[ 0.289944] Input input_common/udp/client.cpp:StartCommunication:206: Starting communication with UDP input server on 127.0.0.1:26760 [ 0.401306] Frontend citra_qt/main.cpp:GMainWindow:237: Citra Version: Nightly 2089 | HEAD-8e2415f [ 0.401321] Frontend citra_qt/main.cpp:GMainWindow:252: Host CPU: AMD Ryzen 5 3600 6-Core Processor | AVX2 | FMA [ 0.401566] Frontend citra_qt/main.cpp:GMainWindow:254: Host OS: Windows 11 Version 23H2 (Build 22631.3085) [ 0.401573] Frontend citra_qt/main.cpp:GMainWindow:257: Host RAM: 15.93 GiB [ 0.401573] Frontend citra_qt/main.cpp:GMainWindow:258: Host Swap: 9.50 GiB [ 0.790491] Frontend citra_qt/main.cpp:CheckForUpdates:1024: Update check started [ 1.833674] Frontend citra_qt/main.cpp:OnUpdateFound:1037: No updates found [ 17.836570] Config common/settings.cpp:LogSettings:83: Citra Configuration: [ 17.836577] Config common/settings.cpp:operator():80: Core_UseCpuJit: true [ 17.836578] Config common/settings.cpp:operator():80: Core_CPUClockPercentage: 100 [ 17.836579] Config common/settings.cpp:operator():80: Renderer_UseGLES: false [ 17.836579] Config common/settings.cpp:operator():80: Renderer_GraphicsAPI: OpenGL [ 17.836580] Config common/settings.cpp:operator():80: Renderer_AsyncShaders: false [ 17.836580] Config common/settings.cpp:operator():80: Renderer_AsyncPresentation: true [ 17.836581] Config common/settings.cpp:operator():80: Renderer_SpirvShaderGen: true [ 17.836581] Config common/settings.cpp:operator():80: Renderer_Debug: false [ 17.836581] Config common/settings.cpp:operator():80: Renderer_UseHwShader: true [ 17.836582] Config common/settings.cpp:operator():80: Renderer_ShadersAccurateMul: true [ 17.836585] Config common/settings.cpp:operator():80: Renderer_UseShaderJit: true [ 17.836585] Config common/settings.cpp:operator():80: Renderer_UseResolutionFactor: 6 [ 17.836589] Config common/settings.cpp:operator():80: Renderer_FrameLimit: 100 [ 17.836589] Config common/settings.cpp:operator():80: Renderer_VSyncNew: false [ 17.836590] Config common/settings.cpp:operator():80: Renderer_PostProcessingShader: none (builtin) [ 17.836590] Config common/settings.cpp:operator():80: Renderer_FilterMode: true [ 17.836591] Config common/settings.cpp:operator():80: Renderer_TextureFilter: None [ 17.836591] Config common/settings.cpp:operator():80: Renderer_TextureSampling: GameControlled [ 17.836593] Config common/settings.cpp:operator():80: Stereoscopy_Render3d: 0 [ 17.836593] Config common/settings.cpp:operator():80: Stereoscopy_Factor3d: 0 [ 17.836594] Config common/settings.cpp:operator():80: Stereoscopy_MonoRenderOption: 0 [ 17.836595] Config common/settings.cpp:operator():80: Layout_LayoutOption: 0 [ 17.836595] Config common/settings.cpp:operator():80: Layout_SwapScreen: false [ 17.836596] Config common/settings.cpp:operator():80: Layout_UprightScreen: false [ 17.836597] Config common/settings.cpp:operator():80: Layout_LargeScreenProportion: 4 [ 17.836598] Config common/settings.cpp:operator():80: Utility_DumpTextures: false [ 17.836598] Config common/settings.cpp:operator():80: Utility_CustomTextures: false [ 17.836599] Config common/settings.cpp:operator():80: Utility_PreloadTextures: false [ 17.836599] Config common/settings.cpp:operator():80: Utility_AsyncCustomLoading: true [ 17.836600] Config common/settings.cpp:operator():80: Utility_UseDiskShaderCache: true [ 17.836600] Config common/settings.cpp:operator():80: Audio_Emulation: HLE [ 17.836601] Config common/settings.cpp:operator():80: Audio_OutputType: 0 [ 17.836601] Config common/settings.cpp:operator():80: Audio_OutputDevice: auto [ 17.836602] Config common/settings.cpp:operator():80: Audio_InputType: 0 [ 17.836602] Config common/settings.cpp:operator():80