[ 16.735568] Input input_common/udp/client.cpp:StartCommunication:206: Starting communication with UDP input server on 127.0.0.1:26760 [ 21.714828] Frontend citra_qt/main.cpp:GMainWindow:232: Citra Version: Nightly 2050 | HEAD-59df319 [ 21.766168] Frontend citra_qt/main.cpp:GMainWindow:247: Host CPU: AMD A10-9700 RADEON R7, 10 COMPUTE CORES 4C+6G | AVX2 | FMA [ 21.789660] Frontend citra_qt/main.cpp:GMainWindow:249: Host OS: Windows 10 Version 21H2 (Build 19044.3086) [ 21.860556] Frontend citra_qt/main.cpp:GMainWindow:252: Host RAM: 7.43 GiB [ 21.860576] Frontend citra_qt/main.cpp:GMainWindow:253: Host Swap: 11.50 GiB [ 25.925986] Frontend citra_qt/main.cpp:CheckForUpdates:943: Update check started [ 59.650323] Frontend citra_qt/main.cpp:OnUpdateFound:956: No updates found [ 136.109441] Config common/settings.cpp:LogSettings:83: Citra Configuration: [ 136.109464] Config common/settings.cpp:operator():80: Core_UseCpuJit: true [ 136.109466] Config common/settings.cpp:operator():80: Core_CPUClockPercentage: 100 [ 136.109467] Config common/settings.cpp:operator():80: Renderer_UseGLES: false [ 136.109468] Config common/settings.cpp:operator():80: Renderer_GraphicsAPI: Vulkan [ 136.109469] Config common/settings.cpp:operator():80: Renderer_AsyncShaders: false [ 136.109497] Config common/settings.cpp:operator():80: Renderer_AsyncPresentation: true [ 136.109498] Config common/settings.cpp:operator():80: Renderer_SpirvShaderGen: true [ 136.109499] Config common/settings.cpp:operator():80: Renderer_Debug: false [ 136.109500] Config common/settings.cpp:operator():80: Renderer_UseHwShader: true [ 136.109513] Config common/settings.cpp:operator():80: Renderer_ShadersAccurateMul: true [ 136.109514] Config common/settings.cpp:operator():80: Renderer_UseShaderJit: true [ 136.109515] Config common/settings.cpp:operator():80: Renderer_UseResolutionFactor: 2 [ 136.109516] Config common/settings.cpp:operator():80: Renderer_FrameLimit: 100 [ 136.109517] Config common/settings.cpp:operator():80: Renderer_VSyncNew: true [ 136.109517] Config common/settings.cpp:operator():80: Renderer_PostProcessingShader: none (builtin) [ 136.109518] Config common/settings.cpp:operator():80: Renderer_FilterMode: false [ 136.109519] Config common/settings.cpp:operator():80: Renderer_TextureFilter: None [ 136.109520] Config common/settings.cpp:operator():80: Renderer_TextureSampling: GameControlled [ 136.109522] Config common/settings.cpp:operator():80: Stereoscopy_Render3d: 0 [ 136.109523] Config common/settings.cpp:operator():80: Stereoscopy_Factor3d: 0 [ 136.109524] Config common/settings.cpp:operator():80: Stereoscopy_MonoRenderOption: 0 [ 136.109525] Config common/settings.cpp:operator():80: Layout_LayoutOption: 3 [ 136.109526] Config common/settings.cpp:operator():80: Layout_SwapScreen: false [ 136.109527] Config common/settings.cpp:operator():80: Layout_UprightScreen: false [ 136.109540] Config common/settings.cpp:operator():80: Layout_LargeScreenProportion: 4 [ 136.109540] Config common/settings.cpp:operator():80: Utility_DumpTextures: false [ 136.109541] Config common/settings.cpp:operator():80: Utility_CustomTextures: true [ 136.109542] Config common/settings.cpp:operator():80: Utility_PreloadTextures: true [ 136.109543] Config common/settings.cpp:operator():80: Utility_AsyncCustomLoading: true [ 136.109544] Config common/settings.cpp:operator():80: Utility_UseDiskShaderCache: true [ 136.109545] Config common/settings.cpp:operator():80: Audio_Emulation: HLE [ 136.109556] Config common/settings.cpp:operator():80: Audio_OutputType: 0 [ 136.109557] Config common/settings.cpp:operator():80: Audio_OutputDevice: auto [ 136.109558] Config common/settings.cpp:operator():80: Audio_InputType: 0 [ 136.109558] Config common/settings.cpp:operator():80: Audio_InputDevice: auto [ 136.109559] Config common/settings.cpp:operator():80: Audio_EnableAudioStretching: true [ 136.109560] Config common/settings.cpp:operator():80: Camera_OuterRightName: blank [ 136.109561] Config common/settings.cpp:operator():80: Camera_OuterRightConfig: [ 136.109562] Config common/settings.cpp:operator():80: Camera_OuterRightFlip: 0 [ 136.109562] Config common/settings.cpp:operator():80: Camera_InnerName: blank [ 136.109563] Config common/settings.cpp:operator():80: Camera_InnerConfig: [ 136.109564] Config common/settings.cpp:operator():80: Camera_InnerFlip: 0 [ 136.109564] Config common/settings.cpp:operator():80: Camera_OuterLeftName: blank [ 136.109565] Config common/settings.cpp:operator():80: Camera_OuterLeftConfig: [ 136.109566] Config common/settings.cpp:operator():80: Camera_OuterLeftFlip: 0 [ 136.109567] Config common/settings.cpp:operator():80: DataStorage_UseVirtualSd: true [ 136.109567] Config common/settings.cpp:operator():80: DataStorage_UseCustomStorage: false [ 136.109568] Config common/settings.cpp:operator():80: System_IsNew3ds: true [ 136.109569] Config common/settings.cpp:operator():80: System_RegionValue: -1 [ 136.109570] Config common/settings.cpp:operator():80: System_PluginLoader: false [ 136.109571] Config common/settings.cpp:operator():80: System_PluginLoaderAllowed: true [ 136.109571] Config common/settings.cpp:operator():80: Debugging_UseGdbstub: false [ 136.109572] Config common/settings.cpp:operator():80: Debugging_GdbstubPort: 24689 [ 136.111365] Frontend citra_qt/game_list.cpp:RefreshGameDirectory:929: Change detected in the games directory. Reloading game list. [ 139.993749] Frontend citra_qt/main.cpp:BootGame:1176: Citra starting... [ 140.090441] Service.FS core/file_sys/ncch_container.cpp:LoadHeader:157: 16384 [ 140.090484] Frontend citra_qt/main.cpp:BootGame:1195: Loading per game config file for title 00040000000A0500 [ 140.505670] Config common/settings.cpp:LogSettings:83: Citra Configuration: [ 140.505681] Config common/settings.cpp:operator():80: Core_UseCpuJit: true [ 140.505683] Config common/settings.cpp:operator():80: Core_CPUClockPercentage: 100 [ 140.505684] Config common/settings.cpp:operator():80: Renderer_UseGLES: false [ 140.505685] Config common/settings.cpp:operator():80: Renderer_GraphicsAPI: Vulkan [ 140.505691] Config common/settings.cpp:operator():80: Renderer_AsyncShaders: false [ 140.505711] Config common/settings.cpp:operator():80: Renderer_AsyncPresentation: true [ 140.505712] Config common/settings.cpp:operator():80: Renderer_SpirvShaderGen: true [ 140.505713] Config common/settings.cpp:operator():80: Renderer_Debug: false [ 140.505714] Config common/settings.cpp:operator():80: Renderer_UseHwShader: true [ 140.505715] Config common/settings.cpp:operator():80: Renderer_ShadersAccurateMul: true [ 140.505716] Config common/settings.cpp:operator():80: Renderer_UseShaderJit: true [ 140.505717] Config common/settings.cpp:operator():80: Renderer_UseResolutionFactor: 2 [ 140.505718] Config common/settings.cpp:operator():80: Renderer_FrameLimit: 100 [ 140.505718] Config common/settings.cpp:operator():80: Renderer_VSyncNew: true [ 140.505720] Config common/settings.cpp:operator():80: Renderer_PostProcessingShader: none (builtin) [ 140.505720] Config common/settings.cpp:operator():80: Renderer_FilterMode: false [ 140.505721] Config common/settings.cpp:operator():80: Renderer_TextureFilter: None [ 140.505722] Config common/settings.cpp:operator():80: Renderer_TextureSampling: GameControlled [ 140.505725] Config common/settings.cpp:operator():80: Stereoscopy_Render3d: 0 [ 140.505725] Config common/settings.cpp:operator():80: Stereoscopy_Factor3d: 0 [ 140.505726] Config common/settings.cpp:operator():80: Stereoscopy_MonoRenderOption: 0 [ 140.505728] Config common/settings.cpp:operator():80: Layout_LayoutOption: 3 [ 140.505728] Config common/settings.cpp:operator():80: Layout_SwapScreen: false [ 140.505729] Config common/settings.cpp:operator():80: Layout_UprightScreen: false [ 140.505732] Config common/settings.cpp:operator():80: Layout_LargeScreenProportion: 4 [ 140.505732] Config common/settings.cpp:operator():80: Utility_DumpTextures: false [ 140.505733] Config common/settings.cpp:operator():80: Utility_CustomTextures: true [ 140.505734] Config common/settings.cpp:operator():80: Utility_PreloadTextures: false [ 140.505735] Config common/settings.cpp:operator():80: Utility_AsyncCustomLoading: true [ 140.505736] Config common/settings.cpp:operator():80: Utility_UseDiskShaderCache: true [ 140.505737] Config common/settings.cpp:operator():80: Audio_Emulation: HLE [ 140.505738] Config common/settings.cpp:operator():80: Audio_OutputType: 0 [ 140.505739] Config common/settings.cpp:operator():80: Audio_OutputDevice: auto [ 140.505740] Config common/settings.cpp:operator():80: Audio_InputType: 0 [ 140.505741] Config common/settings.cpp:operator():80: Audio_InputDevice: auto [ 140.505742] Config common/settings.cpp:operator():80: Audio_EnableAudioStretching: true [ 140.505742] Config common/settings.cpp:operator():80: Camera_OuterRightName: blank [ 140.505743] Config common/settings.cpp:operator():80: Camera_OuterRightConfig: [ 140.505744] Config common/settings.cpp:operator():80: Camera_OuterRightFlip: 0 [ 140.505745] Config common/settings.cpp:operator():80: Camera_InnerName: blank [ 140.505745] Config common/settings.cpp:operator():80: Camera_InnerConfig: [ 140.505746] Config common/settings.cpp:operator():80: Camera_InnerFlip: 0 [ 140.505747] Config common/settings.cpp:operator():80: Camera_OuterLeftName: b