soundscript-2-12 17:33:02: SoundScriptInstance: instance created: defaults.soundscript-2-13 17:33:02: SoundScriptInstance: instance created: defaults.soundscript-2-14 17:33:02: SoundScriptInstance: instance created: defaults.soundscript-2-15 17:33:02: ===== DONE LOADING VEHICLE 17:33:02: ===== LOADING VEHICLE: fall_run0-SoundLoad.fixed 17:33:02: == Spawning vehicle: SoundLoad 17:33:02: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 17:33:02: SoundScriptInstance: instance created: fall_run-SoundLoad.soundscript-3-16 17:33:02: TOTAL VEHICLE MASS: 400 kg 17:33:02: SoundScriptInstance: instance created: defaults.soundscript-3-17 17:33:02: SoundScriptInstance: instance created: defaults.soundscript-3-18 17:33:02: SoundScriptInstance: instance created: defaults.soundscript-3-19 17:33:02: SoundScriptInstance: instance created: defaults.soundscript-3-20 17:33:02: ===== DONE LOADING VEHICLE 17:33:02: ===== LOADING VEHICLE: fall_run1-SoundLoad.fixed 17:33:02: [RoR] Parsing truckfile 'fall_run1-SoundLoad.fixed' 17:33:02: == Parsing done OK, nothing to report 17:33:02: == Validating vehicle: SoundLoad 17:33:02: == Validating done OK 17:33:02: == Spawning vehicle: SoundLoad 17:33:02: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 17:33:02: Loading WAV file ash_wind01.wav 17:33:02: SoundScriptInstance: instance created: fall_run-SoundLoad.soundscript-4-21 17:33:02: TOTAL VEHICLE MASS: 400 kg 17:33:02: SoundScriptInstance: instance created: defaults.soundscript-4-22 17:33:02: SoundScriptInstance: instance created: defaults.soundscript-4-23 17:33:02: SoundScriptInstance: instance created: defaults.soundscript-4-24 17:33:02: SoundScriptInstance: instance created: defaults.soundscript-4-25 17:33:02: ===== DONE LOADING VEHICLE 17:33:02: ===== LOADING VEHICLE: fall_run1-SoundLoad.fixed 17:33:02: == Spawning vehicle: SoundLoad 17:33:02: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 17:33:02: SoundScriptInstance: instance created: fall_run-SoundLoad.soundscript-5-26 17:33:02: TOTAL VEHICLE MASS: 400 kg 17:33:02: SoundScriptInstance: instance created: defaults.soundscript-5-27 17:33:02: SoundScriptInstance: instance created: defaults.soundscript-5-28 17:33:02: SoundScriptInstance: instance created: defaults.soundscript-5-29 17:33:02: SoundScriptInstance: instance created: defaults.soundscript-5-30 17:33:02: ===== DONE LOADING VEHICLE 17:33:02: ===== LOADING VEHICLE: fall_run2-SoundLoad.fixed 17:33:02: [RoR] Parsing truckfile 'fall_run2-SoundLoad.fixed' 17:33:02: == Parsing done OK, nothing to report 17:33:02: == Validating vehicle: SoundLoad 17:33:02: == Validating done OK 17:33:02: == Spawning vehicle: SoundLoad 17:33:02: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 17:33:02: Loading WAV file ash_birds00.wav 17:33:02: SoundScriptInstance: instance created: fall_run-SoundLoad.soundscript-6-31 17:33:02: TOTAL VEHICLE MASS: 400 kg 17:33:02: SoundScriptInstance: instance created: defaults.soundscript-6-32 17:33:02: SoundScriptInstance: instance created: defaults.soundscript-6-33 17:33:02: SoundScriptInstance: instance created: defaults.soundscript-6-34 17:33:02: SoundScriptInstance: instance created: defaults.soundscript-6-35 17:33:02: ===== DONE LOADING VEHICLE 17:33:02: ===== LOADING VEHICLE: fall_run3-SoundLoad.fixed 17:33:02: [RoR] Parsing truckfile 'fall_run3-SoundLoad.fixed' 17:33:02: == Parsing done OK, nothing to report 17:33:02: == Validating vehicle: SoundLoad 17:33:02: == Validating done OK 17:33:02: == Spawning vehicle: SoundLoad 17:33:02: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 17:33:02: Loading WAV file ash_birds02.wav 17:33:02: SoundScriptInstance: instance created: fall_run-SoundLoad.soundscript-7-36 17:33:02: TOTAL VEHICLE MASS: 400 kg 17:33:02: SoundScriptInstance: instance created: defaults.soundscript-7-37 17:33:02: SoundScriptInstance: instance created: defaults.soundscript-7-38 17:33:02: SoundScriptInstance: instance created: defaults.soundscript-7-39 17:33:02: SoundScriptInstance: instance created: defaults.soundscript-7-40 17:33:02: ===== DONE LOADING VEHICLE 17:33:02: ===== LOADING VEHICLE: fall_run2-SoundLoad.fixed 17:33:02: == Spawning vehicle: SoundLoad 17:33:02: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 17:33:02: SoundScriptInstance: instance created: fall_run-SoundLoad.soundscript-8-41 17:33:02: TOTAL VEHICLE MASS: 400 kg 17:33:02: SoundScriptInstance: instance created: defaults.soundscript-8-42 17:33:02: SoundScriptInstance: instance created: defaults.soundscript-8-43 17:33:02: SoundScriptInstance: instance created: defaults.soundscript-8-44 17:33:02: SoundScriptInstance: instance created: defaults.soundscript-8-45 17:33:02: ===== DONE LOADING VEHICLE 17:33:02: ===== LOADING VEHICLE: fall_run2-SoundLoad.fixed 17:33:02: == Spawning vehicle: SoundLoad 17:33:02: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 17:33:02: SoundScriptInstance: instance created: fall_run-SoundLoad.soundscript-9-46 17:33:02: TOTAL VEHICLE MASS: 400 kg 17:33:02: SoundScriptInstance: instance created: defaults.soundscript-9-47 17:33:02: SoundScriptInstance: instance created: defaults.soundscript-9-48 17:33:02: SoundScriptInstance: instance created: defaults.soundscript-9-49 17:33:02: SoundScriptInstance: instance created: defaults.soundscript-9-50 17:33:02: ===== DONE LOADING VEHICLE 17:33:02: ===== LOADING VEHICLE: fall_run3-SoundLoad.fixed 17:33:02: == Spawning vehicle: SoundLoad 17:33:02: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 17:33:02: SoundScriptInstance: instance created: fall_run-SoundLoad.soundscript-10-51 17:33:02: TOTAL VEHICLE MASS: 400 kg 17:33:02: SoundScriptInstance: instance created: defaults.soundscript-10-52 17:33:02: SoundScriptInstance: instance created: defaults.soundscript-10-53 17:33:02: SoundScriptInstance: instance created: defaults.soundscript-10-54 17:33:02: SoundScriptInstance: instance created: defaults.soundscript-10-55 17:33:02: ===== DONE LOADING VEHICLE 17:33:02: ===== LOADING VEHICLE: fall_run3-SoundLoad.fixed 17:33:02: == Spawning vehicle: SoundLoad 17:33:02: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 17:33:02: SoundScriptInstance: instance created: fall_run-SoundLoad.soundscript-11-56 17:33:02: TOTAL VEHICLE MASS: 400 kg 17:33:02: SoundScriptInstance: instance created: defaults.soundscript-11-57 17:33:02: SoundScriptInstance: instance created: defaults.soundscript-11-58 17:33:02: SoundScriptInstance: instance created: defaults.soundscript-11-59 17:33:02: SoundScriptInstance: instance created: defaults.soundscript-11-60 17:33:02: ===== DONE LOADING VEHICLE 17:33:02: ===== LOADING VEHICLE: fall_run2-SoundLoad.fixed 17:33:02: == Spawning vehicle: SoundLoad 17:33:02: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 17:33:02: SoundScriptInstance: instance created: fall_run-SoundLoad.soundscript-12-61 17:33:02: TOTAL VEHICLE MASS: 400 kg 17:33:02: SoundScriptInstance: instance created: defaults.soundscript-12-62 17:33:02: SoundScriptInstance: instance created: defaults.soundscript-12-63 17:33:02: SoundScriptInstance: instance created: defaults.soundscript-12-64 17:33:02: SoundScriptInstance: instance created: defaults.soundscript-12-65 17:33:02: ===== DONE LOADING VEHICLE 17:33:02: ===== LOADING VEHICLE: fall_run2-SoundLoad.fixed 17:33:02: == Spawning vehicle: SoundLoad 17:33:02: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 17:33:02: SoundScriptInstance: instance created: fall_run-SoundLoad.soundscript-13-66 17:33:02: TOTAL VEHICLE MASS: 400 kg 17:33:02: SoundScriptInstance: instance created: defaults.soundscript-13-67 17:33:02: SoundScriptInstance: instance created: defaults.soundscript-13-68 17:33:02: SoundScriptInstance: instance created: defaults.soundscript-13-69 17:33:02: SoundScriptInstance: instance created: defaults.soundscript-13-70 17:33:02: ===== DONE LOADING VEHICLE 17:33:02: ===== LOADING VEHICLE: fall_run3-SoundLoad.fixed 17:33:02: == Spawning vehicle: SoundLoad 17:33:02: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 17:33:02: SoundScriptInstance: instance created: fall_run-SoundLoad.soundscript-14-71 17:33:02: TOTAL VEHICLE MASS: 400 kg 17:33:02: SoundScriptInstance: instance created: defaults.soundscript-14-72 17:33:02: SoundScriptInstance: instance created: defaults.soundscript-14-73 17:33:02: SoundScriptInstance: instance created: defaults.soundscript-14-74 17:33:02: SoundScriptInstance: instance created: defaults.soundscript-14-75 17:33:02: ===== DONE LOADING VEHICLE 17:33:02: ===== LOADING VEHICLE: fall_run3-SoundLoad.fixed 17:33:02: == Spawning vehicle: SoundLoad 17:33:02: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 17:33:02: SoundScriptInstance: instance created: fall_run-SoundLoad.soundscript-15-76 17:33:02: TOTAL VEHICLE MASS: 400 kg 17:33:02: SoundScriptInstance: instance created: defaults.soundscript-15-77 17:33:02: SoundScriptInstance: instance created: defaults.soundscript-15-78 17:33:02: SoundScriptInstance: instance created: defaults.soundscript-15-79 17:33:02: SoundScriptInstance: instance created: defaults.soundscript-15-80 17:33:02: ===== DONE LOADING VEHICLE 17:33:02: ===== LOADING VEHICLE: fall_run2-SoundLoad.fixed 17:33:02: == Spawning vehicle: SoundLoad 17:33:02: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 17:33:02: SoundScriptInstance: instance created: fall_run-SoundLoad.soundscript-16-81 17:33:02: TOTAL VEHICLE MASS: 400 kg 17:33:02: SoundScriptInstance: instance created: defaults.soundscript-16-82 17:33:02: SoundScriptInstance: instance created: defaults.soundscript-16-83 17:33:02: SoundScriptInstance: instance created: defaults.soundscript-16-84 17:33:02: SoundScriptInstance: instance created: defaults.soundscript-16-85 17:33:02: ===== DONE LOADING VEHICLE 17:33:02: ===== LOADING VEHICLE: fall_run2-SoundLoad.fixed 17:33:02: == Spawning vehicle: SoundLoad 17:33:02: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 17:33:02: SoundScriptInstance: instance created: fall_run-SoundLoad.soundscript-17-86 17:33:02: TOTAL VEHICLE MASS: 400 kg 17:33:02: SoundScriptInstance: instance created: defaults.soundscript-17-87 17:33:02: SoundScriptInstance: instance created: defaults.soundscript-17-88 17:33:02: SoundScriptInstance: instance created: defaults.soundscript-17-89 17:33:02: SoundScriptInstance: instance created: defaults.soundscript-17-90 17:33:02: ===== DONE LOADING VEHICLE 17:33:02: ===== LOADING VEHICLE: fall_run3-SoundLoad.fixed 17:33:02: == Spawning vehicle: SoundLoad 17:33:02: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 17:33:02: SoundScriptInstance: instance created: fall_run-SoundLoad.soundscript-18-91 17:33:02: TOTAL VEHICLE MASS: 400 kg 17:33:02: SoundScriptInstance: instance created: defaults.soundscript-18-92 17:33:02: SoundScriptInstance: instance created: defaults.soundscript-18-93 17:33:02: SoundScriptInstance: instance created: defaults.soundscript-18-94 17:33:02: SoundScriptInstance: instance created: defaults.soundscript-18-95 17:33:02: ===== DONE LOADING VEHICLE 17:33:02: ===== LOADING VEHICLE: fall_run3-SoundLoad.fixed 17:33:02: == Spawning vehicle: SoundLoad 17:33:02: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 17:33:02: SoundScriptInstance: instance created: fall_run-SoundLoad.soundscript-19-96 17:33:02: TOTAL VEHICLE MASS: 400 kg 17:33:02: SoundScriptInstance: instance created: defaults.soundscript-19-97 17:33:02: SoundScriptInstance: instance created: defaults.soundscript-19-98 17:33:02: SoundScriptInstance: instance created: defaults.soundscript-19-99 17:33:02: SoundScriptInstance: instance created: defaults.soundscript-19-100 17:33:02: ===== DONE LOADING VEHICLE 17:33:02: ===== LOADING VEHICLE: fall_run2-SoundLoad.fixed 17:33:02: == Spawning vehicle: SoundLoad 17:33:02: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 17:33:02: SoundScriptInstance: instance created: fall_run-SoundLoad.soundscript-20-101 17:33:02: TOTAL VEHICLE MASS: 400 kg 17:33:02: SoundScriptInstance: instance created: defaults.soundscript-20-102 17:33:02: SoundScriptInstance: instance created: defaults.soundscript-20-103 17:33:02: SoundScriptInstance: instance created: defaults.soundscript-20-104 17:33:02: SoundScriptInstance: instance created: defaults.soundscript-20-105 17:33:02: ===== DONE LOADING VEHICLE 17:33:02: ===== LOADING VEHICLE: fall_run2-SoundLoad.fixed 17:33:02: == Spawning vehicle: SoundLoad 17:33:02: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 17:33:02: SoundScriptInstance: instance created: fall_run-SoundLoad.soundscript-21-106 17:33:02: TOTAL VEHICLE MASS: 400 kg 17:33:02: SoundScriptInstance: instance created: defaults.soundscript-21-107 17:33:02: SoundScriptInstance: instance created: defaults.soundscript-21-108 17:33:02: SoundScriptInstance: instance created: defaults.soundscript-21-109 17:33:02: SoundScriptInstance: instance created: defaults.soundscript-21-110 17:33:02: ===== DONE LOADING VEHICLE 17:33:02: ===== LOADING VEHICLE: fall_run3-SoundLoad.fixed 17:33:02: == Spawning vehicle: SoundLoad 17:33:02: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 17:33:02: SoundScriptInstance: instance created: fall_run-SoundLoad.soundscript-22-111 17:33:02: TOTAL VEHICLE MASS: 400 kg 17:33:02: SoundScriptInstance: instance created: defaults.soundscript-22-112 17:33:02: SoundScriptInstance: instance created: defaults.soundscript-22-113 17:33:02: SoundScriptInstance: instance created: defaults.soundscript-22-114 17:33:02: SoundScriptInstance: instance created: defaults.soundscript-22-115 17:33:02: ===== DONE LOADING VEHICLE 17:33:02: ===== LOADING VEHICLE: fall_run3-SoundLoad.fixed 17:33:02: == Spawning vehicle: SoundLoad 17:33:02: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 17:33:02: SoundScriptInstance: instance created: fall_run-SoundLoad.soundscript-23-116 17:33:02: TOTAL VEHICLE MASS: 400 kg 17:33:02: SoundScriptInstance: instance created: defaults.soundscript-23-117 17:33:02: SoundScriptInstance: instance created: defaults.soundscript-23-118 17:33:02: SoundScriptInstance: instance created: defaults.soundscript-23-119 17:33:02: SoundScriptInstance: instance created: defaults.soundscript-23-120 17:33:02: ===== DONE LOADING VEHICLE 17:33:02: ===== LOADING VEHICLE: fall_run2-SoundLoad.fixed 17:33:02: == Spawning vehicle: SoundLoad 17:33:02: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 17:33:02: SoundScriptInstance: instance created: fall_run-SoundLoad.soundscript-24-121 17:33:02: TOTAL VEHICLE MASS: 400 kg 17:33:02: SoundScriptInstance: instance created: defaults.soundscript-24-122 17:33:02: SoundScriptInstance: instance created: defaults.soundscript-24-123 17:33:02: SoundScriptInstance: instance created: defaults.soundscript-24-124 17:33:02: SoundScriptInstance: instance created: defaults.soundscript-24-125 17:33:02: ===== DONE LOADING VEHICLE 17:33:02: ===== LOADING VEHICLE: fall_run2-SoundLoad.fixed 17:33:02: == Spawning vehicle: SoundLoad 17:33:03: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 17:33:03: SoundScriptInstance: instance created: fall_run-SoundLoad.soundscript-25-126 17:33:03: TOTAL VEHICLE MASS: 400 kg 17:33:03: SoundScriptInstance: instance created: defaults.soundscript-25-127 17:33:03: SoundScriptInstance: instance created: defaults.soundscript-25-128 17:33:03: SoundScriptInstance: instance created: defaults.soundscript-25-129 17:33:03: SoundScriptInstance: instance created: defaults.soundscript-25-130 17:33:03: ===== DONE LOADING VEHICLE 17:33:03: ===== LOADING VEHICLE: fall_run3-SoundLoad.fixed 17:33:03: == Spawning vehicle: SoundLoad 17:33:03: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 17:33:03: SoundScriptInstance: instance created: fall_run-SoundLoad.soundscript-26-131 17:33:03: TOTAL VEHICLE MASS: 400 kg 17:33:03: SoundScriptInstance: instance created: defaults.soundscript-26-132 17:33:03: SoundScriptInstance: instance created: defaults.soundscript-26-133 17:33:03: SoundScriptInstance: instance created: defaults.soundscript-26-134 17:33:03: SoundScriptInstance: instance created: defaults.soundscript-26-135 17:33:03: ===== DONE LOADING VEHICLE 17:33:03: ===== LOADING VEHICLE: fall_run3-SoundLoad.fixed 17:33:03: == Spawning vehicle: SoundLoad 17:33:03: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 17:33:03: SoundScriptInstance: instance created: fall_run-SoundLoad.soundscript-27-136 17:33:03: TOTAL VEHICLE MASS: 400 kg 17:33:03: SoundScriptInstance: instance created: defaults.soundscript-27-137 17:33:03: SoundScriptInstance: instance created: defaults.soundscript-27-138 17:33:03: SoundScriptInstance: instance created: defaults.soundscript-27-139 17:33:03: SoundScriptInstance: instance created: defaults.soundscript-27-140 17:33:03: ===== DONE LOADING VEHICLE 17:33:03: ===== LOADING VEHICLE: fall_run2-SoundLoad.fixed 17:33:03: == Spawning vehicle: SoundLoad 17:33:03: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 17:33:03: SoundScriptInstance: instance created: fall_run-SoundLoad.soundscript-28-141 17:33:03: TOTAL VEHICLE MASS: 400 kg 17:33:03: SoundScriptInstance: instance created: defaults.soundscript-28-142 17:33:03: SoundScriptInstance: instance created: defaults.soundscript-28-143 17:33:03: SoundScriptInstance: instance created: defaults.soundscript-28-144 17:33:03: SoundScriptInstance: instance created: defaults.soundscript-28-145 17:33:03: ===== DONE LOADING VEHICLE 17:33:03: ===== LOADING VEHICLE: fall_run2-SoundLoad.fixed 17:33:03: == Spawning vehicle: SoundLoad 17:33:03: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 17:33:03: SoundScriptInstance: instance created: fall_run-SoundLoad.soundscript-29-146 17:33:03: TOTAL VEHICLE MASS: 400 kg 17:33:03: SoundScriptInstance: instance created: defaults.soundscript-29-147 17:33:03: SoundScriptInstance: instance created: defaults.soundscript-29-148 17:33:03: SoundScriptInstance: instance created: defaults.soundscript-29-149 17:33:03: SoundScriptInstance: instance created: defaults.soundscript-29-150 17:33:03: ===== DONE LOADING VEHICLE 17:33:03: ===== LOADING VEHICLE: fall_run3-SoundLoad.fixed 17:33:03: == Spawning vehicle: SoundLoad 17:33:03: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 17:33:03: SoundScriptInstance: instance created: fall_run-SoundLoad.soundscript-30-151 17:33:03: TOTAL VEHICLE MASS: 400 kg 17:33:03: SoundScriptInstance: instance created: defaults.soundscript-30-152 17:33:03: SoundScriptInstance: instance created: defaults.soundscript-30-153 17:33:03: SoundScriptInstance: instance created: defaults.soundscript-30-154 17:33:03: SoundScriptInstance: instance created: defaults.soundscript-30-155 17:33:03: ===== DONE LOADING VEHICLE 17:33:03: ===== LOADING VEHICLE: fall_run4-SoundLoad.fixed 17:33:03: [RoR] Parsing truckfile 'fall_run4-SoundLoad.fixed' 17:33:03: == Parsing done OK, nothing to report 17:33:03: == Validating vehicle: SoundLoad 17:33:03: == Validating done OK 17:33:03: == Spawning vehicle: SoundLoad 17:33:03: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 17:33:03: Loading WAV file ash_water01.wav 17:33:03: SoundScriptInstance: instance created: fall_run-SoundLoad.soundscript-31-156 17:33:03: TOTAL VEHICLE MASS: 400 kg 17:33:03: SoundScriptInstance: instance created: defaults.soundscript-31-157 17:33:03: SoundScriptInstance: instance created: defaults.soundscript-31-158 17:33:03: SoundScriptInstance: instance created: defaults.soundscript-31-159 17:33:03: SoundScriptInstance: instance created: defaults.soundscript-31-160 17:33:03: ===== DONE LOADING VEHICLE 17:33:03: ===== LOADING VEHICLE: fall_run4-SoundLoad.fixed 17:33:03: == Spawning vehicle: SoundLoad 17:33:03: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 17:33:03: SoundScriptInstance: instance created: fall_run-SoundLoad.soundscript-32-161 17:33:03: TOTAL VEHICLE MASS: 400 kg 17:33:03: SoundScriptInstance: instance created: defaults.soundscript-32-162 17:33:03: SoundScriptInstance: instance created: defaults.soundscript-32-163 17:33:03: SoundScriptInstance: instance created: defaults.soundscript-32-164 17:33:03: SoundScriptInstance: instance created: defaults.soundscript-32-165 17:33:03: ===== DONE LOADING VEHICLE 17:33:03: ===== LOADING VEHICLE: fall_run4-SoundLoad.fixed 17:33:03: == Spawning vehicle: SoundLoad 17:33:03: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 17:33:03: SoundScriptInstance: instance created: fall_run-SoundLoad.soundscript-33-166 17:33:03: TOTAL VEHICLE MASS: 400 kg 17:33:03: SoundScriptInstance: instance created: defaults.soundscript-33-167 17:33:03: SoundScriptInstance: instance created: defaults.soundscript-33-168 17:33:03: SoundScriptInstance: instance created: defaults.soundscript-33-169 17:33:03: SoundScriptInstance: instance created: defaults.soundscript-33-170 17:33:03: ===== DONE LOADING VEHICLE 17:33:03: ===== LOADING VEHICLE: fall_run4-SoundLoad.fixed 17:33:03: == Spawning vehicle: SoundLoad 17:33:03: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 17:33:03: SoundScriptInstance: instance created: fall_run-SoundLoad.soundscript-34-171 17:33:03: TOTAL VEHICLE MASS: 400 kg 17:33:03: SoundScriptInstance: instance created: defaults.soundscript-34-172 17:33:03: SoundScriptInstance: instance created: defaults.soundscript-34-173 17:33:03: SoundScriptInstance: instance created: defaults.soundscript-34-174 17:33:03: SoundScriptInstance: instance created: defaults.soundscript-34-175 17:33:03: ===== DONE LOADING VEHICLE 17:33:03: ===== LOADING VEHICLE: fall_run4-SoundLoad.fixed 17:33:03: == Spawning vehicle: SoundLoad 17:33:03: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 17:33:03: SoundScriptInstance: instance created: fall_run-SoundLoad.soundscript-35-176 17:33:03: TOTAL VEHICLE MASS: 400 kg 17:33:03: SoundScriptInstance: instance created: defaults.soundscript-35-177 17:33:03: SoundScriptInstance: instance created: defaults.soundscript-35-178 17:33:03: SoundScriptInstance: instance created: defaults.soundscript-35-179 17:33:03: SoundScriptInstance: instance created: defaults.soundscript-35-180 17:33:03: ===== DONE LOADING VEHICLE 17:33:03: ===== LOADING VEHICLE: fall_run5-SoundLoad.fixed 17:33:03: [RoR] Parsing truckfile 'fall_run5-SoundLoad.fixed' 17:33:03: == Parsing done OK, nothing to report 17:33:03: == Validating vehicle: SoundLoad 17:33:03: == Validating done OK 17:33:03: == Spawning vehicle: SoundLoad 17:33:03: == ActorSpawner: WARNING (Keyword ~Unknown~) vehicle uses no GUID, skinning will be impossible 17:33:03: Loading WAV file ashes48_cat_330c.wav 17:33:03: SoundScriptInstance: instance created: fall_run-SoundLoad.soundscript-36-181 17:33:03: TOTAL VEHICLE MASS: 400 kg 17:33:03: SoundScriptInstance: instance created: defaults.soundscript-36-182 17:33:03: SoundScriptInstance: instance created: defaults.soundscript-36-183 17:33:03: SoundScriptInstance: instance created: defaults.soundscript-36-184 17:33:03: SoundScriptInstance: instance created: defaults.soundscript-36-185 17:33:03: ===== DONE LOADING VEHICLE 17:33:03: Texture 'fall_run02.dds': Loading 1 faces(PF_A8B8G8R8,512x512x1) Internal format is PF_A8R8G8B8,512x512x1.