[ 0.392491] Input input_common/udp/client.cpp:StartCommunication:206: Starting communication with UDP input server on 127.0.0.1:26760 [ 0.678944] Frontend citra_qt/main.cpp:GMainWindow:232: Citra Version: Nightly 2048 | HEAD-59beeac [ 0.678973] Frontend citra_qt/main.cpp:GMainWindow:247: Host CPU: AMD A10-9700 RADEON R7, 10 COMPUTE CORES 4C+6G | AVX2 | FMA [ 0.679379] Frontend citra_qt/main.cpp:GMainWindow:249: Host OS: Windows 10 Version 21H2 (Build 19044.3086) [ 0.679409] Frontend citra_qt/main.cpp:GMainWindow:252: Host RAM: 7.43 GiB [ 0.679412] Frontend citra_qt/main.cpp:GMainWindow:253: Host Swap: 11.50 GiB [ 1.352922] Frontend citra_qt/main.cpp:CheckForUpdates:943: Update check started [ 2.766953] Frontend citra_qt/main.cpp:OnUpdateFound:956: No updates found [1033.877659] Frontend citra_qt/main.cpp:BootGame:1176: Citra starting... [1033.878160] Service.FS core/file_sys/ncch_container.cpp:LoadHeader:157: 16384 [1033.878209] Frontend citra_qt/main.cpp:BootGame:1195: Loading per game config file for title 00040000000A0500 [1034.016370] Config common/settings.cpp:LogSettings:83: Citra Configuration: [1034.016463] Config common/settings.cpp:operator():80: Core_UseCpuJit: true [1034.016480] Config common/settings.cpp:operator():80: Core_CPUClockPercentage: 100 [1034.016481] Config common/settings.cpp:operator():80: Renderer_UseGLES: false [1034.016483] Config common/settings.cpp:operator():80: Renderer_GraphicsAPI: Vulkan [1034.016484] Config common/settings.cpp:operator():80: Renderer_AsyncShaders: false [1034.016485] Config common/settings.cpp:operator():80: Renderer_AsyncPresentation: true [1034.016486] Config common/settings.cpp:operator():80: Renderer_SpirvShaderGen: true [1034.016487] Config common/settings.cpp:operator():80: Renderer_Debug: false [1034.016488] Config common/settings.cpp:operator():80: Renderer_UseHwShader: true [1034.016492] Config common/settings.cpp:operator():80: Renderer_ShadersAccurateMul: true [1034.016494] Config common/settings.cpp:operator():80: Renderer_UseShaderJit: true [1034.016495] Config common/settings.cpp:operator():80: Renderer_UseResolutionFactor: 2 [1034.016496] Config common/settings.cpp:operator():80: Renderer_FrameLimit: 100 [1034.016497] Config common/settings.cpp:operator():80: Renderer_VSyncNew: true [1034.016499] Config common/settings.cpp:operator():80: Renderer_PostProcessingShader: none (builtin) [1034.016500] Config common/settings.cpp:operator():80: Renderer_FilterMode: false [1034.016501] Config common/settings.cpp:operator():80: Renderer_TextureFilter: None [1034.016502] Config common/settings.cpp:operator():80: Renderer_TextureSampling: GameControlled [1034.016504] Config common/settings.cpp:operator():80: Stereoscopy_Render3d: 0 [1034.016505] Config common/settings.cpp:operator():80: Stereoscopy_Factor3d: 0 [1034.016506] Config common/settings.cpp:operator():80: Stereoscopy_MonoRenderOption: 0 [1034.016508] Config common/settings.cpp:operator():80: Layout_LayoutOption: 3 [1034.016509] Config common/settings.cpp:operator():80: Layout_SwapScreen: false [1034.016510] Config common/settings.cpp:operator():80: Layout_UprightScreen: false [1034.016512] Config common/settings.cpp:operator():80: Layout_LargeScreenProportion: 4 [1034.016513] Config common/settings.cpp:operator():80: Utility_DumpTextures: false [1034.016514] Config common/settings.cpp:operator():80: Utility_CustomTextures: true [1034.016515] Config common/settings.cpp:operator():80: Utility_PreloadTextures: false [1034.016516] Config common/settings.cpp:operator():80: Utility_AsyncCustomLoading: true [1034.016517] Config common/settings.cpp:operator():80: Utility_UseDiskShaderCache: true [1034.016518] Config common/settings.cpp:operator():80: Audio_Emulation: HLE [1034.016523] Config common/settings.cpp:operator():80: Audio_OutputType: 0 [1034.016524] Config common/settings.cpp:operator():80: Audio_OutputDevice: auto [1034.016526] Config common/settings.cpp:operator():80: Audio_InputType: 0 [1034.016527] Config common/settings.cpp:operator():80: Audio_InputDevice: auto [1034.016528] Config common/settings.cpp:operator():80: Audio_EnableAudioStretching: true [1034.016529] Config common/settings.cpp:operator():80: Camera_OuterRightName: blank [1034.016530] Config common/settings.cpp:operator():80: Camera_OuterRightConfig: [1034.016531] Config common/settings.cpp:operator():80: Camera_OuterRightFlip: 0 [1034.016532] Config common/settings.cpp:operator():80: Camera_InnerName: blank [1034.016532] Config common/settings.cpp:operator():80: Camera_InnerConfig: [1034.016534] Config common/settings.cpp:operator():80: Camera_InnerFlip: 0 [1034.016535] Config common/settings.cpp:operator():80: Camera_OuterLeftName: b