[ 0.000026] Config common/settings.cpp:LogSettings:106: Citra Configuration: [ 0.000042] Config common/settings.cpp:operator():92: Core_UseCpuJit: true [ 0.000043] Config common/settings.cpp:operator():92: Core_CPUClockPercentage: 100 [ 0.000043] Config common/settings.cpp:operator():92: Renderer_GraphicsAPI: OpenGL [ 0.000044] Config common/settings.cpp:operator():92: Renderer_AsyncShaders: false [ 0.000044] Config common/settings.cpp:operator():92: Renderer_SpirvShaderGen: true [ 0.000044] Config common/settings.cpp:operator():92: Renderer_Debug: false [ 0.000044] Config common/settings.cpp:operator():92: Renderer_UseHwRenderer: true [ 0.000045] Config common/settings.cpp:operator():92: Renderer_UseHwShader: true [ 0.000045] Config common/settings.cpp:operator():92: Renderer_SeparableShader: false [ 0.000045] Config common/settings.cpp:operator():92: Renderer_ShadersAccurateMul: true [ 0.000045] Config common/settings.cpp:operator():92: Renderer_UseShaderJit: true [ 0.000046] Config common/settings.cpp:operator():92: Renderer_UseResolutionFactor: 1 [ 0.000046] Config common/settings.cpp:operator():92: Renderer_FrameLimit: 100 [ 0.000046] Config common/settings.cpp:operator():92: Renderer_VSyncNew: true [ 0.000046] Config common/settings.cpp:operator():92: Renderer_PostProcessingShader: none (builtin) [ 0.000047] Config common/settings.cpp:operator():92: Renderer_FilterMode: true [ 0.000047] Config common/settings.cpp:operator():92: Renderer_TextureFilterName: none [ 0.000048] Config common/settings.cpp:operator():92: Stereoscopy_Render3d: 0 [ 0.000049] Config common/settings.cpp:operator():92: Stereoscopy_Factor3d: 0 [ 0.000049] Config common/settings.cpp:operator():92: Stereoscopy_MonoRenderOption: 0 [ 0.000049] Config common/settings.cpp:operator():92: Layout_LayoutOption: 0 [ 0.000050] Config common/settings.cpp:operator():92: Layout_SwapScreen: false [ 0.000050] Config common/settings.cpp:operator():92: Layout_UprightScreen: false [ 0.000051] Config common/settings.cpp:operator():92: Layout_LargeScreenProportion: 4 [ 0.000052] Config common/settings.cpp:operator():92: Utility_DumpTextures: false [ 0.000052] Config common/settings.cpp:operator():92: Utility_CustomTextures: false [ 0.000053] Config common/settings.cpp:operator():92: Utility_UseDiskShaderCache: true [ 0.000053] Config common/settings.cpp:operator():92: Audio_Emulation: HLE [ 0.000054] Config common/settings.cpp:operator():92: Audio_OutputEngine: auto [ 0.000054] Config common/settings.cpp:operator():92: Audio_EnableAudioStretching: true [ 0.000055] Config common/settings.cpp:operator():92: Audio_OutputDevice: auto [ 0.000055] Config common/settings.cpp:operator():92: Audio_InputDeviceType: 0 [ 0.000056] Config common/settings.cpp:operator():92: Audio_InputDevice: Default [ 0.000056] Config common/settings.cpp:operator():92: Camera_OuterRightName: blank [ 0.000057] Config common/settings.cpp:operator():92: Camera_OuterRightConfig: [ 0.000057] Config common/settings.cpp:operator():92: Camera_OuterRightFlip: 0 [ 0.000058] Config common/settings.cpp:operator():92: Camera_InnerName: blank [ 0.000058] Config common/settings.cpp:operator():92: Camera_InnerConfig: [ 0.000059] Config common/settings.cpp:operator():92: Camera_InnerFlip: 0 [ 0.000059] Config common/settings.cpp:operator():92: Camera_OuterLeftName: blank [ 0.000060] Config common/settings.cpp:operator():92: Camera_OuterLeftConfig: [ 0.000060] Config common/settings.cpp:operator():92: Camera_OuterLeftFlip: 0 [ 0.000061] Config common/settings.cpp:operator():92: DataStorage_UseVirtualSd: true [ 0.000061] Config common/settings.cpp:operator():92: DataStorage_UseCustomStorage: false [ 0.000062] Config common/settings.cpp:operator():92: System_IsNew3ds: true [ 0.000063] Config common/settings.cpp:operator():92: System_RegionValue: -1 [ 0.000063] Config common/settings.cpp:operator():92: System_PluginLoader: false [ 0.000064] Config common/settings.cpp:operator():92: System_PluginLoaderAllowed: true [ 0.000065] Config common/settings.cpp:operator():92: Debugging_UseGdbstub: false [ 0.000066] Config common/settings.cpp:operator():92: Debugging_GdbstubPort: 24689 [ 0.062108] Input input_common/udp/client.cpp:StartCommunication:206: Starting communication with UDP input server on 127.0.0.1:26760 [ 0.077994] Frontend citra_qt/main.cpp:GMainWindow:227: Citra Version: | HEAD-767762d [ 0.077998] Frontend citra_qt/main.cpp:GMainWindow:244: Host OS: macOS 12.6 [ 0.078032] Frontend citra_qt/main.cpp:GMainWindow:247: Host RAM: 16.00 GiB [ 0.078033] Frontend citra_qt/main.cpp:GMainWindow:248: Host Swap: 0.00 GiB [ 0.113378] Frontend citra_qt/main.cpp:CheckForUpdates:923: Unable to start check for updates [ 560.550212] Frontend citra_qt/main.cpp:BootGame:1107: Citra starting... [ 560.551896] Service.FS core/file_sys/ncch_container.cpp:LoadHeader:161: 16384 [ 560.552847] Frontend citra_qt/main.cpp:BootGame:1129: Using per game config file for title id 00040000000F2F00 [ 560.552855] Config common/settings.cpp:LogSettings:106: Citra Configuration: [ 560.552857] Config common/settings.cpp:operator():92: Core_UseCpuJit: true [ 560.552858] Config common/settings.cpp:operator():92: Core_CPUClockPercentage: 100 [ 560.552859] Config common/settings.cpp:operator():92: Renderer_GraphicsAPI: OpenGL [ 560.552860] Config common/settings.cpp:operator():92: Renderer_AsyncShaders: false [ 560.552861] Config common/settings.cpp:operator():92: Renderer_SpirvShaderGen: true [ 560.552862] Config common/settings.cpp:operator():92: Renderer_Debug: false [ 560.552863] Config common/settings.cpp:operator():92: Renderer_UseHwRenderer: true [ 560.552864] Config common/settings.cpp:operator():92: Renderer_UseHwShader: true [ 560.552865] Config common/settings.cpp:operator():92: Renderer_SeparableShader: false [ 560.552865] Config common/settings.cpp:operator():92: Renderer_ShadersAccurateMul: true [ 560.552866] Config common/settings.cpp:operator():92: Renderer_UseShaderJit: true [ 560.552867] Config common/settings.cpp:operator():92: Renderer_UseResolutionFactor: 1 [ 560.552868] Config common/settings.cpp:operator():92: Renderer_FrameLimit: 100 [ 560.552871] Config common/settings.cpp:operator():92: Renderer_VSyncNew: true [ 560.552872] Config common/settings.cpp:operator():92: Renderer_PostProcessingShader: none (builtin) [ 560.552873] Config common/settings.cpp:operator():92: Renderer_FilterMode: true [ 560.552873] Config common/settings.cpp:operator():92: Renderer_TextureFilterName: none [ 560.552876] Config common/settings.cpp:operator():92: Stereoscopy_Render3d: 0 [ 560.552876] Config common/settings.cpp:operator():92: Stereoscopy_Factor3d: 0 [ 560.552877] Config common/settings.cpp:operator():92: Stereoscopy_MonoRenderOption: 0 [ 560.552878] Config common/settings.cpp:operator():92: Layout_LayoutOption: 0 [ 560.552879] Config common/settings.cpp:operator():92: Layout_SwapScreen: false [ 560.552879] Config common/settings.cpp:operator():92: Layout_UprightScreen: false [ 560.552882] Config common/settings.cpp:operator():92: Layout_LargeScreenProportion: 4 [ 560.552883] Config common/settings.cpp:operator():92: Utility_DumpTextures: false [ 560.552884] Config common/settings.cpp:operator():92: Utility_CustomTextures: false [ 560.552885] Config common/settings.cpp:operator():92: Utility_UseDiskShaderCache: true [ 560.552886] Config common/settings.cpp:operator():92: Audio_Emulation: HLE [ 560.552886] Config common/settings.cpp:operator():92: Audio_OutputEngine: auto [ 560.552887] Config common/settings.cpp:operator():92: Audio_EnableAudioStretching: true [ 560.552888] Config common/settings.cpp:operator():92: Audio_OutputDevice: auto [ 560.552889] Config common/settings.cpp:operator():92: Audio_InputDeviceType: 0 [ 560.552889] Config common/settings.cpp:operator():92: Audio_InputDevice: Default [ 560.552890] Config common/settings.cpp:operator():92: Camera_OuterRightName: blank [ 560.552891] Config common/settings.cpp:operator():92: Camera_OuterRightConfig: [ 560.552892] Config common/settings.cpp:operator():92: Camera_OuterRightFlip: 0 [ 560.552892] Config common/settings.cpp:operator():92: Camera_InnerName: blank [ 560.552893] Config common/settings.cpp:operator():92: Camera_InnerConfig: [ 560.552894] Config common/settings.cpp:operator():92: Camera_InnerFlip: 0 [ 560.552895] Config common/settings.cpp:operator():92: Camera_OuterLeftName: blank [ 560.552895] Config common/settings.cpp:operator():92: Camera_OuterLeftConfig: [ 560.552896] Config common/settings.cpp:operator():92: Camera_OuterLeftFlip: 0 [ 560.552897] Config common/settings.cpp:operator():92: DataStorage_UseVirtualSd: true [ 560.552898] Config common/settings.cpp:operator():92: DataStorage_UseCustomStorage: false [ 560.552899] Config common/settings.cpp:operator():92: System_IsNew3ds: true [ 560.552899] Config common/settings.cpp:operator():92: System_RegionValue: -1 [ 560.552901] Config common/settings.cpp:operator():92: System_PluginLoader: false [ 560.552902] Config common/settings.cpp:operator():92: System_PluginLoaderAllowed: true [ 560.552902] Config common/settings.cpp:operator():92: Debugging_UseGdbstub: false [ 560.552903] Config common/settings.cpp:operator():92: Debugging_GdbstubPort: 24689 [ 560.897827] Audio.Sink audio_core/cubeb_sink.cpp:StateCallback:137: Cubeb Audio Stream Started [ 560.897836] RPC_Server core/rpc/rpc_server.cpp:RPCServer:12: Starting RPC server ... [ 560.897863] RPC_Server core/rpc/rpc_server.cpp:HandleRequestsLoop:113: Request handler started. [ 560.897915] RPC_Server core/rpc/rpc_server.cpp:RPCServer:16: RPC started. [ 560.898976] Service.HTTP core/hle/service/http_c.cpp:DecryptClCertA:806: ClCertA file missing [ 560.914258] Render.OpenGL video_core/renderer_opengl/gl_driver.cpp:ReportDriverInfo:104: GL_VERSION: 4.1 Metal - 76.3 [ 560.914260] Render.OpenGL video_core/renderer_opengl/gl_driver.cpp:ReportDriverInfo:105: GL_VENDOR: Apple [ 560.914260] Render.OpenGL video_core/renderer_opengl/gl_driver.cpp:ReportDriverInfo:106: GL_RENDERER: Apple M1 Pro [ 560.914299] Render.OpenGL video_core/renderer_opengl/texture_filters/texture_filterer.cpp:Reset:49: Invalid texture filter: none [ 560.983425] Render.OpenGL video_core/renderer_opengl/gl_shader_util.cpp:LoadShader:66: Error compiling compute shader: [ 560.983431] Render.OpenGL video_core/renderer_opengl/gl_shader_util.cpp:LoadShader:67: Shader source code: #version 430 core layout(local_size_x = 8, local_size_y = 8, local_size_z = 1) in; layout(binding = 0) uniform highp sampler2D depth; layout(binding = 1) uniform lowp usampler2D stencil; layout(rgba8, binding = 2) uniform highp writeonly image2D color; uniform mediump ivec2 src_offset; void main() { ivec2 tex_coord = src_offset + ivec2(gl_GlobalInvocationID.xy); highp uint depth_val = uint(texelFetch(depth, tex_coord, 0).x * (exp2(32.0) - 1.0)); lowp uint stencil_val = texelFetch(stencil, tex_coord, 0).x; highp uvec4 components = uvec4(stencil_val, (uvec3(depth_val) >> uvec3(24u, 16u, 8u)) & 0x000000FFu); imageStore(color, tex_coord, vec4(components) / (exp2(8.0) - 1.0)); } [ 560.993254] Render.OpenGL video_core/renderer_opengl/gl_shader_util.cpp:LoadShader:66: Error compiling vertex shader: ERROR: 0:1: '' : version '430' is not supported ERROR: 0:1: '' : syntax error: #version ERROR: 0:2: '' : #version required and missing. [ 560.993257] Render.OpenGL video_core/renderer_opengl/gl_shader_util.cpp:LoadShader:67: Shader source code: #version 430 core out vec2 dst_coord; uniform mediump ivec2 dst_size; const vec2 vertices[4] = vec2[4](vec2(-1.0, -1.0), vec2(1.0, -1.0), vec2(-1.0, 1.0), vec2(1.0, 1.0)); void main() { gl_Position = vec4(vertices[gl_VertexID], 0.0, 1.0); dst_coord = (vertices[gl_VertexID] / 2.0 + 0.5) * vec2(dst_size); } [ 560.993345] Render.OpenGL video_core/renderer_opengl/gl_shader_util.cpp:LoadShader:66: Error compiling fragment shader: ERROR: 0:1: '' : version '430' is not supported ERROR: 0:1: '' : syntax error: #version ERROR: 0:2: '' : #version required and missing. [ 560.993346] Render.OpenGL video_core/renderer_opengl/gl_shader_util.cpp:LoadShader:67: Shader source code: #version 430 core in mediump vec2 dst_coord; out lowp vec4 frag_color; uniform lowp sampler2D source; uniform mediump ivec2 dst_size; uniform mediump ivec2 src_size; uniform mediump ivec2 src_offset; void main() { mediump ivec2 tex_coord; if (src_size == dst_size) { tex_coord = ivec2(dst_coord); } else { highp int tex_index = int(dst_coord.y) * dst_size.x + int(dst_coord.x); mediump int y = tex_index / src_size.x; tex_coord = ivec2(tex_index - y * src_size.x, y); } tex_coord -= src_offset; lowp ivec4 rgba4 = ivec4(texelFetch(source, tex_coord, 0) * (exp2(4.0) - 1.0)); lowp ivec3 rgb5 = ((rgba4.rgb << ivec3(1, 2, 3)) | (rgba4.gba >> ivec3(3, 2, 1))) & 0x1F; frag_color = vec4(vec3(rgb5) / (exp2(5.0) - 1.0), rgba4.a & 0x01); } [ 560.993349] Render.OpenGL video_core/renderer_opengl/gl_shader_util.cpp:LoadProgram:104: Error linking shader: ERROR: One or more attached shaders not successfully compiled [ 560.993350] Debug video_core/renderer_opengl/gl_shader_util.cpp:operator():108: Assertion Failed! Shader not linked